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Camellia - NUCLEAR STAR

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Topic Starter
NACO969
This beatmap was submitted using in-game submission on miércoles, 26 de julio de 2017 at 16:57:19

Artist: Camellia
Title: NUCLEAR STAR
Tags: Electronic かめるかめりあ Crystallized Crystal Star Nuclear
BPM: 199
Filesize: 5658kb
Play Time: 04:51
Difficulties Available:
  1. Crystal Dust (1,26 stars, 115 notes)
  2. Crystal Lattice (7,09 stars, 1148 notes)
  3. Crystal Shards (2,06 stars, 235 notes)
  4. Crystal Star (6,16 stars, 1080 notes)
Download: Camellia - NUCLEAR STAR
Information: Scores/Beatmap Listing
---------------
Crystal Dust (Easy) Needs Mod
Crystal Shards (Normal) Needs Mod
Crystal Star (Extra 6*)
Crystal Lattice (Extra 7*)
Next update : Add a Hard diff .... (≈_0;)
All mods , tags, and advices are welcome :D
Ready for ranked ? Let's wait ;)
Read Me !
I'm going to ask players who have experience in this, if you can, look at the structure of the map and contribute tips or mods.Thanks :)
Thanks to:
Map testers:People with sufficient experience and/or skill who test the map and give a quality opinion
Mlaw22
waaiiru
Korilak x2
Serena
KHRiku x3 (HR HD)
Naxurin x2 (some HR and HD)
xFrozZ x6 (a bit of HRHD)
PdPr0x_ x2 (98% acc at 83% of the map :O)
Crisanton (some HR and HRHD gameplay)
cristiannnn x2
alemlx3 (some HR)

CucumberCuc
Hi :3

wow o.o 7*

[Crystal lattice]
00:24:569 remove NC?
00:55:247 (2) move left and down
00:56:077 (1,1,1,1) can increase the range of these sliders to each other?
01:09:343 (1) move right
01:12:659 (6) move down
01:12:810 (7) move slightly up
01:25:172 (3) move left and down
01:30:298 (4,6) move slightly right
01:31:353 (2) move down
01:31:504 (3) move right
01:45:373 (2) ^
02:47:785 (1,2) your choice, but you can increase the distance between them
02:50:197 (1,2) ^
03:11:453 (5,6,7) add NC?
03:17:031 (4,5,1,2,3,4) From this stream you can increase the range in the beginning
03:18:313 (4) move left and up
03:20:122 (6) move up
03:25:474 (2,3,4) To increase their distance?
03:26:378 (2,3,4) ^
03:27:886 (2,3,4) ^
03:33:916 (3,4,1) 3 and slider move slightly down, 4 move left and down
03:36:328 (4,5) 4 move right and down, 5 move left and up
03:55:021 (3) move right and down
04:39:041 (2) move left
04:39:192 (1) This slider you can replace the other(conventional, without the return of the slider) sliders

I'll wait for her Cookiezi can pass HDHR :D

If it's not really the mod that you wanted - I'm sorry, but I'm more of a 5*+ maps are practically the only way you know how to do the mod :)
Topic Starter
NACO969

CucumberCuc wrote:

Hi :3

wow o.o 7*

[Crystal lattice]
00:24:569 remove NC?
00:55:247 (2) move left and down
00:56:077 (1,1,1,1) can increase the range of these sliders to each other?
01:09:343 (1) move right
01:12:659 (6) move down
01:12:810 (7) move slightly up
01:25:172 (3) move left and down
01:30:298 (4,6) move slightly right
01:31:353 (2) move down
01:31:504 (3) move right
01:45:373 (2) ^
02:47:785 (1,2) your choice, but you can increase the distance between them
02:50:197 (1,2) ^
03:11:453 (5,6,7) add NC?
03:17:031 (4,5,1,2,3,4) From this stream you can increase the range in the beginning
03:18:313 (4) move left and up
03:20:122 (6) move up
03:25:474 (2,3,4) To increase their distance?
03:26:378 (2,3,4) ^
03:27:886 (2,3,4) ^
03:33:916 (3,4,1) 3 and slider move slightly down, 4 move left and down
03:36:328 (4,5) 4 move right and down, 5 move left and up
03:55:021 (3) move right and down
04:39:041 (2) move left
04:39:192 (1) This slider you can replace the other(conventional, without the return of the slider) sliders

I'll wait for her Cookiezi can pass HDHR :D

If it's not really the mod that you wanted - I'm sorry, but I'm more of a 5*+ maps are practically the only way you know how to do the mod :)
Hey, Thanks a lot for your mod . Althought you think you have not help me , you have ! :D. I´m not looking for "superprofessional mods", i´m looking for any kind of useful mod and yours is one of them.
I´ve changed arround the 90% of the things that you saw except the final slider and other things which i´m not agree to change.I think that this kind of mods are the best cuz the modder just says what you have to change so that the beatmap is visually better. XD Cookiezi and others could do it, my map is a bit overrated (Without some jumps it would be 6.8* or 6.6*) but anyways, lets wait and see ....
Thanks again for be the first modder here , i´m going to give you a Kudosu and post your profile link on my main post ;) . See you!
CircleFairy
I'm sorry but I can't mod this, it needs a LOT of changes before it has a chance of being ranked and I'm not qualified enough to mod this. Instead I thought I would see how hard it is to pass, I can't pass it because theres too many unexpected notes that happen too often (I play and pass 7 stars a lot). I took a look at your profile and you seem to be a new mapper, Camellia is a bad choice for new mappers as the type of music requires a lot of variety, but if you don't know how to properly map variety then you will just be told things like "remap". I suggest leaving this map until you have more experience and mapping something that caters more to your experience, watch this video from pishi and you will understand. https://www.youtube.com/watch?v=WlXKFagzo_o
Topic Starter
NACO969

CircleFairy wrote:

I'm sorry but I can't mod this, it needs a LOT of changes before it has a chance of being ranked and I'm not qualified enough to mod this. Instead I thought I would see how hard it is to pass, I can't pass it because theres too many unexpected notes that happen too often (I play and pass 7 stars a lot). I took a look at your profile and you seem to be a new mapper, Camellia is a bad choice for new mappers as the type of music requires a lot of variety, but if you don't know how to properly map variety then you will just be told things like "remap". I suggest leaving this map until you have more experience and mapping something that caters more to your experience, watch this video from pishi and you will understand. https://www.youtube.com/watch?v=WlXKFagzo_o
Hi.Well I knew this would happend someday . I know that i'm a mapper without experience and i also know that Camellia is one of the worst choices for new mappers.However ,even if i have to remap some sections, i will continue improving it (using modders help) until the end.
When you say that "It needs a lot of changes " I don't doubt it even though my testers could pass it and some of them with a high acc. They didn't have "a lot of inconvenients" playing it.
Anyways that doesn't really matter.Others will say me the same and i understand erfectly the reason why.I've just asked for a mod , not for this kind of message . You shouldn't have bothered about that but it was an useful message.After all, for help me to realise that mapping isn't as easy as we think.
So thanks for your tips and opinion.Its sad to not have a mod but nvm.
- Pika
Wow you might need Cookiezi to play this! I had to use NF :v

At 2:00:559 that part is pretty insane. Most people can beat it, unlike me, but I think it's still good!

The sliders like at 00:22:157 , may confuse people, but it still seems good!

The sliders are also extremely fast! I couldn't keep up! If I can find someone playing this, they are god like!

These are just my opinions, overall, this beatmap is going to be insane! I love it myself, if you made this more playable, it would be amazing! This might be the next Fool Moon. :o
Alem

-AsrieLx- wrote:

Wow you might need Cookiezi to play this! I had to use NF :v
Play more :>
Ellyu
From my queue

[General]

  • umm,structure can be improved a lot. I just will just give some tip to you cuz it's the problem of the mapping skills but not the modding.
  1. First avoid some unreadable pattern. 01:18:614 (4) - unreadable=unrankable. always.
  2. Second avoid using too many linear pattern. Wide angle/linear jumps over 90 degrees is very awkward to play,and they are some symbol of the old maps.
  3. And reduce using too many overlap. They make the map very messy.
  4. Make some of ur stream clearer to read and play. something like 01:52:760 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - are good. but 02:00:599 (2,3,4,5,6,7,8,9,10) - is really bad and messy.
  5. These are just some small tips. It's very hard to mod the whole structure cuz it's not the job of modders. What I can suggest is: map more,and you will know how to make good structure and flow.
It's ok to give kds or not to me, cuz these are really some small tips. GL
Topic Starter
NACO969

Ellyu wrote:

From my queue

[General]

  • umm,structure can be improved a lot. I just will just give some tip to you cuz it's the problem of the mapping skills but not the modding.
  1. First avoid some unreadable pattern. 01:18:614 (4) - unreadable=unrankable. always.
  2. Second avoid using too many linear pattern. Wide angle/linear jumps over 90 degrees is very awkward to play,and they are some symbol of the old maps.
  3. And reduce using too many overlap. They make the map very messy.
  4. Make some of ur stream clearer to read and play. something like 01:52:760 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - are good. but 02:00:599 (2,3,4,5,6,7,8,9,10) - is really bad and messy.
  5. These are just some small tips. It's very hard to mod the whole structure cuz it's not the job of modders. What I can suggest is: map more,and you will know how to make good structure and flow.
It's ok to give kds or not to me, cuz these are really some small tips. GL
Any advice or help is welcome, I will try to remap some sections that you have mentioned to make them more varied and fun . Thanks for everything !
Rakuen
(◕ᴗ◕✿) Rakuen Diva Trap Modding Queue [osu!standard]

Legend
Default = Normal mods
Blue = Strongly recommended
Red = Unrankable issue

Crystal Star

  1. 00:22:157 (3,4) - I think these are 1/6s, so basically 4 hits from 00:22:157 - to 00:22:308 - . Listen closely with 25% playback speed and try mapping 1/6 for that part, you'll hear the difference. Apply this to other parts if you agree with it
  2. 00:50:046 - You need more 1/2 tapping part to speed up the beat so that players are more ready for the stream, refer how you did here 01:47:936 -
  3. 00:56:680 (2) - NC
  4. 01:07:835 (7) - May be unrankable since the slider speed like from one point to another is different
  5. 01:28:941 (2) - NC to make the SV change more noticable
  6. 01:30:750 (6) - I dont see the point of playing with the slider speed here tho
  7. 01:57:584 (1) - Yep, as mentioned I dont think these are rankable anymore
  8. 02:07:936 (1,1,1,1) - Why NCs here but not other part?
  9. 02:15:675 - You missed a hit here
  10. 04:01:278 (4,1) - Swap their position, they sound like 04:00:976 (2,3) -
  11. 04:06:780 (4) - Move slightly further from 04:06:328 (2) - to avoid possible overlap

Good luck!
~(=^・ω・^)/。・:*:・゚★,。・:*:・゚☆
Topic Starter
NACO969

Rakuen wrote:

(◕ᴗ◕✿) Rakuen Diva Trap Modding Queue [osu!standard]

Legend
Default = Normal mods
Blue = Strongly recommended
Red = Unrankable issue

Crystal Star

  1. 00:22:157 (3,4) - I think these are 1/6s, so basically 4 hits from 00:22:157 - to 00:22:308 - . Listen closely with 25% playback speed and try mapping 1/6 for that part, you'll hear the difference. Apply this to other parts if you agree with it -Yep, You are right, it sounds better . Changed it ^^
  2. 00:50:046 - You need more 1/2 tapping part to speed up the beat so that players are more ready for the stream, refer how you did here 01:47:936 - I´ll see how i fix it ...
  3. 00:56:680 (2) - NC -True
  4. 01:07:835 (7) - May be unrankable since the slider speed like from one point to another is different - i´ve changed the shape. Now it is more clear.
  5. 01:28:941 (2) - NC to make the SV change more noticable - Done it
  6. 01:30:750 (6) - I dont see the point of playing with the slider speed here tho
  7. 01:57:584 (1) - Yep, as mentioned I dont think these are rankable anymore - i´ll change it
  8. 02:07:936 (1,1,1,1) - Why NCs here but not other part? -Fixed it
  9. 02:15:675 - You missed a hit here -True
  10. 04:01:278 (4,1) - Swap their position, they sound like 04:00:976 (2,3) - Done it
  11. 04:06:780 (4) - Move slightly further from 04:06:328 (2) - to avoid possible overlap -Done it

Good luck!
~(=^・ω・^)/。・:*:・゚★,。・:*:・゚☆
Thanks a lot Rakuen ! Your mod was very helpful :) .
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