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posted

Volta wrote:

Looks fine.

Bubbled!
Thank you very much! ❤
posted
From my modding queue, sorry for being late since my workload irl becomes huge again ;w;

[General]

> 00:05:947 - consistent k, comparing with Inner Tenshi. The high pitch starting of a bar is very clear.

> 01:23:089 - every note in this section should be consistent. imo d k d k k d k d k would be the optimum follow of vocal pitch. 01:24:160 - / 01:24:517 - 'te' 'n' are across two notes, hence being mapped as k.

[Inner Tenshi]

> 00:15:232 (34,35,37) - isolated k k k would be better to reflect the music, shift 00:15:500 - to 00:15:679 - for a better flow.

> 00:27:018 - keeping it 1.0x (i.e. remove this green timing point) for showing a complete strong vocal tone

> 00:31:750 - add a don to link up the density slope to 00:32:375 -

> 00:34:339 - d for a better flow. 00:34:161 - + 00:34:339 - should be different from 00:35:054 - + 00:35:232 -

> 00:36:482 - / 00:36:661 - ctrl+G for vocal pitch and consistent drum kick= k

> 01:20:946 - / 01:21:661 - 1.20x and 1.25x can be tolerated respectively, a gradual increase of 0.05x SV is a great attempt.

[Oni]

> 00:12:018 - the density drops slightly here, re-add notes at 00:12:197 - / 00:12:643 - to balance it

> 00:19:607 - change it to k, to show a coherence with 00:15:232 -

> 00:27:018 - / 00:34:339 - same as Inner Tenshi

> 00:36:482 - / 00:36:661 - ^

> 00:38:000 - add a k to for a 1/4 triplet to reduce spamming of 1/2 (that's a bit boring in a stronger vocal tone after 00:33:089 - )

> 01:18:982 - remove this note to for a nn pattern at 01:19:072 - , similar to 01:17:643 - .

> 01:19:072 - dk for variant

> 01:20:232 - / 01:20:947 - same principle of 00:38:000 - , make 1/4 kkd at the mentioned timing to reduce bore.

[Muzukashii]

> 00:38:089 - change it to k to for a mirror pattern with 00:36:482 -

! 00:44:518 - The density spread between Muzukashii and Oni in this section is very huge as of the absence of 1/4 triplet in Muzukashii. At least usage of 5 x 1/2 notes is expected, with suitable supplement of 1/4 triplets. Re-map a bit here.

> 01:19:161 - d could be added here to complete vocal mapping channel, optional

> 01:22:375 - a complete repetition of 01:21:661 - is fine, and smoother too.

[Kantan]

> 00:33:804 - / 00:39:518 - add notes here as the instrumental part join the music back, much more than 00:22:375 - / 00:28:089 -

> 00:50:232 - similar as above, imo this part could be denser by adding more notes in 1/1 snap. 00:50:232 - d d k k d d kdk D. The density spread between Kantan and Futsuu should be well taken care of.

> 01:20:947 - common vocal d with 01:20:232 -

> 01:24:517 - shift it to 01:24:874 - since 'n' is not a strong ascent. Re-arrange the colour in the last part according to my mod in part General.

[]

Call me back when things are settled down.
posted

Skylish wrote:

From my modding queue, sorry for being late since my workload irl becomes huge again ;w;

[General]

> 00:05:947 - consistent k, comparing with Inner Tenshi. The high pitch starting of a bar is very clear.

> 01:23:089 - every note in this section should be consistent. imo d k d k k d k d k would be the optimum follow of vocal pitch. 01:24:160 - / 01:24:517 - 'te' 'n' are across two notes, hence being mapped as k.

[Inner Tenshi]

> 00:15:232 (34,35,37) - isolated k k k would be better to reflect the music, shift 00:15:500 - to 00:15:679 - for a better flow.

> 00:27:018 - keeping it 1.0x (i.e. remove this green timing point) for showing a complete strong vocal tone

> 00:31:750 - add a don to link up the density slope to 00:32:375 -

> 00:34:339 - d for a better flow. 00:34:161 - + 00:34:339 - should be different from 00:35:054 - + 00:35:232 -

> 00:36:482 - / 00:36:661 - ctrl+G for vocal pitch and consistent drum kick= k

> 01:20:946 - / 01:21:661 - 1.20x and 1.25x can be tolerated respectively, a gradual increase of 0.05x SV is a great attempt.

[Oni]

> 00:12:018 - the density drops slightly here, re-add notes at 00:12:197 - / 00:12:643 - to balance it

> 00:19:607 - change it to k, to show a coherence with 00:15:232 -

> 00:27:018 - / 00:34:339 - same as Inner Tenshi

> 00:36:482 - / 00:36:661 - ^

> 00:38:000 - add a k to for a 1/4 triplet to reduce spamming of 1/2 (that's a bit boring in a stronger vocal tone after 00:33:089 - )

> 01:18:982 - remove this note to for a nn pattern at 01:19:072 - , similar to 01:17:643 - .

> 01:19:072 - dk for variant

> 01:20:232 - / 01:20:947 - same principle of 00:38:000 - , make 1/4 kkd at the mentioned timing to reduce bore.

[Muzukashii]

> 00:38:089 - change it to k to for a mirror pattern with 00:36:482 -

! 00:44:518 - The density spread between Muzukashii and Oni in this section is very huge as of the absence of 1/4 triplet in Muzukashii. At least usage of 5 x 1/2 notes is expected, with suitable supplement of 1/4 triplets. Re-map a bit here.

> 01:19:161 - d could be added here to complete vocal mapping channel, optional

> 01:22:375 - a complete repetition of 01:21:661 - is fine, and smoother too.

[Kantan]

> 00:33:804 - / 00:39:518 - add notes here as the instrumental part join the music back, much more than 00:22:375 - / 00:28:089 -

> 00:50:232 - similar as above, imo this part could be denser by adding more notes in 1/1 snap. 00:50:232 - d d k k d d kdk D. The density spread between Kantan and Futsuu should be well taken care of.

> 01:20:947 - common vocal d with 01:20:232 -

> 01:24:517 - shift it to 01:24:874 - since 'n' is not a strong ascent. Re-arrange the colour in the last part according to my mod in part General.

[]

Call me back when things are settled down.
I applied almost all, except the SV change in 00:27:018 - (Tenshi and Oni). If I remove that, could be make overlap to 00:27:375 (102) - , also I wanna keep the perfection...? I hope you understand it

Sorry for don't make a reply more understandable, because I don't have internet and it's my basic english :p
Thank you very much for check!
Beatmap updated~
posted
Re-check here, sorry to pop the map officially here, due to new enacted timing rules:

[Timing]

> 00:58:804 - / 01:00:411 - / 01:02:018 - They are in 9/8 time signature. Although the current setting of using BPM=168 with 5/4 time signature with barline omittion can create the same effect, please follow the current rules ;w;.

So we are now using BPM 168/1.5=112 with 3/4 waltz time signature to represent BPM=168 in 9/8.

> 01:03:446 - the instrumental layer goes back to 3/4 in BPM=168, so a new timing point is required

! Essential timing points:
3090,357.142857142857,4,1,0,80,1,0
58804,535.714285714286,3,1,0,80,1,0
58804,-66.6666666666667,3,1,0,80,0,0
63446,357.142857142857,3,1,0,80,1,0
64518,357.142857142857,4,1,0,80,1,0
65947,357.142857142857,4,1,0,90,1,1
83089,357.142857142857,3,1,0,80,1,0


!EDIT! Here's the correct suggestion with sources support: (Sections marked with a Red Star refers to 00:58:804 - )

(source: https://www.dropbox.com/s/1rm6a8dtklhbe ... t.pdf?dl=0)

https://puu.sh/zzqID/439f169804.jpg (source: https://youtu.be/MCSuXfSDfU4?t=1m2s)

(source: https://youtu.be/CQJGZPMwnhc?t=1m6s)

These three Doujin music score sheet does not use 9/8 (whatsoever the music is meant to do it according to general musical theory). Now, let's remove unnecessary timing points.

Only 00:03:090 - and 01:23:089 - these 2 red timing point are needed, the rest could be all deleted. 01:05:947 - falls on the 45th bar (i.e. in osu editor 44:0), NC works well.

> 01:21:304 - kkd here as well? If you think 01:21:304 - kkd 01:21:661 - kdddk is too difficulty for Oni, the current one is fine.

[Kantan+Futsuu]

> 01:23:089 - check the note consistency with other difficulties of this final vocal section. Refer to my previous note at part General

[]
A small Timing fine-tune is needed. Call me back again when you have the Internet and your mapset is ready. (please give kds to my previous post ;w;)
posted
Gonna take a quick note here, while your timing seems accurate and aligns with the vocals perfectly I have a wrong feeling about this. I'd totally approve it but on a simple song like that I wouldn't expect such a huge change. After I did some calculation, I realized that 00:58:804 ~ 01:04:518 - between these spots there are exactly 16 beats (in 168 BPM) and considering the next measure as a build-up I guess one timing point until 01:23:089 - this spot is enough, which means covering the section as 4/4 only. I'm gonna ask for more opinions but in the meantime suspending this beatmap will be better to prevent any denominations in the future. Once it's corrected I'm gonna edit this post.

Edit: Timing seems better now.
posted
just passing by with an opinion
changing 168bpm 1/2s to 112bpm 1/3s is a very roundabout way of doing the timing and almost definitely incorrect
like fruko said, the part from 00:58:804 - to 01:04:518 - aligns perfectly four bars of 168, so you could just delete all the extra redlines in that section. 01:05:947 - should be kept though as a metronome reset

this is a thoroughly captivating song whose timing isn't convoluted at all
i love anime.

edit: skylish told me to post my take on it here
so once you remove all the extraneous stuff it turns out you actually need a couple met resets to make things work
so just to make things clear: the redlines you'll need are 00:03:090 - , 00:10:232 - (reset), 00:58:804 - (another reset, make sure you change the time signature to 4/4 instead of 5/4), 01:05:947 - (reset), 01:23:089 - (3/4 waltz stuff that you already have)
coolio
posted
Refined timing suggestion at p/6521764, thanks for the suggestion from hikiko and fruko.

Although the music is meant to be 9/8, I cannot find any supportive music score sheet to support it. The current sources I found suggest a constant 4/4 section until 01:23:089 - . In our concept, the NC works well in the latest suggestion so I think that'd be a compromised timing amendment.
posted
Agreeing that this should just be left as 4/4, but since you mentioned

Skylish wrote:

01:05:947 - falls on the 45th bar (i.e. in osu editor 44:0), NC works well.
- If the mapper cares about the NC-effects, they should use all of the red lines Hikikochan mentioned, just because NC aligns with the last few sections doesn't nullify that it's off for the rest of the song lol

hikikochan wrote:

just passing by with an opinion
(...)
i love anime.
posted
It would be easier for the mapper if you guys do a single post resuming all the changes he needs to do, since it's for timing, I don't think he'll disagree to them
posted
I think it's been already discussed that metronome reset is the best choice in these cases.
Why would you compromise map readability letting barlines appear in those not intuitive places...

Random scores generated out of midi files by random Youtubers are not a reliable source, anything that's not the official score is not a reliable source. (no offense)
It would be a good note for BNs to remember that they shouldn't be ashamed of asking the QAT if they are struggling with timing issues.
Only thing that is needed to be changed is this timing point 01:05:946 to inherited point.
posted
Hello? Anyone here? :o

Don't let this map die ;_;

I think the matter is just to resolve it in a way that it doesn't compromise readability with barlines...
At first I want to explain that this section is not actually that kind of 3+3+3 9/8 but it is actually an amalgam measure 4+5 with syncopation rhythm (it is actually 4+4+1) while you can express it as regular 4/4, you should look for a way that barlines don't appear in that section. (resets+ommit first barline or 16/4 measure editing by notepad?)

I guess it's up to Skylish to decide which way to fix that so this map gets back to its way to ranking. ( I hope it will be soon :^) )
posted

ARGENTINE DREAM wrote:

Hello? Anyone here? :o

Don't let this map die ;_;

I think the matter is just to resolve it in a way that it doesn't compromise readability with barlines...
At first I want to explain that this section is not actually that kind of 3+3+3 9/8 but it is actually an amalgam measure 4+5 with syncopation rhythm (it is actually 4+4+1) while you can express it as regular 4/4, you should look for a way that barlines don't appear in that section. (resets+ommit first barline or 16/4 measure editing by notepad?)

I guess it's up to Skylish to decide which way to fix that so this map gets back to its way to ranking. ( I hope it will be soon :^) )
gaston doesn't have internet for a while as far as I know, but it wont die, he's really decided on ranking this
posted
I am vacation this time and I can't check it very thorough. I'm going to back the next week :x
posted
Well, I came back from my holidays (a week ago, lul) and after thinking about it I applied the changes.
The suggestion of hikiko was very successful because when using it with NC it works well.
I also applied the skylish suggestions at the beginning, so I think this is ready for the ranking 🤔

Beatmap updated~
posted
Re-check, and welcome back from your wonderful journey

[General]

! I see unsnapped notes like, Oni: 00:24:517 - . Please use 'Resnap all notes' this function in every difficulty.

> 01:26:303 - Constant kat for consistency

[Oni]

> 00:17:017 - constant kat

[]

Minor stuff, fix them soon please ;w;
posted

Skylish wrote:

Re-check, and welcome back from your wonderful journey

[General]

! I see unsnapped notes like, Oni: 00:24:517 - . Please use 'Resnap all notes' this function in every difficulty.

> 01:26:303 - Constant kat for consistency

[Oni]

> 00:17:017 - constant kat

[]

Minor stuff, fix them soon please ;w;
All fixed
Beatmap updated~
posted
Bubbled~!

To next Nominator and gaston: Please review and comment on whether the break time should be consistent, from 00:41:660 - to 00:44:071 - . This is a minor issue and does not really do much with the map. If gaston wants to fix it, ask the next nominator to help you.
posted
Qualified~
posted
Finally :D!
Thanks so much for all ❤

1 year later lul
posted
I love
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