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Hiroko Taguchi - I'm here (TV Size)

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Kurai
\o/


General
  1. Suggestions : You don't need to follow them if you disagree
    1. Use slidertick rate 1 in all diffs (as CXu difficulty). The slider tick rate should be the same in each difficulty because it should fit the song and not be used for have a lower/higher combo, increase difficulty etc... And slider tick rate 1 fits perfectly here :3
    2. Adjust the Audio Lead-in to 2000ms in each difficulty for consistency.
    3. Disable the letterbox during breaks as you don't use any breaks ?
    4. Add a 3rd combo color ? I think it's too much repetitive with only two different combo color.
  1. Unrankable issues, errors : You need to fix them if you want your map ranked someday.
    1. Your .mp3 is 197kbps. The max bitrate allowed is 192kbps so you have to reencode it :/
Peaceful
  1. Difficulty settings : You don't need to follow them if you disagree
    1. HP drain 4 and Overall Difficulty 4 are too much for an easy difficulty. Consider reducing them.
  1. Suggestions : You don't need to follow them if you disagree
    1. 00:24:792 - Add a note (with a finish), I can clearly hear cymbals here, so it makes more sense to start the patternat this spot.
  1. Unrankable issues, errors : You need to fix them if you want your map ranked someday.
    1. Fine
CXu
  1. Everythings look fine here :3
Lively
  1. Difficulty settings : You don't need to follow them if you disagree
    1. Fine
  1. Suggestions : You don't need to follow them if you disagree
    1. 00:04:242 (4) - This slider doesn't start on something really consistent, so consider starting this slider 1/4 later. It will start on the piano, it would be more playable and it makes more sense.
    2. 00:06:642 (4) - Same as above, move this circle 1/4 later
    3. 00:13:842 (4) - Same as above
    4. 01:17:592 (1,2,3) - This triple feels awkward (it doesn't fit the music), so remove (2) or move (2) to 01:18:042.
    5. 01:26:892 (1,2,3,4) - Why 1/6 ? There isn't any 1/6 in this song, so you can't use them, else it's considered as overmapping. Change it for a 1/4 triple, it would make more sense.
  1. Unrankable issues, errors : You need to fix them if you want your map ranked someday.
    1. Fine
This is a pretty good map, you did a great job. It deserve a Star~
Leorda
Privet, sorry for delay

General
* You need more hitsound, I feel the hitsound feels low. So you need to add some clap (Not sure)
* Uhhhhh, MP3 bit rate is 320kbps? Fix it?

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Peaceful
00:18:792 (2) - Do rotate 90" clockwise (Ctrl+>) 3 times, and reverse them. I think it's makes better flow, but not sure lol

-----------------------------------------------------------------------

CXu (pronounce : shi-chu)
00:12:792 (3,4,5) - This stacks are stacked badly in gameplay, please unstack or restack until it fixed
00:43:692 (7) - I think this notes is almost offscreen...
01:04:692 (5) - New combo?

-----------------------------------------------------------------------

Lively
00:04:242 (4) - Not stack perfectly with tail slider (Nazi)
00:07:992 (2) - ^
01:11:442 (3) - ^

-----------------------------------------------------------------------

Love this song~
CXu

Leorda wrote:

General
* You need more hitsound, I feel the hitsound feels low. So you need to add some clap (Not sure) - I think my hitsounds are fine?
-----------------------------------------------------------------------

CXu (pronounce : shi-chu) - More like Sju but okay xD
00:12:792 (3,4,5) - This stacks are stacked badly in gameplay, please unstack or restack until it fixed - I think I got this kinda fixed =w=
00:43:692 (7) - I think this notes is almost offscreen... - Well... Almost :P I think it's fine where it is
01:04:692 (5) - New combo? - Hmm, yeah. Fix~

-----------------------------------------------------------------------
Thanks for modding :D

Download: Hiroko Taguchi - I'm here (TV Size) (CracK) [CXu].osu
Topic Starter
Kert
2KuraiPettan
\o/
o/

General
  1. Suggestions : You don't need to follow them if you disagree
    1. Use slidertick rate 1 in all diffs (as CXu difficulty). The slider tick rate should be the same in each difficulty because it should fit the song and not be used for have a lower/higher combo, increase difficulty etc... And slider tick rate 1 fits perfectly here :3 I am using 0.5 because a few sliders in both diffs will have weird and ugly ticks that I clearly don't want to see :X I also don't like how the ticks would sound
    2. Adjust the Audio Lead-in to 2000ms in each difficulty for consistency. Done
    3. Disable the letterbox during breaks as you don't use any breaks ? Done
    4. Add a 3rd combo color ? I think it's too much repetitive with only two different combo color. Done

  1. Unrankable issues, errors : You need to fix them if you want your map ranked someday.
    1. Your .mp3 is 197kbps. The max bitrate allowed is 192kbps so you have to reencode it :/ It's VBR encoded to 192kbps, so it's fine as long as it is ~192
Peaceful
  1. Difficulty settings : You don't need to follow them if you disagree
    1. HP drain 4 and Overall Difficulty 4 are too much for an easy difficulty. Consider reducing them. Done
  1. Suggestions : You don't need to follow them if you disagree
    1. 00:24:792 - Add a note (with a finish), I can clearly hear cymbals here, so it makes more sense to start the patternat this spot.This note will be bad here, because I am following "vocals" (not the drums) most of the time
Lively
  1. Suggestions : You don't need to follow them if you disagree
    1. 00:04:242 (4) - This slider doesn't start on something really consistent, so consider starting this slider 1/4 later. It will start on the piano, it would be more playable and it makes more sense. It's not following piano or drums here
    2. 00:06:642 (4) - Same as above, move this circle 1/4 later
    3. 00:13:842 (4) - Same as above
    4. 01:17:592 (1,2,3) - This triple feels awkward (it doesn't fit the music), so remove (2) or move (2) to 01:18:042. I thought of removing 2, but if I do that the next sequence of short sliders will be unexpected and not fitting
    5. 01:26:892 (1,2,3,4) - Why 1/6 ? There isn't any 1/6 in this song, so you can't use them, else it's considered as overmapping. Change it for a 1/4 triple, it would make more sense.
      I hear 1/6 in this very part
2Leorda
Privet, sorry for delay. привет

General
* You need more hitsound, I feel the hitsound feels low. So you need to add some clap (Not sure) I tried, but they don't really fit
* Uhhhhh, MP3 bit rate is 320kbps? Fix it? Foobar shows 197 :D It's VBR encoded to 192kbps, so it's fine as long as it is ~192

-----------------------------------------------------------------------

Peaceful
00:18:792 (2) - Do rotate 90" clockwise (Ctrl+>) 3 times, and reverse them. I think it's makes better flow, but not sure lol I don't see it as a flow killer, because uhm.. I do a kind of loop below the first slider before I hit the next slider

-----------------------------------------------------------------------

Lively
00:04:242 (4) - Not stack perfectly with tail slider (Nazi)
00:07:992 (2) - ^
01:11:442 (3) - ^
Fix'd all
Thank you guys for mods and stars!
narakucrimson
Hi there! Sorry for the delay, been really busy lately.

[General]
  1. The .mp3 file has a bitrate of 197 kbps. You have to re-encode it to 192 kbps, which is the maximum allowed (yeah, I know you knew, but it's just better to point it out anyway).
  2. For what I read on the internet, kei, miyako, chihiro, and yuuko are characters from the anime, ef. So, why do they have to be in the tags? I can't really find a reason for anyone to search by the characters from a series.
    The same goes for shaft. For what I read, it's the studio that created the anime. So again, I don't see a reason for having them in the tags.
    Could you please remove them?
[Peaceful]
  1. Well, not much to say about this one. The mapping is simple, and good.
    The thing is, I was sooo waiting to hear some custom claps, and it didn't happen... I think how this sounds would be enhanced if you add some of those claps, keeping a low volume, in the kiai section. Try it, I think you'll like it :P
[CXu]
  1. 00:08:592 (1) - This is kind of too far from (6) - the distance from it is of 1,32x.
    I don't know if you thought of making a Normal or a Hard, but I think it would be better if it was more Normal-ish, so please place this here using 1,0x spacing.
  2. 00:13:692 (4,5) - This is not fully stacked under (3), which is totally ok. But then, (5) is fully and perfectly stacked under (4). And having those two different ways of placing the circles there looks ugly, at least in the editor. Perhaps it's better if you just stack (4) and (5) directly under (3).
  3. 00:17:742 (1,1) - These two spinners are too short, even if the computer gets 3000 bonus points. I don't think it would be easy to play for something more like a Normal. I'd suggest that you delete this two spinners, and create one that starts here and ends at 00:19:992 (where the other spinner ended).
  4. 00:41:292 (1,2,3) - Again you have a jump here, which isn't just right, but I don't think it is much of a problem here.
    But also, you have that triplet that doesn't look good at all, imo. Remove (2). That works just fine here.
    Again, I strongly consider that triplet as overmapping (at least for a difficulty that is in between a Normal and a Hard)
  5. 00:43:242 (4) - Here, too. Why is it that so many people add triplets everywhere thinking it makes the map funnier? This isn't actually needed, try removing it, and also removing the clap at 00:43:692 (5), you will notice it sounds even more delicate.
  6. 00:52:992 (8) - SInce the spacing isn't 1,0x, consider adding a new combo here.
  7. 01:05:292 (4) - This clap here sounds off in the mini stream. It would be much more pleasant to hear a whistle. Try replacing it for the clap.
  8. 01:22:392 (1,1) - Same as in 00:17:742. Create one unique spinner that ends at 01:24:792.
[Lively]
  1. 00:24:792 (5) - Meh, this should have a soft finish, and the volume should be arround 50%. Try it.
  2. Again, as in [Peaceful], I feel that some custom claps are missing one the kiai section. Seriously, you should at least try adding them.
  3. Also, those 1/8s at the beginning didn't convince much. Are they really necessary? Maybe some well.placed 1/4ths would be play better... I don't know.
Well, that's all for my mod. Good luck!

EDIT: Oh I just saw that now, kudosu stars are worth 1 kudosu, and it will be the new star system. So, have a star.
CXu

narakucrimson wrote:

[CXu]
  1. 00:08:592 (1) - This is kind of too far from (6) - the distance from it is of 1,32x.
    I don't know if you thought of making a Normal or a Hard, but I think it would be better if it was more Normal-ish, so please place this here using 1,0x spacing. - I somewhat moved the (6) a liiiiiittle bit (changed the shape a little) so it's a biiit closer. I don't think this is much of a problem though, and this isn't really meant to be just a "Normal" (hence the streamthing)
  2. 00:13:692 (4,5) - This is not fully stacked under (3), which is totally ok. But then, (5) is fully and perfectly stacked under (4). And having those two different ways of placing the circles there looks ugly, at least in the editor. Perhaps it's better if you just stack (4) and (5) directly under (3).- When stacked directly underneath, it looks weird in playmode. I've tried to get this to look a little better though (again xP). Hopefully this is better.
  3. 00:17:742 (1,1) - These two spinners are too short, even if the computer gets 3000 bonus points. I don't think it would be easy to play for something more like a Normal. I'd suggest that you delete this two spinners, and create one that starts here and ends at 00:19:992 (where the other spinner ended).- No love for these triplespins :( I'm keeping these though, because I think they fit way better than just 2 spinners. Oh btw auto seem to get 4000 points :P . But anyway, it just doesn't feel right for me to not have these spinners here.
  4. 00:41:292 (1,2,3) - Again you have a jump here, which isn't just right, but I don't think it is much of a problem here.
    But also, you have that triplet that doesn't look good at all, imo. Remove (2). That works just fine here.
    Again, I strongly consider that triplet as overmapping (at least for a difficulty that is in between a Normal and a Hard) - I'm not changing any of these as I believe it plays much better like this.
  5. 00:43:242 (4) - Here, too. Why is it that so many people add triplets everywhere thinking it makes the map funnier? This isn't actually needed, try removing it, and also removing the clap at 00:43:692 (5), you will notice it sounds even more delicate. - Wait wait, you can't hear that drum at 00:43:242 - ? And no, I don't agree with removing that clap either.
  6. 00:52:992 (8) - SInce the spacing isn't 1,0x, consider adding a new combo here. - Sure
  7. 01:05:292 (4) - This clap here sounds off in the mini stream. It would be much more pleasant to hear a whistle. Try replacing it for the clap. - I don't think it sounds off at all, but I do think the whistle sounds quite good too, so I'm changing that :P
  8. 01:22:392 (1,1) - Same as in 00:17:742. Create one unique spinner that ends at 01:24:792.- ^Read comments
Thanks for modding~~

Download: Hiroko Taguchi - I'm here (TV Size) (CracK) [CXu].osu
Topic Starter
Kert
2narakucrimson
Hi there! Sorry for the delay, been really busy lately.

[General]
  1. The .mp3 file has a bitrate of 197 kbps. You have to re-encode it to 192 kbps, which is the maximum allowed (yeah, I know you knew, but it's just better to point it out anyway). It's VBR encoded to 192kbps, so it's fine as long as it is ~192
  2. For what I read on the internet, kei, miyako, chihiro, and yuuko are characters from the anime, ef. So, why do they have to be in the tags? I can't really find a reason for anyone to search by the characters from a series.
    The same goes for shaft. For what I read, it's the studio that created the anime. So again, I don't see a reason for having them in the tags.
    Could you please remove them?
I actually mention everyone in the BG (I did the same for WAWAWA), because remembering the names of the songs is not an easy task and also searching by 'ef' won't give good results :D I don't really think they are useless

[Peaceful]
  1. Well, not much to say about this one. The mapping is simple, and good.
    The thing is, I was sooo waiting to hear some custom claps, and it didn't happen... I think how this sounds would be enhanced if you add some of those claps, keeping a low volume, in the kiai section. Try it, I think you'll like it :P
But I tried! And they still sound harsh for this song in my view :X

[Lively]
  1. 00:24:792 (5) - Meh, this should have a soft finish, and the volume should be arround 50%. Try it. Done
  2. Again, as in [Peaceful], I feel that some custom claps are missing one the kiai section. Seriously, you should at least try adding them. =\
  3. Also, those 1/8s at the beginning didn't convince much. Are they really necessary? Maybe some well.placed 1/4ths would be play better... I don't know.
That part feels empty for me if I delete them :I
Thank you!
Topic Starter
Kert
Now Lively diff uses tickrate 1 \:D/
VTC
Hi m4m yeah ~


[peaceful]

00:14:592 - add circle
00:24:792 - ^
00:39:192 (1,2) - maybe some easy user do not pass this little hard. fix it
00:57:792 (1,2) - ^
00:59:892 (1,2,3) - ^


[CXu]

00:38:892 - why add this circle? remove plz
00:51:192 (6,7) - little Ugly
00:51:192 (6) - use 1/3 beat like http://puu.sh/6mgW
00:59:592 - add circle
01:00:792 - add Finish sound


[Lively]

Hitsound is little boring, more add whistle sound in beginning part

00:04:092 (4,5,6) - try this http://puu.sh/6mhA like http://puu.sh/6mhG
00:06:792 - add circle
00:14:442 - add circle
00:29:892 (4,5,6) - remove this circle, change this. like http://puu.sh/6mim
00:42:192 - add circle
00:42:342 (3) - remove this
00:52:992 (3,4) - chanege, like http://puu.sh/6miK



that's all~

awesome song ~!
Topic Starter
Kert
2VocaloidTACU
[peaceful]

00:14:592 - add circle I prefer empty space here more :3
00:24:792 - ^ Added 2 circles in that place
00:39:192 (1,2) - maybe some easy user do not pass this little hard. fix it I think it's pretty easy enough. Otherwise the map will be painfully boring for everyone
00:57:792 (1,2) - ^
00:59:892 (1,2,3) - ^

[Lively]

Hitsound is little boring, more add whistle sound in beginning part

Yeah yeah I added hitsounds in Peaceful and Lively!

00:04:092 (4,5,6) - try this http://puu.sh/6mhA like http://puu.sh/6mhG
00:06:792 - add circle
00:14:442 - add circle
00:29:892 (4,5,6) - remove this circle, change this. like http://puu.sh/6mim
00:42:192 - add circle
00:42:342 (3) - remove this
00:52:992 (3,4) - chanege, like http://puu.sh/6miK
Thanks for the upper suggestions, but I chose another rhythm to follow here, and new circles don't really work good
Cheers
Kurai
Rechecked via IRC

Log
16:33 <KuraiPettan> : oh, I check your map now, I loved the map/music so :3
16:33 <CracK> : Awwww >w<
16:33 <KuraiPettan> : :3
16:36 <KuraiPettan> : IRC mod ? :3
16:36 <CracK> : Of course!
16:36 <KuraiPettan> : :3
16:37 <KuraiPettan> : Peaceful :
16:37 <CracK> : I love doing/receiving IRC mods, because it's a lot easier to discuss things
16:37 <KuraiPettan> : 00:41:592 (1,2) - This pattern sounds kinda odd to me, extand (1) by 1/2 and move (2) 1/2 later ?
16:38 <KuraiPettan> : And reduce (2) by 1/2
16:38 <CracK> : Let's see
16:39 <CracK> : Quite a nice idea
16:39 <KuraiPettan> : ;>
16:39 <CracK> : I gonna play with it now :>
16:39 <CracK> : Oh btw
16:39 <CracK> : I forgot to say
16:40 <CracK> : CXu hasn't seen latest mod I received today for his diff
16:40 <CracK> : But it probably doesn't matter still
16:40 <KuraiPettan> : oh ok
16:40 <CracK> : :D
16:41 <KuraiPettan> : CXu : (I know it's not your diff but...)
16:41 <CracK> : I'll savelog and contact him when he will be on!
16:42 <KuraiPettan> : ok
16:42 <CracK> : No problems, I'll listen :3
16:42 <KuraiPettan> : 00:12:792 (3,4,5) - Why (5) don't stack correctly with (3) and (4)
16:42 <KuraiPettan> : Ohwait
16:42 <KuraiPettan> : I have to afk 5 minutes ><
16:43 <CracK> : Okay
17:21 <KuraiPettan> : Okay, that was long minutes ...
17:21 <CracK> : lol
17:21 <KuraiPettan> : sorry ><
17:22 <CracK> : I've made somefood for myself :D
17:22 <CracK> : No problem at all!
17:22 <KuraiPettan> : \:D/
17:23 <KuraiPettan> : CXu :
17:23 <KuraiPettan> : 00:58:992 - Add a note 00:59:292 - Add a note
17:24 <KuraiPettan> : That's all for CXu's diff :3
17:24 <CracK> : :3 These circles fit quite good
17:27 <KuraiPettan> : Lively :
17:28 <KuraiPettan> : 01:18:942 (2) - This note sounds odd, move it 1/4 earlier ?
17:30 <CracK> : :< I kinda like this rhythm here (I mean the whole combo)
17:31 <CracK> : Slider (1) also kinda follows her voice :3
17:31 <KuraiPettan> : After testplay, I think it's fine
17:31 <CracK> : I see
17:31 <KuraiPettan> : But I still don't like the 1/6 stack
17:31 <KuraiPettan> : 01:26:892 (1,2,3,4) -
17:31 <CracK> : Actually lots of people mention parts where I didn't follow the beat and piano xD
17:31 <KuraiPettan> : :o
17:32 <CracK> : This stack..
17:33 <CracK> : http://puu.sh/6mFC
17:33 <CracK> : Can this work? :D
17:33 <KuraiPettan> : 1/8?
17:34 <CracK> : Yeah 1/8 from the last note
17:34 <CracK> : I just can't help but hear more sounds then 3 in this place :D
17:34 <CracK> : than*
17:35 <KuraiPettan> : I don't really hear something exept on the blue tick ><
17:35 <CracK> : :<
17:36 <KuraiPettan> : wait
17:36 <KuraiPettan> : I hear something like http://puu.sh/6mG9
17:37 <CracK> : 2 is on 01:26:967 ?
17:37 <CracK> : aw
17:37 <CracK> : I see
17:37 <KuraiPettan> : nope, 01:26:992
17:37 <KuraiPettan> : maybe try that http://puu.sh/6mGh
17:38 <KuraiPettan> : yeah it sounds nice
17:38 <CracK> : http://puu.sh/6mGx
17:39 <CracK> : It's hard to understand what's happening in your skin for me D:
17:39 <CracK> : I did it right?
17:40 <KuraiPettan> : Not on the 1/8 tick but on the 1/6 one
17:40 <CracK> : Oh
17:40 <CracK> : I see!
17:40 <CracK> : Yes
17:40 <CracK> : It's good this way
17:40 <CracK> : >w<
17:40 <KuraiPettan> : :3
17:40 <CracK> : Hehe thanks for this one especially :3
17:41 <KuraiPettan> : Then, ask CXu to fix, and I may bubble afterward

Only star icon for now :P
CXu
Sorry bur im not home until monday 10th. Wait if you want, or you can go ahead with what seems logical ;)
Topic Starter
Kert
2CXu

CXu wrote:

Sorry bur im not home until monday 10th. Wait if you want, or you can go ahead with what seems logical ;)
Trust me, trust me~~
CXu mode on:
2VocaloidTACU
[CXu]
00:38:892 - why add this circle? remove plz I think it fits pretty well
00:51:192 (6,7) - little Ugly Same here
00:51:192 (6) - use 1/3 beat like http://puu.sh/6mgW ^
00:59:592 - add circle It's unneded here :I
01:00:792 - add Finish sound It already exists!
And I added those 2 notes, Kurai :3
Kurai
The map seems ready now, I checked everything. You can enjoy my first bubble :3
(I hope it's a good bubble ;_;)
CXu
So now I actually looked the changes and yes I am happy with this \hi/
Topic Starter
Kert
Hush you xD
I thought this e-mail notification was about ranking or something \:D/
:<
Andrea
You are gonna get a nice e-mail notification now ;)

Ranked~
Topic Starter
Kert
Yay! Thanks, osuplayer ^_^
Snowy Dream
congrats~ ;)
CXu
Wohoo \o/
xhideki
*O* I <3 this song
Kurai
Finally \o/
Topic Starter
Kert
Thank you all \>w</
IkkiMinami
congrats XD 8-)
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