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ClariS - Sayonara Memories [Taiko]

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Topic Starter
Akemi_Homura
This beatmap was submitted using in-game submission on 2017년 6월 25일 일요일 at 오전 1:50:41

Artist: ClariS
Title: Sayonara Memories
Tags: clara alice karen supercell marathon SPRING TRACKS -春のうた- Haru no Uta
BPM: 80
Filesize: 9373kb
Play Time: 06:02
Difficulties Available:
  1. Oni (4.23 stars, 1802 notes)
Download: ClariS - Sayonara Memories
Information: Scores/Beatmap Listing
---------------
3rd Ranked Taiko Mapset.

Nice song + ClariS

Please enjoy this lovely song~ <3

toara_fict
IRC Modding
01:44 *toara_fict is editing [https://osu.ppy.sh/b/1281016 ClariS - Sayonara Memories [Oni]]
01:44 toara_fict: IRC
01:44 toara_fict: :3
01:44 Akemi_Homura: oh~ =w=/
01:44 Akemi_Homura: Thank you so much~ <3
01:44 Akemi_Homura: wait a little plez =3=
01:45 Akemi_Homura: uploading now
01:45 toara_fict: I Love this song & I Love Claris <3
01:45 Akemi_Homura: yeah~ >< Claris is alway nice!
01:45 toara_fict: <3<3
01:46 Akemi_Homura: okay~ done. =3=
01:47 toara_fict: 00:34:576 (4,5) -
01:47 toara_fict: swap ?
01:47 Akemi_Homura: okay~ :3
01:47 toara_fict: :3
01:48 toara_fict: 00:38:607 (15,16) - swap.
01:48 toara_fict: 00:38:795 (16) - 00:35:795 (3) - some sounds.
01:48 Akemi_Homura: oh.. you're right =w=
01:48 toara_fict: =w=
01:49 Akemi_Homura: change that
01:49 toara_fict: 00:47:795 (48) - ~ Simple style
01:49 toara_fict: Good
01:49 toara_fict: <3
01:50 Akemi_Homura: arigato~ ><
01:50 toara_fict: ><
01:50 toara_fict: 01:11:513 (70) - move 01:11:138 (67) - is better ?
01:51 toara_fict: 01:11:607 - 01:11:795 - follow Vocal ?
01:51 toara_fict: *01:11:045 (66) - ~ kkddk d k
01:51 Akemi_Homura: hai hai~ =3=
01:51 Akemi_Homura: fixed that
01:52 toara_fict: 01:41:045 (1,2,3,4) -
01:53 toara_fict: So good
01:53 toara_fict: :3
01:53 Akemi_Homura: yeah~ follow drum that part. :3
01:56 toara_fict: 02:07:295 (7) -
01:56 toara_fict: https://osu.ppy.sh/ss/8007306
01:56 toara_fict: Change it..?
01:56 toara_fict: Hmmm...
01:57 toara_fict: 02:05:795 (1) - ~ 02:08:795 (11) - make so hard..
01:57 Akemi_Homura: hmm~ =3=
01:58 Akemi_Homura: 02:08:607 - delete this~? =w=?
01:58 toara_fict: i think
01:58 toara_fict: 02:08:795 (11) - I want to emphasize
01:59 Akemi_Homura: https://puu.sh/vGxtk/b57391291c.jpg
02:00 Akemi_Homura: is it right~? =3=?
02:00 toara_fict: Okay :3
02:01 Akemi_Homura: nice~ :3
02:01 toara_fict: yeah
02:01 toara_fict: 02:40:670 (128) - ~
02:01 toara_fict: 02:40:670 (128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143,144,145) -
02:01 toara_fict: miss
02:02 toara_fict: https://osu.ppy.sh/ss/8007354
02:02 toara_fict: Follow Vocal & 'Drum' ?
02:03 toara_fict: 02:41:420 - I think put k is better
02:03 Akemi_Homura: why I used many triplet this part :o
02:03 Akemi_Homura: changing now =w=..
02:04 toara_fict: I think that it is better to be simple here ~
02:05 Akemi_Homura: okat~ =3=
02:05 Akemi_Homura: https://puu.sh/vGxJi/55d0602623.jpg
02:05 Akemi_Homura: done.
02:05 toara_fict: ye~
02:06 toara_fict: 02:45:920 (157) - ~ follow drum now ?
02:07 toara_fict: *02:43:670 (145) - ~ 02:44:420 (150) - follow vocal / 02:44:795 (151) - ~02:45:545 (156) - follow drum
02:08 toara_fict: 02:45:920 (157) - ~ 02:47:795 (1) - follow drum
02:08 toara_fict: Matches ?
02:08 Akemi_Homura: lol too mixed. orz
02:09 toara_fict: I think it's good.
02:09 toara_fict: I also make mix well :3
02:10 Akemi_Homura: =3=/
02:11 Akemi_Homura: hmm
02:12 Akemi_Homura: https://puu.sh/vGy4U/49aad41fff.jpg
02:12 Akemi_Homura: changed vocal part. same like drum.
02:12 Akemi_Homura: then I think consistent. maybe.. '-'
02:12 toara_fict: oh
02:13 toara_fict: it's good.
02:13 toara_fict: 04:30:357 - add k here
02:13 toara_fict: :3
02:14 Akemi_Homura: okay~ :3
02:14 toara_fict: 04:23:232 (18) - 04:28:295 (4) - very hard zone.
02:14 toara_fict: There is no problem even if it is added.
02:14 toara_fict: :3
02:14 toara_fict: 04:35:795 (1) - ~ follow piano ?
02:15 Akemi_Homura: yeah~ =3=
02:15 toara_fict: You look very similar in style to me ...?
02:15 Akemi_Homura: I think so too. xD
02:15 toara_fict: xD
02:16 toara_fict: 04:53:607 (53) - hmmm
02:17 Akemi_Homura: =3=
02:17 Akemi_Homura: I'm not sure that part.
02:17 toara_fict: https://osu.ppy.sh/ss/8007485
02:18 toara_fict: follow vocal
02:18 toara_fict: &
02:18 Akemi_Homura: that's nice~! :3
02:19 toara_fict: 04:58:295 (72) - change k & 04:58:482 (73) - delete note ?
02:19 toara_fict: ~ 04:58:295 (72) - follow Vocal / 04:58:670 (73) - ~ follow drum
02:19 toara_fict: my style LOL
02:20 Akemi_Homura: I love your style =3=
02:20 Akemi_Homura: That's nice for me.
02:20 toara_fict: thanks >3<
02:20 toara_fict: 05:22:107 - add d here ?
02:20 toara_fict: Runaway
02:20 toara_fict: 05:21:920 (3) - ~
02:21 toara_fict: &follow Vocal.
02:21 Akemi_Homura: yeah~ lol fixed that.
02:21 toara_fict: 05:25:295 (1) - ~ 05:32:795 (27) - my style.
02:21 toara_fict: LOL <3
02:22 toara_fict: 05:37:013 (59) - change kat.
02:22 toara_fict: 05:36:545 (54) - ~ ddkdkkd
02:22 toara_fict: you style
02:22 Akemi_Homura: lol
02:23 toara_fict: lol
02:23 toara_fict: ddkdkkd you & my style
02:23 Akemi_Homura: fixed them all~
02:23 Akemi_Homura: yeah~ That's really nice pattern. :)
02:23 toara_fict: :3
02:24 toara_fict: that's all
02:24 toara_fict: So good mapset
02:24 Akemi_Homura: yeah~ ><
02:25 Akemi_Homura: Hontoni arigato gojai masita. =3=


I hope Rank this mapset :3
I'm waiting forever
Topic Starter
Akemi_Homura

toara_fict wrote:

IRC Modding
01:44 *toara_fict is editing [https://osu.ppy.sh/b/1281016 ClariS - Sayonara Memories [Oni]]
01:44 toara_fict: IRC
01:44 toara_fict: :3
01:44 Akemi_Homura: oh~ =w=/
01:44 Akemi_Homura: Thank you so much~ <3
01:44 Akemi_Homura: wait a little plez =3=
01:45 Akemi_Homura: uploading now
01:45 toara_fict: I Love this song & I Love Claris <3
01:45 Akemi_Homura: yeah~ >< Claris is alway nice!
01:45 toara_fict: <3<3
01:46 Akemi_Homura: okay~ done. =3=
01:47 toara_fict: 00:34:576 (4,5) -
01:47 toara_fict: swap ?
01:47 Akemi_Homura: okay~ :3
01:47 toara_fict: :3
01:48 toara_fict: 00:38:607 (15,16) - swap.
01:48 toara_fict: 00:38:795 (16) - 00:35:795 (3) - some sounds.
01:48 Akemi_Homura: oh.. you're right =w=
01:48 toara_fict: =w=
01:49 Akemi_Homura: change that
01:49 toara_fict: 00:47:795 (48) - ~ Simple style
01:49 toara_fict: Good
01:49 toara_fict: <3
01:50 Akemi_Homura: arigato~ ><
01:50 toara_fict: ><
01:50 toara_fict: 01:11:513 (70) - move 01:11:138 (67) - is better ?
01:51 toara_fict: 01:11:607 - 01:11:795 - follow Vocal ?
01:51 toara_fict: *01:11:045 (66) - ~ kkddk d k
01:51 Akemi_Homura: hai hai~ =3=
01:51 Akemi_Homura: fixed that
01:52 toara_fict: 01:41:045 (1,2,3,4) -
01:53 toara_fict: So good
01:53 toara_fict: :3
01:53 Akemi_Homura: yeah~ follow drum that part. :3
01:56 toara_fict: 02:07:295 (7) -
01:56 toara_fict: https://osu.ppy.sh/ss/8007306
01:56 toara_fict: Change it..?
01:56 toara_fict: Hmmm...
01:57 toara_fict: 02:05:795 (1) - ~ 02:08:795 (11) - make so hard..
01:57 Akemi_Homura: hmm~ =3=
01:58 Akemi_Homura: 02:08:607 - delete this~? =w=?
01:58 toara_fict: i think
01:58 toara_fict: 02:08:795 (11) - I want to emphasize
01:59 Akemi_Homura: https://puu.sh/vGxtk/b57391291c.jpg
02:00 Akemi_Homura: is it right~? =3=?
02:00 toara_fict: Okay :3
02:01 Akemi_Homura: nice~ :3
02:01 toara_fict: yeah
02:01 toara_fict: 02:40:670 (128) - ~
02:01 toara_fict: 02:40:670 (128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143,144,145) -
02:01 toara_fict: miss
02:02 toara_fict: https://osu.ppy.sh/ss/8007354
02:02 toara_fict: Follow Vocal & 'Drum' ?
02:03 toara_fict: 02:41:420 - I think put k is better
02:03 Akemi_Homura: why I used many triplet this part :o
02:03 Akemi_Homura: changing now =w=..
02:04 toara_fict: I think that it is better to be simple here ~
02:05 Akemi_Homura: okat~ =3=
02:05 Akemi_Homura: https://puu.sh/vGxJi/55d0602623.jpg
02:05 Akemi_Homura: done.
02:05 toara_fict: ye~
02:06 toara_fict: 02:45:920 (157) - ~ follow drum now ?
02:07 toara_fict: *02:43:670 (145) - ~ 02:44:420 (150) - follow vocal / 02:44:795 (151) - ~02:45:545 (156) - follow drum
02:08 toara_fict: 02:45:920 (157) - ~ 02:47:795 (1) - follow drum
02:08 toara_fict: Matches ?
02:08 Akemi_Homura: lol too mixed. orz
02:09 toara_fict: I think it's good.
02:09 toara_fict: I also make mix well :3
02:10 Akemi_Homura: =3=/
02:11 Akemi_Homura: hmm
02:12 Akemi_Homura: https://puu.sh/vGy4U/49aad41fff.jpg
02:12 Akemi_Homura: changed vocal part. same like drum.
02:12 Akemi_Homura: then I think consistent. maybe.. '-'
02:12 toara_fict: oh
02:13 toara_fict: it's good.
02:13 toara_fict: 04:30:357 - add k here
02:13 toara_fict: :3
02:14 Akemi_Homura: okay~ :3
02:14 toara_fict: 04:23:232 (18) - 04:28:295 (4) - very hard zone.
02:14 toara_fict: There is no problem even if it is added.
02:14 toara_fict: :3
02:14 toara_fict: 04:35:795 (1) - ~ follow piano ?
02:15 Akemi_Homura: yeah~ =3=
02:15 toara_fict: You look very similar in style to me ...?
02:15 Akemi_Homura: I think so too. xD
02:15 toara_fict: xD
02:16 toara_fict: 04:53:607 (53) - hmmm
02:17 Akemi_Homura: =3=
02:17 Akemi_Homura: I'm not sure that part.
02:17 toara_fict: https://osu.ppy.sh/ss/8007485
02:18 toara_fict: follow vocal
02:18 toara_fict: &
02:18 Akemi_Homura: that's nice~! :3
02:19 toara_fict: 04:58:295 (72) - change k & 04:58:482 (73) - delete note ?
02:19 toara_fict: ~ 04:58:295 (72) - follow Vocal / 04:58:670 (73) - ~ follow drum
02:19 toara_fict: my style LOL
02:20 Akemi_Homura: I love your style =3=
02:20 Akemi_Homura: That's nice for me.
02:20 toara_fict: thanks >3<
02:20 toara_fict: 05:22:107 - add d here ?
02:20 toara_fict: Runaway
02:20 toara_fict: 05:21:920 (3) - ~
02:21 toara_fict: &follow Vocal.
02:21 Akemi_Homura: yeah~ lol fixed that.
02:21 toara_fict: 05:25:295 (1) - ~ 05:32:795 (27) - my style.
02:21 toara_fict: LOL <3
02:22 toara_fict: 05:37:013 (59) - change kat.
02:22 toara_fict: 05:36:545 (54) - ~ ddkdkkd
02:22 toara_fict: you style
02:22 Akemi_Homura: lol
02:23 toara_fict: lol
02:23 toara_fict: ddkdkkd you & my style
02:23 Akemi_Homura: fixed them all~
02:23 Akemi_Homura: yeah~ That's really nice pattern. :)
02:23 toara_fict: :3
02:24 toara_fict: that's all
02:24 toara_fict: So good mapset
02:24 Akemi_Homura: yeah~ ><
02:25 Akemi_Homura: Hontoni arigato gojai masita. =3=


I hope Rank this mapset :3
I'm waiting forever
Thank you~! toara san~ ><
Karee Pan
Heii, M4M

[ Oni ]

00:18:732 (28,29) - Maybe ctrl-g these, seems to sound better.
00:21:732 (41) - If yes to ^ then make this d too.
00:23:795 (53,54,55,56,57,58,59,60,61,62,63,64) Map these the same as the next 2 sets
00:40:482 (22) - d to emphasize the next sound more, also it's dk in all other sets
00:42:920 (9,10,11) - kdk ?
00:44:326 (20) - Might be just my preference but I would delete this note to match the part before 5 note pattern and to give a bit of a breather before the next part.
00:45:357 (26,27) - Ctrl-g ?
00:46:295 (33) - Map this stream the same as you did at 02:22:295
01:05:513 (36) - Maybe move this triplet 01:05:701 to keep the double 1/2's going here, i guess it would have to be dkd then though
01:10:857 (65) - Consider k, the melody is fairly strong.
01:23:607 (44,45) - I really want to map this drop with k d.
01:28:763 (75) - Consider deleting, not sure we have to be this intense here.
01:59:232 (44) - k to match the previous set
02:16:482 (52) - Same as 00:40:482 (22)
02:32:607 (76) - I like d here, like in all the sets around this
02:33:545 (82,83) - Consider Ctrl-g
02:35:607 - Note ?
02:35:795 to 02:53:232 Omg so well mapped
03:11:795 - I feel this part could be more intense
04:00:170 (23,33) - Don' t need these notes and 04:03:357 (34) - should be d
04:10:388 (77) - deleting this would emphasize the vocals nicely, if yes then 04:11:232 (83) - should be a k to match it.
04:33:638 (2) - k flows so much better!
04:35:795 - I would move this timing point forwards half a note to keep the stream visually clean
05:27:732 (10) - Move to 05:27:545 to match sets
05:43:482 (83) - Blablabla d ^^

Wow this i a pretty amazing map, very well done. It flows so good. Please rank this!
Snowy Heat
hi there
here's your NM
actually like the song, it's cute~

General

Intro has really complex bpm situation. I've tried to time it but got stuck at one point. Hope that somebody will come to help you with it ;_;

Oni

00:23:420 (49,50) - since there is a major increase in piano pitch it would be nice to switch these two to k. Fixing only the first seems to play strange so this change would be better.
00:23:982 (54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,1,2,3,4,1) - this part is good however making this 00:29:795 (2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) the same doesn't seem right. Since first has only piano and snare sounds in it it's quite good. But at the second mentioned part we can hear drums with this instrumental part too. It's better to mix these sound together to build a nice structure that will follow both of them nice. Adding dons at 00:30:545 and 00:32:045 can fix this problem. If i were you i'd actually map this part like it. It will follow the flow of the song correctly and won't make it overdosed with endless 1/2 notes.
00:33:545 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7) - this stream needs to be built correctly to kick-drum sounds in the end mostly. You can add notes according to piano pitch at the beginning too. Also there 00:34:951 needs to be a note to emphasize the drum sound too. Considering all that i've written it should look like this.
00:42:357 (5,6,7) - this triplet seems to be excessive since there is no such a triplet in the song itself. I actually recommend to delete last two notes of triplet because break there fits much more better than that triplet.
00:43:013 (8,9) - ctrl+g these to follow the pitch correctly. Also 00:43:013 (8) - is actually a kick sound so it's strange to make it k considering that the next note has much more higher pitch.
00:45:357 (24) - pitch of the electronic sound seems to fit better with k here. It's okay though to change only it but not 00:45:170 (23) even if they have equal pitch level because that note is emphasizing kick sound and it's doing it quite well.
00:45:545 (27,28,29) - this triplet is good however on 00:45:920 (30,31,32) it's better to make 00:46:013 (31) d to follow pitch more correctly. It's decreasing a bit and it's pretty audible on 50% playback rate. 00:46:107 (32) - this is ok with and doesn't need to be changed.
01:05:795 (38) - it's better to make this d since the pitch is lowering. Same for 01:07:295 (46) - also for long sound it's also better to make it more flow-following.
01:08:607 - seems like a missing note here.
01:09:170 (56) - better d to follow the pitch.
01:56:138 (22) - it's better to make this d to show that surrounding kats have more intense pitch sounding that this note.
02:06:545 - missing note here too imo.
02:07:295 (7,8) - don't really understand the purpose of these two kats since they don't emphasize anything in particular. I think that placing a kat on 02:08:045 will make it better. Also move 02:08:232 (8,9) to 02:08:420 because first note is standing where no sound appears.
02:36:732 (99,100,101,102,103,104,105,106,107,108,109,110,111) - this repeatable structure is boring and needs to be variated a bit. To make it better move 02:38:232 (109,110) to 02:38:138. That triplet will be much more in place imo. Also it will make this part more flow-following since you're using a lot of kats in this map.

That's all for now.
Marathons are too exhausting to mod xx
This map can still use a lot of improvements to make the flow and patterns better. I'll come much later to see what happened to is after several mods.
Good luck~
Topic Starter
Akemi_Homura
Karee Pan

Karee Pan wrote:

Heii, M4M

[ Oni ]

00:18:732 (28,29) - Maybe ctrl-g these, seems to sound better.
00:21:732 (41) - If yes to ^ then make this d too.
00:23:795 (53,54,55,56,57,58,59,60,61,62,63,64) Map these the same as the next 2 sets
00:40:482 (22) - d to emphasize the next sound more, also it's dk in all other sets
00:42:920 (9,10,11) - kdk ?
00:44:326 (20) - Might be just my preference but I would delete this note to match the part before 5 note pattern and to give a bit of a breather before the next part.
00:45:357 (26,27) - Ctrl-g ?
00:46:295 (33) - Map this stream the same as you did at 02:22:295
01:05:513 (36) - Maybe move this triplet 01:05:701 to keep the double 1/2's going here, i guess it would have to be dkd then though
01:10:857 (65) - Consider k, the melody is fairly strong. fixed that part. now k follow piano sound. :3 so maintain that d.
01:23:607 (44,45) - I really want to map this drop with k d.
01:28:763 (75) - Consider deleting, not sure we have to be this intense here.
01:59:232 (44) - k to match the previous set maintain this and fixed other parts, now k-sound is more consistent.
02:16:482 (52) - Same as 00:40:482 (22)
02:32:607 (76) - I like d here, like in all the sets around this
02:33:545 (82,83) - Consider Ctrl-g
02:35:607 - Note ? I want to emphasize next D. and vocal that point. ;D
02:35:795 to 02:53:232 Omg so well mapped Thank you~! :3
03:11:795 - I feel this part could be more intense add note 03:41:326 here. :3
04:00:170 (23,33) - Don' t need these notes and 04:03:357 (34) - should be d we can hear symbal and drum sound that part. and It's symmetry with next part. so no change that. but (34) is changed to d. :D
04:10:388 (77) - deleting this would emphasize the vocals nicely, if yes then 04:11:232 (83) - should be a k to match it.
04:33:638 (2) - k flows so much better!
04:35:795 - I would move this timing point forwards half a note to keep the stream visually clean
05:27:732 (10) - Move to 05:27:545 to match sets I hope emphasize Piano and vocal, so ignore that drum sound. :3
05:43:482 (83) - Blablabla d ^^

Wow this i a pretty amazing map, very well done. It flows so good. Please rank this!

Hitsu

Hitsu wrote:

hi there
here's your NM
actually like the song, it's cute~

General

Intro has really complex bpm situation. I've tried to time it but got stuck at one point. Hope that somebody will come to help you with it ;_; Thank you~ ;w; I'll fix that soon. now receive help from Warfu.

Oni

00:23:420 (49,50) - since there is a major increase in piano pitch it would be nice to switch these two to k. Fixing only the first seems to play strange so this change would be better.
00:23:982 (54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,1,2,3,4,1) - this part is good however making this 00:29:795 (2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) the same doesn't seem right. Since first has only piano and snare sounds in it it's quite good. But at the second mentioned part we can hear drums with this instrumental part too. It's better to mix these sound together to build a nice structure that will follow both of them nice. Adding dons at 00:30:545 and 00:32:045 can fix this problem. If i were you i'd actually map this part like it. It will follow the flow of the song correctly and won't make it overdosed with endless 1/2 notes.
00:33:545 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7) - this stream needs to be built correctly to kick-drum sounds in the end mostly. You can add notes according to piano pitch at the beginning too. Also there 00:34:951 needs to be a note to emphasize the drum sound too. Considering all that i've written it should look like this. It looks nice, but I can't add note in 00:34:951. because 00:35:045 is finisher. ;w; and I hope maintain last kkddk pattern. so little changed like this. I hope it's more follow piano.
00:42:357 (5,6,7) - this triplet seems to be excessive since there is no such a triplet in the song itself. I actually recommend to delete last two notes of triplet because break there fits much more better than that triplet. delete 00:42:451.
00:43:013 (8,9) - ctrl+g these to follow the pitch correctly. Also 00:43:013 (8) - is actually a kick sound so it's strange to make it k considering that the next note has much more higher pitch.
00:45:357 (24) - pitch of the electronic sound seems to fit better with k here. It's okay though to change only it but not 00:45:170 (23) even if they have equal pitch level because that note is emphasizing kick sound and it's doing it quite well.
00:45:545 (27,28,29) - this triplet is good however on 00:45:920 (30,31,32) it's better to make 00:46:013 (31) d to follow pitch more correctly. It's decreasing a bit and it's pretty audible on 50% playback rate. 00:46:107 (32) - this is ok with and doesn't need to be changed.
01:05:795 (38) - it's better to make this d since the pitch is lowering. Same for 01:07:295 (46) - also for long sound it's also better to make it more flow-following.
01:08:607 - seems like a missing note here.
01:09:170 (56) - better d to follow the pitch.
01:56:138 (22) - it's better to make this d to show that surrounding kats have more intense pitch sounding that this note.
02:06:545 - missing note here too imo. I want to emphasize vocal that part. so I want to make a break there. :3
02:07:295 (7,8) - don't really understand the purpose of these two kats since they don't emphasize anything in particular. I think that placing a kat on 02:08:045 will make it better. Also move 02:08:232 (8,9) to 02:08:420 because first note is standing where no sound appears. haha~ that kat used for express bell-sound. and 02:08:607 make a break for emphasize next k for vocal. and 02:08:232 and 02:08:420 follow tick sound & vocal. I hope make this mixed set. ;3
02:36:732 (99,100,101,102,103,104,105,106,107,108,109,110,111) - this repeatable structure is boring and needs to be variated a bit. To make it better move 02:38:232 (109,110) to 02:38:138. That triplet will be much more in place imo. Also it will make this part more flow-following since you're using a lot of kats in this map.

That's all for now.
Marathons are too exhausting to mod xx
This map can still use a lot of improvements to make the flow and patterns better. I'll come much later to see what happened to is after several mods.
Good luck~

Thank you for modding~! It's helpful for me. :3
no comment mean 'I fixed that.'
If I omit some comment, please forgive me.
Warfu
From Timing Queue!!!
so, WOT!? Nobody could fix the Timing? wot >:v... I know, I know, it wasn't actually that easy so lelelelel
Alright alright, I usually make a mod with all the Timing Points that need to be added/corrected, but as I added a bunch of them, we will just copy and paste them from my .osb:

Corrected Timing
http://puu.sh/vKloz/88b1e5940c.rar

ClariS \*-*/
Chat of help, just in case lul
01:27 Warfu: hey!
01:27 Akemi_Homura: Halo~ ><
01:27 Warfu: got some news
01:27 Warfu: I'm almost done
01:27 Warfu: just 2 circles and done
01:27 Warfu: but I've got something to ask
01:28 Akemi_Homura: yeah~ :3
01:28 Akemi_Homura: Thank you so much~
01:28 Warfu: so, I was wondering if I should make timing for this part as well
01:28 Warfu: 00:17:366 -
01:28 Warfu: There are just like 2 words but I mean, just in case you were suggested to map it
01:29 Warfu: Do you want those timing points?
01:30 Akemi_Homura: exactly, I think you can omit that point~ :3
01:30 Warfu: aaaah okay
01:30 Warfu: if you say so -w-
01:30 Akemi_Homura: =3=
01:31 Warfu: so, now that you're here I'll explain to you everything I did :P
01:32 Warfu: so I added a bunch of Timing points in the start
01:32 Warfu: and I corrected the timing points in the end
01:33 Akemi_Homura: :o
01:33 Akemi_Homura: That's nice
01:33 Akemi_Homura: I think it's takes more time.
01:33 Akemi_Homura: so fast =3=
01:33 Warfu: I could had done it faster but I wanted to play :u
01:33 Akemi_Homura: lol
01:34 Warfu: oh yeah, I'm a bit lazy with my checks
01:34 Warfu: but I end up doing them xDDDDD
01:35 Akemi_Homura: haha~ xD Thank you again~
01:35 Akemi_Homura: I respect you, because I'm lazy too. orz
01:36 Warfu: \=w=/
01:39 Warfu: aaaaaand last circle
01:40 Akemi_Homura: yay~ \o/
01:42 Warfu: alright it's done
01:42 Warfu: :D
01:43 Warfu: I usually post all the Timing Points you have to add in my mod
01:43 Akemi_Homura: Thank you~~~~ >w<
01:43 Akemi_Homura: sure~ :3
01:43 Warfu: but as I included a lot, it's way easier to just give you the .osb and let you copy and paste the points
01:43 Warfu: so, I'll post the .osb in the thread 7u7
01:44 Akemi_Homura: okay~ =w=/
01:44 Warfu: Because, adding them 1 by 1 is gonna be really slow :v
01:45 Akemi_Homura: I think you did that so fast~ ;D
01:46 Akemi_Homura: That's too hard working =3=
01:47 Warfu: ewe
01:47 Warfu: I'm already used to worse so I think it's fast enough skdfjksdjfsdf
01:49 Warfu: oops I almost forget the spinner
01:50 Warfu: I see it ends in a point too
01:50 Akemi_Homura: lol
01:56 Warfu: there ya go!
01:56 Warfu: Posted, there's the link
01:57 Warfu: add the osb to the folder and I'll tell you what to do
01:57 Akemi_Homura: ohh.. Thank you~ ;w;
01:59 Warfu: You got the diff? c:
01:59 Akemi_Homura: yeah~ =3=
01:59 *Akemi_Homura is editing ClariS - Sayonara Memories [Warfu's Timing]
02:00 Warfu: alright, so
02:00 Warfu: go to Timing and go to Timing Setup Panel
02:00 Warfu: the yellow button v:
02:00 Warfu: There will be all the Timing Points
02:01 Akemi_Homura: yes, I can see them ;D
02:01 Akemi_Homura: so many timing points lol
02:01 Warfu: if you want, you can press Play and see the changes for yourself ;)
02:02 Akemi_Homura: okay~ ;D
02:02 Warfu: now, what you're gonna do here, is select all of the points and Copy
02:02 Akemi_Homura: I think this is nice already
02:02 Warfu: like this: http://puu.sh/vKlCB/2483e44d28.png
02:03 Warfu: done?
02:03 Akemi_Homura: okay~ done. :3
02:03 Warfu: Now, go to your Oni diff
02:04 Akemi_Homura: yes~
02:04 Warfu: go again to Timing Setup Panel, go to the Timing Points tab and delete the 5 timing points in there
02:04 Warfu: like this: http://puu.sh/vKlEj/1c0ad6eb84.png
02:04 Warfu: and then Paste!
02:04 Warfu: All the needed Timing Points should be there now, ready
02:05 Warfu: now it's just up to you to snap the circles :P
02:06 Akemi_Homura: done~ =3=
02:06 Warfu: Accept and you'll have the Timing Points :DDDD
02:06 Warfu: if you see AiMod
02:06 Warfu: only the circles from the start and end are not snaped
02:06 Warfu: snapped*
02:06 Warfu: all the circles in the middle had no changes :D
02:06 Warfu: You're not gonna have to snap them all or anything :)
02:06 Warfu: easy~
02:07 Akemi_Homura: yeah~ >< Thank you for great information.
02:07 Warfu: you're welcome ;)
02:08 Warfu: I'm gonna open my queue soon, so if you need help with another map, you can submit it there :P
02:08 Akemi_Homura: haha~ okay~ :3
02:09 Akemi_Homura: maybe I can request another map too.
02:09 Warfu: first I'm gonna finish the other request xD
02:09 Warfu: but yep, when you need c:
02:09 Akemi_Homura: sure :)
02:10 Warfu: do you want me to /savelog and add it to my post?
02:10 Warfu: just in case? lel
02:10 Akemi_Homura: It's your choice~ lol
02:11 Warfu: alright xD
Topic Starter
Akemi_Homura

Warfu wrote:

From Timing Queue!!!
so, WOT!? Nobody could fix the Timing? wot >:v... I know, I know, it wasn't actually that easy so lelelelel
Alright alright, I usually make a mod with all the Timing Points that need to be added/corrected, but as I added a bunch of them, we will just copy and paste them from my .osb:

Corrected Timing
http://puu.sh/vKloz/88b1e5940c.rar

ClariS \*-*/
Chat of help, just in case lul
01:27 Warfu: hey!
01:27 Akemi_Homura: Halo~ ><
01:27 Warfu: got some news
01:27 Warfu: I'm almost done
01:27 Warfu: just 2 circles and done
01:27 Warfu: but I've got something to ask
01:28 Akemi_Homura: yeah~ :3
01:28 Akemi_Homura: Thank you so much~
01:28 Warfu: so, I was wondering if I should make timing for this part as well
01:28 Warfu: 00:17:366 -
01:28 Warfu: There are just like 2 words but I mean, just in case you were suggested to map it
01:29 Warfu: Do you want those timing points?
01:30 Akemi_Homura: exactly, I think you can omit that point~ :3
01:30 Warfu: aaaah okay
01:30 Warfu: if you say so -w-
01:30 Akemi_Homura: =3=
01:31 Warfu: so, now that you're here I'll explain to you everything I did :P
01:32 Warfu: so I added a bunch of Timing points in the start
01:32 Warfu: and I corrected the timing points in the end
01:33 Akemi_Homura: :o
01:33 Akemi_Homura: That's nice
01:33 Akemi_Homura: I think it's takes more time.
01:33 Akemi_Homura: so fast =3=
01:33 Warfu: I could had done it faster but I wanted to play :u
01:33 Akemi_Homura: lol
01:34 Warfu: oh yeah, I'm a bit lazy with my checks
01:34 Warfu: but I end up doing them xDDDDD
01:35 Akemi_Homura: haha~ xD Thank you again~
01:35 Akemi_Homura: I respect you, because I'm lazy too. orz
01:36 Warfu: \=w=/
01:39 Warfu: aaaaaand last circle
01:40 Akemi_Homura: yay~ \o/
01:42 Warfu: alright it's done
01:42 Warfu: :D
01:43 Warfu: I usually post all the Timing Points you have to add in my mod
01:43 Akemi_Homura: Thank you~~~~ >w<
01:43 Akemi_Homura: sure~ :3
01:43 Warfu: but as I included a lot, it's way easier to just give you the .osb and let you copy and paste the points
01:43 Warfu: so, I'll post the .osb in the thread 7u7
01:44 Akemi_Homura: okay~ =w=/
01:44 Warfu: Because, adding them 1 by 1 is gonna be really slow :v
01:45 Akemi_Homura: I think you did that so fast~ ;D
01:46 Akemi_Homura: That's too hard working =3=
01:47 Warfu: ewe
01:47 Warfu: I'm already used to worse so I think it's fast enough skdfjksdjfsdf
01:49 Warfu: oops I almost forget the spinner
01:50 Warfu: I see it ends in a point too
01:50 Akemi_Homura: lol
01:56 Warfu: there ya go!
01:56 Warfu: Posted, there's the link
01:57 Warfu: add the osb to the folder and I'll tell you what to do
01:57 Akemi_Homura: ohh.. Thank you~ ;w;
01:59 Warfu: You got the diff? c:
01:59 Akemi_Homura: yeah~ =3=
01:59 *Akemi_Homura is editing ClariS - Sayonara Memories [Warfu's Timing]
02:00 Warfu: alright, so
02:00 Warfu: go to Timing and go to Timing Setup Panel
02:00 Warfu: the yellow button v:
02:00 Warfu: There will be all the Timing Points
02:01 Akemi_Homura: yes, I can see them ;D
02:01 Akemi_Homura: so many timing points lol
02:01 Warfu: if you want, you can press Play and see the changes for yourself ;)
02:02 Akemi_Homura: okay~ ;D
02:02 Warfu: now, what you're gonna do here, is select all of the points and Copy
02:02 Akemi_Homura: I think this is nice already
02:02 Warfu: like this: http://puu.sh/vKlCB/2483e44d28.png
02:03 Warfu: done?
02:03 Akemi_Homura: okay~ done. :3
02:03 Warfu: Now, go to your Oni diff
02:04 Akemi_Homura: yes~
02:04 Warfu: go again to Timing Setup Panel, go to the Timing Points tab and delete the 5 timing points in there
02:04 Warfu: like this: http://puu.sh/vKlEj/1c0ad6eb84.png
02:04 Warfu: and then Paste!
02:04 Warfu: All the needed Timing Points should be there now, ready
02:05 Warfu: now it's just up to you to snap the circles :P
02:06 Akemi_Homura: done~ =3=
02:06 Warfu: Accept and you'll have the Timing Points :DDDD
02:06 Warfu: if you see AiMod
02:06 Warfu: only the circles from the start and end are not snaped
02:06 Warfu: snapped*
02:06 Warfu: all the circles in the middle had no changes :D
02:06 Warfu: You're not gonna have to snap them all or anything :)
02:06 Warfu: easy~
02:07 Akemi_Homura: yeah~ >< Thank you for great information.
02:07 Warfu: you're welcome ;)
02:08 Warfu: I'm gonna open my queue soon, so if you need help with another map, you can submit it there :P
02:08 Akemi_Homura: haha~ okay~ :3
02:09 Akemi_Homura: maybe I can request another map too.
02:09 Warfu: first I'm gonna finish the other request xD
02:09 Warfu: but yep, when you need c:
02:09 Akemi_Homura: sure :)
02:10 Warfu: do you want me to /savelog and add it to my post?
02:10 Warfu: just in case? lel
02:10 Akemi_Homura: It's your choice~ lol
02:11 Warfu: alright xD
Thank you so much~! :)
and Thank you for all people, who help me finding correct timing. :3
I think timing is right for now.

Edit : toara san & Dellvangel Thank you for give me so many stars. ><
Ozu
( ´ ▽ ` )ノツ 늦어서 죄송합니다.


[ Oni ]

카운트다운이 켜져있습니다. 딱히 필요해보이지는 않는거같아요.

00:34:201 (8,1,2,3,4,5,6,7) - kddkkkkk 는 어떨까요? 아무래도 됫부분이 조금 더 큰 소리가 나다보니 뒤쪽 스트림에 k가 많으면 좋을거같아요. 00:34:295 (1) 여기서부터는 똑같은 드럼소리에 크기만 커지니 00:34:295 (1,2) - 이 두개를 d로 하고 k연속으로 하면 이 스트림부분의 표현이 조금 더 나아질 것 같습니다. 참조본 ->https://osu.ppy.sh/ss/8057265.

00:35:045 (1,2) - KK? 00:35:795 (3) 이 D과 비교해보았을 때, 음이 한음 높고, 아무래도 큰동 3개만 있는거보다는 큰캇이 섞여있으면 더 유동감넘칠것 같습니다. 만약 KK 로 하신다면 이전 스트림 마지막 노트를 d로 바꾸는 것은 어떨까요?

00:58:295 (1) - D? 노래에는 절대로 큰노트가 들어갈만한 요소는 없지만 노래의 진행을 잠깐 끊는 역할을 할 수 있을거같아 적어보았습니다.

00:59:232 (2,3,4) - 2,3번 노트와 4번 노트의 색이 달랐으면 좋겠습니다. 상대적으로 00:59:232 (2,3) 음이 가볍게 들리기 때문에 kk D 는 어떨까요?

01:20:045 (28,29,30) - k k d?

01:47:795 (47,48,49,50,51,52,53,54,1,2,3,4,5,6,7,8,9) - 진짜 재밌는 패턴이에요!!!! 짱짱 xD 그런데 색깔이 전부 같아서 조금 진부해질 우려가 있을거같습니다. 01:48:920 (52,53,54,1) - 이러한 부분을 색깔만 반대로 해보는 시도는 어떨까요? 뒤의 모든 똑같은 패턴에 해당됩니다.

02:08:795 (11,12,13,14) - 여기를 1/3 으로 묶어버리는건 어떠시나요? 이부분의 피아노소리가 조금 쎄서 이렇게 하는것도 하나의 방법일것같습니다.

03:46:295 (1) - K. 이쪽에도 크러쉬 소리가 있습니다.

04:11:138 - 04:11:326 - 이 둘중 한 부분을 채워넣으면 조금더 매끄러운 스트림이 될 것 같습니다.

from 04:11:795 (89) to 04:17:420 - 04:12:451 (92) 이부분같은 뒤쪽 모든 패턴에 앞뒤로 똑같은 소리가 있습니다. 하드한 스트림 후 조금 쉽게 하기위해 1/2 로만 구성하신것 아닌지 조심스레 예측해봅니다. 그러나 난이도보다 너무 쉬워도 안될것 같아 일단 적어봅니다.

04:29:232 (7,8) - dK 는 어떤가요? 04:28:670 (5,6) 이부분과 똑같은 색으로 되는것이 방지되고, 또한 조금 더 매끄러운 진행이 가능할 것 같습니다.

04:59:795 (79) - 스피너가 조금 더 좋아보여요! 슈우웅~ 하는 느낌이 있어서 어울릴 것 같습니다.

05:01:295 (81,82,83) - kkd 혹은 kdd 이 드럼소리와 보컬 모두에게 맞는 것 같습니다.



항상 재미있고 좋은 맵 감사합니다.
그리고 크라리스 전곡 매핑해주세요.
그럼 뿅~
Topic Starter
Akemi_Homura
404님

404 AccNotFound wrote:

( ´ ▽ ` )ノツ 늦어서 죄송합니다.


[ Oni ]

카운트다운이 켜져있습니다. 딱히 필요해보이지는 않는거같아요. 수정했습니다~

00:34:201 (8,1,2,3,4,5,6,7) - kddkkkkk 는 어떨까요? 아무래도 됫부분이 조금 더 큰 소리가 나다보니 뒤쪽 스트림에 k가 많으면 좋을거같아요. 00:34:295 (1) 여기서부터는 똑같은 드럼소리에 크기만 커지니 00:34:295 (1,2) - 이 두개를 d로 하고 k연속으로 하면 이 스트림부분의 표현이 조금 더 나아질 것 같습니다. 참조본 ->https://osu.ppy.sh/ss/8057265. 스트림 다음에 KK로 바꾸는 대신 kddkkkkd로 수정했습니다.

00:35:045 (1,2) - KK? 00:35:795 (3) 이 D과 비교해보았을 때, 음이 한음 높고, 아무래도 큰동 3개만 있는거보다는 큰캇이 섞여있으면 더 유동감넘칠것 같습니다. 만약 KK 로 하신다면 이전 스트림 마지막 노트를 d로 바꾸는 것은 어떨까요? 수정완료~!

00:58:295 (1) - D? 노래에는 절대로 큰노트가 들어갈만한 요소는 없지만 노래의 진행을 잠깐 끊는 역할을 할 수 있을거같아 적어보았습니다. 음 이부분은 개인적으로 피니시를 원하지 않아서.. d로 유지하도록 하겠습니다.

00:59:232 (2,3,4) - 2,3번 노트와 4번 노트의 색이 달랐으면 좋겠습니다. 상대적으로 00:59:232 (2,3) 음이 가볍게 들리기 때문에 kk D 는 어떨까요? 픽스~

01:20:045 (28,29,30) - k k d? 수정하고 앞뒤로 패턴좀 수정했습니다.

01:47:795 (47,48,49,50,51,52,53,54,1,2,3,4,5,6,7,8,9) - 진짜 재밌는 패턴이에요!!!! 짱짱 xD 그런데 색깔이 전부 같아서 조금 진부해질 우려가 있을거같습니다. 01:48:920 (52,53,54,1) - 이러한 부분을 색깔만 반대로 해보는 시도는 어떨까요? 뒤의 모든 똑같은 패턴에 해당됩니다. 음.. 차이를 주는 방법도 괜찮아보이네요~ 일단 해당되는 파트는 전부 수정했습니다.

02:08:795 (11,12,13,14) - 여기를 1/3 으로 묶어버리는건 어떠시나요? 이부분의 피아노소리가 조금 쎄서 이렇게 하는것도 하나의 방법일것같습니다. 이것도 나쁘지 않아보여요~ 수정했어요~

03:46:295 (1) - K. 이쪽에도 크러쉬 소리가 있습니다. 넵~

04:11:138 - 04:11:326 - 이 둘중 한 부분을 채워넣으면 조금더 매끄러운 스트림이 될 것 같습니다. 04:11:138 - d 추가.

from 04:11:795 (89) to 04:17:420 - 04:12:451 (92) 이부분같은 뒤쪽 모든 패턴에 앞뒤로 똑같은 소리가 있습니다. 하드한 스트림 후 조금 쉽게 하기위해 1/2 로만 구성하신것 아닌지 조심스레 예측해봅니다. 그러나 난이도보다 너무 쉬워도 안될것 같아 일단 적어봅니다. 이부분은 좀 애매하네요. 음악 자체가 끊어져 있는 느낌이라, 일단 노트 색깔만 약간 수정해봤습니다. 고민좀 해봐야 겠네요.

04:29:232 (7,8) - dK 는 어떤가요? 04:28:670 (5,6) 이부분과 똑같은 색으로 되는것이 방지되고, 또한 조금 더 매끄러운 진행이 가능할 것 같습니다. 수정

04:59:795 (79) - 스피너가 조금 더 좋아보여요! 슈우웅~ 하는 느낌이 있어서 어울릴 것 같습니다. 04:59:795 에 버스트사운드가 있어서 개인적으로 K가 어울리는 것 같아요~ K 놔두고 뒷부분에 스핀을 추가로 넣어봤는데 약간 어색한 것 같아서.. 일단 긴 휴식기상태로 놔뒀습니다.

05:01:295 (81,82,83) - kkd 혹은 kdd 이 드럼소리와 보컬 모두에게 맞는 것 같습니다. kkd로 바꿨습니다.



항상 재미있고 좋은 맵 감사합니다.
그리고 크라리스 전곡 매핑해주세요. 전곡은 좀.. 나중에 클라리스 노래중 끌리는거 있으면 해보겠습니다..ㅋㅋ..
그럼 뿅~
좋은 모딩 감사합니다. 많은 도움이 되었습니다~! :3
komasy
Hi~~~
mod
[General]
tag add "marathon"?
[Oni]
00:04:670 (6) - change to k? d consecutive, I thought that this is natural.

00:26:420 (65) - change to d. following pitch

00:29:232 (4) - change to d? enphasize next "k" and contrast with ↑

00:41:420 (5) - change to d? following pitch

00:46:107 (30) - ^

02:03:357 (11) - change to d ? k is three consecutive.

02:07:295 - delete ? It is atmosphere making.

02:09:357 (15,16,17,18,19,20,21,22,23,24,25) - I think that it is better to lower the density more... enphasizing next piano

02:17:420 - d?

02:22:107 - ^

03:39:357 - k?

04:35:701 - you can add note (d is best?) there is drum sound

05:22:295 - k? vocal pitch become high

05:32:420 (26) - how about k or K?

05:44:420 - d?
Good Luck :)
Topic Starter
Akemi_Homura
SPOILER

komasy wrote:

Hi~~~
mod
[General]
tag add "marathon"? add. :3
[Oni]
00:04:670 (6) - change to k? d consecutive, I thought that this is natural. fixed

00:26:420 (65) - change to d. following pitch fixed

00:29:232 (4) - change to d? enphasize next "k" and contrast with ↑ fixed

00:41:420 (5) - change to d? following pitch fixed

00:46:107 (30) - ^ fixed

02:03:357 (11) - change to d ? k is three consecutive. fixed

02:07:295 - delete ? It is atmosphere making. I hope follow bell sound that point. >< so maintain this.

02:09:357 (15,16,17,18,19,20,21,22,23,24,25) - I think that it is better to lower the density more... enphasizing next piano removed triplet that part. :3

02:17:420 - d? fixed

02:22:107 - ^ fixed

03:39:357 - k? fixed to d. :3

04:35:701 - you can add note (d is best?) there is drum sound add d there, and fixed timing point.

05:22:295 - k? vocal pitch become high fixed

05:32:420 (26) - how about k or K? fixed to k.

05:44:420 - d? fixed
Good Luck :)

Thank you so much~! :D
It's really helpful for me. :3
and Thank you for giving a star Charlotte san~!
[R]
yo

[Oni]
00:23:420 (50,51,52,53,54) - change kkkkd or kdkkd, to emphasize 00:23:795 -
00:34:013 (6,7) - swap ?? 00:33:920 - and 00:34:107 - has different pitch
00:38:232 (12,13,14) - change kkd ?? sounds better like 00:41:232 (3,4,5) -
01:22:857 - change don to emphasize note in 01:23:045 -
03:16:013 - change don ?? it's bit hard to hit at this point

04:22:295 (13,14,15) - change kkd or kdd to emphasize 04:22:670 (16,17) -
04:23:513 - change kkd or kdd

04:27:357 - change kat ??
04:35:701 - maybe delete to make clear sound in 04:35:795 -
05:41:232 (73,74,75) - change kkd

maybe just that from me
good luck
Topic Starter
Akemi_Homura
[box=[R:1337]]

[R] wrote:

yo

[Oni]
00:23:420 (50,51,52,53,54) - change kkkkd or kdkkd, to emphasize 00:23:795 -
00:34:013 (6,7) - swap ?? 00:33:920 - and 00:34:107 - has different pitch
00:38:232 (12,13,14) - change kkd ?? sounds better like 00:41:232 (3,4,5) -
01:22:857 - change don to emphasize note in 01:23:045 -
03:16:013 - change don ?? it's bit hard to hit at this point

04:22:295 (13,14,15) - change kkd or kdd to emphasize 04:22:670 (16,17) -
04:23:513 - change kkd or kdd

04:27:357 - change kat ??
04:35:701 - maybe delete to make clear sound in 04:35:795 -
05:41:232 (73,74,75) - change kkd

maybe just that from me
good luck
Thank you for modding~! :3
All fixed. :D
Aisha
hai Akemi o/ m4m :3

[General]
  1. What about using HP 5? Well since it's a 'easy' song I think OD 6 is fine, but considering the same HP 5 would be great (also, it's common on marathon maps)
  2. 04:11:795 - why kiai here? I think isn't the best place to use kiai :c even it's really slow xD. Not totally sure about it tho :P
[Oni]
  1. 01:29:795 - I think this section should be same volume as the before one (60%)
  2. 01:35:795 - maybe start using 70% from here or make an increase each 8/1
  3. 00:03:920 (5,6,7) - try k d k instead here since you're following vocals (sry for disagreeing with komasy's mod)
  4. 00:10:969 (18) - not sure about this note tbh, you're following totally vocals here and this is the only one which doesn't fit at all (you mapped piano here)
  5. 00:11:783 (20) - this could be kat, you can notice there's a really slight higher tone than other notes
  6. 00:20:232 (35,36,37) - kkd here
  7. 00:33:545 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7) - I feel this stream so overmapped and kind of sudden D: ;; try deleting 00:33:826 (4,7) -
  8. 00:41:326 (4) - k here I guess
  9. 00:41:795 - this section becames a little dense compared to the before ones, maybe one little break should be fine
  10. 00:59:795 - the breaks from here are a little strange, not consistent imo, since you make breaks a little random (big lines sometimes and 2nd white on others)
  11. 01:09:920 - it's so dense! try deleting notes like: 01:13:482 (8) -
  12. 01:22:295 - try this sounds nice for a section change
    well kiai seems fine imo
  13. could delete notes like 01:56:982 (28) - to make just little breaks here
  14. 01:47:795 (46,47,48,49,50,51,52,53,1,2,3,4,5,6,7,8,9) - and 01:59:795 (1,2,3,4,1,2,3,4,5,1,2,3,4,5,6,7,8) - are the same notes, what about making kkd or ddk on some of these triplets? I mean about dinamicity
  15. 02:05:795 (1,2,3,4,5,6,7,8) - here you're following vocals and suddenly from here 02:08:232 - you're mapping the background's sounds... what about making this: 02:05:795 -
  16. 02:07:670 (8) - ^ also move this to 02:07:857 (8) - cuz there isn't any sound to map
  17. 02:11:045 (22,23,24,25,26,27,28) - try kkddddk here to make a greater emphasis on 02:11:795 (29) - kkkkddd sounds strange imo
  18. 02:34:295 - ?
    comment about density on some sections applies on next part too
  19. Same comment about first kiai same notes :P
    well tbh many comments that I did applies through the whole song.
I loved the song, it's not that repetitive as I thought and I really would like if it gets ranked :D good luck boy!
Topic Starter
Akemi_Homura
xfraczynho

xfraczynho wrote:

hai Akemi o/ m4m :3

[General]
  1. What about using HP 5? Well since it's a 'easy' song I think OD 6 is fine, but considering the same HP 5 would be great (also, it's common on marathon maps) okay~
  2. 04:11:795 - why kiai here? I think isn't the best place to use kiai :c even it's really slow xD. Not totally sure about it tho :P
    hmm.. I think this accompaniment part is 1st climax before 04:35:795. but I'm little considering this kiai. If someone tell me better timing point, I can change this.
[Oni]
  1. 01:29:795 - I think this section should be same volume as the before one (60%) fixed.
  2. 01:35:795 - maybe start using 70% from here or make an increase each 8/1 fixed.
  3. 00:03:920 (5,6,7) - try k d k instead here since you're following vocals (sry for disagreeing with komasy's mod) lol. I think both of them is right for music. but I don't want to use consecutive kat sound. so no change now.
  4. 00:10:969 (18) - not sure about this note tbh, you're following totally vocals here and this is the only one which doesn't fit at all (you mapped piano here) Fisrt, I follow vocal, but we can follow all piano sound too by add note there. I love this mixed style. :3
  5. 00:11:783 (20) - this could be kat, you can notice there's a really slight higher tone than other notes okay~
  6. 00:20:232 (35,36,37) - kkd here fixed.
  7. 00:33:545 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7) - I feel this stream so overmapped and kind of sudden D: ;; try deleting 00:33:826 (4,7) - Continuous Drum sound start from 00:33:545 to 00:35:045. exactly, from 00:33:545 to 00:34:295 drum sound is weak. but we can hear that. so I can't ignore this chance to make a stream. :3
  8. 00:41:326 (4) - k here I guess fixed~!
  9. 00:41:795 - this section becames a little dense compared to the before ones, maybe one little break should be fine yes. It's intended. bacuse next part has long stream. so I want to make a prepare this. by making this part little denser. and music is growing this part. :3
  10. 00:59:795 - the breaks from here are a little strange, not consistent imo, since you make breaks a little random (big lines sometimes and 2nd white on others) 01:00:170 ~ 01:02:045 - follow vocal , 01:02:795 ~ 01:04:295 - follow accompaniment, 01:04:670 ~ - vocal start again. so make a break point follow vocal & music. but I'll try find a better way. Thank you. ><
  11. 01:09:920 - it's so dense! try deleting notes like: 01:13:482 (8) - fixed.
  12. 01:22:295 - try this sounds nice for a section change That's nice too. but I don't like consecutive dkd pattern. ;w; so 01:23:045 - change to k. and make a kkd.
    well kiai seems fine imo
  13. could delete notes like 01:56:982 (28) - to make just little breaks here keep for now. I think this kiai part can be dense. because so many break time exist from 01:59:420.
  14. 01:47:795 (46,47,48,49,50,51,52,53,1,2,3,4,5,6,7,8,9) - and 01:59:795 (1,2,3,4,1,2,3,4,5,1,2,3,4,5,6,7,8) - are the same notes, what about making kkd or ddk on some of these triplets? I mean about dinamicity fixed~
  15. 02:05:795 (1,2,3,4,5,6,7,8) - here you're following vocals and suddenly from here 02:08:232 - you're mapping the background's sounds... what about making this: 02:05:795 -
  16. 02:07:670 (8) - ^ also move this to 02:07:857 (8) - cuz there isn't any sound to map 02:07:670 - has weak bell sound. :3 and 02:08:607 - break for prepare next 1/3 pattern. anyway, I'll try find better way to mapping this parts. owo..
  17. 02:11:045 (22,23,24,25,26,27,28) - try kkddddk here to make a greater emphasis on 02:11:795 (29) - kkkkddd sounds strange imo fixed.
  18. 02:34:295 - ?
    comment about density on some sections applies on next part too
  19. Same comment about first kiai same notes :P
    well tbh many comments that I did applies through the whole song.
I loved the song, it's not that repetitive as I thought and I really would like if it gets ranked :D good luck boy!

Thank you so much~! >< I'll try mod your map as soon as possible.
PatZar
finally, someone mapped this one, i totally lazy to finish this song lol.
i will mod this soon, brb csgo
Sylphi
모딩큐에서 왔습니다. 일단 모딩 늦은점에 대해서는 정말 죄송합니다.

[General]
  1. 초반 BPM이 여러번 바뀌는 부분에서의 거의 대부분의 타이밍이 정확하질 않습니다. 실제로 느린 속도로 들어보시면 첫번째 타이밍부터 노트가 보컬 혹은 피아노 소리보다도 더 빠르게 나오고 있고, 후반으로 가면 갈수록 그 차이가 조금씩 더 커지는 느낌이 강합니다 (추가로 00:11:783 (20,21) - 이런건 노트가 음악보다도 늦게 나옵니다). 어디서 가져온 타이밍인지는 잘 모르겠지만, 일부 타이밍은 재측정 할필요가 있어보입니다.
  2. 05:29:795 - 사실상 이부분은 음이 상당히 적은 부분이라 키아이로 두기에는 적절하진 않은것 같아요. 여기서 한번 끊었다가 05:38:795 - 같은 부분에서 다시 시작해주는건 어떤가요? 대략 저정도의 키아이 공백이면 랭크 자체에 문제가 되진 않을겁니다.
[Oni]
  1. 00:03:920 (5,6) - 저한테는 5번과 6번이 비슷하게 들리기도 합니다만 (혹은 5번이 좀더 높게 들림), 이부분은 듣는사람의 취향에 따라 좀 달라질수도 있겠네요. 플레이 할때 신경쓰일 정도로 문제가 되거나 그런건 아니지만, 혹시 다음에도 비슷한 내용으로 여러번 모딩이 온다면 생각해보시는것도 좋을것 같네요.
  2. 00:08:076 (12) - 확실한거는 이전 노트가 위치한 부분과 보컬음의 높이에 차이가 있다는 겁니다. 높아지는 부분을 표현하기 위해서 k으로 바꿔주는게 더 좋을것 같아요.
  3. 00:09:733 (16) - 위와 비슷합니다.
  4. 00:18:732 (29) - 00:21:732 (42) - 사실상 이 노트가 위치한 곳에 멜로디는 바로 다음에 오는 노트랑 같은 멜로디를 가지고 있습니다. 맵을 만드는 입장에서는 현상황을 유지하는게 보기엔 더 좋을수도 있겠지만, 플레이 하는 입장에서는 확실하게 높은 피치로 들리는 부분인데 왜 d을 두었을까 하고 의문을 만들수도 있을것 같긴 합니다.
  5. 00:22:295 (44,45,46,47) - 이전에 비슷한 음에서는 kddk을 쓰다가 갑자기 ddkd이 나오기에는 좀 갑작스러운 감이 있긴 하네요. 사실 제 생각에는 다른 kddk부분을 ddkd으로 바꿔주는게 멜로디 자체를 따랐을때는 더 맞는다고 보긴 합니다.
  6. 00:33:826 (4) - 이건 극히 개인적인 생각입니다만, 확실하게 뒤쪽에 들리는 드럼소리는 희미하게나마 들리긴 하지만 음 자체가 약한지라 이부분을 끊어서 확실하게 들리는 바로 다음부분부터 긴 연타를 이어주는게 좀더 나은 표현이 되지 않을까 싶네요.
  7. 00:41:607 - 사실 이전에 있던 00:38:045 부분 때문에 이부분이 칠게 없어서 어색해지긴 합니다. 확실히 바로 다음부터 패턴이 조금 더 길어지니 끊어주는것도 나쁘진 않겠지만, 개인적으로는 끊어줘야 할 부분이 적절하지는 않았던것 같습니다.
  8. 00:42:357 (5,6,7) - 사실 멜로디를 생각하면 kdk쪽이 더 맞다고는 봅니다만, 지금 상태로도 괜찮은것 같아서 일단 조심스럽게 제안을 해봅니다.
  9. 00:48:170 (47) - 굳이 패턴을 위해 k을 만들어 줄 필요까진 없다고 봅니다. 음 자체가 높아지는 변화가 바로 이곳에 있는것도 아니고, d을 쓴다고 패턴이 플레이에 영향을 주는 부분도 아니라 보기에 준비단계(?) 느낌으로 변경해주는것도 좋을것 같네요.
  10. 01:00:170 (5,6,7,8) - 이것도 비슷한 느낌입니다. 사실 음 높이의 변화가 확실하게 체감이 되는 부분은 첫번째 노트보다는 01:00:357 (6) 부분이기에 차라리 d kkd을 쓰는것도 괜찮을거라 생각합니다.
  11. 01:01:295 (12,13,14,15,16,17,18) - 사실 처음에 나오는 비슷한 부분과 비교하면 일관성에 좀 안맞긴 합니다. 이게 뭔소리인가 하면, 이전보다는 확실히 멜로디라던가 좀더 풍부한 느낌(?)이 들기에 노트 밀도를 늘린것까지는 좋은데 이전과는 끊는부분에 차이가 있어서 살짝 어색해집니다. 차라리 패턴이 좀 길어지기는 하지만 01:02:232 - 부분까지 노트를 채웠다면 좀더 플레이 느낌은 나아지지 않았을까 싶네요.
  12. 01:09:170 (57) - 이 파트부분은 사실상 흰틱쪽에 있는 특정 음에는 k을 쓴것같은 느낌이던데 (01:06:920 (44) - 같은 부분들로 유추), 혹시 빼먹은게 아닌가 싶네요.
  13. 01:19:295 (25) - 이부분 지우고 보컬부분 강조해주는것도 괜찮을것 같네요.
  14. 01:26:795 - 뭐에 맞췄는지 인식하기가 좀 힘드네요. 아무생각 없이 플레이할때의 흐름은 나쁘지 않긴 한데, 보컬쪽을 따졌을 경우에는 01:27:357 (65) - 01:27:920 (69,70) - 같은 부분에서 안맞는 느낌이 들고, 드럼을 따져봤을때는 01:26:795 (61) - 01:27:545 (66,67,68) - 같은 부분이 조금씩 안맞습니다. 그래서 패턴 개선이 좀 필요할것 같은데, 한번 고민해보시고 바꿔보시는게 좋겠네요.
  15. 01:30:357 (84) - 보컬이나 멜로디를 따지자면 이건 k이 더 나을겁니다.
  16. 01:31:295 (87,88,89,90,91,92) - 마찬가지로, k k ddk d쪽이 좀더 잘 어울릴거라 봅니다. 이유는 바로 아래에서 설명하겠습니다.
  17. 01:32:420 (93) - 바로 이전 노트보다는 이걸 k으로 하는게 높아지는 음을 강조하기에는 더 좋다고 합니다. 바꾼다고 해도 바로 다음 노트랑 음 높이가 그렇게 차이가 나는것도 아니라 사실상 전체적인 느낌을 부수거나 그러진 않을겁니다.
  18. 01:46:857 (41,42,43,44,45) - 01:58:857 (41,42,43,44) - 멜로디를 들어보자니 노트 색을 반대로 매핑한 느낌이 강합니다. 패턴 만들겠다는 취지로는 나쁘지 않겠지만, 좀 신경쓰이긴 하네요.
  19. 01:52:295 (1,2,3,4,5) - 02:04:295 (1,1,2,3,4) - 개인적으로는 피니쉬 너무 남용하는듯한 느낌이 강하다고 생각합니다. K부분의 피니쉬만 빼도 충분히 괜찮아질꺼라고 보긴 합니다.
  20. 02:11:420 (26,27,28) - 개인적으로는 이런 부분은 마지막부분에라도 1/6 사용해주는것도 느낌 자체는 괜찮을것 같아요.
  21. 02:19:013 (63) - 자세히 들어보시면 63번부터 높은음으로 시작하는걸 알수 있습니다.
  22. 02:24:545 (31,32,33,34,35) - 여기도 이부분만 반대 색으로 매핑된듯 싶네요. 실제로 보시면 마지막 부분에서 굳이 kdk을 써서 다시 원래 느낌으로 바꾸려는 느낌이 들기도 하니...
  23. 02:32:232 (74,75) - 음 자체가 내려갔다가 다시 올라가고 있으니 부분이 kd보다는 dk이 더 나을거라 봅니다.
  24. 02:48:732 (2,3,4) - 굳이 이부분만 dkk으로 두는 이유가 있는건가요? 여러번 들어보긴 했는데 딱히 큰 변화가 보이는건 아닌것 같아서...
  25. 03:28:295 (1,2,3,4,5) - 03:40:295 (1,2,3,4,5) - 01:52:295와 동일
  26. 04:11:795 ~ 04:17:420 - 사실 이부분은 어느 음에 맞춰서 매핑했는지 인식하기가 정말 힘드네요. 처음에는 들리는 멜로디쪽을 따라갔나 싶다가도, 확실하게 강하게 들리는 멜로디인 04:13:295 (96) - 04:14:045 (99) - 같은 부분은 무시한다거나, 느낌 자체가 비슷해서 비슷한 패턴이 나올수밖에 없는 04:15:170 (103,104,105) - 04:15:920 (106,107,108) - 04:16:670 (1,2,3) - 가 전혀 다른 형태를 띈다거나, 제가 단순히 스타일을 인지를 확실하게 못해서 그런걸수도 있겠지만 혹시 딱히 의미가 없다면 다시 한번 생각해주시면 좋을것 같습니다.
  27. 04:39:357 (4,5) - 전체적으로 음 자체가 적은 부분이라 서서히 노트밀도를 올려나가는게 느낌상 좋을수가 있어요. 여기서는 굳이 보컬쪽을 다 따르기 보다는 강하게 들리는 음이 위치한 부분부터 채워나가는게 좋을것 같습니다. 그런 이유로 이부분 노트를 지워보는건 어떤가요?
  28. 04:45:357 (11,12) - 자세히 들어보시면 11번보다는 12번이 더 높은음입니다.
  29. 04:49:857 (29,30,31,32) - kkd k, 설명은 생략합니다.
  30. 05:10:295 (1,2,3,4,5) - 마찬가지로 위에서 설명을 했기에 생략하겠습니다.
  31. 05:17:045 (24) - 플레이 할때 느낌상으로는 k이 좀더 나은것 같네요.
  32. 05:47:045 (17,18,19,20,21,22,23) - 사실상 제일 앞쪽에 비슷한 부분에서는 kkddk으로 시작했었기에 일관성 문제도 있고, 그리고 전체적인 음 자체가 저거하곤 좀 안맞습니다. 그렇게 복합적인게 섞여서 플레이 흐름을 좀 끊기도 하니, 그냥 무난하게 kkddkdk쓰는게 좋을수도 있습니다.
맵 자체는 조금씩 아쉬운점이 있지만 플레이하는데는 괜찮았다고 봅니다. 모딩을 좀 더 받으면 충분히 랭크도 되실것 같으니 행운을 빌어봅니다.
PatZar
[Oni]
00:17:365 - adding single d is cool i think, ignore the vocal is a bit somewhat for me.
01:06:732 (42) - k here, for better sequence, and you were set k here too 01:03:732 (25) - .
01:40:857 - i know what are you following to, but add d here is more cool for me.
02:07:295 - i dont have idea what are you mapped at this point, you mapped a blank sound here, and ignored the 100% output sound like 01:40:857 - , i suggest you to delete this.
02:08:607 - add this as d for better sequences with 1/3.
03:42:732 (5,6) - ctrl+g, the sound is lower at 03:42:920 (6) - , the vocal is the first.
03:59:795 (22) - D for cymbal stress, ik there is none of cymbal sound, just my opinion with better sounding.
04:34:295 (1) - the stream is getting harder and harder if i want to say.., but its good i think, dunno in other opinion.
05:53:127 (7) - k? since it's white long tick here, it will suit with the current pattern tho.

that's all, the diff is good,
good luck~
Topic Starter
Akemi_Homura
Sylphi

Sylphi wrote:

모딩큐에서 왔습니다. 일단 모딩 늦은점에 대해서는 정말 죄송합니다. 모딩 해주시는 것만으로도 감사드립니다~!

[General]
  1. 초반 BPM이 여러번 바뀌는 부분에서의 거의 대부분의 타이밍이 정확하질 않습니다. 실제로 느린 속도로 들어보시면 첫번째 타이밍부터 노트가 보컬 혹은 피아노 소리보다도 더 빠르게 나오고 있고, 후반으로 가면 갈수록 그 차이가 조금씩 더 커지는 느낌이 강합니다 (추가로 00:11:783 (20,21) - 이런건 노트가 음악보다도 늦게 나옵니다). 어디서 가져온 타이밍인지는 잘 모르겠지만, 일부 타이밍은 재측정 할필요가 있어보입니다. 타이밍은 보컬에 맞춰서 설정해놨고 타이밍 전문이라는 분들한테 물어보고 가장 맞다고 생각하는걸로 해놓은건데 혹시라도 잘못되었다면 수정하도록 하겠습니다.(나중에 비엔분들이 알아서 체크해주겠죠..)
  2. 05:29:795 - 사실상 이부분은 음이 상당히 적은 부분이라 키아이로 두기에는 적절하진 않은것 같아요. 여기서 한번 끊었다가 05:38:795 - 같은 부분에서 다시 시작해주는건 어떤가요? 대략 저정도의 키아이 공백이면 랭크 자체에 문제가 되진 않을겁니다. 의견 반영해서 키아이 수정했습니다~!
[Oni]
  1. 00:03:920 (5,6) - 저한테는 5번과 6번이 비슷하게 들리기도 합니다만 (혹은 5번이 좀더 높게 들림), 이부분은 듣는사람의 취향에 따라 좀 달라질수도 있겠네요. 플레이 할때 신경쓰일 정도로 문제가 되거나 그런건 아니지만, 혹시 다음에도 비슷한 내용으로 여러번 모딩이 온다면 생각해보시는것도 좋을것 같네요. 저는 일단 보컬의 변화에 맞춰서 dkd로 해놨는데 뭔가 애매한거 같기도 해서.. 의견 더 들어오면 수정해보도록 하겠습니다.
  2. 00:08:076 (12) - 확실한거는 이전 노트가 위치한 부분과 보컬음의 높이에 차이가 있다는 겁니다. 높아지는 부분을 표현하기 위해서 k으로 바꿔주는게 더 좋을것 같아요. 수정했습니다.
  3. 00:09:733 (16) - 위와 비슷합니다. 수정했습니다.
  4. 00:18:732 (29) - 00:21:732 (42) - 사실상 이 노트가 위치한 곳에 멜로디는 바로 다음에 오는 노트랑 같은 멜로디를 가지고 있습니다. 맵을 만드는 입장에서는 현상황을 유지하는게 보기엔 더 좋을수도 있겠지만, 플레이 하는 입장에서는 확실하게 높은 피치로 들리는 부분인데 왜 d을 두었을까 하고 의문을 만들수도 있을것 같긴 합니다. 전과 다음 노트의 음 높이 변화 표현을 위해 kdk로 했었는데 확실히 이 노트들은 k가 어울리는 것 같습니다. 따라서 k로 수정하고 뒤쪽을 d로 수정하는 방식으로 변경했습니다.
  5. 00:22:295 (44,45,46,47) - 이전에 비슷한 음에서는 kddk을 쓰다가 갑자기 ddkd이 나오기에는 좀 갑작스러운 감이 있긴 하네요. 사실 제 생각에는 다른 kddk부분을 ddkd으로 바꿔주는게 멜로디 자체를 따랐을때는 더 맞는다고 보긴 합니다. 앞의 부분 수정하면서 최종적으로 kdkd로 바꿨습니다.
  6. 00:33:826 (4) - 이건 극히 개인적인 생각입니다만, 확실하게 뒤쪽에 들리는 드럼소리는 희미하게나마 들리긴 하지만 음 자체가 약한지라 이부분을 끊어서 확실하게 들리는 바로 다음부분부터 긴 연타를 이어주는게 좀더 나은 표현이 되지 않을까 싶네요. 수정했습니다.
  7. 00:41:607 - 사실 이전에 있던 00:38:045 부분 때문에 이부분이 칠게 없어서 어색해지긴 합니다. 확실히 바로 다음부터 패턴이 조금 더 길어지니 끊어주는것도 나쁘진 않겠지만, 개인적으로는 끊어줘야 할 부분이 적절하지는 않았던것 같습니다. 전반적인 멜로디를 따라서 매핑을 하다보니 이곳에 휴식포인트가 생겼습니다. 말씀하신 것처럼 뒤쪽부분의 긴패턴을 대비하기위한 휴식도 포함되어있어서.. 더 좋은 방안 있으면 수정하도록 하겠습니다.
  8. 00:42:357 (5,6,7) - 사실 멜로디를 생각하면 kdk쪽이 더 맞다고는 봅니다만, 지금 상태로도 괜찮은것 같아서 일단 조심스럽게 제안을 해봅니다. 확실히 kdk도 괜찮아보이는데 개인적으로 dkd가 연타들과 플레이하는데, 흐름이 더 자연스러운 것 같아서 놔두도록 하겠습니다.
  9. 00:48:170 (47) - 굳이 패턴을 위해 k을 만들어 줄 필요까진 없다고 봅니다. 음 자체가 높아지는 변화가 바로 이곳에 있는것도 아니고, d을 쓴다고 패턴이 플레이에 영향을 주는 부분도 아니라 보기에 준비단계(?) 느낌으로 변경해주는것도 좋을것 같네요. 수정했습니다.
  10. 01:00:170 (5,6,7,8) - 이것도 비슷한 느낌입니다. 사실 음 높이의 변화가 확실하게 체감이 되는 부분은 첫번째 노트보다는 01:00:357 (6) 부분이기에 차라리 d kkd을 쓰는것도 괜찮을거라 생각합니다. 수정했습니다.
  11. 01:01:295 (12,13,14,15,16,17,18) - 사실 처음에 나오는 비슷한 부분과 비교하면 일관성에 좀 안맞긴 합니다. 이게 뭔소리인가 하면, 이전보다는 확실히 멜로디라던가 좀더 풍부한 느낌(?)이 들기에 노트 밀도를 늘린것까지는 좋은데 이전과는 끊는부분에 차이가 있어서 살짝 어색해집니다. 차라리 패턴이 좀 길어지기는 하지만 01:02:232 - 부분까지 노트를 채웠다면 좀더 플레이 느낌은 나아지지 않았을까 싶네요. 01:02:232 에 d를 추가했습니다~!
  12. 01:09:170 (57) - 이 파트부분은 사실상 흰틱쪽에 있는 특정 음에는 k을 쓴것같은 느낌이던데 (01:06:920 (44) - 같은 부분들로 유추), 혹시 빼먹은게 아닌가 싶네요. 수정했습니다.
  13. 01:19:295 (25) - 이부분 지우고 보컬부분 강조해주는것도 괜찮을것 같네요. 수정했습니다. 추가로 01:20:982도 제거했습니다.
  14. 01:26:795 - 뭐에 맞췄는지 인식하기가 좀 힘드네요. 아무생각 없이 플레이할때의 흐름은 나쁘지 않긴 한데, 보컬쪽을 따졌을 경우에는 01:27:357 (65) - 01:27:920 (69,70) - 같은 부분에서 안맞는 느낌이 들고, 드럼을 따져봤을때는 01:26:795 (61) - 01:27:545 (66,67,68) - 같은 부분이 조금씩 안맞습니다. 그래서 패턴 개선이 좀 필요할것 같은데, 한번 고민해보시고 바꿔보시는게 좋겠네요. 제 스타일이 보컬이나 반주 어느 한쪽만 따르는 것이 아니라 한 패턴안에서도 보컬이랑 반주 믹싱하는 걸 좋아해서 이 부분은 전체적인 패턴은 보컬의 높낮이 변이를 표현하면서 중간에 반주를 따르는 부분도 있어서 그럴겁니다. 좀 더 고민해보고 더 나은 방법있으면 수정하도록 하겠습니다.
  15. 01:30:357 (84) - 보컬이나 멜로디를 따지자면 이건 k이 더 나을겁니다. 수정했습니다.
  16. 01:31:295 (87,88,89,90,91,92) - 마찬가지로, k k ddk d쪽이 좀더 잘 어울릴거라 봅니다. 이유는 바로 아래에서 설명하겠습니다. 수정했습니다.
  17. 01:32:420 (93) - 바로 이전 노트보다는 이걸 k으로 하는게 높아지는 음을 강조하기에는 더 좋다고 합니다. 바꾼다고 해도 바로 다음 노트랑 음 높이가 그렇게 차이가 나는것도 아니라 사실상 전체적인 느낌을 부수거나 그러진 않을겁니다. 수정했습니다.
  18. 01:46:857 (41,42,43,44,45) - 01:58:857 (41,42,43,44) - 멜로디를 들어보자니 노트 색을 반대로 매핑한 느낌이 강합니다. 패턴 만들겠다는 취지로는 나쁘지 않겠지만, 좀 신경쓰이긴 하네요. 각 부분의 k에 버스트사운드가 있어서 d로 넣으면 어색한 느낌이 들어서 보컬이랑 멜로디 믹스 스타일로 매핑해봤습니다. 개인적으로 보컬이 올라갔다가 내려가는 느낌이 들어서 ddk d k 로 하면 보컬 변화와 버스트 사운드 모두 표현할 수 있다고 생각합니다.
  19. 01:52:295 (1,2,3,4,5) - 02:04:295 (1,1,2,3,4) - 개인적으로는 피니쉬 너무 남용하는듯한 느낌이 강하다고 생각합니다. K부분의 피니쉬만 빼도 충분히 괜찮아질꺼라고 보긴 합니다. 수정했습니다.
  20. 02:11:420 (26,27,28) - 개인적으로는 이런 부분은 마지막부분에라도 1/6 사용해주는것도 느낌 자체는 괜찮을것 같아요. 개인적으로는 음악에 완벽하게 1/3이나 1/6음이 있는 경우가 아니면 선호하는 편이 아니라서 무난한 1/4패턴으로 남겨두겠습니다. :3
  21. 02:19:013 (63) - 자세히 들어보시면 63번부터 높은음으로 시작하는걸 알수 있습니다. k로 수정했습니다.
  22. 02:24:545 (31,32,33,34,35) - 여기도 이부분만 반대 색으로 매핑된듯 싶네요. 실제로 보시면 마지막 부분에서 굳이 kdk을 써서 다시 원래 느낌으로 바꾸려는 느낌이 들기도 하니... 이부분 개인적으로 다시 수정했습니다.
  23. 02:32:232 (74,75) - 음 자체가 내려갔다가 다시 올라가고 있으니 부분이 kd보다는 dk이 더 나을거라 봅니다. 피아노 음이 올라갔다 내려가는 부분이고 보컬 변화가 올라갔다 내려오는 것처럼 느껴져서 ddd k d로 두었습니다.
  24. 02:48:732 (2,3,4) - 굳이 이부분만 dkk으로 두는 이유가 있는건가요? 여러번 들어보긴 했는데 딱히 큰 변화가 보이는건 아닌것 같아서... dkk로 바꾸고 뒤쪽을 kdk로 바꿔서 멜로디에 좀 더 맞도록 바꿨습니다.
  25. 03:28:295 (1,2,3,4,5) - 03:40:295 (1,2,3,4,5) - 01:52:295와 동일 수정했습니다.
  26. 04:11:795 ~ 04:17:420 - 사실 이부분은 어느 음에 맞춰서 매핑했는지 인식하기가 정말 힘드네요. 처음에는 들리는 멜로디쪽을 따라갔나 싶다가도, 확실하게 강하게 들리는 멜로디인 04:13:295 (96) - 04:14:045 (99) - 같은 부분은 무시한다거나, 느낌 자체가 비슷해서 비슷한 패턴이 나올수밖에 없는 04:15:170 (103,104,105) - 04:15:920 (106,107,108) - 04:16:670 (1,2,3) - 가 전혀 다른 형태를 띈다거나, 제가 단순히 스타일을 인지를 확실하게 못해서 그런걸수도 있겠지만 혹시 딱히 의미가 없다면 다시 한번 생각해주시면 좋을것 같습니다. 좀 더 멜로디에 맞춰서 다시 수정해봤습니다.
  27. 04:39:357 (4,5) - 전체적으로 음 자체가 적은 부분이라 서서히 노트밀도를 올려나가는게 느낌상 좋을수가 있어요. 여기서는 굳이 보컬쪽을 다 따르기 보다는 강하게 들리는 음이 위치한 부분부터 채워나가는게 좋을것 같습니다. 그런 이유로 이부분 노트를 지워보는건 어떤가요? 이부분은 전체적으로 보컬이 아니라 피아노음을 따라 매핑한 것이라서... 일단 그대로 두도록 하겠습니다.
  28. 04:45:357 (11,12) - 자세히 들어보시면 11번보다는 12번이 더 높은음입니다. 스왑했습니다~!
  29. 04:49:857 (29,30,31,32) - kkd k, 설명은 생략합니다. 수정했습니다.
  30. 05:10:295 (1,2,3,4,5) - 마찬가지로 위에서 설명을 했기에 생략하겠습니다. 수정했습니다.
  31. 05:17:045 (24) - 플레이 할때 느낌상으로는 k이 좀더 나은것 같네요. 앞의 (23)이랑 같은 드럼소리라 일단은 d로 두도록 하겠습니다.
  32. 05:47:045 (17,18,19,20,21,22,23) - 사실상 제일 앞쪽에 비슷한 부분에서는 kkddk으로 시작했었기에 일관성 문제도 있고, 그리고 전체적인 음 자체가 저거하곤 좀 안맞습니다. 그렇게 복합적인게 섞여서 플레이 흐름을 좀 끊기도 하니, 그냥 무난하게 kkddkdk쓰는게 좋을수도 있습니다. 수정했습니다.
맵 자체는 조금씩 아쉬운점이 있지만 플레이하는데는 괜찮았다고 봅니다. 모딩을 좀 더 받으면 충분히 랭크도 되실것 같으니 행운을 빌어봅니다.

엄청나게 자세한 모딩 감사합니다~! 정말 많은 도움이 되었습니다..!! 부족한 맵 열심히 수정하도록 하겠습니다. :)

PatZar

PatZar wrote:

[Oni]
00:17:365 - adding single d is cool i think, ignore the vocal is a bit somewhat for me. fixed.
01:06:732 (42) - k here, for better sequence, and you were set k here too 01:03:732 (25) - . okay.
01:40:857 - i know what are you following to, but add d here is more cool for me. fixed.
02:07:295 - i dont have idea what are you mapped at this point, you mapped a blank sound here, and ignored the 100% output sound like 01:40:857 - , i suggest you to delete this. that part follow bell-sound, but I think many people want to change this.. so changed to follow tick-sound. owo
02:08:607 - add this as d for better sequences with 1/3. fixed.
03:42:732 (5,6) - ctrl+g, the sound is lower at 03:42:920 (6) - , the vocal is the first. fixed.
03:59:795 (22) - D for cymbal stress, ik there is none of cymbal sound, just my opinion with better sounding. fixed.
04:34:295 (1) - the stream is getting harder and harder if i want to say.., but its good i think, dunno in other opinion. Thank you for your opinion. maybe I can adjust this stream if someone suggest better idea. :D
05:53:127 (7) - k? since it's white long tick here, it will suit with the current pattern tho. instead changed (5) , (7) to k. I hope it's better.

that's all, the diff is good,
good luck~

Thank you for modding~! :)
It's really helpful for me.
Charlotte
via m4m. Sorry for the delay.

[ about]
  1. d is don note
  2. k is kat note
  3. D is big don note
  4. K is big kat note
[ General]


  • BG size 1024*768? Rankble size.but,If you prefer HD BG,you can change BG.
[ Oni]


  • 00:34:201 - & 00:34:388 - You can remove this notes.I think calm part.so short pattern is good.

    01:32:232 - add d.I think this space is little strange.d-d-k is good flow imo.

    01:38:795 - kkddk? I think kdkdk d kdkdk playing is not good.so try kkddk.

    02:11:232 (26,27) - change to k? This sound is piano sound.so I prefer k.

    02:39:920 - change to d? vocal is low? & If you prefer easy pattern,change please.

    02:45:076 (153,154) - swap? k ddk d k*2 so for various

    04:22:576 - You can add d.but,This suggestion is option.I think follow the more sound.

    05:50:607 - change to k? for emphasized to next Finish.
Oh...Very fun map :) +2 Star. Good luck
Topic Starter
Akemi_Homura
Charlotte

Charlotte wrote:

via m4m. Sorry for the delay.

[ about]
  1. d is don note
  2. k is kat note
  3. D is big don note
  4. K is big kat note
[ General]


  • BG size 1024*768? Rankble size.but,If you prefer HD BG,you can change BG. I hope better quality BG, but I can't find that orz..
[ Oni]


  • 00:34:201 - & 00:34:388 - You can remove this notes.I think calm part.so short pattern is good. okay~ :3

    01:32:232 - add d.I think this space is little strange.d-d-k is good flow imo. add d there~

    01:38:795 - kkddk? I think kdkdk d kdkdk playing is not good.so try kkddk. fixed.

    02:11:232 (26,27) - change to k? This sound is piano sound.so I prefer k. fixed.

    02:39:920 - change to d? vocal is low? & If you prefer easy pattern,change please. fixed.

    02:45:076 (153,154) - swap? k ddk d k*2 so for various I think this 2 parts are same, but I can change that. so now k dkd d k pattern. :3

    04:22:576 - You can add d.but,This suggestion is option.I think follow the more sound. fixed.

    05:50:607 - change to k? for emphasized to next Finish. fixed.
Oh...Very fun map :) +2 Star. Good luck
Thank you for your great modding & stars. Charlotte san~! :3
xtrem3x
1 star -w-)/
Topic Starter
Akemi_Homura

xtrem3x wrote:

1 star -w-)/
Thank you~! =w=
Stefan
02:03:826 (15,16) - I tend to switch these two notes to give the vocals with kat the impact.

02:07:107 (7) - I whole-heartely suggest to remove that note. 02:06:920 (6) - has such a good impact for the song but gets down a bit due the next note. Additionally I'd also remove 02:07:482 (8,9,10) - too, the break fits very well to the atmosphere of the song.

02:39:826 (121) - the stream feels overdone for what the song gives. pattern-wise it's okay but I'd just cut out (121) and make kdk ddkkd instead.

03:39:826 (24,25) - same case like 02:03:826 (15,16) - .

04:37:295 - add a green line with 0.90x SV, change 04:35:701 - to 1.00x. 04:35:795 (1) - shouldn't be slower since it's part of the previous combo pattern.

05:49:951 (8) - stream pattern sounds much better if you'd change that note to d. More a personal suggestion, just give it a check.

05:54:987 - copy the red line of 05:53:127 - at this timestamp and use the "omit first barline" function. We have a silly barline bugging here.

05:55:215 (1) - We don't need to stick 05:55:095 (9,1) - so much, move the spinner to 05:55:336 - , adjust the end of the spinner then.


pretty song.
Topic Starter
Akemi_Homura
Stefan

Stefan wrote:

02:03:826 (15,16) - I tend to switch these two notes to give the vocals with kat the impact. okay~ I think change is better.

02:07:107 (7) - I whole-heartely suggest to remove that note. 02:06:920 (6) - has such a good impact for the song but gets down a bit due the next note. Additionally I'd also remove 02:07:482 (8,9,10) - too, the break fits very well to the atmosphere of the song. remove them all. remove them all. so make a huge break that part. :3

02:39:826 (121) - the stream feels overdone for what the song gives. pattern-wise it's okay but I'd just cut out (121) and make kdk ddkkd instead. I feel 02:39:826 has a weak sound. so maybe I can ignore that sound. remove that note.

03:39:826 (24,25) - same case like 02:03:826 (15,16) - . fixed.

04:37:295 - add a green line with 0.90x SV, change 04:35:701 - to 1.00x. 04:35:795 (1) - shouldn't be slower since it's part of the previous combo pattern.
remove overlapped timing and fixed. finally, 04:35:795 - 1.00x(end of kiai) & 04:37:295 - 0.90x.
05:49:951 (8) - stream pattern sounds much better if you'd change that note to d. More a personal suggestion, just give it a check. I agree that. (8) is almost same sound with (7). and (9) pitch is higher. so I should change (8) to d for better flow. fixed that.

05:54:987 - copy the red line of 05:53:127 - at this timestamp and use the "omit first barline" function. We have a silly barline bugging here. fixed.

05:55:215 (1) - We don't need to stick 05:55:095 (9,1) - so much, move the spinner to 05:55:336 - , adjust the end of the spinner then. fixed. spin move to 05:55:336 and adjust end of spinner.


pretty song.

Thank you so much~ Stefan~ :)
Stefan
Pretty.
Warfu
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