I'm not hating, I'm just saying it defeats the purpose of difficulty names; they shouldn't ONLY be creative space for the mapper, they should also indicate who mapped a difficulty and, especially, what kind of difficulty your map is supposed to be. The star rating alone is not always reliable, and thus, difficulty names like these just leave the difficulty to free interpretation and won't become clear until the player plays all difficulties. You can still make it something like "Zelbrony's Normal" or something silly like that.