hi i mod
So the first thing that I noticed is that your notes are all clustered in one place. You should definitely try to use the whole playfield. It adds to the variety of placement. On top of that, you're given the whole playfield to use, so use it.
00:20:605 (2) - You should rotate this slider about 60 degrees so it plays into the next string of notes better.
00:24:445 (2) - Same as above, except use -60 degrees instead.
00:32:605 (2) - You can more cleanly make this slider by doing something like this instead of trying to shape it by adding more points.
00:35:965 (1,2) - There should be more spacing between these two notes imo.
00:37:645 (6) - Because this slider is curved, it should lead into the next pattern. If it doesn't lead anywhere, then I think it should be straight.
00:41:245 (3) - Rotate 60 degrees to have it play into (4) better.
00:49:645 (1) - I don't see what you're trying to emphasize with this slider shape. I suggest making it into a curved slider mostly because there's nothing here that really warrants such an aggressive angle.
00:49:705 (1,3) - This one is kinda up for debate, but these sounds are (as far as I can tell) actually on these ticks, not on these ticks which you had mapped.
00:52:525 (1) - Move this spinner from the red tick to the next blue tick because the blue tick is when the sound is.
01:10:525 (1,2) - Again, I don't really understand why you made these sliders so aggressive.
01:25:645 (1,2,3) - This is a pretty huge jump. (1,2) are half the distance of (2,3). While I do agree that emphasizing (2,3) is right, I don't think it should be nearly this much. Consider reducing the spacing a little.
01:30:205 (4) - Why is this slider weird? Also I think it ends on the next blue tick, instead of the current red tick.
01:31:285 (5) - Move this to the next red tick because that's when the downbeat of the sound is.
01:47:965 (2) - Again, don't curve sliders that don't lead anywhere.
01:50:605 (3) - Imo, this should lead into (1) better than it currently does.
01:52:525 (3) - Rotate by -60.
01:59:965 (1) - The players aren't going to expect this sudden change in pattern. You've established where the next sliderhead should be through previous notes, so this kinda breaks player expectations in a not so good way.
02:07:405 (6) - Space this further from (5)
02:34:285 (2) - This slider shape is pretty weird and doesn't fit the music at all imo.
You should probably list this difficulty as "Hard" instead of "Normal" based on the ranking ruleset and that the star difficulty technically considers this "Hard" as well.
I don't agree with any of the sharp slider angles you did. Imo they don't reflect the song at all, but if you have a good reason for them being like that, then so be it.
Hope this helped ^^
So the first thing that I noticed is that your notes are all clustered in one place. You should definitely try to use the whole playfield. It adds to the variety of placement. On top of that, you're given the whole playfield to use, so use it.
00:20:605 (2) - You should rotate this slider about 60 degrees so it plays into the next string of notes better.
00:24:445 (2) - Same as above, except use -60 degrees instead.
00:32:605 (2) - You can more cleanly make this slider by doing something like this instead of trying to shape it by adding more points.
00:35:965 (1,2) - There should be more spacing between these two notes imo.
00:37:645 (6) - Because this slider is curved, it should lead into the next pattern. If it doesn't lead anywhere, then I think it should be straight.
00:41:245 (3) - Rotate 60 degrees to have it play into (4) better.
00:49:645 (1) - I don't see what you're trying to emphasize with this slider shape. I suggest making it into a curved slider mostly because there's nothing here that really warrants such an aggressive angle.
00:49:705 (1,3) - This one is kinda up for debate, but these sounds are (as far as I can tell) actually on these ticks, not on these ticks which you had mapped.
00:52:525 (1) - Move this spinner from the red tick to the next blue tick because the blue tick is when the sound is.
01:10:525 (1,2) - Again, I don't really understand why you made these sliders so aggressive.
01:25:645 (1,2,3) - This is a pretty huge jump. (1,2) are half the distance of (2,3). While I do agree that emphasizing (2,3) is right, I don't think it should be nearly this much. Consider reducing the spacing a little.
01:30:205 (4) - Why is this slider weird? Also I think it ends on the next blue tick, instead of the current red tick.
01:31:285 (5) - Move this to the next red tick because that's when the downbeat of the sound is.
01:47:965 (2) - Again, don't curve sliders that don't lead anywhere.
01:50:605 (3) - Imo, this should lead into (1) better than it currently does.
01:52:525 (3) - Rotate by -60.
01:59:965 (1) - The players aren't going to expect this sudden change in pattern. You've established where the next sliderhead should be through previous notes, so this kinda breaks player expectations in a not so good way.
02:07:405 (6) - Space this further from (5)
02:34:285 (2) - This slider shape is pretty weird and doesn't fit the music at all imo.
You should probably list this difficulty as "Hard" instead of "Normal" based on the ranking ruleset and that the star difficulty technically considers this "Hard" as well.
I don't agree with any of the sharp slider angles you did. Imo they don't reflect the song at all, but if you have a good reason for them being like that, then so be it.
Hope this helped ^^