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Natteke ft. tieff - Sunrise [Osu|Taiko]

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Twice_old
T.T leo过来泡图都不来给我recheck 哭瞎
Yuukari-Banteki
[Suzumiya]
looks ok

[Standard]
00:51:708 (7) - as a player that this difficulty is probably supposed to be aimed at, I found this note particularly confusing while I was playing it, rather I expected it to be stacked with 8. If this is supposed to be confusing, go for it, but I just thought I'd maybe put in my two cents on the matter...

[Yuki]
01:22:751 (1) - placing this note so soon after the end of a spinner might have the unintended effect of forcing a player, especially one of this playskill level, to choose between finishing spinning the entire spinner or hitting this note, which may lead some players to become frustrated with the map...perhaps deleting this note might help with that if you want to change it maybe
01:25:099 (1) - ^

[Taiko]
00:57:447 - it might be nice if you could possibly add a k here to go with the snare in the music if you want to

[Expert]
01:22:751 (1) - this might have the same problem that I mentioned in the Yuki difficulty with players maybe becoming frustrated trying to decide whether to spin for the entire time and possibly miss a note very soon afterwards or miss some of the spinner and definitely hitting the note
Topic Starter
Strawberry

Saturos-fangirl wrote:

[Suzumiya]
looks ok

[Standard]
00:51:708 (7) - as a player that this difficulty is probably supposed to be aimed at, I found this note particularly confusing while I was playing it, rather I expected it to be stacked with 8. If this is supposed to be confusing, go for it, but I just thought I'd maybe put in my two cents on the matter... ok. I deleted 8,and change 7 to a 1/2 slider in the 8's position

[Yuki]
01:22:751 (1) - placing this note so soon after the end of a spinner might have the unintended effect of forcing a player, especially one of this playskill level, to choose between finishing spinning the entire spinner or hitting this note, which may lead some players to become frustrated with the map...perhaps deleting this note might help with that if you want to change it maybe Fixed.
01:25:099 (1) - ^ Fixed,and extend the spinner 01:23:534 (1) - to end in 01:23:534 (1) - to make up the vacancy on the rhythm.

[Taiko]
00:57:447 - it might be nice if you could possibly add a k here to go with the snare in the music if you want to ok~
[Expert]
01:22:751 (1) - this might have the same problem that I mentioned in the Yuki difficulty with players maybe becoming frustrated trying to decide whether to spin for the entire time and possibly miss a note very soon afterwards or miss some of the spinner and definitely hitting the note Fixed.
thx!updated~
Yuukari-Banteki
[Standard]
looks good

[Yuki]
looks good

[Taiko]
looks ok

[Expert]
rebubbled
bossandy
加油!! 草莓醬!!~~
Topic Starter
Strawberry
:?

Saturos-fangirl wrote:

[Standard]
looks good

[Yuki]
looks good

[Taiko]
looks ok

[Expert]
rebubbled
^^ thx for rebubble~

bossandy wrote:

加油!! 草莓醬!!~~
谢谢老大><
lepidopodus
lol so someone actually mapped this

EDIT:
Let's see how you guys react.

[AIR's Taiko]
(Random mod... among bubbles, lol.)

- Generally good map, so mostly suggestion.
- Consider... making this 500 combo? lol.
- Reconsider 1/6s. This map is calm and 1/6s might disrupt that mood.

00:22:490 (2) - It might be good to make this kat since there is high-pitched sound here, compared to 00:24:577 (1) or something.
00:24:577 (1) - Low-pitched, so don might be better. If you fix this to don, 'dd d' might be too plane so if you feel that, consider kd d.
00:26:925 (1) - Adding a note in here might be better, piano sounds here.
00:31:360 (1) - Let's use similar d/k assignment there is similar sounds. In 00:29:273 (1,1,1) you used d--k--d, so how about 00:31:360 (1) to don?
00:36:838 (2) - Slightly lower pitched sound with 'don' like drum sound (at least I think), so how about don?
00:43:621 (2,1,2,1,1,2) - Well I personally think making where something sounds empty is bad, but you want to put some 'point' here... right?
00:47:534 (1,1,2,3,4,5,1) - Ok this map has relatively low BPM, but this 1/6 streams doesn't sound right to me. This song is calm and slow, so let it calm and slow, don't need to force to be hard or special or something.
00:53:360 (1,2,3) - Same reason with above, but at least this is better than that. Might be tolerable...
00:54:316 (1,1,2,1) - Hey but this one isn't good, cause there isn't sound significant in there. 'o-o-o-o-ooooooooo' works here, I think.
00:57:447 (1,2) - Instead of this I'd prefer 'd-k' in 00:57:186.
01:00:969 (1) - If you want to make here a bit unique than others, add a note here. Consider changing 01:00:838 (3) to k, too.
01:01:360 (1) - 'd-k-d---d'?
01:02:664 (2,3,4,1) - Hmm, this kind of beat is appearing a lot in this map but not in here. 'o-o---o-o' might suiter.
01:03:708 (1,2,3) - Again, 'o--o--o-o' doesn't appear in here.
01:06:577 (2,3,4,1) - Might be tolerable but I still think 1/6s are...
01:25:099 (3,4,5,1) - ^
01:26:664 (1,2,1) - To me 'k d k' is better...?
01:29:012 (2) - d?
01:44:795 (1) - Piano sounds here. Maybe some beats like 'oo oo' sounds better here, like 01:42:316 (1,2,1,2,3).
01:48:056 (3,1) - 'k d'?
01:54:838 (2,3,4,1,2,3,1,2,3,1,2,3) - Well this might be too much for some sounds like here but this is the end and you want to make your end more significant, I guess?
01:59:273 (1) - Ur, I know there are slight sounds but putting this long spinner in there might be too much? Consider removing or shortening or lowering the volume or etc.

Since this map is near ranking, please tell me once more if you fix something. After all this map is good.
Anyway in this case if you reject something, please mention why you are rejecting that.

EDIT2:

Natteke wrote:

D:
I just lol'ed at this.
Flower
Hey, don't forget to add the original mapper, jericho2442 to the tags.
Colin Hou
not really necessary
-Baby Strawberry-
快rank啊~!~!~!~!~
lepidopodus
Huh, where's that Taiko mapper, is he trying to ignore my mod, or he just does not come to osu! world?
Topic Starter
Strawberry

lepidopodus wrote:

Huh, where's that Taiko mapper, is he trying to ignore my mod, or he just does not come to osu! world?
Thanks for your moding. We won't ignore any mod, and we also attached great importance to your mod.
However, As far as I know Air is very busy these days, so we may update later. (I'm not good at Taiko,so I have to wait him. :cry:
miss_master_old

-Baby Strawberry- wrote:

快rank啊~!~!~!~!~
快了,
lepidopodus

Strawberry wrote:

Thanks for your moding. We won't ignore any mod, and we also attached great importance to your mod.
However, As far as I know Air is very busy these days, so we may update later. (I'm not good at Taiko,so I have to wait him. :cry:
Then I should wait. Sorry for being so aggressive.
AIR315

lepidopodus wrote:

lol so someone actually mapped this

EDIT:
Let's see how you guys react.

[AIR's Taiko]
(Random mod... among bubbles, lol.)

- Generally good map, so mostly suggestion.
- Consider... making this 500 combo? lol.
- Reconsider 1/6s. This map is calm and 1/6s might disrupt that mood.

00:22:490 (2) - It might be good to make this kat since there is high-pitched sound here, compared to 00:24:577 (1) or something.
00:24:577 (1) - Low-pitched, so don might be better. If you fix this to don, 'dd d' might be too plane so if you feel that, consider kd d.
00:26:925 (1) - Adding a note in here might be better, piano sounds here.
00:31:360 (1) - Let's use similar d/k assignment there is similar sounds. In 00:29:273 (1,1,1) you used d--k--d, so how about 00:31:360 (1) to don?
00:36:838 (2) - Slightly lower pitched sound with 'don' like drum sound (at least I think), so how about don?
00:43:621 (2,1,2,1,1,2) - Well I personally think making where something sounds empty is bad, but you want to put some 'point' here... right?
00:47:534 (1,1,2,3,4,5,1) - Ok this map has relatively low BPM, but this 1/6 streams doesn't sound right to me. This song is calm and slow, so let it calm and slow, don't need to force to be hard or special or something.
00:53:360 (1,2,3) - Same reason with above, but at least this is better than that. Might be tolerable...
00:54:316 (1,1,2,1) - Hey but this one isn't good, cause there isn't sound significant in there. 'o-o-o-o-ooooooooo' works here, I think.
00:57:447 (1,2) - Instead of this I'd prefer 'd-k' in 00:57:186.
01:00:969 (1) - If you want to make here a bit unique than others, add a note here. Consider changing 01:00:838 (3) to k, too.
01:01:360 (1) - 'd-k-d---d'?
01:02:664 (2,3,4,1) - Hmm, this kind of beat is appearing a lot in this map but not in here. 'o-o---o-o' might suiter.
01:03:708 (1,2,3) - Again, 'o--o--o-o' doesn't appear in here.
01:06:577 (2,3,4,1) - Might be tolerable but I still think 1/6s are...
01:25:099 (3,4,5,1) - ^
01:26:664 (1,2,1) - To me 'k d k' is better...?
01:29:012 (2) - d?
01:44:795 (1) - Piano sounds here. Maybe some beats like 'oo oo' sounds better here, like 01:42:316 (1,2,1,2,3).
01:48:056 (3,1) - 'k d'?
01:54:838 (2,3,4,1,2,3,1,2,3,1,2,3) - Well this might be too much for some sounds like here but this is the end and you want to make your end more significant, I guess?
01:59:273 (1) - Ur, I know there are slight sounds but putting this long spinner in there might be too much? Consider removing or shortening or lowering the volume or etc.

Since this map is near ranking, please tell me once more if you fix something. After all this map is good.
Anyway in this case if you reject something, please mention why you are rejecting that.

EDIT2:

Natteke wrote:

D:
I just lol'ed at this.
Thanks for mod!

Mostly fixed!


http://puu.sh/D5aw
Leorda
Well, then

Rebubbled
Derekku
Let's see here...

[General]
*osu!stream as a source? Sounds kinda strange, but I guess it makes sense.
*I feel like an extra kiai fountain at 01:59:012 would fit nicely.

[Suzumiya's Simple]
00:13:882 (2) - I don't want to say that you should avoid red-tick notes in Easies, but this off-beat is a bit unexpected right at the very beginning. Also, I'd like to see less empty space. Therefore, I think that 00:12:577 (1,2) should be changed into a slider; that should fit much better!
00:17:012 (2) - Please avoid really short slider note patterns like this on Easies. They're so small that they look like three overlapping hitcircles, and that will confuse players. 00:16:751 (1,2) could be turned into one slider.
00:26:403 (1,2,3,4) - A stream of four 1/2 notes seems like something I'd see in a Normal, not an Easy...
01:22:490 (1,2) - Again, too difficult for an Easy; please make this one slider.
01:24:838 (1) - I suppose this short slider is fine, though (compared to 00:17:012) since there's silence beforehand.
01:33:969 (1,2,3) - If you're going to have 1/2 streams in an Easy, then please space them a bit closer together!
01:36:056 (1,2,3) - ^
01:40:751 (2,3) - same as 00:17:012.
01:45:447 (2,3,4) - spacing
01:49:621 (3,4,5) - ^

[Standard]
*I find it strange that the intro isn't mapped... Simple's intro is fine since it's a guest diff, but you (Strawberry) started Expert at the beginning, so it would be nice to see your own difficulties consistent. :p
*I know that this is meant to be a Normal+, but yuki's Hard diff is pretty tough... I think that this should be more of a Normal to fit the difficulty spread better, and thus increasing the circle size would be a big help without having to re-space things.
00:31:751 (2,3,4) - A bit confusing; (3) is too far from the end of (2), and the entire 2/3/4 overlap is a bit cluttered.
01:07:360 (2) - stacking/overlap on 1/3 looks a bit strange... how about this: http://osu.ppy.sh/ss/358505


[Yuki YukI]
*Why doesn't this difficulty name tell what kind of difficulty it is like the others? I really suggest renaming it to "Yuki's Hard/Challenging/etc".
00:28:230 (2) - perhaps makes this overlap (3) more like this: http://puu.sh/FbNr so that it's consistent with the overlap on 00:29:273 (1)
00:33:969 (3,4) - I highly advise against a delayed stack like this. (4) looks like it's only 1/2 after (3), which will make the player miss. Please unstack these and move them around.
00:53:273 (3,4) - Normally, if there's at least a 1/4 gap between a 1/4 repeating slider and a note, they aren't stacked. This stacking makes it look like (3) has another repeat, which is confusing.
00:55:360 (1,2) - Similar to above, if two 1/4 sliders aren't touching/overlapped, then it's implied that there's 1/4 space in-between. This would be fine for an Insane, but this is a Hard. Please have them overlap or something more intuitive!
01:30:969 (5) - same as 00:33:969 (3,4).
*Overall a lovely difficulty, but this definitely needs a few fixes before it can be ranked!

[AIR's Taiko]
*Perhaps rename to "AIR's Taiko Oni" to show the difficulty level?
*Volume could be lowered a bit more; 60% still sounds too loud compared to the music.
*This is a slow song, and 1.4 slider velocity makes it feel even slower (and bunches notes up). It's a bit hard to tell the 1/4 notes from the 1/6 ones, and thus I think you should raise the SV to 1.6
01:59:273 (1) - this spinner is ridiculously long and doesn't make much sense when the music has ended... 02:03:186 would be a much better place to end it.

[Expert]
*Expected the AR to be one higher than it currently it; it's the same as yuki's diff even though this one is much more difficult (which doesn't make much sense).
*Also: Only OD7 for an "Expert"? You should definitely raise that to OD8, or else the whole scoreboard will just be SS's. :p
00:53:012 (1,2,3) - Much too close to the last pattern. I thought these were 1/4 earlier and missed. How about rotating 00:52:229 (1,2,3,4) like this: http://osu.ppy.sh/ss/358479
Topic Starter
Strawberry

Derekku wrote:

Let's see here...

[General]
*osu!stream as a source? Sounds kinda strange, but I guess it makes sense. :D
*I feel like an extra kiai fountain at 01:59:012 would fit nicely. done.

[Suzumiya's Simple]
00:13:882 (2) - I don't want to say that you should avoid red-tick notes in Easies, but this off-beat is a bit unexpected right at the very beginning. Also, I'd like to see less empty space. Therefore, I think that 00:12:577 (1,2) should be changed into a slider; that should fit much better! done.~
00:17:012 (2) - Please avoid really short slider note patterns like this on Easies. They're so small that they look like three overlapping hitcircles, and that will confuse players. 00:16:751 (1,2) could be turned into one slider. done.~and replaced
00:26:403 (1,2,3,4) - A stream of four 1/2 notes seems like something I'd see in a Normal, not an Easy... del (3) and turned (1,2) into a slider
01:22:490 (1,2) - Again, too difficult for an Easy; please make this one slider. done~
01:24:838 (1) - I suppose this short slider is fine, though (compared to 00:17:012) since there's silence beforehand. :3
01:33:969 (1,2,3) - If you're going to have 1/2 streams in an Easy, then please space them a bit closer together! changed to 0.8x
01:36:056 (1,2,3) - ^ done~
01:40:751 (2,3) - same as 00:17:012. done~
01:45:447 (2,3,4) - spacing done~
01:49:621 (3,4,5) - ^ done~

[Standard]
*I find it strange that the intro isn't mapped... Simple's intro is fine since it's a guest diff, but you (Strawberry) started Expert at the beginning, so it would be nice to see your own difficulties consistent. :p added~
*I know that this is meant to be a Normal+, but yuki's Hard diff is pretty tough... I think that this should be more of a Normal to fit the difficulty spread better, and thus increasing the circle size would be a big help without having to re-space things. done.~
00:31:751 (2,3,4) - A bit confusing; (3) is too far from the end of (2), and the entire 2/3/4 overlap is a bit cluttered. fixed~
01:07:360 (2) - stacking/overlap on 1/3 looks a bit strange... how about this: http://osu.ppy.sh/ss/358505 done~


[Yuki YukI]
*Why doesn't this difficulty name tell what kind of difficulty it is like the others? I really suggest renaming it to "Yuki's Hard/Challenging/etc". Yuki named his guest diff "Yuki YukI" generally, so I won't break this :p
00:28:230 (2) - perhaps makes this overlap (3) more like this: http://puu.sh/FbNr so that it's consistent with the overlap on 00:29:273 (1) fixed
00:33:969 (3,4) - I highly advise against a delayed stack like this. (4) looks like it's only 1/2 after (3), which will make the player miss. Please unstack these and move them around. done~
00:53:273 (3,4) - Normally, if there's at least a 1/4 gap between a 1/4 repeating slider and a note, they aren't stacked. This stacking makes it look like (3) has another repeat, which is confusing. fixed~ made another pattern.
00:55:360 (1,2) - Similar to above, if two 1/4 sliders aren't touching/overlapped, then it's implied that there's 1/4 space in-between. This would be fine for an Insane, but this is a Hard. Please have them overlap or something more intuitive! fixed
01:30:969 (5) - same as 00:33:969 (3,4). done.
*Overall a lovely difficulty, but this definitely needs a few fixes before it can be ranked!

[AIR's Taiko]
*Perhaps rename to "AIR's Taiko Oni" to show the difficulty level? changed~
*Volume could be lowered a bit more; 60% still sounds too loud compared to the music. done~
*This is a slow song, and 1.4 slider velocity makes it feel even slower (and bunches notes up). It's a bit hard to tell the 1/4 notes from the 1/6 ones, and thus I think you should raise the SV to 1.6 done~
01:59:273 (1) - this spinner is ridiculously long and doesn't make much sense when the music has ended... 02:03:186 would be a much better place to end it. :p fixed~

[Expert]
*Expected the AR to be one higher than it currently it; it's the same as yuki's diff even though this one is much more difficult (which doesn't make much sense). done~
*Also: Only OD7 for an "Expert"? You should definitely raise that to OD8, or else the whole scoreboard will just be SS's. :p done!~
00:53:012 (1,2,3) - Much too close to the last pattern. I thought these were 1/4 earlier and missed. How about rotating 00:52:229 (1,2,3,4) like this: http://osu.ppy.sh/ss/358479 done~
Thanks very much! >< Derekku
Derekku
[General]
*I'm not sure whether tickrate 1 or 2 fits better for this song... Try 2 and see what you think!

[AIR's Taiko Oni]
*Somehow a break got added at 01:23:534 o_O

And that should be it! I'd love to rank this, but unfortunately I think that there were too many changes in my last post... I'll rebubble after your response!

Also, don't give kd for this~
Topic Starter
Strawberry

Derekku wrote:

[General]
*I'm not sure whether tickrate 1 or 2 fits better for this song... Try 2 and see what you think!

[AIR's Taiko Oni]
*Somehow a break got added at 01:23:534 o_O

And that should be it! I'd love to rank this, but unfortunately I think that there were too many changes in my last post... I'll rebubble after your response!

Also, don't give kd for this~
Changed it to tickrate 2 :D ,and fixed the break in taiko diff. Thanks~
Derekku
Everything looks great; rebubbled!
Topic Starter
Strawberry

Derekku wrote:

Everything looks great; rebubbled!
yeah! thx derekku!
wmfchris
- Yumeko_Yuki can be tagged as well.

[Expert]
01:21:577 - a bit nazi here. You didn't put NC on 01:23:012 - and it seems that you can still eliminate one more new combo:
i) 01:21:577 - ~ 01:24:577 - as a sentence, then remove NC on 01:23:403 (1) - , or:
ii) 01:21:577 - ~ 01:23:273 - as a sentence, then remove NC on 01:24:838 (1) -

[YukI]
00:46:490 (2,3) - I'll advise to unstack this one. Even with the hints from NC pattern, it's still a bit misleading that it could be 1/4 separation. (and you have 1/1 stacking afterwards)
01:20:403 (3) - a finish also fit here with a super heavy piano note?

[Standard]
00:43:882 (1) - just make it clearer, easier and consistant, reduce one tick (and perhaps change the direction a bit so that it doesn't look like to have 4 ticks)

[Simple]
01:11:012 (4) - [Naziii] the 3rd slider anchor down 2 grids so that it curves (3) well

[Taiko]
- remove letterbox during breaks
01:06:577 - I still strongly recommend you to remove all 1/6 in the song (since no 1/6 in the music), especially this one because the piano has a note on the blue tick (3/4) but 1/6 notes failed to fit with it.
01:25:099 - The kettledrum gives a low-high-low tone, so dkd (dkkd if 1/6) suits better here.

Since it's checked before there shouldn't be big problems.
Topic Starter
Strawberry

wmfchris wrote:

- Yumeko_Yuki can be tagged as well. done.

[Expert]
01:21:577 - a bit nazi here. You didn't put NC on 01:23:012 - and it seems that you can still eliminate one more new combo:
i) 01:21:577 - ~ 01:24:577 - as a sentence, then remove NC on 01:23:403 (1) - , or:
ii) 01:21:577 - ~ 01:23:273 - as a sentence, then remove NC on 01:24:838 (1) - choosed ii) :P

[YukI]
00:46:490 (2,3) - I'll advise to unstack this one. Even with the hints from NC pattern, it's still a bit misleading that it could be 1/4 separation. (and you have 1/1 stacking afterwards) fixed the distance
01:20:403 (3) - a finish also fit here with a super heavy piano note? done.

[Standard]
00:43:882 (1) - just make it clearer, easier and consistant, reduce one tick (and perhaps change the direction a bit so that it doesn't look like to have 4 ticks) reduce one tick

[Simple]
01:11:012 (4) - [Naziii] the 3rd slider anchor down 2 grids so that it curves (3) well done.
AIR315

wmfchris wrote:

[Taiko]
- remove letterbox during breaks Done
01:06:577 - I still strongly recommend you to remove all 1/6 in the song (since no 1/6 in the music), especially this one because the piano has a note on the blue tick (3/4) but 1/6 notes failed to fit with it. 恩......可是我覺得用1/6也還好>_>......所以沒有改>_>.......抱歉了:33
01:25:099 - The kettledrum gives a low-high-low tone, so dkd (dkkd if 1/6) suits better here. 我覺得kkkd聽起來比較好=3=.......所以沒改:<......抱歉>3<
Thanks for mod!

:)
wmfchris
the taiko 1/6 is barely accpetable while the rest sounds fine.

ranked!
Mercurial
A Natteke song not being ranked by Natteke.


Weird...

congratz.
Suimya
gratz o.o/
Topic Starter
Strawberry
Thanks everyone. :)
djown
Grats! :D
Reisen Udongein
Congratz~ :D
Frostmourne
Congratz !!

btw

iMercurial wrote:

A Natteke song not being ranked by Natteke.


Weird...

congratz.
Where is Natteke ??? , why I can't access to his profile o.o?
Muya
RIP Natteke
lepidopodus

Derekku wrote:

*This is a slow song, and 1.4 slider velocity makes it feel even slower (and bunches notes up). It's a bit hard to tell the 1/4 notes from the 1/6 ones, and thus I think you should raise the SV to 1.6
Though I usually prefer 'let slow song slow as it is'.

BTW Congrats
Dino99
恭喜啦~~
[CSGA]Ar3sgice
恭喜神麻婆rank图 ww
Skystar
恭喜阿C >3<
Frizz

Frostmourne wrote:

iMercurial wrote:

A Natteke song not being ranked by Natteke.


Weird...

congratz.
Where is Natteke ??? , why I can't access to his profile o.o?
D:

Also, gratz for the rank. Been liking it ever since I played it on o!s
Nymph
哇baka草莓
UnderminE
Awesome, gratz.

Also Natteke is banned, for now.
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