From WORLD'S LARGEST M4M QUEUE
>A<
alright let's try
I'm not experienced in modding things like this so let's just hope for the best (uwu)
Asked some help and advice on taking a look at this one around #modhelp and other friends so here we go
00:11:459 (1) - Remove NC? that or remove NC on 00:11:624 (1) -
00:17:888 (1,2) - I feel like these two shouldn't be really small spaced. It can be spaced narrower than 00:17:558 (1,2) - but having spacing this small kills the momentum for me and then the sudden rise in jumps 00:18:217 (1,2,1,2) - starts to feel difficult to transition into
00:38:327 (3,4) - this just felt weird for me, considering most of the anti-jumps are all in groups of 2 instead of 3, so I think, you should space out 00:38:327 (3) - and because you'd be spacing out 3, you'd have to space out 00:38:492 (4) - as well
00:49:206 (3) - I know there's something to map to here, but I just find it really weird that you'd break out of the 4 note pattern you've established already. See 00:43:272 (1,2,3) - 00:44:591 (1,2,3) - 00:49:866 (1,2,3) - especially since those sounds are far more notable and significant
00:52:668 (2) - Might want to map this as two sliders instead of a hold
01:00:085 (7,8,1,2,3,4,5,6,7,8) - testplayer commented that this just felt way too repititive to play on. It'd probably be better to map each repitition differently so that each repitition gets better emphasis.
01:04:701 (1,2,3,4,1,2,3,4,1,2,3,4) - a few people commented that the sudden spacing increase feel slightly out of nowhere, but my real concern is the spacing increase makes it a lot harder to catch up since each group of 4 is spaced away from each other. Well there's a lot of that in the map so look around see what you wish to change
01:22:007 (1,2) - these feel out of place. Maybe you should just map this section as something other than hold sliders, mostly as there doesn't seem to be something to map a hold slider to.
01:28:930 (1) - Remove NC. I get that maybe it's there since there's a SV change, but the change isn't significant anyway, so I think it doesn't require an NC.
01:30:414 (1,2,3,4) - I feel that the movement here could be polished. It's slightly leaning to the right, whereas I feel that if it was closer to a vertical climb, then it would be easier to hit the circles considering they're zigzagged like that.
01:34:040 (1,2,3,4) - my main concern is that it's far below 01:33:710 (2,3,4,5) - so the movement is a little off. Would suggest moving it higher, somewhere like starting on x351 y301 and then adjusting its shape. That is, if you don't change this pattern entirely due to the earlier suggestion
01:57:117 (5) - this could probably be a circle instead as I don't think a slider would work and that a circle would feel stronger to end on
02:21:018 (2) - the sound is actually on 02:21:101 - , so the suggestion is to map it in a way similar to 02:22:172 (1,2) -
02:26:293 (2) - same as above
03:13:106 (4) - not sure what the empty space after this part is about.
03:13:436 (1) - Remove NC.
03:18:381 (4) - the empty part after this is a lot more damaging to me as it kills the momentum and the movement just ends in a random space in nowhere. I really think you should find a way to fill that next part up
03:18:710 (1) - Remove NC
I'm not sure what else to say and I don't have anything else from the other advisors so i'll end here uwu
Hope this helps /w\