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posted
This beatmap was submitted using in-game submission on 2017年7月9日 at 2:30:16

Artist: Roromiya Karuta(Hanazawa Kana)
Title: sweets parade
Source: 妖狐×僕SS
Tags: Inu boku secret service ending ed DreaM117er walaowey cut version
BPM: 206
Filesize: 2412kb
Play Time: 00:36
Difficulties Available:
  1. 117's Insane (4.38 stars, 166 notes)
  2. Easy (1.73 stars, 60 notes)
  3. Extra (5.15 stars, 155 notes)
  4. Hard (2.85 stars, 108 notes)
  5. Light Insane (3.54 stars, 139 notes)
  6. Normal (2.35 stars, 89 notes)
  7. Walao's Extra (5.28 stars, 211 notes)


Download: Roromiya Karuta(Hanazawa Kana) - sweets parade
Information: Scores/Beatmap Listing
---------------




[download again 8/7/2017]

#1 Ranked


Easy: done
Normal: done
Hard: done
Light Insane: done
117's Insane: DreaM117er
Extra: done
Walao's Extra: walaowey






特別感謝
Dino99 M117 Sp3
:)
posted
膝行而前,莫敢仰視。
posted
In Normal
Stacks are acceptable, but avoid switching between 1/1 and 1/2 stacks repeatedly.
所以这种00:01:283 (3,1,2,3) - 要避免,推荐只把1/1用叠。

很强大,加油
posted
double posted XD
posted
Short IRC Mod
19:57 gary00737: 求體檢
19:57 gary00737: EASY 跟 NORMAL >_<
19:58 Dino99: ok
20:00 Dino99: 00:01:137 (2) - 應該移到00:01:283 - 吧
20:00 Dino99: 比較和歌聲
20:00 Dino99: easy
20:02 Dino99: https://puu.sh/vIpDX/f3d1aa2150.png
20:02 Dino99: 但這樣有點單調了 而且會一職折返
20:02 Dino99: 保持現在好了
20:03 gary00737: 0_0
20:04 Dino99: 挑好的呀
20:04 Dino99: 挺好
20:05 Dino99: 沒什麼問題 flow 節奏都行
20:05 gary00737: 有沒有覺得我的EASY 拍子的音都好像快了1個紅線位- -' 但要調回去就變得更奇怪 囧
20:06 Dino99: 就像我剛說的呀
20:06 Dino99: 應該是往後延個紅線和些
20:06 Dino99: 但現在也不是不行
20:08 Dino99: https://puu.sh/vIpQU/f2e30c3d34.png
20:08 Dino99: 這樣聽起來好不少
20:08 Dino99: 看得懂嗎?? o.o
20:08 gary00737: 看得懂.
20:09 Dino99: 你覺得呢
20:09 gary00737: 可是會不會影響..因為多了一個紅線位
20:09 Dino99: 不會啊
20:09 Dino99: 一樣的阿
20:09 Dino99: 沒多 只是往後延一個 後面往前挪一個而已
20:10 Dino99: 也沒用折返
20:11 gary00737: 我試試全改看看
20:11 gary00737: 00:01:137 - 那這個音呢-_-
20:12 Dino99: 這是Easy
20:12 Dino99: 不可能每個音都跟到
20:12 Dino99: 跟重音
20:12 gary00737: @@ 也對....
20:12 Dino99: e跟o比 當然是跟o
20:13 Dino99: 他一開始是a i u eo
20:13 Dino99: 跟那個o聽起來比較好
20:13 Dino99: 後面也都一樣的節奏w
20:13 gary00737: XD
20:14 gary00737: 我試做做看能不能多點變化 >_<
20:14 gary00737: 明白了 :::P
20:15 Dino99: :)
20:15 Dino99: 剛看了下Normal
20:15 Dino99: 00:00:846 (2,3,1,2) - 你這樣空1拍的疊法可能會被挑
20:16 Dino99: 新手會因為前面是1/2 以為這邊也是1/2按快半拍
20:16 gary00737: 有..已經被挑XD
20:16 Dino99: 哈哈
20:18 Dino99: 00:17:594 (3,1,2,3) - 這個我覺得是必改吧 1/1 -> 1/2疊不ok
20:18 Dino99: 整個很混淆
20:18 Dino99: 其中一個改滑條吧 或你有別的想法也行
20:18 gary00737: 好 今晚要整張重做 XD
20:19 Dino99: 噗
20:19 Dino99: 加油w


Good Luck!
posted

_Yiiiii wrote:

In Normal
Stacks are acceptable, but avoid switching between 1/1 and 1/2 stacks repeatedly.
所以这种00:01:283 (3,1,2,3) - 要避免,推荐只把1/1用叠。

很强大,加油
^ 完成~~~ :):)

Dino99 wrote:

Short IRC Mod
19:57 gary00737: 求體檢
19:57 gary00737: EASY 跟 NORMAL >_<
19:58 Dino99: ok
20:00 Dino99: 00:01:137 (2) - 應該移到00:01:283 - 吧
20:00 Dino99: 比較和歌聲
20:00 Dino99: easy
20:02 Dino99: https://puu.sh/vIpDX/f3d1aa2150.png
20:02 Dino99: 但這樣有點單調了 而且會一職折返
20:02 Dino99: 保持現在好了
20:03 gary00737: 0_0
20:04 Dino99: 挑好的呀
20:04 Dino99: 挺好
20:05 Dino99: 沒什麼問題 flow 節奏都行
20:05 gary00737: 有沒有覺得我的EASY 拍子的音都好像快了1個紅線位- -' 但要調回去就變得更奇怪 囧
20:06 Dino99: 就像我剛說的呀
20:06 Dino99: 應該是往後延個紅線和些
20:06 Dino99: 但現在也不是不行
20:08 Dino99: https://puu.sh/vIpQU/f2e30c3d34.png
20:08 Dino99: 這樣聽起來好不少
20:08 Dino99: 看得懂嗎?? o.o
20:08 gary00737: 看得懂.
20:09 Dino99: 你覺得呢
20:09 gary00737: 可是會不會影響..因為多了一個紅線位
20:09 Dino99: 不會啊
20:09 Dino99: 一樣的阿
20:09 Dino99: 沒多 只是往後延一個 後面往前挪一個而已
20:10 Dino99: 也沒用折返
20:11 gary00737: 我試試全改看看
20:11 gary00737: 00:01:137 - 那這個音呢-_-
20:12 Dino99: 這是Easy
20:12 Dino99: 不可能每個音都跟到
20:12 Dino99: 跟重音
20:12 gary00737: @@ 也對....
20:12 Dino99: e跟o比 當然是跟o
20:13 Dino99: 他一開始是a i u eo
20:13 Dino99: 跟那個o聽起來比較好
20:13 Dino99: 後面也都一樣的節奏w
20:13 gary00737: XD
20:14 gary00737: 我試做做看能不能多點變化 >_<
20:14 gary00737: 明白了 :::P
20:15 Dino99: :)
20:15 Dino99: 剛看了下Normal
20:15 Dino99: 00:00:846 (2,3,1,2) - 你這樣空1拍的疊法可能會被挑
20:16 Dino99: 新手會因為前面是1/2 以為這邊也是1/2按快半拍
20:16 gary00737: 有..已經被挑XD
20:16 Dino99: 哈哈
20:18 Dino99: 00:17:594 (3,1,2,3) - 這個我覺得是必改吧 1/1 -> 1/2疊不ok
20:18 Dino99: 整個很混淆
20:18 Dino99: 其中一個改滑條吧 或你有別的想法也行
20:18 gary00737: 好 今晚要整張重做 XD
20:19 Dino99: 噗
20:19 Dino99: 加油w


Good Luck!
^ 謝謝幫MOD~ :):)
posted
posted
from #modreqs
im not good at english.

meta
Title : sweets parade
Artist : 髏々宮カルタ(花澤香菜) 
Romanised Artist : Roromiya Karuta (Hanazawa Kana)
Sourse : 妖狐×僕SS
Tag : Inu boku seacret service ending ed DreaM117er

references:
http://www.inuboku.tv/music/index.html#a_ed05
http://www.inuboku.tv/bddvd/05.html

no opening xD

gl

I'll mod later.
posted
where's the rest of the song?
posted
from queue

[general]
hitnormal is too quiet, use amplify in an audio program on it
117 diff uses hitsounds that the lower difficulties don't use, try to keep hitsounding consistent

[easy]
whole map in general seems too fast for easy, would be better as normal


overall a pretty good map even if its short
posted
膝行而前,莫敢仰視。

不加个kiai吗(虽然我也柑橘不用加)

Normal
看AI mod
先对齐这些吧
00:17:157 (5,6,1,2,3) - 柑橘有点挤这块,不过间距都是1.00x
EZNM不考虑加个转盘吗
117
摸不出东西
附个成绩图吧....1pc
Extra
00:07:254 (1,2) - 有点没包好
00:09:001 (4,6,7) - 间距弄成一样应该会好看点
00:25:895 (1,3) - 这里没包好
也是摸不出东西了
附个成绩图


还是那句话
膝行而前,莫敢仰視。

gl! :)

啊!hard也是很多没对齐时间轴的,忘了说
posted
117's Insane

only the most difficult diff can use custom name.
give me a hand to change diff name??

Last, you can copy my hitsounds, I don't care about that :)
posted

lilligantEX wrote:

from queue

[general]
hitnormal is too quiet, use amplify in an audio program on it
117 diff uses hitsounds that the lower difficulties don't use, try to keep hitsounding consistent

[easy]
whole map in general seems too fast for easy, would be better as normal


overall a pretty good map even if its short
i will handle HITSOUND problems . thank you for modding!





Yugu wrote:

膝行而前,莫敢仰視。

不加个kiai吗(虽然我也柑橘不用加)應該不會加

Normal
看AI mod
先对齐这些吧
00:17:157 (5,6,1,2,3) - 柑橘有点挤这块,不过间距都是1.00x <我研究一下 可能會動到往後的 @0@
EZNM不考虑加个转盘吗 感覺沒支援所以沒放下去
117
摸不出东西
附个成绩图吧....1pc
Extra
00:07:254 (1,2) - 有点没包好 <-完成
00:09:001 (4,6,7) - 间距弄成一样应该会好看点 <--讓我研究一下怎樣改才比較好 會改
00:25:895 (1,3) - 这里没包好<-完成
也是摸不出东西了
附个成绩图


还是那句话
膝行而前,莫敢仰視。 <- 一直不懂是什麼意思 :?

gl! :)

啊!hard也是很多没对齐时间轴的,忘了说
謝謝大佬幫摸 ! :)
posted

DreaM117er wrote:

膝行而前,莫敢仰視。
m4m

Easy


點解呢個Easy咁normal嘅。。normal反而好似難咗小小,建議你再降低一下難度調整下spread,低難度我mod唔到咁多

Hard

  1. 00:11:185 (6,7) - blanket will be better
  2. 00:32:302 (6,3) - 對齊?

m神


膝行而前,莫敢仰視
膝行而前,莫敢仰視
膝行而前,莫敢仰視
膝行而前,莫敢仰視
膝行而前,莫敢仰視
膝行而前,莫敢仰視
膝行而前,莫敢仰視
  1. 00:01:283 (1,3) - 這裡看不太舒服啊
  2. 00:05:943 (1,3) - ^
  3. 00:01:720 (2,4) - 不疊著強迫症要死了
  4. 00:03:322 (4,5,6) - stack 00:02:885 (2) - 尾?
  5. 00:21:963 (2,3,4) - stack 00:20:943 (4) - 尾?
  6. 00:23:419 (8,3) - 不會遮擋住轉折點嗎

美麗

Ex

  1. 00:05:797 (4,5) - 卡手咗小小,因為5係一個相對4比較高嘅音間距可以再高翻小小
  2. 00:06:526 (7,8) - ^都係卡手
  3. 00:07:836 (3,4) - stack
  4. 00:11:331 (9,10) - 10放遠啲冇所謂

呢個diff可以再磨煉一下,尤其係flow部分位置我覺得係有小小卡手嘅
加油!相比我以前嘅時候你比我勁超多orz
posted

Suzuki_1112 wrote:

DreaM117er wrote:

膝行而前,莫敢仰視。
m4m

Easy


點解呢個Easy咁normal嘅。。normal反而好似難咗小小,建議你再降低一下難度調整下spread,低難度我mod唔到咁多 呢樣我試下重做睇下個效果 但未必上傳

Hard

  1. 00:11:185 (6,7) - blanket will be better完成
  2. 00:32:302 (6,3) - 對齊? 完成

Ex

  1. 00:05:797 (4,5) - 卡手咗小小,因為5係一個相對4比較高嘅音間距可以再高翻小小我研究下
  2. 00:06:526 (7,8) - ^都係卡手^
  3. 00:07:836 (3,4) - stack呢個想突出個音 唔知咁樣會唔會比較好
  4. 00:11:331 (9,10) - 10放遠啲冇所謂呢個位係想做下個向下衝既移動 ((都係想試下.. 可能會改

呢個diff可以再磨煉一下,尤其係flow部分位置我覺得係有小小卡手嘅
加油!相比我以前嘅時候你比我勁超多orz <-- 仲未夠>:(
posted
作图群新人来摸一下
我是来学习的(
Easy
我不很会做低难度,不过我觉得虽然星数比normal低但是似乎并不比normal简单......
00:21:817 (2,3) - 这种遮挡我觉得不是很有必要,而且对easy来说感觉是不是有些难读?
00:07:836 (2,3) - 这里遮挡可以拉开吧,不过不改应该也可以
Normal
00:11:623 (1) - 这个地方用折返滑条我觉得不是很好,因为这里的音乐第一个音重后两个音轻而且正好是两句话之间,不太适合连起来,我会用单点+滑条做这里,和00:01:574 (3,4) -类似
00:30:263 (1) - ^
Hard
00:09:584 (1,3) - 这地方没必要叠这么一点,拉开一点或者3转个角度更好看些
00:29:971 (7,1) - ^
117
dalao的图摸不懂...
比如00:02:885 (2,4) - 这种地方虽然没叠上吧但是打起来也没觉得别扭......可能叠上好看一点?
Extra
整体音效声音有点太大了,打一遍感觉光听按键音了...调到60%试试?
00:11:331 (9,10) - 00:25:312 (8,9) - 这种地方可以远一点
00:07:254 (1,2,3) - 00:23:564 (1,2,3) - 一样的节奏一样的内旋但是滑条长度不一样有点别扭,后一个可以改成00:28:225 (1,2,3) - 这种外旋?

祝好运~
posted

Sinon Asada wrote:

作图群新人来摸一下
我是来学习的(
Easy
我不很会做低难度,不过我觉得虽然星数比normal低但是似乎并不比normal简单......
00:21:817 (2,3) - 这种遮挡我觉得不是很有必要,而且对easy来说感觉是不是有些难读?
00:07:836 (2,3) - 这里遮挡可以拉开吧,不过不改应该也可以^保留一下 我先不改..
Normal
00:11:623 (1) - 这个地方用折返滑条我觉得不是很好,因为这里的音乐第一个音重后两个音轻而且正好是两句话之间,不太适合连起来,我会用单点+滑条做这里,和00:01:574 (3,4) -类似
00:30:263 (1) - ^如果說這樣節奏重複會感到無聊 :o:o
Hard
00:09:584 (1,3) - 这地方没必要叠这么一点,拉开一点或者3转个角度更好看些
00:29:971 (7,1) - ^
Extra
整体音效声音有点太大了,打一遍感觉光听按键音了...调到60%试试? <<好
00:11:331 (9,10) - 00:25:312 (8,9) - 这种地方可以远一点 想要形做一個儲力衝的感覺 看來還是不行 我研究一下怎樣改
((會改))

00:07:254 (1,2,3) - 00:23:564 (1,2,3) - 一样的节奏一样的内旋但是滑条长度不一样有点别扭,后一个可以改成00:28:225 (1,2,3) - 这种外旋?這2個不同節奏XD

祝好运~
感謝摸 ! :):)
posted
hello from q

[General]
  1. Turn off Widescreen Support


[Easy]
  1. 00:00:846 (2) - Maybe try a rhythm like this Because doing this will prioritize the white ticks. And also in 00:01:574 (3) - the slidertail ended on a strong sound so it's very weird. And by using this rhythm you can prioritize that strong sound
  2. 00:03:176 (2,3) - You can try aligning these two for a better flow
  3. 00:07:254 (1,2) - Can improve blanket
  4. 00:08:564 (3) - try moving this to x:10 y:265 for better visuals
  5. Maybe try using the rhythm I suggested above throughout the diff? Also there some flow issues like in 00:11:914 (1,2) - where you force the player to go upward instead of a simpler flow


[Normal]
  1. 00:06:234 (4,5) - Can flow better if you move and align 5 with tail of 4
  2. 00:09:001 (5,6) - I think this is too dense for Normal


I think other diffs are fine gl
posted
Hi From 巴哈姆特OSU版 翻舊文章發現你的帖 又發現有新歌來試做NM

Normal

00:31:137 (2) - 要加Whistle嗎?

試玩感想:跟人聲跟的不錯,不過有幾個少數滑條裡面有重音的 例如這個 00:27:205 (4) - 可能要注意 個人覺得這個不會是個問題就是了

Hard

00:04:050 (5,6,7,8) - 這種按法個人覺得似乎很卡手 個人覺得這樣會對剛進入Hard的玩家比較友善
00:18:030 (6,7,8,9) - ^
00:22:690 (5,6,7,8) - ^
00:36:235 (1,2) - 感覺跟flow做一直線會比較好看

試玩感想:大概就某些按法有點卡 稍微適應一下 節奏不錯

M117

膝行而前,莫敢仰視。

00:26:477 (3,1) - 疊在一起嗎?

試玩感想: 滑鼠玩家 有點打不太動 不過不錯打 我MOD不太動啊XD

Extra

先說試玩感想 有些地方對滑鼠玩家角度有點卡手 雖然117的也有 可是這個感覺比較多 :?

00:05:506 (3,4,5) - 有點卡
00:33:322 (2,3,4,5) - ^

跟第一個譜面RPG比起來真的進步了很多 希望可以RK

加油 助你好運 :)
posted

-Aqua wrote:

hello from q

[General]
  1. Turn off Widescreen Support done ((( it is my first time to know


[Easy] let me consider
  1. 00:00:846 (2) - Maybe try a rhythm like this Because doing this will prioritize the white ticks. And also in 00:01:574 (3) - the slidertail ended on a strong sound so it's very weird. And by using this rhythm you can prioritize that strong sound
  2. 00:03:176 (2,3) - You can try aligning these two for a better flow
  3. 00:07:254 (1,2) - Can improve blanket
  4. 00:08:564 (3) - try moving this to x:10 y:265 for better visuals done
  5. Maybe try using the rhythm I suggested above throughout the diff? Also there some flow issues like in 00:11:914 (1,2) - where you force the player to go upward instead of a simpler flow


[Normal]
  1. 00:06:234 (4,5) - Can flow better if you move and align 5 with tail of 4 done
  2. 00:09:001 (5,6) - I think this is too dense for Normallet me consider


I think other diffs are fine gl thank you!for modding!

leo16834 wrote:

Hi From 巴哈姆特OSU版 翻舊文章發現你的帖 又發現有新歌來試做NM

Normal 太好喇~~~

00:31:137 (2) - 要加Whistle嗎? 改了

試玩感想:跟人聲跟的不錯,不過有幾個少數滑條裡面有重音的 例如這個 00:27:205 (4) - 可能要注意 個人覺得這個不會是個問題就是了

Hard

00:04:050 (5,6,7,8) - 這種按法個人覺得似乎很卡手 個人覺得這樣會對剛進入Hard的玩家比較友善 都改了
00:18:030 (6,7,8,9) - ^
00:22:690 (5,6,7,8) - ^
00:36:235 (1,2) - 感覺跟flow做一直線會比較好看我不懂 :|

試玩感想:大概就某些按法有點卡 稍微適應一下 節奏不錯



先說試玩感想 有些地方對滑鼠玩家角度有點卡手 雖然117的也有 可是這個感覺比較多 :?

00:05:506 (3,4,5) - 有點卡 我試更改了
00:33:322 (2,3,4,5) - ^ 這個...我還想不到怎樣改

跟第一個譜面RPG比起來真的進步了很多 希望可以RK A_A 這麼遠久的圖

加油 助你好運 :)
感謝MOD
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