General:
-Your skin numbers are spaced too far apart when playing...if someone FCs with hidden/HR/anything else and gets 10 million+ points, it will look strange. I don't know how to fix it though
Easy:
00:00:752 (1,2) - This?
http://osu.ppy.sh/ss/124120 (then make 2 a mirrored version of this)
00:09:323 (4) - New combo
00:15:037 (5) - ^
01:26:466 (1) - This?
http://osu.ppy.sh/ss/12411501:35:037 (5) - New combo
01:40:751 (5) - ^
01:42:180 (3) - Remove NC?
Normal:
01:35:037 (1) - Too close to (4), it might confuse newer players
Hard:
01:07:894 (1) - Any particular reason why the spacing decreases after this note?
01:08:073 (2,3,4,5) - (nazi) I recommend moving these 1 level 4 grid to the right o.o If you do, then stack 01:09:323 (1) under (5).
01:13:609 (1) - I found this jump a bit odd. It's the only jump in this section
Rin:
00:22:180 (1,2,3,4,5) - I found this hard to read because of (3)
00:33:251 (3,1) - This is perhaps too confusing, because (2) and (3) are the same distance as (3) and (1) on the playfield but not the timeline
00:34:144 (3,1) - I found this confusing because I was expecting the distance between 00:33:251 (3,1). My advice is to try to make another less confusing pattern instead of 00:32:180 (1,2,1,2,3,1,2,3,1,2)
00:56:287 (11,12,1) - Space this the same as the other streams?
01:00:573 (2) - Unstack this?
01:06:287 (2) - ^
01:13:609 (1,2,3,4,5) - I recommend making this more like groups such as 01:09:323 (1,2,3,4,5) (without the jumps)
01:32:180 (1) - I recommend making it a 1/2 slider. As it is, it feels awkward pausing like that with close spacing... (same with 01:32:894 (3), 01:33:608 (3), 01:37:894 (1), 01:38:609 (3), 01:39:323 (3))
Nice map
*star*