Hi, from my M4M queue. Sorry for being late due to unexpected workload irl and in game.[kantan diff else change]
> Metadata fine
Metadata ref.: http://yozakura-anime.jp/music.html
> thanks for finding metadatalish!
> Please unify the vol. usage. Personally toara's setting is better.
> fixed with toara's setting.
> 01:20:981 - Based on the strong instrumental and vocal dynamics after Kiai, I think 85% vol. is more suitable. (i.e. Remove this green timing point if your previous point is already using 85% vol.)
>use toara's setting, and delete last green line.
> HP=8? for a better linear HP spread
> 00:27:204 (31,32) - how about d k instead d d? There's a quite obvious vocal pitch differences.
> 00:28:640 (33,34) - same case as above, d k? (this time is instrumental pitch)
> both all fixed! awesome xD
> 00:33:109 - remove it to avoid a very outstanding 2/1 long combo patterns in Kantan
> 00:48:428 - possible place for adding a note (k) to enrich the intensity of the vocal
>great! seems more various now.
> 00:54:651 - consider moving it to 00:55:928 - : 00:51:619 (58,59,60,61,62,63) - is a very complicated rhythmic patterns which is very unfamiliar to the Kantan level players. 00:55:928 - is the last note of the potential Finisher, worthy to put a note here anyway
^ 01:04:864 - same case as above
> 00:58:481 - perhaps it is too hard for Kantan level player, remove it to provide a blank
>all of triple offbeat is deleted like you suggested at 00:58:481.
> 01:09:492 (84) - Finisher for sure due to re-join of long guitar chord. It is finisher worthy. (applicable in all difficulties)
> 01:22:736 - you can add a K here to complete the vocal and instrumental part. It is acceptable, and better to create a comfortable spacing of notes in game play.
>i think it's little long even include slider. also the consistency with first part, keep. sorry
> 01:24:811 - Finisher as well? same as 01:23:534 -
> 00:32:789 - remove it to provide a little gap in this 1/1 long combo
> 01:09:492 - / 01:24:811 - same as Kantan, this should be a Finisher too
> 01:10:449 - remove it since you are following vocal and at this timing there's no vocal.
> 01:26:726 - how about removing it to create a little gap?
> can't throw out drum symbol ;w; and the gap with kantan, keep. sorry
> 00:05:860 (2,3,4) - / 00:06:492 (7,8,9) - / 00:07:123 (12,13,14) - / 00:07:755 (17,18,19) - / 00:08:386 (23,24,25) - Too many kkd / kkd- series in a long combo which sounds quite repetitive. It could be done better with some variation like kdd (you did it at 00:03:334 - ) Pick some 'kkd's to fix, kkddk at 00:07:755 - is good to go.
> fixed this part more variously.
*check the mod below at 01:21:779 - / 01:22:417 - / 01:23:694 -
> 00:30:874 - Normal note is good to go since there's a strong starting of vocal at 00:31:194 - . There's no reason to mask the D over.
> d fixed
> 00:37:417 - / 00:42:523 - they should be swopped due to the vocal pitch (change them to D K respectively according to the pitch)
> i think 00:37:098 (174,175) - here, all sound (including vocal pitch, drum, bass) is going down, so wanna use K D both of them. 00:37:417 (175) - D changed~
> 00:48:188 - Remove it to cut the triplet down to keep the consistency so far. You may add a triplet (kkd) at 00:48:747 - which is 'real' supportive with the guitar part.
>edited this part like http://osu.ppy.sh/ss/8877946, so that following bass sound smoothly and refuse the same consistency to more funny.
> 01:11:885 - a halt here sounds better to separate 01:11:726 - between 01:12:045 - . They are in two different parts.
>oh, i missed the sound. edited https://osu.ppy.sh/ss/8877995.
> 01:16:194 - unnecessary don here, remove it as well to stay the channel clean. I know that there is a drum hit behind, but it is not the main focus, right?
>i really concerned this d, but i can't ignore drum kick sound, even any other sounds aren't here.
> 01:17:470 - / 01:17:630 - consider removing them as well, but you may keep 01:17:630 - since there's a vocal note.
>same above, but changed 01:17:470 (146) - k so that smooth play before 01:17:630 (147) - .
* 01:21:779 - / 01:22:417 - / 01:23:694 - similar with the case at the beginning. I think changing 01:22:417 - to kdd is already a compromised variation. You can take reference here for the amendment in introduction part.
Solid mapset, call me back when things are ready.
00:05:702 (5,6,7,8,9,10) - D K DKD
01:21:460 - deleted
[Futsuu diff else change]
00:06:176 (11,12,13,14,15) - fixed same with 01:21:460 (187,188,189,190,191) - for consistency both all diff and Futsuu diff.
[oni diff else change]
01:10:449 (111,112) - k d changed.
01:09:492 (103) - delete triple ddd and only D.
both cause of the consistency of other diff.
Thanks for modding and star icon!!!!!!
i will visit when toara ready.