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posted
This beatmap was submitted using in-game submission on 22 March 2018 at 16:20:13

Artist: landcelita
Title: Toono Gensou Monogatari (landcelita rmx)
Source: 東方Project
Tags: tōhō touhou youyoumu perfect cherry blossom 凋叶棕 Diao ye zong
BPM: 200.9
Filesize: 3043kb
Play Time: 01:52
Difficulties Available:
  1. Futsuu (2.71 stars, 313 notes)
  2. Inner Oni (5.35 stars, 777 notes)
  3. Kantan (2.09 stars, 183 notes)
  4. Muzukashii (3.44 stars, 518 notes)
  5. Oni (4.63 stars, 666 notes)


Download: landcelita - Toono Gensou Monogatari (landcelita rmx)
Information: Scores/Beatmap Listing
---------------
rank me

redownload after 10/03/2018 - mp3 should be good now.
posted
Halla, hur mar du (?)
An NM over discord that isn't necessary but nonetheless is fun :P

[Inner Oni]

00:04:016 (8) - Pitch decreases from note 7, could make this a don
00:06:555 (29,30,31,32,33,34,35,36,37,38,39,40,41,42,43) - I think you're missing some critical sounds, I think changing it to something like this would emphasize the ones you skipped over
00:29:327 (176) - This note is higher in pitch than 175 and 177
00:35:226 - I think in order to emphasize the piano entrance here you can use a pattern such as
00:36:047 (52,53,54,55,56,57,58,59,60,61,62,63,64) - This formation sounds much better to emphasize the high and low notes :3
00:39:706 - More emphasis on the piano!
01:13:454 (314,315,316,317,318,319,320) - I think just kdk kdk D sounds better :3
01:23:608 - 01:28:386 - Try to break out the 1/4 triplets here, they're prominent and don't have any reason to be ignored.
01:29:133 - Kat here plz, there's a sound that got skipped >.<

That's it :3 this is a cool song, I think you should really push this for rank :D
posted

Taikocracy wrote:

Halla, hur mar du (?) Jag mår bra :)
An NM over discord that isn't necessary but nonetheless is fun :P

[Inner Oni]

00:04:016 (8) - Pitch decreases from note 7, could make this a don dont think it really matters but sure lol
00:06:555 (29,30,31,32,33,34,35,36,37,38,39,40,41,42,43) - I think you're missing some critical sounds, I think changing it to something like this would emphasize the ones you skipped over o that sounds nice, changed
00:29:327 (176) - This note is higher in pitch than 175 and 177 I hear it, but i feel like it'd throw people off in a bad way, so I'd like to keep the ddd if possible.
00:35:226 - I think in order to emphasize the piano entrance here you can use a pattern such as Doesn't really fit if you ask me, I could compromise by making a simpler pattern though. Also the piano only starts on the red tick?
00:36:047 (52,53,54,55,56,57,58,59,60,61,62,63,64) - This formation sounds much better to emphasize the high and low notes :3 agreed, changed it even though I think it's boring to play :^)
00:39:706 - More emphasis on the piano! did the same thing I did for the other one
01:13:454 (314,315,316,317,318,319,320) - I think just kdk kdk D sounds better :3 I don't :^) (I prefer mapping it to only the "piano", kdk kdk feels like it hinders the flow imo
01:23:608 - 01:28:386 - Try to break out the 1/4 triplets here, they're prominent and don't have any reason to be ignored. I agree that this section is kind of undermapped but to stay consistent with all the other diffs I wont change anything. I'd like to have some kind of dropoff after the kiai before going back into the crazy parts and I feel like this is one of the only ways to map it like that
01:29:133 - Kat here plz, there's a sound that got skipped >.< same as last point

That's it :3 this is a cool song, I think you should really push this for rank :D
thanks a TON for the mod and good luck on the next BN test :D
posted


[ General]

- The Slider Velocity should be 1.40. This is unrankable issue. refer Ranking Criteria
- Turn off Widescreen support and Disable countdown

[ Kantan]

Kantan Should be under 2 SR. also Fix OD to 3

u used much 1/2 triples and even 1/2 streams on Kantan (cause BPM is high, 1/1 streams being like 1/2 streams.)

i made some example for Kantan : http://puu.sh/waxGP/7ce11d15ef.osu

[ Futsuu]

while you rework Kantan,

Current Kantan change to Futsuu, and delete Current Futsuu.

Current Futsuu can skip with new Kantan (if it under 2 SR)

--
Sorry, might it's not help at all but i think it helps u a lot.
posted

Diva Days wrote:



[ General]

- The Slider Velocity should be 1.40. This is unrankable issue. refer Ranking Criteria stupid AImod bugs :o
- Turn off Widescreen support and Disable countdown this really doesn't matter but whatever

[ Kantan]

Kantan Should be under 2 SR. also Fix OD to 3 changed to OD3 since the song is very rhythmically challenging

u used much 1/2 triples and even 1/2 streams on Kantan (cause BPM is high, 1/1 streams being like 1/2 streams.) I'm pretty sure it's not because of the BPM but because of the rhythm complexity, I'll do my best to lower the star rating.

i made some example for Kantan : http://puu.sh/waxGP/7ce11d15ef.osu

[ Futsuu]

while you rework Kantan,

Current Kantan change to Futsuu, and delete Current Futsuu.

Current Futsuu can skip with new Kantan (if it under 2 SR)

--
Sorry, might it's not help at all but i think it helps u a lot.
No change to futsuu but thanks for the Kantan helpers :D
posted
From my modding queue~
Remember that these are suggestions. Feel free to ignore them.

[ Futsuu]
00:16:709 (44) - Change to d? The pitch is different than 00:16:410, so I don't think you should use two k's here.
00:49:561 (139) - Use a k instead? It reverses the pattern at 00:46:575 (128,129,130,131).
01:07:182 (10) - Maybe you could delete this? The note density could cause trouble for newer players.
01:16:739 (43) - Move to 01:16:888 to match 01:07:331?
01:50:188 (132) - Delete? Note density could be a problem again for newer players.

[ Muzukashii]
00:14:320 (15,16,17,18) - Use d k k d instead? It mirrors the pattern at 00:11:930 (1,2,3,4,5).
00:34:628 (92,93) - Use k d instead? The piano drops out after 00:34:479, so I don't think two dons match the music.
00:43:289 (122,123,124,125) - Use k d d k like you did at 00:33:732? You probably wanted variety, but I think the patterns are different enough.
00:51:054 (164) - Use d instead? Ending a pattern with two k's seems a bit odd. (This is personal preference, of course.)

[ Oni]
01:09:123 (87) - Delete? This note density is better suited for Inner Oni imo.
01:11:960 - Add a d here? It's a bit strange to continue with 01:12:110 (108) after the break.

01:21:219 (181) - You had a small break at 01:11:662, so you should add something similar here. You probably want to maintain the song's intensity, so you could just reduce note density:
01:21:368 (182,183) - Delete these and it should be fine.

This is a really fun set.
Hopefully it'll make it to ranked! :)
posted

Protonori wrote:

From my modding queue~
Remember that these are suggestions. Feel free to ignore them.

[ Futsuu]
00:16:709 (44) - Change to d? The pitch is different than 00:16:410, so I don't think you should use two k's here. Well it's a d in almost all the others diffs so yeah why not
00:49:561 (139) - Use a k instead? It reverses the pattern at 00:46:575 (128,129,130,131). nice, nice.
01:07:182 (10) - Maybe you could delete this? The note density could cause trouble for newer players. works well with the other suggestion, applied both
01:16:739 (43) - Move to 01:16:888 to match 01:07:331?
01:50:188 (132) - Delete? Note density could be a problem again for newer players. 01:50:935 (135) - deleted this instead for now

[ Muzukashii]
00:14:320 (15,16,17,18) - Use d k k d instead? It mirrors the pattern at 00:11:930 (1,2,3,4,5). sounds nice, applied!
00:34:628 (92,93) - Use k d instead? The piano drops out after 00:34:479, so I don't think two dons match the music. oooh i like that, applied.
00:43:289 (122,123,124,125) - Use k d d k like you did at 00:33:732? You probably wanted variety, but I think the patterns are different enough. went with k d k k
00:51:054 (164) - Use d instead? Ending a pattern with two k's seems a bit odd. (This is personal preference, of course.) keeping for now since the sounds there and at 00:51:950 (170,171) - are identical

[ Oni]
01:09:123 (87) - Delete? This note density is better suited for Inner Oni imo. applied with some reworking on the section prior
01:11:960 - Add a d here? It's a bit strange to continue with 01:12:110 (108) after the break. applied here and at 01:14:350 (124) -

01:21:219 (181) - You had a small break at 01:11:662, so you should add something similar here. You probably want to maintain the song's intensity, so you could just reduce note density:
01:21:368 (182,183) - Delete these and it should be fine. Went with just deleting a few notes, I think it's best to stay consistent in this case.

This is a really fun set.
Hopefully it'll make it to ranked! :)
Thank you so much! I hope I can push it too :D
posted
mod req from my queue~
>:333 0000:
[General]
breathes in
  1. I'm probably just guessing on the following so please, if you think I may be wrong, don't hesitate to google the stuff and tell me if you think its other way:
    Probably the Romanized Artist should be "Diao ye zong", artist should be "凋叶棕" , the romanized title "Toono Gensou Monogatari (landcelita rmx)" or "Tōno Gensou Monogatari (landcelita rmx)" and title "遠野幻想物語 (landcelita rmx)". This is because when you do a remix of a song made by somebody else, the artist is the original one and then you use the "(... remix)" to mention who actually made the re-arrange, it's just how business work ¯\_(ツ)_/¯ .
  2. Considering what I said and the fact this is a Toono Gensou Monogatari remix, you should use its touhou related tags ("touhou", "tōhō","youyoumu", "perfect cherry blossom" , possibly others I may be missing right now.
  3. Source should definitely be "東方Project"
  4. Background looks much better at -130, right now it just looks dumb lol else just find another background, now that 1920x1080 is the maximum rankeable size
  5. Theres a "b.png" file that isn't in use on the mapset, delete it please.
  6. wtf windows doesn't show what bitrate the .mp3 has, I dont know how to check it so if it isnt 192kbps try getting an .mp3 with that quality


[Inner Oni]
  1. 00:46:276 (264,265) - based on pitch, these two notes should get CTRL+G'd
  2. 00:49:039 (289) - I would delete this note and maaaaaaaaaaaaybe change 00:49:113 (290) - and 00:49:412 (293) - to d. The removal of 00:49:039 (289) - looks pretty necessary and the change of these notes to d does better at denoting the low pitch/intensity/all of the song at this part.
  3. 00:51:950 - ~ 00:52:548 - (more of a suggestion than anything else) the song supports it if you wanted to do something to do like 1/6 kk kk kd dd dd but I know that's a bit bold to suggest such a thing
  4. 01:06:137 - ~ 01:06:585 - (also suggestion but more fitting than the last) (algo we ARE ENTERING PP ZONE $_$) this part has 2 1/6 on its melody, so maybe do a (kkkd)d(dkkd) pattern on this section
  5. 01:15:694 - ~ 01:16:142 - same as before, maybe back when you mapped this 1/6 weren't as popular as now and I think you may want to use them more than you did back then lol
  6. 01:34:658 - you may not want a 1/6 here but at least add a k here and change 01:34:807 (8) - to d, as there is actually a drum buzz here


[Oni]
  1. 00:06:256 (25,26) - CTRL+G, as it not only makes a much consistent patterning but 26 is followed by a very little silence, which is better to go into following a d
  2. 00:20:965 - I don't think you should do your break here, as it is the right spot at where the drums play a 1/6, making it the most dense part, so tweak the previous pattern to include a note here instead and so on.
  3. 00:44:036 (14,15) - delete 15, change 14 to k. reasons are obvious, you're following piano there, 15 isn't necessary and also not following anything relevant
  4. 00:49:412 (46,47) - (suggestion) CTRL+G on these as the pitch is higher on the middle note
  5. 00:57:326 (15) - (suggestion) I'd like it if this note could be a d instead, please ?


[Muzukashii]
  1. 00:34:628 (91) - unnecessary note~



Not much else :/ lower diffs looks perfectly with the only exception of Kantan being generally a bit harder than it should, as it has too many 1/2 snapped notes but I think it should do at least fine? anyways, good luck with the ranking process ~
posted

-Anhedonia- wrote:

mod req from my queue~
>:333 0000:
[General]
breathes in
  1. I'm probably just guessing on the following so please, if you think I may be wrong, don't hesitate to google the stuff and tell me if you think its other way:
    Probably the Romanized Artist should be "Diao ye zong", artist should be "凋叶棕" , the romanized title "Toono Gensou Monogatari (landcelita rmx)" or "Tōno Gensou Monogatari (landcelita rmx)" and title "遠野幻想物語 (landcelita rmx)". This is because when you do a remix of a song made by somebody else, the artist is the original one and then you use the "(... remix)" to mention who actually made the re-arrange, it's just how business work ¯\_(ツ)_/¯ .
  2. Considering what I said and the fact this is a Toono Gensou Monogatarai remix, you should use its touhou related tags ("touhou", "tōhō","youyoumu", "perfect cherry blossom" , possibly others I may be missing right now.
  3. Source should definitely be "東方Project" applied all metadata changes
  4. Background looks much better at -130, right now it just looks dumb lol else just find another background, now that 1920x1080 is the maximum rankeable size it does look kinda dumb but... muh bottom-row chens ;_;
  5. Theres a "b.png" file that isn't in use on the mapset, delete it please. ghost bg :eyes:
  6. wtf windows doesn't show what bitrate the .mp3 has, I dont know how to check it so if it isnt 192kbps try getting an .mp3 with that quality wtf you're right, idk how to check either though


[Inner Oni]
  1. 00:46:276 (264,265) - based on pitch, these two notes should get CTRL+G'd keeping for flow purposes, and because it doesn't have the claps that the next combo has.
  2. 00:49:039 (289) - I would delete this note and maaaaaaaaaaaaybe change 00:49:113 (290) - and 00:49:412 (293) - to d. The removal of 00:49:039 (289) - looks pretty necessary and the change of these notes to d does better at denoting the low pitch/intensity/all of the song at this part. also follows the melody better, fully applied.
  3. 00:51:950 - ~ 00:52:548 - (more of a suggestion than anything else) the song supports it if you wanted to do something to do like 1/6 kk kk kd dd dd but I know that's a bit bold to suggest such a thing wtf that's satanic (I'd like to keep the 1/6 to a minimum. I'd like the map to serve as a kind of introduction for new players to higher bpm 1/6's)
  4. 01:06:137 - ~ 01:06:585 - (also suggestion but more fitting than the last) (algo we ARE ENTERING PP ZONE $_$) this part has 2 1/6 on its melody, so maybe do a (kkkd)d(dkkd) pattern on this section Same as last reply tbh, I know that it's there in the melody but for consistency and simplicity's sake I'd rather keep it to a minimum.
  5. 01:15:694 - ~ 01:16:142 - same as before, maybe back when you mapped this 1/6 weren't as popular as now and I think you may want to use them more than you did back then lol ^
  6. 01:34:658 - you may not want a 1/6 here but at least add a k here and change 01:34:807 (8) - to d, as there is actually a drum buzz here just added a d, I think the sound kind of mirrors the k d before it.


[Oni]
  1. 00:06:256 (25,26) - CTRL+G, as it not only makes a much consistent patterning but 26 is followed by a very little silence, which is better to go into following a d agree and applied.
  2. 00:20:965 - I don't think you should do your break here, as it is the right spot at where the drums play a 1/6, making it the most dense part, so tweak the previous pattern to include a note here instead and so on. suppose you're right, changed it a bit.
  3. 00:44:036 (14,15) - delete 15, change 14 to k. reasons are obvious, you're following piano there, 15 isn't necessary and also not following anything relevant RIGHT YOU ARE!
  4. 00:49:412 (46,47) - (suggestion) CTRL+G on these as the pitch is higher on the middle note applied
  5. 00:57:326 (15) - (suggestion) I'd like it if this note could be a d instead, please ?I can't figure out why but d just doesn't sound right imo :c


[Muzukashii]
  1. 00:34:628 (91) - unnecessary note~I see what you mean but I have a note there on every other diff so idk :S



Not much else :/ lower diffs looks perfectly with the only exception of Kantan being generally a bit harder than it should, as it has too many 1/2 snapped notes but I think it should do at least fine? anyways, good luck with the ranking process ~ Yeah mapping the Kantan was probably the hardest part about this, but its already been nerfed a lot so I hope it's acceptable now.
posted
please map a pp hell oni™
posted
yo

[Ftusuu]
00:16:112 - delete, to keep gap with kantan
00:47:471 - delete, for a good flow
01:06:585 - move 01:07:182 - same reason above
01:16:142 - ^
01:38:690 - maybe move white tick forward

[Muzukashii]
00:19:546 - 00:20:144 - delete, i guess its too complex with triplet there
00:29:103 - 00:33:882 - maybe delete to keep gap with oni
01:03:747 - add don, to cover the stream

[Oni]
00:04:763 - change don ? to maintain note like 00:02:374 - 00:07:152 - 00:09:541 -
00:10:437 - add note, there has abit sound
00:12:005 - or 00:12:154 - add note, at least give triplet because pitch similiar with 00:14:320 -
00:20:816 - delete ?
00:48:815 - delete
00:48:964 - its abit weird while you stop cover the stream, maybe make similiar patter with 00:47:769 -

that's all from me
good luck
posted

[R] wrote:

yo

[Ftusuu]
00:16:112 - delete, to keep gap with kantan sounds weird skipping that note :/
00:47:471 - delete, for a good flow flow improves I agree, added!
01:06:585 - move 01:07:182 - same reason above done
01:16:142 - ^ applied
01:38:690 - maybe move white tick forward applied for now.

[Muzukashii]
00:19:546 - 00:20:144 - delete, i guess its too complex with triplet there keeping for the same reason as 00:20:816 - in oni
00:29:103 - 00:33:882 - maybe delete to keep gap with oni sounds alright, applied!
01:03:747 - add don, to cover the stream added!

[Oni]
00:04:763 - change don ? to maintain note like 00:02:374 - 00:07:152 - 00:09:541 - sounds nice, changed 00:09:989 (55) - to don too
00:10:437 - add note, there has abit sound added.
00:12:005 - or 00:12:154 - add note, at least give triplet because pitch similiar with 00:14:320 - wtf i missed the 1/4 sound, added ddd
00:20:816 - delete ? want to keep as much 1/4 as possible there to emphasise the 1/6 a bit.
00:48:815 - delete done.
00:48:964 - its abit weird while you stop cover the stream, maybe make similiar patter with 00:47:769 - changed a little bit.

that's all from me
good luck
thanks for the mod! Very helpful on the lower diffs :D
posted
eae, mod req from my queue :D (sorry for the delay, rip v1 xd).

[General]
- I suggest to increase the hitsound volume to 90% in general and adding some inherited points in order to control the volume of the music (example: 00:25:669 - 00:45:081 - you could put the volume like 70% on this part and 00:45:380 (259) - 00:45:380 (259) to 80% etc. Anyway, I think you got the idea. SV changes are good too, but if the concept of this set is to not use, no problem.

[Muzukashii]
- 00:02:374 (1,2,3,4,5,6,7,8) - Idk why you did this different than Oni / Inner Oni, so changing to dkkd kd K K, would be good, it's the same start as Oni.
- 01:33:314 (145) - Change to k? Same as above.
- 01:42:722 (1,2,3) - This is harder than Oni, so I suggest to change 01:42:573 (195,1,2,3,4,5) - to kdkkd or similar, deleting 01:42:797 (2).

[Oni]
- Change to OD 5.5? Since Muzukashii is OD5 and Inner Oni is OD6.
- 00:16:560 (99,100) - Ctrl + G? You had this idea at 01:47:351 (93,94) - , so I think it's good to follow before, even though it has some variations after this.
- 00:16:709 (100) - Change to a finisher? There's a cymbal sound here. (Same at 01:47:500 (94) -)
- 01:09:272 (86) - Finisher? Cymbal here.
- 01:23:608 (200) - You could change to a Finisher here, it has on Inner Oni.
- 01:51:159 (125,127) - Delete these ones? This is harder than Inner Oni, and additionaly you could Ctrl+G here 01:51:234 (125,126) -
- 00:35:823 (40) until 00:35:823 (40) - Idk why is different than Inner Oni, so I think following the idea on Inner should be good.

[Inner Oni]
- 00:15:813 (102) - Change to k, or 00:15:738 (101,102) - Ctrl+G ? Feels better with the pitch and being different at 00:16:560 (108,109,110) - dkd.
- 00:19:173 (133) - Why not k? The pitch is similar with 00:19:696 (138,139,140).
- 00:48:964 (288) - and 00:49:262 (291) - Change to k? I think it makes better to play imo and following the pitch.
- 00:50:830 (301,303) - You could delete these ones, it doesn't have any sound that represent this pattern and is a little bit overmapped.
- 00:51:054 (302,303,304) - change to d k d? Following the pitch and you can hear a kick sound here 00:51:353 (304) -
- 00:53:892 (325) - This kat is kinda weird, so change to d. Additionaly, you could remove 00:53:966 (326), it's unecessary and feels overmapped too.
- 01:28:386 (580) - You don't need a finisher here.

Kantan and Futsuu are fine.
Good luck! (and cebola).
posted

HiroK wrote:

eae, mod req from my queue :D (sorry for the delay, rip v1 xd).

[General]
- I suggest to increase the hitsound volume to 90% in general and adding some inherited points in order to control the volume of the music (example: 00:25:669 - 00:45:081 - you could put the volume like 70% on this part and 00:45:380 (259) - 00:45:380 (259) to 80% etc. Anyway, I think you got the idea. SV changes are good too, but if the concept of this set is to not use, no problem. Haven't experimented with hitsound changes before but I'll try! :D and yes, this set is supposed to be as simple as possible.

[Muzukashii]
- 00:02:374 (1,2,3,4,5,6,7,8) - Idk why you did this different than Oni / Inner Oni, so changing to dkkd kd K K, would be good, it's the same start as Oni.
- 01:33:314 (145) - Change to k? Same as above.
- 01:42:722 (1,2,3) - This is harder than Oni, so I suggest to change 01:42:573 (195,1,2,3,4,5) - to kdkkd or similar, deleting 01:42:797 (2). applied all on muzukashii

[Oni]
- Change to OD 5.5? Since Muzukashii is OD5 and Inner Oni is OD6.
- 00:16:560 (99,100) - Ctrl + G? You had this idea at 01:47:351 (93,94) - , so I think it's good to follow before, even though it has some variations after this.
- 00:16:709 (100) - Change to a finisher? There's a cymbal sound here. (Same at 01:47:500 (94) -) skipping this for consistency with the rest of the set
- 01:09:272 (86) - Finisher? Cymbal here.
- 01:23:608 (200) - You could change to a Finisher here, it has on Inner Oni.
- 01:51:159 (125,127) - Delete these ones? This is harder than Inner Oni, and additionaly you could Ctrl+G here 01:51:234 (125,126) -
- 00:35:823 (40) until 00:35:823 (40) - Idk why is different than Inner Oni, so I think following the idea on Inner should be good.
applied everything that didn't get a comment

[Inner Oni]
- 00:15:813 (102) - Change to k, or 00:15:738 (101,102) - Ctrl+G ? Feels better with the pitch and being different at 00:16:560 (108,109,110) - dkd.
- 00:19:173 (133) - Why not k? The pitch is similar with 00:19:696 (138,139,140).
- 00:48:964 (288) - and 00:49:262 (291) - Change to k? I think it makes better to play imo and following the pitch. changed the second one, ddk sounds nice but k k ddk not as much
- 00:50:830 (301,303) - You could delete these ones, it doesn't have any sound that represent this pattern and is a little bit overmapped. it's the same at 00:46:575 (266,267,268,269,270) - so I'm keeping it for consistency.
- 00:51:054 (302,303,304) - change to d k d? Following the pitch and you can hear a kick sound here 00:51:353 (304) - k d k works just as well imo.
- 00:53:892 (325) - This kat is kinda weird, so change to d. Additionaly, you could remove 00:53:966 (326), it's unecessary and feels overmapped too. there's like a little maracas in the background or something and I don't want to skip that so I'm keeping it.
- 01:28:386 (580) - You don't need a finisher here. this is true.
applied everything that didn't get a comment
Kantan and Futsuu are fine.
Good luck! (and cebola).
thank you so much for modding :cebola:
posted
Hi Raphalge, from Jerry's queue:

[General]
  1. K-F-M (Kantan - Futsuu - Muzukashii) spread looks a bit unjustified and poor. The gap between them is too big because the amount of note. 177 notes in Kantan, Futsuu has 313 notes and Muzukashii has 515 notes. Futsuu has 136 more notes than Kantan but I think it looks a bit fine at the moment. But Muzukashii has 202 more notes than Futsuu? I think you can consider this since it makes a very big gap spread between F-M. K-F is just a minor spread problem.


[Kantan]
  1. 00:17:904 (6,7,8) - How about change the pattern to kdk? The melody pitch in 00:17:904 has a similar pitch in 00:18:501 Also, I could see a bit increasing of intensity of this section.
  2. 00:29:850 (23) - Move the note to 00:29:701 since the melody appears in 00:29:701 Also, I think it is awkward that you dodge the main melody and put the note on a smaller hearing melody. I think the structure seems fine when translated the note, not really complex for beginners. Same goes as here I guess 00:34:628 and 00:39:407
  3. 00:35:823 (1,2,3) - Change 2 and 3 into kat? I think note 1 has a similar melody pitch with note 2 and 3. Also, intensity is still balancing with the melody and k would fit better.
  4. 01:15:544 (2) - Change to k to have consistency with 01:05:987 (48)
  5. ! 01:33:165 (7,8,9,10,11) - The pattern looks questionable. Having some notes on 2/2 and 1/2 is awkward. I understand how you put the notes in the timeline to fit the melody. I would say you can rearrange the structure of the notes. But I only hear the melody on the notes you arrange it so I hope you consider this suggestion (problem).


[Futsuu]
  1. 00:21:338 - How about adding a note here? To represent the tension of this section. Also, it is weird that a 1/1 pattern keeps the balancing with the melody and I can see some increasing of tension.
  2. 00:39:258 (102) - Move the note to 00:38:660 To make consistency with these pattern in 00:33:882 and 00:43:439 Besides, I think you should focus on a louder melody than the quieter melody.
  3. 01:47:500 (153) - The finisher looks odd in my opinion. I don't think it deserves the Finisher since you didn't put anywhere and I don't hear anything strong here.
  4. 01:49:143 (130) - Remove this note? I have checked all the timeline and I can't see any 5plets 1/2 pattern but this one. Remove it since it looks odd.


[Muzukashii]
  1. ! The spread between Muzukashii and Futsuu looks unbalance. The most unbalancing with Futsuu is the beginning of this difficulty. The pattern with triplets (00:04:315 - 00:05:808 -) is a bit overmapped to me. You can remove some notes here. For instance, remove 00:05:211 since you are following the *video games sound* and remove 00:06:405 to secure a 1/1 break here. You can also remove some notes due to some overmapped pattern. It looks questionable so I hope you consider this.
  2. ! 00:19:098 (41,42,43,44,45,46,47,48,49,50,51,52,,53,54) - Despite from this pattern in 00:15:365 - (It looks a bit long but looks acceptable), I think you can cut off some notes here, it looks very long and I don't think it is rankable for Muzukashii. Remove 00:19:546 (44) to create an extreme tension between 2 patterns. It looks more obvious to play now
  3. 00:54:638 - Add a note here? This is a clearly *toot* sound and I think it shouldn't be blank here because it feels like something is missing here. Also, adding Finisher would be a great idea, too. Since this is a strong big loud melody I think it deserves a Finisher note here.
  4. > Looks good in my opinion


[Oni]
  1. Change OD / HP to 5 / 5.5 or 5 / 6 to balance OD / HP in Muzukashii and Inner Oni
  2. 00:20:836 (133) - Tension build-up looks awkward here. Maybe delete that note or move it to 00:21:263 I think it's gonna emphasize the tension better here.
  3. 00:38:436 (54) - Remove this note or move this note to 00:38:511 I don't hear anything but 00:38:511 Also, it is gonna create a better flow between 2 patterns.
  4. 00:54:489 (78) - Remove this note to emphasize the video game sound more than putting a note here. The pattern fades the emphasis away. Remove that note.
  5. 01:08:824 (84) - Remove this note to make consistency with 01:18:381 or add a note in 01:18:381 make consistency.


[Inner Oni]
  1. 00:38:436 (225) - Same goes as Oni, remove this or move to 00:38:511 to create a better flow. Also, I clearly don't hear anything on that blue tick.
  2. 01:01:657 (376) - Remove this note to create a better tension of the next pattern. Also, it will emphasize the melody by the kat note and it looks good in my opinion
  3. 01:23:608 to 01:28:386 - Adding some notes would be a great idea to make a balancing pattern with the forward patterns in 01:28:386 Maybe you can add some triplets in 01:25:325-(Although I think you should put this 4plets in 1/6) - 01:26:147 and 01:27:416 Feels a bit missing of emphasizing notes.


Finally, done.
Good luck
posted
:eyes:
posted

davidminh0111 wrote:

Hi Raphalge, from Jerry's queue:

[Kantan]
  1. 00:17:904 (6,7,8) - How about change the pattern to kdk? The melody pitch in 00:17:904 has a similar pitch in 00:18:501 Also, I could see a bit increasing of intensity of this section. changed, sounds nice.
  2. 00:29:850 (23) - Move the note to 00:29:701 since the melody appears in 00:29:701 Also, I think it is awkward that you dodge the main melody and put the note on a smaller hearing melody. I think the structure seems fine when translated the note, not really complex for beginners. Same goes as here I guess 00:34:628 and 00:39:407 Will see about this, I'd prefer keeping it simple and consistent though.
  3. 00:35:823 (1,2,3) - Change 2 and 3 into kat? I think note 1 has a similar melody pitch with note 2 and 3. Also, intensity is still balancing with the melody and k would fit better. Could consider changing 2 to k, but with the clear tone drop on 3 I prefer my current pattern.
  4. 01:15:544 (2) - Change to k to have consistency with 01:05:987 (48) Aye aye, Captain Jerry!
  5. ! 01:33:165 (7,8,9,10,11) - The pattern looks questionable. Having some notes on 2/2 and 1/2 is awkward. I understand how you put the notes in the timeline to fit the melody. I would say you can rearrange the structure of the notes. But I only hear the melody on the notes you arrange it so I hope you consider this suggestion (problem). I really can't think of any other way to map this part while keeping a smooth difficulty spread. It follows the music pretty clearly so I'm going to have to keep it due to the lack of a better alternative.

    [Futsuu]
    1. 00:21:338 - How about adding a note here? To represent the tension of this section. Also, it is weird that a 1/1 pattern keeps the balancing with the melody and I can see some increasing of tension. added note at 00:21:040 - instead
    2. 00:39:258 (102) - Move the note to 00:38:660 To make consistency with these pattern in 00:33:882 and 00:43:439 Besides, I think you should focus on a louder melody than the quieter melody. done
    3. 01:47:500 (153) - The finisher looks odd in my opinion. I don't think it deserves the Finisher since you didn't put anywhere and I don't hear anything strong here. I prefer having it to emphasise the new section, made it consistent though so it should be better now.
    4. 01:49:143 (130) - Remove this note? I have checked all the timeline and I can't see any 5plets 1/2 pattern but this one. Remove it since it looks odd. done.


    [Muzukashii]
    1. ! The spread between Muzukashii and Futsuu looks unbalance. The most unbalancing with Futsuu is the beginning of this difficulty. The pattern with triplets (00:04:315 - 00:05:808) is a bit overmapped to me. You can remove some notes here. For instance, remove 00:05:211 since you are following the *video games sound* and remove 00:06:405 to secure a 1/1 break here. You can also remove some notes due to some overmapped pattern. It looks questionable so I hope you consider this.
    2. ! 00:19:098 (41,42,43,44,45,46,47,48,49,50,51,52,,53,54) - Despite from this pattern in 00:15:365 (It looks a bit long but looks acceptable), I think you can cut off some notes here, it looks very long and I don't think it is rankable for Muzukashii. Remove 00:19:546 (44) to create an extreme tension between 2 patterns. It looks more obvious to play now made things a bit less dense.
    3. 00:54:638 - Add a note here? This is a clearly *toot* sound and I think it shouldn't be blank here because it feels like something is missing here. Also, adding Finisher would be a great idea, too. Since this is a strong big loud melody I think it deserves a Finisher note here. added note but no finisher.
    4. > Looks good in my opinion


    [Oni]
    1. Change OD / HP to 5 / 5.5 or 5 / 6 to balance OD / HP in Muzukashii and Inner Oni changed to 5.5/5.5
    2. 00:20:836 (133) - Tension build-up looks awkward here. Maybe delete that note or move it to 00:21:263 I think it's gonna emphasize the tension better here. I think the 1/2 note before the finisher works best, no change.
    3. 00:38:436 (54) - Remove this note or move this note to 00:38:511 I don't hear anything but 00:38:511 Also, it is gonna create a better flow between 2 patterns. it's following the same blue tick noises as the rest of the section so I don't see why I'd only change it there.
    4. 00:54:489 (78) - Remove this note to emphasize the video game sound more than putting a note here. The pattern fades the emphasis away. Remove that note. changed.
    5. 01:08:824 (84) - Remove this note to make consistency with 01:18:381 or add a note in 01:18:381 make consistency. deleted.


    [Inner Oni]
    1. 00:38:436 (225) - Same goes as Oni, remove this or move to 00:38:511 to create a better flow. Also, I clearly don't hear anything on that blue tick. same reason as Oni
    2. 01:01:657 (376) - Remove this note to create a better tension of the next pattern. Also, it will emphasize the melody by the kat note and it looks good in my opinion done.
    3. 01:23:608 to 01:28:386 - Adding some notes would be a great idea to make a balancing pattern with the forward patterns in 01:28:386 Maybe you can add some triplets in 01:25:325-(Although I think you should put this 4plets in 1/6) - 01:26:147 and 01:27:416 Feels a bit missing of emphasizing notes.

    MADE IT DENSER IN ALL DIFFS :OOOOO
thx for the mod :>
posted
I don't want to mention you but you forgot to reply my General mods
posted

davidminh0111 wrote:

I don't want to mention you but you forgot to reply my General mods
I forgot to include it in my reply but I tried my best to improve it :o
posted
please add honk and chen to tags c: thank you very much.
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