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Camellia - Exit This Earth's Atomosphere [OsuMania]

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ZeroCalamity
IRC
2017-05-02 16:01 Vortex-: Mr. Calamity
2017-05-02 16:01 Vortex-: Would you like to check out a map we made?
2017-05-02 16:02 Vortex-: we're going for rank, so I would appreciate critisism :D
2017-05-02 16:02 ZeroCalamity: oh
2017-05-02 16:02 ZeroCalamity: sure
2017-05-02 16:02 Vortex-: ACTION is listening to [https://osu.ppy.sh/b/1273539 Camellia - Exit This Earth's Atomosphere]
2017-05-02 16:05 ZeroCalamity: ok
2017-05-02 16:11 ZeroCalamity: good
2017-05-02 16:12 Vortex-: :^)
2017-05-02 16:12 ZeroCalamity: just be careful with consistency
2017-05-02 16:12 Vortex-: Yeah
2017-05-02 16:12 ZeroCalamity: you gotta have good reasoning behind these 2 note jacks
2017-05-02 16:12 ZeroCalamity: 02:46:064 (166064|0,166064|2,166152|0,166152|2) -
2017-05-02 16:12 ZeroCalamity: like there
2017-05-02 16:12 ZeroCalamity: also
2017-05-02 16:12 ZeroCalamity: jacks that come from brackets
2017-05-02 16:13 ZeroCalamity: or split jumptrills that is
2017-05-02 16:13 ZeroCalamity: are harder than if they're not
2017-05-02 16:13 Vortex-: Yes
2017-05-02 16:13 ZeroCalamity: 02:41:740 (161740|1,161740|3,161829|0,161829|2,161917|0,161917|1,161917|3) -
2017-05-02 16:13 ZeroCalamity: like there
2017-05-02 16:13 ZeroCalamity: 02:43:152 (163152|0,163152|3,163240|2,163240|1,163329|0,163329|3,163329|2) -
2017-05-02 16:13 ZeroCalamity: first one harder
2017-05-02 16:13 ZeroCalamity: so think about balancing it based on that as well
2017-05-02 16:14 Vortex-: Yess sir
2017-05-02 16:14 ZeroCalamity: 02:48:623 -
2017-05-02 16:14 ZeroCalamity: maybe reverse the gradation of the jumps in the middle
2017-05-02 16:14 ZeroCalamity: from left to right
2017-05-02 16:14 ZeroCalamity: cus of pitch
2017-05-02 16:14 ZeroCalamity: and I like how it goes all over the place right at the peak
2017-05-02 16:15 ZeroCalamity: chaos
2017-05-02 16:15 Vortex-: :)
2017-05-02 16:15 ZeroCalamity: hmm
2017-05-02 16:15 ZeroCalamity: I like how the jacks in the easy sections are wavering
2017-05-02 16:15 ZeroCalamity: but not very fun to play
2017-05-02 16:15 ZeroCalamity: (boring)
2017-05-02 16:15 Vortex-: Easy section?
2017-05-02 16:15 ZeroCalamity: 03:05:564 -
2017-05-02 16:16 Vortex-: Yeah, true
2017-05-02 16:16 ZeroCalamity: also maybe switch up the dumpstreams
2017-05-02 16:16 Vortex-: anny suggestions on how we could make it more fun?
2017-05-02 16:16 ZeroCalamity: sec
2017-05-02 16:16 ZeroCalamity: the first one is harder to read than the others
2017-05-02 16:16 Vortex-: I noticed
2017-05-02 16:16 ZeroCalamity: the others have a more centre directional flow
2017-05-02 16:16 ZeroCalamity: easier to read
2017-05-02 16:17 Vortex-: Yeah
2017-05-02 16:17 ZeroCalamity: benefits to having the first one hardest is number of retrys
2017-05-02 16:17 ZeroCalamity: cons are that people will quit out on that
2017-05-02 16:17 ZeroCalamity: = not worth
2017-05-02 16:17 ZeroCalamity: imo
2017-05-02 16:17 Vortex-: True
2017-05-02 16:17 Vortex-: Agreed
2017-05-02 16:18 ZeroCalamity: and not sure about the chords
2017-05-02 16:18 ZeroCalamity: they fit the music really well
2017-05-02 16:18 ZeroCalamity: you have pitch for the one repeated note
2017-05-02 16:18 ZeroCalamity: and the others are dancing around
2017-05-02 16:18 ZeroCalamity: usually the answer will be to fuck the pitch and do something radical
2017-05-02 16:18 ZeroCalamity: but that's beyond me
2017-05-02 16:18 Vortex-: That easy section?
2017-05-02 16:18 ZeroCalamity: yup
2017-05-02 16:18 Vortex-: LOL
2017-05-02 16:18 Vortex-: Radical
2017-05-02 16:19 ZeroCalamity: please don't put quads
2017-05-02 16:19 Vortex-: Yeah, with that kind of sound, pitch is not that important
2017-05-02 16:19 Vortex-: ok
2017-05-02 16:19 Vortex-: But quads are fun :(
2017-05-02 16:19 ZeroCalamity: just depends on playability vs makes sense
2017-05-02 16:19 ZeroCalamity: yes they are
2017-05-02 16:19 Vortex-: So make them to hands maybe?
2017-05-02 16:19 ZeroCalamity: but not if you made the easy section quads xD
2017-05-02 16:20 ZeroCalamity: nono it was a joke
2017-05-02 16:20 Vortex-: OH
2017-05-02 16:20 Vortex-: I thought you talked about the quad stream at the end xD
2017-05-02 16:20 ZeroCalamity: nah that's fine
2017-05-02 16:20 ZeroCalamity: I'm just not warm for it
2017-05-02 16:20 ZeroCalamity: it's good
2017-05-02 16:20 Vortex-: Nice!
2017-05-02 16:20 Vortex-: :)))
2017-05-02 16:21 ZeroCalamity: 04:38:652 (278652|0,278740|0) - iffy
2017-05-02 16:21 ZeroCalamity: maybe doesn't make sense
2017-05-02 16:21 Vortex-: YEAH
2017-05-02 16:21 Vortex-: I noticed it
2017-05-02 16:21 Vortex-: A mistake
2017-05-02 16:21 Vortex-: Changed it up ;D
2017-05-02 16:21 ZeroCalamity: structure structure structure :D
2017-05-02 16:22 Vortex-: :^D
2017-05-02 16:23 ZeroCalamity: also possibly not supposed to be here 01:54:976 (114976|0) -
2017-05-02 16:23 ZeroCalamity: I know you have streams after the other jumptrills
2017-05-02 16:23 ZeroCalamity: so you can't do that
2017-05-02 16:23 Vortex-: Theres an extra drum sound there?
2017-05-02 16:23 ZeroCalamity: but maybe that's good enough reason to not put it there
2017-05-02 16:23 ZeroCalamity: cus unexpected
2017-05-02 16:24 Vortex-: Yeah, it outweights it
2017-05-02 16:24 ZeroCalamity: playability wise yeah
2017-05-02 16:24 ZeroCalamity: but that cymbal makes sense
2017-05-02 16:24 ZeroCalamity: to map
2017-05-02 16:24 ZeroCalamity: your call
2017-05-02 16:24 ZeroCalamity: and huh
2017-05-02 16:24 ZeroCalamity: no cymbal on buildup trills
2017-05-02 16:24 Vortex-: Yeah
2017-05-02 16:24 ZeroCalamity: so possibly good enough to put it there
2017-05-02 16:24 ZeroCalamity: and it's in the first part of the song so still learning
2017-05-02 16:24 ZeroCalamity: more paying attention
2017-05-02 16:25 ZeroCalamity: and ungh
2017-05-02 16:25 Vortex-: Yes sir
2017-05-02 16:25 ZeroCalamity: 02:13:593 (133593|2,133593|3,133682|3,133682|2) -
2017-05-02 16:25 ZeroCalamity: 02:12:887 (132887|2,132887|3,132976|0,132976|1,132976|2) -
2017-05-02 16:25 ZeroCalamity: SAME SOUND
2017-05-02 16:25 ZeroCalamity: BUT FIRST LINK IS 2x JACX
2017-05-02 16:25 Vortex-: OUCH
2017-05-02 16:25 Vortex-: OK
2017-05-02 16:26 ZeroCalamity: either split it up so that it's glaringly obvious when the 2 jacks are coming
2017-05-02 16:26 ZeroCalamity: like first half 1 jack on that noise
2017-05-02 16:26 ZeroCalamity: 2nd half 2 jacks
2017-05-02 16:27 ZeroCalamity: but this is like the bane of existance of so many people
2017-05-02 16:27 Vortex-: The same sound appeared before that
2017-05-02 16:27 Vortex-: With only 1 jack
2017-05-02 16:27 Vortex-: So our fault
2017-05-02 16:27 ZeroCalamity: you have a couple of those happen
2017-05-02 16:27 ZeroCalamity: btw
2017-05-02 16:27 ZeroCalamity: 02:10:064 (130064|1,130064|0,130152|1,130152|0) -
2017-05-02 16:27 ZeroCalamity: also
2017-05-02 16:28 ZeroCalamity: I'm kind of lazy to count
2017-05-02 16:28 ZeroCalamity: but
2017-05-02 16:28 ZeroCalamity: pay attention to strain spread
2017-05-02 16:28 Vortex-: Yeah
2017-05-02 16:28 Vortex-: Yes
2017-05-02 16:28 ZeroCalamity: 02:06:623 (126623|2,126711|2,126799|1,126887|1,127240|3,127329|3) -
2017-05-02 16:28 ZeroCalamity: jacks are on 3 2 4
2017-05-02 16:28 ZeroCalamity: but it's harder cus [13][24] thing
2017-05-02 16:29 Vortex-: Fookkkk
2017-05-02 16:29 Vortex-: Yeah
2017-05-02 16:29 Vortex-: Too extreme
2017-05-02 16:29 ZeroCalamity: 02:12:270 (132270|3,132358|3,132446|2,132534|2,132887|2,132976|2) -
2017-05-02 16:29 Vortex-: Also singles
2017-05-02 16:29 ZeroCalamity: jacks are on 4 3 3
2017-05-02 16:29 ZeroCalamity: gotta spread that out
2017-05-02 16:30 ZeroCalamity: slightly weird that there's a jack here
2017-05-02 16:30 ZeroCalamity: 02:16:152 (136152|0) -
2017-05-02 16:30 ZeroCalamity: debatable here 02:15:005 (135005|2,135093|2) -
2017-05-02 16:30 ZeroCalamity: but I'm reeeeally not too sure about that 2nd one
2017-05-02 16:31 ZeroCalamity: if it should be removed
2017-05-02 16:31 Vortex-: True
2017-05-02 16:31 ZeroCalamity: 02:17:299 (137299|2,137387|2) - iffy
2017-05-02 16:31 Vortex-: Unnessesary jack
2017-05-02 16:31 ZeroCalamity: 02:23:211 -
2017-05-02 16:31 ZeroCalamity: and then there's this
2017-05-02 16:32 ZeroCalamity: ok lemme make sense of that
2017-05-02 16:32 ZeroCalamity: cus it's shit to play
2017-05-02 16:32 ZeroCalamity: sorry
2017-05-02 16:32 ZeroCalamity: but it's really not comfortable
2017-05-02 16:32 ZeroCalamity: that one part
2017-05-02 16:32 ZeroCalamity: rest of the map is great
2017-05-02 16:32 Vortex-: Understandable
2017-05-02 16:32 Vortex-: Abit too extreme of a section
2017-05-02 16:32 ZeroCalamity: also strain on specific fingers
2017-05-02 16:33 ZeroCalamity: 4 jacks on 2
2017-05-02 16:33 ZeroCalamity: 1 jack on 1
2017-05-02 16:33 ZeroCalamity: 5 jacks on 4
2017-05-02 16:33 Vortex-: Playability \:D/
2017-05-02 16:33 ZeroCalamity: 2 jacks on 3
2017-05-02 16:34 ZeroCalamity: probably your best bet would be to spread it out in a left hand jack - right hand jack - ... pattern
2017-05-02 16:34 ZeroCalamity: or left right right left
2017-05-02 16:34 ZeroCalamity: then reverse
2017-05-02 16:34 Vortex-: Yesss
2017-05-02 16:35 ZeroCalamity: it's weird how the jacks are spread out through time as well
2017-05-02 16:35 ZeroCalamity: there's 2 in a row
2017-05-02 16:35 Vortex-: Yeah, not consistant
2017-05-02 16:35 ZeroCalamity: then pause
2017-05-02 16:35 ZeroCalamity: then 4 in a row
2017-05-02 16:35 ZeroCalamity: then one 1/4 pause
2017-05-02 16:36 ZeroCalamity: again jacks, on same finger as last one
2017-05-02 16:36 ZeroCalamity: also
2017-05-02 16:36 ZeroCalamity: 02:24:182 (144182|1,144270|0,144270|1,144358|0) -
2017-05-02 16:36 ZeroCalamity: this is quite different from
2017-05-02 16:36 ZeroCalamity: 02:24:270 (144270|1,144270|0,144358|0,144446|1,144534|1) -
2017-05-02 16:36 ZeroCalamity: ok then it's 3 jacks in a row
2017-05-02 16:37 ZeroCalamity: pause
2017-05-02 16:37 ZeroCalamity: one jack
2017-05-02 16:37 ZeroCalamity: paaaausseeee
2017-05-02 16:37 ZeroCalamity: double jack
2017-05-02 16:37 Vortex-: Yesssss
2017-05-02 16:37 ZeroCalamity: it's so random
2017-05-02 16:37 Vortex-: Does not objectivly make sense
2017-05-02 16:38 ZeroCalamity: 02:46:064 (166064|0,166064|2,166152|1,166152|2,166152|0) -
2017-05-02 16:38 ZeroCalamity: 02:47:476 (167476|2,167476|0,167564|0,167564|2,167564|1) -
2017-05-02 16:39 Vortex-: Huh?
2017-05-02 16:39 ZeroCalamity: more double jacks
2017-05-02 16:39 ZeroCalamity: dunno if intended
2017-05-02 16:39 ZeroCalamity: seems like a pattern from that first part
2017-05-02 16:39 ZeroCalamity: (structure copy pasted then slightly changed)
2017-05-02 16:40 ZeroCalamity: so if those first double jacks were changed prolly should change this too
2017-05-02 16:40 ZeroCalamity: or alter
2017-05-02 16:40 Vortex-: We fixed those now :D
2017-05-02 16:40 Vortex-: I see what you mean
2017-05-02 16:41 ZeroCalamity: I don't have anything else
2017-05-02 16:41 ZeroCalamity: sorry if I was harsh
2017-05-02 16:41 ZeroCalamity: I was going for more speed and no sugar coating
Topic Starter
Vortex-
Thank you Mr.Zero! :)
Umo-
NM request from cpotfangirl for me to mod this map at imtdb1's modding queue
okay lets gooo
General
add tags like atmosphere marathon planet//shaper dubstep drumstep dnb wub electronic drum and bass. If this map is collabed make sure that you add persons name you collabed in the tags too. Aslo if you want to make this mapset ranked you should think about hitsounding it.

IGNITION
Check AI mod (ctrl+shift+a)
00:16:152 (16152|4) - I dont really think that jackhammering is necessary at that part. Move that note to |3|
okay I just noticed that sound sample is 6,4. Make it around 20 because this is kinda too high
00:47:221 - why did you stop here? Add a LN.
01:01:329 - there are too many notes in |4| column. Space them out a bit more
01:02:740 - LN's are not necessary here because there is no sound that follows that pattern. Remove them and replace them with regular notes
01:16:852 - to many notes in |1| column. Space them out a bit more
01:19:505 (619505|1,619682|3,619852|1,620034|3,620211) - LN's are not a good idea to follow there. Replace them with regular notes because they fit better.
02:04:022 - https://osu.ppy.sh/ss/7983765
02:06:270 - why not place a kiai time here up to 02:26:034 ?
02:41:476 - remove those 2 notes. Its better without them since there is no strong sound that follows them and it workes better for the flow
03:09:799 - too many notes at 1st column. I see what you tried to do with those patterns but trust me its better if you mostly have around 2 -3 notes in the same pattern.
03:23:564 - remove the LN's and replace them with normal notes
my mod stops here
Good Luck!
Stug
00:16:152 (16152|4) - I dont really think that jackhammering is necessary at that part. Move that note to |3| - Moved to |3|

okay I just noticed that sound sample is 64. Make it around 20 because this is kinda too high - Vortex fixing sound sample

00:47:221 - why did you stop here? Add a LN. - Prolonged 2 of the LN's to keep the notes for the drum

01:01:329 - there are too many notes in |4| column. Space them out a bit more - Fixed all these parts to be more enjoyable playwise

01:02:740 - LN's are not necessary here because there is no sound that follows that pattern. Remove them and replace them with regular notes - Same here, fixed this part

01:16:852 - to many notes in |1| column. Space them out a bit more - Fixed this part

01:19:505 (619505|1,619682|3,619852|1,620034|3,620211) - LN's are not a good idea to follow there. Replace them with regular notes because they fit better. - Replaced with normal notes

02:04:022 - https://osu.ppy.sh/ss/7983765 - Fixed this pattern

02:06:270 - why not place a kiai time here up to 02:26:034 ? - Removed kiai time for the time being, adding it later with this part included

02:41:476 - remove those 2 notes. Its better without them since there is no strong sound that follows them and it workes better for the flow - Fixed this part and some other parts i found with the same problem

03:09:799 - too many notes at 1st column. I see what you tried to do with those patterns but trust me its better if you mostly have around 2 -3 notes in the same pattern. - Fixed this part.

03:23:564 - remove the LN's and replace them with normal notes - Fixed this part

Thanks for the great mod imtdb1!
Topic Starter
Vortex-
Beatmap updated. Thank you imtdb1 for mod! :)
Abraxos
star rating seems so low but i guess its fine since this is meant to be rankable anyway



general


artist unicode: かめりあ

album != source
Only use the Source field if the song comes from or was made famous by a video game, movie, or series.
Website names are not an acceptable Artist nor Source.

tags add: kamelcamellia CTCD-011 drum_and_bass PLANET//SHAPER
why is atomosphere in the tags, its already in the song title

delete the commas in the tags, theyre not necessary

check aimod for unsaps

Background images must not exceed a width of 1920 pixels and a height of 1200 pixels. 
Images with lower vertical or horizontal resolutions than that of the player's will be upscaled to fit the entire screen.
resize your background

hitsounds?

why IGNITION as a difficulty name? dont really know why youre taking the name from evening's INSANE INFLAME, or if you didnt i dont know why you used ignition

no kiai?

1234 means stream on 1/4s going north east, [12] means chord with notes in the 1st and 2nd columns

map

00:07:417 (7417|1,7505|2,7593|1) - idk i feel like these stuttery sounds would work better if they were jacks

00:15:799 (15799|2,15799|0,16152|2) - swap these? dont really know why the LNs are in [12] even though theyve been in [23] all this while
00:18:446 (18446|3,18446|2,18711|2,18799|3,18887|2) - i think i get what you mean with patterning like this, you wanted to alternate the hands and all - but thing is youve already established with 00:04:505 (4505|1,4505|2) - 00:07:152 (7152|2,7152|1,7417|1,7505|2,7593|1) - that these wub sounds are a single set (i.e. they fall in the same columns) and breaking that fact just makes the LNs seem somewhat arbitrarily placed

00:24:623 - jacks here seem pretty random
see 00:24:799 (24799|2,24887|2) - as compared to 00:27:623 (27623|3,27711|2) - for example
im not sure but i kinda feel like this section is somewhat underwhelming - as in, its pretty much the backbone of the music itself thats being fleshed out here
thought something like a continuous 1/4 stream with the staggered jacks in between to follow with the wub in the background would work much better, but idk

building from the last point, sections like 00:26:829 (26829|2,27005|3,27093|2,27093|0,27093|1,27270|3) - seem somewhat underrepresented especially on 100% playback rate
i mean, they somewhat do make sense on slower rates (except for 00:26:917 - i can hear an echo of the wub from 00:26:829 (26829|2) - tbh) but at normal speed this section effectively becomes something thats somewhat continuous

00:30:093 (30093|1,30182|2,30270|3,30270|2) - pretty sure 00:30:093 (30093|1,30182|2) - these are the two that are meant to be jacked not 00:30:182 (30182|2,30270|2,30270|3) -

00:34:505 - you can do something more trilly here

00:36:093 (36093|2,36182|1,36270|2,36270|0,36270|3,36358|2,36446|1) - think this is somewhat misleading, if im not wrong the beat (from 00:36:093 - )goes like
du du clap du du on 1/4s, and having 00:36:270 (36270|2,36270|3,36270|0,36358|2) - a du and a clap jack and not the du du beats jack seems off to me
i dont think having 00:36:270 - 00:36:976 - etc. having these beats be doubles to accommodate for a much more relevant patterning is wrong tbh, only really makes sense especially if you dont want things like 22[134]22 from happening

00:38:917 - same deal here

00:45:182 (45182|1,45314|1,45446|1) - kinda makes the roll left heavy
img
something like that would balance it out, think you can edit the LNs above yourself

00:52:858 (52858|0,53034|1,53211|0,53387|1,53564|0,53740|1,53917|0,54093|1) - entering with 1212 trills seems too much imo, such trills require quite a bit more control than trills like 1313 and its just a little bit off putting to me to start off this part with them
same deal with the 3434

01:01:505 (61505|0,61505|3,61682|2,61682|1,61858|3,61858|1,62034|0,62034|2,62211|1,62211|2,62387|3,62387|0) - really dont think these beats deserve to be doubled on every consecutive 1/2 tick, i feel like rrtyuis standard map of this section is a good representation of what you can do for this section - with the ideas being translated as:
stacking of circles - stacking of notes in one column
repeated back and forths of circles - trills
all other patterns aside from these two - placement of the notes in accordance to PR/ some other rule

of course you dont really have to rip all the ideas off him but still i feel the current structure is pretty far removed from the music

01:23:211 (83211|3,83387|2,83740|3,84093|2) - same columns?

01:48:623 (108623|3,108623|2) - vocal has two syllables
not sure about you but you couldve touched on the vocals in this section just a tiny bit for variance

01:54:976 (114976|3,115329|3,115682|3,116034|3,116387|3,116740|3,117093|3,117446|3) - again, i kinda get what you intend to do but for anchoring like this it only makes sense to have a mirror of such a pattern in the next measure - however, 01:57:799 - here it just turns into normal 1/2 chord gluts and the original pattern now just seems out of place

01:53:917 (113917|0,113917|3,114005|2,114093|3,114093|0,114182|1) - feel like there should be some further emphasis on the vocals, with something like a [14]3[14]3 and all idk

02:04:152 (124152|2,124196|3,124240|2) - this makes the roll weird
02:04:240 (124240|2,124284|1) - just crtl-h this, if you feel the current roll has too many anchors on one side making it biased then you should remodel it

02:05:476 - note
02:05:034 - the beats here seem much more than typical 1/4s, feel like you couldve trilled them or something

now theres one thing you need to understand with 02:07:240 (127240|1,127240|3,127329|2,127329|3,127329|0) - patterns like these
namely,
02:07:240 (127240|1,127240|3,127329|2,127329|3,127329|0) - 02:07:946 (127946|2,127946|1,128034|2,128034|0,128034|3) - 02:10:858 (130858|3,130858|2,130858|0,130946|2,130946|1) - these are much more grating on the hands to hit and play
and
02:10:064 (130064|2,130064|3,130152|0,130152|1,130152|3) - 02:13:505 (133505|1,133505|0,133593|3,133593|2,133682|3,133682|0,133682|1) - these are less grating on the hands to play
grating in this case refers to both comfort and strain

i think you can see the pattern here, things that have [12] and [34] in them arent hard to hit and things with [13] [14] [24] [23] are hard to hit
the thing you need to keep an eye out for is HOW you distribute these patterns; are you placing too many hard to hit things making your section uncomfortable? or is there a balance between the sets of patterns making your section properly balanced in terms of strain?

02:10:505 (130505|2,130505|3,130593|1,130682|2,130770|1) -02:21:799 (141799|2,141887|1,141976|2,142064|1,142152|2) - feel like these couldve been jacked like 33 22 ya know

02:16:240 - 02:16:417 - there are wubs here

02:18:976 (138976|1,138976|3,138976|0,139064|1) - why a sudden change in the patterning here?

02:23:652 (143652|0,143740|3,143740|1,143740|2,143829|3) - the patterning seems off, the jacks should be on these 02:23:652 (143652|0,143740|2,143740|1,143740|3,143829|3) - beats yet all the 1/2 chords here get the jacks

02:24:093 (144093|2,144182|1) - jack these perhaps

02:24:270 (144270|0,144270|2,144270|3,144358|2,144446|0,144446|3,144446|1,144534|1) - not quite sure why these are gluts, i mean aside from the drum bass on 1/2s there isnt much else in the music

be consistent with the jacking
02:29:740 (149740|1,149740|3,149829|0,149829|2,149917|2,149917|3) - compare this to 02:35:387 (155387|2,155387|3,155476|2,155476|1,155564|3,155564|0) - for example

02:39:005 (159005|2,159005|3,159005|1,159093|2,159093|1,159093|0) - mirror 02:37:593 (157593|1,157593|2,157593|3,157682|0,157682|1,157682|2) - ?

02:50:034 - not sure why you broke from the current strucutre here

03:58:240 - 03:58:417 - notes?

03:46:858 (226858|3,226858|2,226946|0,227034|3,227123|2) - vocal emphasis perhaos?
also didnt you double every 1/2s - see 01:53:564 -

guess the quadstream concept is pretty alright
one fudanmental thing though - 04:01:417 (241417|2,241505|0,241505|3) - i feel like these are the ones that are supposed to be jacked, given how theyre the repeated synths in the music and all
04:18:182 (258182|3,258270|2,258270|3,258358|2) - also look out for jacks than land on the same hand

04:18:976 - suppose this stream can be a bit more trilly to represent the rising bass beats better no?

04:21:799 - not sure how you doubled the things here, 04:24:093 - 04:24:446 - etc. dont really have much to tell me why they arent doubled like the rest of the beats
04:23:034 - i kinda get why you didnt double this, it makes for an easier transition into the quad - but the others just seem somewhat randomly empty

ending seems alright, nothing to nitpick

think this was pretty fine as a rankable chart, can see that there are attempts at variation here and there - patterns may need some more polish but its not a big deal

good luck with rankos
Topic Starter
Vortex-
general
artist unicode: かめりあ

album != source
Code:
Only use the Source field if the song comes from or was made famous by a video game, movie, or series.
Website names are not an acceptable Artist nor Source.


tags add: kamelcamellia CTCD-011 drum_and_bass PLANET//SHAPER
why is atomosphere in the tags, its already in the song title

delete the commas in the tags, theyre not necessary

check aimod for unsaps

Code:
Background images must not exceed a width of 1920 pixels and a height of 1200 pixels.
Images with lower vertical or horizontal resolutions than that of the player's will be upscaled to fit the entire screen.

resize your background

hitsounds?

why IGNITION as a difficulty name? dont really know why youre taking the name from evening's INSANE INFLAME, or if you didnt i dont know why you used ignition

I actually didn't know that map had that diff name lol. My thought process with "IGNITION" was a rocked igniting, and ready for lift off. I have changed the diff name to something more fitting, since the old one seemed to spawn confusion. ;)

no kiai?

Everything here is fixed!

map
00:07:417 (7417|1,7505|2,7593|1) - idk i feel like these stuttery sounds would work better if they were jacks Fixed, more fitting for the map style :)

00:15:799 (15799|2,15799|0,16152|2) - swap these? dont really know why the LNs are in [12] even though theyve been in [23] all this while
00:18:446 (18446|3,18446|2,18711|2,18799|3,18887|2) - i think i get what you mean with patterning like this, you wanted to alternate the hands and all - but thing is youve already established with 00:04:505 (4505|1,4505|2) - 00:07:152 (7152|2,7152|1,7417|1,7505|2,7593|1) - that these wub sounds are a single set (i.e. they fall in the same columns) and breaking that fact just makes the LNs seem somewhat arbitrarily placed

^Also fixed^

00:24:623 - jacks here seem pretty random
see 00:24:799 (24799|2,24887|2) - as compared to 00:27:623 (27623|3,27711|2) - for example
im not sure but i kinda feel like this section is somewhat underwhelming - as in, its pretty much the backbone of the music itself thats being fleshed out here
thought something like a continuous 1/4 stream with the staggered jacks in between to follow with the wub in the background would work much better, but idk

building from the last point, sections like 00:26:829 (26829|2,27005|3,27093|2,27093|0,27093|1,27270|3) - seem somewhat underrepresented especially on 100% playback rate
i mean, they somewhat do make sense on slower rates (except for 00:26:917 - i can hear an echo of the wub from 00:26:829 (26829|2) - tbh) but at normal speed this section effectively becomes something thats somewhat continuous

00:30:093 (30093|1,30182|2,30270|3,30270|2) - pretty sure 00:30:093 (30093|1,30182|2) - these are the two that are meant to be jacked not 00:30:182 (30182|2,30270|2,30270|3) -

^Remade that whole section^

00:34:505 - you can do something more trilly here
img

:)

00:36:093 (36093|2,36182|1,36270|2,36270|0,36270|3,36358|2,36446|1) - think this is somewhat misleading, if im not wrong the beat (from 00:36:093 - )goes like
du du clap du du on 1/4s, and having 00:36:270 (36270|2,36270|3,36270|0,36358|2) - a du and a clap jack and not the du du beats jack seems off to me
i dont think having 00:36:270 - 00:36:976 - etc. having these beats be doubles to accommodate for a much more relevant patterning is wrong tbh, only really makes sense especially if you dont want things like 22[134]22 from happening

00:38:917 - same deal here

^Done^

00:45:182 (45182|1,45314|1,45446|1) - kinda makes the roll left heavy Yes
img



00:52:858 (52858|0,53034|1,53211|0,53387|1,53564|0,53740|1,53917|0,54093|1) - entering with 1212 trills seems too much imo, such trills require quite a bit more control than trills like 1313 and its just a little bit off putting to me to start off this part with them
same deal with the 3434 Better patterns now



01:01:505 (61505|0,61505|3,61682|2,61682|1,61858|3,61858|1,62034|0,62034|2,62211|1,62211|2,62387|3,62387|0) - really dont think these beats deserve to be doubled on every consecutive 1/2 tick, i feel like rrtyuis standard map of this section is a good representation of what you can do for this section - with the ideas being translated as:
stacking of circles - stacking of notes in one column
repeated back and forths of circles - trills
all other patterns aside from these two - placement of the notes in accordance to PR/ some other rule

of course you dont really have to rip all the ideas off him but still i feel the current structure is pretty far removed from the music

Was like rrtyui's map before, but another mod wanted to change that, anyways; Made single notes and more rrtyui-like again :D

01:23:211 (83211|3,83387|2,83740|3,84093|2) - same columns?

01:48:623 (108623|3,108623|2) - vocal has two syllables
not sure about you but you couldve touched on the vocals in this section just a tiny bit for variance

01:54:976 (114976|3,115329|3,115682|3,116034|3,116387|3,116740|3,117093|3,117446|3) - again, i kinda get what you intend to do but for anchoring like this it only makes sense to have a mirror of such a pattern in the next measure - however, 01:57:799 - here it just turns into normal 1/2 chord gluts and the original pattern now just seems out of place

01:53:917 (113917|0,113917|3,114005|2,114093|3,114093|0,114182|1) - feel like there should be some further emphasis on the vocals, with something like a [14]3[14]3 and all idk

02:04:152 (124152|2,124196|3,124240|2) - this makes the roll weird
02:04:240 (124240|2,124284|1) - just crtl-h this, if you feel the current roll has too many anchors on one side making it biased then you should remodel it

02:05:476 - note
02:05:034 - the beats here seem much more than typical 1/4s, feel like you couldve trilled them or something
eg

^All above is fixed^

now theres one thing you need to understand with 02:07:240 (127240|1,127240|3,127329|2,127329|3,127329|0) - patterns like these
namely,
02:07:240 (127240|1,127240|3,127329|2,127329|3,127329|0) - 02:07:946 (127946|2,127946|1,128034|2,128034|0,128034|3) - 02:10:858 (130858|3,130858|2,130858|0,130946|2,130946|1) - these are much more grating on the hands to hit and play
and
02:10:064 (130064|2,130064|3,130152|0,130152|1,130152|3) - 02:13:505 (133505|1,133505|0,133593|3,133593|2,133682|3,133682|0,133682|1) - these are less grating on the hands to play
grating in this case refers to both comfort and strain

i think you can see the pattern here, things that have [12] and [34] in them arent hard to hit and things with [13] [14] [24] [23] are hard to hit
the thing you need to keep an eye out for is HOW you distribute these patterns; are you placing too many hard to hit things making your section uncomfortable? or is there a balance between the sets of patterns making your section properly balanced in terms of strain?

^Tried to balance that whole section as good as I could, easier jack types at more dense sections, and vice versa^

02:10:505 (130505|2,130505|3,130593|1,130682|2,130770|1) -02:21:799 (141799|2,141887|1,141976|2,142064|1,142152|2) - feel like these couldve been jacked like 33 22 ya know

02:16:240 - 02:16:417 - there are wubs here

02:18:976 (138976|1,138976|3,138976|0,139064|1) - why a sudden change in the patterning here?

02:23:652 (143652|0,143740|3,143740|1,143740|2,143829|3) - the patterning seems off, the jacks should be on these 02:23:652 (143652|0,143740|2,143740|1,143740|3,143829|3) - beats yet all the 1/2 chords here get the jacks
eg


02:24:093 (144093|2,144182|1) - jack these perhaps

02:24:270 (144270|0,144270|2,144270|3,144358|2,144446|0,144446|3,144446|1,144534|1) - not quite sure why these are gluts, i mean aside from the drum bass on 1/2s there isnt much else in the music

be consistent with the jacking
02:29:740 (149740|1,149740|3,149829|0,149829|2,149917|2,149917|3) - compare this to 02:35:387 (155387|2,155387|3,155476|2,155476|1,155564|3,155564|0) - for example

02:39:005 (159005|2,159005|3,159005|1,159093|2,159093|1,159093|0) - mirror 02:37:593 (157593|1,157593|2,157593|3,157682|0,157682|1,157682|2) - ?

02:50:034 - not sure why you broke from the current strucutre here
img

^All above looked over and changed^


03:58:240 - 03:58:417 - notes?

03:46:858 (226858|3,226858|2,226946|0,227034|3,227123|2) - vocal emphasis perhaos?
also didnt you double every 1/2s - see 01:53:564 -

guess the quadstream concept is pretty alright
one fudanmental thing though - 04:01:417 (241417|2,241505|0,241505|3) - i feel like these are the ones that are supposed to be jacked, given how theyre the repeated synths in the music and all
04:18:182 (258182|3,258270|2,258270|3,258358|2) - also look out for jacks than land on the same hand

04:18:976 - suppose this stream can be a bit more trilly to represent the rising bass beats better no?
img


04:21:799 - not sure how you doubled the things here, 04:24:093 - 04:24:446 - etc. dont really have much to tell me why they arent doubled like the rest of the beats
04:23:034 - i kinda get why you didnt double this, it makes for an easier transition into the quad - but the others just seem somewhat randomly empty

ending seems alright, nothing to nitpick

^Same here, all fixed^

Beatmap updated! Thank you for great mod Abraxos, you really helped us out! :)
Wonki
Hello
Karman line
00:36:182 (36182|2) - move to 2. this note should be jacked with 00:36:093 (36093|1) -

00:36:887 (36887|1) - same as above. move to 3

00:37:593 (37593|2) - ^

00:38:299 (38299|1) - ^

00:39:005 (39005|0) - 00:39:711 (39711|3) - 00:40:417 (40417|0) - 00:41:123 (41123|3) -

00:41:476 - I think you missed here

02:10:946 (130946|1) - delete. that sound is same as 02:10:505 (130505|2,130593|2,130682|1,130770|1) -

02:11:123 - I think you should add note here

02:22:240 (142240|1) - same

others are fine I guess. pretty stable
Topic Starter
Vortex-
00:36:182 (36182|2) - move to 2. this note should be jacked with 00:36:093 (36093|1) -

00:36:887 (36887|1) - same as above. move to 3

00:37:593 (37593|2) - ^

00:38:299 (38299|1) - ^

00:39:005 (39005|0) - 00:39:711 (39711|3) - 00:40:417 (40417|0) - 00:41:123 (41123|3) -

Unsure what to do with these sounds, since the current jacks are representing the kick, I fixed some jacks though!

00:41:476 - I think you missed here - The build-up stream starts here 00:41:564 -

02:10:946 (130946|1) - delete. that sound is same as 02:10:505 (130505|2,130593|2,130682|1,130770|1) -

02:11:123 - I think you should add note here

02:22:240 (142240|1) - same

All of the above here is fixed! ^^

Thank you for mod Wonki!
Litharrale
Hullo, m4m from your queue
1|2|3|4
I'm just going to preface this by saying you have some hard competition for this song. Protastic (a BN) is also trying to rank this song here https://osu.ppy.sh/s/575053 with more diffs of a higher quality unless you've keysounded/SV'd the whole thing as well. Not to mention she already has it bubbled.

Not saying you should give up on this set but in the current mania BN climate, no ones going to want to rank a set of a song thats already ranked with a more diverse spread.

Anyway onto the mod!
audio+BG looks fine
Hitsound your map, the files are there already so

00:23:211 (23211|3,23630|3,23829|1,24005|0,24314|1,24446|2) - A stream would be a lot more comfortable here than weirdly snapped sliders
00:26:211 (26211|3,26299|3,26564|1,26652|1) - Your use of jacks in this section doesnt really make sense to me. If you're going to use this gimmick, try and make it make obvious sense, e.g one at the start of every measure or some shit.
e.g The second jack in this HL doesnt even have the same pitch and there's a lot of 2 pitch notes that arent jacks
from 00:34:505 (34505|2) to 00:34:505 (34505|2) - here I think you should make it slightly more intense to line up with the kicks
00:34:505 (34505|2) - lazy mapping desu
00:45:799 (45799|0,46152|1,46505|3) - lazier mapping desu
00:51:005 (51005|2) - As much as i disagree with this rule, cant have breaks in mania
mmmm, going further into this map, it's beyond my scope to mod. I dont know how to deal with jacks ><
here's a star instead
Stug

Litharrale wrote:

Hullo, m4m from your queue
1|2|3|4
I'm just going to preface this by saying you have some hard competition for this song. Protastic (a BN) is also trying to rank this song here https://osu.ppy.sh/s/575053 with more diffs of a higher quality unless you've keysounded/SV'd the whole thing as well. Not to mention she already has it bubbled.

Not saying you should give up on this set but in the current mania BN climate, no ones going to want to rank a set of a song thats already ranked with a more diverse spread.

Anyway onto the mod!
audio+BG looks fine
Hitsound your map, the files are there already so

00:23:211 (23211|3,23630|3,23829|1,24005|0,24314|1,24446|2) - A stream would be a lot more comfortable here than weirdly snapped sliders
00:26:211 (26211|3,26299|3,26564|1,26652|1) - Your use of jacks in this section doesnt really make sense to me. If you're going to use this gimmick, try and make it make obvious sense, e.g one at the start of every measure or some shit.
e.g The second jack in this HL doesnt even have the same pitch and there's a lot of 2 pitch notes that arent jacks
from 00:34:505 (34505|2) to 00:34:505 (34505|2) - here I think you should make it slightly more intense to line up with the kicks
00:34:505 (34505|2) - lazy mapping desu
00:45:799 (45799|0,46152|1,46505|3) - lazier mapping desu
00:51:005 (51005|2) - As much as i disagree with this rule, cant have breaks in mania
mmmm, going further into this map, it's beyond my scope to mod. I dont know how to deal with jacks ><
here's a star instead

Fixed all of the above stated mods, even though i slightly disagree with the part at 00:45:799 - Making this a dense stream to fit the sound raises the * difficulty by .5 by just changing 2 seconds of the song :o

Will see how it works out, will give this map a fighting chance :!:
thanks for the mod and thanks for the star :)
Protastic101

Litharrale wrote:

I'm just going to preface this by saying you have some hard competition for this song. Protastic (a BN) is also trying to rank this song here https://osu.ppy.sh/s/575053 with more diffs of a higher quality unless you've keysounded/SV'd the whole thing as well. Not to mention she already has it bubbled.
Lith, just because another set exists of the same song doesn't mean there's "competition." There's no rule saying you can't rank two separate charts of the same song. I totally encourage this because it offers a completely different take on the song which is nice.

Also, what happened to the quality of the BG? Used to be much less pixelated or whatever. Here's a resized version that fits RC and stuff from the original 2241 x 1200 or whatever the dimensions were https://puu.sh/vHCPs.jpg

I also said I was fine with you taking my hitsounds, but a little credit would be nice

Best of luck with the chart everyone o/
Topic Starter
Vortex-
Hello there! Thank you for clarifying this, it really helps us getting motivated to work more on the map!

Also, thank you for the hitsounds, you will be fully credited of course :)
riunosk
m4m ? 1 2 3 4
wataffa is karman line
00:13:329 (13329|2,13329|3) - this double seems unnecessary for such a soft sound though // applies for this section
--oh shizz a jack map--
00:24:976 (24976|1,25064|2) - this sounds the same as the sounds your minijacks are following so... :?
00:27:623 (27623|0,27711|0,28152|0,28240|0) - i would rearrange one of these to another column to reduce focus on col 1
00:29:564 (29564|3,29652|3,29917|3,30005|3) - ^
00:41:034 (41034|0,41123|0,41740|0,41829|0) - same goes
00:43:682 (43682|1,43682|0,43770|1,43770|0,43858|3,43858|2,43946|2,43946|3,44034|0,44034|1,44123|0,44123|1,44211|3,44211|2,44299|3,44299|2) - why are all these doubles? i dont hear any significant sounds for these to be here
00:58:329 (58329|0,58505|0) - can probably be avoided
01:01:329 (61329|2,61505|2,61682|2,61858|2,62034|2,62211|2,62387|2,62564|2,62740|2) - why this patterning when 01:02:917 (62917|0,63093|2,63270|0,63446|3,63623|1,63799|3,63976|1) - follows very very similar sounds?
01:04:152 - ^
01:05:564 - ^
01:12:623 - i might wanna stop mentioning these
01:27:976 (87976|3) - i think this ends here 01:29:034 -
01:29:034 (89034|2,89211|1,89387|2) - if previous is applied, a 3 4 2 can be done to be as close to the pitch as possible while avoiding a 1/2 LN jack
02:02:740 (122740|0,122740|1,122829|1,122829|0,122917|3,122917|2,123005|3,123005|2,123093|1,123093|0,123182|0,123182|1,123270|2,123270|3,123358|2,123358|3) - same as above
(unrelated) 03:24:976 - why does this remind me of a p*light track :thinking:
03:30:270 (210270|1,210623|2,210976|3) - lower pitch than 03:28:505 (208505|1) - so move left once
03:33:270 (213270|1,213446|0,213623|2) - refer to above
03:35:564 - 03:35:917 - kick sounds not mapped?
03:55:682 - you know what to do here
(unrelated) 03:59:917 (239917|3,239917|1,239917|0,239917|2) - I SENSE THE PLANET SHAPER
04:25:240 (265240|0,265329|1,265329|0,265593|0,265682|1,265858|0,265946|1,266034|0,266034|1,266211|0,266299|1,266476|1,266564|0,266652|1,266740|1,266740|0,266917|0,267005|1) - i would suggest avoiding this amount of focus on the left hand
04:40:858 - ajwdiajsldkj
(unrelated) 05:29:564 - did camellia delete his project file again
chordy chart oooo
gl for wenk
Topic Starter
Vortex-
00:13:329 (13329|2,13329|3) - this double seems unnecessary for such a soft sound though // applies for this section

You might be right, but I still think it deserves a double, keeping this section wip

--oh shizz a jack map--
00:24:976 (24976|1,25064|2) - this sounds the same as the sounds your minijacks are following so... :?
00:27:623 (27623|0,27711|0,28152|0,28240|0) - i would rearrange one of these to another column to reduce focus on col 1
00:29:564 (29564|3,29652|3,29917|3,30005|3) - ^
00:41:034 (41034|0,41123|0,41740|0,41829|0) - same goes
00:43:682 (43682|1,43682|0,43770|1,43770|0,43858|3,43858|2,43946|2,43946|3,44034|0,44034|1,44123|0,44123|1,44211|3,44211|2,44299|3,44299|2) - why are all these doubles? i dont hear any significant sounds for these to be here

All above fixed!

00:58:329 (58329|0,58505|0) - can probably be avoided It represents a sudden change in the song, so I'm keeping it
01:01:329 (61329|2,61505|2,61682|2,61858|2,62034|2,62211|2,62387|2,62564|2,62740|2) - why this patterning when 01:02:917 (62917|0,63093|2,63270|0,63446|3,63623|1,63799|3,63976|1) - follows very very similar sounds?
01:04:152 - ^
01:05:564 - ^
01:12:623 - i might wanna stop mentioning these

Check out rrtyui's version of the song, trying to emulate that

01:27:976 (87976|3) - i think this ends here 01:29:034 -
01:29:034 (89034|2,89211|1,89387|2) - if previous is applied, a 3 4 2 can be done to be as close to the pitch as possible while avoiding a 1/2 LN jack

It's more of a mapping style that's intresting to play, but I don't know if I should change it or not, so keeping this wip

02:02:740 (122740|0,122740|1,122829|1,122829|0,122917|3,122917|2,123005|3,123005|2,123093|1,123093|0,123182|0,123182|1,123270|2,123270|3,123358|2,123358|3) - same as above
(unrelated) 03:24:976 - why does this remind me of a p*light track :thinking:
03:30:270 (210270|1,210623|2,210976|3) - lower pitch than 03:28:505 (208505|1) - so move left once

All above fixed!

03:33:270 (213270|1,213446|0,213623|2) - refer to above

---------------

03:35:564 - 03:35:917 - kick sounds not mapped?
03:55:682 - you know what to do here
(unrelated) 03:59:917 (239917|3,239917|1,239917|0,239917|2) - I SENSE THE PLANET SHAPER
04:25:240 (265240|0,265329|1,265329|0,265593|0,265682|1,265858|0,265946|1,266034|0,266034|1,266211|0,266299|1,266476|1,266564|0,266652|1,266740|1,266740|0,266917|0,267005|1) - i would suggest avoiding this amount of focus on the left hand
04:40:858 - ajwdiajsldkj
(unrelated) 05:29:564 - did camellia delete his project file again

All above fixed!
Alberiansyah


Hi.. M4M modding stuff here

Exit
00:12:976 - add 1 note
I think you can make SV at here 00:23:564 - + 00:23:740 - + 00:23:917 - That's looking good

(Start here i hear with My Headset and the Playback rate is 25% and this what i got.)

00:25:064 (25064|1) - Move to 2
00:25:505 (25505|3) - Move to another note cause i didn't hear a sound like this 00:24:799 (24799|2,24887|2) -
00:26:564 (26564|2) - Move to 3
00:26:829 (26829|2,26917|0) - Move to 1
00:26:917 (26917|1) - Same like i didn't hear a sound like this 00:24:799 (24799|2,24887|2) -
00:27:005 (27005|1) - Move to 2
00:27:093 (27093|2) - Move to 1
00:27:182 (27182|1) - Move to 2
00:27:976 (27976|3) - Move to 0
00:29:387 (29387|2) - Move to 1
00:29:476 (29476|1) - Move to 2
00:29:564 (29564|2) - Move to 1
00:29:652 (29652|0) - Move to 2
00:30:005 (30005|3) - Move to 2
00:30:799 (30799|2) - Move to 3
00:31:064 (31064|0) - Move to 1
00:32:211 (32211|0) - Move to 2
00:32:476 (32476|0) - Move to 1
00:33:623 (33623|1) - Move to 2
00:34:593 (34593|2) - Move to 0
00:34:682 (34682|1) - Move to 2
00:34:946 (34946|1) - Move to 2
00:36:446 (36446|2) - Move to 1
00:37:152 (37152|1) - Move to 2
00:37:858 (37858|2) - Move to 1
00:38:564 (38564|1) - Move to 2
00:39:270 (39270|0) - Move to 3

Sample i make the note to be like this




So much note, i cant add anymore... you can fix that like what i do before :)

I think this 01:04:152 (64152|2,64329|2,64505|2,64682|2,64858|2,65034|2,65211|2,65387|2) - must be in the 3 cause this sound is different with this sound 01:01:505 (61505|2,61682|2,61858|2,62034|2,62211|2,62387|2,62564|2,62740|2) -

And more this sound 01:12:623 (72623|3,72799|3,72976|3,73152|3,73329|3,73505|3,73682|3,73858|3,74034|3) - same like 01:01:329 (61329|2,61505|2,61682|2,61858|2,62034|2,62211|2,62387|2,62564|2,62740|2) - that mean its must be in 2 position

There no reason to makle it double caouse the sound is same like this 02:17:740 (137740|3,137829|2) -

And change this 02:18:446 (138446|3,138446|2,138534|0,138534|1) - to jack cause i hear the sound like this 02:18:093 (138093|1,138182|1) -

Iam sorry i can't mod that all :( ... cause so much note to be prefix :( will mod this map again...
Shima Rin
Hi M4M in my queue

XD Camellia Best
00:15:799 - 00:21:446 - Double Notes are enough

00:23:211 (23211|3) - this LN should goes to 00:24:623 - and ends. Try to rearrange the pattern here

00:43:152 (43152|2,43152|3) - 00:43:505 (43505|2,43505|3) - 00:43:858 (43858|2,43858|3) - 00:44:211 (44211|2,44211|3) - u still dont need to double this because the heavy sounds dont change here. Rearrange then.

00:44:740 - 00:45:093 - 00:45:446 - 00:45:799 - 00:46:152 - these lines can have double notes, and also rearrange to achieve this. That will be much fun XD (feel free to reject)

01:07:329 (67329|2) - 01:07:682 (67682|0) - 01:08:034 (68034|3) - 01:08:387 (68387|1) - 01:08:740 (68740|0) - these notes are unnecessary. I think u should only use double for 01:06:976 - 01:09:093 - 01:09:799 - these kinds cause they represents obvious shifts of melody

From 01:18:270 - to 01:19:329 - the same above

01:46:152 - also make double instead of triple

01:48:799 - u can add a note

01:49:505 (109505|1,109858|1,110211|1,110564|1,110917|1,111270|1,111623|0) - i suggest delete to correspond with the previous pattern and also here the volume isnt that large to make u catch these sounds

01:54:976 (114976|0,114976|3,114976|2,115329|3,115329|1,115329|2,115682|0,115682|1,116034|2,116034|3,116387|1,116387|2,116740|0,116740|1,117093|2,117093|3) - u can add some in-between notes to catch the background sound other than the kicks here

02:07:152 (127152|2,127152|0,127240|1,127240|3) - 02:07:858 (127858|0,127858|3,127946|2,127946|1) - 02:09:976 (129976|1,129976|0,130064|3,130064|2) - 02:10:946 (130946|1,130946|2,131034|3,131034|0) - 02:12:799 (132799|3,132799|0,132887|1,132887|2) - 02:13:505 (133505|0,133505|1,133593|3,133593|2) - and etc. I dont suggest these to be double even if u want to increase the diff. Be consistent plz. If u make all double notes this song would be really hard, and this is just still the beginning XD So make single notes for all instead

But from 02:28:858 - u can keep your own pattern since it's a new one and to increase the diff gradually is a good idea then

03:59:917 (239917|3,239917|1,239917|0,239917|2) - 04:01:329 (241329|0,241329|2,241329|1,241329|3) - 04:02:740 (242740|1,242740|2,242740|3,242740|0) - and etc. I dont suggest in this kiai to use quadraple notes cause the sound doesnt really impact a lot and it is really unfriendly to play XD triple notes are enough

That's all I think. Since there are lots of repetition in this song, u can add SV Change and vary the patterns to make the map much fun to play. But note using should be consistent. That's all my suggestion. Hope it helps ;)
Topic Starter
Vortex-
Will look over these mods when I got time. They both seem promising!
Moku_Hazushi
(From my modding queue~)
(M4M request)

Hey there, sorry this mod should have arrived like 1 week sooner because of the M4M request. But Im so used to NM request in my queue that i missed it xD
By the way, i must say i suffered a bit during the testplay ahah, the map is really underrated. But anyway i tried to let my weakness aside as much as i could and do a mod that hopefully will be useful.

As i always say, please apply the mod only if you 120% agree, i have that tendency to do some real personnal suggestion :3

Legend is 0|1|2|3

Insane


In fact i think a jack with 00:13:152 and 00:13:329 would be nice going well with the drum, but moving 00:13:152 (13152|0) is not really good so what i would suggest is
00:13:152 (13152|0) - Moving it to (1)
00:13:329 (13329|2) - To (1) too

00:23:652 (23652|0,23829|1,24005|2) +
00:24:358 (24358|1,24446|2) - Ok this is not wrong, but i think LNs are kinda inappropriate here, the synthesizer notes are not really sustain i hear them more as simple notes, but that maybe just me, as you prefer

About the part from 00:24:623 to 00:35:917
For this part i dont understand what you intended to map with the jacks. I mean, its a great idea, it fits well with the song but i just feel like most of the time you use them at the wrong timing. Its possible i missed something, in that case just ignore what will follow, but otherwise here is what i suggest :
For me the jacks should be used at some key points when the medium-bass synthesizer play :
At 00:24:799 + 00:25:064
At 00:26:211 + 00:26:476
At 00:27:623 + 00:27:887
At 00:29:034 + 00:29:299
etc
Also as you can see i pack them in pairs, the thing is i think the jacks of a same pair should be of a same column. The reasons are i find this mapping style really nice but still really unusual. Also using the same column for a same jack pair gives a habbit to the player making the play-feel less painful for those who are not used to play that and also making the mapping less disorganized.
In final it would look like this :
At 00:24:799

What i did :
00:24:976 (24976|1,25064|1) - jacks removed
00:25:064 (25064|1,25152|2) - jacks added
00:25:329 (25329|0,25417|0) - jacks removed

And that that would mean doing the same all over this part (i know that mean remapping a lot of stuff :c)
Sorry for that huge personnal suggestion, but i wanted to notify it anyway, ill keep with a more traditional mod for now

00:58:505 (58505|0) - Would move it to (3) no need to have a jack here
00:58:858 (58858|3,59034|3) - Same thing, i dont think you should have a jack here

From 01:02:740 to 01:04:152 - This is weird because you have that full jack pattern just before and after, i think you need to be consistent, either go for a full jack mapping until the end of this part (which is not a good choice in my opinion) either go for a simple note mapping at 01:01:329 and keep the jacks for later

01:12:623 - Same remark, i dont think this is the right moment for the full jack mapping

01:34:152 (94152|0) - Maybe move it to (1) just to not have too many note only on the (0) column during those chords

01:38:034 (98034|2) - If you follow the synthesizer, this LN should last until 01:39:093

01:56:387 +
01:56:740 - Make them triple chords, like 01:54:976 (114976|2,114976|0,114976|3,115329|2,115329|1,115329|3) both of those chords happen when the voice say "TRACK TRACK"

02:10:593 (130593|2) - Move it to (1) i think, the triple jack goes better with the song and stand out of the other jack creating a really nice contrast
02:21:887 (141887|2) - That would also mean moving this one

02:23:740 (143740|3,143740|2,143740|1) - Not sure this triple is really necessary here

02:24:358 (144358|1,144534|2) - No reasons for those jacks

02:33:623 (153623|3) - Maybe replace this LN by some jacks, if we follow the song the jacks should also be there
02:44:917 (164917|0) - Same remark

03:05:564 +
03:16:858 - Same remark as 01:12:623

Next kiais you have many quads surrounding by jacks like
03:59:829 (239829|2,239917|3,239917|1,239917|0,239917|2,240005|1) or
04:01:240 (241240|0,241329|3,241329|1,241329|2,241329|0,241417|2)
And i really dont see why there are here, i mean there is no special reason for jacks and quad neither. I mean i understand they appear on a reccurring synthesizer pattern but i dont think that a good way to map it

04:08:917 (248917|1,249005|2) - Maybe you can make them LN to emphasize them even more

04:15:093 (255093|2) - I would move it to (1) but this time i have no real reason to do so, just a feeling xD

04:21:887 (261887|2,261976|1) - I think CTRL+H those, i dont think you should have a jack with 04:21:799 (261799|2) its confusing with the jack mapping you are doing after

04:26:652 - You should have a jack here to be consistent with the rest of the mapping

04:33:182 (273182|1) - Maybe move it to (2) for the same reaons as 04:21:887

04:28:152 (268152|3,268329|3,268505|3,268682|3,268858|3) - Careful to this anchor
04:33:799 (273799|1,273976|1,274152|1,274329|1,274505|1,274682|1,274858|1,275034|1) - Im pretty sure you can do something about this anchor

04:55:329 (295329|0,295505|0,295682|0,295858|0) - You can avoid this one too, the mapping is not as dense as the kiai

This is a hard song to map but you managed to bring really good recurring ideas. Yet i think the mapping still need a lot off works on some parts but i cant wait to see the final result, good luck with that ;3
Alberiansyah

Moku_Hazushi wrote:

(From my modding queue~)
(M4M request)

Hey there, sorry this mod should have arrived like 1 week sooner because of the M4M request. But Im so used to NM request in my queue that i missed it xD
By the way, i must say i suffered a bit during the testplay ahah, the map is really underrated. But anyway i tried to let my weakness aside as much as i could and do a mod that hopefully will be useful.

As i always say, please apply the mod only if you 120% agree, i have that tendency to do some real personnal suggestion :3

Legend is 0|1|2|3

Insane


In fact i think a jack with 00:13:152 and 00:13:329 would be nice going well with the drum, but moving 00:13:152 (13152|0) is not really good so what i would suggest is
00:13:152 (13152|0) - Moving it to (1)
00:13:329 (13329|2) - To (1) too

00:23:652 (23652|0,23829|1,24005|2) +
00:24:358 (24358|1,24446|2) - Ok this is not wrong, but i think LNs are kinda inappropriate here, the synthesizer notes are not really sustain i hear them more as simple notes, but that maybe just me, as you prefer

About the part from 00:24:623 to 00:35:917
For this part i dont understand what you intended to map with the jacks. I mean, its a great idea, it fits well with the song but i just feel like most of the time you use them at the wrong timing. Its possible i missed something, in that case just ignore what will follow, but otherwise here is what i suggest :
For me the jacks should be used at some key points when the medium-bass synthesizer play :
At 00:24:799 + 00:25:064
At 00:26:211 + 00:26:476
At 00:27:623 + 00:27:887
At 00:29:034 + 00:29:299
etc
Also as you can see i pack them in pairs, the thing is i think the jacks of a same pair should be of a same column. The reasons are i find this mapping style really nice but still really unusual. Also using the same column for a same jack pair gives a habbit to the player making the play-feel less painful for those who are not used to play that and also making the mapping less disorganized.
In final it would look like this :
At 00:24:799

What i did :
00:24:976 (24976|1,25064|1) - jacks removed
00:25:064 (25064|1,25152|2) - jacks added
00:25:329 (25329|0,25417|0) - jacks removed

And that that would mean doing the same all over this part (i know that mean remapping a lot of stuff :c)
Sorry for that huge personnal suggestion, but i wanted to notify it anyway, ill keep with a more traditional mod for now

00:58:505 (58505|0) - Would move it to (3) no need to have a jack here
00:58:858 (58858|3,59034|3) - Same thing, i dont think you should have a jack here

From 01:02:740 to 01:04:152 - This is weird because you have that full jack pattern just before and after, i think you need to be consistent, either go for a full jack mapping until the end of this part (which is not a good choice in my opinion) either go for a simple note mapping at 01:01:329 and keep the jacks for later

01:12:623 - Same remark, i dont think this is the right moment for the full jack mapping

01:34:152 (94152|0) - Maybe move it to (1) just to not have too many note only on the (0) column during those chords

01:38:034 (98034|2) - If you follow the synthesizer, this LN should last until 01:39:093

01:56:387 +
01:56:740 - Make them triple chords, like 01:54:976 (114976|2,114976|0,114976|3,115329|2,115329|1,115329|3) both of those chords happen when the voice say "TRACK TRACK"

02:10:593 (130593|2) - Move it to (1) i think, the triple jack goes better with the song and stand out of the other jack creating a really nice contrast
02:21:887 (141887|2) - That would also mean moving this one

02:23:740 (143740|3,143740|2,143740|1) - Not sure this triple is really necessary here

02:24:358 (144358|1,144534|2) - No reasons for those jacks

02:33:623 (153623|3) - Maybe replace this LN by some jacks, if we follow the song the jacks should also be there
02:44:917 (164917|0) - Same remark

03:05:564 +
03:16:858 - Same remark as 01:12:623

Next kiais you have many quads surrounding by jacks like
03:59:829 (239829|2,239917|3,239917|1,239917|0,239917|2,240005|1) or
04:01:240 (241240|0,241329|3,241329|1,241329|2,241329|0,241417|2)
And i really dont see why there are here, i mean there is no special reason for jacks and quad neither. I mean i understand they appear on a reccurring synthesizer pattern but i dont think that a good way to map it

04:08:917 (248917|1,249005|2) - Maybe you can make them LN to emphasize them even more

04:15:093 (255093|2) - I would move it to (1) but this time i have no real reason to do so, just a feeling xD

04:21:887 (261887|2,261976|1) - I think CTRL+H those, i dont think you should have a jack with 04:21:799 (261799|2) its confusing with the jack mapping you are doing after

04:26:652 - You should have a jack here to be consistent with the rest of the mapping

04:33:182 (273182|1) - Maybe move it to (2) for the same reaons as 04:21:887

04:28:152 (268152|3,268329|3,268505|3,268682|3,268858|3) - Careful to this anchor
04:33:799 (273799|1,273976|1,274152|1,274329|1,274505|1,274682|1,274858|1,275034|1) - Im pretty sure you can do something about this anchor

04:55:329 (295329|0,295505|0,295682|0,295858|0) - You can avoid this one too, the mapping is not as dense as the kiai

This is a hard song to map but you managed to bring really good recurring ideas. Yet i think the mapping still need a lot off works on some parts but i cant wait to see the final result, good luck with that ;3
Our thinking is the same: 'v
In the jack section
Moku_Hazushi

Alberiansyah wrote:

Our thinking is the same: 'v
In the jack section
Wow yup indeed, funny stuff i almost never read previous mods but still we came to the same conclusion. I should have take a look at your post first that would have saved me some time ahah xD
Kim_GodSSI
here come to my m4m :D

Modding
[Karman Line]
  1. 00:23:652 - how about

    this ? it make it clearly something(?) sound
  2. 02:08:564 (128564|1) - change the ln this note. end time is 02:08:740 - here This pattern emphasizes the voice.
  3. 02:30:976 (150976|0) - how about move to 02:31:152 - this place ?
  4. 02:36:446 - how about

    this ?
  5. 02:45:093 - this place

    how about it ?


    I can't found anything wrong ;ㅅ;
    because I didn't play a lot of these patterns and maps so I cant found any wrong T_T ( I'm 7K player and 7K mapper so.. :3 not only but it much played and made)

    sorry for short modding :(

Good luck !
Topic Starter
Vortex-

Kim_GodSSI wrote:

here come to my m4m :D

Modding
[Karman Line]
  1. 00:23:652 - how about

    this ? it make it clearly something(?) sound Yes!
  2. 02:08:564 (128564|1) - change the ln this note. end time is 02:08:740 - here This pattern emphasizes the voice. : )
  3. 02:30:976 (150976|0) - how about move to 02:31:152 - this place ? I don't think that's necessary
  4. 02:36:446 - how about Agreed

    this ?
  5. 02:45:093 - this place Yes :D

    how about it ?


    I can't found anything wrong ;ㅅ;
    because I didn't play a lot of these patterns and maps so I cant found any wrong T_T ( I'm 7K player and 7K mapper so.. :3 not only but it much played and made)

    sorry for short modding :(
Good luck !
Thank you for wonderful mod!
Couil
Hello mr. 7k god, NM req.

Karman Line
00:16:152 - Missed double?
00:21:799 - ^
00:21:623 - Missed note?
00:23:034 (23034|3,23211|3) - A jack here might be a bit awkward, but i guess it's there because you don't want to break your JS pattern, otherwise I'd ctrl + g these; 00:22:858 (22858|2,23034|3)
00:28:505 (28505|3,28682|3,28858|3,29034|3,29123|3,29299|3,29387|3) - A bit crowded in the 4th column tbh, maybe move a few and change up the pattern a bit?
00:29:564 (29564|1,29652|3) - Missed jack?
00:29:917 (29917|3,30005|2) - ^
00:34:505 (34505|2,34593|2,34858|1,34946|1,35211|2,35299|2,35564|1,35652|1) - Are these jacks because of the drum? If not I'd prolly map them like you did before.
00:36:358 (36358|1,36446|2,37064|2,37152|1,39270|0) - No jacks for these (and the ones further ahead)? Mb becomes a bit too crowded then i guess.
00:51:976 - Missed note.
01:57:799 (117799|0,117799|1) - Maybe start on a two handed note here to make it more even/comfortable? Also since all of the other notes are two handed it would be weird to leave this as a sole one-handed note, imo.
02:10:946 (130946|2,130946|1) - Why is this a double?
02:22:240 (142240|2,142240|1) - ^
02:16:240 (136240|2) - Ghost note?
02:19:682 - Triple?
02:20:034 - ^ Might make it a bit crowded though, but it's to keep it consistent with the other triples.
02:28:858 (148858|0,148858|2,148858|1,148858|3) - These LNs seems kinda weird, maybe map em as only normal notes?
02:34:505 - Think there should be at least a double here for the loud sound. Maybe remove the short LN and map it as a JS?
02:34:858 (154858|0,155034|0,155211|0,155387|0,155564|0,155740|0,155917|0) - Anchor asdasdada, 02:35:387 (155387|3,155387|0,155476|1,155476|2,155564|3,155564|0) - Should prolly change this pattern a bit to avoid the anchor.
02:40:152 (160152|0,160152|3) - Didn't you map this as a quad before? Should prolly keep it that way tbh. Also the LN comment applies here as well.
02:40:505 - triple?
02:45:093 (165093|3) - Why is this LN so short compared to the other ones? Doesn't seem to be anything special about it as far as i can see.
02:45:976 - 02:47:917 - Why is the pattern so different all of a sudden, it sounds about the same to me, mb keep it consistent with the other parts of this section?
02:50:270 (170270|1,170270|3,170387|1,170387|3) - Why is this a double jack? The other ones are singles. This could prolly throw a couple ppl of when they play it.
02:51:093 (171093|0,171093|2,171093|3,171093|1) - This quad is kinda out of place, think mapping it as a triple with a extra note between the quad and the doubles would work better, e.g
02:56:917 - Missed note?
03:58:858 (238858|0) - Should prolly change this to a right hand note, for hand balance.
04:17:123 - Missed note.
04:24:005 (264005|2,264093|1) - Missed jack here.
04:31:682 (271682|0,271682|3,271682|2,271770|0,271858|3,271946|3,272034|1,272123|1,272211|2,272299|2,272387|0,272387|1,272476|0,272564|3,272564|2,272652|3,272740|0,272740|1,272829|1,272917|3,272917|2,273005|2) - Mb have doubles only on the white ticks here, for drum emphasis?
04:33:093 - 04:35:917 This section becomes a bit too repetitive imo, why did you change it up here? Doesn't sound like anything changed tbh. I'd suggest just keeping the pattern you had before to make it less repetitive. Especially since you basically go back to it here; 04:38:740
04:52:505 (292505|0,292593|1,292682|0,292770|1) - Should be a middle trill for consistency.
04:55:505 (295505|1,295593|1) - Why is this a jack? Should be a trill pattern for consistency.
05:09:799 - Missed double.
05:15:446 - ^
05:17:917 (317917|3) - Remove? I know there's a sound there, but it feels weird since you've predominantly followed the snare + kick combo before this. Throwing in the open high-hit might confuse some.

Sorry if i sound mean/mad in my mod, I should prolly try using more smileys or smth /shrug.

Good map mr. 7k god, rank pls.
Stug

Couil wrote:

Hello mr. 7k god, NM req. Hey, I assume you mean me! 8-)

Green= applied
Red = Not applied
Orange = :Thinking:

Karman Line
00:16:152 - Missed double? yeS
00:21:799 - ^ yeS
00:21:623 - Missed note? Myes
00:23:034 (23034|3,23211|3) - A jack here might be a bit awkward, but i guess it's there because you don't want to break your JS pattern, otherwise I'd ctrl + g these; 00:22:858 (22858|2,23034|3) - Moved them around a bit and found a nice pattern
00:28:505 (28505|3,28682|3,28858|3,29034|3,29123|3,29299|3,29387|3) - A bit crowded in the 4th column tbh, maybe move a few and change up the pattern a bit? FixD
00:29:564 (29564|1,29652|3) - Missed jack? We've been thinking about these patterns for a while and if we do add them, there are barely no streams in that specific part
00:29:917 (29917|3,30005|2) - ^ ^
00:34:505 (34505|2,34593|2,34858|1,34946|1,35211|2,35299|2,35564|1,35652|1) - Are these jacks because of the drum? If not I'd prolly map them like you did before. Yee they are becuase of the drum, might change em around like the previous part
00:36:358 (36358|1,36446|2,37064|2,37152|1,39270|0) - No jacks for these (and the ones further ahead)? Mb becomes a bit too crowded then i guess. We've tried to map them with jacks before, didn't feel have a nice feel at all to it :cry:
00:51:976 - Missed note. Fixed
01:57:799 (117799|0,117799|1) - Maybe start on a two handed note here to make it more even/comfortable? Also since all of the other notes are two handed it would be weird to leave this as a sole one-handed note, imo. Woah nice find!
02:10:946 (130946|2,130946|1) - Why is this a double? Ask my dad :(
02:22:240 (142240|2,142240|1) - ^ Fix ye
02:16:240 (136240|2) - Ghost note? YES FINALLY THANK YOU!!!
02:19:682 - Triple? If we change this to a triple we'd have to change a lot of other parts to triples. This would mostly make for uncomfortable patterns in most cases and if we just add it to this part it would make it inconsistent. I talked with Vortex- and we thought it'd be better to skip triples on most sliders for consistency
02:20:034 - ^ Might make it a bit crowded though, but it's to keep it consistent with the other triples. Same as above
02:28:858 (148858|0,148858|2,148858|1,148858|3) - These LNs seems kinda weird, maybe map em as only normal notes? Mapped as normal notes for now
02:34:505 - Think there should be at least a double here for the loud sound. Maybe remove the short LN and map it as a JS?Mapped as jS
02:34:858 (154858|0,155034|0,155211|0,155387|0,155564|0,155740|0,155917|0) - Anchor asdasdada, Fixed asdasdasda
02:35:387 (155387|3,155387|0,155476|1,155476|2,155564|3,155564|0) - Should prolly change this pattern a bit to avoid the anchor. Yeee you are right
02:40:152 (160152|0,160152|3) - Didn't you map this as a quad before? Should prolly keep it that way tbh. Also the LN comment applies here as well. Fixed
02:40:505 - triple? Fixed and removed 1/6th notes which shouldn't be there
02:45:093 (165093|3) - Why is this LN so short compared to the other ones? Doesn't seem to be anything special about it as far as i can see. Fixed
02:45:976 - 02:47:917 - Why is the pattern so different all of a sudden, it sounds about the same to me, mb keep it consistent with the other parts of this section? Changed it to be consistent with the other parts
02:50:270 (170270|1,170270|3,170387|1,170387|3) - Why is this a double jack? The other ones are singles. This could prolly throw a couple ppl of when they play it. Fixed
02:51:093 (171093|0,171093|2,171093|3,171093|1) - This quad is kinda out of place, think mapping it as a triple with a extra note between the quad and the doubles would work better, e.g Removed the extra two notes on the right hand side and added a single note on the 4th col
02:56:917 - Missed note? added
03:58:858 (238858|0) - Should prolly change this to a right hand note, for hand balance.Changed to 4th col
04:17:123 - Missed note. y ES
04:24:005 (264005|2,264093|1) - Missed jack here. A.D.D.E.D.
04:31:682 (271682|0,271682|3,271682|2,271770|0,271858|3,271946|3,272034|1,272123|1,272211|2,272299|2,272387|0,272387|1,272476|0,272564|3,272564|2,272652|3,272740|0,272740|1,272829|1,272917|3,272917|2,273005|2) - Mb have doubles only on the white ticks here, for drum emphasis? Good CALL my duDE
04:33:093 - 04:35:917 This section becomes a bit too repetitive imo, why did you change it up here? Doesn't sound like anything changed tbh. I'd suggest just keeping the pattern you had before to make it less repetitive. Especially since you basically go back to it here; 04:38:740 We'll keep it as is for now since the drums change to all hands at 04:35:917 -
04:52:505 (292505|0,292593|1,292682|0,292770|1) - Should be a middle trill for consistency. KLAPPAT O KLART
04:55:505 (295505|1,295593|1) - Why is this a jack? Should be a trill pattern for consistency. Samma med denna MIN KAMRAT
05:09:799 - Missed double. And THen We DoublED iTTTT
05:15:446 - ^ WOAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
05:17:917 (317917|3) - Remove? I know there's a sound there, but it feels weird since you've predominantly followed the snare + kick combo before this. Throwing in the open high-hit might confuse some. Woa YOU GOT ME CONFUSED DADDY, hence I fixed it. Removed for GOOD :!:

Sorry if i sound mean/mad in my mod, I should prolly try using more smileys or smth /shrug. Mods are to be taken seriously so NO PROBLEM dad :P

Good map mr. 7k god, rank pls. Thanks for the mod DAD, nice of you seeing my true colors ;)
Abraxos
recheck

fuck the beginning

00:29:829 (29829|1,29917|1) - wot

00:24:799 (24799|2,24887|2,25064|2,25152|2) - stacked jacks like these are already pretty unbalanced to hit, so i'd rather you at least give the hand that's hitting these some form of break when it exits the pattern - e.g not have it continue into 00:25:240 (25240|3) , or 00:30:711 (30711|2,30799|2,30976|2) - not stacking another double consecutively right on top of the same column of jacks

00:35:564 (35564|1,35652|1,35829|1,35917|1,36093|1,36182|1) - pls

01:29:034 (89034|2,89387|2) - pitch

01:43:152 (103152|3) - https://i.imgur.com/WYsBa24.png you could do this if you want the drum beats to enter stronger

02:02:034 (122034|0,122123|0,122211|3,122299|3) - maybe start from the inner columns since you've been jacking the other ones for a while

02:04:461 (124461|1,124593|1,124726|1,124858|1) - you need to remodel the streams here; anchor makes it left heavy
https://i.imgur.com/SD72Qaq.png something like this could work

02:10:593 (130593|1,130682|1,130770|1) - rip left hand
i guess it's fine if you plan to keep it, it'd just be a bit unbalanced
02:21:887 (141887|1,141976|1,142064|1) - but at least move this to the other hand for parity

02:16:240 - wub here
02:16:329 (136329|1,136417|2,136505|0,136682|3,136858|1,136946|0,136946|3,137034|1,137211|2,137299|3,137387|2,137387|1) - everything seems so confused here, you're following the vocals and the percussion AND the synths all the same time while missing one of the synths; the key thing about emphasis is that if everything is emphasized nothing is, same goes for layering.
would rather you choose to focus on the things that stand out to you the most

02:23:652 - not sure if you noticed but all the jacks are on the inner columns
02:23:652 (143652|2,143740|2,143740|1,143829|1) - this isn't exactly the nicest pattern to transit with either; it's especially jarring since all your jacks up till now have at least 1/4 breathing spaces
02:23:740 (143740|1,143740|3,143740|2) - not really sure why this is a triple too, could work fine just being a double

02:30:093 (150093|0,150093|1) - no synth so why double?
to add on: 02:30:093 - 02:30:446 - there is virtually no distinction between these two patterns except for directionality but each of them represents vastly different sounds in the music too

02:40:505 - triple
02:40:505 (160505|3,160505|0,160593|1,160682|0,160682|3) - 02:43:329 - 02:46:152 - still 1/6
actually, you can't exactly do the 1/6 with the triple - a double is fine

02:42:534 (162534|1) - would rather you delete this, cause you'd have to add a note at 02:42:358 - if not

02:44:211 - you doubled this before, see 02:32:917 -

02:47:211 (167211|3,167211|2,167387|2,167387|3,167564|3,167564|2) - seems odd that 02:47:211 - is the same double as the synth pairs

03:53:564 - what happened to the repetition for this part?

03:56:432 (236432|2,236564|2,236696|2,236829|2,236961|2) - wew lad
think you should know how to fix it by now

04:00:887 (240887|3,240976|2,241064|3,241152|2,241240|3,241329|2) - trill seems out of place
04:09:799 (249799|0) - quad is fine, would rather you enter it from a different column though, because 04:09:887 (249887|1,249976|1,250417|1,250505|1) -

04:19:682 - you could double for the vocals tbh

04:20:387 - i think you should start off with a simple burst and then lead onto 04:20:432 (260432|2,260564|2,260652|1,260696|2,260784|1,260917|1) - these things? starting with the more awkward patterning is a bit hard to ply for the player
04:41:652 - same deal here
it would follow the music better too since it increases in intensity over time

04:24:005 (264005|2,264093|2) - this is pretty gay, ngl - it's out of place first of all (since a pattern like this has never come up before), and it's on the same hand as the LN too
04:24:093 (264093|1,264093|2) - also the red tick is doubled which you've never done for the chorus
i think it should be fine if they're just normal streams, since you decided to follow the piano here with LNs

04:29:652 (269652|1,269740|3,269740|1) - same deal here, it's up to you to decide whether or not you want to keep the layering inconsistency for the sake of the jack - i personally wouldn't

04:34:505 - switch up the columns the jacks fall on

04:52:946 - there's an element of repetition you can use
https://i.imgur.com/mqDqkPx.png something like this for instance
right now the jacks seem to be arbitrarily placed which is odd given how there's still structure in the music
04:54:976 - as for this part you can always have the jacks be in the same columns, fits the music well too
04:55:682 - just exit with the other hand if you do so

04:59:564 (299564|0,299740|0,299917|0,300093|0,300270|0,300446|0,300623|0) - some people might complain about anchoring in this section, i'm impartial to most of it - you might want to take note, though

should be all, chart is way more structured than the ranked one that's for sure

gl with ranks
Topic Starter
Vortex-

Abraxos wrote:

recheck

fuck the beginning Fixed

00:29:829 (29829|1,29917|1) - wot lol

00:24:799 (24799|2,24887|2,25064|2,25152|2) - stacked jacks like these are already pretty unbalanced to hit, so i'd rather you at least give the hand that's hitting these some form of break when it exits the pattern - e.g not have it continue into 00:25:240 (25240|3) , or 00:30:711 (30711|2,30799|2,30976|2) - not stacking another double consecutively right on top of the same column of jacks Agreed

00:35:564 (35564|1,35652|1,35829|1,35917|1,36093|1,36182|1) - pls

01:29:034 (89034|2,89387|2) - pitch

01:43:152 (103152|3) - https://i.imgur.com/WYsBa24.png you could do this if you want the drum beats to enter stronger

02:02:034 (122034|0,122123|0,122211|3,122299|3) - maybe start from the inner columns since you've been jacking the other ones for a while

02:04:461 (124461|1,124593|1,124726|1,124858|1) - you need to remodel the streams here; anchor makes it left heavy
https://i.imgur.com/SD72Qaq.png something like this could work

^All above agreed^

02:10:593 (130593|1,130682|1,130770|1) - rip left hand
i guess it's fine if you plan to keep it, it'd just be a bit unbalanced Keeping it
02:21:887 (141887|1,141976|1,142064|1) - but at least move this to the other hand for parity Yes!

02:16:240 - wub here
02:16:329 (136329|1,136417|2,136505|0,136682|3,136858|1,136946|0,136946|3,137034|1,137211|2,137299|3,137387|2,137387|1) - everything seems so confused here, you're following the vocals and the percussion AND the synths all the same time while missing one of the synths; the key thing about emphasis is that if everything is emphasized nothing is, same goes for layering.
would rather you choose to focus on the things that stand out to you the most

^Remapped that section^

02:23:652 - not sure if you noticed but all the jacks are on the inner columns Yes
02:23:652 (143652|2,143740|2,143740|1,143829|1) - this isn't exactly the nicest pattern to transit with either; it's especially jarring since all your jacks up till now have at least 1/4 breathing spaces It's suppose to be the most difficult part of the map
02:23:740 (143740|1,143740|3,143740|2) - not really sure why this is a triple too, could work fine just being a double The rhythm goes 123 123 123 which are represented by hands, later on it's presented as jump jacks

02:30:093 (150093|0,150093|1) - no synth so why double? Oh
to add on: 02:30:093 - 02:30:446 - there is virtually no distinction between these two patterns except for directionality but each of them represents vastly different sounds in the music too I can't hear any difference between them sound-wise

02:40:505 - triple
02:40:505 (160505|3,160505|0,160593|1,160682|0,160682|3) - 02:43:329 - 02:46:152 - still 1/6
actually, you can't exactly do the 1/6 with the triple - a double is fine

All fixed

02:42:534 (162534|1) - would rather you delete this, cause you'd have to add a note at 02:42:358 - if not Deleted

02:44:211 - you doubled this before, see 02:32:917 - There was an extra drum sound before

02:47:211 (167211|3,167211|2,167387|2,167387|3,167564|3,167564|2) - seems odd that 02:47:211 - is the same double as the synth pairs Fixed

03:53:564 - what happened to the repetition for this part?

03:56:432 (236432|2,236564|2,236696|2,236829|2,236961|2) - wew lad
think you should know how to fix it by now

^All fixed^

04:00:887 (240887|3,240976|2,241064|3,241152|2,241240|3,241329|2) - trill seems out of place Oh wtf
04:09:799 (249799|0) - quad is fine, would rather you enter it from a different column though, because 04:09:887 (249887|1,249976|1,250417|1,250505|1) -
Yes!

04:19:682 - you could double for the vocals tbh Nah, think it works with what I have right now

04:20:387 - i think you should start off with a simple burst and then lead onto 04:20:432 (260432|2,260564|2,260652|1,260696|2,260784|1,260917|1) - these things? starting with the more awkward patterning is a bit hard to ply for the player
04:41:652 - same deal here
it would follow the music better too since it increases in intensity over time Fixed!

04:24:005 (264005|2,264093|2) - this is pretty gay, ngl - it's out of place first of all (since a pattern like this has never come up before), and it's on the same hand as the LN too
04:24:093 (264093|1,264093|2) - also the red tick is doubled which you've never done for the chorus
i think it should be fine if they're just normal streams, since you decided to follow the piano here with LNs

Yeah that was kinda gay

04:29:652 (269652|1,269740|3,269740|1) - same deal here, it's up to you to decide whether or not you want to keep the layering inconsistency for the sake of the jack - i personally wouldn't :)

04:34:505 - switch up the columns the jacks fall on Oh yes

04:52:946 - there's an element of repetition you can use
https://i.imgur.com/mqDqkPx.png something like this for instance
right now the jacks seem to be arbitrarily placed which is odd given how there's still structure in the music
04:54:976 - as for this part you can always have the jacks be in the same columns, fits the music well too
04:55:682 - just exit with the other hand if you do so

^Absolutely agreed^

04:59:564 (299564|0,299740|0,299917|0,300093|0,300270|0,300446|0,300623|0) - some people might complain about anchoring in this section, i'm impartial to most of it - you might want to take note, though Keeping those for now

should be all, chart is way more structured than the ranked one that's for sure [/color]

gl with ranks Thank you again for an awesome mod! :)
Alberiansyah
03:35:564 (215564|0) - oops something its wrong here just give some notice for you
DONT GIVE KUDOSU!

to see details press CTRL+SHIFT+A
Topic Starter
Vortex-

Alberiansyah wrote:

03:35:564 (215564|0) - oops something its wrong here just give some notice for you
DONT GIVE KUDOSU!

to see details press CTRL+SHIFT+A


Wooops, thank you for noticing!
BanchoBot
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