Monstrata wrote:
Insane
00:06:072 (1,3) - Use the same slidershape. Take slider 3, copy paste it, and Ctrl+J and use that for 1. +
00:34:307 (1,2) - This is a calm section, so I would avoid jumps this big. Make this smaller so the section doesn't feel like its as difficult as later parts. Helps the map reflect the intensity of the song at different levels. Actually try stacking 00:34:836 (2) - 's slidertail with 00:35:719 (1) - 's head. i think the stacking looks a bit odd and the jump is fine, so i'll leave it as it is
00:38:366 (1,2,3,4) - Your spacing here could be a bit more consistent.
00:41:189 (5,1) - And maybe try blanketting, or making the pattern a bit more even like: changed the sliders around to avoid blanket -w-
00:50:189 (1,2) - The spacing is a bit dubious because its 1/1 but you make it seem like its a 1/2 spacing with your placement. adjusted them by a bit
00:55:836 (4,5) - here too could be spaced a bit more, see how its a bit similar to 5>6>1 after. i dont really see how its similar though, it picks up pretty quick after 4 >.<
01:26:542 (1,2,3,4,5,1,1,1,1) - This is cute. The spacing doesn't respect time-distance equality, but here it's done really well.
Overall the spacing you use on the map could still use a bit more finetuning, I pointed out a few places, but if you understand my logic, see if you can apply it elsewhere too. spacings should be fine, none of them are too explicit looking to me uwu
Hard
00:03:248 (1,2) - Lets not do jumps like this in the intro. +
00:18:424 (4,1) - A bit too close... Looks like a 1/2 jump or something instead of a 1/1 gap. moved up by a bit
00:21:601 (4,1) - Swamp NC's +
00:35:719 (1,2) - This is way too big for the section. Try an arrangement like this: i think its fine
00:49:836 - Here you shift to only 1/1 rhythms, so even though your spacing looks like 1/2 objects, theres nothing to confuse them with 1/2 rhythms cuz there aren't any 1/2 rhythms, so this is good!
00:57:248 (2,1) - Here though, could use a bit more spacing.
01:00:072 (2) - For sliders like this, two ways to construct them. Try one of them instead of this. +
01:09:248 (4,1) - A bit too big. moved in
01:29:013 (5) - Space this out a bit more so its similar to the jumps earlier. did
Generally two points of improvement are: 1) jumps being too big for their section, or just being too big for a Hard difficulty in general. 2) 1/1 and 1/2 spacing being confused sometimes. I think i pointed out most places though, but definitely go through again.
Normal
00:56:542 - This felt unnecessarily empty. Add a circle? If this were an Easy i'd be okay, but since this is a Normal you can afford to make the rhythm a bit denser. +
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I think this set is promising. Made some notes on Insane and Hard for stuff you should go through again. Idk if you are still working with Frostings but if you are, ask him to check for those issues too. You can call me back when you feel confident in the map. If you're still working with Frostings, get his approval too~ (Also don't forget to check my map, i'd appreciate it, thx!)
Frostings wrote:
no Kudosuu
Normal:
01:20:895 (4,1) - swap NCs here
01:23:719 (3,1,2) - and here
Hard:
00:21:601 (4,1) - swap NCs
01:28:836 (4,5) - maybe you could use the same distance that you use here 01:27:777 (1,2,3) -
Insane:
00:32:542 (3) - I think you should make this 1/2 slider to maintain flow
00:50:189 (1) - :X I think you should move this back to where it was before. Movement is too erratic
01:03:954 (3,4,5) - this looks really weird. I don't think you should stack them like that. Also the rotational flow might be a little much combined with the previous slider
01:13:130 (4) - make sure you stack this properly !!
01:28:307 (1,1,1) - I actually did like fast to slow better me too!! so im bringing it back
thanks uwu