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Hashimoto Miyuki - NEVERLAND

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Cygnus
  • GUIDELINES
  1. When the text is color RED, it is unrankable.
  2. When the text is color BLACK, it's just a suggestion.

XXXXXXXXXXXXXXXXXXXXXXXXXxXXxXXXXXXXXXXEASY
SPOILER
  1. 00:15:380 (2) - This would look better if you made this a blanket for the previous note. If you agree, Move 1st point two grids left, then move 2nd point one grid left and 4 grids up. Then move the slider at the center. (: Nazi, lol.

  2. 01:09:121 (1) - Move 2nd Point one grid right, move 4th point one grid left. Just to make this slider more symmetrical.

XXXXXXXXXXXXXXXXXXXXXXXXXXXxXXXXXXXXXXNORMAL
SPOILER
  1. Hi NTR! (:

  2. Add 1 for Overall Difficulty.

  3. I guess that's just it. lol

XXXXXXXXXXXXXXXXXXXXXXXXXXXxXXXXXxXXXXXHARD
SPOILER
  1. 00:34:589 (5) - Move 3rd Point one grid down to make a better blanket.

  2. 01:18:402 (1,2) - Doesn't look good when stacked on Gameplay. My pattern suggestion suck, sorry. D:

  3. 02:29:625 (1) - Move 1st point 3 grids right.

XXXXXXXXXXXXXXXXXXXXXXXXXXXxXXlXXXXXXSTORYBOARD
SPOILER
  1. The circle that scaled so big on 00:52:934 ~ 00:53:582 feels weird for me. Maybe try to fade the circle earlier as it grow. Same goes for 01:25:740 and the rest ~

XXXXXXXXXXXXXXXXXXXXXXXXXXXxXXlXXXXXXXXCOMMENT
SPOILER
  1. RANK-READY MAP. :D

  • END OF PHILIPPINES'S MOD ~
  1. Before anything else, If you have any questions, don't be shy to ask me.
  2. If you need assistance, mapping techniques, you can count on me.
  3. I would be glad if you try to mod my map as well: TAKA respect for J.S.B - Ubertreffen
Topic Starter
Astom

Philippines wrote:

  • GUIDELINES
  1. When the text is color RED, it is unrankable.
  2. When the text is color BLACK, it's just a suggestion.

XXXXXXXXXXXXXXXXXXXXXXXXXxXXxXXXXXXXXXXEASY
SPOILER
  1. 00:15:380 (2) - This would look better if you made this a blanket for the previous note. If you agree, Move 1st point two grids left, then move 2nd point one grid left and 4 grids up. Then move the slider at the center. (: Nazi, lol. done

  2. 01:09:121 (1) - Move 2nd Point one grid right, move 4th point one grid left. Just to make this slider more symmetrical. mmm no

XXXXXXXXXXXXXXXXXXXXXXXXXXXxXXXXXXXXXXNORMAL
SPOILER
  1. Hi NTR! (:

  2. Add 1 for Overall Difficulty. ok

  3. I guess that's just it. lol

XXXXXXXXXXXXXXXXXXXXXXXXXXXxXXXXXxXXXXXHARD
SPOILER
  1. 00:34:589 (5) - Move 3rd Point one grid down to make a better blanket. ok

  2. 01:18:402 (1,2) - Doesn't look good when stacked on Gameplay. My pattern suggestion suck, sorry. D: fixed

  3. 02:29:625 (1) - Move 1st point 3 grids right. mm ok

XXXXXXXXXXXXXXXXXXXXXXXXXXXxXXlXXXXXXSTORYBOARD
SPOILER
  1. The circle that scaled so big on 00:52:934 ~ 00:53:582 feels weird for me. Maybe try to fade the circle earlier as it grow. Same goes for 01:25:740 and the rest ~ i think it's fine

XXXXXXXXXXXXXXXXXXXXXXXXXXXxXXlXXXXXXXXCOMMENT
SPOILER
  1. RANK-READY MAP. :D i know

  • END OF PHILIPPINES'S MOD ~

    thx for modding
  1. Before anything else, If you have any questions, don't be shy to ask me.
  2. If you need assistance, mapping techniques, you can count on me.
  3. I would be glad if you try to mod my map as well: TAKA respect for J.S.B - Ubertreffen
dkun
(hoyo) - modding key

thanks for requesting from (hoyo)!
this is unrankable.
this should be highly considered.
this is just a normal suggestion/praise.

General
  1. VERY nice storyboard. I'm impressed, but then again, you're Astom. Everything is usually good. :)
  2. The skin also fits very nicely with the map overall.
  3. Small and a bit nazi, but at the end, do you really need to flick kiai?
  4. There is one thing that worries me a little, though. After the first break is a small part with a mostly black storyboard, which may hinder some players since there is a black combo color. Perhaps you could consider changing the color into something more lighter?
  5. Great pick of mappers, there really isn't anything much to say about this set, Astom. I'll be sure to star. GET THIS RANKED!
Kenezz's Easy
  1. Slider tick rate 1, please. (It simply looks, and [imho] plays better with it)
  2. This Easy is the definition of a simple, clean, and perfect easy. Very nice job.
Rin's Normal
  1. *shrugs* (this is perfect)
Hard
  1. Amazing diff, Astom.
Topic Starter
Astom

dkun wrote:

(hoyo) - modding key

thanks for requesting from (hoyo)!
this is unrankable.
this should be highly considered.
this is just a normal suggestion/praise.

General
  1. VERY nice storyboard. I'm impressed, but then again, you're Astom. Everything is usually good. :)
  2. The skin also fits very nicely with the map overall.
  3. Small and a bit nazi, but at the end, do you really need to flick kiai? hmmm I like it in that way
  4. There is one thing that worries me a little, though. After the first break is a small part with a mostly black storyboard, which may hinder some players since there is a black combo color. Perhaps you could consider changing the color into something more lighter? fixed
  5. Great pick of mappers, there really isn't anything much to say about this set, Astom. I'll be sure to star. GET THIS RANKED!
Kenezz's Easy
  1. Slider tick rate 1, please. (It simply looks, and [imho] plays better with it) fixed
  2. This Easy is the definition of a simple, clean, and perfect easy. Very nice job.
Rin's Normal
  1. *shrugs* (this is perfect)
Hard
  1. Amazing diff, Astom.
Thx for u mod and u kind words =)
Sure
You finished finally :D


[SB]
AIBat v2.0 says there are unused image files.

sb\ba.png
sb\g3.png
sb\p1.png
sb\p2.png
sb\p3.png
sb\p4.png

Perhaps didn't you full submit?


[Hard]
01:18:402 (1) - I don't know why didn't you add clap in this time. Technically, there was same rhythm 01:04:589 (1), but you added a clap.
01:22:071 (6) - Add finish
02:22:287 (1) - Add whistle
02:22:502 (2) - Add whistle to head
02:36:100 (1) - Add clap
02:36:315 (2) - Add whistle
02:39:769 (9) - Curve for spinning?
03:08:905 (5,6,7,8) - Will you adjust their spacing?
In fact, spacing of between 7 and 8 is different to spacing of between 8 and next slider.
SPOILER

412,296,188905,1,8
383,329,189013,1,8
340,336,189121,1,8
297,329,189229,1,8
03:15:812 (1) - Add whistle
03:39:984 (1) - Add clap
03:43:870 (1) - Extend to 03:49:049 ?


[Rin's Normal]
Please add more finishes in chorus!
00:58:114 (1) - Add finish to head. I'll point it out where have same rhythm. Or you'd better remove finish from 03:06:747 (1) for unity.
01:05:020 (1) - Add finish to head
01:08:474 (1) - ^
01:11:927 (1) - ^
01:25:308 - Start break time from 01:25:740
01:32:646 (1) - Add finish
02:15:812 (1) - Add finish to head
02:22:718 (1) - ^
02:26:172 (1) - ^
02:29:517 - Turn off kiai at this time
02:29:625 (1) - Add finish to head
03:16:243 (1) - ^
03:19:697 (1) - ^
03:26:603 (1) - ^
03:30:057 (1) - ^
03:33:510 (1) - ^
03:43:870 (1) - Extend to 03:49:049 ?


[Kenezz's Easy]
01:06:315 - Add a circle?
01:16:675 - ^
01:25:308 - Start break time from 01:25:740
03:34:805 (2) - It's a bit hard to see due to SB. :( Maybe change order of combo color?


Awesome SB as usual.
Great job ;D
Topic Starter
Astom

ykcarrot wrote:

You finished finally :D


[SB]
AIBat v2.0 says there are unused image files.

sb\ba.png
sb\g3.png
sb\p1.png
sb\p2.png
sb\p3.png
sb\p4.png

Perhaps didn't you full submit? I just forgot about them hahaha, thx


[Hard]
01:18:402 (1) - I don't know why didn't you add clap in this time. Technically, there was same rhythm 01:04:589 (1), but you added a clap.I think than u mean whistle xD, clap added
01:22:071 (6) - Add finish ok
02:22:287 (1) - Add whistle ok
02:22:502 (2) - Add whistle to head ok
02:36:100 (1) - Add clap ok
02:36:315 (2) - Add whistle ok
02:39:769 (9) - Curve for spinning? eh ok
03:08:905 (5,6,7,8) - Will you adjust their spacing?
In fact, spacing of between 7 and 8 is different to spacing of between 8 and next slider. fixed
SPOILER

412,296,188905,1,8
383,329,189013,1,8
340,336,189121,1,8
297,329,189229,1,8
03:15:812 (1) - Add whistle fixed
03:39:984 (1) - Add clap ok
03:43:870 (1) - Extend to 03:49:049 ? no :3


[Rin's Normal]
Please add more finishes in chorus!
00:58:114 (1) - Add finish to head. I'll point it out where have same rhythm. Or you'd better remove finish from 03:06:747 (1) for unity.
01:05:020 (1) - Add finish to head
01:08:474 (1) - ^
01:11:927 (1) - ^
01:25:308 - Start break time from 01:25:740
01:32:646 (1) - Add finish
02:15:812 (1) - Add finish to head
02:22:718 (1) - ^
02:26:172 (1) - ^
02:29:517 - Turn off kiai at this time
02:29:625 (1) - Add finish to head
03:16:243 (1) - ^
03:19:697 (1) - ^
03:26:603 (1) - ^
03:30:057 (1) - ^
03:33:510 (1) - ^
03:43:870 (1) - Extend to 03:49:049 ?


[Kenezz's Easy]
01:06:315 - Add a circle? mm no
01:16:675 - ^ mm no
01:25:308 - Start break time from 01:25:740 ok
03:34:805 (2) - It's a bit hard to see due to SB. :( Maybe change order of combo color? ok


Awesome SB as usual.
Great job ;D thx :3
Thx for modding :3
Lissette
holi~

No se si es que mi pc está laggy, pero siento el offset late en la segunda mitad >:
Te faltó agregar Astomoe a los tags <:

Rin's Normal
01:25:740 - do what Kenezz did in the break time here (the blue section) looks nice

Kenezz's Easy
02:39:121 (3) - creo que este slider debería terminar medio beat antes, se siente vacío ahí

lol http://puu.sh/waIF
NatsumeRin
[Rin's Normal]
Please add more finishes in chorus! eh...
00:58:114 (1) - Add finish to head. I'll point it out where have same rhythm. Or you'd better remove finish from 03:06:747 (1) for unity. Added.
01:05:020 (1) - Add finish to head no.
01:08:474 (1) - ^ ^
01:11:927 (1) - ^ added. (mainly i don't want that much finishes, so only for really heavy parts.
01:25:308 - Start break time from 01:25:740 true.
01:32:646 (1) - Add finish k
02:15:812 (1) - Add finish to head added.
02:22:718 (1) - ^ no
02:26:172 (1) - ^ no.
02:29:517 - Turn off kiai at this time dunno why i forget it (shrug
02:29:625 (1) - Add finish to head added
03:16:243 (1) - ^ no
03:19:697 (1) - ^ yep
03:26:603 (1) - ^ no
03:30:057 (1) - ^ yep
03:33:510 (1) - ^ no.
03:43:870 (1) - Extend to 03:49:049 ? just for the vocal so no
Download: Hashimoto Miyuki - NEVERLAND (Astom) [Rin's Normal].osu
Topic Starter
Astom

Lissette wrote:

holi~

No se si es que mi pc está laggy, pero siento el offset late en la segunda mitad >:
Te faltó agregar Astomoe a los tags <: no, no falto.

Kenezz's Easy
02:39:121 (3) - creo que este slider debería terminar medio beat antes, se siente vacío ahí le agregue un finish

lol http://puu.sh/waIF
thx por el mod.
Lissette
All good now

Bubble~
Low
Four mods and bubbled.
Topic Starter
Astom

Lissette wrote:

All good now

Bubble~
Thx :3

Jacob wrote:

Four mods and bubbled.
oh don't cry, I always ask for mod and play test in game.
those
Very well done, but I'd just like to point a few things out.

[General]
  1. Would you be up for making sliderpoint30.png and sliderpoint10.png more white-based rather than grey? I'd think it would fit with hit300.png a bit more.
[SB]
  1. I see you haven't storyboarded the lyrics when you're introducing the characters and during the kiai parts; why is it that you've chosen to storyboard the lyrics during the prechorus and nowhere else? It would be a fairly nice addition; lyrics would appear on the opposite side of the characters during the character introduction sections and in the kiai parts. It wouldn't disrupt the other events.
  2. I feel it's a bit awkward having the character names sitting at the very front of the storyboard where it occasionally covers line.png. From what I see, you used line.png to simulate making part of the background image transparent so the name could appear through it. A quick fix would be to increase the height of line.png so that the names of the characters don't overlap with any of the edges in line.png at all.
  3. 02:55:524 - The breakdown is starting, and you've got a typical storyboard sequence where you've got a dimmer background and you've got small objects flying around. However, it's very awkward to see snowflakes rising, since they usually fall. Consider changing them so that they're falling instead.
  4. 03:09:337 - The hand of the clock is revolving much faster than it was in the other two choruses. Any reasoning for this? It's not as if the chorus is more grand here.
  5. 03:47:323 - After the spinner, you can still see the clock fading out, which is a little awkward to me.
  6. Also, no "thank you for playing sequence"?
ouranhshc
soooo i'm guessing that its too late for me to mod this?
Topic Starter
Astom

those wrote:

Very well done, but I'd just like to point a few things out.

[General]
  1. Would you be up for making sliderpoint30.png and sliderpoint10.png more white-based rather than grey? I'd think it would fit with hit300.png a bit more. done
[SB]
  1. I see you haven't storyboarded the lyrics when you're introducing the characters and during the kiai parts; why is it that you've chosen to storyboard the lyrics during the prechorus and nowhere else? It would be a fairly nice addition; lyrics would appear on the opposite side of the characters during the character introduction sections and in the kiai parts. It wouldn't disrupt the other events. I will not do this because I think they will disrupt
  2. I feel it's a bit awkward having the character names sitting at the very front of the storyboard where it occasionally covers line.png. From what I see, you used line.png to simulate making part of the background image transparent so the name could appear through it. A quick fix would be to increase the height of line.png so that the names of the characters don't overlap with any of the edges in line.png at all. fixed
  3. 02:55:524 - The breakdown is starting, and you've got a typical storyboard sequence where you've got a dimmer background and you've got small objects flying around. However, it's very awkward to see snowflakes rising, since they usually fall. Consider changing them so that they're falling instead. Well I think they look better coming from below, but fixed
  4. 03:09:337 - The hand of the clock is revolving much faster than it was in the other two choruses. Any reasoning for this? It's not as if the chorus is more grand here. fixed
  5. 03:47:323 - After the spinner, you can still see the clock fading out, which is a little awkward to me. Well there is a "thank you for playing" missing <3, fixed
  6. Also, no "thank you for playing sequence"?
Thx for modding ^^

ouranhshc wrote:

soooo i'm guessing that its too late for me to mod this?
I don't mind pop the bubble xD
ouranhshc
The only things i noticed were possibly silencing the sliderslide, and dimming the spinnerbg
Topic Starter
Astom

ouranhshc wrote:

The only things i noticed were possibly silencing the sliderslide, and dimming the spinnerbg Eh done
Thx for modding :3
those
Ho ho ho, Merry-
Oh wait, wrong season.
Topic Starter
Astom

those wrote:

Ho ho ho, Merry- xD
Oh wait, wrong season. is winter here :3
Thx ^^
Mafiamaster
Yeah, okay.

Ranked.
Thite
grats :D
Topic Starter
Astom

Mafiamaster wrote:

Yeah, okay.

Ranked.
Thx <3

Thite wrote:

grats :D
thx :>
GiNa
Miyuki <3
Gratz !
No_Gu
really really nice SB and song
Gratz !
Sure
Felicitaciones :D
AIR315
Congratz~
Maraiga
You have the BEST storyboards. I'm always looking forward to your maps.
Brilliant map, as usual. Congrats :)
YTYuyu
Is this really from Oretachi ni Tsubasa wa nai? anyways congratz on the rank ;). Because of this, i might continue the anime, or possibly play the game :P
Topic Starter
Astom
thx <3

Byakugan249 wrote:

Is this really from Oretachi ni Tsubasa wa nai? anyways congratz on the rank ;). Because of this, i might continue the anime, or possibly play the game :P
well anime is a little strange at first but after a few chaps it becomes better.
Meowcenaries
congratson ranked
Sallad4ever
lol it got ranked before I even touch it, heck I don't even realize it got ranked =3=
Regardless of that, congratz \:D/

PS: I agree with those about the lyric SB though
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