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TK from Ling tosite sigure - Signal

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Topic Starter
Ametrin
no reply = fixed

xJ1 wrote:

Heyo, from my mod queue

A.S.L:

I think the sound starts here 00:02:772 - for the spinner, also it helps not always getting a 100 on it ^-^ lol

01:28:820 (1,2) - 2 can be 180 degree rotate of 1 for better flow and aesthetics i think pattern now have better flow

01:46:784 (5,6) - Spacing here should be lowered

02:21:634 (1,2,3) - This is very hard to hit, idk when I playtested, it was a pain to hit, mapping it passively could help idk but will change later

02:31:694 (1,2,3) - Idk, imo, I think these should be played passively since it's really hard to hit it with 4 consecutive 1/4 sliders preceding it ...i'll come up a new pattern to figure it out ;w;

General:

I really like this map, it flows very well and plays smoothly. GL~! Thank you!

Sinnoh wrote:

00:04:030 (1) - You could easily use many more whistles or clack sounds in this area, currently not enough feedback. Could also increase volume since 20% is too low.
00:10:137 (3,6) - Why not blanket this?
00:13:550 (7) - Move this to y=210, 90 degrees is a bit more organised. do put a bit down but i guess is not the way you said lol
00:14:808 (1) - You're missing custom hitsounds, these are default claps.
00:38:521 (1) - Why not move dont think necessary
01:10:497 (2,3) - This jump is quite overspaced, violin isn’t really strong enough for this jump.
01:34:568 (1,2) - Use of not circular flow is a bit much here, ctrl-j each slider would be much more comfortable to play. didnt change 2 cuz i wanna break the flow here
01:36:544 (2,3,4) - Same as above. I think this could work if you can ctrl-j 01:36:724 (3,4,5,1,2) - and do some adjustments.
01:43:191 (1,2,3,4) - Overspaced compared to 01:31:694 (1,2,3) -
01:58:640 (7,8) - You can still focus on the snares with ½ clickable rhythm if you make these ¼ sliders, would follow the really dominant ¼ here. during this part i don't want to show any 1/4 unless i think really necessary (like 01:58:191 (4) - ). btw they are 1/8 lul
03:13:910 (6,7,8) - Lots of ¼ here, could use a buzz slider or something then it will be to intense imo

Set looks fine but I don’t nominate stuff with unreasonably high spacing like this, even if it’s not farmable. Just not my kind of set (marathons are zzzzzzz for me sorry)
That's why i hate mapping marathon since it's really boring and can never get ranked zzzz i'll find you with another short map when u open u q again ( ̄︶ ̄)

DeRandom Otaku wrote:

  1. 00:02:772 - The spinner is a bit too short tbh lol. you could safely start it from 00:02:772 - here since the held sound in the song also starts from this point
  2. 01:00:077 - 01:00:167 - The beats are stronger than 01:00:347 - 01:00:437 - so it would be cooler to have 01:00:077 - these mapped as well
  3. 01:23:431 (1) - A lot better as two circles instead because the drums are really strong here. you did two circles at 03:21:275 (1,2) - as well so ye
  4. 01:23:431 (1) - Also using some kind of hitsounds here such as drum clap would be nice. leaving it without hs doesn't sound that good
  5. 01:32:772 (4) - Remove clap
  6. 03:18:670 (8,1) - The jump is totally unnecessary and doesn't make much sense at all
  7. 04:04:030 (1) - Remove finish from the whole slider
yea, reply to previous mods and this one and call me back all fixed

Thank you all!!!! QAQ
meta here: http://www.sigure.jp/white_noise/
DeRandom Otaku
  1. 00:14:808 - Increase volume to 35
  2. 02:44:988 - Isn't this section supposed to have gray combo colors? Its not much different from 02:50:736 -
  3. 01:23:431 (1,2) - Circles are nicer but jump would make it a lot better. Anti jump doesn't go well with the song and plays weirdly considering how strong the drums are
  4. 04:59:718 (1,2,1) - The song is 1/3 here
Topic Starter
Ametrin

DeRandom Otaku wrote:

  1. 00:14:808 - Increase volume to 35 Sure
  2. 02:44:988 - Isn't this section supposed to have gray combo colors? Its not much different from 02:50:736 - ok
  3. 01:23:431 (1,2) - Circles are nicer but jump would make it a lot better. Anti jump doesn't go well with the song and plays weirdly considering how strong the drums are applied some jumps here
  4. 04:59:718 (1,2,1) - The song is 1/3 here i'd like to ignore drums at background. 1/3 is not that apparent so follow guitar here is more reasonable choice imo
:)
DeRandom Otaku
Cute map
anna apple
offset should be +15 -> so you need a rebubble (also for the first redline, its messed up because when you look at the timing right before the second redline its 1ms off pls make it line up)


quick thoughts tho
compare 01:23:431 (1,2,1) - and 03:21:275 (1,2,1,2) - I'm not really a fan of how you ignore the vocals the second time and not the first, it comes off as inconsistent, if you were going to map 03:21:814 (1,2) - i would say ignore the vocals in the first part as well. I would say you have to pick between the two

some streams are very clearly additive like 04:25:317 (9,10,11,1) - 04:11:215 (1,2,3,4,5,6,7,8) - 04:11:215 (1,2,3,4,5,6,7,8) - etc pls look into this (most noteably the yellow tick notes for them)
04:29:898 (1,2,3,4,5,6,7,8,9) - this is extremely ambiguous but I think its still 1/3 (or 1/6 for this bpm)
04:36:365 (1,2,3,4,5,6,7,8) - most of these are additive


also 04:21:455 (1,2,3) - stuff like this is technically additive but its good because of the guitar stuff so pls keep

good luck
Chromoxx
hi

01:03:131 (2,3) - maybe ctrl the rhythm here and rearrange pattern accordingly for better vocal emphasis?
02:31:694 (1,2,3) - it's pretty hard to tell that these are 1/3 from the visual spacing and there isn't any natural leadup to it like there was at 02:19:838 - so i'd suggest making these a slider instead
03:55:407 (1,2,3,4) - this is kinda personal but i don't really find the stacks here visually appealing, you also don't really seem to use stuff like this in the rest of the diff, maybe space them normally instead?

nothing more, really nice map!
Topic Starter
Ametrin

Meat Inspector wrote:

offset should be +15 -> so you need a rebubble (also for the first redline, its messed up because when you look at the timing right before the second redline its 1ms off pls make it line up) i set offset +12 now it should be good. also red line was fixed


quick thoughts tho
compare 01:23:431 (1,2,1) - and 03:21:275 (1,2,1,2) - I'm not really a fan of how you ignore the vocals the second time and not the first, it comes off as inconsistent, if you were going to map 03:21:814 (1,2) - i would say ignore the vocals in the first part as well. I would say you have to pick between the two on the second part there are two additional drum hit which don't show up in the first part, and that's why I chose to follow vocal at first part. so no change here

some streams are very clearly additive like 04:25:317 (9,10,11,1) - 04:11:215 (1,2,3,4,5,6,7,8) - 04:11:215 (1,2,3,4,5,6,7,8) - etc pls look into this (most noteably the yellow tick notes for them)
04:29:898 (1,2,3,4,5,6,7,8,9) - this is extremely ambiguous but I think its still 1/3 (or 1/6 for this bpm)
04:36:365 (1,2,3,4,5,6,7,8) - most of these are additive

04:25:317 (9,10,11,1) - for this one, nice catch. i didn't notice that there is no clear 1/4 (/w\). However i put some kick sliders here so that they don't lose their intensity
For the rest, i think they are fine cuz they kinda feel like guitar tremolo (Yeah i googled for that word lol) to me so some stream would be nice imo

also 04:21:455 (1,2,3) - stuff like this is technically additive but its good because of the guitar stuff so pls keep

good luck
Thank you! :)

Chromoxx wrote:

hi

01:03:131 (2,3) - maybe ctrl the rhythm here and rearrange pattern accordingly for better vocal emphasis? nice!
02:31:694 (1,2,3) - it's pretty hard to tell that these are 1/3 from the visual spacing and there isn't any natural leadup to it like there was at 02:19:838 - so i'd suggest making these a slider instead rebuilt this part so now they are just like 02:20:566 (1,2,1,2,1,2,1,2,3) - (and also become much harder)
03:55:407 (1,2,3,4) - this is kinda personal but i don't really find the stacks here visually appealing, you also don't really seem to use stuff like this in the rest of the diff, maybe space them normally instead? ok :3 (and they turned harder too omg)

nothing more, really nice map!
Thank you for your help! :D

Also raised ar to 9.2 cuz i found those 1/6 were kinda hard to read. Hope this work :S
Chromoxx
looks good, rebubbled cos timing changes etc.
DeRandom Otaku
q
Topic Starter
Ametrin
Thank you all <3
Nikakis
Very beautiful map, I like seeing this type of maps.GJ Ametrin!
Kurai
Hey! Why did you put 91Days in the tags and not in the source?
Topic Starter
Ametrin

Kurai wrote:

Hey! Why did you put 91Days in the tags and not in the source?
Seems that's the rule :<
waiting for QAT
Thank you for your check anyway :3
Okoratu
lol put in source
Topic Starter
Ametrin
Done
Okoratu
Done
Ryuusei Aika

Ryuusei Aika wrote:

91Days放一下source
求求你再多做点凛冽时雨吧我爱死这个乐队了
Topic Starter
Ametrin

Ryuusei Aika wrote:

Ryuusei Aika wrote:

91Days放一下source
GG当时没反应过来什么意思想了半天Source是啥玩意

求求你再多做点凛冽时雨吧我爱死这个乐队了
倒是有一堆坑但是这band的曲子都timing不稳定非常烧脑
而且实在太长了四分钟起步啊我的妈做完一个就是1300cb保底
万一什么时候接到我的GD请求千万别惊讶
Feb
don't want to be assparty here, but noticed following while playing because it might be because you forgot to place it down

02:47:872 (1,2,3) - is the note on 02:48:231 - purposely missing
because if yes it's quite confusing to play that other one being mapped right after at 02:48:950 (3) - with identical patterns and identical sounds.

Good map tho keep it up. Liked that other Tk map from you too.
Topic Starter
Ametrin

Feb wrote:

don't want to be assparty here, but noticed following while playing because it might be because you forgot to place it down

02:47:872 (1,2,3) - is the note on 02:48:231 - purposely missing
because if yes it's quite confusing to play that other one being mapped right after at 02:48:950 (3) - with identical patterns and identical sounds.

Good map tho keep it up. Liked that other Tk map from you too.
it's not a missing, i just followed piano here :) and some abnormal break at this quite part works pretty well imo
Thank you for your attention! Hope you enjoy it:3
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