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Jin - Kagerou Days

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Topic Starter
[Potate]
This beatmap was submitted using in-game submission on Friday, May 5, 2017 at 5:53:01 PM

Artist: Jin
Title: Kagerou Days
Source: Kagerou Project
Tags: Jin Kagerou Project Hatsune Miku Heat Haze Days
BPM: 200
Filesize: 5563kb
Play Time: 01:46
Difficulties Available:
  1. Insane: Heat Haze Days (4.98 stars, 454 notes)
Download: Jin - Kagerou Days
Information: Scores/Beatmap Listing
---------------
Hello there! This is a new beatmap that I'm working on (still going to work on Doki-Doki, but as of now, a break so I can get new ideas), and I hope that you like it, as of now, there is only one difficulty!

(also, can someone help me, explain to me, on how to add a video :) )
(Might be adding a hard mode sson :))))) )
Fursum
From my mod queue.

Well, AR 9 and 200 bpm was too fast for me, I just followed in half speed lol.

[General]

I suggest different combo colors that contrast with the background.

You should cut the mp3 after you finish your map.

You can add a video from design tab. Theres a button that says Background Image/Video

Your slider usage supports blanketing, so consider that.
CircleFairy
Hi! mod below as requested :-)

Insane

00:19:623 (5) - This note can flow better, see picture for an example.
00:24:873 (8) - This slider works better as a reverse.
00:25:248 (1) - Consider removing this note or make it flow well with the slider mentioned above.
00:26:823 (8) - Also works better as a reverse.
00:33:873 (6,7,8) - These sliders don't work too well with what the song is doing, see picture for example
00:36:423 (8) - This one too.
00:38:823 (10) - This slider should end on the red tick not blue, also I think if you add 2 notes after it, it will fit better with the song. (see picture)
00:41:523 (4) - This slider flows better if you remove the reverse and add a note after it instead.
00:44:523 (3) - Here Miku's voice goes higher in pitch, if you increase spacing at this moment it should give a better feel to the map.
00:46:023 (5,6,7,8) - Consider giving these notes a bit more spacing from the previous notes.
00:48:423 (5) - Make this note 5 in the combo then start new combo on the next note.
00:48:573 (2,3,4,5,6,7) - This doesn't flow well enough, if you want to have a small stream like this then reduce it's spacing so that it's easier to hit. (see picture)
00:49:473 (3,4,5,6,7) - Reduce spacing as mentioned above.
00:49:923 (8) - More spacing on this note away from the previous notes so that it's easier to read.
00:54:273 (3,4,5,6,7) - Spacing reduction here too.
00:54:723 (8) - And move away from the previous just as mentioned before.

Your mapping is coming along nicely, hope this helps some! :-)
Topic Starter
[Potate]

CircleFairy wrote:

Hi! mod below as requested :-)

Insane

00:19:623 (5) - This note can flow better, see picture for an example.
Did it!
00:24:873 (8) - This slider works better as a reverse. Did this too!
00:25:248 (1) - Consider removing this note or make it flow well with the slider mentioned above. 00:24:273 (6,7,8) - Ctrl+G all of these and moved 00:25:248 (1,2) so it can flow better
00:26:823 (8) - Also works better as a reverse. Changed it!
00:33:873 (6,7,8) - These sliders don't work too well with what the song is doing, see picture for example
Changed it!
00:36:423 (8) - This one too. also changed it!
00:38:823 (10) - This slider should end on the red tick not blue, also I think if you add 2 notes after it, it will fit better with the song. (see picture)
Did it.. maybe? You might have to check out that part to see if I did it right
00:41:523 (4) - This slider flows better if you remove the reverse and add a note after it instead. Did it!
00:44:523 (3) - Here Miku's voice goes higher in pitch, if you increase spacing at this moment it should give a better feel to the map. Changed the spacing, 1.6-1.7 DS
00:46:023 (5,6,7,8) - Consider giving these notes a bit more spacing from the previous notes. Did so
00:48:423 (5) - Make this note 5 in the combo then start new combo on the next note. Did it!
00:48:573 (2,3,4,5,6,7) - This doesn't flow well enough, if you want to have a small stream like this then reduce it's spacing so that it's easier to hit. (see picture)
Did it, maybe, you also have to check this one
00:49:473 (3,4,5,6,7) - Reduce spacing as mentioned above. Same as above ^
00:49:923 (8) - More spacing on this note away from the previous notes so that it's easier to read. Changed it!
00:54:273 (3,4,5,6,7) - Spacing reduction here too. Done!
00:54:723 (8) - And move away from the previous just as mentioned before. Also done!

Your mapping is coming along nicely, hope this helps some! :-)
Well thank you for modding my map! I see that you included pictures this time, it helped visualized what you meant!
Topic Starter
[Potate]

Fursum012 wrote:

From my mod queue.

Well, AR 9 and 200 bpm was too fast for me, I just followed in half speed lol.

[General]

I suggest different combo colors that contrast with the background. I'm going to change that purple one into a grey/white color

You should cut the mp3 after you finish your map. Well I'm not really done, so I might not do that

You can add a video from design tab. Theres a button that says Background Image/Video What I mean is how to make a video with no audio in order to input it there, I tried various methods but none seem to work

Your slider usage supports blanketing, so consider that. Okay!
Thank you for modding my map! I'm sorry if I didn't specify that it was AR 9 and 200 bpm :?
CucumberCuc
Hi :3

  • [Insane: Heat Haze Days]
    00:01:023 (1) you have some strong love for such sliders? Make them a bit open
    00:01:773 (4) move 3 cells down and to the right
    00:20:223 (1) do like the screenshot and tick the end of the slider is shortened to red(do this with other sliders, in a form they isn't going well)
    00:44:523 (3,4,5,6,) far
    00:45:873 (4,5,6,7,8) bad jumps
    00:48:273 (4) stack with 00:47:823 (1)
    00:50:373 (2,3,4,5,6,7,8) To use a stream with sharp corners is not always good for the map
    01:00:723 (4,5,1) far
    01:03:348 (9,1) ^
    Set the timing for the song(timing is a thing that will play on the website when you click on the icon of your songs where you put it): http://prntscr.com/f06zbk I hope you will not be difficult to understand where to click if you don't understand the language, because I showed where you have to press
Suggest before asking a mod to do before the end of your map(But if you wanted to make a short version of the song, then it was possible to find)
we also advise you to listen to 25% of the speed of strong and weak sounds, and then start to think where I should add the circle/slider/spinner,and where it is not worth + 200 BPM I think it's a little shortened, I advise you to check the performance and find the right BPM if you're going to do it
Topic Starter
[Potate]

CucumberCuc wrote:

Hi :3

  • [Insane: Heat Haze Days]
    00:01:023 (1) you have some strong love for such sliders? Make them a bit open Opened them up, slightly
    00:01:773 (4) move 3 cells down and to the right Did it
    00:20:223 (1) do like the screenshot and tick the end of the slider is shortened to red(do this with other sliders, in a form they isn't going well) Did it to the ones that do not have a repeat
    00:44:523 (3,4,5,6,) far This is due from the pitch of Miku's voice becoming higher
    00:45:873 (4,5,6,7,8) bad jumps Changed them to a cross pattern
    00:48:273 (4) stack with 00:47:823 (1) Did it
    00:50:373 (2,3,4,5,6,7,8) To use a stream with sharp corners is not always good for the map Made them curved!
    01:00:723 (4,5,1) far Made them closer
    01:03:348 (9,1) ^ Also made them closer!
    Set the timing for the song(timing is a thing that will play on the website when you click on the icon of your songs where you put it): http://prntscr.com/f06zbk I hope you will not be difficult to understand where to click if you don't understand the language, because I showed where you have to press
I didn't know how to set a preview point but now I do, thank you!

Suggest before asking a mod to do before the end of your map(But if you wanted to make a short version of the song, then it was possible to find)
we also advise you to listen to 25% of the speed of strong and weak sounds, and then start to think where I should add the circle/slider/spinner,and where it is not worth + 200 BPM I think it's a little shortened, I advise you to check the performance and find the right BPM if you're going to do it I will consider this in mind now and after this map!!!

Thank you for modding my map!!!
Twiggles
from my nm queue
nsane
  • 00:01:773 (4,5) - blanket, recommend changing all the sliders here
  • 00:02:523 (1,2,3) - ds inconsistent
  • 00:12:873 (6) - move this more in the 4 or away from it
  • 00:18:873 (5) - wayyy too close for overlap, especially when you put the next circle 00:19:473 (4) -
  • 00:24:273 (6) - the fuck is this overlap
  • 00:31:323 (2) - why is this slider different from the rest?
  • 00:41:823 (5,4) - not stacked properly
  • 00:43:773 (3,4) - ^^
  • 00:45:273 (6,2,4) - sudden ds change?; same 00:45:423 (1,3,5) -
  • 00:55:023 (1,3) - stack
  • 00:59:823 (1,2,3) - lol no, make this prettier
  • 01:01:023 (1,2,3) - ds inconsistent and ^^
  • 01:03:348 (9,1) - sudden ds change
  • 01:06:123 (2,4) - touching
  • 01:07:023 (1,2) - at least make them on the right x-axis
  • 01:10:023 (3,4) - wtfblanket
  • 01:12:123 (3,4) - blanket this
  • 01:13:023 (1,3) - stack
  • 01:28:623 (1,2) - make these prettier
  • 01:29:823 (1,5) - why does this change differently from 01:30:273 (2,4) -
im guessing thats all you mapped
good luck with 2011 map ;(
Topic Starter
[Potate]

kookoo11 wrote:

from my nm queue
nsane
  • 00:01:773 (4,5) - blanket, recommend changing all the sliders here
These sliders represent this part of the music and other sounds associated with it so I would have to decline
  • 00:02:523 (1,2,3) - ds inconsistent
The DS isn't inconsistent, as another part of this part of the song also does this
  • 00:12:873 (6) - move this more in the 4 or away from it
Fixed
  • 00:18:873 (5) - wayyy too close for overlap, especially when you put the next circle 00:19:473 (4) -
Changed it!
  • 00:24:273 (6) - the fuck is this overlap
CTRL+G'd it
  • 00:31:323 (2) - why is this slider different from the rest?
changed it
  • 00:41:823 (5,4) - not stacked properly
Moved it
  • 00:43:773 (3,4) - ^^
Fixed it
  • 00:45:273 (6,2,4) - sudden ds change?; same 00:45:423 (1,3,5) -
FIxed it
  • 00:55:023 (1,3) - stack
Did it
  • 00:59:823 (1,2,3) - lol no, make this prettier
Well, I'll have to decline, the way it looks doesn't matter, plus it's consistent as to the way it represents the music
  • 01:01:023 (1,2,3) - ds inconsistent and ^^
The speed (1.5 SV) is reintroduced, which gives the idea that this way will happen along this part of the song
  • 01:03:348 (9,1) - sudden ds change
emphasizing the new sound that is being followed
  • 01:06:123 (2,4) - touching
Moved them!
  • 01:07:023 (1,2) - at least make them on the right x-axis
changed it
  • 01:10:023 (3,4) - wtfblanket
changed it
  • 01:12:123 (3,4) - blanket this
I'm sorry but I must not, or else the player will have more difficulty crossing to the stream
  • 01:13:023 (1,3) - stack
changed
  • 01:28:623 (1,2) - make these prettier
Changed it
  • 01:29:823 (1,5) - why does this change differently from 01:30:273 (2,4) -
Miku's voice changes here, this is seen in all of ther others also
im guessing thats all you mapped
good luck with 2011 map ;( Well thank you for modding my map!!
Aximes
Hello.
Nm from my Moddingqueue. :)

SPOILER
General: I like your rythmchoice and for your 2nd Map (Atleast it looks like that for me) the Map is really good.
But you have some problems with Flow in my Opinion. For example Things like this: 00:04:023 (3,4,5) - is totally flowbreaking in my Opinion. As I player I would expect, that the flow turns in another direction after the repeatslider. This noteplacement feels unnatural.

Is there a reason why you have weird difficult settings, like CS 4.3?

Offset feels a little tiny bit off for me. I tried it with 1019 and works fine.

00:12:419 (3,4,5,6) - Maybe work a bit on spacing.

00:26:819 (8) - Beats on whiteticks should be clickable.

00:29:219 (8) - Same

00:34:844 (1,2) - Maybe stack them?

00:36:419 (8) - Same as 00:26:819 (8) -

00:39:119 (11,12) - Why you change your spacing here?

00:39:269 (12,1,2,3,4) - Absolute flowbreaker in my opinion

00:40:919 (2,3,4) - Same

00:40:769 (1,3) - Also they overlap here.

00:41:969 (1,3) - Maybe you should'nt change slidershape here because thats not very consisent

00:46:169 (6,7) - You skipped a beat between this notes. I recommend a triple stack here.

00:50:219 (1,2,3,4) - Blankets

00:54:269 (3,4,5,6,7) - Why you change style in the stream here, when the music doesn't?

00:58:919 (2,3,4,5,6,7,1,2,3,4,5,1,2,3) - Do some blankets here and this would be excellent flow.

01:16:019 (3) - Beats should be clickable.

01:16:769 (4,5,6,7,8) - Maybe increase spacing to make it more readable? Also you break flow again.

01:38:519 (2,3,4) - Why stack here, when you never did it before on that rythm?


Overall: Its a good map so far, but you break flow very often. Also you have to work on consistency. In the end, I'm curious how it turns out. I'll favor the map.
Good luck with your map. c:
Topic Starter
[Potate]

Aximes wrote:

Hello.
Nm from my Moddingqueue. :)

SPOILER
General: I like your rythmchoice and for your 2nd Map (Atleast it looks like that for me) the Map is really good.
But you have some problems with Flow in my Opinion. For example Things like this: 00:04:023 (3,4,5) - is totally flowbreaking in my Opinion. As I player I would expect, that the flow turns in another direction after the repeatslider. This noteplacement feels unnatural.

Is there a reason why you have weird difficult settings, like CS 4.3?

Offset feels a little tiny bit off for me. I tried it with 1019 and works fine.

00:12:419 (3,4,5,6) - Maybe work a bit on spacing. Fixed

00:26:819 (8) - Beats on whiteticks should be clickable.

00:29:219 (8) - SameWell as for above too, there is a lengthened sound here so doing it like this is better

00:34:844 (1,2) - Maybe stack them? Did it!

00:36:419 (8) - Same as 00:26:819 (8) - Same as above

00:39:119 (11,12) - Why you change your spacing here? This part is now following Miku's voice, also to show that it's getting slower

00:39:269 (12,1,2,3,4) - Absolute flowbreaker in my opinion A change in the music needed a change in the flow, thats why it breaks

00:40:919 (2,3,4) - SameThats why the slider is there, to represent a change in flow

00:40:769 (1,3) - Also they overlap here. Fixed

00:41:969 (1,3) - Maybe you should'nt change slidershape here because thats not very consisent Changed the slider shapes

00:46:169 (6,7) - You skipped a beat between this notes. I recommend a triple stack here. Added a note!

00:50:219 (1,2,3,4) - Blankets hold up

00:54:269 (3,4,5,6,7) - Why you change style in the stream here, when the music doesn't? fixed

00:58:919 (2,3,4,5,6,7,1,2,3,4,5,1,2,3) - Do some blankets here and this would be excellent flow. hold up

01:16:019 (3) - Beats should be clickable. fixed it

01:16:769 (4,5,6,7,8) - Maybe increase spacing to make it more readable? Also you break flow again. I instead changed 5 and 6 to do better flow!

01:38:519 (2,3,4) - Why stack here, when you never did it before on that rythm? Changed it


Overall: Its a good map so far, but you break flow very often. Also you have to work on consistency. In the end, I'm curious how it turns out. I'll favor the map. Thank you!
Good luck with your map. c: Thank you for modding my map! One last thing, for past mods people have been telling me to "blanket" and I know it's like bad (especially like maybe in this stage of mapping) to know now, but can you explain it??
Aximes

[Pandino] wrote:

Good luck with your map. c: Thank you for modding my map! One last thing, for past mods people have been telling me to "blanket" and I know it's like bad (especially like maybe in this stage of mapping) to know now, but can you explain it??
[/quote]

Its ridicioulus hard to explain, but I'll try.

I used this example: 00:58:919 (2,3,4,5,6,7,1,2,3,4,5,1,2,3) -

This Part has great flow, It's almost just one circular movement and fun to play. Sure, they're are alot easier but If you do thinks like this sometimes can really improve your map because your map is then more fun to play and not just for PP. ^^

In the Picture, the blueline represents the cursor Movement. The Redline is, what the Players would expect to move like (if he following circular flow.)
Ofc you can break it, but there are some things, where it doesnt make much sense and its like more like an accident. So... The example in the Picture is fine for now.

But then you have this. http://imgur.com/a/KqJc8

You wanted to keep it in a similar movement (circular flow) but the slider is a bit off, so the circular movement gets interrupted and this Part just feels a bit strange. You dont even have to change the direction of the slider (because its a short/repeatslider) but just move it a bit down (to the red line) or just bend the first slider a bit more to the second and that part feels alot smoother.


I'm not good at explaining, but I hope, that'll do. :D
_sponez
Hello!

  1. For a short map 1 difficulty is not enough.
  2. 00:01:023 (1,3,5) and other sliders - Too strong bending. It's not critical, but it looks ugly. https://osu.ppy.sh/ss/8036550 - that's better, for example.
  3. 00:13:023 (1,2) - They must lay on one line - https://osu.ppy.sh/ss/8036582.
  4. 00:15:873 (2,3) - ^.
  5. 01:08:223 (1,2,3,4) - Such overlays look ugly, 01:07:023 (1,2) - These too.
  6. All by analogy with previous.
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