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Masami Yone, Shinji Ushiroda, Asuka Ito - Remix 4 [Taiko]

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Topic Starter
koseh_old
This map has been deleted on the request of its creator. It is no longer available.
[R]
yo

[Kantan]
00:07:733 - continue spiner to 00:10:733 - it sems not consistent with other diff

00:15:447 - change kat, to give variety
00:43:733 - change don ??
00:49:733 - change don

00:58:304 - delete, a good spot to give a break
01:02:590 - delete, follow the flute
01:05:161 - delete ^

01:12:447 - maybe add note to cover the stream

[Futsuu]
00:07:733 - continue spiner to 00:10:733

00:13:090 - add note ??
00:15:875 - move 00:15:661 - follow the flute
00:16:733 - delete to make clear sound in 00:17:161 -

00:19:304 - instead a monotoune 1/1, move 00:19:947 -
00:21:875 - move 00:22:090 - ??

00:23:590 - delete to make clear sound in 00:24:018 -
01:06:447 - delete ??

01:37:733 | 01:39:447 - - delete

[Muzukashii]
00:15:233 (19,20) - swap ??
00:21:661 - delete, it's to long
00:35:375 - delete ^

maybe just that from me
good luck
Topic Starter
koseh_old
Agree : green
Refuse : red
Defer : blue
Alternative or Partial agree : purple


[R] wrote:

yo
Hi :!:
Answer came early than I thought.

[Kantan]
00:07:733 - continue spiner to 00:10:733 - it sems not consistent with other diff
At easy diff, I want this Spinner to be at least 2/1 away from the next note.
Once I extended it to 00:10:304:, According to additional another opinions I'll consider this comment.

00:15:447 - change kat, to give variety
00:43:733 - change don ??
00:49:733 - change don
In Kantan, I think simplicity is more important than variety.

00:58:304 - delete, a good spot to give a break
01:02:590 - delete, follow the flute
01:05:161 - delete ^
It's okay for 00:58:304: and 01:05:161:.
But, There's no need to follow the flute, imo. (About 01:02:590:)

01:12:447 - maybe add note to cover the stream
To apply this, note 01:12:018 should be released of finish. I felt that there will be a lack of something there.
So, I decided to replace 01:12:447: ~ 01:12:018: to slider.
"Futsuu" also applied.


[Futsuu]
Before responding, I explain Futsuu is based on the original play.
Also for most part, reason is same from "01:02:590:" of "Kantan".

00:07:733 - continue spiner to 00:10:733
Same as "Kantan".

00:13:090 - add note ??
I want to make it easy in the early part.
00:15:875 - move 00:15:661 - follow the flute
It's okay. But, would not it be better to have triplets than twins?, Once keep.
00:16:733 - delete to make clear sound in 00:17:161 -
I feel no need.

00:19:304 - instead a monotoune 1/1, move 00:19:947 -
Fine.
00:21:875 - move 00:22:090 - ??
As above of 00:15:875:, I think it is better to replace the quintuplets than the quadruplets. Once keep.

00:23:590 - delete to make clear sound in 00:24:018 -
Same as 00:16:733:.
01:06:447 - delete ??
I think this is a deterrent. I deleted.

01:37:733 | 01:39:447 - - delete
Just keep. It is kinda ambiguous.


[Muzukashii]
00:15:233 (19,20) - swap ??
Not bad.
00:21:661 - delete, it's to long
00:35:375 - delete ^
In the front part, Only 1/2 notes remain. So I transferred them by -3/4.

maybe just that from me
good luck
Thanks for some modding! :D
Melanie
Hi, from my queue :D

[Futsuu]
00:18:018 (12) - K ?
00:33:018 (5) - k

[Muzukashii]
00:08:161 (3) - k
00:09:018 (6) - ^
00:52:304 (175) - K ?
00:52:304 (175,176,177,178,179,180,181,182,183,184,185,186,187,188,189,190,191,192,193,194,195,196,197,198,199,200,201,202,203,204,205) - this is too long for a muzu, try to shorten it

good luck :)
davidminh0111
Hello from my queue:


[Oni - Kurouto]
00:00:876: Delete this slider, I don't know why you put there. No vocal

00:51:661: Change to k, fits the pitch

01:14:161:^

01:38:375 (555, 556, 557, 588): Ctrl + G? To make a variation between

01:40:304: k pls.

[Muzukashii]
00:15:233: Change to d. It fits the pitch

00:08:161 and 00:09:018: Change to k here since there are high pitch (slow down the song and you will get it)

00:23:590: Ctrl + G again.

That's all for me.
I love the storyboard, seriously.
gl on ranking
Topic Starter
koseh_old
Agree : green
Refuse : red
Defer : blue
Alternative or Partial agree : purple

Hello, friends. I didn't care because I had no enthusiasm for a while. So sorry for the late response.




Melanie wrote:

Hi, from my queue :D

[Futsuu]
00:18:018 (12) - K ?
I think it's ambiguous.
00:33:018 (5) - k
I agree for unity.

[Muzukashii]
00:08:161 (3) - k
00:09:018 (6) - ^
Agree. (Same opinion by davidminh0111)
00:52:304 (175) - K ?
If this means set to finish note, I think it's not good.
00:52:304 (175,176,177,178,179,180,181,182,183,184,185,186,187,188,189,190,191,192,193,194,195,196,197,198,199,200,201,202,203,204,205) - this is too long for a muzu, try to shorten it
I thought there was hard. I consider septuplets.
Once, 01:03:875: is changed to k for unity.

good luck :)

davidminh0111 wrote:

Hello from my queue:


[Oni - Kurouto]
00:00:876: Delete this slider, I don't know why you put there. No vocal
It's my purpose for branching like as butou series of TNT(taiko no tatsujin). Find a video that looks like this.

00:51:661: Change to k, fits the pitch
I agree for other reason. (for variety, not for pitch.)

01:14:161:^
There is a section with some abekobe(contrary), so I care.

01:38:375 (555, 556, 557, 588): Ctrl + G? To make a variation between
? I don't understand. It is the same when Ctrl + G. Perhaps, Did you mean to reverse to "kd dk"? (I'll ask PM)
I understand your purpose. 01:45:233 (591, 592, 593, 594) also changed. It can be reverted.

01:40:304: k pls.
Considering the after section, It's okay.


[Muzukashii]
00:15:233: Change to d. It fits the pitch
I don't know it does fit the pitch, but I changed for level of diff.

00:08:161 and 00:09:018: Change to k here since there are high pitch (slow down the song and you will get it)
Agree. (Same opinion by Melanie)

00:23:590: Ctrl + G again.
? I don't understand as above. (01:38:375: of "Oni - Kurouto")
I wish there is same as 00:37:304:, as possible.

That's all for me.
I love the storyboard, seriously.
gl on ranking

Any changes (Voluntary)

[Oni - Tatsujin]
01:10:947(379) ~ 01:11:804(387) turned into reverse for variety.


Thanks for moddings! :D
Topic Starter
koseh_old
[Oni - Tatsujin] not modded by anyone yet.
At Kiai sections, Irregularities and Density of notes are lowered. (Some notes moved.)
01:09:233: ~ 01:09:661: is also changed from "ddkdd" to "kdkkd".
The last pattern is changed from (1/6) "kdd kdd" to "kdddk D".

[Oni - Kurouto]
(Beginning section) 00:07:840: and 00:08:697: 2 Notes are moved by +1/2

Cause this map has been modded several times, I felt the need to write what is changed by me. So, I wrote this log.
Aisha
Hey! Sorry for taking this long, was clearing other requests so there's! I hope this can help you :3

[General]
  1. Well... you supposed someone was going to ask about this but what about these diffnames? I got it's from the game (or anime or sth idk) but are you sure it's rankable? Some Futsuu players can get confused while reading it since they're not really already in the world of Taiko imo :p just wondering tho
  2. Also why Oni-Futsuu, Oni-Kurouto and Oni-Tatsujin has the same amount of objects (707). I feel like they difference is only about modding notes. I'm not sure about these kind of difficulties so I'm gonna skip them sorry :(
  3. ^ Also why using same OD and HP on them? I suppose you're going to set a difference between them so they shouldn't be the same :c
  4. You should ask someone about BG res (1600x900) since I'm not sure if it's rankable :c. Also it's different than Background file idk D:
  5. It feels a little strange you're mapping this 00:00:876 (1) - on Oni+ difficulties and not on lower. I think you should delete this on higher ones
  6. You should take a look on HP. HP on Futsuu is lower than Muzu D:


[Kantan]

  • Even you said you prefer simplicity than variety I'll let my comments. Remember they're all suggestion so :P
  1. OD 4 and HP 5.3 imo doesn't fit at all with a Kantan diff. I guess you could use OD 3 and HP 6 since it's a easy song so using high OD isn't the best way to make it hard unnecesarily. About HP it's just uncommon to see it on this
  2. I know you're trying to make a real easy diff, but it's kinda boring considering it's 140bpm and just using 4/1 notes specially on Kiai. Also 00:11:161 - from here just using d d d and k k k patterns isn't bad talking about Kantan but as I said makes this so boring imo :c
  3. ^also it's a little hard to get what are you following on the Kiais specially since there are a lot of same notes. I think you could follow the melody better by using for example 00:11:161 (1) - 00:12:875 (3) - k or something like that
  4. ^then 00:15:447 (5) - k also, up to you
  5. 00:28:304 (16) - you could end the slider on 00:29:161 - then 00:29:590 - k here. This will not be that difficult since there is a 4/1 break after this pattern
  6. 00:38:590 (24) - 00:45:447 (29) - these could be don for example
  7. 00:52:304 - even this part is well mapped imo it's a little weird to see it with less 4/1 breaks than first Kiai. I would suggest you to add some notes on first Kiai
  8. 01:07:733 (1) - 01:14:590 (1) - these spinners are a little sudden imo and you can use slider or put some notes instead since I don't feel like a real spinner should be on these parts :)
    Well comments applies through the diff xD


[Futsuu]
  1. Same comment about OD and HP than Kantan
  2. 00:11:161 - Kiai is kind of fine, but I think d d k pattern is a little repetitive through this.
  3. 00:20:590 (20) - k fills better according to last k d d, could be great to emphatise
  4. 00:34:304 - this part start losing some consistency through the first half of the Kiai. Also it's dense compared to the rest of this
  5. 00:38:590 - You should put K here. There's a strong sound that needs to be mapped. Then make a 2/1 break after this imo
  6. 00:40:304 - D
  7. 00:38:590 - From this section the consistency is a little weird; 00:38:590 - you're not mapping note here but 00:42:018 - yes here.
  8. 00:42:018 - ^ you're using 1/1 note then 00:45:447 - triple here 1/2. Strange since rhythm doesn't change at all ;;
    Same as Kantan :arrow: comments applies through the diff :P


[Muzukashii]
  1. Same about OD and HP lol. Specially OD6 is way... forced imo
  2. 00:15:447 (20,21,22,23,24,25,26) - I think this pattern fills better at k ddd kkk according to melody.
  3. 00:22:090 (48,49,50,53,54,55) - ctrl+g too I think
  4. 00:38:590 (127) - K (or make this D instead little note) fills better
  5. 00:38:590 - k d d pattern is way too repetitive and doesn't fit at all. I think you could for example 00:40:304 (133) - make this k
  6. 00:41:804 (138,139) - k k also
    You could make funnier patterns here imo.
  7. 00:52:304 (175,176,177,178,179,180,181) - this pattern comes really repetitive, rhythm and pitches aren't the same on this section. I think you could repeat them even 8/1 but not 4/1 :c
    Same


I think that's all for me. The reason of using the 'same comments' is because the song is a little repetitive so comments applies through the whole diff. I hope this can help you and sorry if I'm being a little rude or forcing you to change your mapstyle on some comments. Best of lucks! ~
Topic Starter
koseh_old
Agree : green
Refuse : red
Defer : blue
Alternative or Partial agree : purple

xfraczynho wrote:

Hey! Sorry for taking this long, was clearing other requests so there's! I hope this can help you :3
No problem :)

[General]
  1. Well... you supposed someone was going to ask about this but what about these diffnames? I got it's from the game (or anime or sth idk) but are you sure it's rankable? Some Futsuu players can get confused while reading it since they're not really already in the world of Taiko imo :p just wondering tho
  2. Also why Oni-Futsuu, Oni-Kurouto and Oni-Tatsujin has the same amount of objects (707). I feel like they difference is only about modding notes. I'm not sure about these kind of difficulties so I'm gonna skip them sorry :(
  3. ^ Also why using same OD and HP on them? I suppose you're going to set a difference between them so they shouldn't be the same :c
  4. You should ask someone about BG res (1600x900) since I'm not sure if it's rankable :c. Also it's different than Background file idk D:
  5. It feels a little strange you're mapping this 00:00:876 (1) - on Oni+ difficulties and not on lower. I think you should delete this on higher ones
  6. You should take a look on HP. HP on Futsuu is lower than Muzu D:
  1. Mostly : First, you need to know about butou series of TNT. See sheet wiki or video like this. The Primary purpose was making branching sheet of butou. (It's impossible to make branching at osu!.) So I set the OD equal.
    The following is about the diff name. 普通/玄人/達人 are read as Futsuu/Kurouto/Tatsujin. I may replace it with Normal/Professional/Expert, but I'm not glad with it. It is the same to use Inner instead of 裏(Ura).
    Next is about HP. It is considered from amount of circles(Quadratic) and diff types(Linear). It means futsuu has some much circles. If you want to adjust its HP, I should reduce amount of circles, and find a way to improve my formula. In Oni diffs, It is my purpose to equalize the amount of circles.
    Anyway, if this mapset can't be ranked for the above reason, who should explain why this mapset was ranked. There is no reason to have much confusion in the name.
  2. About BG : What? I Saw Ranking Criteria at wiki again, and I've found something different from before. I knew its width was 1920. I'll ask about it. Once I reduce this file, and also leave the original file.


[Kantan]

  • Even you said you prefer simplicity than variety I'll let my comments. Remember they're all suggestion so :P
  1. OD 4 and HP 5.3 imo doesn't fit at all with a Kantan diff. I guess you could use OD 3 and HP 6 since it's a easy song so using high OD isn't the best way to make it hard unnecesarily. About HP it's just uncommon to see it on this
    Same as above in general. If you want to adjust these, let me found the reasonable HP Calculation.
    Furthermore, If HP drain rate is decreased, we can never see the fail event at last part without NF, cause of the game-over.
    OD that I set is a fixed value that I refer to the ranking criteria. (4 , 5 , 6 , 6.5) As rhythm game, I think It is vague to decrease it.
  2. I know you're trying to make a real easy diff, but it's kinda boring considering it's 140bpm and just using 4/1 notes specially on Kiai. Also 00:11:161 - from here just using d d d and k k k patterns isn't bad talking about Kantan but as I said makes this so boring imo :c
    In taiko, 140 BPM is commonplace. (Especially compared to the butou series). However I understood that the first part of Kiai was kinda empty. But I would like to follow the judgment of taiko beginners whether it is really boring.
    This mapset doesn't have the characteristic of using kat as a primary, so I should care of this at Kantan. If you want to add some don, I may accept. Therefore, I refuse politely two things of below.
  3. ^also it's a little hard to get what are you following on the Kiais specially since there are a lot of same notes. I think you could follow the melody better by using for example 00:11:161 (1) - 00:12:875 (3) - k or something like that
  4. ^then 00:15:447 (5) - k also, up to you
  5. 00:28:304 (16) - you could end the slider on 00:29:161 - then 00:29:590 - k here. This will not be that difficult since there is a 4/1 break after this pattern
    I accepted about slider. Other slider 00:21:447 - and 01:28:304 - are also applied. but for the above reason, I set d instead of k.
  6. 00:38:590 (24) - 00:45:447 (29) - these could be don for example
    Of course, it's better to replace to d, however I want to unify note types at here up to 00:50:590:.
  7. 00:52:304 - even this part is well mapped imo it's a little weird to see it with less 4/1 breaks than first Kiai. I would suggest you to add some notes on first Kiai
    Same as the above which was mentioned BPM. I try as the following.
    1. 00:15:875: d is placed.
    2. 00:22:733: k is placed.
    3. 00:36:447: k is placed.
  8. 01:07:733 (1) - 01:14:590 (1) - these spinners are a little sudden imo and you can use slider or put some notes instead since I don't feel like a real spinner should be on these parts :)
    It's enough. I replaced to big slider. 00:14:590: is also replaced, then 01:15:875: d is placed.
    Well comments applies through the diff xD


Circles amount increased, so HP is reduced to 5.1.
Stars also was raised.

[Futsuu]
reminder : Futsuu was based on the original play.
  1. Same comment about OD and HP than Kantan
    Also same as at kantan.
  2. 00:11:161 - Kiai is kind of fine, but I think d d k pattern is a little repetitive through this.
    I also think it's repetitive. but I won't change it to a tricky pattern at the beginning.
  3. 00:20:590 (20) - k fills better according to last k d d, could be great to emphatise
    Agree.
  4. 00:34:304 - this part start losing some consistency through the first half of the Kiai. Also it's dense compared to the rest of this
    Replaced like as before part.
    1. 00:34:733: removed.
    2. 00:33:447: ~ 00:33:875: replaced from d d to kdd.
  5. 00:38:590 - You should put K here. There's a strong sound that needs to be mapped. Then make a 2/1 break after this imo
    See reminder. I replace this part, but It is unreasonable to set large note and tricky pattern. also, those can be reverted.
    1. 00:38:161: removed.
    2. 00:38:590: d is placed.
    3. 00:39:875: removed.
    4. 00:40:304: d is placed.
    5. 00:41:590: removed.
  6. 00:40:304 - D
    It's the above.
  7. 00:38:590 - From this section the consistency is a little weird; 00:38:590 - you're not mapping note here but 00:42:018 - yes here.
    Depending on the answer to the above, I think it's resolved somewhat.
  8. 00:42:018 - ^ you're using 1/1 note then 00:45:447 - triple here 1/2. Strange since rhythm doesn't change at all ;;
    See reminder. I follow you. those also can be reverted.
    1. 00:45:447: - has changed to same as 00:38:590: -.
    Same as Kantan :arrow: comments applies through the diff :P


Circles amount decreased, so HP is raised to 4.2.

[Muzukashii]
reminder :There has less need to follow the pitch. If we set notes as obsessively following melody, those kinda will become tricky patterns.
  1. Same about OD and HP lol. Specially OD6 is way... forced imo
    Also same as Kantan.
  2. 00:15:447 (20,21,22,23,24,25,26) - I think this pattern fills better at k ddd kkk according to melody.
    Fine. 00:29:375 (83,84,85,86,87,88) is also changed to ddd kkk.
  3. 00:22:090 (48,49,50,53,54,55) - ctrl+g too I think
    Even considering the melody, because 00:23:161 (55) is fit with d, I can't accept this.
  4. 00:38:590 (127) - K (or make this D instead little note) fills better
    Same as Futsuu, It is not better to set large note.
  5. 00:38:590 - k d d pattern is way too repetitive and doesn't fit at all. I think you could for example 00:40:304 (133) - make this k
  6. 00:41:804 (138,139) - k k also
    You could make funnier patterns here imo.
  7. 00:52:304 (175,176,177,178,179,180,181) - this pattern comes really repetitive, rhythm and pitches aren't the same on this section. I think you could repeat them even 8/1 but not 4/1 :c
    Same
    (About the above three)
    I agree that it is too repetitive, But I consider another way, not follow the example.
    1. 00:39:447 (130), 00:41:161 (136), 00:46:304 (154), 00:48:018 (160) are changed to k.
    2. 00:51:661 (174) are changed to k.
    3. 00:55:733: ~ 00:02:161:, at four patterns, last notes of pattern (195,202,209,216) are changed to d.


I think that's all for me. The reason of using the 'same comments' is because the song is a little repetitive so comments applies through the whole diff. I hope this can help you and sorry if I'm being a little rude or forcing you to change your mapstyle on some comments. Best of lucks! ~

I am almost satisfied except that stars of kantan have increased. I have changed other elements not mentioned following to modding contents. If you feel about it uncomfortable, I'm sorry too.
Anyway... Gracias por modding! :D
KamizonoShinobu
I don't think using branch name on oni is rankable stuff now...
Aisha

Chocola_2287 wrote:

I don't think using branch name on oni is rankable stuff now...
Agree, you should ask some BN about this. The map you used as example is a real old map (2011) so Ranking criteria have changed reaaaaaally a lot. Best of lucks boy :D
Topic Starter
koseh_old

Chocola_2287 wrote:

I don't think using branch name on oni is rankable stuff now...
I have already explained in the previous reply:


xfraczynho wrote:

[General]
  1. Well... you supposed someone was going to ask about this but what about these diffnames? I got it's from the game (or anime or sth idk) but are you sure it's rankable? Some Futsuu players can get confused while reading it since they're not really already in the world of Taiko imo :p just wondering tho
(Omitted below)

koseh wrote:

  1. Mostly : First, you need to know about butou series of TNT. See sheet wiki or video like this. The Primary purpose was making branching sheet of butou. (It's impossible to make branching at osu!.) So I set the OD equal.
    The following is about the diff name. 普通/玄人/達人 are read as Futsuu/Kurouto/Tatsujin. I may replace it with Normal/Professional/Expert, but I'm not glad with it. It is the same to use Inner instead of 裏(Ura).
(Omitted line)

  • Anyway, if this mapset can't be ranked for the above reason, who should explain why this mapset was ranked. There is no reason to have much confusion in the name.
(Omitted below)

In short, If you doubt that it's rankable, You have to correctly convince me of two things:
  1. The reason these maps were ranked
  2. The branch name on oni to replace
When this is solved, I may rename this map. To do this, We have to ask someone who is know much with both osu! and TNT.
I hope it's a reference...
Topic Starter
koseh_old
Somethings in Oni have changed.


[Oni Common]
  1. Diff name renamed from hyphen to bracket. (Still worrying about name.)
  2. HP lowered by 0.1, because of circle amount is raised to 710.


[Futsuu sheet]
  1. I think it's okay to add some notes like dddkkk at long pattern.
    00:09:447: and 01:04:304: Pattern is changed from (1/4)kkddkkddkdkddkdkd to (1/4)kkkdddkkddkkdkdkd.
  2. 01:57:018: k is existed spite of silence. I replace to other way.
    (1/1)dk is changed to spinner. (Length:1/2)
  3. Following above, I adjust objects.
    01:07:733: is changed from slider + D to (1/3)kkkdkddkdD.
    02:00:875: also changed (1/3)kddkkddkkD to (1/3)kkkdkddkdD, for unity.
  4. Here is my purpose of repeating pattern. I change them as following.
    00:42:233: is changed from (1/4)ddkdd kdddk to (1/4)ddk ddk ddk.
  5. As kiai section, I think those don't need to repeatability.
    00:13:518:, 00:20:375:, 00:27:233:, 00:34:090: are changed from (1/4)ddk to (1/4)ddd.
    01:15:233: is changed from (1/4)kkd to (1/4)kkk.
    01:22:090:, 01:28:947: are changed from (1/4)dkk to (1/4)dkd.


[Kurouto sheet]
  1. If I remember correctly, it won't overlap with contents davidminh0111 modded.
  2. This work may brings stars lowered, and also repeatability and variety are satisfied. See about Tatsujin sheet for details.
    01:48:661: and 01:55:518: are changed from (1/6)kkkk to (1/4)kkk.
  3. At kiai section, Feature(even-num of patterns) becomes clearer.
    Notes 00:17:375:, 00:24:447:, 00:31:090:, 00:38:161:, 01:12:233:, 01:19:197:, 01:25:947:, 01:32:911: are moved by -1/4.
    00:24:768:, 00:38:483:, 00:12:554:, 01:19:625:, 01:33:340:, d is added. (k for 01:26:268:)
  4. Following above, several thing is adjusted.
    00:38:590: 01:33:447: is changed from k to d.
    01:33:875: is changed from d to k.
    00:51:875:, (1/2)kk is added.


[Tatsujin sheet]
  1. Considering to variety of oni diffs, It's okay.
    01:09:018: is moved by -1/2.
  2. Those long (kinda simple) patterns are forcibly exist for sorting oni diffs. I could know how many do these patterns affect to stars.
    However, Stars of Kurouto is much lowered, So those patterns can be changed for tricky.
    Patterns of 01:09:875:~ is changed from (1/4)kddkddkdd kkdkkdkkd dkddkddkd to (1/4)kddkdkkdk kkdkddkdd dkdkkdkkd.
  3. This changes will reduce emptiness for song.
    01:39:875: is changed from (1/4)d k to (1/4)dkk.
    01:46:733: is changed from (1/4)d k to (1/4)ddk.
  4. For adjusting amount of circles, I change them as following.
    (Beginning pattern) 00:07:733: is changed from (1/4)d k k d d k k d to (1/4)d k kdd d k kdd.
    00:51:875: is removed.
    00:53:697: 00:57:125:, k is added.
KamizonoShinobu
1. The maps you used for examples are authentic charts from TNT, it's ranked 5 years ago. The ranking critera applied at that time does not apply now.

2.You can use Oni, Inner Oni, Ura Oni for it. But tbh I don't find a reason to have 3 Onis at the same time
Topic Starter
koseh_old

Chocola_2287 wrote:

1. The maps you used for examples are authentic charts from TNT, it's ranked 5 years ago. The ranking critera applied at that time does not apply now.

2.You can use Oni, Inner Oni, Ura Oni for it. But tbh I don't find a reason to have 3 Onis at the same time

The response is following. I don't know how well you know about TNT, but I just write.

1. You seem to mean this,

Ranking Criteria was wrote:

A difficulty's name must indicate its level of difficulty, with the exception of the hardest level of difficulty in a set. The mapset's hardest difficulty may use an appropriate custom difficulty name, unrelated to a username. Mapsets may also use a complete set of custom difficulty names that clearly indicate their level of difficulty to the player. Marathon maps with a single difficulty may use free naming.
I read again, and did sure it's absolute. I still don't understand those ranked maps hadn't subsequent processed, but i can't force criteria, so I should give up either characteristic of butou or being ranked. It's regrettable that the criteria became strict without additional function for taiko. I just hope users know branch sheet even if this map could not ranked so.

2. I can't accept those two names you suggested. First reason, I don't like mixed language if i consider to name. Not using unified language would take to greater confusion than using a branch name. It's not only in game. Another reason, 裏(Ura, reversed sheet) indicate as another sheet. So now, if it must have "ura diff", I'll make maps for other difficulties such as Kantan, Futsuu, Muzukashii.(Of course, I already have maps those have "ura oni", but I think it's weird.) However, isn't it breaking the rule as above I mentioned? So to be faithful for original of taiko, This way is strange to follow ranking criteria.
In conclusion, if it's sure what you said, I have to delete two Oni diffs and characteristic of map will be lost. I don't want such a result, so it's better to give up being ranked. Sorry to modders. I will consider other songs and other ways.
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