1. osu!community
  2. Beatmaps
  3. Ranked/Approved Beatmaps
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all applied :3
posted
[General]
  1. From 00:05:627 - to 00:09:358 -, preferably just delete these drum-hitclap stuff because they are kinda deviating people from following the music in Easy and Normal. Maybe just remove them in all diffs and then remove the drum hitsounds from your file. It will make the hitsounds better.
  2. 00:57:855 - to 01:00:342 - ^


[Easy]
  1. 00:11:534 - 00:12:777 - 00:14:021 - 00:16:508 - 00:17:751 - Add C.


[Normal]
  1. 01:24:435 - Add F.


[Hyper]
  1. 00:51:948 (51948|3) - No melody sound here so don't need a LN.
  2. 01:13:865 - Might wanna rearrange a bit for more variation here? http://osu.ppy.sh/ss/10445635


[Another]
  1. 01:59:409 (119409|2,119409|3,119487|0,119487|1,119565|0,119565|3) - Maybe still use this: https://osu.ppy.sh/ss/10445672 since the first two sounds are actually with the same pitch.
Call me back.
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no kudos

add tag : KSM for easily search K-Shoot Mania, like a SDVX
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Rebubbled as requested from the creator.
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SpectorDG wrote:

no kudos

add tag : KSM for easily search K-Shoot Mania, like a SDVX
wow wat the tag is missing the day after i added it ~_~
added again
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Chat Log
12:45 DoNotMess: bro i added the tag for yamiyo
12:53 DoNotMess: ..
12:55 DoNotMess: 01:40:757 - i got lil change here
13:02 DoNotMess: 02:00:498 - and here also, cos not the same pitch ~_~
13:02 Tofu1222: will check a bit later.
13:03 DoNotMess: (y)
13:17 Tofu1222: hi
13:17 DoNotMess: hi
13:18 Tofu1222: 00:20:549 - to 00:25:523 - and 00:30:498 - to 00:39:202 - in easy
13:18 Tofu1222: I am afraid ppl to mention gaps
13:18 Tofu1222: it's a bit huge with normal
13:19 Tofu1222: maybe you can change your focus of the hihats to melodies
13:20 Tofu1222: 00:50:394 - to 00:54:125 - ^
13:20 DoNotMess: can i add note for every kick from 00:20:549 -
13:20 DoNotMess: and um 30 lemme think
13:20 Tofu1222: you can just go for mapping melody
13:20 Tofu1222: and simplifying some
13:20 Tofu1222: that's best
13:21 DoNotMess: hm ok wait hang on there
13:21 Tofu1222: 01:10:290 - to 01:23:969 - besides this part can have more doubles for the kick?
13:21 Tofu1222: oh ok
13:22 Tofu1222: and also yes, you can add more doubles for places with F in easy
13:23 Tofu1222: F hitsound
13:25 DoNotMess: i dont rly like same interpretation with normal diff, but ive already done a lot doubles in easy
13:25 Tofu1222: ok
13:26 DoNotMess: lemme update first
13:26 DoNotMess: u check
13:27 DoNotMess: the double in easy is for rly strong emphasize like 01:45:109 - after the end of build up
13:27 DoNotMess: 01:54:435 - and yea this is exception, to make things harder in the end ~_~
13:29 Tofu1222: 01:12:777 - 01:13:399 - 01:14:021 - 01:14:332 - personally think doubles can be placed here
13:29 DoNotMess: alright
13:30 DoNotMess: but im gonna make it 12 34 based so it wont hurt easy player
13:30 DoNotMess: update again xd
13:31 Tofu1222: 01:15:886 - 01:16:508 - 01:17:130 - double?
13:31 Tofu1222: \01:19:617 - ^
13:31 Tofu1222: 01:23:969 - ^
13:31 Tofu1222: 01:25:834 - 01:26:456 - 01:27:078 - ^
13:32 DoNotMess: ok
13:32 Tofu1222: 00:31:741 (31741|1,32363|1) - besides such pattern might hurt beginners?
13:32 DoNotMess: should i move column or ..?
13:34 Tofu1222: well....
13:34 Tofu1222: it's not wrong to leave it like that if you wanna closely follow the pitch
13:35 DoNotMess: u know me well, im pitch guy
13:35 DoNotMess: lol xd
13:35 Tofu1222: yea then i think it's ok
13:36 Tofu1222: OK great
13:36 Tofu1222: ready?
13:36 Tofu1222: =w=
13:36 DoNotMess: wait
13:36 DoNotMess: 01:23:969 (83969|0,84902|3) -
13:36 DoNotMess: ~_~
13:37 DoNotMess: im so afraid with this tbh
13:37 Tofu1222: I use this often lol
13:37 Tofu1222: check my whiteout
13:37 DoNotMess: i change wait
13:37 Tofu1222: ok
13:37 DoNotMess: last update
13:37 DoNotMess: i dont like it and just realized it's there ~___~
13:38 DoNotMess: ok check it
13:39 Tofu1222: 01:43:244 - 01:43:865 - 01:45:731 - 01:46:353 - 01:46:974 - 01:53:814 - double?
13:39 Tofu1222: i am sorry ;w;
13:40 DoNotMess: no problem
13:40 DoNotMess: im shit with easy diff mapping anyway
13:40 DoNotMess: updating wait
13:40 DoNotMess: updated
13:41 Tofu1222: 01:44:176 - well, this doesnt need double lul
13:41 Tofu1222: 01:44:487 - but you can do this
13:42 DoNotMess: 01:44:487 - here need?
13:42 DoNotMess: okok
13:42 DoNotMess: hmm fuck i just realized something...fuck
13:42 DoNotMess: something that might get my map stupidly nuclear
13:42 Tofu1222: wot???
13:42 DoNotMess: fucking w and f stacked so much
13:42 DoNotMess: in easier diff
13:42 DoNotMess: fuck
13:42 Tofu1222: oh
13:43 Tofu1222: i will wait you
13:43 DoNotMess: ok 3 mins
13:45 DoNotMess: normal now
13:46 DoNotMess: is it even a problem... lol
13:46 DoNotMess: maybe im overthinking ~_~
13:48 Tofu1222: it's ok
13:48 Tofu1222: fixing them is better
13:49 DoNotMess: should i fix hyper also lol
13:49 Tofu1222: just give it a check then
13:49 Tofu1222: i would prefer to fix them all
13:52 DoNotMess: ok done ~_~
13:52 DoNotMess: updated
14:00 DoNotMess: fuk im going sleep so tired hue
14:00 Tofu1222: oh
14:00 Tofu1222: nothing to change right
14:00 DoNotMess: have u checked the another?
14:01 DoNotMess: the ones i pointed where i changed
14:01 DoNotMess: someone will point out ending troll or something
14:02 Tofu1222: I am fine with the end. It's your preference whether to change or not lol
14:02 DoNotMess: if it's fine, then it's fine :')
14:03 Tofu1222: well, you mean 02:02:363 (122363|1,122363|0,122441|3,122518|2,122518|1,122596|3,122596|0,122674|2,122674|1,122751|0,122751|3,122829|1,122829|2,122907|3,122907|0,122985|2,122985|1,123062|0) - this thing
14:03 Tofu1222: right?
14:04 DoNotMess: 02:00:498 - this
14:04 DoNotMess: 02:00:498 (120498|2,120498|3,120575|0,120575|1,120653|2,120653|3,120731|1,120731|0,120808|3,120808|2) -
14:04 Tofu1222: it's fine
14:05 DoNotMess: aight it's ready then lol
14:05 Tofu1222: ye


Recheck log here.
posted
Take care!
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Round 1!!
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grats
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Hi there,

Gentle reminder that there needs to be at least 24 hours between the two nominations.

Reverting to bubble for now.
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Back :3
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ojolali
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Round 2!!
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DoNotMess wrote:

Round 2!!
last
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mau yg ke 3?
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Arzenvald wrote:

mau yg ke 3?
Serem ni ajee :(
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mentang mentang gw gagal bn trus dia berhasil :'( jdi sombong
posted
Hi, sorry about the lateness, but I'd like to point out a few minor things plus a concern about the spread in the mid difficulties.

[Another]
00:38:114 (38114|1,38270|1,38425|1) - This three note stack is fine for the most part, but paired with 00:38:503 (38503|0,38658|0) - on the same hand, it gets a bit straining. I'd suggest putting the 1/2 stack on the right hand to avoid this like so https://osu.ppy.sh/ss/10514277

01:24:202 (84202|0,84202|2,84202|3) - Might consider putting the hand at 01:24:435 - where the crash is more sustained rather than having a quick cut off and only using a jump here. It also reduces the anchors a little like so https://osu.ppy.sh/ss/10514304 . On the 1/6, it also utilizes two 1/3 minijacks on both hands as well while also making the pattern a bit easier to group visually imo since they're trills.


[Hyper]
00:29:254 - Here, I think since the 1/8 stops and switches to a more technical rhythm, I think it'd be nice to represent the drop in density with a drop in density in the chart. A way to do this would be to ignore the synth and just map the snares, like so https://osu.ppy.sh/ss/10514328


[Advanced]
Overall the pattern is fine, but the larger issue here I think is the spread from this difficulty to Hyper as you can see clearly at 01:30:187 -

A way to help bridge the gap a bit better would be to add some short two beat long 1/4 bursts like at 01:30:808 - to 01:31:430 - and 01:32:052 - to 01:32:674 - where the synth becomes a bit louder. The only issue this may create though is a spread gap that's too wide from the normal to advanced since normal uses a lot of single 1/2 bursts.


Really cool chart otherwise. The LNs in the top diff are really fun to play (even if I fail on them most of the time lmao).
posted
i think for Hyper diff making 2chords in bursts(? idk what to say) single stream,except on cymbal sounds, is better solution.

some for Advanced:
01:44:591 (104591|2,104694|1) - these rhythm are not good,i know these sounds are 1/6 so you have to choose 1/3 to make easier tho.change LN is better.
01:49:850 (109850|1) - this causes weird rhythm because there is different sounds from 01:49:617 (109617|0,109694|2,109928|3) - ,no accented drums.
posted

Protastic101 wrote:

Hi, sorry about the lateness, but I'd like to point out a few minor things plus a concern about the spread in the mid difficulties.

[Another]
00:38:114 (38114|1,38270|1,38425|1) - This three note stack is fine for the most part, but paired with 00:38:503 (38503|0,38658|0) - on the same hand, it gets a bit straining. I'd suggest putting the 1/2 stack on the right hand to avoid this like so https://osu.ppy.sh/ss/10514277 re-arranged

01:24:202 (84202|0,84202|2,84202|3) - Might consider putting the hand at 01:24:435 - where the crash is more sustained rather than having a quick cut off and only using a jump here. It also reduces the anchors a little like so https://osu.ppy.sh/ss/10514304 . On the 1/6, it also utilizes two 1/3 minijacks on both hands as well while also making the pattern a bit easier to group visually imo since they're trills. also re-arranged


[Hyper]
00:29:254 - Here, I think since the 1/8 stops and switches to a more technical rhythm, I think it'd be nice to represent the drop in density with a drop in density in the chart. A way to do this would be to ignore the synth and just map the snares, like so https://osu.ppy.sh/ss/10514328 applied


[Advanced]
Overall the pattern is fine, but the larger issue here I think is the spread from this difficulty to Hyper as you can see clearly at 01:30:187 -

A way to help bridge the gap a bit better would be to add some short two beat long 1/4 bursts like at 01:30:808 - to 01:31:430 - and 01:32:052 - to 01:32:674 - where the synth becomes a bit louder. The only issue this may create though is a spread gap that's too wide from the normal to advanced since normal uses a lot of single 1/2 bursts. also applied, dunno if it's ok tho..


Really cool chart otherwise. The LNs in the top diff are really fun to play (even if I fail on them most of the time lmao).
u might want to check this again after some mods i applied xd

shionelove wrote:

i think for Hyper diff making 2chords in bursts(? idk what to say) single stream,except on cymbal sounds, is better solution.which part ;-;

some for Advanced:
01:44:591 (104591|2,104694|1) - these rhythm are not good,i know these sounds are 1/6 so you have to choose 1/3 to make easier tho.change LN is better. sounds good
01:49:850 (109850|1) - this causes weird rhythm because there is different sounds from 01:49:617 (109617|0,109694|2,109928|3) - ,no accented drums. sorry, applied
thanks for mod :3
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