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posted
This beatmap was submitted using in-game submission on May 26, 2018 at 6:15:07 PM

Artist: C-Show
Title: Invitation from Mr.C
Source: SOUND VOLTEX III GRAVITY WARS
Tags: The 4th KAC Original Song Contest sdvx MAD†HOLIC Konami Arcade Championship
BPM: 230
Filesize: 3887kb
Play Time: 00:05
Difficulties Available:
  1. 2018 (3.2 stars, 21 notes)
  2. LeTs gO (4.8 stars, 412 notes)


Download: C-Show - Invitation from Mr.C
Information: Scores/Beatmap Listing
---------------
Upping diff soon
Looking for mods (why not) because I don't trust myself then I want it loved or else
Would be cool with a spectrum storyboard...
posted
From ModReq: Kinda new to modding so forgive me for any mistakes... -_-

Some parts of the map seem randomly spaced:
Take 00:11:560 (1,2,3,4) as example. Although combo 1 and 2 convey different timings, 1/2 beat compared to 1 beat, they are still spaced the same. Spacing errors like this happen quite often, making the map almost unplayable. Remember that 1/2 beats should be spaced shorter than full beat jumps, and jumps of the same timing should generally have similar spacing if the song stays the same throughout that section.
01:44:169 (4,5,6)
00:03:212 (1,2,3)
00:39:995 (2,3,4)
00:43:386 (1,2,1,2)
01:09:995 (1,2,3)
01:15:082 (2,3,4)
01:39:473 (2,3,4,5,6)
etc.


SV changes also seem peppered in where they do not need to be used:
00:37:647 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5,1,2,3,4,5,6,1,2,1,2,1,2,3) -Although the tempo or the speed of the song stays relatively constant in this section, the SV changes range from SUPER FAST to really slow. While SV opinions can vary from mapper to mapper, and some changes in this section I could see as justified, the speed changes so much it kind of makes the whole section a mess.
SV should change with a song, when the song speeds up the slider should speed up as well. When the song slows down, the slider slows sown. When it stays the same... you get my point.

Finally, your sliders are unnecessarily complicated. I can see the general idea of what you were going for, but in practice it just seems messy. Sometimes ;) simplicity is the best method in terms of mapping. Parts like 00:30:082 (1) are nice, but you don't need to use this on every sound in the song.

If you have not already, check out pishifat's mapping tutorial series on youtube, it helped me understand mapping a lot better, and I'm sure it will help you!

P.S. try to map an easier song next time, as this one is full of really hard rhythms and tempo changes :)
posted

Tsumun wrote:

From ModReq: Kinda new to modding so forgive me for any mistakes... -_- Sicc, no problem, this is the first time any of my maps have been modded

Some parts of the map seem randomly spaced:
Take 00:11:560 (1,2,3,4) as example. Although combo 1 and 2 convey different timings, 1/2 beat compared to 1 beat, they are still spaced the same. Spacing errors like this happen quite often, making the map almost unplayable. Remember that 1/2 beats should be spaced shorter than full beat jumps, and jumps of the same timing should generally have similar spacing if the song stays the same throughout that section. I see what you mean, I also re-wokred the jump length of 00:12:212 (3) so it can reinstate 00:12:473 (4,5)
01:44:169 (4,5,6) Oof, I'm blind
00:03:212 (1,2,3) This was a bit difficult to work on but please tell me if its ok now
00:39:995 (2,3,4) Changed the flow a bit and shortened the large gap
00:43:386 (1,2,1,2) Reworked
01:09:995 (1,2,3) Shortened, tell me if it works
01:15:082 (2,3,4) Fixed
01:39:473 (2,3,4,5,6) The most difficult part. Reworked
etc. hehe


SV changes also seem peppered in where they do not need to be used:
00:37:647 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5,1,2,3,4,5,6,1,2,1,2,1,2,3) -Although the tempo or the speed of the song stays relatively constant in this section, the SV changes range from SUPER FAST to really slow. While SV opinions can vary from mapper to mapper, and some changes in this section I could see as justified, the speed changes so much it kind of makes the whole section a mess.
SV should change with a song, when the song speeds up the slider should speed up as well. When the song slows down, the slider slows sown. When it stays the same... you get my point. Looked at it.Fixed some things. I personally like fast SV, ik that its fast but its still playable in a way. (which is why I want this loved)

Finally, your sliders are unnecessarily complicated. I can see the general idea of what you were going for, but in practice it just seems messy. Sometimes ;) simplicity is the best method in terms of mapping. Parts like 00:30:082 (1) are nice, but you don't need to use this on every sound in the song. I should consider that

If you have not already, check out pishifat's mapping tutorial series on youtube, it helped me understand mapping a lot better, and I'm sure it will help you! Watched these a lonng tiem ago. They are good

P.S. try to map an easier song next time, as this one is full of really hard rhythms and tempo changes :)Don't look at my first map
Thanks for the mod peep
posted

-BlastTheKidd- wrote:

Tsumun wrote:

From ModReq: Kinda new to modding so forgive me for any mistakes... -_- Sicc, no problem, this is the first time any of my maps have been modded

Some parts of the map seem randomly spaced:
Take 00:11:560 (1,2,3,4) as example. Although combo 1 and 2 convey different timings, 1/2 beat compared to 1 beat, they are still spaced the same. Spacing errors like this happen quite often, making the map almost unplayable. Remember that 1/2 beats should be spaced shorter than full beat jumps, and jumps of the same timing should generally have similar spacing if the song stays the same throughout that section. I see what you mean, I also re-wokred the jump length of 00:12:212 (3) so it can reinstate 00:12:473 (4,5)
01:44:169 (4,5,6) Oof, I'm blind
00:03:212 (1,2,3) This was a bit difficult to work on but please tell me if its ok now this part seems good, maybe space out 00:04:125 (4,5) some more tho :/
00:39:995 (2,3,4) Changed the flow a bit and shortened the large gap
00:43:386 (1,2,1,2) Reworked
01:09:995 (1,2,3) Shortened, tell me if it works
01:15:082 (2,3,4) Fixed maybe instead of overlapping 01:15:473 (3,4), overlap 01:15:604 (4,5)
01:39:473 (2,3,4,5,6) The most difficult part. Reworked
etc. hehe
All these seem much better, nice :)


SV changes also seem peppered in where they do not need to be used:
00:37:647 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5,1,2,3,4,5,6,1,2,1,2,1,2,3) -Although the tempo or the speed of the song stays relatively constant in this section, the SV changes range from SUPER FAST to really slow. While SV opinions can vary from mapper to mapper, and some changes in this section I could see as justified, the speed changes so much it kind of makes the whole section a mess.
SV should change with a song, when the song speeds up the slider should speed up as well. When the song slows down, the slider slows sown. When it stays the same... you get my point. Looked at it.Fixed some things. I personally like fast SV, ik that its fast but its still playable in a way. (which is why I want this loved) While high SV is fitting for this map, it is the radical and unpredictability of the changes that is the problem :/

Finally, your sliders are unnecessarily complicated. I can see the general idea of what you were going for, but in practice it just seems messy. Sometimes ;) simplicity is the best method in terms of mapping. Parts like 00:30:082 (1) are nice, but you don't need to use this on every sound in the song. I should consider that

If you have not already, check out pishifat's mapping tutorial series on youtube, it helped me understand mapping a lot better, and I'm sure it will help you! Watched these a lonng tiem ago. They are good

P.S. try to map an easier song next time, as this one is full of really hard rhythms and tempo changes :)Don't look at my first map
00:06:734 (6,7) - hard to read, consider changing
00:11:952 (2,3) - awkward
00:17:299 (6) - i don't really like how this reverses on 1/16; 1/8 or even 1/4 works fine
00:39:473 (4,1) - space more
00:47:560 (7) - Change into another slider instead of reversed, just copy 00:47:299 (6)
00:51:995 (1) - Space more...
00:54:865 (3) - ^
00:56:952 (2,3,4,5) - I think alternating these sliders up and down would fit the flow much better :/
01:18:082 (6,7,1) - either move slider closer to circles, or space circles more
01:24:604 (1,2,3,4,1,2,3,4,5) - buffer these sliders more, is very hard to hit in-game
01:29:821 (1,2) - breaks flow

Nice job overall :D
posted
:idea: = Applied idea and positive about the change overall
:arrow: = more to be said
:!: = Goes without saying but "Notice"

Tsumun wrote:

00:06:734 (6,7) - hard to read, consider changing :idea:
00:11:952 (2,3) - awkward :arrow:A little difficult, might have to remap.
00:17:299 (6) - i don't really like how this reverses on 1/16; 1/8 or even 1/4 works fine :shock:The speed emphasises the sound and if it were any slower, it wouldn't sound correct
00:39:473 (4,1) - space more :idea:
00:47:560 (7) - Change into another slider instead of reversed, just copy 00:47:299 (6) :idea::arrow:Awesome. I don't know if its ok now but tell me if it isn't
00:51:995 (1) - Space more... :idea:
00:54:865 (3) - ^ :idea:
00:56:952 (2,3,4,5) - I think alternating these sliders up and down would fit the flow much better :/ :?:They look good now..
01:18:082 (6,7,1) - either move slider closer to circles, or space circles more :idea:
01:24:604 (1,2,3,4,1,2,3,4,5) - buffer these sliders more, is very hard to hit in-game :!:This part should be the most difficult part but it may appear either harder or easier with this change
01:29:821 (1,2) - breaks flow :idea:It overlaps now. Repeating the second slider.

Nice job overall :D
Sorry for the late reply, I've been dealing with graduation and stuff
posted
it was perfect, you should've added another difficulty not changed the one you already had tis ruined
posted
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