I WANT GD
GD for my map or GD for your map?Amamiya Kanade wrote:
I WANT GD
Thank you for the mod!Fursum wrote:
hi
[Easy]
00:09:325 (1,2,3) - Fix the spacings with the distance snap tool
also while at it, 00:09:325 (1,3) - avoid these kinds of overlaps. Fixed
00:12:803 (6,1) - Don't stack or overlap objects if both are visible, like this 00:15:412 (4,3) -
this mostly applies to easy, and maybe low normals. Fixed
00:53:673 (2) - I'd avoid using exaggerated curves such as this, looks clumsy most of the times. Fixed
01:04:543 (4,5) - Pay attention to visual spacing when placing objects as well, in this case, 5's head is too close to 4 even if the distance snap is correct.
This is mostly bad for aesthetics also it reduces the cursor movement because of the slider leniency. Fixed
00:19:760 - Try to fill this gap with something else. The best I can come up with is these:
although its a bit lame because of the spinner lol
you can probably use 3/4 density because of the low bpm
here are some examples
I wanted to emphasise that pause so it would be weird to add something in between.
[Normal]
Most of the Easy diff points apply to this as well. Yup, tried to fix some of the points.
00:34:760 (2,3) - If you are going to use stacks, the sound should be very unique to use only once, else use them consistently. Fixed
Also stacks are discouraged in normal as well.
Thats all I guess, I can't give other general advice for this diff other than aesthetics, but that wouldn't really help because its improved with time and practice.
Good luck!
Thank you for the mod!TheBlackMirage wrote:
Hi Mirage here from NM QueueModEasyWasn't sure exactly how to exactly fix this but I think I did it.
- 00:34:977 (3,4) - This part is a little awkward because of the irregular beat so I would suggest removing these and add a 8/4 Slider here 00:35:195
Normal
- 00:20:086 (9) - I would suggest adding a Repeating Slider here and a Hit Circle here 00:21:282 since leaving this part empty would be missing out on important beats. Something like This. Fixed
- 00:26:282 (6) - Weird to have a Slider here, so I suggest changing to 2 Hit Circles at 00:26:282 and 00:26:499 with 00:26:499 being a New Combo instead of 00:26:716 (1). Fixed
- 00:27:586 (3,4) - Change to a Slider instead - More coherent with the Vocals Fixed
- 00:28:456 (5) - I think this is a pretty odd Slider so I would suggest changing it to a 4/4 instead of 6/4 then add a Hit Circle here 00:29:760 to fill up the beat. Also put the "Finish" sound here 00:28:456 and here 00:29:760 and remove from here 00:28:456 and here 00:29:325. Fixed
Other than these I can't find many other faults. Pretty solid map
I believe I have fixed everything listed here and other things, thank you for the mod!Botan wrote:
Don't kudosu this post.TheBlackMirage's Hard 00:06:485 (4,5) - Why did the DS change here?
- For the most part distance snap should be locked in a Hard. Unlocking it every now and then in small amounts is okay but there is way too much unlocked DS happening and in extreme amounts as well.
- 00:00:616 (1,2,3) - This is all 0.80x DS at 1.00x SV.
- 00:09:311 (1,2,3) - DS is 1.30x at 1.00x SV.
- 00:07:572 - Too extreme of an SV change for this difficulty.
00:08:224 (3,4) - Inconsistent spacing in this pattern.
00:17:572 (5,6,7,8) - Overmapped stack.
There are plenty of problems with this difficulty that it wouldn't be efficient or effective to mod. I think the best course of action would be to take a look at the entire map again and address these issues:This, and whatever I said at the top.
- Cluttered/messy patterns: 00:23:442 (1,2,3,4,5,1)
00:37:355 (1,2,3,4,5,6,1,2,3,4,5,6,7,1) - Just select all of these and look at how tight that pattern is.
00:41:159 (3,4,5,6,7)- Remove all unnecessary SV changes.
- 01:09:094 (3,4) - Messy overlap.
Thank you for the mod!Rem is my waifu wrote:
Heya! From the NM queue!
[Hard]
00:10:181 (3,4) - Okay, this is pretty subjective but here, I think that a reversing slider like so: https://osu.ppy.sh/ss/9067657 would actually fit slightly better. Idk, that just feels more natural for me but I can see why you would still keep it if you want to (obvs if you change it, change 00:13:659 (3,4) - as well). Fixed
00:31:485 (6) - NC maybe? You're repeating the previous bit again so yea, again a subjective thing. Fixed
00:31:920 (8,9) - at the slider head, add the same hit sound as you did for 00:30:181 (4,5) - because it's the same sorta thing. It sounds really off when repeating the hit sound here
00:35:615 (1) - does this have to be a NC? I don't see why tbh. Fixed
00:59:746 (1) - I think that this works better as a 1/4 slider rather than a 1/2. 1/2 seems too long considering the vocals imo, like the slider finishes after the vocals do if it's a 1/2 beat slider. It does go with the vocals from what I see
Can't see anything else of note tbh; I love the ending parts, some really great ideas there!
Good luck mapping!!
You spotted many things that I would have never been able to, thanks a lot for the mod!AJamez wrote:
hi from my Qoptional to change | unrankable | suggested to change General
- minor but why is there an open parenthesis on the title? I never noticed that, fixed
- remove anime to tags lo and is this an anime opening or an ending? add either to tags Fixed
- disable letterbox during breaks cus there are no breaks anyway Fixed
Hardthat's all from me~ ur map is pretty okay but what u still need to work on is ur visuals and aesthetics yea
- 00:05:398 (1) - will be better if you'll lower this slightly to have the same as 00:04:529 (1) - Fixed
- 00:06:702 (5) - quite underspaced imo even tho vocal is giving a strong sound same position as 00:06:050 (2) - would emphasize it better just adjust 00:07:355 (6) - after 124|280 Fixed
- 00:08:224 (3) - add finish to the sliderend to have a synced sound with the triplet Fixed
- 00:10:833 (1,5) - i dont get why u didn't overlapped these two the spacing here is pretty close to each other after that just make the spacing for 00:11:920 (5,6,1) - equal Fixed
- 00:14:311 (1) - i feel like u should extend this slider up to the red tick and delete (2) instead if u want to be consistent with rhythms and sounds Yup, fixed
- 00:15:398 (4,1) - avoid overlap Fixed
- 00:17:355 (4,5) - spacing here is too closee increase ds pls Fixed
- 00:22:572 (4) - why the whistle here? Fixed
- 00:23:876 (3,4) - ds of 4 is quite close Fixed
- 00:28:442 (6,7,8) - the triangle here is not equally spaced Fixed
- 00:30:833 (5,1,2) - same here, move 00:30:833 (5) - to 336|168 to fix I would have never noticed that,fixed
- 00:33:224 (5) - i would prefer 2 circles instead to be consistent with 00:31:485 (1,2) - your choice tho yep, fixed
- 00:37:355 (1) - dont let this touch 00:36:702 (2) - kinda messes with the visuals also i'd move 00:37:355 (1) - to 3y64|124 to have an equal spacing with 00:37:789 (2,3) - Fixed
- 00:40:615 (1) - what's with the NC here Didn't notice that before,fixed
- 00:43:224 - fix the green lilne here Fixed
- 00:44:094 (1) - adjust the this slider it should have a straight point to 00:44:746 (2) - Fixed
- 00:44:746 (2,3,4) - make perfect triangle Fixed
- 00:48:224 (2,3,4,5) - i wish u made the spacing equal Your wish has been granted
- 00:49:311 (5) - change this to a slider instead cus ur missing the sound on 00:49:311 (5) - make the timeline play like this Fixed
- 01:04:746 (1) - adjust ths slightly to make perfect triangle for 01:05:181 (2,3) - Fixed
- 01:09:094 (3) - u could adjust this ds to the left a bit and 01:09:529 (4,5,6) - these should be in the middle of 01:08:768 (2,3) - to avoid overlap for 01:10:181 (1) - Not sure if I did it right but fixed
- 01:19:746 (4) - end this on the blue tick instead like what u did on 01:24:963 (4) - align it with 01:18:659 (6) - after Shortening the slider does not go with the rhythm of the song
- 01:24:963 (4,2) - overlap these two Fixed
GL~!
Thank you for the mod!!Yahuri wrote:
eeeeeeee rly late, i had some irl problems but thanks for waiting!
NM from q
Normal
00:13:442 (2) - music isnt very strong here, u can delete this circle Fixed
00:16:702 (2,6) - overlap doesnt look good Not sure how to fix this though
00:19:746 (8) - very long combo, add NC here Fixed
00:20:072 (9) - newbies have a hard time reading double repeat sliders, change the rhythm here Fixed
00:32:137 (5) - music isnt very strong here, u can delete this circle Fixed
00:36:268 (6) - this slider basically starts on nothing, emphasis would be better if u start something here 00:36:485 Fixed
01:00:398 (2) - 01:01:268 (4) - 01:02:137 (2) - 01:03:876 (2) - music isnt very strong here, u can delete these circles Fixed
01:10:181 (1,3) - overlap doesnt look good Fixed
01:14:311 - would be a good spot for a click to emphasize vocals Fixed
01:20:615 - ^ Fixed
01:22:355 (5,1) - stack? Fixed
Hard
00:11:702 (4,5) - blanket Fixed
00:20:398 (3,3) - stack? Fixed
00:37:681 - missed note here I don't think its necessary to add another note here
00:38:985 - ^ Same here, don't think its necessary
00:39:420 - ^ Same here
00:39:637 - ^ check over the rap stuff for other missed notes Same here
00:42:789 (1) - unecessary NC Fixed
01:06:702 (1,2) - overlap looks bad Fixed
01:09:529 (4,5,6) - overusage of whistle sounds bad Fixed
01:13:007 (4,5,6) - ^ Fixed
01:26:485 (3) - could make this a slider that extends to 01:27:137 if u want to I don't think its necessary
good luck
Thank you for such a long mod!Shogud wrote:
hello! from queue
[General]
Check your metadata, you have a bracket at the beginning of the unicode title on your easy and normal diff Oops, fixed
[Easy]
You should go to AImod and use the check distance snap, theres a lot of improper spacing Fixed
Your rhythm choices seem pretty random, the reverse sliders seem pretty random and unsupported by the music, like 00:37:572 (1) or 00:41:485 (2) or 00:57:137 (3) . Even though it's an easy i'd try to stay away from just blindly following 1/1 rhythm Fixed
00:07:572 (3) - youre ignoring the important sounds on both the blue tick during the slider and the red tick after the slider Fixed
00:09:311 (1,3) - watch out for these awkward visual spacing stuff, you should make this the same size gap as 00:11:050 (3,4) to keep the visuals clean Fixed
00:09:746 (2) - a lot of these sliders would look better if you copy/pasted/rotated sliders like 00:08:442 (4), the curve on these is nice for the DS youre using since it allows for easy and clean blankets Fixed
00:13:224 (1,2) - this would look a lot better blanketed Fixed
00:19:963 - not sure why you left this part empty, theres a lot going on, and you mapped 00:21:485 this part, i'd put a long slider starting at 00:19:746 and ending at 00:21:050 Fixed
00:22:789 (2) - I'd start this at 00:22:572 and end it at 00:23:224 since the 1 1/2 beat gap is pretty awkward Fixed
00:22:789 (2) - something like this would be a lot better as a different shape from the rest, to really make the cool stuff in the music stand out Fixed
00:23:659 (1) - its awkward how this is on the off beat, maybe use circles instead? Fixed
00:28:442 (7,8,1) - watch the visual spacing, looks weird cause 1 is a bit too close to 7 Fixed
00:30:615 (2,3) - these would look better if they were the same shape Fixed
00:33:224 (4,1) - blanket xd Fixed
00:34:529 (2,3) - this 1 1/2 gap is really weird, dont be too afraid to use some 1/2 gaps between sliders, just make sure they are properly distance snapped something like this is alright cause you can clearly tell the difference between 1/2 and 1/1 Fixed
00:37:572 (1,2) - blanket xd Don't think blanketing here is necessary, there is a triangle shape between 1,2,3
00:39:746 (3,4) - watch your distance snapping Fixed
00:42:355 - youre ignoring all of the important sounds in this section, and youre ending that slider on an important sound Tried to fix it
00:52:789 (1,2) - blanket xd Fixed
00:57:137 (3,4) - blanket xd ok no more blankets you get the point, probably go through and fix them so they look nice Fixed
01:01:485 (1,1) - overlapping Fixed
01:04:529 (4) - the important sound is on the red tick and youre completely ignoring it here, you could make 01:04:094 (3) into a slider and start 4 on the important sound Fixed
01:13:659 (1,2) - youre missing all the important sounds on the red ticks Fixed
01:18:659 - you should start 01:18:876 (4) on this sound, and extend it to where it is now so you arent ignoring the sound Fixed
01:21:050 (1) - you could start this a bit earlier, even starting it at 01:20:724 should be fine Fixed
[Normal]
check aimod on this one too, normals should be properly ds'd aswell
on the note of DS though, you should probably use something like 1.2 DS so you arent getting the overlaps on the single taps
00:07:572 (2,3) - the visual spacing on this is pretty bad, since it's the same gap as 00:05:833 (1,2) but it looks like its supposed to be a 1/2 note gap or even a 1/4 gap, you should ctrl-g 00:07:572 (3) and fix the spacing Fixed
00:17:137 (3,4) - these should be in line so theyre like 00:16:268 (1,2) Fixed
00:19:746 (1,2) - this 3/4 beat gap is unreadable for newbies, you should make into 2 sliders or something along those lines, something like should be readable enough since you get a sense of the rhythm before the second slider Fixed
00:20:072 (2,4) - the overlap heres a bit ugly Fixed
00:21:485 (1,2) - the spacing on this makes me think its a 1/2 beat jump, you should fix that Yup, fixed
00:22:572 (2) - JESUS WHAT ARE THOSE SLIDER ANCORS HOYL (no need to change just a comment lol) Lol xD
00:23:442 - youre ignoring the start of the vocals here but you follow them with things like 00:24:311 (2) Fixed
00:26:268 (6) - if youre gonna follow the vocals you should get rid of random filler notes like this, especially in a normal diff Fixed
00:29:963 - ignored vocal Fixed
00:31:702 - ^ im not sure what youre following really in this section, is it the bachground instruments or the vocals? Not sure but I fixed it to follow vocals
00:32:572 (6) - theres nothing on the slider tail here at all Fixed
00:35:181 (4,5) - this is kinda weird, id make it either all 3 notes or 1 repeat slider Fixed
00:36:485 (6,7) - the overlapping slider bodies is pretty ugly Fixed
00:37:137 - theres an important sound here, and while youre kinda getting it with the slider end, it should be represented with an active note Fixed
00:48:659 (2) - you should make this into a repeat slider so that you get the important sound on the white tick Fixed
00:56:268 (1,2,3,4,5,6) - you should make the rhythm choice here consistent with 00:52:789 (1,2,3,4,5) Fixed
01:04:963 (5) - theres no sound that the head of this is representing Fixed
01:20:615 (8,1) - thats a big jump Fixed
01:22:137 (4,5) - the stack here implies that the timing is different or there is something different going on in the music, but it's just the same as the last couple of notes Fixed
01:22:355 (5) - it's a bit odd that the most intense part of the song is represented with only a 1/1 repeat slider Fixed
[TheBlackMirage's Hard]
Overall the visuals could be improved if you went through it and fixed blankets/slider shapes/visual spacing between patterns/weird overlaps
00:09:311 (1,2,3) - the visual spacing on this pattern should be fixed, the distance between 2 and 3 makes it look kinda ugly Fixed
00:11:702 (4,5,6) - blanket xd Fixed
00:12:789 (1,2,3) - watch your visual spacing here Fixed
00:13:659 (3) - a ctrl-g on this slider would fit pretty well imo, it would finish the back/forth pattern you have set up with 00:12:789 (1,2) and it emphasizes the important sound on 00:14:311 (1) Fixed
00:15:398 (4,1) - little bit of a weird overlap here Fixed
00:22:572 (4,5) - this is a pretty intense part but it's mapped with less active notes than 00:23:442 (1,2,3), which is calm in comparison. maybe turn 00:22:572 (4) into a little 4 note stream? Fixed
00:35:181 (1,2,3) - i really dont think this part supports 1/8 repeat sliders, i could see it supporting 1/4 because of the guitar but 1/8 is a bit much Fixed
00:37:681 - youre ignoring a vocal here Fixed
00:40:072 - ^ if youre gonna do some of the 1/4 tick vocals, i'd make sure to do all of them Tried to fix them
00:52:355 (1,1,2) - i'd open up the blanket on these notes, having them basically touch doesnt look all that good especially when all the rest of the map's blankets are pretty open Fixed
01:06:702 (1,2) - if you do something like this i'd make the slider borders parallel, or just make it so they dont overlap at all Fixed
01:11:920 (1,2,3) - the weird overlapping and visual spacing on this does not look pretty at all, i liked the concept you had going on before where all 3 of the sliders were the same shape like 00:58:007 (1,2,3) and 01:08:442 (1,2,3) Fixed
01:23:659 (7) - this shouldnt be mapped in the same way as 01:21:920 (7) since theyre 2 completely different sounds in the music, one of them should be changed. since its the most intense part of the music id change 01:23:659 (7) into a stream or something Fixed
01:26:485 (3) - i think you could get away with making this into a 1/2 beat slider so that the pattern
is the same as the rest of the song Fixed, made it a circle instead
Theres a good start here, and a lot to be improved on as well
GL!
Thanks for the mod!Awsisazeen wrote:
Hey! from my queue.
Easy
00:21:268 (7) (1) 1 Could be further from 7 since 7 was a long slider. Can't be due to the timing and DS
00:34:311 - (1) (2) 1 and 2 could be further away to better emphasize the incoming (2) (3), and also for the same reason as above. It would be too hard for newbies to read because of spacing
00:36:376 - (3) (4) Visual spacing is needed. Something like this:
Fixed
00:38:659 - (3) (4) More distance apart please Can't its an easy difficulty, spacing has to stay the same
00:42:898 - (2) (3) Same as 00:34:311. Fixed
00:54:746 - (2) (3) S P A C E DS can't be changed
01:03:007 - (2) (1) S P A C E DS can't be changed
01:04:311 - (3) (4) (5) How about something like this instead?
I would change it if it was a normal difficulty, it would be hard for newbies to play this
01:06:485 - (6) (1) I love me some space. I do too but the newbies don't;;
01:15:213 - (1) (2) (3) The whole pattern could be further apart. This look contradicts the other spacings visually. Didn't fix the spacing however I fixed the overlapping though
Normal
00:26:050 - (6) (1) (2)This Jump is very odd. 1 and 2 need to be more overlapped. The circular flow implies a continuation, but the music needs more emphasis. I'd recommend either increasing the space, or breaking the circular pattern. Overlapped 1 and 2, changed the jump, broke the circulation.
00:29:202 - (5) (1) Try replacing the 1 with a slider. This filtering could be avoided.
Fixed
01:25:615 - NC this for a better closing statement. Fixed
01:04:746 - (3)(4) Increase distance between 3 and 4, this is an appropriate location for an increase in spacing. Fixed
01:16:702 - (6) (1) maybe break the circular flow in order to emphasize. Something like this
Fixed
01:20:289 - (7) (8) The 8 is too close to 7. I think that objects should be farther away from ends of sliders than hitcircles, since sliders have the player intuitively headed in the direction of the next note. Moved it as far as DS let me
I dont have much to say about hard. Sorry Its okie^^
Thank you for the mod!Lafayla wrote:
Hello :3~~ nm from my queue
Easy>
00:09:746 (1) - some blankets can be made to pretty up the map like this Fixed
00:35:181 (3) - looks a bit ugly how it doesn't connect smoothly like everything else, this would be more pretty Fixed
01:19:746 (5) - this blanket can be improved Fixed
Normal>
00:22:572 (2) - LOOOL the slider nodes, hahaha Haha I know right xD
00:16:268 (1,2,3,4,5,6) - it would be better to use similar spacing, I don't see an emphasis pattern suggesting this spacing was intentional....? Fixed
TheBlackMirage's Hard
00:04:094 (1,1,1,1) - makes more sense to make them one combo Fixed
00:52:789 - this overlap looks a bit ugly Attempted it fix
00:55:181 - this one too Not sure how to fix this
01:03:705 - this one too Not sure how to fix this
01:12:898 - this one too Not sure how to fix this
01:23:550 - I'm not a fan of this, doesn't look nice imo Reverted back to a short repeat slider
01:23:550 (6) - also would nc to follow the nc pattern you were following at 01:22:355 (1) - No need to change it as its just one slider and it goes with the pattern
Best of wishes with the mapset -Akuma-- ~~
Thank you for the mod!Catt wrote:
from queueEasy
- 00:21:485 (1) - Why map this as a curve slider when the other sliders (00:19:746 (7) - and 00:22:572 (2) - ) have red ticks because of the sharpness of the sounds Fixed
00:28:442 (8,9,1) - This doesn't flow so well for new players because of the because of the implied slider flow I think its fine to not change anything here
00:40:615 (1,3) - This too might be a bit confusing because of the overlaps Fixed
00:55:833 (4,1) - distance snap is kinda wrong here Fixed
00:57:137 (3,4,5) - Why not have 5 blanket 4 as well? you do it with three FixedNormal
Check aimod for distance snap stuff uwu Aimod is showing necessary changes
00:22:572 (2) - Please add red ticks to that slider so the anchors aren't so crazy Aww, I really didn't want to change that but fixed -o-
00:37:137 (8,1,2,3,4) - This section is muscially the same as 00:39:094 (5,6,7) - but you mapped it differently. I'd suggest mapping them both the same Fixed, made them similar
00:48:659 (2) - Why does this slider have a random white node in it? change the red node to a white one and get rid of the first white node imo Fixed
01:13:659 (1,2) - both of these should be mapped the same way (maybe 2 1/1 sliders?) Fixed
The map is okay in the rhythms you chose but I think aesthetically it needs some polish. Maybe try copy pasting sliders instead of remaking them over and over? Will do!TheBlackMirage's Hard
00:04:094 (1,2,3,4) - you missed some really strong 1/4 notes here that should either be streams or repeating kicksliders No idea how to do streams decently;;
00:05:398 (4,1) - Why not blanket for aesthetics? Fixed
00:21:050 (5) - NC? to show the change in rhythm I don't think it is necessary
01:14:963 (3,2) - fix stacking Fixed
01:15:181 (1,3) - ^^ Fixed
01:22:789 (3,5) - Why the use of these sliders? Normal white tick sliders would look better aesthetically imo. Same with many places on the map They go well with the rhythm of the song
Aesthetically the map needs some improvement, be that overlaps or slider shapes. Otherwise, structure is p good, rhythm as well
aaa sorry for the suck mod
Thank you for the mod!SenpaiKiseki wrote:
Normal
01:24:094 (1,1) - i feel like this should be mapped Fixed
TheBlackMrage's Hard
00:42:355 (1,2) - I don't really get the SV changes, i feel like these siders should be smaller as intensity in the song doesn't really shine out here Fixed
Thank you for mod!Lyawi wrote:
Hi, coming from my queue!
[Easy][Normal]
- 00:05:833 - I would compeletely move them like so for a better flow. Fixed
00:08:876 - also, instead of that one slider, I would replace it with a circle in a blanket to the slider you made before. Fixed
00:09:311 - start with a 2/1 slider here then (from 00:09:311 - till 00:10:181 - ), the sound is so much given here for that! And since it's an easy, you don't need to place an object on each tick, even tho you think it could fit well, but yeah. Fixed
00:12:789 - the same here. Please let the new combo start here aswell! Big ticks are most likely always a new combo Fixed- 00:17:137 (3) - even when you don't see it directly, that slider overlaps with 00:15:398 (4) - and could make it confusing to understand for a beginner. Fixed
- 00:17:137 (3) - another thing about that slider: I assume you used grid snap (on the right side)... turn it off please. The grid isn't important in any way and lets a beatmaps look odd. Fixed
- 00:19:746 (7) - looks not really good and doesn't fit to an easy either. Just make sliders readable as good as possible! Due to this bit being unique in the song, I think it is necessary to have such a shape
- 00:22:572 (2) - ^ Same here
- 00:23:224 - the new part just starts here! Start with a new object too. Considering its an easy difficulty I think this should stay the same way as it was. Also if I made it a 1/2 slider and a circle it would be too difficult to read for beginners.
- 00:28:442 (8) - looks and plays better when ctrl+h and gets positioned correctly Fixed
- 00:30:615 (2,3) - don't curve them like that, it just looks kinda strange D: Fixed
- 00:37:137 - new part, new object, new combo Fixed
- 00:40:615 (1,2,3,4) - this could be hard for a beginner. Can you try making it easier to read? tried to make it more readable
- 00:44:094 (1,2,3,1) - I like!!! Yay xD
- 01:04:094 (3,4,5) - not a fan of 1/2 in an easy. I think its readable enough
- 01:19:746 (5) - end the slider at 01:20:181 - and let the spinner start at 01:20:615 - . Make sure you correct the end of the spinner aswell :p Fixed
[TheBlackMirage's Hard]
- 00:18:442 (6,7) - that straight line tho why does grid snap even exist? nobody needs that. Not exactly sure what to change but I turned off grid snap?
- 00:22:572 (2) - creative but it could be hard to read. Fixed
- 00:23:224 - start a longer slider here Not necessary to change
- 00:24:529 (4) - hm...having a slider end (or the arrow) on a big tick is strange to play. Just start a new object at the bigger tick. Fixed
- 00:29:529 (1) - sliders which start at red and end at white are strange to play. Not in any case, but in the most cases it doesn't fit. Changed to circles
- 00:35:181 (4) - new combo! Fixed
- 00:40:398 (5,1,2,3,4) - aaaaaaaaaaaaa Is that a good or bad thing?
- 00:59:746 (1,2,1,2) - aaaaaaaaaaaaa² ^^
- 01:04:963 (4,5,6,7) - so..what exactly did you map here? The music goes much more intensive, no need to slow down here like that. :3 Fixed
- 01:07:572 (3,5) - can you avoid this overlap somehow? Yup, fixed
- 01:15:181 (4,6) - avoid this one too. Fixed
- 01:25:615 - you should add a circle here! Fixed
You both are good but it's still improveable! Don't give up and believe in yourself, I believe you will be a really great mapper someday Thank you ^^
- 00:07:572 (1,2,3) - because they're pretty weird curved it turns out in a not really smooth flow. Tried to make it smoother
- 00:08:876 (6) - don't be too experimental with curving sliders. At one point they don't really look good and in the other hand it's strange to play. I'll keep that in mind in the future
- Better make it like that and start the new combo at 00:23:224 - . Fixed
- 00:30:181 (4,5) - you went too experimental again I assume Whoops
- 00:40:833 (2) - why did you use 3 points for 1 curve? looks odd! Fixed
- 00:51:050 (1,2,3,1,1,2) - toooooo muuuch at one! use the space you have! Fixed
- 01:20:615 - that part could be a bit too hard already Fixed
- 01:25:615 (5,1,2,3) - placement could be better here too. Fixed
Ayaice wrote:
Hello! Easy00:05:833 - i recommend you start from there, by you maked circles in no sound place. Not necessary to change
00:19:746 (1) - make some this Fixed
00:36:485 (4) - place circle there. It would be too hard for beginners to read
00:43:007 (4) - circle there ^
00:47:572 (3) - CTRL + J, x:252 y:152 Doesn't go with the pattern
01:04:094 (3,4,5) - hard pattern, make some with it, looks like playing Normal It does with the rhythm of the song and is fairly easy to readNormal00:10:833 (4) - start slider there Fixed
00:11:920 (5) - make circle Fixed
00:38:224 (3) - x:96 y:136 FixedTheBlackMirage's HardGood Luck and found FULL HD bg please!VERY BAD DIFFICULTY!!! That's a bit harsh lol + I lazy to mod all this so,
00:08:876 (6) - better Fixed
00:44:746 (2) - Not necessary to change
00:46:485 (2) - same ^ Same as before
00:48:224 (2) - same^^ Same as before
01:10:181 (1) - lol, move in circles Same as before
01:14:311 (2,3,1) - Fixed