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DJ'TEKINA - Internet Bitch (P*Light Remix) [OsuMania]

posted
Total Posts
13
Topic Starter
Eldergleam
This beatmap was submitted using in-game submission on Monday, May 22, 2017 at 7:10:51 PM

Artist: DJ'TEKINA
Title: Internet Bitch (P*Light Remix)
Tags: electronic music Virtue- Ibrahim R e m u r i n g
BPM: 175
Filesize: 4491kb
Play Time: 02:11
Difficulties Available:
  1. EZ - 4Key (1.31 stars, 389 notes)
  2. HD - 4Key (3.05 stars, 1220 notes)
  3. Ibrahim's Anonymous beta ver.10.1.1.0 - 4Key (4.67 stars, 1847 notes)
  4. Rem's NM - 4Key (2.14 stars, 785 notes)
  5. V's MX - 4Key (3.56 stars, 1232 notes)
Download: DJ'TEKINA - Internet Bitch (P*Light Remix)
Information: Scores/Beatmap Listing
---------------
9th Beatmap
Ready To Mod
Spread Map :

EZ : me
NM : R e m u r i n g
HD : me
MX : Virtue-
URA REMIX : Ibrahim
Ibrahim
Topic Starter
Eldergleam

Updated

Virtue-
SHD PLZ
Protastic101
baka testplays
2017-05-13 10:13 Ibrahim: baka sheep testplay please :d
2017-05-13 10:14 Protastic101: np me
2017-05-13 10:15 Ibrahim: oki wait after im testing julie maps xD
2017-05-13 10:20 Protastic101: D:
2017-05-13 10:21 Ibrahim: ACTION is listening to [https://osu.ppy.sh/b/1291893 DJ'TEKINA - Internet Bitch (P*Light Remix)]
2017-05-13 10:22 Ibrahim: owo
2017-05-13 10:22 Protastic101: FULL VER OR RIOT
2017-05-13 10:22 Ibrahim: RIOT =w=b
2017-05-13 10:25 Protastic101: THERE WAS AN ATTEMPT
2017-05-13 10:25 Ibrahim: NUUUU D:
2017-05-13 10:25 Protastic101: D:
2017-05-13 10:26 Protastic101: ok, about the svs
2017-05-13 10:26 Protastic101: im not sure if it's just my HD getting in the way or if they dont average to 1x :thinking:
2017-05-13 10:26 Ibrahim: :thinking: :ok hand:
2017-05-13 10:28 Protastic101: 00:06:524 - this one isn't wrong or anything, but I would suggest not halving the values here and instead making them either at the end of start
2017-05-13 10:29 Protastic101: so what you could do is something like this
2017-05-13 10:29 Protastic101: 00:06:524 - 2.2x
2017-05-13 10:29 Protastic101: 00:06:610 - 0.6x
2017-05-13 10:29 Protastic101: it's a pretty big jump which I think fits nicely since the sound kind of comes suddenly
2017-05-13 10:29 Ibrahim: ah i seee owo
2017-05-13 10:30 Protastic101: 00:09:782 (9782|2,9867|2,10124|3,10210|3) - pattern wise, these aren't the same pitch, so I wouldn't jack them in order to make 00:10:296 (10296|0,10382|0,10467|2,10553|2) - stand out more
2017-05-13 10:31 Protastic101: so like this https://osu.ppy.sh/ss/8077145
2017-05-13 10:31 Ibrahim: okii :ok hand:
2017-05-13 10:33 Protastic101: 00:10:639 - as for this, since the sound kind of dies out, I think it'd be cool to add a gradual SV, kind of like this
2017-05-13 10:34 Protastic101: 00:10:639 - 1.6x, 00:10:724 - 1.2x, 00:10:810 - 0.8x, 00:10:896 - 0.4x
2017-05-13 10:36 Ibrahim: oke nice one =w=b
2017-05-13 10:36 Ibrahim: i was kinda confused for that part haha
2017-05-13 10:36 Protastic101: rip lol
2017-05-13 10:37 Protastic101: 00:12:010 - btw, for this, I might suggest softening the 1.8x - 0.2x SV to something weaker like 1.5x - 0.5x since the sound seems a bit weaker than the jacks at 00:11:667 - but their sv is the same strength :/
2017-05-13 10:38 Ibrahim: okii :d
2017-05-13 10:38 Protastic101: 00:12:353 - not understanding why this is a 2x SV and the 1x normalizing SV comes 1/8 after at 00:12:396 - :thinking:
2017-05-13 10:39 Ibrahim: please help me :"D
2017-05-13 10:39 Protastic101: like, it'd be better to just end the sequence at 00:12:353 - instead of making an incomplete one at 00:12:396 -
2017-05-13 10:39 Ibrahim: so delete the 1.0x
2017-05-13 10:39 Ibrahim: ?
2017-05-13 10:39 Ibrahim: eh 2.0x i mean
2017-05-13 10:39 Protastic101: delete the 2x and move the 1x down to 00:12:353 -
2017-05-13 10:40 Ibrahim: roger that
2017-05-13 10:40 Protastic101: 00:19:296 (19296|2,19382|1,19382|3,19467|2) - DIAMOND PATTERNS REEEEE
2017-05-13 10:41 Protastic101: tbh, imo, the entire dense js at 00:17:839 - is a bit hard to hit cause of how often it changes direction
2017-05-13 10:42 Protastic101: starting from 00:18:267 - , I might try this instead https://osu.ppy.sh/ss/8077260
2017-05-13 10:42 Ibrahim: yeah because im planing for the hardest map maybe can give more play
2017-05-13 10:43 Ibrahim: where is beggiing :"
2017-05-13 10:43 Protastic101: 00:18:267 - here
2017-05-13 10:44 Protastic101: 00:22:639 - btw, are you sure this is 1/6 and not 1/8?
2017-05-13 10:44 Protastic101: between 00:22:639 - to 00:22:810 - it sounds like 5 sounds, not 4
2017-05-13 10:45 Ibrahim: there 1/8 and im wrong :'
2017-05-13 10:45 Protastic101: o noes
2017-05-13 10:45 Protastic101: you'll have to resnap the SVs in that case
2017-05-13 10:46 Ibrahim: eh this 00:22:639 - ?
2017-05-13 10:46 Protastic101: yeah
2017-05-13 10:46 Ibrahim: oh yeah :d
2017-05-13 10:46 Ibrahim: FFFFF
2017-05-13 10:46 Ibrahim: RESNAP SV
2017-05-13 10:47 Protastic101: 00:44:924 - as for this, similar thing I mentioned in the first suggestion to make the SV more spaced out like this:
2017-05-13 10:47 Protastic101: 00:44:924 - 2.2x, 00:45:010 - 0.6x
2017-05-13 10:48 Ibrahim: okiii owo
2017-05-13 10:48 Protastic101: 00:47:153 (47153|1,47239|0,47324|1,47410|0,47496|1) - this trill makes me sad https://osu.ppy.sh/ss/8077325
2017-05-13 10:49 Ibrahim: D::
2017-05-13 10:49 Protastic101: 01:04:467 - seeing that you use these type of svs a lot, it might be a nice idea to try and vary it
2017-05-13 10:49 Protastic101: so instead, it'd look something like this
2017-05-13 10:51 Protastic101: 01:04:467 - 01:04:553 - 01:04:639 - 01:04:724 - 01:04:810 - 01:04:896 - 01:04:982 - 01:05:067 - 01:05:153 - 01:05:239 - 01:05:324 - 01:05:410 - 01:05:496 - 01:05:582 - 01:05:667 - 01:05:753 - 0.4x
2017-05-13 10:51 Protastic101: 01:04:532 - 01:04:617 - 01:04:703 - 01:04:789 - 01:04:874 - 01:04:960 - 01:05:046 - 01:05:132 - 01:05:217 - 01:05:303 - 01:05:389 - 01:05:474 - 01:05:560 - 01:05:646 - 01:05:732 - 2.8x on the 1/16 snap
2017-05-13 10:52 Ibrahim: okii waittt
2017-05-13 10:52 Protastic101: I suggest that cause it makes the SVs at 01:05:839 - look a little different which aids in reading
2017-05-13 10:54 Protastic101: 01:06:867 - as for this, I would make the SV more like what I suggested in the beginning with the different spacing between sv
2017-05-13 10:54 Ibrahim: you can continue :d
2017-05-13 10:55 01:09:267 - no SVs for the notes here? *sad*
2017-05-13 10:56 Ibrahim: i left it because im too lazy add that, will added soon :D
2017-05-13 10:56 Protastic101: 01:12:010 - this too. You could do some cool SVs like 01:12:010 - 1.6x, 01:12:032 - 0.8x
2017-05-13 10:57 Ibrahim: at 1/4 ?
2017-05-13 10:58 Protastic101: no, 1/16
2017-05-13 10:58 Ibrahim: okeeeee :d
2017-05-13 10:59 Protastic101: 01:12:867 (72867|0,72924|1,72982|3,73039|2,73039|0) - btw, you could try making this a bit more disconnected like so https://osu.ppy.sh/ss/8077463
2017-05-13 11:00 Ibrahim: sure owo
2017-05-13 11:01 Protastic101: 01:17:839 - would also recommend a stronger jump or something here
2017-05-13 11:02 Protastic101: 01:17:839 - like 3x here, then 01:17:882 - 0.71x
2017-05-13 11:02 Protastic101: on a 1/8 snap
2017-05-13 11:03 Protastic101: 01:20:624 (80624|0,80667|1,80710|2,80753|3,80796|0,80839|1,80882|2) - also recommend connecting this to 01:20:582 (80582|3,80582|2) - like so https://osu.ppy.sh/ss/8077499
2017-05-13 11:03 Ibrahim: how to calculate SV :"D
2017-05-13 11:03 Protastic101: shhh, i already calculated for you :D
2017-05-13 11:04 Ibrahim: noooo tell me :"D
2017-05-13 11:04 Protastic101: 01:28:810 - would do the same thing here, 01:28:810 - 3x, and then 01:28:853 - 0.71x
2017-05-13 11:04 Protastic101: ok, here's how I did it
2017-05-13 11:05 Protastic101: using a 1/8 snap, that means my number of units from 01:28:810 - to 01:29:153 - is 8 total
2017-05-13 11:05 Ibrahim: yes next
2017-05-13 11:05 Protastic101: the starting SV is 3x, so now you have two knowns and one unknown, so from there, it's just simple math
2017-05-13 11:05 Protastic101: you take the total number of units - the starting SV to get 5
2017-05-13 11:06 Protastic101: 8 - 3 = 5 units or whatever remaining
2017-05-13 11:06 Protastic101: so now you have 7 units that aren't used
2017-05-13 11:06 Protastic101: take 5/7 to get your answer to make it average to 1x
2017-05-13 11:06 Protastic101: so all in all, it looks like this:
2017-05-13 11:07 Ibrahim: :watching:
2017-05-13 11:07 Protastic101: (8 - 3) / 7 = 0.71428... and you round that to the nearest hundredth and that's the SV value to make the sequence average to 1x
2017-05-13 11:08 Ibrahim: aahhh i seeeeee
2017-05-13 11:08 Protastic101: yeah, so aside from that, all SVs are 10/10
2017-05-13 11:09 Ibrahim: im still learning xD
2017-05-13 11:09 Protastic101: that's ok! It's a learning experience!
2017-05-13 11:09 Protastic101: Just try and make everything average to 1 basically
2017-05-13 11:10 Ibrahim: yeah im still confused for caculate the SV becase they explain with english :'>
2017-05-13 11:10 Protastic101: so let's say u = units, and s = starting SV value (the number you choose), and the second SV is s2, and the average is just y
2017-05-13 11:10 Ibrahim: rip my english :"D
2017-05-13 11:10 Protastic101: oh, and uhm, u2 can be remaining units
2017-05-13 11:11 Protastic101: so like this (u - s) / u2 = s2
2017-05-13 11:11 Ibrahim: take it easy sheep i will try to understanfd xD
2017-05-13 11:11 Protastic101: or if you're finding the average sequence of a section, like this
2017-05-13 11:11 Protastic101: (u x s) + (u x s2) = y
2017-05-13 11:13 Ibrahim: Screenshoot!
2017-05-13 11:14 Ibrahim: ACTION gives kudo 9999999999999
2017-05-13 11:14 Protastic101: yay!
2017-05-13 11:14 Protastic101: do you want me to post on thread?
2017-05-13 11:14 Ibrahim: sure! let Elder feed you
2017-05-13 11:15 Ibrahim: i know you like kudo :d
2017-05-13 11:15 Protastic101: yeah!
2017-05-13 11:15 Protastic101: my first kds in like 9 days lmfao
Ibrahim

Protastic101 wrote:

baka testplays
2017-05-13 10:13 Ibrahim: baka sheep testplay please :d
2017-05-13 10:14 Protastic101: np me
2017-05-13 10:15 Ibrahim: oki wait after im testing julie maps xD
2017-05-13 10:20 Protastic101: D:
2017-05-13 10:21 Ibrahim: ACTION is listening to [https://osu.ppy.sh/b/1291893 DJ'TEKINA - Internet Bitch (P*Light Remix)]
2017-05-13 10:22 Ibrahim: owo
2017-05-13 10:22 Protastic101: FULL VER OR RIOT
2017-05-13 10:22 Ibrahim: RIOT =w=b
2017-05-13 10:25 Protastic101: THERE WAS AN ATTEMPT
2017-05-13 10:25 Ibrahim: NUUUU D:
2017-05-13 10:25 Protastic101: D:
2017-05-13 10:26 Protastic101: ok, about the svs
2017-05-13 10:26 Protastic101: im not sure if it's just my HD getting in the way or if they dont average to 1x :thinking:
2017-05-13 10:26 Ibrahim: :thinking: :ok hand:
2017-05-13 10:28 Protastic101: 00:06:524 - this one isn't wrong or anything, but I would suggest not halving the values here and instead making them either at the end of start
2017-05-13 10:29 Protastic101: so what you could do is something like this
2017-05-13 10:29 Protastic101: 00:06:524 - 2.2x
2017-05-13 10:29 Protastic101: 00:06:610 - 0.6x
2017-05-13 10:29 Protastic101: it's a pretty big jump which I think fits nicely since the sound kind of comes suddenly
2017-05-13 10:29 Ibrahim: ah i seee owo
2017-05-13 10:30 Protastic101: 00:09:782 (9782|2,9867|2,10124|3,10210|3) - pattern wise, these aren't the same pitch, so I wouldn't jack them in order to make 00:10:296 (10296|0,10382|0,10467|2,10553|2) - stand out more
2017-05-13 10:31 Protastic101: so like this https://osu.ppy.sh/ss/8077145
2017-05-13 10:31 Ibrahim: okii :ok hand:
2017-05-13 10:33 Protastic101: 00:10:639 - as for this, since the sound kind of dies out, I think it'd be cool to add a gradual SV, kind of like this
2017-05-13 10:34 Protastic101: 00:10:639 - 1.6x, 00:10:724 - 1.2x, 00:10:810 - 0.8x, 00:10:896 - 0.4x
2017-05-13 10:36 Ibrahim: oke nice one =w=b
2017-05-13 10:36 Ibrahim: i was kinda confused for that part haha
2017-05-13 10:36 Protastic101: rip lol
2017-05-13 10:37 Protastic101: 00:12:010 - btw, for this, I might suggest softening the 1.8x - 0.2x SV to something weaker like 1.5x - 0.5x since the sound seems a bit weaker than the jacks at 00:11:667 - but their sv is the same strength :/
2017-05-13 10:38 Ibrahim: okii :d
2017-05-13 10:38 Protastic101: 00:12:353 - not understanding why this is a 2x SV and the 1x normalizing SV comes 1/8 after at 00:12:396 - :thinking:
2017-05-13 10:39 Ibrahim: please help me :"D
2017-05-13 10:39 Protastic101: like, it'd be better to just end the sequence at 00:12:353 - instead of making an incomplete one at 00:12:396 -
2017-05-13 10:39 Ibrahim: so delete the 1.0x
2017-05-13 10:39 Ibrahim: ?
2017-05-13 10:39 Ibrahim: eh 2.0x i mean
2017-05-13 10:39 Protastic101: delete the 2x and move the 1x down to 00:12:353 -
2017-05-13 10:40 Ibrahim: roger that
2017-05-13 10:40 Protastic101: 00:19:296 (19296|2,19382|1,19382|3,19467|2) - DIAMOND PATTERNS REEEEE
2017-05-13 10:41 Protastic101: tbh, imo, the entire dense js at 00:17:839 - is a bit hard to hit cause of how often it changes direction
2017-05-13 10:42 Protastic101: starting from 00:18:267 - , I might try this instead https://osu.ppy.sh/ss/8077260
2017-05-13 10:42 Ibrahim: yeah because im planing for the hardest map maybe can give more play
2017-05-13 10:43 Ibrahim: where is beggiing :"
2017-05-13 10:43 Protastic101: 00:18:267 - here
2017-05-13 10:44 Protastic101: 00:22:639 - btw, are you sure this is 1/6 and not 1/8?
2017-05-13 10:44 Protastic101: between 00:22:639 - to 00:22:810 - it sounds like 5 sounds, not 4
2017-05-13 10:45 Ibrahim: there 1/8 and im wrong :'
2017-05-13 10:45 Protastic101: o noes
2017-05-13 10:45 Protastic101: you'll have to resnap the SVs in that case
2017-05-13 10:46 Ibrahim: eh this 00:22:639 - ?
2017-05-13 10:46 Protastic101: yeah
2017-05-13 10:46 Ibrahim: oh yeah :d
2017-05-13 10:46 Ibrahim: FFFFF
2017-05-13 10:46 Ibrahim: RESNAP SV
2017-05-13 10:47 Protastic101: 00:44:924 - as for this, similar thing I mentioned in the first suggestion to make the SV more spaced out like this:
2017-05-13 10:47 Protastic101: 00:44:924 - 2.2x, 00:45:010 - 0.6x
2017-05-13 10:48 Ibrahim: okiii owo
2017-05-13 10:48 Protastic101: 00:47:153 (47153|1,47239|0,47324|1,47410|0,47496|1) - this trill makes me sad https://osu.ppy.sh/ss/8077325
2017-05-13 10:49 Ibrahim: D::
2017-05-13 10:49 Protastic101: 01:04:467 - seeing that you use these type of svs a lot, it might be a nice idea to try and vary it
2017-05-13 10:49 Protastic101: so instead, it'd look something like this
2017-05-13 10:51 Protastic101: 01:04:467 - 01:04:553 - 01:04:639 - 01:04:724 - 01:04:810 - 01:04:896 - 01:04:982 - 01:05:067 - 01:05:153 - 01:05:239 - 01:05:324 - 01:05:410 - 01:05:496 - 01:05:582 - 01:05:667 - 01:05:753 - 0.4x
2017-05-13 10:51 Protastic101: 01:04:532 - 01:04:617 - 01:04:703 - 01:04:789 - 01:04:874 - 01:04:960 - 01:05:046 - 01:05:132 - 01:05:217 - 01:05:303 - 01:05:389 - 01:05:474 - 01:05:560 - 01:05:646 - 01:05:732 - 2.8x on the 1/16 snap
2017-05-13 10:52 Ibrahim: okii waittt
2017-05-13 10:52 Protastic101: I suggest that cause it makes the SVs at 01:05:839 - look a little different which aids in reading
2017-05-13 10:54 Protastic101: 01:06:867 - as for this, I would make the SV more like what I suggested in the beginning with the different spacing between sv
2017-05-13 10:54 Ibrahim: you can continue :d
2017-05-13 10:55 01:09:267 - no SVs for the notes here? *sad*
2017-05-13 10:56 Ibrahim: i left it because im too lazy add that, will added soon :D
2017-05-13 10:56 Protastic101: 01:12:010 - this too. You could do some cool SVs like 01:12:010 - 1.6x, 01:12:032 - 0.8x
2017-05-13 10:57 Ibrahim: at 1/4 ?
2017-05-13 10:58 Protastic101: no, 1/16
2017-05-13 10:58 Ibrahim: okeeeee :d
2017-05-13 10:59 Protastic101: 01:12:867 (72867|0,72924|1,72982|3,73039|2,73039|0) - btw, you could try making this a bit more disconnected like so https://osu.ppy.sh/ss/8077463
2017-05-13 11:00 Ibrahim: sure owo
2017-05-13 11:01 Protastic101: 01:17:839 - would also recommend a stronger jump or something here
2017-05-13 11:02 Protastic101: 01:17:839 - like 3x here, then 01:17:882 - 0.71x
2017-05-13 11:02 Protastic101: on a 1/8 snap
2017-05-13 11:03 Protastic101: 01:20:624 (80624|0,80667|1,80710|2,80753|3,80796|0,80839|1,80882|2) - also recommend connecting this to 01:20:582 (80582|3,80582|2) - like so https://osu.ppy.sh/ss/8077499
2017-05-13 11:03 Ibrahim: how to calculate SV :"D
2017-05-13 11:03 Protastic101: shhh, i already calculated for you :D
2017-05-13 11:04 Ibrahim: noooo tell me :"D
2017-05-13 11:04 Protastic101: 01:28:810 - would do the same thing here, 01:28:810 - 3x, and then 01:28:853 - 0.71x
2017-05-13 11:04 Protastic101: ok, here's how I did it
2017-05-13 11:05 Protastic101: using a 1/8 snap, that means my number of units from 01:28:810 - to 01:29:153 - is 8 total
2017-05-13 11:05 Ibrahim: yes next
2017-05-13 11:05 Protastic101: the starting SV is 3x, so now you have two knowns and one unknown, so from there, it's just simple math
2017-05-13 11:05 Protastic101: you take the total number of units - the starting SV to get 5
2017-05-13 11:06 Protastic101: 8 - 3 = 5 units or whatever remaining
2017-05-13 11:06 Protastic101: so now you have 7 units that aren't used
2017-05-13 11:06 Protastic101: take 5/7 to get your answer to make it average to 1x
2017-05-13 11:06 Protastic101: so all in all, it looks like this:
2017-05-13 11:07 Ibrahim: :watching:
2017-05-13 11:07 Protastic101: (8 - 3) / 7 = 0.71428... and you round that to the nearest hundredth and that's the SV value to make the sequence average to 1x
2017-05-13 11:08 Ibrahim: aahhh i seeeeee
2017-05-13 11:08 Protastic101: yeah, so aside from that, all SVs are 10/10
2017-05-13 11:09 Ibrahim: im still learning xD
2017-05-13 11:09 Protastic101: that's ok! It's a learning experience!
2017-05-13 11:09 Protastic101: Just try and make everything average to 1 basically
2017-05-13 11:10 Ibrahim: yeah im still confused for caculate the SV becase they explain with english :'>
2017-05-13 11:10 Protastic101: so let's say u = units, and s = starting SV value (the number you choose), and the second SV is s2, and the average is just y
2017-05-13 11:10 Ibrahim: rip my english :"D
2017-05-13 11:10 Protastic101: oh, and uhm, u2 can be remaining units
2017-05-13 11:11 Protastic101: so like this (u - s) / u2 = s2
2017-05-13 11:11 Ibrahim: take it easy sheep i will try to understanfd xD
2017-05-13 11:11 Protastic101: or if you're finding the average sequence of a section, like this
2017-05-13 11:11 Protastic101: (u x s) + (u x s2) = y
2017-05-13 11:13 Ibrahim: Screenshoot!
2017-05-13 11:14 Ibrahim: ACTION gives kudo 9999999999999
2017-05-13 11:14 Protastic101: yay!
2017-05-13 11:14 Protastic101: do you want me to post on thread?
2017-05-13 11:14 Ibrahim: sure! let Elder feed you
2017-05-13 11:15 Ibrahim: i know you like kudo :d
2017-05-13 11:15 Protastic101: yeah!
2017-05-13 11:15 Protastic101: my first kds in like 9 days lmfao
will update it tomorrow, im feel not good now ;w;
Topic Starter
Eldergleam
Go Farm Kudos Prot :-D
Ibrahim
Topic Starter
Eldergleam

updated

Topic Starter
Eldergleam
OKAY LET'S ROCK'IN
Leonita
mark
Topic Starter
Eldergleam
oh my god demi dewa krixi why i must revive this ;w;
Oscyy
very late NM response coming kek
i only can mod ibrahim's gd since, y'know i'm bad at either mapping or modding under 4* map, even playing lol

mod
00:13:124 - this is double i think
snare, y'know. I mean i can even hear it with one earphone

00:15:867 - ^

00:22:639 - i think its just a little bit inconsistent when its shutter here but not 00:20:582 - here, i think you should delete that shutter sv since not pretty much matched with the sound tbh, and its too strong in my opinion

00:34:296 - these ln is for vocal yeah? i'm little bit confused with some of it following vocal and some other are skipping vocal like 00:35:324 - and just back to jumpjack pattern which is kinda weird i think
maybe you can map whole vocal to ln for that section

01:06:867 - change position somewhere because its different pr with earlier ln

01:08:753 - for this part i more like if you put ln on the red line since its changing sound and interesting to play, you can make one of your ln shorter

01:23:324 - make it into 1/4 ln, sounds interesting

01:28:124 - wrong snap, should be 1/8 and i don't know what is 01:28:467 - for

02:04:467 - add bump sv? if yes maybe you should delete the note on col 1

02:12:696 - i've pointed this earlier, move somewhere, different pr

actually this is good already so i can't give much to say and yeah, good luck
BanchoBot
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