Hello ibacot, just interested on your map!
Please note that this is only my "suggestion" so, feel free to deny it if you don't agree with.
Hope this will be useful.
Let's go!
[General]
Looks great!
[Onyx]
00:17:587 - Maybe it'll be fit to
d , no piano here and this vocal have a low voice.
00:17:788 - How about add
k here? , To emphasize the piano sound here.
00:36:110 (13,14) - Change to
kd , Maybe it's fitter.
00:39:131 - Change to
k , Maybe it's fitter.
00:49:802 - Change to
k01:00:271 (129,130) - Change to
dk01:01:278 - Change to
d , This sounds isn't strong enough to use k.
01:01:480 - Change to
k , To emphasize the vocal voice.
01:04:701 - Add
d , The vocal starts here, maybe to ignore this will made a player confuse to the rhythm of this music
01:10:137 - How about
k? , To make a difference between 01:09:936 (178,179) because 01:10:137 have a vocal while 01:09:936 (178,179) is not have.
01:11:043 - How about change to
d? , I find it's fitter.
01:11:748 - How about spinner here instead of sliders? It's too long to use slider.
01:44:365 (295,296,297) - How about changing these notes to a big note? maybe it will make an inner to the player.
01:45:775 (299,300,301) - ^ same reason
01:46:178 (301,302) - Change to
KD to match the pattern you have place like 02:56:647 (108,109,110,111)
02:02:587 moves to 02:02:788 - To match the pattern you have place before like 00:51:815
02:08:124 -Change to
k here? Too much d that are continuous in this part. And maybe it'll be fitter
02:08:728 - Add
d , Same reason that I suggest in 01:04:701
02:10:741 - Add
d , ^
02:12:352 - Add
d , ^
02:12:453 - Change to
k , This sound is high
02:15:573 - Add
k , Same reason that I suggest in 01:04:701
02:20:003 - Change to
d , This sound not high enough.
02:23:023 moves the start to 02:22:822 , This place should be the place to start the spinner.
02:28:560 - Change to
k , I find it's fitter.
02:55:238 (104,105,106) - How about changing these notes to a big note? maybe it will make an inner to the player.
02:56:647 (108,109,110) - ^
03:06:211 / 03:06:412 / 03:06:614 / 03:06:815 - How about add
d here? , I find this fitter and player can enjoy it. (I guess. XD)
03:20:003 - Add
d , Same reason that I suggest in 01:04:701
03:21:916 / 03:22:177 - Delete , To match 02:10:741
In case you follow my upper suggestion , add
d in 03:21:714 , this pattern I've notice in before in 02:10:741.
03:46:580 (381,382,383,384,385) - Change to
kkddk , It'll be fitter.
03:47:084 (386,387,388,389,390) - Change to
ddkdk , ^
03:48:090 - Add
d , Base on bass sound.
03:48:493 / 03:48:694 - Add
d , Base om bass sound
03:51:010 - Add
k , Bass sound here.
04:08:325 (447,448) - Change to
k , This sound is high enough.
04:08:829 - Delete , To match the pattern you place before like 00:48:996 (70,71)
04:20:808 - Change to
k , I guess the voice is high enough. And to preventing too much d on that position.
04:32:084 - Change to
k , ^
04:33:694 - Change to
k , ^
04:36:134 (614,615) - Change to
kd , I find it's fitter.
04:44:365 - How about spinner here instead of sliders? It's too long to use slider.
05:00:875 - Change to
d , This is not strong enough to use k
05:01:278 - Change to
k , Strong enough to use k here.
Will wait this map for ranked, Good luck!!