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R3 Music Box - Aozora no Rhapsody

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Topic Starter
Rieri

Enon wrote:

[Easy]
  1. 00:06:385 (2) - 블랭킷 더 제대로 할 수 있을 것 같네요.
  2. 00:17:754 (4) - ^ 뒤쪽으로 갈 수록 벌어지는듯
  3. 00:26:280 (2) - ^
  4. 00:40:490 (1) - 이건 좀 취향의 문제이긴 한데, 슬라이더 커브 부분을 좀 더 둥글게 만들어주면 좋을 것 같아요. 밑에 예시를 첨부합니다.
  5. 너무 nazi 한 것만 잡은 것 같지만, 박자 밀도가 높지도 않고 곡도 느린 탓에 플레이 할 때 그런 부분들이 더 눈에 부각되기 때문에 고쳐주면 좋을 것 같아요.
나머지는 깔끔하게 잘 찍으셨네요.
기모링 감사합닏당
Garven
From the... osu!idol discord I guess.

2017-08-15 22:17 Garven: boop
2017-08-15 22:17 ProEzreal: yo
2017-08-15 22:17 Garven: So easy
2017-08-15 22:17 Garven: 00:37:964 (1) -
2017-08-15 22:17 Garven: It'd be nice if you could put the kink right on the beat
2017-08-15 22:17 Garven: line the red point up with the tick
2017-08-15 22:17 Garven: 00:40:490 (1) - Is there a point in the not-smooth curve?
2017-08-15 22:19 Garven: I'd almost say get rid of 00:54:636 (2) -
2017-08-15 22:19 Garven: There's so little going on in the song here
2017-08-15 22:19 Garven: and having such a large space of blank is a nice emphasis on the ending
2017-08-15 22:20 Garven: Overall the map felt kinda formless and didn't really convey much of the feeling of the song
2017-08-15 22:20 Garven: Definitely tick rate 2 on the Normal though, considering the rhythms that you're using
2017-08-15 22:21 ProEzreal: 00:54:636 (2) - if i get rid of this
2017-08-15 22:21 ProEzreal: i might as well get rid of 00:53:197 (1) - this also
2017-08-15 22:21 Garven: Maybe turn it into a circle instead of a slider
2017-08-15 22:22 Garven: In Normal, not sure why you suddenly go with linear sliders 00:43:017 (1) -
2017-08-15 22:24 Garven: Eh, they're not my kind of maps honestly.
2017-08-15 22:24 Garven: They don't have much form to them and feel more randomply placed instead of having memorable patterns
2017-08-15 22:24 Garven: Which I guess is fine if you just want somethign to click on
2017-08-15 22:25 Garven: but it leads to an uninspiring playthrough

It's a plain set and doesn't break rules, but isn't exactly ground breaking either.
G'luck!
Topic Starter
Rieri

Garven wrote:

From the... osu!idol discord I guess.

2017-08-15 22:17 Garven: boop
2017-08-15 22:17 ProEzreal: yo
2017-08-15 22:17 Garven: So easy
2017-08-15 22:17 Garven: 00:37:964 (1) -
2017-08-15 22:17 Garven: It'd be nice if you could put the kink right on the beat
2017-08-15 22:17 Garven: line the red point up with the tick
2017-08-15 22:17 Garven: 00:40:490 (1) - Is there a point in the not-smooth curve?
2017-08-15 22:19 Garven: I'd almost say get rid of 00:54:636 (2) -
2017-08-15 22:19 Garven: There's so little going on in the song here
2017-08-15 22:19 Garven: and having such a large space of blank is a nice emphasis on the ending
2017-08-15 22:20 Garven: Overall the map felt kinda formless and didn't really convey much of the feeling of the song
2017-08-15 22:20 Garven: Definitely tick rate 2 on the Normal though, considering the rhythms that you're using
2017-08-15 22:21 ProEzreal: 00:54:636 (2) - if i get rid of this
2017-08-15 22:21 ProEzreal: i might as well get rid of 00:53:197 (1) - this also
2017-08-15 22:21 Garven: Maybe turn it into a circle instead of a slider
2017-08-15 22:22 Garven: In Normal, not sure why you suddenly go with linear sliders 00:43:017 (1) -
2017-08-15 22:24 Garven: Eh, they're not my kind of maps honestly.
2017-08-15 22:24 Garven: They don't have much form to them and feel more randomply placed instead of having memorable patterns
2017-08-15 22:24 Garven: Which I guess is fine if you just want somethign to click on
2017-08-15 22:25 Garven: but it leads to an uninspiring playthrough

It's a plain set and doesn't break rules, but isn't exactly ground breaking either.
G'luck!
Thanks for the roast :D
Enon
omg garven still alive
Djulus
m4m ye https://osu.ppy.sh/b/1497766
Easy
00:34:175 (5) - replace on right side will be better
00:40:490 (1) - maybe better sliderart?
00:25:332 (1,2) - fix blanket
00:52:520 (4,1,2) - what about make with sliders? like a normal diff
Normal
00:04:806 (5,1) - what about this rhythm https://puu.sh/yKSVh/c433e38787.png
00:19:964 (7,1) - stack?
Aozora
00:19:964 (8,1) - stack will be better imo
gl
Topic Starter
Rieri

Djulus wrote:

m4m ye https://osu.ppy.sh/b/1497766
Easy
00:34:175 (5) - replace on right side will be better in what way? also looks better with the blanket
00:40:490 (1) - maybe better sliderart? there isn't anything wrong with this. trying to keep the shapes pretty basic
00:25:332 (1,2) - fix blanket okok
00:52:520 (4,1,2) - what about make with sliders? like a normal diff circles are easier than sliders since you dont have to hold and follow
Normal
00:04:806 (5,1) - what about this rhythm https://puu.sh/yKSVh/c433e38787.png do you really think this kind of rhythm is suitable for a normal?
00:19:964 (7,1) - stack? no, there's a lower sound on 00:20:280 (1) - which makes it different
Aozora
00:19:964 (8,1) - stack will be better imo same reason as normal
gl
Thanks for modding!
_handholding
Easy is ok


Normal
  1. 00:07:648 (3) - Sliders like would be better as 1/1 imo to help capture those held sounds in the melody. Would also help lower the amount of 1/2 beats mapped and lower the density a bit and provide a better spread
  2. 00:37:332 (4) - Sliders like would be good as circles to help contrast between the surrounding sliders and in turn give more emphasis to 00:37:964 . Same as top diff
Top
  1. For sliders like 00:02:596 (3) - how about making them circles like https://osu.ppy.sh/ss/9875386 (ignore object placements). These sounds are much more predominant than the ones earlier like 00:00:069 (1,2) and it would add some nice variety in rhythm.
  2. 00:53:886 (1) - 00:55:505 (1) - NC spamming isn't necessary
[]
w ~
Topic Starter
Rieri

Kisses wrote:

Easy is ok


Normal
  1. 00:07:648 (3) - Sliders like would be better as 1/1 imo to help capture those held sounds in the melody. Would also help lower the amount of 1/2 beats mapped and lower the density a bit and provide a better spread amazing
  2. 00:37:332 (4) - Sliders like would be good as circles to help contrast between the surrounding sliders and in turn give more emphasis to 00:37:964 . Same as top diffgood good good
Top
  1. For sliders like 00:02:596 (3) - how about making them circles like https://osu.ppy.sh/ss/9875386 (ignore object placements). These sounds are much more predominant than the ones earlier like 00:00:069 (1,2) and it would add some nice variety in rhythm. will do~
  2. 00:53:886 (1) - 00:55:505 (1) - NC spamming isn't necessary fixedd
[]
w ~
All mods applied, thanks for modding!

Also changed a few slider shapes on normal and easy diff, just for 00:30:385- through 00:35:438- to keep consistency with last diff
_handholding
Changed another NC in normal diff too ~
Topic Starter
Rieri
Thanks bb <3 :3
pishifat
can i qualify
Topic Starter
Rieri

pishifat wrote:

can i qualify
I did call Doormat for qual but I'll see if he started anything yet. If not, sure thing.
Topic Starter
Rieri
Doormat says it's cool. go for it
pishifat
ok
pishifat
metadata
Topic Starter
Rieri
pishifat
metadata
Topic Starter
Rieri
thx bb <3
pishifat
metadata experts tell me that title is still messed up lol

gotta remove the japanese stuff since source doesnt reference it http://puu.sh/yVL7E/02353ce604.png
same way as how https://osu.ppy.sh/s/628987 doesnt use japanese characters in title
it's weird but that's how it's done lol

let me know when it's fixed and sorry about that
pishifat
metadata men now know that r3 music box has two youtube channels
Topic Starter
Rieri

pishifat wrote:

metadata men now know that r3 music box has two youtube channels
such experts
Bonsai

pishifat wrote:

metadata men
rip female metadata experts
xXKapiXx_old
tha background and the music without music box the best lol
miss kobayashi dragon maid the best xddd
Meowcenaries
amedeta. grats~
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