forum

Taketatsu Ayana - Koi no Shirushi

posted
Total Posts
41
show more
Ekoro
:)
ibutuko
star :)
Topic Starter
Fight69
Thanks for your stars ! :)
Suimya
~~fight <3~~
subarasikibuta
:)
Topic Starter
Fight69
Thanks ! <3
suzutsukikanade
Star!
Taketatsu Ayana have a cute voice ^^
Topic Starter
Fight69
Indeed, I love this song :P
Thanks for your star !
sinlover
Topic Starter
Fight69
Thanks PeachyPeach ! :)
CXu
Everything I say is a suggestion. Feel free to ignore my post if it doesn't suit your taste :D
[Normal]
00:04:191 (1) - Finish?
00:08:555 (3) - Remove finish from sliderend?
00:15:827 (1) - Finish
00:26:918 (7) - whistle?
01:25:646 (4) - Finish?
01:43:100 (2) - Remove the whistle from the slidertrack?
01:44:555 (3) - 1 grid left
01:50:373 (3) - Might want to make this even?
01:59:282 (5,6,7) - Not wrong, but I felt this was a bit odd or weird... idk, but atleast it wasn't a stack I was expecting to be 1/2
03:07:464 (1) - Might want to make this even?
03:10:737 (5) - Whistle on start?
03:13:646 (5) - whistle?
03:22:373 (5) - Finish on start?
03:23:464 (1) - Finish?
03:24:191 (3) - Finish on repeat?
(yeah it's kinda a lot of finish stuff that might or might not sound good for you but yeah :P )
04:00:190 (5,1) - I kinda didn't like this part. Could you try to rearrange it a bit? Since these sliders aren't in the same curve and kinda overlap ><
04:14:373 - Wanna end it with a spinner? :P

[Hard]
00:38:555 (15) - Long combo is long. New combo at 00:38:009 (12)?
00:39:100 (1) - 00:58:919 (2) <-- this part needs some hitsounds imo. Add some whistles and Finish where they fit :P
01:09:100 (11) - Not a fan of these kinds of stacks unless I find them really fitting. Try moving it? Nothing wrong though.
01:12:009 (1,2,3,1,2,3) - Make these a more even triangle? Also, you could make 01:14:191 (3,4) - stack under 01:12:009 (1,2) if you decide to make the triangles more even :P
01:23:100 (5,1) - Antijumpish part. Also, uneven triangles xP http://osu.ppy.sh/ss/120539 maybe like that?
01:28:555 (1) - Whistle
02:12:191 (1,2,3,4) - Felt a bit out of place, this jump pattern. Not sure why though xP
02:16:373 (5) - Make more symmetrical?
02:24:555 (8,9,1) - <3
02:34:009 (7) - New combo here
02:34:736 (1) - Remove new combo
02:38:373 (6,7,8,9) - Guessing that's intentionally not stacked under the last combo?
02:39:282 (1,2,3,1,2,3) - Move the whole thing a little so 02:39:646 (3,1) - stack at 02:41:282 (2)? Not necessary, it's just something I would do xP
03:07:282 (1,2,3,4,1,2) - <3
03:14:191 (6) - :<
03:26:918 (3) - Idk, felt weird with this finish and the one at 03:27:827 (4). Try remove them and put it on the sliderend at 03:26:918 (3)?
03:30:555 (1,2,3,4,1,2) - <3
03:34:555 (6) - And yeah I don't like these xD Well they're fine of course, but I just don't think they play as well as the rest.
04:05:464 (4,1) - Swap the newcombo

Awesome mapset~~
Magicphoenix
AOZORA GA MA MABUSHII
Noob Man
Ta map est <3

Juste dans ta Normal : 01:50:373 (3) - Tu devrais symétriser ce slider je pense.
Also, dans ta Hard : 02:19:100 (1,2,3,4) - Ce stream me dérange un peu... Comme il n'y en a aucun autre dans ta map, il arrive un peu "par surprise" et fait bizarre. Et le son des hitsounds est un peu fort sur ce stream. Mais bon, ça reste excellent.

Mais autrement c'est juste... ben parfait quoi.

Allez, ranke ça. :)
spboxer3
from #modreqs~

:idea: general


  • Settings
    (For the setting/general issue.)
  1. check offset to 1282 not 1282.40962359034

Normal


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. unused green line:
    02:19:418 -
Overlaps
(Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap each other could space them farther apart. yep. It's just suggest and nazi. you can ignore this par)
  1. 00:54:373 (6,7,1) -
  2. 04:00:190 (5,1) -
mapping
(These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 01:00:918 (2,3,4) - stack it~ It's looks like a bit depart off (use DS x0.0 and cancel gris to check this~)
  2. 01:45:646 (6,7) - left 1 grid (size 3) to make the pattern layout better↓
  3. 03:35:100 (4,1,2,3,4) - I'm not sure this pattern is you purposed. But I think you need move right 1 grid (size 3)

Hard


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. unused green line:
    02:19:418 -

mapping
(These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 01:47:646 (2,6,7) - stack it ~ It's looks like a bit depart off (use DS x0.0 and cancel gris to check this~)
  2. 01:49:465 (7) - unsnap slider
  3. 02:17:646 (1,1,2,3,4,5) - coverd by spinner text. please avoid it~

red is unrankable issue. bule is need to discuss. Black is just suggest.

good luck ^^~
Aurele
Oh, spboxer isn't MAT anymore. uhh.

Comme mentionné sur #french ~
C'est mon premier mod en 2 jours je crois...

[Normal]

Pour l'instant, le seul problème que je peux trouvé, c'est les hitsounds qui sont placés sur le red ticks. Ca ne se suit pas vraiment...
Aufait, ce timing point (vert) 02:19:418, il est un peu useless. Il pourrait être hôté puisque le timing précédent fait la même chose mais avec un Kiai Time.
03:23:463 - Tu pourrais ajouté un whistle ici puisque t'avais mis un finish ici : 03:20:555 (1) -.
03:35:100 - Pour la même raison ^
03:37:282 - Celui-là n'est pas vraiment nécessaire, mais bouge le d'un carré vers la gauche. Il pourrais être au même endroit que le (4) précédent.

[Hard]

00:36:191 - Ajoute un nouveau combo ici pour suivre le vocal.
01:06:736 - Ajoute aussi un nouveau combo ici pour suive le vocal et aussi, un combo de 11 c'est un long. Même si c'est rankable...
01:53:464 (1,2,3,4,5,6,7,8,1,2,3,4,5,6) - Cette partie me semble très collée... Tu pourrais les séparés un peu plus?
02:27:827 - Ajoute un nouveau combo ici.
02:33:463 - Ajoute un whistle ici.
02:19:418 - Comme mentionné pour la Normal, tu devrais supprimer ce timing qui est plus ou moins useless.
04:02:736 (6,7,8,9) - Houla, ceux-la ne sont pas placer au même endroit comme tu l'avais fait pour ce combo : 02:36:736 (1) - .
Topic Starter
Fight69

Gabe wrote:

Oh, spboxer isn't MAT anymore. uhh.

Comme mentionné sur #french ~
C'est mon premier mod en 2 jours je crois...

[Normal]

Pour l'instant, le seul problème que je peux trouvé, c'est les hitsounds qui sont placés sur le red ticks. Ca ne se suit pas vraiment...
Aufait, ce timing point (vert) 02:19:418, il est un peu useless. Il pourrait être hôté puisque le timing précédent fait la même chose mais avec un Kiai Time. Ah oui en effet, j'ai pas vu : Deleted
03:23:463 - Tu pourrais ajouté un whistle ici puisque t'avais mis un finish ici : 03:20:555 (1) -. Ok
03:35:100 - Pour la même raison ^ ^
03:37:282 - Celui-là n'est pas vraiment nécessaire, mais bouge le d'un carré vers la gauche. Il pourrais être au même endroit que le (4) précédent. Done

[Hard]

00:36:191 - Ajoute un nouveau combo ici pour suivre le vocal. Ok
01:06:736 - Ajoute aussi un nouveau combo ici pour suive le vocal et aussi, un combo de 11 c'est un long. Même si c'est rankable... Ok
01:53:464 (1,2,3,4,5,6,7,8,1,2,3,4,5,6) - Cette partie me semble très collée... Tu pourrais les séparés un peu plus? Je trouve que ca va, je ne change rien
02:27:827 - Ajoute un nouveau combo ici. Ok
02:33:463 - Ajoute un whistle ici. Non, ca sonnerait bizarre
02:19:418 - Comme mentionné pour la Normal, tu devrais supprimer ce timing qui est plus ou moins useless. Done
04:02:736 (6,7,8,9) - Houla, ceux-la ne sont pas placer au même endroit comme tu l'avais fait pour ce combo : 02:36:736 (1) - . Ah merde, oublié de remettre en place, fixed
Merci ! :)
Shohei Ohtani
OH NO

NOT AZUSA

ANYTHING BUT AZUSA

NOOOUUUU.

Hard:
00:10:373 (2,3,4) - Make this jump's spacing even? ouo
00:47:827 (9) - Add finish on end of slider
01:27:100 (4) - Remove finish on beginning and add to repeat?
02:15:827 (3) - Add whistle
02:42:736 (4) - Remove finish
02:43:282 (5) - Add finish to beginning of slider?

Normal:
Make this symmetrical or make this curve more notable?
01:27:100 (8) - Same as Hard
02:36:918 (1) - Remove finish from end of slider
02:42:736 (1) - Remove finish from beginning of slider
02:42:736 (1) - add finish to end of slider
04:14:372 - Add a spinner to whenever the song like ends and stuff

moe o3o
Topic Starter
Fight69

CDFA wrote:

OH NO

NOT AZUSA

ANYTHING BUT AZUSA

NOOOUUUU. Hehehe... :D

Hard:
00:10:373 (2,3,4) - Make this jump's spacing even? ouo Hmm...no, it's fine like that imo
00:47:827 (9) - Add finish on end of slider Okay
01:27:100 (4) - Remove finish on beginning and add to repeat? I don't really understand what you mean D:, I have to add another repeat on the slider ? Anyway I won't remove the finish, it's fine like that
02:15:827 (3) - Add whistle Okay
02:42:736 (4) - Remove finish No
02:43:282 (5) - Add finish to beginning of slider? No

Normal:
Make this symmetrical or make this curve more notable? wait what ? where ?
01:27:100 (8) - Same as Hard Nah
02:36:918 (1) - Remove finish from end of slider Okay
02:42:736 (1) - Remove finish from beginning of slider Nope
02:42:736 (1) - add finish to end of slider Okay
04:14:372 - Add a spinner to whenever the song like ends and stuff No, it's useless and it's already fine like that

moe o3o Thanks ! >w<
-Nothing-To-Do-Here-
Hello from E.E's modding queue!
[Hard]
00:26:009 (4) - something like this?
00:43:464 (5) - ?
01:53:282 (3) - delite im think
02:12:191 (1) -
03:26:918 (3) - something like this?

All @suggestion@
P.S. If my mod help , don't give me kd , mod this pls http://osu.ppy.sh/s/54225. Bye
P.S.2. Wow good map , GL!
Topic Starter
Fight69

EvilElvis wrote:

Hello from E.E's modding queue!
[Hard]
00:26:009 (4) - something like this? No, it's fine
00:43:464 (5) - ? Nah
01:53:282 (3) - delite im think No need
02:12:191 (1) -
03:26:918 (3) - something like this? Nope

All @suggestion@
P.S. If my mod help , don't give me kd , mod this pls http://osu.ppy.sh/s/54225. Bye
P.S.2. Wow good map , GL!
I haven't fixed anything, sorry
But thanks for your mod anyway ! :)
Also, next time, please make bigger screenshots, I had a hard time trying to understand what you mean lol
IceBeam
hi old map 8-)

no probs with the folder though I have doubts about offset
I first hear hitsound then the actual beat in the song,so I got an offset 1292 (+10 from yours) or something around that,at least I got slightly reduced misstimed hits with it
could someone else confirm or reject it?

[Normal]
actually I don't know how to mod it,cause it's mostly fine for a common Normal but isn't good enough with the easiest's criteria,so I'll mostly point out that major stuff that could make it easier

first off,I'd reduce all settings by 1 (except CS obviously xD)

00:13:100 (1) - really short spinner,if you don't map instead,at least start it from 00:12:918 and remove repeat from the slider
00:32:191 (5,6,7,8) - you could avoid 1/2 doubles if you make a slider with a simplified rhythm:
00:39:100 (1,2,3,4,5,6,7,8) - way long combo,separate it somehow
01:12:009 (1,2,3,4,5,6) - maybe make a reverse-sliders instead? would be easier to hit
01:59:282 (5,6,7) - again you could simplify it with a reverse-slider
02:00:736 (2,3,4) - ^
02:33:282 (4) - that 1/1 stack could confuse beginners,I'd unstack

[Hard]
decent and clean
01:23:100 (5,1) - fix spacing,it looks like 1/2 but it isn't

that's it! call me back if you fixed anything
Topic Starter
Fight69
Everything has been fixed, thanks !
Indeed, offset 1292 sounds a bit better so I guess I'll use this timing instead of mine, but I'm still unsure about this, I'll try to ask someone else to confirm it.

Thanks again !

EDIT : Asked Breeze to check the timing, and he get 1292 too so I guess it's the correct one, thanks to him !
Licnect
Nice :) GO~!
IceBeam
okay! have your bubble, Fighteh-nyan :P
lolcubes



Dohohoho. :D

Anyways...

[Hard]
*HPdrain -1 and AR-1 please. AR8 is a bit too high for this map, AR7 fits perfectly (also is better for a hard usually), and drain is a little bit too high for a hard of this pacing. Your score will not be affected by these changes.
*00:11:474 (5,1) - I believe new combo should be coming on that 5 instead.
*00:59:474 (3) - New combo for consistency? (used it here: 00:57:837 (1))
*03:02:019 (7) - Maybe fix the position a little so it doesn't touch the other slider this much? Oh no, I went nazi. ;_;

[Normal]
*00:07:110 (1,2,3,4) - It would be great if you don't stack the circles under the slider ends. You were stacking 1/2 circles sometimes, and for clarity, this would be a very good move. Affects the whole difficulty where you have this (00:57:474 (2), 03:35:474 (2,3) ).
*01:25:474 (3) - New combo?
*01:43:110 (2) - Is the whistle on the slider body intentional? Sounds a little weird.
*02:00:382 (1,2,3) - Oh! This can be confusing for a normal. Stack them please.
*02:16:564 (1) - Start the spinner at 02:16:382? The vocal starts there so it would make sense.
*02:25:292 (4) - This could use a new combo for consistency.
*03:17:110 (3) - ^
*03:40:383 (3) - ^ (but you have to remove it from 03:42:201 (1), to keep the consistency)
*03:52:019 (3) - ^^
*04:01:291 (1) - Should probably make this prettier, it doesn't really have to touch that slider, since it's returning, right?
*04:05:655 (1) - This new combo is an extra and it should be removed to preserve consistency. Also, adding a new combo to 04:07:109 (5) would help to keep the consistency too.

Minor fixes required. Fix them and I can rank this.
Topic Starter
Fight69
Everything has been fixed, thanks lolcubes :)

Also thank you Licnect :P
lolcubes
I have to apologize because I suggested something really stupid to you and that is in normal diff: 01:25:474 (1) - Remove this new combo. It was my mistake which I forgot about.
While you're at it, can you fix 04:12:383 (4) in hard diff? Move it a bit to the left so 1-2-3-4 form a proper shape.

Fix those and I rank.
lolcubes
Let's doublepost! We changed one more combo in Normal to have better consistency.

Ranked!
Suimya
Gratz \:D/
spboxer3
congratz :P
Xierra
Omedetou! :D
Btw, don't forget to change the description :3

PS: So many stars by yourself lulz!
Kanari
Congrats ~
Topic Starter
Fight69
Thanks everyone ! :)

Xierra wrote:

Omedetou! :D
Btw, don't forget to change the description :3

PS: So many stars by yourself lulz!
Yeah, I should change the description now lol

Yep, so many stars...maybe too much ? xD
Aurele
Ah ben tien! Bravo Fight! :3
Tony
congrats Fighty :3
kosiga
grats~ \:3/
HourglassO
congratz~:3
it's too jumping <3
Kite
Congratulations!!
Topic Starter
Fight69
Thanks guys <3
Kousagi_Fushigi
Please sign in to reply.

New reply