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DEAN FUJIOKA - History Maker

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Topic Starter
skrungly
This beatmap was submitted using in-game submission on 22 April 2017 at 15:35:38

Artist: DEAN FUJIOKA
Title: History Maker
Source: ユーリ!!! on ICE
Tags: yuri op opening full version
BPM: 134
Filesize: 4729kb
Play Time: 03:06
Difficulties Available:
  1. Easy (0.97 stars, 98 notes)
  2. Hard (2.75 stars, 256 notes)
  3. Normal (2.05 stars, 213 notes)
  4. Victory (4.31 stars, 322 notes)
Download: DEAN FUJIOKA - History Maker
Information: Scores/Beatmap Listing
---------------
♫♫♫ WE WERE BORN TO MAKE HISTORY!!!~~~♫♫♫
im sorry ill stop

first map i've actually put effort into in a year, maybe lol

mods will be greatly appreciated ^-^

big thanks to modders:
Bibbity Bill
Rin Desu
Bibbity Bill
LMFAO so sorry i forgot to mod this till like midnight my time when i said i was gonna mod this today

[general]

add ユーリ!!! on ICE to the source and just add yuri to the tags
add op and opening to the tags also
and add full version also
also should probably stylize it like DEAN FUJIOKA like the ranked map
also add a preview point to every difficulty
remove screenshot_27.png since its unused
you should also properly convert your normal-hitfinish.wav to an actual wav instead of renaming it (assuming thats what you did)
you should also probably reduce your combo colors to maybe around 4 (i dunno 6 seems a bit excessive not really a problem just a suggestion i just never really see maps with more than 4)

[easy]

in general i would fix every single random slider velocity change here since in easys you typically dont change slider velocitys at all (hell it was unrankable till recently) try to make it 1 or 2 numbers at the most instead of all these really random 0.85 1.1 and crap like that

any reason for cs 2.6 instead of like 3 or 2.5 or 2 or something more standard

00:29:060 (1,2) - i know you probably wernt going for a blanket here but it looks like a poor mans blanket tbh i would just make it like this https://osu.ppy.sh/ss/7880532
00:37:120 (1) - why is this not a 2 beat slider like the rest of the sliders in this section i would extend it
00:43:389 (2) - i would make this slider a curve instead of being a sharp turn since these blanket sliders dont look too good with it although this one doesnt look too bad i still don't like it
00:54:135 (1) - straighten this curve up it looks really bad and also curve it https://osu.ppy.sh/ss/7880544
00:55:926 (1) - you can polish this slider up
01:13:836 (2,1) - i dont like how close these 2 sliders are i suggest reworking your slider pattern to try to make them not as close to each other maybe rotate them a bit like so https://osu.ppy.sh/ss/7880581
01:15:627 (1) - is offscreen
01:37:120 (1) - once again this red anchor slider is a bit too much of a sharp angle make it less sharp https://osu.ppy.sh/ss/7880593
01:57:717 (2,1) - same as one of my earlier points i hate how deathly close it is to the slider maybe something like https://osu.ppy.sh/ss/7880601
02:14:732 (1) - same as earlier i feel you can polish it better for instance, i feel the kink at the end is kinda too sharp https://osu.ppy.sh/ss/7880625 would be a good way to polish it IMO
02:20:105 (1) - this looks really bad why not something like https://osu.ppy.sh/ss/7880639
02:27:269 (1) - covering a new slider point under a slider is almost certainly a bad idea in an easy i would definitely move that somewhere visible
02:27:269 (1) - this slider just looks bad once again you go too hard on the edge https://osu.ppy.sh/ss/7880647
02:36:224 (2) - i'm pretty sure you could polish these 2 curves a bit better
02:50:553 (1) - same as above
02:53:239 (2) - this random angle rotate looks fairly bad IMO
02:55:030 (3) - same with this slider it just doesnt look good with how the last slider transitions into it
02:59:508 (1) - could polish this a bit more (make the side curves even)
03:05:105 (1) - half a beat gap in an easy is really hard to spin effectively so i would start the spinner 03:04:881 - and the slider end 03:04:433 - instead

[normal]

as i said with the easy, in general i would try to change all the random ass .85 and 1.1 and all those random numbers into like 1-2 standard numbers since its just so random to have all these really minor slider velocity changes for no real reason aha

any reason for the random cs 3.4 od 3.4 and hp 3.6 instead of more standard like cs 3.5 od 4 and hp 4

00:12:045 (2) - i would avoid any direct overlaps like this in a normal consider making it not overlapping the slider
00:18:314 (1,2) - this doesnt look too good to me personally but it isnt bad i would probably see if you can find a better way of doing this direction change
00:50:553 (1) - you could probably slightly polish the curves on this
00:59:508 (2) - this slider doesnt look good why not this https://osu.ppy.sh/ss/7880787
01:00:851 (3) - this notes too close to 2 i would just delete it so it matches the gap before
01:02:493 (1) - same as the above point this note is too close to 4
01:05:777 (2) - same as above too close to 1
01:07:568 (2) - why not make this a mini blanket like so https://osu.ppy.sh/ss/7880802
01:12:941 (2) - same as earlier points too close to 1
01:16:523 (1,2,3,4,5,6) - i would just remap this second tbh it just doesnt look good
01:16:821 (2,4) - these sliders also look slightly too close also
01:35:627 (3) - same as earlier points move it slightly away from 4
01:44:284 (1,2,4) - same as earlier i just dont like these really close sliders at all make them slightly further appart
01:50:553 (2) - same as above make 2 further apart from 1
02:06:672 (2) - blanket this with 3 better
02:12:941 (1) - this slider doesnt look good at all i would try to make it look nicer
02:18:314 (2) - same as earlier this slider doesnt look good at all
02:21:896 (3) - overlapping with a slider again i would redo this note so it isnt overlapping
02:23:687 (1) - same as before i just dont think this slider look all too well
02:30:851 (1) - same as before overlapping with 1 and also slightly too close to 2
02:31:747 (2) - same as above just a bit too close to 1
02:37:120 (4) - same here also slightly too close i feel
02:38:911 (2) - same as before i just dont like super close sliders lol
02:40:702 (2) - same here god i really shouldnt nitpick this but i need filler to make the normal seem problematic
03:04:881 (3) - i would also start the spinner here
03:05:105 (1) - ending time not consistant on this spinner make it 03:06:896 - like every other difficulty

[hard]
any reason why cs 3.8 and od 5.6 instead of 4 and 6?

00:09:657 (1) - this overlap once again doesnt look too good
00:19:209 (2) - i dont like the inconsistant spacing of this between 00:18:314 (1,3) - i would try to fix it
00:50:553 (1) - probably could slightly polish the curve on this a bit
00:54:135 (1) - this slider looks kinda weird and random i would try to make it look a bit nicer
00:55:926 (3,1) - these 2 long sliders dont look good at all try to give them a small wiggle or something
01:01:299 (1) - this slider doesnt look too good maybe make the angle a bit more sharp
01:12:045 (1) - move this up so it blankets between 2 and 4 nicer
01:13:538 (3) - move this down a bit so the spacings a bit larger
01:28:463 (1) - once again these overlaps dont look good
01:40:702 (1) - could probably blankey this with 4 a bit better
02:09:359 (1) - you could probably polish the curve on this a bit
02:12:941 (1) - this slider doesnt look good at all
02:14:732 (3) - this slider doesnt look nice
02:21:896 (3) - once again overlapping doesnt look nice
02:22:792 (4,1) - why not blanket these 2
02:39:806 (3) - could blanket this with 2 a bit better
02:42:493 (1,2) - increase the spacing of these 2 notes a bit looks odd to have small spacing here on such a loud sound

[victory]

any reason why od 7.2 instead of like 7.5

00:28:314 - you can probably add some repeat slider or something here instead of ignoring all these sounds
00:50:553 (1) - could probably polish up these 2 curves
00:53:986 - any reason why you ignored the 1/3rd note here i would add a circle to emphasize it
01:02:941 - same as above
01:04:433 - same here missed a note
01:04:732 - and here
01:04:135 - and here
01:08:314 - missed a note
01:11:598 - another missed note
01:17:269 - and here
01:17:866 - and here
01:18:165 - and here
01:18:463 - and here
01:18:762 - and here
01:19:060 - and here
01:53:239 (1,2,3,4,5) - these jumps are definitely too big nerf pls
02:06:971 (3) - overlap this with 4
02:07:568 (6) - this note feels random just extend the repeat slider one more tick
02:12:792 - once again missed a note
02:14:732 (3) - you ignored alot of sounds here
02:18:314 (2) - this slider doesnt look good try to polish it a bit
02:20:105 (1) - this slider doesnt look too good either
02:21:747 - missed a sound here
02:22:941 - same as earlier very small sound here
02:23:239 - and here
02:23:538 - and here
02:24:583 (2) - why not blanket this with 1
02:27:120 - missed a note here
02:27:269 (1) - this slider doesnt look good at all
02:30:851 (1) - same here too this slider looks bad
02:30:329 - theres a 1/6th note here if you want to map it to a slider or something but entirely up to you
02:36:150 - same as above very subtle 1/6 sound if you wanna try to map it
02:37:269 - same as earlier subtle notes
02:37:568 - and here
02:37:866 - and here
02:41:448 - same here missed a note
02:41:598 (1) - this slider doesnt look too good to me also
02:43:389 (1,2,3,4,5,6) - jump is too large
02:45:180 (1) - same here i just feel this slider points off in a random direction like its a cool design but i just feel it doesnt fit try to make it look better also
02:46:672 (4) - inconsistant spacing
02:50:404 - missed a note here
02:51:598 - once again small note here
02:51:896 - and here
02:58:762 - missing note here
02:58:911 - and here
02:59:060 - and here
02:59:209 - and here
02:59:359 - and here
02:59:508 (1,2,3,4) - this doesnt look good try to make it look nicer
03:03:090 (1) - try to overlap this slider with 7
03:03:090 (1) - spinner should start here tbh

goodluck on ranking sorry for being so nitpicky in the victory difficulty there just wasnt alot besides aesthetics i could say about it
Topic Starter
skrungly

Bibbity Bill wrote:

LMFAO so sorry i forgot to mod this till like midnight my time when i said i was gonna mod this today you're a spoon

[general]

add ユーリ!!! on ICE to the source and just add yuri to the tags oki
add op and opening to the tags also yes
and add full version also ok ty
also should probably stylize it like DEAN FUJIOKA like the ranked map dun
also add a preview point to every difficulty can do
remove screenshot_27.png since its unused fuck
you should also properly convert your normal-hitfinish.wav to an actual wav instead of renaming it (assuming thats what you did) how tf did you know lol ok ill do that
you should also probably reduce your combo colors to maybe around 4 (i dunno 6 seems a bit excessive not really a problem just a suggestion i just never really see maps with more than 4) nah

[easy]

in general i would fix every single random slider velocity change here since in easys you typically dont change slider velocitys at all (hell it was unrankable till recently) try to make it 1 or 2 numbers at the most instead of all these really random 0.85 1.1 and crap like that ill change it if i dont need to also fix the SV distance snap shit because otherwise i'd basically have to remap it

any reason for cs 2.6 instead of like 3 or 2.5 or 2 or something more standard i like it when things are on even numbers (2.4, 2.6 etc) for some reason but sure sure

00:29:060 (1,2) - i know you probably wernt going for a blanket here but it looks like a poor mans blanket tbh i would just make it like this https://osu.ppy.sh/ss/7880532 alright
00:37:120 (1) - why is this not a 2 beat slider like the rest of the sliders in this section i would extend it makes sense
00:43:389 (2) - i would make this slider a curve instead of being a sharp turn since these blanket sliders dont look too good with it although this one doesnt look too bad i still don't like it took me a moment to debate whether to apply this but ok
00:54:135 (1) - straighten this curve up it looks really bad and also curve it https://osu.ppy.sh/ss/7880544 oh right yesh
00:55:926 (1) - you can polish this slider up i think done? idk if this is much different but you can be the judge
01:13:836 (2,1) - i dont like how close these 2 sliders are i suggest reworking your slider pattern to try to make them not as close to each other maybe rotate them a bit like so https://osu.ppy.sh/ss/7880581 oh yeah i see what you mean.
01:15:627 (1) - is offscreen so it is
01:37:120 (1) - once again this red anchor slider is a bit too much of a sharp angle make it less sharp https://osu.ppy.sh/ss/7880593 i mapped that knowing it was going to get pointed out lol idk why i went with it
01:57:717 (2,1) - same as one of my earlier points i hate how deathly close it is to the slider maybe something like https://osu.ppy.sh/ss/7880601 got it
02:14:732 (1) - same as earlier i feel you can polish it better for instance, i feel the kink at the end is kinda too sharp https://osu.ppy.sh/ss/7880625 would be a good way to polish it IMO i was unsure about that so i see what you mean
02:20:105 (1) - this looks really bad why not something like https://osu.ppy.sh/ss/7880639 i fucking hated that so idk why i went with it.

02:27:269 (1) - covering a new slider point under a slider is almost certainly a bad idea in an easy i would definitely move that somewhere visible oh yeah
02:27:269 (1) - this slider just looks bad once again you go too hard on the edge https://osu.ppy.sh/ss/7880647 fixed that in that point ^
02:36:224 (2) - i'm pretty sure you could polish these 2 curves a bit better i dont see whats wrong with them but i tweaked them a little
02:50:553 (1) - same as above oki
02:53:239 (2) - this random angle rotate looks fairly bad IMO i dont even think that was even an angle rotate, i guess i unintentionally did the same slider twice because i would most certainly never do a rotate like that xd
02:55:030 (3) - same with this slider it just doesnt look good with how the last slider transitions into it same as before, i didnt like it either so idk why i didnt fix it o.o
02:59:508 (1) - could polish this a bit more (make the side curves even) dun
03:05:105 (1) - half a beat gap in an easy is really hard to spin effectively so i would start the spinner 03:04:881 - and the slider end 03:04:433 - instead fixed, but instead of changing slider i just removed repeat because otherwise it wouldnt make much sense? theres no particularly important sound there so eh

[normal]

as i said with the easy, in general i would try to change all the random ass .85 and 1.1 and all those random numbers into like 1-2 standard numbers since its just so random to have all these really minor slider velocity changes for no real reason aha same as up there ^

any reason for the random cs 3.4 od 3.4 and hp 3.6 instead of more standard like cs 3.5 od 4 and hp 4 lol, same reason as before. im a spoon

00:12:045 (2) - i would avoid any direct overlaps like this in a normal consider making it not overlapping the slider okay
00:18:314 (1,2) - this doesnt look too good to me personally but it isnt bad i would probably see if you can find a better way of doing this direction change too cranky? ok :3
00:50:553 (1) - you could probably slightly polish the curves on this oh dam ok
00:59:508 (2) - this slider doesnt look good why not this https://osu.ppy.sh/ss/7880787 i must have been high when making that i swear wth even was that xD
01:00:851 (3) - this notes too close to 2 i would just delete it so it matches the gap before ehh ok i see what you mean
01:02:493 (1) - same as the above point this note is too close to 4 k
01:05:777 (2) - same as above too close to 1 k
01:07:568 (2) - why not make this a mini blanket like so https://osu.ppy.sh/ss/7880802 gotta luv dem blankets
01:12:941 (2) - same as earlier points too close to 1 yes
01:16:523 (1,2,3,4,5,6) - i would just remap this second tbh it just doesnt look good didn't look too bad to me other than the point below but i made it look better with a remap
01:16:821 (2,4) - these sliders also look slightly too close also shh
01:35:627 (3) - same as earlier points move it slightly away from 4 oki
01:44:284 (1,2,4) - same as earlier i just dont like these really close sliders at all make them slightly further appart okay
01:50:553 (2) - same as above make 2 further apart from 1 yus
02:06:672 (2) - blanket this with 3 better this kinda looks odd because now it looks bad with 2 but ill do it anyways as its better like that
02:12:941 (1) - this slider doesnt look good at all i would try to make it look nicer oh fuck that looks horrendous ill sort it out
02:18:314 (2) - same as earlier this slider doesnt look good at all doesnt look too bad to me?
02:21:896 (3) - overlapping with a slider again i would redo this note so it isnt overlapping ok
02:23:687 (1) - same as before i just dont think this slider look all too well oki
02:30:851 (1) - same as before overlapping with 1 and also slightly too close to 2 alright
02:31:747 (2) - same as above just a bit too close to 1 yes
02:37:120 (4) - same here also slightly too close i feel ok
02:38:911 (2) - same as before i just dont like super close sliders lol got it
02:40:702 (2) - same here god i really shouldnt nitpick this but i need filler to make the normal seem problematic lol dw i see what you mean with all these but i dont really think this one looks too bad
03:04:881 (3) - i would also start the spinner here oh yeah makes sense
03:05:105 (1) - ending time not consistant on this spinner make it 03:06:896 - like every other difficulty ill admit, i was too lazy to switch beat snap divisor to 1/2 to do that xD

[hard]
any reason why cs 3.8 and od 5.6 instead of 4 and 6? mm same as up there ^ xd

00:09:657 (1) - this overlap once again doesnt look too good and i once again agree with you
00:19:209 (2) - i dont like the inconsistant spacing of this between 00:18:314 (1,3) - i would try to fix it i was expecting this to be pointed out for the excessive straightness of sliders but ok lol
00:50:553 (1) - probably could slightly polish the curve on this a bit ok
00:54:135 (1) - this slider looks kinda weird and random i would try to make it look a bit nicer slightly changed
00:55:926 (3,1) - these 2 long sliders dont look good at all try to give them a small wiggle or something i wiggled them real good :3
01:01:299 (1) - this slider doesnt look too good maybe make the angle a bit more sharp dun
01:12:045 (1) - move this up so it blankets between 2 and 4 nicerthe random time-distance inequality that makes could throw a player off as it'd be the only one there.
01:13:538 (3) - move this down a bit so the spacings a bit larger ok
01:28:463 (1) - once again these overlaps dont look good oki
01:40:702 (1) - could probably blankey this with 4 a bit better yas
02:09:359 (1) - you could probably polish the curve on this a bit slightly changed
02:12:941 (1) - this slider doesnt look good at all k
02:14:732 (3) - this slider doesnt look nice 2007 flashbacks
02:21:896 (3) - once again overlapping doesnt look nice k
02:22:792 (4,1) - why not blanket these 2 k
02:39:806 (3) - could blanket this with 2 a bit better k
02:42:493 (1,2) - increase the spacing of these 2 notes a bit looks odd to have small spacing here on such a loud sound i see what you mean

[victory]

any reason why od 7.2 instead of like 7.5 because im a retart

00:28:314 - you can probably add some repeat slider or something here instead of ignoring all these sounds ok
00:50:553 (1) - could probably polish up these 2 curves slightly fixed one of them? doesnt look too bad to me
00:53:986 - any reason why you ignored the 1/3rd note here i would add a circle to emphasize it its actually 1/4 so i decided not to put it there but ill add it now
01:02:941 - same as above it would be awkward here
01:04:433 - same here missed a note it's quite inaudible. too insignificant, vocals overpower it
01:04:732 - and here ^
01:04:135 - and here ^
01:08:314 - missed a note ok
01:11:598 - another missed note same as before
01:17:269 - and here made it a double, not sure if it works
01:17:866 - and heresame as before
01:18:165 - and here^
01:18:463 - and here^
01:18:762 - and here^
01:19:060 - and here^
01:53:239 (1,2,3,4,5) - these jumps are definitely too big nerf pls scaled 0.85 but keep in mind they were only abour 2.6x distance snap,
but the quick jumps at the 2 minute mark reach up to 3.6x so i dont really see an issue

02:06:971 (3) - overlap this with 4 done
02:07:568 (6) - this note feels random just extend the repeat slider one more tick hmm ok
02:12:792 - once again missed a note k
02:14:732 (3) - you ignored alot of sounds here i think i fixed it
02:18:314 (2) - this slider doesnt look good try to polish it a bit ok
02:20:105 (1) - this slider doesnt look too good either i changed it but idk if its any better
02:21:747 - missed a sound here made it a double, not sure if works as usual
02:22:941 - same as earlier very small sound here same as before
02:23:239 - and here ^
02:23:538 - and here ^
02:24:583 (2) - why not blanket this with 1 fixed
02:27:120 - missed a note here ok
02:27:269 (1) - this slider doesnt look good at all and i likely just made it worse
02:30:851 (1) - same here too this slider looks bad ok
02:30:329 - theres a 1/6th note here if you want to map it to a slider or something but entirely up to you way too subtle
02:36:150 - same as above very subtle 1/6 sound if you wanna try to map it ^
02:37:269 - same as earlier subtle notes ^
02:37:568 - and here ^
02:37:866 - and here ^
02:41:448 - same here missed a note k
02:41:598 (1) - this slider doesnt look too good to me also looks ok to me
02:43:389 (1,2,3,4,5,6) - jump is too large scaled by 0.9x
02:45:180 (1) - same here i just feel this slider points off in a random direction like its a cool design but i just feel it doesnt fit try to make it look better also just remade it into a regular curve cause i couldnt find a way to make the first one work
02:46:672 (4) - inconsistant spacing wat
02:50:404 - missed a note here k
02:51:598 - once again small note heresame as before
02:51:896 - and here ^
02:58:762 - missing note here eeeeeeeeeeeeeeeeeeeeehhhhhhhhhhhhhhhhhhhhhh fine lol
02:58:911 - and here k
02:59:060 - and here k
02:59:209 - and here k
02:59:359 - and here k
02:59:508 (1,2,3,4) - this doesnt look good try to make it look nicer i think i fix
03:03:090 (1) - try to overlap this slider with 7 hm ok
03:03:090 (1) - spinner should start here tbh i dont think so. 03:04:881 (1) - is important sound

goodluck on ranking sorry for being so nitpicky in the victory difficulty there just wasnt alot besides aesthetics i could say about it
Rin Desu
Hayhay :D

all in all i like your asthetics very much!

Easy
General: Stuck with one slidervelo or max. 2 but im not sure if a slidervelochange in an Easy is allowed anyway.
But even in other diffs u should use max. 3 Different velos.

00:00:404 (1) - guess its one white tick to long
00:32:642 (1,2) - maybe make a overlap here or put it a bit more away from 1
00:43:389 (2,3) - ^
02:02:866 - distancesnap
02:14:732 (1) - fill that Kiaitimegap
02:34:433 (1,2) - they dont look good togheter fix the corner pls


Insane


asthetics nice as i mention allrdy^^
i testplayed it and it felt like a 3 star map 95% of the time. so i went into the editor and deleted the 2 1/6 parts:
02:05:777 (1,2,3,4,5,6,1,2,3,4) -
and
03:01:299 (1,2,3,4,5,6,7) -
and as a result it became a 3,29 star map.
Infact that parts are hard to play and u should change them too u need to get more action going on through your whole map.
a 3min map with only 5 secounds efford is nothing you should aim for.

i give you now some examples where u can go for a jump or higher spacing.

00:21:299 (3,1) - "No more" this part fits perfect to emphesize and go for a larger spacing
00:33:538 (2,3,4,1) - you hear the music gets louder and its more excited overall but u make 2 boring slider. i guess you can do sth more with that.
maybe u put a rhythm like i did:
and space it some more :)

00:46:374 (2,3,1,2,3,4,5,1) - here u started good with getting bigger spacing but stopped 2 notes before the peak and your spacing gets smaller instead of bigger.

another big point u should go on is that you sometimes undermap your song for example
01:09:657 (2) - here u can put a slider even the voice supports that here

01:13:538 (4) - here maybe a repeat

01:15:627 (5) - here maybe a curved slider cause of around or sth xD

fill that kind of gaps its not common to have so many unmapped parts.

u made good sliders and have great ideas! for exmaple 00:56:821 (1) -

so i think map a bit more notes is no problem for you. Just be more confident and put more stuff in it, try sth with spacing and rhythm is my suggestion to you.

Anyway if u have any Questions feel free to ask :P
Topic Starter
skrungly

Rin Desu wrote:

Hayhay :D

all in all i like your asthetics very much! thanks :3

Easy
General: Stuck with one slidervelo or max. 2 but im not sure if a slidervelochange in an Easy is allowed anyway.
But even in other diffs u should use max. 3 Different velos. my issue is; do i have to resnap all notes too? their distance snap is affected by SV changes so i may have trouble doing this if that's the case

00:00:404 (1) - guess its one white tick to long nope? sounds alright to me
00:32:642 (1,2) - maybe make a overlap here or put it a bit more away from 1 moved it a bit
00:43:389 (2,3) - ^ ^
02:02:866 - distancesnap umm.. it is snapped :3
02:14:732 (1) - fill that Kiaitimegap nah, it's alright as it is
02:34:433 (1,2) - they dont look good togheter fix the corner pls slightly tweaked


Insane


asthetics nice as i mention allrdy^^ thank you ^-^
i testplayed it and it felt like a 3 star map 95% of the time. so i went into the editor and deleted the 2 1/6 parts:
02:05:777 (1,2,3,4,5,6,1,2,3,4) -
and
03:01:299 (1,2,3,4,5,6,7) -
and as a result it became a 3,29 star map. okay..
Infact that parts are hard to play and u should change them too u need to get more action going on through your whole map. they are the parts with the most intensity though, because they're part of a big buildup
a 3min map with only 5 secounds efford is nothing you should aim for.

i give you now some examples where u can go for a jump or higher spacing.

00:21:299 (3,1) - "No more" this part fits perfect to emphesize and go for a larger spacing spaced 3 and 1 a bit more
00:33:538 (2,3,4,1) - you hear the music gets louder and its more excited overall but u make 2 boring slider. i guess you can do sth more with that.
maybe u put a rhythm like i did:
and space it some more :) i just made them land on notes, but nothing special

00:46:374 (2,3,1,2,3,4,5,1) - here u started good with getting bigger spacing but stopped 2 notes before the peak and your spacing gets smaller instead of bigger. spaced the slider a bit

another big point u should go on is that you sometimes undermap your song for example
01:09:657 (2) - here u can put a slider even the voice supports that here hmm.. i wont add it yet but i will consider it

01:13:538 (4) - here maybe a repeat it wouldnt land on a sound?

01:15:627 (5) - here maybe a curved slider cause of around or sth xD there is nowhere natural it could end, unfortunately. i like the idea though

fill that kind of gaps its not common to have so many unmapped parts. the breaks in the vocals are important, so i sorta emphasise that with breaks in the map

u made good sliders and have great ideas! for exmaple 00:56:821 (1) - thank you ^-^

so i think map a bit more notes is no problem for you. Just be more confident and put more stuff in it, try sth with spacing and rhythm is my suggestion to you.

Anyway if u have any Questions feel free to ask :P ok ty for the mod :3
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