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Feint - We Won't Be Alone (feat. Laura Brehm)

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Total Posts
24
Topic Starter
Saileach
This beatmap was submitted using in-game submission on Tuesday, 16 May 2017 at 11:00:47 PM

Artist: Feint
Title: We Won't Be Alone (feat. Laura Brehm)
Tags: dnb drum and bass vocal cut version monstercat wont DakiniBrave Pentori Winter Story My Angel Kanan nextplay
BPM: 175
Filesize: 3615kb
Play Time: 01:51
Difficulties Available:
  1. Alone (5.07 stars, 293 notes)
  2. Insane (4.25 stars, 259 notes)
  3. Kanan's Normal (1.89 stars, 125 notes)
  4. Pentori's Hard (3.31 stars, 216 notes)
  5. W.Story's Easy (1.73 stars, 104 notes)
Download: Feint - We Won't Be Alone (feat. Laura Brehm)
Information: Scores/Beatmap Listing
---------------
I will always be alone


Hitsounds by that penta guy :^)


Alone - 100%
Insane - 100%
Pentori's Hard - 100%
Kanan's Normal - 100%
Winter Story's Easy - 100%
allein
Mod
Booze
set a preview point lo

00:24:787 (1) - kinda looks a bit out of place how far away this is from the other objects
00:29:930 (4) - is this uncomfortable to read and play for a reason
00:54:958 (1) - this spinner feels unnecessary but idk
01:02:501 (1,2,1,2,1,2,1,2) - this is pretty cool tbh
01:03:873 (1) - i think this should be spaced further because of the raising intensity
01:05:329 (10,11,12) - what is this small little nib in this stream kinda looks out of place
01:05:929 (1) - this could work better as a slider
01:28:558 (3) - i don't feel like this is intensified enough under this slider
01:50:501 (3) - same here lo

sorry for shitty mod i'm bad at this :/
Topic Starter
Saileach

isopaharuntikka wrote:

set a preview point lo

00:24:787 (1) - kinda looks a bit out of place how far away this is from the other objects Fixed
00:29:930 (4) - is this uncomfortable to read and play for a reason Fixed
00:54:958 (1) - this spinner feels unnecessary but idk Gives a little bit a of a lead up into the thing
01:02:501 (1,2,1,2,1,2,1,2) - this is pretty cool tbh Thanks
01:03:873 (1) - i think this should be spaced further because of the raising intensity Done
01:05:329 (10,11,12) - what is this small little nib in this stream kinda looks out of place Due to the fade of intensity of the song and stream sound
01:05:929 (1) - this could work better as a slider I wanted circles because of the distinct sounds they have each
01:28:558 (3) - i don't feel like this is intensified enough under this slider Done
01:50:501 (3) - same here lo Done

sorry for shitty mod i'm bad at this :/ is fine
Kaifin

Insane

  1. 00:32:501 (2,3,4) - WTF YOU HAD A GOOD GIMMICK AT 00:27:015 (2,3,4) - by slowly expanding the spacing BUT THEN YOU DONT DO IT HERE hbsdljfghbsdfghb the improvement was so close but so far
  2. 00:39:873 (1,2) - why is this one so far? looks weird + its way way more spaced than everything else, if you want emphasis this is TOO much
  3. 00:41:244 (1,2,3,4) - square isn't even, nice idea though, i'm a fucker so i checked this square with circles to see if it was actually even lol
  4. 00:57:701 (1,3,4) - okay so, this pattern really irks because because you establish structure by stacking 3 on 1, then you relate 4 to 1 by having that shitty little overlap but it's not even or consistent, either stack 4's slider end on the slider end of 1 or just get it away from that slider completely
  5. 00:58:730 (4,2) - while you're at it when you do stuff like this make sure that it actually stacks
  6. 00:59:415 (2,1) - same here
  7. 01:08:330 (5,6) - might wanna give this a touch more spacing unless you meant for it to be even, cause rn it looks a little funny, maybe like this?
  8. 01:12:101 (3,5,6) - this is evenly spaced but it's not straight D:
  9. 01:14:844 (5,1) - making this slider point directly at the 5 will make it look a ton better
  10. 01:21:701 (3,4,5) - i didn't even need to check if this was straight or even to tell
  11. 01:27:358 (5,6,7) - also not straight
  12. okay this last part is actually SOLID good job you are improving
  13. 01:47:758 (3,5,6) - cmon now

    your ideas in this map are more fully realized than any other one! good job you are making great improvements

Alone

  1. 00:26:158 (1,2) - not stacked
  2. 00:35:758 (1,1) - can you avoid this? your structure doesn't really support it, if you wanted to make this overlap happen you'd have to overlap it more if anything, it's pretty subjective though like its not egregious like the other ones
  3. 00:36:787 (1,3) - this is not subjective tho
  4. 00:57:701 (1,4) - stack
  5. 01:05:244 (9,10,11,12,13,14,15,16,1) - okay so, there is a pretty big issue with your stream shaping here so i'll use it as an example for a pretty good stream making lesson: make streams in groups of 4 (01:04:558 (1,2,3,4) - ) (01:04:900 (5,6,7,8) - ) with the first and last note of every group of 4 connected (example 01:04:900 (5) - )
  6. it is going well for 01:04:558 (1,2,3,4,5,6,7,8,9) - until you reach 01:05:244 (9,10,11,12), where you made the mistake of starting the new shape on the blue tick 01:05:329 (10,11,12,13) - which kinda fucks your stream shaping
  7. 01:07:644 (2,5,2,3) - >:( your structure is falling apart not like this
  8. 01:10:387 (2,3,1) - ^^^^^^^^^^^^^^^^^
  9. 01:13:473 (3,5) - the other times you do this in the map you just stack it so why not just stack it here
  10. 01:16:730 (6,3,1) - never connect stuff to structure unless you're going to make it a part of it as well
  11. 01:22:730 (2,1) - just stacking this would be 100000x better
  12. 01:27:873 (1,2,3) - instead of putting this pattern somewhere else, you just kind of flop it in the middle of your previous pattern (01:27:187 (3,4) - ), making it cluttered and unoragnized
  13. 01:47:930 (7,1) - the last part of your map again is really solid structural until this


you're improving

i will be tougher on you the more you improve but dont be discouraged

ganbatte
Topic Starter
Saileach

Kaifin wrote:

Insane

  1. 00:32:501 (2,3,4) - WTF YOU HAD A GOOD GIMMICK AT 00:27:015 (2,3,4) - by slowly expanding the spacing BUT THEN YOU DONT DO IT HERE hbsdljfghbsdfghb the improvement was so close but so far
  2. 00:39:873 (1,2) - why is this one so far? looks weird + its way way more spaced than everything else, if you want emphasis this is TOO much
  3. 00:41:244 (1,2,3,4) - square isn't even, nice idea though, i'm a fucker so i checked this square with circles to see if it was actually even lol
  4. 00:57:701 (1,3,4) - okay so, this pattern really irks because because you establish structure by stacking 3 on 1, then you relate 4 to 1 by having that shitty little overlap but it's not even or consistent, either stack 4's slider end on the slider end of 1 or just get it away from that slider completely
  5. 00:58:730 (4,2) - while you're at it when you do stuff like this make sure that it actually stacks
  6. 00:59:415 (2,1) - same here
  7. 01:08:330 (5,6) - might wanna give this a touch more spacing unless you meant for it to be even, cause rn it looks a little funny, maybe like this?
  8. 01:12:101 (3,5,6) - this is evenly spaced but it's not straight D:
  9. 01:14:844 (5,1) - making this slider point directly at the 5 will make it look a ton better
  10. 01:21:701 (3,4,5) - i didn't even need to check if this was straight or even to tell
  11. 01:27:358 (5,6,7) - also not straight
  12. okay this last part is actually SOLID good job you are improving
  13. 01:47:758 (3,5,6) - cmon now

    your ideas in this map are more fully realized than any other one! good job you are making great improvements

Alone

  1. 00:26:158 (1,2) - not stacked
  2. 00:35:758 (1,1) - can you avoid this? your structure doesn't really support it, if you wanted to make this overlap happen you'd have to overlap it more if anything, it's pretty subjective though like its not egregious like the other ones
  3. 00:36:787 (1,3) - this is not subjective tho
  4. 00:57:701 (1,4) - stack
  5. 01:05:244 (9,10,11,12,13,14,15,16,1) - okay so, there is a pretty big issue with your stream shaping here so i'll use it as an example for a pretty good stream making lesson: make streams in groups of 4 (01:04:558 (1,2,3,4) - ) (01:04:900 (5,6,7,8) - ) with the first and last note of every group of 4 connected (example 01:04:900 (5) - )
  6. it is going well for 01:04:558 (1,2,3,4,5,6,7,8,9) - until you reach 01:05:244 (9,10,11,12), where you made the mistake of starting the new shape on the blue tick 01:05:329 (10,11,12,13) - which kinda fucks your stream shaping
  7. 01:07:644 (2,5,2,3) - >:( your structure is falling apart not like this
  8. 01:10:387 (2,3,1) - ^^^^^^^^^^^^^^^^^
  9. 01:13:473 (3,5) - the other times you do this in the map you just stack it so why not just stack it here
  10. 01:16:730 (6,3,1) - never connect stuff to structure unless you're going to make it a part of it as well
  11. 01:22:730 (2,1) - just stacking this would be 100000x better
  12. 01:27:873 (1,2,3) - instead of putting this pattern somewhere else, you just kind of flop it in the middle of your previous pattern (01:27:187 (3,4) - ), making it cluttered and unoragnized
  13. 01:47:930 (7,1) - the last part of your map again is really solid structural until this


you're improving

i will be tougher on you the more you improve but dont be discouraged

ganbatte
ok i spent like an hour responding to this and accidently closed instead of posting sooooo

quick summary

Changed like nearly everything on the insane

Changed a lot of things on the alone diff
nextplay

- Rain - wrote:

I will always be alone
Same
Mordred
hi again

[box=[Isolation:1337]]00:28:387 (4,5) - ctrl+g rhythm to emphasize 00:28:730 -

00:33:873 (6) - you switched to circles instead of sliders but then you have a reverse slider FeelsRageMan

00:41:587 (2,2,3) - nazi stack

01:05:244 (9) - should start decreasing spacing here imo + nc

01:06:615 (1,3) - sick stack dude

01:07:644 (2,3) - should be a slider anyway, since you always mapped a slider to that sound except here

01:26:501 (1,2,3,4,1,2) - I would have all of these as circles, with low spacing for 01:26:501 (1,2,3,4) - and bigger spacing for 01:27:873 (1,2) -

01:37:815 (2,2) - nazi stack

Insane
00:30:615 (2,3,4,5,6) - this section easier in your top diff lol

00:36:787 (1,2) - super nazi stack

00:41:244 (1,2,3,4) - fix that square slider thing

01:06:958 (7) - delete pls or map it in top diff as well

01:06:273 (3,5) - no NC here?
Topic Starter
Saileach

Yoshino-- wrote:

hi again

[box=[Isolation:1337]]00:28:387 (4,5) - ctrl+g rhythm to emphasize 00:28:730 - Sure

00:33:873 (6) - you switched to circles instead of sliders but then you have a reverse slider FeelsRageMan Coz its a slow part i didnt want it to repeat so i wanted variety

00:41:587 (2,2,3) - nazi stack Its the leniency

01:05:244 (9) - should start decreasing spacing here imo + nc

01:06:615 (1,3) - sick stack dude

01:07:644 (2,3) - should be a slider anyway, since you always mapped a slider to that sound except here Was focusing more on the strong drum sounds

01:26:501 (1,2,3,4,1,2) - I would have all of these as circles, with low spacing for 01:26:501 (1,2,3,4) - and bigger spacing for 01:27:873 (1,2) - Okay

01:37:815 (2,2) - nazi stack Fixed


Insane
00:30:615 (2,3,4,5,6) - this section easier in your top diff lol Meh, doesnt matter that much

00:36:787 (1,2) - super nazi stack Stacking leniency

00:41:244 (1,2,3,4) - fix that square slider thing Fine

01:06:958 (7) - delete pls or map it in top diff as well Mapped

01:06:273 (3,5) - no NC here? ok
Underdogs
done kappa
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TitleUnicode:We Won't Be Alone (feat. Laura Brehm)
Artist:Feint
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Creator:- Rain -
Version:W.Story's Easy
Source:
Tags:dnb drum and bass vocal cut version monstercat wont
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nextplay
wow I'm fast Kappa
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Title:We Won't Be Alone (feat. Laura Brehm)
TitleUnicode:We Won't Be Alone (feat. Laura Brehm)
Artist:Feint
ArtistUnicode:Feint
Creator:- Rain -
Version:Kanan's Normal
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Nao Tomori
talked a bit about the top diff.

irc
2017-05-03 06:06 Naotoshi: i'll finish this mod then get to you
2017-05-03 06:07 - Rain -: sure
2017-05-03 06:18 Naotoshi: k
2017-05-03 06:18 Naotoshi: link me up
2017-05-03 06:19 - Rain -: ACTION is editing [https://osu.ppy.sh/b/1269676 Feint - We Won't Be Alone (feat. Laura Brehm) [Alone]]
2017-05-03 06:20 Naotoshi: yea whats up
2017-05-03 06:21 Naotoshi: 01:06:786 (2,3) - wtf is thiss
2017-05-03 06:21 - Rain -: just want an opinion
2017-05-03 06:21 - Rain -: is it too over spaced
2017-05-03 06:21 - Rain -: oh yeah that
2017-05-03 06:21 Naotoshi: theres like
2017-05-03 06:21 Naotoshi: nothign there plz
2017-05-03 06:21 - Rain -: well i needed to link it back and i didnt wanna remap the next section ;-;
2017-05-03 06:22 - Rain -: ill fix it
2017-05-03 06:22 Naotoshi: wh
2017-05-03 06:22 Naotoshi: thats the biggest jump
2017-05-03 06:22 Naotoshi: in the map
2017-05-03 06:22 - Rain -: i said i would fix it ;-;
2017-05-03 06:23 Naotoshi: ok ok
2017-05-03 06:23 Naotoshi: some of the spacing seems a bit inconsistent
2017-05-03 06:23 Naotoshi: 01:08:158 (5,6) - for example
2017-05-03 06:23 Naotoshi: compare this to 01:10:901 (2,3) -
2017-05-03 06:24 Naotoshi: i also think that the spacing isn't really varied enough
2017-05-03 06:24 Naotoshi: like the "small" spacing is still pretty big
2017-05-03 06:24 Naotoshi: so the really big spacing kinda loses its impact
2017-05-03 06:24 - Rain -: yeah i know what you mean
2017-05-03 06:24 - Rain -: k, ill fix that
2017-05-03 06:25 Naotoshi: sstuff like
2017-05-03 06:25 Naotoshi: 01:11:244 (4,1) -
2017-05-03 06:25 Naotoshi: this 1 isn't really on a melody or anything
2017-05-03 06:25 Naotoshi: but the spacing is same as 01:10:901 (2,3) - which is the kick and the end of that melodic phrase
2017-05-03 06:26 Naotoshi: or 01:12:444 (5,6,1) - where 5-6 is the peak of the melody but 1 has a big ass jump to it as well
2017-05-03 06:26 Naotoshi: even though it isn't part of that
2017-05-03 06:26 - Rain -: i had the spacing big on that because it was the start of another section to add emphasis to that
2017-05-03 06:27 Naotoshi: hm
2017-05-03 06:27 Naotoshi: but just cuz it's a new section doesn't mean it should have big spacing imo
2017-05-03 06:27 - Rain -: hm
2017-05-03 06:27 Naotoshi: like, the note itself doesn't seem to be that strong
2017-05-03 06:27 Naotoshi: since it's low pitched
2017-05-03 06:27 Naotoshi: and not part of the melody
2017-05-03 06:28 - Rain -: yeah i know what you mean
2017-05-03 06:28 Naotoshi: some of the patterning is also a bit weird
2017-05-03 06:29 Naotoshi: 01:26:501 (1,2,1,2,1,2,1,2) - for example
2017-05-03 06:29 Naotoshi: you don't use hex grid in other places first off but
2017-05-03 06:29 Naotoshi: 01:26:501 (1,2,1,2) - and 01:27:187 (1,2,1,2) - are different parts
2017-05-03 06:29 Naotoshi: dues to the change in the synth
2017-05-03 06:29 - Rain -: actually hex is used a but in other places
2017-05-03 06:29 - Rain -: more in the outro tho
2017-05-03 06:30 Naotoshi: hmm.. not in the same small spacing way i think
2017-05-03 06:30 Naotoshi: especially not in the big jump parts in the kiai
2017-05-03 06:30 - Rain -: yeah
2017-05-03 06:30 Naotoshi: anyway, what i was saying was like
2017-05-03 06:30 Naotoshi: 01:27:873 (1,2) -
2017-05-03 06:30 Naotoshi: you differentiated this one
2017-05-03 06:30 Naotoshi: but not the other time it changes
2017-05-03 06:30 Naotoshi: seems kinda weird
2017-05-03 06:30 - Rain -: ending of the kiai
2017-05-03 06:30 - Rain -: wanted to make it special
2017-05-03 06:31 Naotoshi: but it is the same phrase as 01:26:501 (1,2,1,2,1,2,1,2) - from waht i can hear
2017-05-03 06:31 Naotoshi: i mean
2017-05-03 06:32 Naotoshi: doing something different there isnt a problem
2017-05-03 06:32 Naotoshi: but doing something different there and not 01:27:187 (1,2,1,2) - is weird
2017-05-03 06:32 Naotoshi: since the change in the song is the same
2017-05-03 06:32 - Rain -: yeah iw asnt happy with the part you linked, i was probs gonna change that anyway
2017-05-03 06:33 - Rain -: but u probs explained why i didnt like it, it just felt off to me too
2017-05-03 06:33 Naotoshi: mm
2017-05-03 06:34 Naotoshi: tbh, i think the rhythm could be improved a bit too
2017-05-03 06:34 Naotoshi: but this song is sooo basic lol
2017-05-03 06:34 - Rain -: classic dnb
2017-05-03 06:34 Naotoshi: yea
2017-05-03 06:35 Naotoshi: stuff like 01:07:644 (2,3) - could just be a slider
2017-05-03 06:35 Naotoshi: like you did most of the other time
2017-05-03 06:35 Naotoshi: 01:08:844 - you could stick one in here too i guess
2017-05-03 06:36 - Rain -: yeah is see what you mean
2017-05-03 06:36 Naotoshi: 01:11:073 - could be a 1/1 sslider
2017-05-03 06:36 Naotoshi: etc etc
2017-05-03 06:37 - Rain -: 01:11:073 (3) - a 1/1? it would end on a down and would probs sound weird af
2017-05-03 06:37 Naotoshi: you're right
2017-05-03 06:37 Naotoshi: a 1/2 could be nice tho!
2017-05-03 06:38 Naotoshi: 01:12:615 (8) - here is a nice one to make 1/1 though
2017-05-03 06:38 - Rain -: perhaps
2017-05-03 06:38 Naotoshi: imo it isn't necessary to just map every downbeat if you can follow the melody
2017-05-03 06:38 Naotoshi: makes it a bit more interesting
2017-05-03 06:38 Naotoshi: but that's my style so i can't say it's better or worse
2017-05-03 06:39 - Rain -: the 01:12:615 (6) - 1/1 might be a bit weird too since the sound changes abruptly tho
2017-05-03 06:39 Naotoshi: hmm
2017-05-03 06:39 - Rain -: since the sound changes dramatically over the down
2017-05-03 06:39 Naotoshi: i was thinking of that because it's like the end of the melody and no new notes
2017-05-03 06:39 Naotoshi: until the next slider happens
2017-05-03 06:40 - Rain -: or do you mean 01:12:444 (5,6) - instead of 6
2017-05-03 06:40 - Rain -: 5 over 6 and end on the down?
2017-05-03 06:40 Naotoshi: 01:13:815 (5,6) - i mean here xd
2017-05-03 06:40 Naotoshi: er
2017-05-03 06:40 Naotoshi: no
2017-05-03 06:40 Naotoshi: 01:12:615 -
2017-05-03 06:40 Naotoshi: here
2017-05-03 06:40 Naotoshi: 01:13:815 - would work too, i guess
2017-05-03 06:40 Naotoshi: but weird cuz new vocal
2017-05-03 06:41 Naotoshi: well the thing is i'm basically shoehorning in extended thing onto 1/2 spam song
2017-05-03 06:41 - Rain -: hm
2017-05-03 06:41 Naotoshi: so it won't match up perfectly anywhere
2017-05-03 06:41 - Rain -: yeah, sadly dnb is very hard to get something other than 1/2 spam in
2017-05-03 06:41 - Rain -: with the exception of tripples in some spots
2017-05-03 06:41 Naotoshi: yea
2017-05-03 06:41 - Rain -: but depends on the song i guess
2017-05-03 06:42 - Rain -: so other than the spacing and patterning, anything else?
2017-05-03 06:42 Naotoshi: what else is there in a map lol
2017-05-03 06:43 Naotoshi: i mean, nothing much stuck out as particularly horrible
2017-05-03 06:43 Naotoshi: just areas that could be improved.
2017-05-03 06:43 - Rain -: yeah good point
2017-05-03 06:43 - Rain -: with your suggestions ill probs remap parts of the kiai
2017-05-03 06:43 - Rain -: and other spots
2017-05-03 06:43 - Rain -: post the irc to the thread if you want a kds
2017-05-03 06:44 Naotoshi: yea sure
2017-05-03 06:45 - Rain -: thanks for your time :)
2017-05-03 06:45 Naotoshi: mhm no problem
Pentori
tag dakini pls
Narcissu
i always alone too

[W.Story's Easy]
  1. 00:23:415 - omg 47s without any change, it's relly long and voice/drum/paino all different, 2/1 slider+ 1/1 note not follow music, i suggest 1/1 slider * 2 in Four multiples bar
  2. 00:56:330 (1,2,3,4) - try use ctrl+cv when music ctrl+cv, such as 00:45:358 - 00:46:044 - 00:46:730 - is approximate, you can use 2/1 slider copy*3 and use different rhythm 00:47:415 - . copy with deep impression, if you use it when ordinary you will lose a common skill
  3. 01:02:158 (1) - too many spinner, my 14mins map only 1 spinner and your 1.4mins diff have 4 spinners, abuse spinner waste music
[Kanan's Normal]
  1. check AI mod
  2. 01:22:044 (4) - should be 1/1
  3. some NC is redundant imo, such as 01:26:501 (1,2,1) - 01:38:158 (1,1,2) -
[Pentori's Hard]

  1. 00:43:987 - ohaa my dear, only you give up use spinner here (´。• ᵕ •。`) ♡, but i remember the shit RC suggest all map add a spinner …… i think add here better 00:54:958 -
[Insane]
  1. 01:17:587 (3,4,5) - 01:28:558 (3,4,5) - i think it's not good idea in 4star diff
[Alone]

  1. 01:50:673 (4,5,6) - maybe it's not you wish but you open stacking view
nextplay

Narcissu wrote:

i'm always alone too

[Kanan's Normal]
  1. check AI mod Blame HS Copier lol
  2. 01:22:044 (4) - should be 1/1 fixed
  3. some NC is redundant imo, such as 01:26:501 (1,2,1) - 01:38:158 (1,1,2) - I changed the 01:38:158 one but I keep the 01:26:501 one
Thanks!

a cool thing is inside this
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 65758
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 23415,111187
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.050002

[Metadata]
Title:We Won't Be Alone (feat. Laura Brehm)
TitleUnicode:We Won't Be Alone (feat. Laura Brehm)
Artist:Feint
ArtistUnicode:Feint
Creator:- Rain -
Version:Kanan's Normal
Source:
Tags:dnb drum and bass vocal cut version monstercat wont DakiniBrave Pentori Winter Story My Angel Kanan nextplay
BeatmapID:1284923
BeatmapSetID:600942

[Difficulty]
HPDrainRate:4
CircleSize:3.5
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:0.9
SliderTickRate:1

[Events]
//Background and Video events
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//Break Periods
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//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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Underdogs

Narcissu wrote:

i always alone too

[W.Story's Easy]
  1. 00:23:415 - omg 47s without any change, it's relly long and voice/drum/paino all different, 2/1 slider+ 1/1 note not follow music, i suggest 1/1 slider * 2 in Four multiples bar no changes here. Intentionally made circles before big ticks like 00:29:930 (2,3) - or 00:34:044 (8,1) - . It's because after the circle, There are a few change on pitching. Of course, I would keep in consistent. But i tried red nodes on the last section in hopes of making it a bit interesting. Will revise again once another person point this
  2. 00:56:330 (1,2,3,4) - try use ctrl+cv when music ctrl+cv, such as 00:45:358 - 00:46:044 - 00:46:730 - is approximate, you can use 2/1 slider copy*3 and use different rhythm 00:47:415 - . copy with deep impression, if you use it when ordinary you will lose a common skill I'm....Not sure what you meant here. But with common sense i would change rhythm here since the part is a buildup before kiai.
  3. 01:02:158 (1) - too many spinner, my 14mins map only 1 spinner and your 1.4mins diff have 4 spinners, abuse spinner waste music rejected as well. Didn't know how to map next. I think I will remove spinner on 01:45:701 (1,1) - If there is too much spinner
remind me to hitsound. Current one sounds out of place tbh
Topic Starter
Saileach

Narcissu wrote:

i always alone too : (

[Insane]
  1. 01:17:587 (3,4,5) - 01:28:558 (3,4,5) - i think it's not good idea in 4star diff It's consistent at the spot and i tried to make sure the gap wasnt too big so i feel it's fine
[Alone]

  1. 01:50:673 (4,5,6) - maybe it's not you wish but you open stacking view Sorry, im afraid I don't understand what you are saying, if you are stating turn on stacking in the view options i have and dont see anything wrong Never mind, was pointed out to me what you meant, fixed
Thanks for the mod
nextplay
Could you turn off widescreen supp on Easy, Hard and Insane?

some selfchanges
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 65758
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 23415,111187
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.050002

[Metadata]
Title:We Won't Be Alone (feat. Laura Brehm)
TitleUnicode:We Won't Be Alone (feat. Laura Brehm)
Artist:Feint
ArtistUnicode:Feint
Creator:- Rain -
Version:Kanan's Normal
Source:
Tags:dnb drum and bass vocal cut version monstercat wont DakiniBrave Pentori Winter Story My Angel Kanan nextplay
BeatmapID:1284923
BeatmapSetID:600942

[Difficulty]
HPDrainRate:4
CircleSize:3.5
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:0.9
SliderTickRate:1

[Events]
//Background and Video events
0,0,"alone.jpg",0,0
//Break Periods
2,45558,55130
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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Pentori
narcissu: added the spinner thanks!!
Xayler
Hey, M4M from my queue! Nice song.

W.Story's Easy
  1. 00:23:415 (1) - The whole rhythm is literally the same from here to 00:42:273 (4) - here. I'd really consider adding something different for some places.
  2. 01:21:701 (6) - Move it a bit above so the movement from last slider feels comfortable.
  3. 01:45:701 (1) - This spinner isn't really needed and doesn't emphasis anything here, just map this part.

Kanan's Normal00:39:530 (3) - This slider doesn't really fit as the previous ones because now there's vocal at big white tick, I'd recommend to make big white tick clickable.00:42:615 (1) - This slider should feel a bit better if it would end at 00:43:301 - here instead.01:29:244 (3,4) - Fix blanket.01:30:101 - Why isn't this clickable? Such a loud sound.01:36:787 (2) - I don't understand this slider here, it's curve I mean. All other have kinda curves like 01:34:730 (4,5,1,4) - these. Would be better to just use the same one here aswell.01:48:444 (4,5) - Is this overlap really needed? I think I didn't saw anywhere else a overlap like this.

Pentori's Hard00:54:958 (1) - Just browsed and found that it was recommended. Imo this spinner is way too fast for Hard diff and not needed.01:02:501 (3) - This overlaps with 01:01:130 (3,4) - them kinda. Idk if that matters.01:06:958 - No slider here? I'm quite confused.Pretty clean diff.

Insane00:30:615 (2,3,4,5,6) - Fix the patterning here. Move (5) a bit right for example.01:11:415 (1,2,3,4,5,6) - 3,5 and 6 are pretty off here. Move 5 into (1) sliderhead and 6 a bit down from 3 to make a pattern.01:19:301 (5) - Move it a bit left because 01:18:273 (1,4) - they are a bit more spaced so everything is clean.01:34:730 (1) - This needs a better emphasis imo. You can CTRL+G for example.01:43:644 (3,1) - They are way too close, space them a bit.

Alone00:43:987 (1) - Why not start the spinner from 00:43:730 - here instead?01:05:930 (1,1) - Stack them.01:08:672 (1,2,3,4,5,6,7) - Move the (7) a bit left so they all are equally spaced.01:09:016 (3,1) - Stack?01:23:415 (5,1) - They need spacing here even if they are a bit patterned with 01:22:387 (1,5,1) - like this. For the new combo there it doesn't look really nice.01:41:244 (6,2) - This doesn't look really neat, better just put it to 01:41:244 (6) - sliderhead.01:42:958 (1,2,3) - Move the (3) a bit right to even out the spacings.01:43:987 (4,3) - They basically overlap.01:50:844 (6,7) - (7) is not so strong sound so I'd recommend to place it to 01:49:815 (1) - sliderhead or sliderend instead (personally preferring the sliderhead).

Nice song and map, good luck with the ranking! Have a star also!
Topic Starter
Saileach

Xayler wrote:

Hey, M4M from my queue! Nice song.

Insane
  1. 00:30:615 (2,3,4,5,6) - Fix the patterning here. Move (5) a bit right for example. Done
  2. 01:11:415 (1,2,3,4,5,6) - 3,5 and 6 are pretty off here. Move 5 into (1) sliderhead and 6 a bit down from 3 to make a pattern. Done
  3. 01:19:301 (5) - Move it a bit left because 01:18:273 (1,4) - they are a bit more spaced so everything is clean. Done
  4. 01:34:730 (1) - This needs a better emphasis imo. You can CTRL+G for example. I feel that it's fine
  5. 01:43:644 (3,1) - They are way too close, space them a bit. Done

Alone00:43:987 (1) - Why not start the spinner from 00:43:730 - here instead? Done01:05:930 (1,1) - Stack them. fixed01:08:672 (1,2,3,4,5,6,7) - Move the (7) a bit left so they all are equally spaced. Done01:09:016 (3,1) - Stack? Done01:23:415 (5,1) - They need spacing here even if they are a bit patterned with 01:22:387 (1,5,1) - like this. For the new combo there it doesn't look really nice. Done01:41:244 (6,2) - This doesn't look really neat, better just put it to 01:41:244 (6) - sliderhead. Did something else01:42:958 (1,2,3) - Move the (3) a bit right to even out the spacings. Done01:43:987 (4,3) - They basically overlap. fixed01:50:844 (6,7) - (7) is not so strong sound so I'd recommend to place it to 01:49:815 (1) - sliderhead or sliderend instead (personally preferring the sliderhead). Emphasis for ending of the song

Nice song and map, good luck with the ranking! Have a star also!
nextplay

Xayler wrote:

Hey, M4M from my queue! Nice song.

Kanan's Normal
[*]00:39:530 (3) - This slider doesn't really fit as the previous ones because now there's vocal at big white tick, I'd recommend to make big white tick clickable. The Reverses are following the background music it's still okay i guess
[*]00:42:615 (1) - This slider should feel a bit better if it would end at 00:43:301 - here instead. ok
[*]01:29:244 (3,4) - Fix blanket. k
[*]01:30:101 - Why isn't this clickable? Such a loud sound. I don't really know what you mean.. If I would it make 2 Circles it would be out of place if you meant i should make a 1/2 it wouldn't be really clickable at all
[*]01:36:787 (2) - I don't understand this slider here, it's curve I mean. All other have kinda curves like 01:34:730 (4,5,1,4) - these. Would be better to just use the same one here aswell. Fix 3 aswell
[*]01:48:444 (4,5) - Is this overlap really needed? I think I didn't saw anywhere else a overlap like this. for flow

Nice song and map my diff sucks lo, good luck with the ranking! Have a star also!
arigathanks 5 mod
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 65758
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 23415,111187
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.050002

[Metadata]
Title:We Won't Be Alone (feat. Laura Brehm)
TitleUnicode:We Won't Be Alone (feat. Laura Brehm)
Artist:Feint
ArtistUnicode:Feint
Creator:- Rain -
Version:Kanan's Normal
Source:
Tags:dnb drum and bass vocal cut version monstercat wont DakiniBrave Pentori Winter Story My Angel Kanan nextplay
BeatmapID:1284923
BeatmapSetID:600942

[Difficulty]
HPDrainRate:4
CircleSize:3.5
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:0.9
SliderTickRate:1

[Events]
//Background and Video events
0,0,"alone.jpg",0,0
//Break Periods
2,45558,55130
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//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
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Underdogs

Xayler wrote:

Hey, M4M from my queue! Nice song.

W.Story's Easy
[list][*]00:23:415 (1) - The whole rhythm is literally the same from here to 00:42:273 (4) - here. I'd really consider adding something different for some places.
[*]01:21:701 (6) - Move it a bit above so the movement from last slider feels comfortable.
[*]01:45:701 (1) - This spinner isn't really needed and doesn't emphasis anything here, just map this part.
FIXED ALL

w
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 65758
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 23415,111187
DistanceSpacing: 1.4
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:We Won't Be Alone (feat. Laura Brehm)
TitleUnicode:We Won't Be Alone (feat. Laura Brehm)
Artist:Feint
ArtistUnicode:Feint
Creator:- Rain -
Version:W.Story's Easy
Source:
Tags:dnb drum and bass vocal cut version monstercat wont DakiniBrave Pentori Winter Story My Angel Kanan nextplay
BeatmapID:1282627
BeatmapSetID:600942

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.7
SliderTickRate:1

[Events]
//Background and Video events
0,0,"alone.jpg",0,0
//Break Periods
2,45558,54615
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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newton-
nextplay / my angel kanan requested in my queue so yeah

[ kanan's normal]
  1. 00:29:587 (3,4,5) etc - this is mapped differently than 00:23:415 (1,2,3,4) - even though theyre the same thing
  2. 00:30:958 (5,1) - could align the bend so that these blanket? idk lo
  3. 00:56:330 (1,2) - align 1 more smoothly into 2
  4. 01:07:301 (1,2,3) - nudge 2 to the right a bit more so these will be colinear
  5. 01:12:101 (5,6,1) - the 1/2 here doesnt really fit since youve established that you do the 1/2 thing every nc - i think the 1/2 would be better in between 01:12:787 (1,2) -
  6. 01:16:901 (4,5,6,7) - how about this? the 3rd white tick is stronger than the 2nd one when accounting for song structure, so what you have now feels weird
  7. 01:18:273 (1,2) - as discussed above - you repeated the 1/2 thing every start of an nc (like on 01:07:301 (1,2,3) - ) so i think itd be best to continue it here
  8. 01:25:473 (5) - at least make this a 1/1 reverse or something, this seems to skip over some beats
  9. 01:26:844 (2) - same
  10. 01:29:244 (3,4) - blanket
  11. 01:38:844 (1,2,3,4) - as discussed on 01:16:901 (4,5,6,7) -
  12. 01:48:444 (4,5) - this is the only 1/1 overlap in the entire map, consider moving 5 [strike]plus it looks ugly imo[/url]
good luck!
BanchoBot
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