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posted
This beatmap was submitted using in-game submission on Monday, July 10, 2017 at 10:34:31 PM

Artist: Kawano Marina
Title: Weight of the World Kowaretasekainouta
Source: NieR:Automata
Tags: Kalibe Keiichi Okabe japanese version -Vanilla
BPM: 74
Filesize: 10636kb
Play Time: 05:39
Difficulties Available:
  1. Believing (3.83 stars, 724 notes)


Download: Kawano Marina - Weight of the World Kowaretasekainouta
Information: Scores/Beatmap Listing
---------------

English Ver and Japanese MAD Ver By Shad0w1and
#7
Banner by Janpai
Collab with Kalibe
Hitsounds by me
SB by -Vanilla


Lyrics
I feel like I'm losing hope
In my body and my soul
And the sky, it looks so ominous

And as time comes to a halt
Silence starts to overflow
My cries are inconspicuous

Tell me God, are you punishing me?
Is this the price I'm paying for my past mistakes?

This is my redemption song
I need you more than ever right now
Can you hear me now?

Cause we're going to shout it loud
Even if our words sound meaningless
It's like I'm carrying the weight of the world

I wish that someway, somehow
That I can save every one of us
But the truth is that I'm only one girl

Maybe if I keep believing my dreams will come to life
Come to life...

After all the laughter fades
Signs of life all washed away
I can still, still feel a gentle breeze

No matter how hard I pray
Signs of warning still remain
And life has become my enemy

Tell me God, are you punishing me?
Is this the price I'm paying for my past mistakes?

This is my redemption song
I need you more than ever right now
Can you hear me now?

Cause we're going to shout it loud
Even if our words sound meaningless
It's like I'm carrying the weight of the world

I wish that someway, somehow
That I can save every one of us
But the truth is that I'm only one girl

Maybe if I keep believing my dreams will come to life
Come to life...

Cause we're going to shout it loud
Even if our words sound meaningless
It's like I'm carrying the weight of the world

I wish that someway, somehow
That I can save every one of us
But the truth is that I'm only one girl

Still, we're going to shout it loud
Even if our words sound meaningless
It's like I'm carrying the weight of the world

I hope that someway, somehow
That I can save every one of us
But the truth is that I'm only one girl

Maybe if I keep believing my dreams will come to life
Come to life...
posted
Believing

01:00:727 (3,4) - Lengthen the slider to where the circle is and delete the circle
01:00:727 (3,4) - Same thing ^
01:20:254 (3,4) - ^
01:26:470 (5) - Delete this and put a circle on the blue tick
02:05:794 (4,5,6,7) - The spacing on these are odd
03:53:430 (8) - NC
03:54:443 (1,2,3) - Replace these with a slider
04:17:146 (1,2,3,4) - Fix spacing


This song tho
posted
hello, from mod queue

2b's ass

  1. 00:13:902 (1,2,4) - it's weird to me that the sliders aren't equal distance from the slider when you do this pokeball blanket thingy
  2. 00:13:902 (1,2) - also this blanket is off so you might as well fix that if you change the spacing
  3. 00:20:389 (1,2) - blanket is slightly off
  4. 00:35:794 (4,5,1) - what's with the barely changing angle between 00:35:794 (4,5) - then the straight slider at 00:36:605 (1) - ? i think it would look a lot better if you made 00:36:200 (5) - more distinct from 00:35:794 (4) - angle wise cause right now it just kind of looks barely off rather than changing angle
  5. 00:40:254 (2,3) - doing the above point kind of like these is what i mean
  6. 00:56:065 (1,2) - bbbblanket
  7. 01:00:930 (4,5) - 2blanket
  8. 01:15:524 (1,2) - blanket, the curve at the very end of this slider art is kind of ugly regardless so making it blanket better will fix the curve too
  9. 01:27:889 (8,9,10) - please make this a straight line, it's both not straight and uneven :?
  10. 01:30:524 (4,5,6) - it's odd to me that the spacing between these sliders isn't even, makes the pattern look messy because of how it's patterned
  11. 01:32:348 (2,3) - blanket, which probably means you should check 01:30:524 (4,1) - too
  12. 01:33:767 (6,7,8) - same complaint as the other line, if you want to keep the uneven spacing on these thats fine as long as you make them straight (use copy paste + scale object)
  13. 01:35:186 (2,4) - blanket
  14. 01:37:213 (6,7,8,9,1) - this looks super messy pattern wise because it's kind of a hexagon but it's so deformed that it's not so it's like fuk
  15. 01:38:429 (2,4) - blanket
  16. 01:45:930 (3,4) - this would look a lot better if the angle between 3 and 4 was the same angle as the slider (aka making the note go perfectly straight from the slider)
  17. 01:46:943 (1,2,3,5) - okay if you're gonna do stuff like this please make the lines even and the same angle :?
  18. 01:47:146 (2,1) - this doesn't matter cause the player won't see it but it's pretty messy to have the placement like this imo
  19. 02:09:848 (8,1,2,5) - make these overlaps even for a cleaner visual?
  20. 02:18:362 (5,1,3) - SAME but to a much larger degree of importance
  21. 02:40:457 (2,2,1,1) - above
  22. 02:52:821 (1,3,1,3) - hey u gonna make these ones the same too??
  23. last 2 just suggestions cause it doesn't really matter it'll just give you cleaner aes
  24. 03:10:457 (1,2,4) - your line is barely uneven, by 0.01 ds
  25. 03:11:875 (5,1,2,3) - just a suggestion but you could make the distance between 03:11:875 (5,3) - 5's slider end and 3 + 03:12:281 (1,2) - the same distance
  26. 03:14:308 (2,4,2) - it's kind of weird that you'd do this but have it not be even
  27. 03:48:565 (2,4) - blanket
  28. 03:50:389 (7,8) - i think you could buff the distance/change the angle of this jump, as it's not really distinct from the 1/2 spacing of 03:50:186 (6,7) - just before it
  29. 03:54:443 (1,4) - blanket
  30. 03:57:686 (1,4) - blanket
  31. 04:00:321 (2,3,4) - please make your line even + straight :?
  32. 04:01:335 (3,4,5) - based on your line placements earlier, this one looks kind of wacky, i think this would make more sense as a line as well, that or a shape that's more distinct than this one so it doesn't just look like a line gone wrong
  33. 04:03:564 (2,3,4) - line/even distance, include 04:04:578 (3) - for sexy structure
  34. 04:07:416 (1,3,4) - line/even distance
  35. 04:10:659 (1) - why not just stack this on 04:09:646 (2) - or make it not overlap? seems like it'd be a lot cleaner that way
  36. 04:17:754 (4,5,6) - okay so i know that the spacing is even between 04:17:146 (1,2,3,4) - but because of your stack leniency it messes up your pattern (map with stack view if you don't, if you need an example of why you should map with stack view, look at this map with and without it on in the editor https://osu.ppy.sh/s/572184), so i'd space this a bit more so that it doesn't look super off like it does rn even know i know you placed it right
  37. 04:20:389 (1,2,3,4) - here it looks like you tried to accommodate for the stacking but did it wrong
  38. 04:26:470 (5,1) - making this either more defined (moving the 1 more to the left) or making it straight will look 10x better than the slightly off thing going on rn
  39. 04:28:092 (2,1) - same
  40. the above points about the stacking thing applies to the repeated patterns in this section
  41. 04:36:605 (1,2) - not parallel if you wanted it to be, i'm pointing it out because it's been perfectly parallel all the other times so i assume you want it to be
  42. 04:39:443 (1,2) - bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbblanket
  43. 04:42:078 (3,4,5,6) - rip ur line because of stack leniency, it is straight though :)
  44. 04:43:294 (2,4) - blanket
  45. 04:46:537 (2,4) - blanket
  46. 04:46:740 (3,5) - same since its the same as above slider ^
  47. 04:49:173 (8,1) - this one is also slightly off as you can see on the right
  48. 04:55:051 (5) - something about this placement seems pretty random to me, maybe you could make a line with 04:54:038 (3,4) - or put it somewhere with more flow/meaning?
  49. 05:02:146 (8,1) - blanket
  50. 05:10:659 (2) - can you improve the curve on this part of the slider cause its lowkey ugly
  51. 05:10:659 (2,1) - blanket
  52. 05:13:902 (2,3,4,5) - uneven line
  53. 05:15:524 (1,2,3,4) - uuuuuneven line
  54. 05:20:389 (1,2) - make perfectly straight from slider for better aes?
  55. 05:23:632 (5) - following your NC structure, this should be NC'd (since 05:20:389 (1) - is)
  56. 05:26:875 (4) - same as above
  57. 05:30:119 (4) - same as above
good luck! sit on my face 2b
posted
will reply mods in weekends busy ;_;
posted
Hi :3

[Believing]
00:28:294 (5) The end of the slider to be far from 6 that can do closer?
00:38:024 (3) Maybe put it on the end of the slider at 00:39:038?
00:40:254 (2) NC?
00:43:497 (2) NC?
00:44:308 (4) make a little lower
00:54:443 (5) NC?
01:23:430 (5) if the slider is on the vocals, you can increase the time to 01:24:240
01:33:362 (5) put it on the end of the slider at 01:32:551?
01:57:281 put circle?
02:05:794 (4) Put on a circle 5 or put it in another place(e.g. bottom-left of 5 circle)
03:09:240 (2) move slightly to the right
03:12:484 (2) ^
03:15:119 (4) put it on the end of the slider at 03:14:308?
03:22:213 (2) move slightly to the left
03:25:457 (2) ^
03:56:065 (7) NC?

Goodness song and game ( Sorry I do not have the money to buy it and PC 100% will give 10-15 FPS :( ) :)
posted

Zacdos wrote:

Believing

01:00:727 (3,4) - Lengthen the slider to where the circle is and delete the circle
01:00:727 (3,4) - Same thing ^
01:20:254 (3,4) - ^ same there is strong beat i dont want skip oit with slider body
01:26:470 (5) - Delete this and put a circle on the blue tick yess fixed
02:05:794 (4,5,6,7) - The spacing on these are odd kalibe
03:53:430 (8) - NC tthe nc is consistent on that part on the 3rd upbead placing nc on blue tick is weird for me
03:54:443 (1,2,3) - Replace these with a slider
04:17:146 (1,2,3,4) - Fix spacing yess fixeedd[/color]

This song tho


thank youu

Kaifin wrote:

hello, from mod queue hii

2b's ass

  1. 00:13:902 (1,2,4) - it's weird to me that the sliders aren't equal distance from the slider when you do this pokeball blanket thingy same tbh fixed
  2. 00:13:902 (1,2) - also this blanket is off so you might as well fix that if you change the spacing
  3. 00:20:389 (1,2) - blanket is slightly off
  4. 00:35:794 (4,5,1) - what's with the barely changing angle between 00:35:794 (4,5) - then the straight slider at 00:36:605 (1) - ? i think it would look a lot better if you made 00:36:200 (5) - more distinct from 00:35:794 (4) - angle wise cause right now it just kind of looks barely off rather than changing angle okay i see fixed
  5. 00:40:254 (2,3) - doing the above point kind of like these is what i mean im leave these cuz the angle is big so its clearly like that intentionly
  6. 00:56:065 (1,2) - bbbblanket fixed all blankets
  7. 01:00:930 (4,5) - 2blanket fixed
  8. 01:15:524 (1,2) - blanket, the curve at the very end of this slider art is kind of ugly regardless so making it blanket better will fix the curve too fixed
  9. 01:27:889 (8,9,10) - please make this a straight line, it's both not straight and uneven :?fixed xd
  10. 01:30:524 (4,5,6) - it's odd to me that the spacing between these sliders isn't even, makes the pattern look messy because of how it's patterned oh yes fixed
  11. 01:32:348 (2,3) - blanket, which probably means you should check 01:30:524 (4,1) - too fix
  12. 01:33:767 (6,7,8) - same complaint as the other line, if you want to keep the uneven spacing on these thats fine as long as you make them straight (use copy paste + scale object) i think they look fine here tbh
  13. 01:35:186 (2,4) - blanket omg fixed xd
  14. 01:37:213 (6,7,8,9,1) - this looks super messy pattern wise because it's kind of a hexagon but it's so deformed that it's not so it's like fuk look fine to me but if anyone poit out of i find another way to map it ill change
  15. 01:38:429 (2,4) - blanket
  16. 01:45:930 (3,4) - this would look a lot better if the angle between 3 and 4 was the same angle as the slider (aka making the note go perfectly straight from the slider) okay fixed
  17. 01:46:943 (1,2,3,5) - okay if you're gonna do stuff like this please make the lines even and the same angle :?they are even >w<
  18. 01:47:146 (2,1) - this doesn't matter cause the player won't see it but it's pretty messy to have the placement like this imo eh its not rly noticable :p
  19. 02:09:848 (8,1,2,5) - make these overlaps even for a cleaner visual?
  20. 02:18:362 (5,1,3) - SAME but to a much larger degree of importance
  21. 02:40:457 (2,2,1,1) - above
  22. 02:52:821 (1,3,1,3) - hey u gonna make these ones the same too??
  23. last 2 just suggestions cause it doesn't really matter it'll just give you cleaner aes
  24. 03:10:457 (1,2,4) - your line is barely uneven, by 0.01 ds
  25. 03:11:875 (5,1,2,3) - just a suggestion but you could make the distance between 03:11:875 (5,3) - 5's slider end and 3 + 03:12:281 (1,2) - the same distance
  26. 03:14:308 (2,4,2) - it's kind of weird that you'd do this but have it not be even
  27. 03:48:565 (2,4) - blanket fix
  28. 03:50:389 (7,8) - i think you could buff the distance/change the angle of this jump, as it's not really distinct from the 1/2 spacing of 03:50:186 (6,7) - just before it oh yes fixed
  29. 03:54:443 (1,4) - blanket wasnt ment to blanket it iwant shape of slider to be like that
  30. 03:57:686 (1,4) - blanket same
  31. 04:00:321 (2,3,4) - please make your line even + straight :?
  32. 04:01:335 (3,4,5) - based on your line placements earlier, this one looks kind of wacky, i think this would make more sense as a line as well, that or a shape that's more distinct than this one so it doesn't just look like a line gone wrong
  33. 04:03:564 (2,3,4) - line/even distance, include 04:04:578 (3) - for sexy structure
  34. 04:07:416 (1,3,4) - line/even distance
  35. 04:10:659 (1) - why not just stack this on 04:09:646 (2) - or make it not overlap? seems like it'd be a lot cleaner that way
  36. 04:17:754 (4,5,6) - okay so i know that the spacing is even between 04:17:146 (1,2,3,4) - but because of your stack leniency it messes up your pattern (map with stack view if you don't, if you need an example of why you should map with stack view, look at this map with and without it on in the editor https://osu.ppy.sh/s/572184&#41;, so i'd space this a bit more so that it doesn't look super off like it does rn even know i know you placed it right fixed in previous mod yes it was messed up xd
  37. 04:20:389 (1,2,3,4) - here it looks like you tried to accommodate for the stacking but did it wrong
  38. 04:26:470 (5,1) - making this either more defined (moving the 1 more to the left) or making it straight will look 10x better than the slightly off thing going on rn
  39. 04:28:092 (2,1) - same
  40. the above points about the stacking thing applies to the repeated patterns in this section
  41. 04:36:605 (1,2) - not parallel if you wanted it to be, i'm pointing it out because it's been perfectly parallel all the other times so i assume you want it to be
  42. 04:39:443 (1,2) - bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbblanket i dont want it to fully blanket i want it to be like that intentinaly xd
  43. 04:42:078 (3,4,5,6) - rip ur line because of stack leniency, it is straight though :)
  44. 04:43:294 (2,4) - blanket
  45. 04:46:537 (2,4) - blanket agree this one is off xD
  46. 04:46:740 (3,5) - same since its the same as above slider ^
  47. 04:49:173 (8,1) - this one is also slightly off as you can see on the right
  48. 04:55:051 (5) - something about this placement seems pretty random to me, maybe you could make a line with 04:54:038 (3,4) - or put it somewhere with more flow/meaning? i m keep how 3.4 is placed i like it but polished the jump
  49. 05:02:146 (8,1) - blanket
  50. 05:10:659 (2) - can you improve the curve on this part of the slider cause its lowkey ugly
  51. 05:10:659 (2,1) - blanket
  52. 05:13:902 (2,3,4,5) - uneven line
  53. 05:15:524 (1,2,3,4) - uuuuuneven line
  54. 05:20:389 (1,2) - make perfectly straight from slider for better aes?
  55. 05:23:632 (5) - following your NC structure, this should be NC'd (since 05:20:389 (1) - is) no i nc right after that downbeat :3 thats combo since the downbeat is not mapped xd
  56. 05:26:875 (4) - same as above
  57. 05:30:119 (4) - same as above same its consistent this way !
good luck! sit on my face 2b


thx in end of the mod i fixed everything i didnt reply to with "fixed" got tired xD too many blankets to say fixed to lol and some are collab part

CucumberCuc wrote:

Hi :3 hello

[Believing]
00:28:294 (5) The end of the slider to be far from 6 that can do closer? i made it little closer but not rly big problem i think
00:38:024 (3) Maybe put it on the end of the slider at 00:39:038? i dont get it lol xd
00:40:254 (2) NC?
00:43:497 (2) NC? no need since nc consist on the downbeat
00:44:308 (4) make a little lower nno need
00:54:443 (5) NC? same like i said before
01:23:430 (5) if the slider is on the vocals, you can increase the time to 01:24:240 i cant cuz there is beat here 01:24:038 - i want at least slider end on something
01:33:362 (5) put it on the end of the slider at 01:32:551? [
01:57:281 put circle? color=#008000]maybe ill think about it to be consistent with my collab [/color]
02:05:794 (4) Put on a circle 5 or put it in another place(e.g. bottom-left of 5 circle)
03:09:240 (2) move slightly to the right
03:12:484 (2) ^
03:15:119 (4) put it on the end of the slider at 03:14:308?
03:22:213 (2) move slightly to the left
03:25:457 (2) ^
03:56:065 (7) NC? i nc only on the downbeat and the third upbeat there because of the jumps circles make the combo too long

Goodness song and game ( Sorry I do not have the money to buy it and PC 100% will give 10-15 FPS :( ) :)


thx for mod no reply to is collab part
posted
Hi, here from my NM QQQQQ

Believing
I think your timing is a bit off - some of the circles appear faster than the instrument. Namely: 00:38:024 (3,4,5,6), 00:24:240 (2,3,4,5,6) 00:35:389 (3,4) 04:20:389 (1,2,3,4,5) 05:21:402 (3,4,1) and so on. Although it appears that it's only in some places, I recommend you check the timing if possible.

01:01:740 (5) - I think that slider should be in front of the previous one.

01:56:875 (6) - That should probably be a circle

02:05:794 (4,5,6,7) - uneven spacing between 02:05:794 (4) and 02:05:997 (5)

02:18:362 (5) - I suggest you move the circle a bit lower so that it doesn't overlap the slider and looks better

02:20:389 (1) - Same as above, but higher instead of lower

02:59:105 (5) - Minor thing, but maybe place this one on the same position as 02:58:700 (3)?

03:00:524 (4) - Also suggest moving it a bit to the left/right so that it doesn't overlap the slider

03:09:038 - Hit sounds in this kiai are lowered to 25%, but hit sounds in the two other kiais are at 50%. I think, especially since 03:09:038 isn't that quiet, that you should just make it 50% as well.

03:24:443 (3) - Suggesting you place this on the previous slider's slider end.

04:39:443 (1) - This may be just preference, but I don't think the slider 'stutter' is needed. I can hear the difference in the voice, but the 'stutter' in the slider itself doesn't exactly correspond to anything you can precisely pinpoint in the vocals/music.


Not much, mostly minor stuff. I like the pacing and consistency, the placement is a bit off in some places. Also, this is probably the first japanese song that I actually enjoyed modding ;)
posted
I saw that you need help for metadata
Song name is : The Weight of the World (English) or Kowareta Sekai no Uta [壊レタ世界ノ歌] (Japanese)
The vocalist is : Marina Kawano (河野 マリナ)
Keiichi Okabe (岡部 啓一) composed the song
Source should be : ニーア オートマタ (NieR:Automata in Japanese)

Hope it helped :)
posted

Bearsome wrote:

Hi, here from my NM QQQQQ

Believing
I think your timing is a bit off - some of the circles appear faster than the instrument. Namely: 00:38:024 (3,4,5,6), 00:24:240 (2,3,4,5,6) 00:35:389 (3,4) 04:20:389 (1,2,3,4,5) 05:21:402 (3,4,1) and so on. Although it appears that it's only in some places, I recommend you check the timing if possible. i got few to check it and they told its rly not that noticable and there nothing i can do about

01:01:740 (5) - I think that slider should be in front of the previous one. why

01:56:875 (6) - That should probably be a circle it does have that 1/8 effect also iwant be expressed differnty from this one 01:57:686 (1) -
since they sound differntly


02:05:794 (4,5,6,7) - uneven spacing between 02:05:794 (4) and 02:05:997 (5)

02:18:362 (5) - I suggest you move the circle a bit lower so that it doesn't overlap the slider and looks better

02:20:389 (1) - Same as above, but higher instead of lower

02:59:105 (5) - Minor thing, but maybe place this one on the same position as 02:58:700 (3)?

03:00:524 (4) - Also suggest moving it a bit to the left/right so that it doesn't overlap the slider

03:09:038 - Hit sounds in this kiai are lowered to 25%, but hit sounds in the two other kiais are at 50%. I think, especially since 03:09:038 isn't that quiet, that you should just make it 50% as well.

03:24:443 (3) - Suggesting you place this on the previous slider's slider end.

04:39:443 (1) - This may be just preference, but I don't think the slider 'stutter' is needed. I can hear the difference in the voice, but the 'stutter' in the slider itself doesn't exactly correspond to anything you can precisely pinpoint in the vocals/music. idk what stutter means but i issume that thing here 04:39:848 - well i mapped the vocals and there there is a strong piano i didnt just want ignore it so i did that shape of slider to express it


Not much, mostly minor stuff. I like the pacing and consistency, the placement is a bit off in some places. Also, this is probably the first japanese song that I actually enjoyed modding ;)


thx for mod no reply is collab part

Kyuukai wrote:

I saw that you need help for metadata
Song name is : The Weight of the World (English) or Kowareta Sekai no Uta [壊レタ世界ノ歌] (Japanese)
The vocalist is : Marina Kawano (河野 マリナ)
Keiichi Okabe (岡部 啓一) composed the song
Source should be : ニーア オートマタ (NieR:Automata in Japanese)

Hope it helped :)


thx u saved me fixed xp
posted

Hello from the Queue! Pro mappers are posting on the queue owo
[ Believing]
Compose
  1. 00:30:929 (3) - ctrl+g?
  2. 00:36:200 (6) - ^
  3. 00:49:173 (8) - ^
  4. 01:11:875 (6,7) - I would change that into a slider
  5. 01:46:943 (1,2) - ctrl+g?
  6. 02:05:794 (4,5,6,7) - I don't understand how you are spacing this- 4 has the exact same amount of emphasis as 5, 6, and 7 but has less spacing.
  7. 02:20:389 (1) - To be honest, I would've expected there to be a slider starting from here to the sliderend of 2. maybe something like this? https://puu.sh/vsUlI/544aa680b9.png
  8. 02:42:687 (3) - Maybe continue what you did at 02:40:457 (2,1,2,3) ?
  9. 03:08:632 (1) - Weaken the decrease in SV to 0.75? here's a visualization- https://puu.sh/vsUC5/32654e7dbe.png
  10. 03:15:119 (4) - x:315 y:200? i'm triggered because that isn't even
  11. 03:25:659 (3) - x:230 y:265?
  12. 03:28:092 (4) - x:365 y:330?
  13. 03:33:565 (2) - x:435 y:260?
  14. 03:43:902 (5) - The beat ends on the blue tick, not a 1/8th tick. I would change the slider into 1/4 or just do a hitcircle there.
  15. 04:01:538 (4) - Why not put this where 04:00:119 (1) was?
  16. 04:05:389 (5) - ctrl+g?
  17. 04:28:497 (1) - There is no beat here (in fact, there's only silence), so why is there a hitcircle? I would just extend (2) to a 7/8th slider
  18. 04:53:633 (2) - x:165 y:160?
Wow. Amazing map. Good luck on ranking!
posted
Hello from my queue.

Blind playtest went really well actually, I haven't even listened to the song before, difficulty spikes were okay, my misses were mostly my fault.

[Believing]

Combo colors blend with the storyboard on some occasions.

01:18:767 (1,2) - Blanket could be adjusted a little bit.

02:50:794 (4,5) - Looks weird.

04:42:078 (3,4,5,6) - Could be made more linear.

04:50:186 (2,3) - 3 could be moved a bit down for blanket.

05:33:362 (1) - Spinner could be longer.
posted

[ Space ] wrote:


Hello from the Queue! Pro mappers are posting on the queue owo
hello there
[ Believing]
Compose
  1. 00:30:929 (3) - ctrl+g?
  2. 00:36:200 (6) - ^ i dont want that oppos
  3. 00:49:173 (8) - ^ i like the current flow cuz it expresses more the vocals
  4. 01:11:875 (6,7) - I would change that into a slider yes it could be but here the piano feels dominant xd
  5. 01:46:943 (1,2) - ctrl+g? but they stacked intentionaly xd to give that pause
  6. 02:05:794 (4,5,6,7) - I don't understand how you are spacing this- 4 has the exact same amount of emphasis as 5, 6, and 7 but has less spacing.
  7. 02:20:389 (1) - To be honest, I would've expected there to be a slider starting from here to the sliderend of 2. maybe something like this? https://puu.sh/vsUlI/544aa680b9.png
  8. 02:42:687 (3) - Maybe continue what you did at 02:40:457 (2,1,2,3) ?
  9. 03:08:632 (1) - Weaken the decrease in SV to 0.75? here's a visualization- https://puu.sh/vsUC5/32654e7dbe.png
  10. 03:15:119 (4) - x:315 y:200? i'm triggered because that isn't even
  11. 03:25:659 (3) - x:230 y:265?
  12. 03:28:092 (4) - x:365 y:330?
  13. 03:33:565 (2) - x:435 y:260?
  14. 03:43:902 (5) - The beat ends on the blue tick, not a 1/8th tick. I would change the slider into 1/4 or just do a hitcircle there.
  15. 04:01:538 (4) - Why not put this where 04:00:119 (1) was? yes true good one now spacing is better x)
  16. 04:05:389 (5) - ctrl+g? no reason to break the flow like that ;w;
  17. 04:28:497 (1) - There is no beat here (in fact, there's only silence), so why is there a hitcircle? I would just extend (2) to a 7/8th slider vocals xd
  18. 04:53:633 (2) - x:165 y:160?fixed
Wow. Amazing map. Good luck on ranking!


thank u alot

Fursum012 wrote:

Hello from my queue. HI

Blind playtest went really well actually, I haven't even listened to the song before, difficulty spikes were okay, my misses were mostly my fault.

[Believing]

Combo colors blend with the storyboard on some occasions. im using default skin idont notice that tbh

01:18:767 (1,2) - Blanket could be adjusted a little bit. true fixed

02:50:794 (4,5) - Looks weird.

04:42:078 (3,4,5,6) - Could be made more linear. fixed

04:50:186 (2,3) - 3 could be moved a bit down for blanket.yes but then it will ruin the 1/2 ds and be confusing so i reshaped the slider

05:33:362 (1) - Spinner could be longer. not rly


thx for mod!
posted
hoi
23:09 Rizen: did you and kalibe do hitsounds seperately?
23:10 Lilyanna: no
23:10 Lilyanna: i did all hitsounds
23:11 *Lilyanna is editing [https://osu.ppy.sh/b/1262823 Kawano Marina - Weight of the World Kowaretasekainouta [Believing]]
23:11 Lilyanna: o k tell me
23:11 Rizen: 00:57:686 (3) - whistle for piano
23:11 Rizen: 01:03:362 (3,4,5) - ^
23:11 Rizen: 02:43:092 (1) - ^
23:11 Rizen: 03:20:389 (1,3) - missing custom for claps
23:12 Lilyanna: what u mean?
23:12 Rizen: ^ compared to claps at 01:33:362 (5,7) - they're pretty different so use the same clap sample
23:12 Lilyanna: i did normal claps
23:12 Lilyanna: they dont fit?
23:12 Lilyanna: ok
23:12 Rizen: like
23:12 Rizen: the claps are just different
23:13 Rizen: well
23:13 Lilyanna: i didnt use clap
23:13 Rizen: the first time it's normal sampleset
23:13 Lilyanna: in first one
23:13 Lilyanna: just normal samplesets
23:13 Rizen: but then used clap in second
23:13 Lilyanna: ye
23:13 Rizen: best to stick with one, personally I like the normal samps
23:13 Lilyanna: i removed it xd
23:13 Lilyanna: ye same xd
23:13 Lilyanna: fixed
23:13 Rizen: also
23:13 Lilyanna: 01:20:389 -
23:13 Lilyanna: fixed here same
23:14 Lilyanna: 01:20:997 -
23:14 Lilyanna: xd
23:14 Rizen: for like kalibe's part, u stopped using the finish
23:14 Rizen: e.g. 02:33:362 (1) - vs 00:46:335 (1) -
23:14 Rizen: is this intentional orrrr
23:15 Lilyanna: or im retard
23:15 Lilyanna: then yes im retard xD
23:16 Lilyanna: it shold be whistle+finish right?
23:16 Rizen: yer if u wanted to use that finish hitsound instead of normal samp
23:17 Lilyanna: idk they didnt sound same to me
23:17 Lilyanna: but ill just use finish+whistle
23:18 Rizen: 03:47:957 (1,2,3,4,5) - use norm sampleset as you have done at 03:51:200 (1,2,3,4,5) - ?
23:20 Rizen: 04:00:524 (3) -
23:20 Rizen: change addition to soft?
23:21 Rizen: 04:12:281 (2) - whistle on slider head for piano? also because u did a similar thing at 04:15:524 (2) -
23:22 Rizen: 04:20:389 (1,2,3,4) - these sound kinda out of time with the vocals. would be wise to use a timing point here to snap them to the vocals properly
23:23 Rizen: ^ usually happens when singers sing without instruments in background so they use rhythm
23:23 Lilyanna: !!
23:24 Lilyanna: it does whsitle on head!
23:24 Rizen: o my bad
23:24 Lilyanna: seems
23:24 Lilyanna: to me the vocals snapped fine there
23:25 Rizen: mmm to me sounds like the vocals are a little late
23:26 Rizen: may need a second ear just to be sure
23:26 Lilyanna: u like sb
23:26 Lilyanna: ?
23:26 Lilyanna: i got many ears to check it
23:26 Rizen: I personally don't like the font
23:26 Lilyanna: even pros
23:26 Rizen: doesn't fit the font theme as your GD names font (curvy/fancy)
23:26 Lilyanna: and they said there slightly off but not so noticble and there nothing u can do about
23:27 Lilyanna: ;w;
23:27 Rizen: ah ok, so they were slightly off. I guess that's alrighttt
23:27 Lilyanna: i think ill remove the names
23:27 Lilyanna: of us
23:27 Lilyanna: xd
23:28 Lilyanna: ill see if he can change the font
posted
this will be short because im bad xd

[Believing]
00:18:970 (5,6,7) - It's entirely personal aesthetic preference depending on what you are going for in the map, but these triangular patterns may look nicer if made equilateral.
00:36:605 (1) - What is this reverse slider following? There is no single track that it starts, finishes, and ends on - vocals start 1/8 beat before it, so it starts on piano, reverses on vocals, and ends on guitar. This is extremely inconsistent rhythm.
00:59:308 (1,2) - it's the most nitpicky thing in the universe, but the latter half of 1 and the first half of 2 are not parallel, but could be made so by rotating 00:59:916 (2) - by 2 degrees.
01:17:957 (2,3) - Considering that the nature of the vocals these 2 sliders are following are so different (2 starts and ends on stressed syllables, but 3 starts on a stressed syllable and ends on nothing), shouldn't they be represented differently? Either visually or rhythmically - considering this is half-BPM, you could extend 01:18:362 (3) - and adapt 01:18:767 (1) - to accommodate this.
01:20:186 - Despite having used circles to represent vocals in different rhythmic patterns earlier in the song, you do not do so here, even when you are already following vocal rhythm. Why is this?
01:33:767 (6,7) - This is the same intensity as 01:33:159 (4,5) - but the spacing is much lower. Why lower it so much instead of remaining consistent?
01:56:875 (6) - Considering that the piano chord has completely played within less than 1/16 of a beat, the end of this slider has no meaning in the music. Either extend it to fit the fact that said piano chord is held, or just use a hit circle.

Honestly, I don't see issues in Kalibe's part, and I can't stand the vocals in the 3rd section, so I'll just curtail it here.

Overall thoughts: has some interesting rhythm choice. Though it does feel a bit contrived at parts, it works. I like the storyboard! Good luck.
posted
fixed couple of things
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 81605
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
EpilepsyWarning: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 13902,120930,227957
DistanceSpacing: 1.6
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Weight of the World Kowaretasekainouta
TitleUnicode:Weight of the World/壊レタ世界ノ歌
Artist:Kawano Marina
ArtistUnicode:河野万里奈
Creator:Lilyanna
Version:Believing
Source:NieR:Automata
Tags:Kalibe Keiichi Okabe japanese version
BeatmapID:1262823
BeatmapSetID:597326

[Difficulty]
HPDrainRate:7
CircleSize:4.6
OverallDifficulty:7
ApproachRate:8
SliderMultiplier:2.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
//Break Periods
2,317345,319639
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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320389,-100,4,2,1,20,0,0
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[Colours]
Combo1 : 99,99,50
Combo2 : 40,143,162
Combo3 : 179,179,100
Combo4 : 0,196,196

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169,319,287754,2,0,P|246:314|279:265,1,120,0|0,0:0|0:0,0:0:0:0:
318,200,288362,2,0,L|299:130,1,60,0|0,0:0|3:0,0:0:0:0:
360,65,288767,2,0,L|375:122,1,60,0|0,0:0|3:0,0:0:0:0:
403,215,289173,1,0,0:0:0:0:
466,118,289375,1,0,0:0:0:0:
470,267,289578,6,0,P|430:298|346:280,1,120,4|0,0:0|0:0,0:0:0:0:
288,225,290186,2,0,L|164:218,1,120,4|0,0:0|0:0,0:0:0:0:
145,20,290997,2,0,B|126:72|166:115|166:115|115:118|86:155,1,180,0|0,0:0|3:0,0:0:0:0:
242,46,292011,2,0,L|322:38,1,60,0|0,0:0|0:0,0:0:0:0:
425,114,292416,2,0,L|345:106,1,60,0|0,0:0|0:0,0:0:0:0:
250,160,292821,5,4,0:0:0:0:
207,286,293024,1,0,0:0:0:0:
128,33,293430,5,0,0:0:0:0:
165,160,293633,1,0,0:0:0:0:
22,335,294038,2,0,L|38:264,1,60,0|0,0:0|0:0,0:0:0:0:
113,220,294443,2,0,L|89:348,1,120,0|0,1:0|0:0,0:0:0:0:
188,227,295051,1,0,1:0:0:0:
165,66,295254,1,0,3:0:0:0:
276,359,295659,6,0,L|264:308,1,30,0|0,1:0|0:0,0:0:0:0:
210,145,296065,5,4,1:0:0:0:
348,100,296267,1,0,1:0:0:0:
165,66,296470,1,0,1:0:0:0:
306,167,296673,2,0,P|383:171|419:131,1,120,0|0,1:0|0:0,0:0:0:0:
267,272,297484,2,0,B|199:292|153:240|153:240|106:297|27:276,1,240,0|0,0:0|0:0,0:0:0:0:
73,187,298497,1,0,1:0:0:0:
145,53,298700,1,0,1:0:0:0:
230,192,298902,2,0,L|236:118,1,60,0|0,1:0|0:0,0:0:0:0:
145,53,299308,5,4,1:0:0:0:
304,98,299511,1,0,1:0:0:0:
128,126,299713,1,0,1:0:0:0:
271,32,299916,2,0,P|347:37|376:81,1,120,0|0,1:0|0:0,0:0:0:0:
462,237,300727,2,0,P|386:232|357:188,1,120,0|0,0:0|0:0,0:0:0:0:
304,123,301335,2,0,L|228:132,1,60,0|0,0:0|3:0,0:0:0:0:
102,82,301740,2,0,L|178:91,1,60,0|0,0:0|3:0,0:0:0:0:
171,185,302146,1,0,1:0:0:0:
232,60,302348,1,0,1:0:0:0:
117,240,302551,6,0,P|176:261|230:235,1,120,4|0,0:0|0:0,0:0:0:0:
315,206,303159,2,0,P|369:185|424:207,1,120,4|0,0:0|0:0,0:0:0:0:
260,106,303970,2,0,P|178:128|72:88,1,180,0|0,0:0|3:0,0:0:0:0:
41,17,304781,1,0,0:0:0:0:
32,155,304984,2,0,L|42:230,1,60,0|0,0:0|0:0,0:0:0:0:
116,316,305389,2,0,L|108:256,1,60,0|0,0:0|0:0,0:0:0:0:
150,164,305794,5,4,0:0:0:0:
205,276,305997,1,0,0:0:0:0:
250,20,306402,1,0,0:0:0:0:
303,144,306605,2,0,L|308:75,1,60,0|0,0:0|0:0,0:0:0:0:
403,85,307011,2,0,L|407:144,1,60,0|0,0:0|0:0,0:0:0:0:
375,277,307416,1,0,1:0:0:0:
303,144,307619,1,0,3:0:0:0:
130,347,308024,1,0,1:0:0:0:
112,202,308227,5,0,3:0:0:0:
124,56,308430,1,0,3:0:0:0:
58,274,308632,1,0,1:0:0:0:
46,128,308835,1,0,3:0:0:0:
230,147,309038,6,0,B|274:145|292:111|292:111|305:201|383:193|383:193|390:122,1,270.000010299683,2|0,0:0|0:0,0:0:0:0:
313,262,310659,2,0,B|290:259|260:227|260:227|205:234|172:306|172:306|137:258|107:263,1,270.000010299683,2|0,0:0|0:0,0:0:0:0:
88,117,312281,6,0,B|95:175|95:175|30:186|-15:251|28:326|61:339,1,270.000010299683,2|0,0:0|0:0,0:0:0:0:
205,341,313902,1,2,0:0:0:0:
277,342,314105,1,2,0:0:0:0:
349,346,314308,1,2,0:0:0:0:
421,351,314511,2,0,P|403:298|358:273,1,90.0000034332277,2|0,0:0|0:0,0:0:0:0:
205,144,315524,5,2,0:0:0:0:
277,143,315727,1,2,0:0:0:0:
349,139,315930,1,2,0:0:0:0:
421,135,316133,2,0,P|403:187|366:211,1,90.0000034332277,2|0,0:0|0:0,0:0:0:0:
339,269,316740,2,0,L|431:292,1,90.0000034332277,0|0,0:0|0:0,0:0:0:0:
103,53,320389,6,0,L|106:193,1,120,2|0,0:0|0:0,0:0:0:0:
104,269,320997,1,0,0:0:0:0:
242,144,321402,1,0,0:0:0:0:
180,313,321808,1,0,0:0:0:0:
180,313,322213,1,0,0:0:0:0:
264,344,322416,1,0,0:0:0:0:
328,281,322619,1,0,0:0:0:0:
451,40,323227,1,0,0:0:0:0:
451,40,323632,6,0,P|382:62|321:31,1,120,2|0,0:0|0:0,0:0:0:0:
272,107,324240,2,0,P|203:85|142:116,2,120,0|0|0,0:0|0:0|0:0,0:0:0:0:
272,107,325457,1,0,0:0:0:0:
324,179,325659,1,0,0:0:0:0:
261,243,325862,1,0,0:0:0:0:
261,243,326875,6,0,P|310:309|310:345,1,120,2|0,0:0|0:0,0:0:0:0:
221,325,327484,1,0,0:0:0:0:
186,148,327889,1,0,0:0:0:0:
97,304,328294,1,0,0:0:0:0:
97,304,328700,1,0,0:0:0:0:
66,220,328903,1,0,0:0:0:0:
129,156,329106,1,0,0:0:0:0:
399,68,330119,6,0,B|407:140|407:140|396:211,1,120,2|0,0:0|0:0,0:0:0:0:
329,243,330727,2,0,B|321:171|321:171|332:100,2,120,0|0|0,0:0|0:0|0:0,0:0:0:0:
329,243,331943,1,0,0:0:0:0:
257,295,332145,1,0,0:0:0:0:
193,232,332348,1,0,0:0:0:0:
256,192,333362,12,0,338227,0:0:0:0:
posted
[DONT STOP BELIEVING HOLD ON TO THAT FEELING]
00:18:970 (5,6,7) - plz rofl make this a equilateral triangle, it's not atm. 00:19:375 (7) - x:164, y:233 looks much better

00:22:213 (5,6,7) - ^ just fix the triangles lol

04:37:213 (2,3,4,5,1) - WTF HAPPENED TO HER VOICE LMAO

Anyways literally nothing else to point out lol good luck with this
posted
[Diff]
  1. 00:22:416 (6,7,8) - i hope it is possible to make those ones more straight
  2. 00:20:389 (1,2) - that blanket could be polished
    same goes for 00:40:659 (3,5) - and others
  3. 01:19:848 (2) - I suggest to move this one on 01:19:781 - so it will be much easier to read because placing objects on 1/12 is just stupid and too suddenly because there aren't any similar things. also imo vocal starts on 01:19:781 - not 01:19:848 -
  4. 01:03:362 (3,4,5) - these ones could be emphasised by using more DS to emphasis the piano sounds. with the current ds they feel the same as 01:03:159 (2) -
  5. 01:10:051 (2) - i suggest to change this one into a 1/2 repeat slider to emphasis this 01:10:254 - sound, also it will emphasis the vocals better
    same goes for 01:29:916 (3) - and others
  6. 02:13:902 (1) - I think this rythm would be much better https://puu.sh/vzXHY/264c9bd637.jpg because it emphasises vocals better
    same goes for 02:26:875 (1) - and others
  7. 05:33:362 (1) - imo this spinner could be till 05:39:848 - because music stops there
posted

Osuology wrote:

[DONT STOP BELIEVING HOLD ON TO THAT FEELING]
00:18:970 (5,6,7) - plz rofl make this a equilateral triangle, it's not atm. 00:19:375 (7) - x:164, y:233 looks much better

00:22:213 (5,6,7) - ^ just fix the triangles lol

04:37:213 (2,3,4,5,1) - WTF HAPPENED TO HER VOICE LMAO

Anyways literally nothing else to point out lol good luck with this


fixed the triangles i cant fix her voice lol thx

Shmiklak wrote:

[Diff]
  1. 00:22:416 (6,7,8) - i hope it is possible to make those ones more straight fixed previous mod
  2. 00:20:389 (1,2) - that blanket could be polished
    same goes for 00:40:659 (3,5) - and others fixed
  3. 01:19:848 (2) - I suggest to move this one on 01:19:781 - so it will be much easier to read because placing objects on 1/12 is just stupid and too suddenly because there aren't any similar things. also imo vocal starts on 01:19:781 - not 01:19:848 - i want make the drumps clickable and since the tail ends on 1/12 it should be fine also the vocals are close enough to the blue tick doing weird clickable snaps is just uncomfortable for me
  4. 01:03:362 (3,4,5) - these ones could be emphasised by using more DS to emphasis the piano sounds. with the current ds they feel the same as 01:03:159 (2) - ok yes fixed
  5. 01:10:051 (2) - i suggest to change this one into a 1/2 repeat slider to emphasis this 01:10:254 - sound, also it will emphasis the vocals better
    same goes for 01:29:916 (3) - and others that seem little overmapped for me i think the way is mapped is fine already
  6. 02:13:902 (1) - I think this rythm would be much better https://puu.sh/vzXHY/264c9bd637.jpg because it emphasises vocals better
    same goes for 02:26:875 (1) - and others
  7. 05:33:362 (1) - imo this spinner could be till 05:39:848 - because music stops there okay fixed

thank u for mods
posted
Hello,
From q,
looks really neat overall, so some thought generally minor.

[General]
Hs in kiai too loud, i don't hear beats at all , only hss. Imo 50% is fine, at least 60%.
Timing sometimes feels off, but i'm not good at this stuff so mb it's just my ears...

[Believing]

Lily
[]
  1. i wrote already i'm not timing expert but 00:34:375 (2,3,4) - it's like 25 offset off
  2. 00:35:186 - also i think this sound should be clicable , cause its inconsistant with other same sounded parts wich You map like triangles
  3. 00:53:632 (2,3,4,6,7,8) - You could simply copy that triangle , because i don't see any reason to make them with slight differences
  4. 01:06:605 (2,3,4,6,7,8) - ^
  5. 01:02:551 (1,2,3,4,5) - might be better blanket if You care
  6. 01:27:889 (8,9,10) - same visual spacing? http://puu.sh/vHyUb.jpg -> https://puu.sh/vHyWP.jpg
  7. 01:33:767 (6,7,8) - ^
  8. 01:46:538 (5,1,2,3) - ^
  9. 01:47:754 (6) - make on 1 line with 01:46:943 (1,2,3) - as You can see on screenshot https://puu.sh/vHzls.jpg now it's a bit off (copy 01:46:943 (1,3) - move 1on 3, delete new 1 and snap new 3 on time line for making perfect line... but i guess You know how to do that hhhh... sry)
  10. 03:52:619 (6,7) - why did You use jump here? it sounds calm, for example 03:55:862 (6,7) - have strong instruments but haven't jump
  11. 03:58:294 (12,1) - might be better blanket
  12. 04:00:930 (1,2,4) - on 1 line? like 04:00:321 (2,3,4) -
  13. 04:10:659 (1,2) - tone of music goes higher but sliders becomes slower it's make less sense with 04:13:902 (1) - where it goes lower and sliders goes slower too


Kalibe
[]
  1. 02:17:146 (1,2,3,6,7,8) - same angle triangles, since it's sound pretty equal by vocals
  2. 02:48:565 (5,6) - blanket?
  3. 03:02:551 (1,2) - ^
  4. 03:08:227 (1) - imo it's unnecessary NC
  5. 03:06:808 (1) - ^
  6. 03:43:092 - make it clicable , its really strong

[]

That's it.
GL~
posted

Mitkoff wrote:

Hello,
From q,
looks really neat overall, so some thought generally minor.

[General]
Hs in kiai too loud, i don't hear beats at all , only hss. Imo 50% is fine, at least 60%.
Timing sometimes feels off, but i'm not good at this stuff so mb it's just my ears... fixed the volume also i checked the timing its fine >w<

[Believing]

Lily
[]
  1. i wrote already i'm not timing expert but 00:34:375 (2,3,4) - it's like 25 offset off
  2. 00:35:186 - also i think this sound should be clicable , cause its inconsistant with other same sounded parts wich You map like triangles ah fixed
  3. 00:53:632 (2,3,4,6,7,8) - You could simply copy that triangle , because i don't see any reason to make them with slight differences they are copied lol
  4. 01:06:605 (2,3,4,6,7,8) - ^ same
  5. 01:02:551 (1,2,3,4,5) - might be better blanket if You care fixed
  6. 01:27:889 (8,9,10) - same visual spacing? http://puu.sh/vHyUb.jpg -> https://puu.sh/vHyWP.jpg
  7. 01:33:767 (6,7,8) - ^
  8. 01:46:538 (5,1,2,3) - ^ fixed all
  9. 01:47:754 (6) - make on 1 line with 01:46:943 (1,2,3) - as You can see on screenshot https://puu.sh/vHzls.jpg now it's a bit off (copy 01:46:943 (1,3) - move 1on 3, delete new 1 and snap new 3 on time line for making perfect line... but i guess You know how to do that hhhh... sry) fixed :p
  10. 03:52:619 (6,7) - why did You use jump here? it sounds calm, for example 03:55:862 (6,7) - have strong instruments but haven't jump fixed i ctrl g 5 and 6
  11. 03:58:294 (12,1) - might be better blanket fixed
  12. 04:00:930 (1,2,4) - on 1 line? like 04:00:321 (2,3,4) - fixed
  13. 04:10:659 (1,2) - tone of music goes higher but sliders becomes slower it's make less sense with 04:13:902 (1) - where it goes lower and sliders goes slower toowhat it make more sense it goes with the how tens the music is going slow and holds on to those slider by going slower :v


Kalibe
[]
  1. 02:17:146 (1,2,3,6,7,8) - same angle triangles, since it's sound pretty equal by vocals
  2. 02:48:565 (5,6) - blanket?
  3. 03:02:551 (1,2) - ^
  4. 03:08:227 (1) - imo it's unnecessary NC
  5. 03:06:808 (1) - ^
  6. 03:43:092 - make it clicable , its really strong

[]

That's it.
GL~


thx for mod

edit: kalibe gave me update so updated!
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