Nanaki feat.GUMI - Mousou Kajitsu [Taiko]

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celerih
top tier mod from someone who's well versed in taiko

[Kantan]
  1. 00:11:827 (17,18,19) - shouldn't this be ddk to be consistent with 00:16:627 (25,26,27) -
  2. 00:28:027 (45,46) - weird overlap
  3. 00:57:427 (91) - slider here feels wayyyyy too short for newer players
  4. 00:59:227 (94,95,96) - make this kkd, because the drums are kinda weak
  5. 02:11:527 (221,222) - switch these


[Futsuu]
  1. 00:01:477 (3,4,5) - More weird overlaps, at least blankets pls
  2. 00:43:327 - would be nice to have a k here
  3. 01:05:677 (174,175) - switch these for consistency with 01:02:377 (162,163) -
  4. 02:36:727 (456,457) - switch colours here
Stingy
[Muzukashii]
01:27:727 - Maybe add a triplet here?

[Inner Oni]
The Kiai times are odd to play for me. I guess I'm just trash, though.

[Delusional Fantasy]
Okay, I figured out that the reason I feel uncomfortable with the Kiai is the double.
00:50:452 (377) - Change to d? It feels better to play.
00:58:477 (4,5) - Change to k? It feels better to play because you land on a k, but I feel like it sounds better too.
01:08:077 (4,5) - If you accept that^, make sure to do the same with rest of the similar triples.
01:15:502 (82) - I think you should remove this because there's a pause here in the music that has the same emphasis as 01:14:827 - here.

[]

so uhm okay sorry for bad modding ^^'
Topic Starter
Chromoxx
My pc is kinda fukd and firefox keeps crashing so i gotta reply from phone.. will be more general :/

404:
I want to focus finisher emphasismore on the big white ticks without overdoing it, other notes mentioned have distinct vocals, spinner feels weird for me and the one kiai stream is more natural and consistent as it is imo

celerih:
many suggestions interfere with my structured variety schemes or don't have sufficient reasoning.
I considered about the slider but i feel like it's the best option :/

Stingy:
made it a kkk triplet instead in the muzu and looked at similar spots. Inner kiai rythm feels fine to me. Suggestions for the highest diff don't really flow well or fit the pattern scheme i'm going for.

Thx for modding guys and sry i couldn't do a more detailed reply :/
hope this suffices tho
Arrival
2017-06-12 13:46 Arrival: is it basically streaming heart bis
2017-06-12 13:46 Arrival: lmao
2017-06-12 13:48 Chromoxx: it's a mix of my old streaming heart style with influence of other patterns
2017-06-12 13:48 Chromoxx: and more interesting rythms
2017-06-12 13:49 Arrival: nothing big to say except that mast kiai is very overdone imo
2017-06-12 13:49 Arrival: i mean pmuch like streaming heart
2017-06-12 13:49 Chromoxx: well, it isn't all long streams
2017-06-12 13:49 Chromoxx: there are triplets etc. inbetween and the buildup to it is done well
2017-06-12 13:49 Arrival: still i think you kinda lose all emphasis
2017-06-12 13:50 Arrival: you hit so many notes you dont really highlight specific ones
2017-06-12 13:51 Chromoxx: well, it's mostly 5plets, so the emphasis is still clearly divided into the shorter and longer patterns
2017-06-12 13:53 Chromoxx: and when looking at the previous kiais the step up in density isn't too big, it's just adding a few notes
2017-06-12 13:53 Arrival: 01:07:852 (89) - on inner maybe delete this one to make at least one 1/1 break
2017-06-12 13:54 Arrival: its not few though XD
2017-06-12 13:54 Arrival: its just pretty big overmap tbh
2017-06-12 13:54 Arrival: but im fine with that
2017-06-12 13:55 Chromoxx: having the 1/1 break would be inconsistent with 00:58:252 - and the doublets already sufficiently provide flow breaks
2017-06-12 13:55 Arrival: you already have a break 00:56:827 - so no need for one 00:58:027 -
2017-06-12 13:55 Arrival: its a metter of spreading
2017-06-12 13:56 Arrival: if you didnt have your other diff i wouldnt say anthing lulz
2017-06-12 13:57 Chromoxx: it's still an inner oni, so 1/1 breaks aren't really neccesary in the kiais
2017-06-12 13:57 Chromoxx: main purpose of the doublets is to make flow breaks and structure the kiai so that it isn't one long string
2017-06-12 13:59 Arrival: hmm im very doubtful about this not getting veto'd or DQ lol
2017-06-12 13:59 Arrival: but you're not the type of guy excepting suggestions easily XD
2017-06-12 13:59 Chromoxx: u mean the highest diff?
2017-06-12 13:59 Arrival: ye
2017-06-12 14:00 Arrival: or even for the no 1/1 breaks in inner diff
2017-06-12 14:00 Chromoxx: no 1/1 breaks in inner isn't a problem
2017-06-12 14:01 Chromoxx: it spreads well between oni and highest diff
2017-06-12 14:02 Chromoxx: and making 1/1 breaks in the kiai would hurt the structure a lot
2017-06-12 14:02 Arrival: just one ? no
2017-06-12 14:02 Chromoxx: yes
2017-06-12 14:02 Chromoxx: because all the others
2017-06-12 14:02 Chromoxx: are doublets
2017-06-12 14:02 Chromoxx: and then the one
2017-06-12 14:02 Chromoxx: would be a 1/1 break
2017-06-12 14:02 Chromoxx: even tho the music is the same
2017-06-12 14:02 Chromoxx: and it makes no sense
2017-06-12 14:02 Arrival: well its on a measure beginning
2017-06-12 14:02 Chromoxx: so are all the others
2017-06-12 14:03 Arrival: at the middle of the kiai
2017-06-12 14:03 Arrival: musically speaking it really makes sense xD
2017-06-12 14:03 Arrival: but w/e
2017-06-12 14:05 Arrival: 00:29:527 (130) - from 00:10:027 - to 00:47:827 - you have no 2/1 break, consider removing this note
2017-06-12 14:05 Arrival: on muzu
2017-06-12 14:05 i mean to 00:37:627 - *
2017-06-12 14:07 Chromoxx: hm
2017-06-12 14:07 Arrival: same 02:16:927 - here
2017-06-12 14:08 Arrival: put the triplet here 02:16:777 -
2017-06-12 14:08 Arrival: to make a 2/1 break
2017-06-12 14:08 Arrival: and should be fine
2017-06-12 14:09 Chromoxx: hmmmm
2017-06-12 14:10 Arrival: i mean for the kiai do what you want but you NEED a 2/1 break or Nardo will DQ 100%
2017-06-12 14:10 Arrival: as he has been doing yesterday night lmao
2017-06-12 14:12 Chromoxx: he has modded the maps, not DQed them by himself
2017-06-12 14:12 Chromoxx: and if i don't agree i can contest/deny
2017-06-12 14:12 Chromoxx: lemme check futsuu again real quick
2017-06-12 14:12 Arrival: yeah but i dont want it to get DQ
2017-06-12 14:12 Arrival: more work less points
2017-06-12 14:14 Chromoxx: so you want to preemptively change things that might not be neccesary just to avoid nardo post qualify modding?
2017-06-12 14:15 Arrival: so you dont want to change stuff that will be asked to be changed after qualification ?
2017-06-12 14:16 Arrival: im fine with kantan and futsuu
2017-06-12 14:18 Chromoxx: if they ask to change it then, my response won't be different
2017-06-12 14:18 Chromoxx: futsuu is pretty dense in total and the players are given breaks by having multiple single 1/1 notes in a row like 00:12:427 (47,48) - 00:32:827 (147,148,149,150) - etc.
2017-06-12 14:18 Chromoxx: in the muzu
2017-06-12 14:19 Chromoxx: and on the notes you suggested deleting there are still the sounds i'm mapping to in the rest of the respective parts which would result in having to delete a bunch of stuff to keep the map coherent
2017-06-12 14:19 Chromoxx: which would then cause overall spread problems with futsuu and oni
2017-06-12 14:20 Arrival: you could put a finisher here 02:16:927 - and get the same intensity
2017-06-12 14:20 Arrival: and youre not mapping 02:17:077 - this in futsuu
2017-06-12 14:20 Arrival: and Oni it just makes sense having more notes
2017-06-12 14:21 Chromoxx: hm, ok i deleted the triplet in the kiai thing
2017-06-12 14:22 Chromoxx: since i had it that way before anyway, changed it after looking at a mod yesterday
2017-06-12 14:22 Arrival: alright i think its good then
2017-06-12 14:23 Chromoxx: ayy
Surono
hi carl johnson
Surono
dem

video offset of highest diff is 40 then other diffs are 43 but nvm, minor thing ye but fix k.

>Futsuu
00:57:877 - 01:48:277 - missing 1 slider in the end of sliders, extend until 00:57:895 - 01:48:295 - gray ticks.

>Oni
* 02:16:852 - delete: no drum and not synced with vocal, density similar with Inner but 02:17:152 - just ye here n muzu only 1/2 kex. also if its deleted, nice vary colors pattern from 02:16:027 - here can be seen
* 02:24:802 - prefer don bcus its smooth voice
* 02:26:602 (952,953) - double increased notes? 01:07:402 - rip so just 02:26:602 delete this
* 01:15:427 - 02:34:627 - don for both of that similar vocal, yeah seems good with vocal flow.
* 02:36:202 - ya
Topic Starter
Chromoxx

Surono wrote:

dem

video offset of highest diff is 40 then other diffs are 43 but nvm, minor thing ye but fix k. lol, fixed :o

>Futsuu
00:57:877 - 01:48:277 - missing 1 slider in the end of sliders, extend until 00:57:895 - 01:48:295 - gray ticks. done

>Oni
* 02:16:852 - delete: no drum and not synced with vocal, density similar with Inner but 02:17:152 - just ye here n muzu only 1/2 kex. also if its deleted, nice vary colors pattern from 02:16:027 - here can be seen would be inconsistent with the other kiais
* 02:24:802 - prefer don bcus its smooth voice i never used kdddk in this diff so using it once here would be inconsistent
* 02:26:602 (952,953) - double increased notes? 01:07:402 - rip so just 02:26:602 delete this the last kiai is mapped more intensely in than the others like in all oni diffs in the set
* 01:15:427 - 02:34:627 - don for both of that similar vocal, yeah seems good with vocal flow. changed
* 02:36:202 - ya same as before
thx for modding! :D
Surono
b

edit:

Chromoxx wrote:

Surono wrote:

dem

* 02:24:802 - prefer don bcus its smooth voice i never used kdddk in this diff so using it once here would be inconsistent yeah, but would be a variation since I said the "smooth" voice. just wanted to say it, maybe you want change it in the next.
Arrival
nvm
Sinnoh
wait what just happened
Surono
rip disqus comment section
Arrival
Qualified for real this time
Natsu
oh cool song, gratz!
Topic Starter
Chromoxx

Natsu wrote:

oh cool song, gratz!
Thx, your mapset inspired me to map this :3
Eldergleam
Interesting mapset, wanna play tho
btw congratz
-Sh1n1-
I'm late :'( , Gratz bro, u'r pro
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