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Kawano Marina - Weight of the World Kowaretasekainouta

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Monstrata
Tbh, that didn't really require a pop, you could just poke next BN about it hehe. Anyways, renominated.
Kagetsu
hi

[General]
  1. your sb is broken? i dunno... it doesn't show the mapper names nor the songs lyrics, there are a lot of unused files.
  2. any official source for the metadata?
[Believing]
  1. 00:32:146 (6) - as previous rhythms were following vocals, this could do the same by using 1/2 instead
  2. 00:48:767 (7,8,1) - snapping is questionable... 00:49:443 - although this may sound like 1/6, most of the vocal notes in the song are off, i'd rather use 1/4 because it's more predictable, and it sounds better
  3. 00:57:078 (2) -01:10:051 (2) - this is off aswell, and it's also inconsistent compared with stuff like 02:43:092 (1,2,3) - or 02:56:065 (1,2,3) - , please make it consistent
  4. 01:03:159 (2) - this thing being a circle doesn't go well with the song imo, it kinda blends too much with piano, taking off the emphasis those notes need
  5. 03:53:632 (1,2,3,4) - i don't really agree with these rhythms, you're mapping two layers of the song at the same time which results in an unpredictable rhythm... personally i would go with something like this
  6. 04:00:930 (1,2,3,4) - kinda the same thing as previous, i believe 04:00:119 (1,2,3,4) - are following the strings, if so, then the jumps on 04:00:930 (1,2,3,4) - doesn't make much sense because you're mapping two different layers of the song using the same concepts
  7. 04:08:024 (4,5) - i don't really get why this jump is so big, it feels unbalanced if we consider that there's nothing different compared to the rest of the section
  8. 04:10:659 (1,2) - i get the idea behind these long sliders but it feels kinda undermapped for my taste, there are still some strong beats in the music such as 04:11:267 - 04:12:889 - etc... not to mention that the low sv combined with low object density feels unbalanced compared to the rest of the section which is not too different to this one
  9. 04:18:565 (6) -04:44:511 (6) - 04:57:484 (6) - most of these shapes look irregular, as if there wasn't too much effort on making them properly, not really an issue but i guess it's worth to mention
.
-sandAI
I wont be home till the 6th so i wont be able to review the sb until then sorry
Topic Starter
Lilyanna

Kagetsu wrote:

hi

[General]
  1. your sb is broken? i dunno... it doesn't show the mapper names nor the songs lyrics, there are a lot of unused files.
  2. any official source for the metadata? t/579817/start=15 this quote from Iamkwan pm xd (scroll down the page last post)
[Believing]
  1. 00:32:146 (6) - as previous rhythms were following vocals, this could do the same by using 1/2 instead fixed
  2. 00:48:767 (7,8,1) - snapping is questionable... 00:49:443 - although this may sound like 1/6, most of the vocal notes in the song are off, i'd rather use 1/4 because it's more predictable, and it sounds better they were 1/4 fixed and i even felt uncomfortable little with because they the only different snaps xd
  3. 00:57:078 (2) -01:10:051 (2) - this is off aswell, and it's also inconsistent compared with stuff like 02:43:092 (1,2,3) - or 02:56:065 (1,2,3) - , please make it consistent fixed
  4. 01:03:159 (2) - this thing being a circle doesn't go well with the song imo, it kinda blends too much with piano, taking off the emphasis those notes need removed it xd
  5. 03:53:632 (1,2,3,4) - i don't really agree with these rhythms, you're mapping two layers of the song at the same time which results in an unpredictable rhythm... personally i would go with something like this there is really soft drums in the bg if i am not wrong if u listen carefully idk i kept them but i changed something small next pattern i made this clickable 03:55:254 -
  6. 04:00:930 (1,2,3,4) - kinda the same thing as previous, i believe 04:00:119 (1,2,3,4) - are following the strings, if so, then the jumps on 04:00:930 (1,2,3,4) - doesn't make much sense because you're mapping two different layers of the song using the same concepts i mapped 2 different layers with hitcircles that doesnt mean they mapped same since the first layer 04:00:119 (1,2,3,4) - not so big jumps and express a specific flow for that sound and second layer is 04:00:930 (1,2,3,4) - that has bigger jumpas and different flow that express different sound like the drum so for me they are not mapped the same
  7. 04:08:024 (4,5) - i don't really get why this jump is so big, it feels unbalanced if we consider that there's nothing different compared to the rest of the section lowed the jumps
  8. 04:10:659 (1,2) - i get the idea behind these long sliders but it feels kinda undermapped for my taste, there are still some strong beats in the music such as 04:11:267 - 04:12:889 - etc... not to mention that the low sv combined with low object density feels unbalanced compared to the rest of the section which is not too different to this one since you not the first one who said this i guess i change fixed xd
  9. 04:18:565 (6) -04:44:511 (6) - 04:57:484 (6) - most of these shapes look irregular, as if there wasn't too much effort on making them properly, not really an issue but i guess it's worth to mention polished more symmetrycal nodes with grid snap
.
thx alot for the mod if u disagree with something in my reply feel free to say so i can make more changes :p

@-Vanilla i guess we can wait its okay x)

Edit: fixed storyboard and updated!
-sandAI
dank but with an R instead

dark
Xinely
choose randomly from pigeon queue

i might wrong due downloaded this 3 days ago.. but on my side "sb\lite.png" is unused file

diff :
- 00:36:200 (8) - the drum is strong here, why not try make a bit jump to emphasis it better? example ctrl+g and move to 64,228
- 00:49:173 (8) - similar with above, might try ctrl+g or tweak the placement
- 00:50:592 (3) - any reason why spacing is different here?
- 01:11:470 (5,6,7,8,1) - somehow the star pattern design is off here
- 01:23:024 (5) - i would prefer move this to 160,232 to make a bit higher jump for emphasis vocal on next slider
- 01:34:173 (3) - drum whistle fits to emphasis the piano imo
- 01:37:213 (7) - the jump is weird. you cant hear any sound here but its mapped with higher spacing than 01:37:416 (8) - which has strong drum sound. i would say move 01:37:213 (7) - to 128,280
- 01:43:902 (6,7) - consistency shape for aesthetic pls?
- 01:57:686 - raise the volume to 40%. i cant hear the hitsound
- 02:24:848 (4,5) - if its supposed for blanket, pls fix it
- 02:48:565 (5,6) - ^
- 03:15:524 (1) - a bit weird aesthetic i think. would prefer move to 332,352 for at least be a mirror aesthetic with (2)
- 03:44:713 (1) - same as 01:57:686 -
- 03:58:091 (3) - it has weak sound but mapped with jump ee. i would say reduce the spacing even a bit like 284,304 to make at least difference spacing between 1 to 2 and 2 to 3

seems you have t2 bn already for qualify, just poke me if you need me but my goal is about writing some stuff i think can improve first
Topic Starter
Lilyanna

Xinely wrote:

choose randomly from pigeon queue hello

i might wrong due downloaded this 3 days ago.. but on my side "sb\lite.png" is unused file removed

diff :
- 00:36:200 (8) - the drum is strong here, why not try make a bit jump to emphasis it better? example ctrl+g and move to 64,228 agree fixed
- 00:49:173 (8) - similar with above, might try ctrl+g or tweak the placement fixed
- 00:50:592 (3) - any reason why spacing is different here? >w< fixed
- 01:11:470 (5,6,7,8,1) - somehow the star pattern design is off here fixed
- 01:23:024 (5) - i would prefer move this to 160,232 to make a bit higher jump for emphasis vocal on next sliderfixed
- 01:34:173 (3) - drum whistle fits to emphasis the piano imo fixed and to be consistent on rest of all kiais
- 01:37:213 (7) - the jump is weird. you cant hear any sound here but its mapped with higher spacing than 01:37:416 (8) - which has strong drum sound. i would say move 01:37:213 (7) - to 128,280
- 01:43:902 (6,7) - consistency shape for aesthetic pls? fixed
- 01:57:686 - raise the volume to 40%. i cant hear the hitsound fixed
- 02:24:848 (4,5) - if its supposed for blanket, pls fix it fix
- 02:48:565 (5,6) - ^ fix
- 03:15:524 (1) - a bit weird aesthetic i think. would prefer move to 332,352 for at least be a mirror aesthetic with (2) fix
- 03:44:713 (1) - same as 01:57:686 - i dont get what u mean if about hitsound i think this fits okay
- 03:58:091 (3) - it has weak sound but mapped with jump ee. i would say reduce the spacing even a bit like 284,304 to make at least difference spacing between 1 to 2 and 2 to 3 fixed

seems you have t2 bn already for qualify, just poke me if you need me but my goal is about writing some stuff i think can improve first
Thank you again it was really helpful x)
ill poke kalibe for his part and if he allow me all do changes for him since they are minor changes.

kalibe let me fix for him so updated
Kagetsu
  1. 00:25:051 (4,5) - i don't get why this is stacked. looks inconsistent compared to 00:18:565 (4,5) - 00:21:808 (4,5) -
  2. 04:13:902 - the sv change is too sudden for such a high pitch, could gradually decrease sv instead
  3. 04:41:470 (2,3) - vs 04:42:686 (6,1) - kinda dislike how you're using stacks for two different time gaps
map is fine now. you could probably ask someone to confirm the lyrics tho
Topic Starter
Lilyanna

Kagetsu wrote:

  1. 00:25:051 (4,5) - i don't get why this is stacked. looks inconsistent compared to 00:18:565 (4,5) - 00:21:808 (4,5) - fixed
  2. 04:13:902 - the sv change is too sudden for such a high pitch, could gradually decrease sv instead fixed
  3. 04:41:470 (2,3) - vs 04:42:686 (6,1) - kinda dislike how you're using stacks for two different time gaps fixed removed second stack
map is fine now. you could probably ask someone to confirm the lyrics tho
i will im looking for someone know japanes lo thx again updated!
Pulse
[General]

  1. MONACA on tags;
  2. Remove japanese version from tags, unnecessary;
  3. Fix title name. Original title is Weight of the World/壊レタ世界ノ歌, Romanized Title must be equal. Also, I don't think that Kowaretasekainouta should stay together as shows on nier website. Idk if I'm right but it seems like Japan has their on "method" to romanize texts, and well, imo romanization should be the most western "friendly" possible, so consider changing to "Weight of the World/Kowareta Sekai no Uta", fixing name spacing and consistance;
  4. I think you should change Source to "ニーア オートマタ" and add romanized game name to tags;

    [Storyboard]
  5. There's a kanji error on 10th lyrics sb line (9.png): The 4th kanji is wrong, the correct would be 無, instead we have some kanji with the radical 手.
-sandAI
can i get another kanji check

also idk what you mean cuz the line doesnt have that character but everything ive checked is consistent but my sources are probably untrustworthy so i just need a second opinion
I Must Decrease

Pulse wrote:

[Storyboard]There's a kanji error on 10th lyrics sb line (9.png): The 4th kanji is wrong, the correct would be 無, instead we have some kanji with the radical 手.
the fourth kanji on 9 is 贖 which doesnt contain the radical 手. In addition she says 贖い (あがない)not 無い(ない) so its correct as is.
-sandAI

Xexxar wrote:

Pulse wrote:

[Storyboard]There's a kanji error on 10th lyrics sb line (9.png): The 4th kanji is wrong, the correct would be 無, instead we have some kanji with the radical 手.
the fourth kanji on 9 is 贖 which doesnt contain the radical 手. In addition she says 贖い (あがない)not 無い(ない) so its correct as is.
weeb xexxar '_>'
Topic Starter
Lilyanna

Xexxar wrote:

Pulse wrote:

[Storyboard]There's a kanji error on 10th lyrics sb line (9.png): The 4th kanji is wrong, the correct would be 無, instead we have some kanji with the radical 手.
the fourth kanji on 9 is 贖 which doesnt contain the radical 手. In addition she says 贖い (あがない)not 無い(ない) so its correct as is.
I guess then no changes in sb since its fine x) ty
@pulse the metadata was confirmed twice by Iamkwan and Monsrata i am really not that expert with japanese meta but i believe they are correct as they are now if anyone else disagree too ill try get more confirmation x) thank u also !

edit! i am rly ready for rebubble tbh lo XD
Shad0w1and
tell me how to map the English ver of this song xc
the vocals are unsnapped as hell xc
Topic Starter
Lilyanna
Map it to the closest snap like this some vocals are unsnapped too but 1/4 is closest I can do to them xd
Monstrata
Rebubbled
Shad0w1and
uhm I pretty much believe the Unicode should be

Weight of the World/Kowareta Sekai no Uta
Topic Starter
Lilyanna

Shad0w1and wrote:

uhm I pretty much believe the Unicode should be

Weight of the World/Kowareta Sekai no Uta
we already discussed this many times ! not on thread and its confirmed this is how it should be ;w;

here is the quote again also monstrata helped me check it long time again i forgot what was the reason behind not using space XD but i remember he explained it to me !!

IamKwaN wrote:

ye sure

Unicode Title: Weight of the World/壊レタ世界ノ歌
Romanised Title: Weight of the World Kowaretasekainouta
Unicode Artist: 河野万里奈
Romanised Artist: Marina Kawano
Source: NieR:Automata

References:
http://www.square-enix.co.jp/music/sem/ ... /automata/
https://www.sonymusicshop.jp/m/item/ite ... 30ISDu4DtQ
http://www.jp.square-enix.com/nierautomata/
http://www.niergame.com/gb/
http://kawanomarina.com/

good luck!
Shad0w1and

Lilyanna wrote:

Shad0w1and wrote:

uhm I pretty much believe the Unicode should be

Weight of the World/Kowareta Sekai no Uta
we already discussed this many times ! not on thread and its confirmed this is how it should be ;w;

here is the quote again also monstrata helped me check it long time again i forgot what was the reason behind not using space XD but i remember he explained it to me !!

IamKwaN wrote:

ye sure

Unicode Title: Weight of the World/壊レタ世界ノ歌
Romanised Title: Weight of the World Kowaretasekainouta
Unicode Artist: 河野万里奈
Romanised Artist: Marina Kawano
Source: NieR:Automata

References:
http://www.square-enix.co.jp/music/sem/ ... /automata/
https://www.sonymusicshop.jp/m/item/ite ... 30ISDu4DtQ
http://www.jp.square-enix.com/nierautomata/
http://www.niergame.com/gb/
http://kawanomarina.com/

good luck!
Well right :o just didn't find official english meta. I am mapping a Hard diff for japanese ver as well, we may link to each other late when i done it?
Topic Starter
Lilyanna
I thought you are mapping the english version, and yes sure we can :D
Kagetsu
ok
Shad0w1and
gratz
Topic Starter
Lilyanna
Thank you bns and @Shad0w1and !
Pentori
gratz!! good song
Venix
gratz!
Shmiklak
o grats
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