Thanks for modding!
Kibbleru wrote:Aesthetics and Visual Spacing
ur visual spacing is not very consistent at all, i will give an example to try to explain what i mean (fixed! for the slow parts)
00:00:329 (1,2,3) - the distance between the objects here visually is known as visual spacing. here its rather close together
then when it gets to here 00:01:328 (5,6,7,8,9) - it becomes further apart. u want to keep the visual spacing concept as consistent as possible to make ur map look neat and clean (Fixed)
00:29:662 (1,3) - 00:35:995 (5,1) - 00:24:828 (3,4) - and here its just way too close, give some moderate distance to ur blankets (Fixed!)
avoid overlaps that seem unintentional (fixed these!)
00:07:161 (6,1) -
00:17:328 (4,2) -
00:19:828 (5,2,5,6) - 01:02:995 (2,1) -
00:08:328 (1,1) - here u randomly just put 2 circles instead of ur usual 1/1 slider
00:35:995 (5) - normally u use a circle but u put a slider here actually u seem to just randomly swap around these 2 variations, u could either just stick with one or just swap them in a systematic order
Fixed the Screwy Rhythm!
00:21:662 - while i can see that you put the claps on the dominant beat, the standard usage of the clap is to follow the snare or the beat of the music which usually go on the 2nd and 4th white ticks 00:21:995 - 00:22:662 -
Changed the hitsounds~
01:09:495 (1,2,3,1,2,3,1,2,3,4,5) - what in the hell is this supposed to be following here lol? the 1,2,3 1,2,3 circle pattern should be starting on 01:09:662 - ur 1/2 a beat early (Ikr it took me a while to fixed but anyways (Fixed!)
01:12:328 - half the kiai seems to be just following the drums on a 1/1 track without much diversity. why not follow the vocals some more? ur literally just mapping to the beat until 01:20:328 -
not to mention ur rhythm consistency here strays off from the first half of the kiai 01:28:328 -
(Well I try to actually follow the voice and the beat with the beat on top, if i follow the vocals too much it'll lead into rhythm inconsistency)
Also fixed the first part!
01:39:828 - im not sure what happens here but the rhythm just stops following the music around here lol, u stop following the 1,2,3 structure u've developped for urself (Yeah pretty much it was a stupid rhythm i made, but Either way its fixed!)
k ill stop here for now. try to improve the map urself with some of these points
Done! ill be working on it now non-stop since it's my sembreak!
Simuzax wrote:First mod, sry if theres something wrong
Offset feels a bit off, try 317
00:10:995 (8) - Maybe use x0,5 SV until here, then, 00:21:662 (1) - x0,75 SV until here fits better imo since the song is still building up until that point
(True, also changed it into x0.75 now
00:46:328 (5) - i think a long slider instead of a spinner would be better here
00:56:995 (6) - ^
02:19:662 (2) - ^
02:37:663 (1) - 02:42:494 (8) - this stream has a lot of unnecessary direction changes, try redrawing it into something like this https://puu.sh/wZ7ak/343aa82e43.mp4
03:25:662 (1) - 03:28:162 (16) - theres no need to put this jumps here
(Well i considered it as boss battle, also there's a sweer guitar sound here that i accomapanied it with
04:26:662 (4) - i think kiai should end here, not sure
03:54:162 (1,2) - space this more from 03:53:662 (1,2) -
03:54:662 (1) - ^
that was it i think, map is really fun
Thanks for modding guys!