ok that works too ill mod the hard and insane if i hav the time.AndreasHD wrote:
Thanks Byakugan249 .. I'll let you'r kudosu reward stay on your first post then : )
ok that works too ill mod the hard and insane if i hav the time.AndreasHD wrote:
Thanks Byakugan249 .. I'll let you'r kudosu reward stay on your first post then : )
Download: Jennifer Lopez ft. Pitbull - On The Floor (Nightcore Mix) (AndreasHD) [ShadowSoul's Hard].osuByakugan249 wrote:
ok time to finish wat i started. im gonna start with hard
ShadowSoul's Hard:
01:42:826(3) - the end point of the slider looks like its off the screen a bit.
02:52:824(7,1) - spacing.
Both Fixed
everything looks good imo <3
Thx for your mod.Byakugan249 wrote:
ok im gonna try to mod this i love the song and the map. im just starting out in modding so if u ignore all my suggestions i understand.
Moonshade's Normal:
00:16:290(2) - make the slider like this. do the same at 00:17:829 ~ No, the slider's shape is intended
00:21:290: add a circle between 3 and 5 ~ You mean 3 and 4? No, it's a normal, you NEED to have those spaces so it is easier for others to play - This is used a lot in easy and normal diffs so I won't change this
00:28:982: add a circle here. ~ No, same reason
00:32:059: add a circle here. ~ No, same reason
00:33:597: here as well. ~ No, same reason
02:24:748(4) - 1 grid up at the end point of the slider. ~ Ok
02:32:253(2) - 1 grid diagonal or Northwest(if u dont understand this just pm me.) ~ Ok
03:00:516(4) - same as the 1st suggestion. ~ I think the slider is quite ok here, no change
I got it from osuplayer111TuningSquall wrote:
Where did you get the song?
http://www.youtube.com/watch?v=2bBhzcTgr6Q ?
Thx for the mod.grumd wrote:
[Normal]
00:24:367 (6) - spacing problem (0,01x) ~ ok
00:27:444 (6) - ^
00:30:520 (4) - ^
02:55:516 (5) - maybe make this slider smoother? ~ hm, on the second thought, why not
also, i think this map is too long for normal ~ I don't know where you heared that.
That was just a suggestion, I like that symmetry more tooAndreasHD wrote:
Fixed everything but the "follow the vocal line" thing.
Also Edited A few things Hope you like :pgrumd wrote:
[Hard]
01:02:635 (4) - move one-two grids right (level 4)
ideal position is х:170 у:192 No
02:13:594 (3) - one grid up (level 4) No
02:24:171 (3) - maybe this is too difficult jump for a hard? Changed
02:30:324 (3) - ^ Changed
[Colours]
Combo1 : 252,63,63
Combo2 : 30,251,68
Combo3 : 34,95,255
---> SliderBorder : 224,216,84 <---
Download: Jennifer Lopez ft. Pitbull - On The Floor (Nightcore Mix) (AndreasHD) [ShadowSoul's Hard].osuNiva wrote:
Mod request via Mini Maya Queue ~
[ShadowSoul's Hard]
-> Whistle here could be more consistent on each part. But current whistling is fine as is (:ok
- 00:19:763 (3) - To make it more flowy and symmetrical : slider wave here perhaps? ok
- 00:28:993 (x) - Add circle here, to form a triangle pattern? hmm no.
- 00:37:647 (1) - Hmm, no whistle on slider's end? Why >< Sounds much better with it imo. (this applies for next parts like this) ok
- 01:51:300 - This inherit section isn't required. Delete? I can't see any
- 00:57:743 (x) - To be honest, it's a great place to put a 1/4 short slider as you did before: ok
- 01:01:301 (2) - Whistle also on slider's end? ok
- 01:08:224 - Unnecessary inherit section also deleted
- 01:28:993 (2) - Optionally, you can shorten this slider by 1/4 and add note where the slider used to end. It's such a great rhythm (: (this suggestion applies for next parts like this) ok
- 01:41:590 (x) - Add a circle also if you wish, it can help to build some more energy from the map no.
- 01:42:455 (1,2,3,4,5) - Why no whistle at all on this sequence? You can add one on (4)'s start, for example :3 ok
- 01:48:224 (1) - No hitsound on a spinner's end sounds awkward. You can add finish, or if you think it's too strong here, whistle is okay ok
- 02:16:301 (1) - Don't overuse repeats here... You can go more creative with the rhythm here. For example (clap is on (3)'s end and (4)) : ok
- 02:56:686 (2) - Why not just copy-paste (1) here and CTRL+R orz >< The Slider would not like i want to :p anyway fixed
- 03:04:955 (8) - (at least) one grid right, to make the spacing more consistent and make this part look better
Niva wrote:
Mod request via Mini Maya Queue ~
[General]
-> Do you know in what album this song is included? If you know, you can add it on tags (: I'll find this album someday, and add it to tags
-> You might want to add sliderborder, by manually opening the .osu file one by one and add :
[code][Colours]
Combo1 : 252,63,63
Combo2 : 30,251,68
Combo3 : 34,95,255
---> SliderBorder : 224,216,84 <---
Really, I highly recommend it (: Ok
[Easy]
-> I don't think the difficulty setting should be THIS easy. AR 3 + HP Drain / OD 2 plays much better, also in-game it still shows as a 2.5-stars diff. FixedFixed
- 00:24:763 (4) - You can move this one grid left and curve it upward a bit to make it symmetrically in the center. Not really necessary though
- 00:30:917 (3) - Why not make this encircle (1)'s end? Looks MUCH better imo :3 Fixed
- 00:38:993 (2) - You might want to move this one grid up to give more space here Yes, thanks, didn't see that : D
- 00:49:763 (x) - Hmm, I wonder.. A note here sounds better, or you can simply extend your previous circle into a slider here (: Fixed
- 00:57:455 (3,4) - Minor stuff, but move (3) one grid up and (4) one grid left and up for a better square pattern
- 01:03:993 (3,4,5) - Why not put (5) in the center instead? It plays better with your next (1): Fixed
- 01:20:532 (1) - Why clap on spinner's end? Finish fits more imo (: Fixed
- 01:31:301 (3,4) - Considering your previous (1) is curved, curve these two also? Fixed
- 01:37:455 (4) - One grid down (very minor, but it caught my attention ><) Fixed
- 01:40:532 (4) - Same as above, but one grid up this time (it seems you're copy-pasting from the previous part.. o.o) Fixed
- 01:46:686 (x) - I highly recommend to add a note here. 3/2 delay between notes feels awkward, really. 1/1 is much better though Fixed
- 01:56:686 (4) - Encircle (1), as you mostly did before? Fixed
- 02:18:993 (1) - Again here. Why clap? Finish better imo Fixed
- 02:33:609 (4) - Curve like this? (this is why I recommend higher AR also) Fixed
- 02:48:224 (1) - Finish instead of clap?
[MoonShade's Normal][ShadowSoul's Hard]
- 00:28:609 (8) - Add whistle also here?
- 00:30:532 (4) - Moving the red waypoint few (~3-4) grids right makes the curve much better, imo
- 00:37:455 (1) - Finish here instead of clap? I can hear a cymbal coming from the song
- 00:42:070 (4) - I think it's better if you arrange the slider this way : (touches the HP bar I know, but still, it flows better imo)
- 00:46:686 (1) - Hmm? 1/1 slider fits the music better here imo instead of 3/4
- 00:59:763 (2) - 1/2 short slider here perhaps, instead of a single circle, to follow the vocal more?
- 01:06:686 (3) - One grid down, to make the slider's start on the same x-axis with (1)'s end (if you want perfection, you can turn off grid snap for this one though)
- 01:08:224 (1) - The slidertick isn't in the center. Is it intentional?
- 01:10:532 (5,6) - Try curving more and put (6) in the lower-left like this, perhaps?
- 01:27:455 (2,3) - imo if you curve these two, it could build more flow. For example:
- 01:35:917 (x) - Add note here, to accompany the loud bass sound?
- 01:37:743 (5) - 5/4 slider? The slidertick in the end feels weird orz. Use a common rhythm you've used before (1/1 slider + circle 1/4 after)?
- 01:55:917 (4,5) - Quite hard to guess they're 3/4 apart, really. I prefer to make (4) repeating, but it's optional
- 02:25:917 (2,3) - Curve these two (same as 01:27:445)?
- 02:53:609 (2,3) - Same as above
- 02:58:224 (5) - It looks like you're "forcing" this slider so you can stack (6) under (4). You know... you can always arrange like this (:
-> Whistle here could be more consistent on each part. But current whistling is fine as is (:[Insane]
- 00:19:763 (3) - To make it more flowy and symmetrical : slider wave here perhaps?
- 00:28:993 (x) - Add circle here, to form a triangle pattern?
- 00:37:647 (1) - Hmm, no whistle on slider's end? Why >< Sounds much better with it imo. (this applies for next parts like this)
- 01:51:300 - This inherit section isn't required. Delete?
- 00:57:743 (x) - To be honest, it's a great place to put a 1/4 short slider as you did before:
- 01:01:301 (2) - Whistle also on slider's end?
- 01:08:224 - Unnecessary inherit section also
- 01:28:993 (2) - Optionally, you can shorten this slider by 1/4 and add note where the slider used to end. It's such a great rhythm (: (this suggestion applies for next parts like this)
- 01:41:590 (x) - Add a circle also if you wish, it can help to build some more energy from the map
- 01:42:455 (1,2,3,4,5) - Why no whistle at all on this sequence? You can add one on (4)'s start, for example :3
- 01:48:224 (1) - No hitsound on a spinner's end sounds awkward. You can add finish, or if you think it's too strong here, whistle is okay
- 02:16:301 (1) - Don't overuse repeats here... You can go more creative with the rhythm here. For example (clap is on (3)'s end and (4)) :
- 02:56:686 (2) - Why not just copy-paste (1) here and CTRL+R orz ><
- 03:04:955 (8) - (at least) one grid right, to make the spacing more consistent and make this part look better
Fixed Fixed
- 00:21:878 (4) - Move two grid right and one grid up if possible, to make it encircle 00:21:109 (8) better I made this patter better
- 00:25:340 (7,8) - To follow the vocal more, you can make this for example : (sudden switching to synth here sounds weird, really) lol, it's already following the synth ; )
- 00:39:763 (4) - Whistle on slider's end, to accompany the high-pitched scream here? Fixed
- 00:48:801 (10) - I'd rather stack this to (11)'s start to avoid overlap, but it's fine
- 00:49:763 - Drag break here? Fixed
- 00:59:763 (3,5) - Give more space to these two?
- 01:08:224 (1) - Spacing here might be confusing, really. I suggest to stack to (7) instead
- 01:36:974 (4) - Move it ~2-3 grids up to create a better angle here? Fixed
- 02:01:109 (3,4) - To be honest, this jump feels quite random... Make like this instead? Fixed
- 02:15:340 (x) - Optional, add note with clap to build more power here? ???
- 03:02:647 (3) - Move few grids down to avoid touching (5)?
Not much to mod on [Insane], really. Neat mapset already.
Well, because you asked for m4m, you might mod this map ~ Im on it : )
Star :3