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CLIFF EDGE - The Distance feat. Nakamura Maiko [OsuMania]

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Meiju
Missing You
00:06:064 - there is sound, so add note
00:20:807 - here shoulds be double
00:22:987 - note
00:24:269 - note
00:24:782 - 00:25:295 - here are sounds too
00:29:525 - add note
00:32:730 - add note
00:33:243 - add
00:37:730 - add
00:40:936 - 00:41:448 - 00:43:756 - 00:44:269 - 00:44:782 - 00:45:423 - 00:45:807 - 00:48:115 - 00:48:371 - 00:48:500 - 00:48:756 - 00:48:884 - add note
i tired, you can find missed notes by yourself
00:50:038 - i don't get why here is quad, make triple
00:54:397 - 00:55:166 - 00:56:192 - but here make quads
01:08:756 - SVs in this section are unreasonable, remove them
02:36:448 - should be triple
02:50:423 (170423|4,170679|4,170936|4,171192|4,171448|4,171705|4,171961|4,172218|4) - 5th column looks overused xd
04:00:038 - look at this part, sounds same as 00:25:679 - this part, but mapped differently :thinking:
Good luck
Topic Starter
kaythen

Mage wrote:

Missing You
00:06:064 - there is sound, so add note okay
00:20:807 - here shoulds be double done
00:22:987 - note done
00:24:269 - note done
00:24:782 - 00:25:295 - here are sounds too done
00:29:525 - add note Not following accompanying voice (the rapper)
00:32:730 - add note I lose the emphasis on the piano by adding that note, so I'll leave it as is
00:33:243 - add Same as above^^
00:37:730 - add okay
00:40:936 - 00:41:448 - 00:43:756 - 00:44:269 - 00:44:782 - 00:45:423 - 00:45:807 - 00:48:115 - 00:48:371 - 00:48:500 - 00:48:756 - 00:48:884 - add note
i tired, you can find missed notes by yourself Applied some notes. Didn't add some notes because it felt too overwhelming for relaxing/quiet section
00:50:038 - i don't get why here is quad, make triple okay
00:54:397 - 00:55:166 - 00:56:192 - but here make quads done
01:08:756 - SVs in this section are unreasonable, remove them okay. Removed SV from hard difficulty too since it was there as well.
02:36:448 - should be triple alright
02:50:423 (170423|4,170679|4,170936|4,171192|4,171448|4,171705|4,171961|4,172218|4) - 5th column looks overused xd okay, I changed it around a little bit. I hope it's still not too much.
04:00:038 - look at this part, sounds same as 00:25:679 - this part, but mapped differently :thinking: haha yes, I originally had it the same as the first section but I found myself quite exhausted by the end so making the end of the song easy and simple makes it nicer and feel better for winding down.

Good luck
Thank you very much for your mod! <3
Couil
Hello!

NM req from my modding queue

Hard
Timing points:

01:57:987 and 01:58:243 - These SV's create a slowjam. Change the 1.3x SV's to 1.5 if you want to avoid that.
03:37:474 and 03:37:730 - ^
02:11:320 and 02:11:705 - These create a speed up. changing the .5x to .4x fixes it.
03:50:807 and 03:51:192 - ^
02:19:525 and 02:19:910 - Same here, .5x ->.2x fixes it.
03:59:013 and 03:59:397 - ^
02:28:243 to 02:28:756 - Creates a slowjam, .5x -> .65x makes it normal speed.
02:36:577 to 02:36:961 - These create a speed up, 1.35x -> 1.25x = normal speed. (Sorry if im bugging you with these, just wanna make sure you knew if you didn't know)
03:09:782 - Maybe have a descending SV here since the music descends? And you should probably make the next SV more aggresive aswell. Example:


Note placement:

00:06:705 (6705|4,6705|2,6705|0) - Is this a triple? Maybe move 00:06:705 (6705|0) to 00:06:833 (6833|0)
00:10:038 (10038|8,10038|5) - Triple here?
00:18:243 (18243|5,18243|8) - ^
00:14:269 (14269|5) - Remove note? Feels better and works in the vocals.
00:22:474 (22474|5) - ^
00:43:115 (43115|4,43115|7,43628|2,43628|5) - Maybe wanna make these singles to empizhise the piano, since it's a lot louder than the voice.
00:47:218 (47218|4,47730|1) - ^
00:51:320 (51320|3,51833|3) - ^
01:13:243 (73243|2,73500|2) - These are near inaudible when playing, would suggest removing them (at least the 2nd one). 01:14:269 (74269|6,74525|1) - Add notes for drums here instead? http://osu.ppy.sh/ss/8495453
04:00:038 to 04:05:423 and 04:08:243 to 04:13:628 - Map the piano chords in these sections? /w maybe triples/doubles?

Normal
Note placement:

00:16:064 to 00:16:961 - Maybe map the piano in this section? https://osu.ppy.sh/ss/8495786
00:24:269 to 00:25:679 - Same here. https://osu.ppy.sh/ss/8495792
00:26:448 (26448|8,26961|4) - Change pattern/make doubles? Because the piano grabs the players attention.
00:28:500 (28500|7,29013|3) - ^
00:30:551 (30551|6,31064|2) - ^
00:34:654 (34654|8,35166|4) - ^
00:36:705 (36705|7,37218|3) - ^
00:38:756 (38756|6,39269|2) - ^
04:00:807 + 04:02:859 + 04:04:910 + 04:09:013 + 04:11:064 and 04:13:115 - Same as above, doubles might not work here since it's the outro.
01:38:115 to 01:39:013 - Map piano? https://osu.ppy.sh/ss/8495842
01:46:705 to 01:46:705 - ^ https://osu.ppy.sh/ss/8495849
01:54:525 to 01:55:423 - ^ https://osu.ppy.sh/ss/8495861
02:02:730 to 02:03:884 - ^ https://osu.ppy.sh/ss/8495870
03:17:474 + 03:25:679 + 03:33:884 and 03:42:089 - Same as above.
02:04:141 - Might wanna add something here to indicate the change of sections + to map that "whisle" sound.
02:21:577 to 02:25:423 - The patterns in this section is kinda awkward to play since they're all on one hand. Don't know if you intended it to be like that, just wanted to point it out i case you didn't.
02:29:782 to 02:33:628 - ^
03:01:192 - Map piano here? https://osu.ppy.sh/ss/8495905

Hope at least one of my suggestions were helpful!

Good map tbh, was fun playing it. GL ranking it : )
Topic Starter
kaythen

Couil wrote:

Hello!

NM req from my modding queue

Hard
Timing points:

01:57:987 and 01:58:243 - These SV's create a slowjam. Change the 1.3x SV's to 1.5 if you want to avoid that. The chords become too fast to react to which would mean it'd have to be memorised which I am not a fan of, so I'll leave it as is.
03:37:474 and 03:37:730 - ^
02:11:320 and 02:11:705 - These create a speed up. changing the .5x to .4x fixes it.
03:50:807 and 03:51:192 - ^
02:19:525 and 02:19:910 - Same here, .5x ->.2x fixes it.
03:59:013 and 03:59:397 - ^ All same as stated above.
02:28:243 to 02:28:756 - Creates a slowjam, .5x -> .65x makes it normal speed. Applied SV
02:36:577 to 02:36:961 - These create a speed up, 1.35x -> 1.25x = normal speed. (Sorry if im bugging you with these, just wanna make sure you knew if you didn't know) Applied
03:09:782 - Maybe have a descending SV here since the music descends? And you should probably make the next SV more aggresive aswell. Example:

I couldn't create a smooth way to incorporate the sv so I'm going to leave it as is. As for the more aggressive sv, it'd be too difficult to do on reaction. Will apply same SV changes to Insane difficulty since they share the same SVs.

Note placement:

00:06:705 (6705|4,6705|2,6705|0) - Is this a triple? Maybe move 00:06:705 (6705|0) to 00:06:833 (6833|0) It was not supposed to be a triple so I've removed it. Thanks for finding that!
00:10:038 (10038|8,10038|5) - Triple here? I don't see a reason to other than to make it harder, but I think it's fine as it is
00:18:243 (18243|5,18243|8) - ^ Same as stated above
00:14:269 (14269|5) - Remove note? Feels better and works in the vocals. Done
00:22:474 (22474|5) - ^ yupp
00:43:115 (43115|4,43115|7,43628|2,43628|5) - Maybe wanna make these singles to empizhise the piano, since it's a lot louder than the voice. okie
00:47:218 (47218|4,47730|1) - ^ Done. Shuffled a few notes around to make the pattern look nicer though
00:51:320 (51320|3,51833|3) - ^ Done. Shuffled notes again like before
01:13:243 (73243|2,73500|2) - These are near inaudible when playing, would suggest removing them (at least the 2nd one). Removed notes
01:14:269 (74269|6,74525|1) - Add notes for drums here instead? http://osu.ppy.sh/ss/8495453 Done
04:00:038 to 04:05:423 and 04:08:243 to 04:13:628 - Map the piano chords in these sections? /w maybe triples/doubles? I'd like to keep the ending section easy and simple for the player to wind down.

Normal
Note placement:

00:16:064 to 00:16:961 - Maybe map the piano in this section? https://osu.ppy.sh/ss/8495786 I'd like to keep notes while holding LN to a minimum because it can be quite difficult for 9k, especially for newer players.
00:24:269 to 00:25:679 - Same here. https://osu.ppy.sh/ss/8495792 Same as stated above
00:26:448 (26448|8,26961|4) - Change pattern/make doubles? Because the piano grabs the players attention.
00:28:500 (28500|7,29013|3) - ^
00:30:551 (30551|6,31064|2) - ^
00:34:654 (34654|8,35166|4) - ^
00:36:705 (36705|7,37218|3) - ^
00:38:756 (38756|6,39269|2) - ^ Added notes for all
04:00:807 + 04:02:859 + 04:04:910 + 04:09:013 + 04:11:064 and 04:13:115 - Same as above, doubles might not work here since it's the outro. As stated previously, I'd like this to stay as a wind down/resting part.
01:38:115 to 01:39:013 - Map piano? https://osu.ppy.sh/ss/8495842 As stated previously, I'd like to keep notes while holding an LN to a minimum
01:46:705 to 01:46:705 - ^ https://osu.ppy.sh/ss/8495849 Applied with the removal of the pinky note and changed previous note before introduction to piano bit to column 9 from column 1
01:54:525 to 01:55:423 - ^ https://osu.ppy.sh/ss/8495861 Added a note in column 8 at the LN end
02:02:730 to 02:03:884 - ^ https://osu.ppy.sh/ss/8495870 Same as stated above
03:17:474 + 03:25:679 + 03:33:884 and 03:42:089 - Same as above. Applied notes corresponding to the changes made above
02:04:141 - Might wanna add something here to indicate the change of sections + to map that "whisle" sound. Added a note with soft whistle hitsound effect
02:21:577 to 02:25:423 - The patterns in this section is kinda awkward to play since they're all on one hand. Don't know if you intended it to be like that, just wanted to point it out i case you didn't. I moved and changed the patterns to make sure it's not unfair for right handed spacebar users and also giving the left hand some action. However, the 432 on the right hand will remain since keeping this section mostly right handed is my intention.
02:29:782 to 02:33:628 - ^ yeahh
03:01:192 - Map piano here? https://osu.ppy.sh/ss/8495905 I would like this section to give the player some breathing room since they haven't had a relax moment since the first chorus.

Hope at least one of my suggestions were helpful! A lot of them were helpful! Thank you!

Good map tbh, was fun playing it. GL ranking it : )
Thank you very much for your mod!!
CircusGalop
At first, I break the combo because of speed change. There is a difference between visible timing and actual timing.
If this is not what you intended, I suggest it to match the visible timing and actual timing with speed change.

TimingPoints - suggestion
-987,512.820512820513,4,2,1,30,1,0
91320,-100,4,2,1,30,0,1
117987,-66.6666666666667,4,2,1,30,0,1
118115,-200,4,2,1,30,0,1
118243,-66.6666666666667,4,2,1,30,0,1
118500,-200,4,2,1,30,0,1
118756,-100,4,2,1,30,0,1
124141,-100,4,2,1,30,0,0
131320,-80,4,2,1,30,0,0
131577,-200,4,2,1,30,0,0
131705,-80,4,2,1,30,0,0
131961,-200,4,2,1,30,0,0
132089,-75,4,2,1,30,0,0
132218,-150,4,2,1,30,0,0
132346,-100,4,2,1,30,0,0
139525,-80,4,2,1,30,0,0
139782,-200,4,2,1,30,0,0
139910,-80,4,2,1,30,0,0
140166,-200,4,2,1,30,0,0
140295,-80,4,2,1,30,0,0
140551,-100,4,2,1,30,0,0
148243,-66.6666666666667,4,2,1,30,0,0
148307,-200,4,2,1,30,0,0
148371,-66.6666666666667,4,2,1,30,0,0
148436,-200,4,2,1,30,0,0
148500,-66.6666666666667,4,2,1,30,0,0
148564,-200,4,2,1,30,0,0
148628,-66.6666666666667,4,2,1,30,0,0
148692,-200,4,2,1,30,0,0
148756,-100,4,2,1,30,0,0
156577,-75,4,2,1,30,0,0
156641,-150,4,2,1,30,0,0
156705,-75,4,2,1,30,0,0
156769,-150,4,2,1,30,0,0
156833,-75,4,2,1,30,0,0
156897,-150,4,2,1,30,0,0
156961,-100,4,2,1,30,0,0
188756,-66.6666666666667,4,2,1,30,0,0
190038,-200,4,2,1,30,0,0
190295,-66.6666666666667,4,2,1,30,0,0
190551,-200,4,2,1,30,0,0
190807,-100,4,2,1,30,0,1
217474,-66.6666666666667,4,2,1,30,0,1
217602,-200,4,2,1,30,0,1
217730,-66.6666666666667,4,2,1,30,0,1
217987,-200,4,2,1,30,0,1
218243,-100,4,2,1,30,0,1
223628,-100,4,2,1,30,0,0
230807,-80,4,2,1,30,0,0
231064,-200,4,2,1,30,0,0
231192,-80,4,2,1,30,0,0
231448,-200,4,2,1,30,0,0
231577,-75,4,2,1,30,0,0
231705,-150,4,2,1,30,0,0
231833,-100,4,2,1,30,0,0
239013,-80,4,2,1,30,0,0
239269,-200,4,2,1,30,0,0
239397,-80,4,2,1,30,0,0
239654,-200,4,2,1,30,0,0
239782,-75,4,2,1,30,0,0
239910,-150,4,2,1,30,0,0
240038,-100,4,2,1,30,0,0



Missing You
00:09:269 ~ 00:25:679 => I felt a little lack of notes though it has small sound.

00:10:551 add at line 2
00:12:602 add at line 8
00:12:859 (12859|6) to line 7 : Just for pitch change
00:13:115 (13115|7) to line 6 : Just for pitch change

00:15:679 add
00:15:936 add
00:16:192 add
00:16:448 add
00:16:705 add
00:18:756 add

00:25:423 - add at line 5 based on hitting sound and string sound

00:29:525 add


00:42:089 ~ 00:58:500 => It's better to add all hi-hat sound to note or delete all hi-hat notes for consistency.

If you don't use all of notes based on the hi-hat sounds, delete this.
00:45:807
00:45:936 (45936|4)
00:46:064
00:53:884
00:54:013
00:54:141

If you use all of notes based on the hi-hat sounds, add this. (recommended)
00:43:756
00:44:269
00:48:371
00:48:500
00:51:961
00:52:474
00:55:423
00:56:064
00:56:448
00:56:577
00:56:705
00:57:089
00:57:218

If you use all of notes based on another hitting sounds, add this.
00:44:782
00:46:064
00:48:884
00:50:166
00:52:987
00:57:089
00:58:371


01:14:910 ~ 04:00:038 => I don't know how to make it better. I think it good enough.


04:00:038 ~ End => Double notes at each of piano chord are better unlike hard difficulty.

04:00:807 set note on line 6,7 and move a later note
04:01:320 set note on line 7,8 and move a later note
04:02:859 line 5,6
04:03:371 line 6,7
04:04:910 line 5,6
04:05:423 line 6,7
04:09:013 line 6,7
04:09:525 line 7,8
04:11:064 line 5,6
04:11:577 line 6,7
04:13:115 line 5,6
04:13:628 line 6,7


I have little experience in modding. If there are any wrong suggestions, please skip those.
Good Luck!
Topic Starter
kaythen

CircusGalop wrote:

At first, I break the combo because of speed change. There is a difference between visible timing and actual timing.
If this is not what you intended, I suggest it to match the visible timing and actual timing with speed change.

TimingPoints - suggestion
-987,512.820512820513,4,2,1,30,1,0
91320,-100,4,2,1,30,0,1
117987,-66.6666666666667,4,2,1,30,0,1
118115,-200,4,2,1,30,0,1
118243,-66.6666666666667,4,2,1,30,0,1
118500,-200,4,2,1,30,0,1
118756,-100,4,2,1,30,0,1
124141,-100,4,2,1,30,0,0
131320,-80,4,2,1,30,0,0
131577,-200,4,2,1,30,0,0
131705,-80,4,2,1,30,0,0
131961,-200,4,2,1,30,0,0
132089,-75,4,2,1,30,0,0
132218,-150,4,2,1,30,0,0
132346,-100,4,2,1,30,0,0
139525,-80,4,2,1,30,0,0
139782,-200,4,2,1,30,0,0
139910,-80,4,2,1,30,0,0
140166,-200,4,2,1,30,0,0
140295,-80,4,2,1,30,0,0
140551,-100,4,2,1,30,0,0
148243,-66.6666666666667,4,2,1,30,0,0
148307,-200,4,2,1,30,0,0
148371,-66.6666666666667,4,2,1,30,0,0
148436,-200,4,2,1,30,0,0
148500,-66.6666666666667,4,2,1,30,0,0
148564,-200,4,2,1,30,0,0
148628,-66.6666666666667,4,2,1,30,0,0
148692,-200,4,2,1,30,0,0
148756,-100,4,2,1,30,0,0
156577,-75,4,2,1,30,0,0
156641,-150,4,2,1,30,0,0
156705,-75,4,2,1,30,0,0
156769,-150,4,2,1,30,0,0
156833,-75,4,2,1,30,0,0
156897,-150,4,2,1,30,0,0
156961,-100,4,2,1,30,0,0
188756,-66.6666666666667,4,2,1,30,0,0
190038,-200,4,2,1,30,0,0
190295,-66.6666666666667,4,2,1,30,0,0
190551,-200,4,2,1,30,0,0
190807,-100,4,2,1,30,0,1
217474,-66.6666666666667,4,2,1,30,0,1
217602,-200,4,2,1,30,0,1
217730,-66.6666666666667,4,2,1,30,0,1
217987,-200,4,2,1,30,0,1
218243,-100,4,2,1,30,0,1
223628,-100,4,2,1,30,0,0
230807,-80,4,2,1,30,0,0
231064,-200,4,2,1,30,0,0
231192,-80,4,2,1,30,0,0
231448,-200,4,2,1,30,0,0
231577,-75,4,2,1,30,0,0
231705,-150,4,2,1,30,0,0
231833,-100,4,2,1,30,0,0
239013,-80,4,2,1,30,0,0
239269,-200,4,2,1,30,0,0
239397,-80,4,2,1,30,0,0
239654,-200,4,2,1,30,0,0
239782,-75,4,2,1,30,0,0
239910,-150,4,2,1,30,0,0
240038,-100,4,2,1,30,0,0

Adjusted some sv to be weaker. Not exact same values, but similar.



Missing You
I will be assuming you're going by 0|1|2|3|4|5|6|7|8.

00:09:269 ~ 00:25:679 => I felt a little lack of notes though it has small sound.

00:10:551 add at line 2
00:12:602 add at line 8
00:12:859 (12859|6) to line 7 : Just for pitch change
00:13:115 (13115|7) to line 6 : Just for pitch change Added/adjusted all notes

00:15:679 add
00:15:936 add
00:16:192 add
00:16:448 add
00:16:705 add
00:18:756 addAdded all notes

00:25:423 - add at line 5 based on hitting sound and string soundAdded note

00:29:525 add Following the voice in this section is not my intention


00:42:089 ~ 00:58:500 => It's better to add all hi-hat sound to note or delete all hi-hat notes for consistency.

If you don't use all of notes based on the hi-hat sounds, delete this.
00:45:807
00:45:936 (45936|4) One note is for the voice and the other is for the piano
00:46:064
00:53:884
00:54:013
00:54:141 This note is for the voice
Deleted the rest of the notes

If you use all of notes based on the hi-hat sounds, add this. (recommended)
00:43:756
00:44:269
00:48:371
00:48:500
00:51:961
00:52:474
00:55:423
00:56:064
00:56:448
00:56:577
00:56:705
00:57:089
00:57:218

If you use all of notes based on another hitting sounds, add this.
00:44:782
00:46:064
00:48:884
00:50:166
00:52:987
00:57:089
00:58:371


01:14:910 ~ 04:00:038 => I don't know how to make it better. I think it good enough.


04:00:038 ~ End => Double notes at each of piano chord are better unlike hard difficulty.

04:00:807 set note on line 6,7 and move a later note
04:01:320 set note on line 7,8 and move a later note
04:02:859 line 5,6
04:03:371 line 6,7
04:04:910 line 5,6
04:05:423 line 6,7
04:09:013 line 6,7
04:09:525 line 7,8
04:11:064 line 5,6
04:11:577 line 6,7
04:13:115 line 5,6
04:13:628 line 6,7
I wanted it to be relaxing and a way to cool off for the end of the song but I've added notes since the previous modders also pointed it out as well.
I still want this end section to be simple so I've only added single notes to represent the chords.


I have little experience in modding. If there are any wrong suggestions, please skip those.
Good Luck!
Thank you very much for your mod! :)
dkingo
Hi NM from my queue, well I can challenge this one :roll:

poi
1|2|3|4|5|6|7|8|9
Easy
  1. Add a note for those piano sounds: 00:00:551 - 00:00:807 - 00:02:859 - 00:04:910 - 00:06:961 - 00:07:218 - it's weird to play when LNs end on blue lines
  2. Extend these LNs to the upper red line: 00:01:064 (1064|4,3115|3,5166|5) -
  3. 00:26:192 (26192|2,26705|6,27218|8) - I don't really like how you follow the sounds in this section, I'll suggest you to follow the piano sounds only, which are clearer in my ear
  4. 00:44:525 - 00:44:910 - Well these drums shouldn't be ignored
  5. Ok I give up this diff, the note placement and sound emphasizing still need to be improved
Hard
  1. 00:07:218 (7218|1) - Move to col 1
  2. 00:16:833 (16833|1) - Move to col 1 as well, feels more comfortable to play when there is one column gap on the same hand
  3. 00:29:525 - There is a drum sound, so add a note?
  4. 00:33:371 (33371|1,33371|4,33628|3,33628|0) - Add a note for these chords
  5. 03:10:295 - 4 notes should be enough here since you used them for the similar sounds before
Ok that all~
Good luck with rank :)
Lama Poluna

Hello, from metadata help queue.


Artist: CLIFF EDGE
Title: The Distance feat. 中村舞子
Romanised Artist: The Distance feat. Maiko Nakamura
You can remove (初回盤) from tags, because it means "Limited Edition" and add クリフエッジ on tags.

Source1 Source2

no kudosu
Topic Starter
kaythen

dkingo wrote:

Hi NM from my queue, well I can challenge this one :roll:

poi
1|2|3|4|5|6|7|8|9
Hard
  1. 00:07:218 (7218|1) - Move to col 1 okay
  2. 00:16:833 (16833|1) - Move to col 1 as well, feels more comfortable to play when there is one column gap on the same hand yup, alrighty
  3. 00:29:525 - There is a drum sound, so add a note? I feel like adding a note for that particular drum sound makes the very light sound (i.e 00:28:500 (28500|7,28756|5,29013|3,29269|7) - these notes) lose emphasis so I'll leave it blank here.
  4. 00:33:371 (33371|1,33371|4,33628|3,33628|0) - Add a note for these chords It is following the previous perfect octave note
  5. 03:10:295 - 4 notes should be enough here since you used them for the similar sounds before done
Ok that all~
Good luck with rank :)
Nice mod! Thank you very much! <33

Lama Poluna wrote:


Hello, from metadata help queue.


Artist: CLIFF EDGE
Title: The Distance feat. 中村舞子
Romanised Artist: The Distance feat. Maiko Nakamura
You can remove (初回盤) from tags, because it means "Limited Edition" and add クリフエッジ on tags.

Source1 Source2

no kudosu
Thank you very much! Waiting for Earthfox's reply before uploading all changes.
tatatat
You asked for a finger snapping hitsound in the description of the map, so here

Note: I use columns 0|1|2|3|4|5|6|7|8 when describing columns

A#4S_Bb4S.wav has a 1.5ms delay
A5S.wav has a 2.25ms delay
A6S_s.wav has a 1ms delay
C6S_s.wav has a 0.5ms delay(listed this one because its same delay across both tracks)
C7S_s.wav has a 0.5-1.5ms delay, depending on which track you look at
C8S.wav has a 1-2ms delay
E6S_s.wav same as above
E7S_s.wav has a 0.5-1.5ms delay
E8S.wav has a 0.75-1.5ms delay
G7S.wav has a 1.0-1.655ms delay
00:01:064 - increase hitsound volume very slightly, 1-2%
00:09:013 - increase hitsound volume a little bit more 3-4%
00:25:679 - Decrease hitsound volume quite a bit 7-13%
00:42:089 - Increase hitsound volume a little bit 2-4%
00:54:397 - Increase hitsound volume very slightly 1-3%
00:57:474 - Decrease hitsound volume to how it was at 00:42:089 -
01:29:269 - Increase hitsound volume to how it was at 00:54:397 -
01:30:295 - Increase hitsound volume a bit, 3-6%
01:31:320 - Increase hitsound volume to how it was at 00:09:013 -
01:57:474 - Increase hitsound volume a bit 3-6%
01:59:269 - Decrease hitsound volume to how it was at 01:31:320 -
02:10:551 - Increase hitsound volume a little bit 2-4%
02:12:346 - Decrease hitsound volume to how it was at 01:59:269 -
02:18:756 - Increase hitsound volume to how it was at 02:10:551 -
02:20:295 - Decrease hitsound volume a lot 10-15%
02:21:577 - Decrease hitsound volume to how it was at 02:12:346 -
02:52:346 - Increase hitsound volume a little bit 2-4%
02:53:243 - Increase hitsound volume a little bit 2-4%
02:54:397 - Decrease hitsound volume to how it was at 00:25:679 -
03:10:295 - Increase hitsound volume a bit 3-6%
03:10:807 - Increase hitsound volume to how it was at 01:59:269 -
03:36:961 - Increase hitsound volume to how it was at 02:12:346 -
03:38:628 - Decrease hitsound volume to how it was at 03:10:807 -
03:50:038 - Increase hitsound volume to how it was at 03:36:961 -
03:51:833 - Decrease hitsound volume to how it was at 03:38:628 -
03:58:243 - Increase hitsound volume to how it was at 03:50:038 -
03:59:910 - Decrease hitsound volume to how it was at 02:54:397 -
Easy:
00:00:551 - Place a LN from here to 00:01:064 - ? Column 2 would be a good column for it, or another option would to have a shield by having a note at 00:00:807 - in column 3, if you decide the second option you could also place a note in column two at 00:00:551 -
00:02:859 - Place a note here in column 2?
01:23:628 - No sounds start here except for the snap, which isn't also at 01:23:115 - , so their pitches probably shouldn't be the same. Remove the note and place a note in column 3 at 01:23:500 -
01:24:141 - No sounds are happening here either, delete the note and place it in the same column at 01:23:884 - (column 4),
01:24:269 - Place a note here in column 6
01:25:679 - Delete note here, and place note at 01:25:551 - in column 5
01:26:192 - Delete note here and place note at 01:25:936 - in column 6
01:26:320 - Place a note here in column 7
01:27:730 - Delete note here and place a note at 01:27:602 - in column 2
01:28:243 - Delete note here and place a note at 01:27:987 - in column 3
01:28:371 - Place a note here in column 4
01:57:987 - These chords here aren't very easy @_@ I don't really know if such large chords are necessary for an easy difficulty, but they could at least be easier to play and match the pitch of the notes they represent. See this for a potential solution. There isn't notes in the same columns in the first two chords, and the chords are moving right as the pitch also increases.
02:05:166 - Delete note here and place a note at 02:05:038 -
02:05:679 - Move note to column 0
02:05:936 - Place a note inbetween the two patterns before and after it in column 3
02:06:705 - Move note to column 7
02:07:218 - Delete note and place a note at 02:07:089 - in column 5
02:07:089 - Move note to column 8
02:12:859 - Move note to column 8
02:14:397 - Move note here to column 1
Topic Starter
kaythen

tatatat wrote:

You asked for a finger snapping hitsound in the description of the map, so here Oh thanks! Not exactly the pitch I'd like it to be but I'll hold onto this in case noone else comes up with another clicking sound

Note: I use columns 0|1|2|3|4|5|6|7|8 when describing columns

A#4S_Bb4S.wav has a 1.5ms delay
A5S.wav has a 2.25ms delay
A6S_s.wav has a 1ms delay
C6S_s.wav has a 0.5ms delay(listed this one because its same delay across both tracks)
C7S_s.wav has a 0.5-1.5ms delay, depending on which track you look at
C8S.wav has a 1-2ms delay
E6S_s.wav same as above
E7S_s.wav has a 0.5-1.5ms delay
E8S.wav has a 0.75-1.5ms delay
G7S.wav has a 1.0-1.655ms delay changed mp3s. I hope I did it correctly!
00:01:064 - increase hitsound volume very slightly, 1-2%
00:09:013 - increase hitsound volume a little bit more 3-4%
00:25:679 - Decrease hitsound volume quite a bit 7-13%
00:42:089 - Increase hitsound volume a little bit 2-4%
00:54:397 - Increase hitsound volume very slightly 1-3%
00:57:474 - Decrease hitsound volume to how it was at 00:42:089 -
01:29:269 - Increase hitsound volume to how it was at 00:54:397 -
01:30:295 - Increase hitsound volume a bit, 3-6%
01:31:320 - Increase hitsound volume to how it was at 00:09:013 -
01:57:474 - Increase hitsound volume a bit 3-6%
01:59:269 - Decrease hitsound volume to how it was at 01:31:320 -
02:10:551 - Increase hitsound volume a little bit 2-4%
02:12:346 - Decrease hitsound volume to how it was at 01:59:269 -
02:18:756 - Increase hitsound volume to how it was at 02:10:551 -
02:20:295 - Decrease hitsound volume a lot 10-15%
02:21:577 - Decrease hitsound volume to how it was at 02:12:346 -
02:52:346 - Increase hitsound volume a little bit 2-4%
02:53:243 - Increase hitsound volume a little bit 2-4%
02:54:397 - Decrease hitsound volume to how it was at 00:25:679 -
03:10:295 - Increase hitsound volume a bit 3-6%
03:10:807 - Increase hitsound volume to how it was at 01:59:269 -
03:36:961 - Increase hitsound volume to how it was at 02:12:346 -
03:38:628 - Decrease hitsound volume to how it was at 03:10:807 -
03:50:038 - Increase hitsound volume to how it was at 03:36:961 -
03:51:833 - Decrease hitsound volume to how it was at 03:38:628 -
03:58:243 - Increase hitsound volume to how it was at 03:50:038 -
03:59:910 - Decrease hitsound volume to how it was at 02:54:397 -
Thank you for your suggestion, but I think the density of the notes should bring out the sounds and make it louder for the more upbeat and developed sections while the softer, non climatic sections are less dense so the sounds won't be as loud as say the chorus. I did however did take some of your suggestions and made some places softer where the lack of notes didn't make the hitsounds sound softer.
Thank you very very much for your mod!! Waiting for Earthfox's reply before uploading applied changes.
SolaceXCIX

tatatat wrote:

Note: I use columns 0|1|2|3|4|5|6|7|8 when describing columns

Easy:
00:00:551 - Place a LN from here to 00:01:064 - ? Column 2 would be a good column for it, or another option would to have a shield by having a note at 00:00:807 - in column 3, if you decide the second option you could also place a note in column two at 00:00:551 -
00:02:859 - Place a note here in column 2?
01:23:628 - No sounds start here except for the snap, which isn't also at 01:23:115 - , so their pitches probably shouldn't be the same. Remove the note and place a note in column 3 at 01:23:500 -
01:24:141 - No sounds are happening here either, delete the note and place it in the same column at 01:23:884 - (column 4),
01:24:269 - Place a note here in column 6
01:25:679 - Delete note here, and place note at 01:25:551 - in column 5
01:26:192 - Delete note here and place note at 01:25:936 - in column 6
01:26:320 - Place a note here in column 7
01:27:730 - Delete note here and place a note at 01:27:602 - in column 2
01:28:243 - Delete note here and place a note at 01:27:987 - in column 3
01:28:371 - Place a note here in column 4
01:57:987 - These chords here aren't very easy @_@ I don't really know if such large chords are necessary for an easy difficulty, but they could at least be easier to play and match the pitch of the notes they represent. See this for a potential solution. There isn't notes in the same columns in the first two chords, and the chords are moving right as the pitch also increases.
I used the chords to begin with to emphasise this singer moment as I thought it sounded powerful. Looking back at it, I understand that chords would be hard to new players to hit accurately with this small, sudden spike. I thank you for the suggestion but I have decided to change the chords to jumps to make it easier to players to hit.

02:05:166 - Delete note here and place a note at 02:05:038 -
02:05:679 - Move note to column 0
02:05:936 - Place a note inbetween the two patterns before and after it in column 3
02:06:705 - Move note to column 7
02:07:218 - Delete note and place a note at 02:07:089 - in column 5
02:07:089 - Move note to column 8
02:12:859 - Move note to column 8
02:14:397 - Move note here to column 1
I agree with all changes you suggested and applied all of them. Thanks for modding :)
DeletedUser_1981781
Topic Starter
kaythen

ARGENTINE DREAM wrote:

https://puu.sh/x2taX/7b5219cd92.rar

;)
Thank you very much! Just what I was looking for!! <333
hannanos
Hi I modded this map here is my mod

Columns are |1|2|3|4| 5 |6|7|8|9|

General
02:21:577 - Add uninherited timing point here for all diffs. The song from here and beyond has bar lines in incorrect places, because the last bar was only 2 beats long
Some parts of Hard and Normal have quite a large difficulty gap, but I’ve seen worse ranked so it shouldn’t be too much of an issue

Earthfox’s Easy
00:07:218 (7218|0,7987|8) - consider extending these to the bar line (00:09:269 - ). Two reasons for me: the bulk of the noise ends on the bar line and 1/2 line LN releases are kinda awkward on easy when there is no note to move to immediately
00:14:397 (14397|4) - moving this to 7 would make a nice alternating pattern, in particular for those using left thumb on lane 5
00:19:525 (19525|3,19525|1) - moving both 1 lane to the right would make a pattern, but up to you (only suggested as pitching doesn’t appear to be followed strictly here)
00:21:320 - wouldn’t be a bad idea adding a note here to have consistency with 00:13:115 -
00:37:474 (37474|3) - moving this to 2 would make better sense for flow and consistency with this section imo
00:40:038 (40038|4,41577|4) - if you moved these to 4 and 6 respectively, then you can avoid the middle lane ‘jack’, which looks a little out of place with the rest of this bit
00:51:320 (51320|6) - maybe move to 4 for better patterning (more optional, just copying the next bar)
00:58:500 - to 01:14:910 - to be honest, I’m not sure that LN + rice patterning is appropriate for this diff, especially as it is the easiest in a 4 diff spread. You may want to consider redoing this bit or just getting rid of the LNs, since they make it more complex than I think it needs to be. That being said, it isn’t by any means outrageous, just something that could be brought up during qualification stage if left. Also, I think the three note chords would be better as two, as it should be used sparingly in this diff. Message me if you need ideas for this
01:31:320 - loud crash and the start of klai, so it might be a good idea adding another note here for emphasis
01:37:474 (97474|4) - LN should only be 2 beats long (i.e. ending here 01:38:500 - )
01:49:782 (109782|5) - methinks this should end 1/2 a beat earlier, in time with the other note’s beginning
01:50:807 (110807|3) - if you did the above suggestion, make this a rice note not a LN (imo not much point in having 1/2 LNs outside of special cases in easy diff)
01:51:833 - try this to follow pitch much more accurately (also avoid slightly awkward ring to pinkie): https://osu.ppy.sh/ss/9140673
01:55:936 (115936|6,116961|5) - this should probably end at 01:56:961 – because the sound ends much closer to the 3rd beat than it does the 4th beat. Basically make the note in 6 a rice note instead
01:59:525 (119525|6) - move to 01:59:782 - as the vocal is actually on the half tick
02:02:089 (122089|8) - imo it would be nice to finish the chorus/klai section with the note in the middle lane, since the vocal pitch finishes on I/doh (1 or 9 feel a little out of place for this, as they might be more reserved for ending on an octave above or below). If you did this, you might wanna consider rearranging the previous bar’s notes too in order to flow to it better
02:11:320 (131320|0,131705|1,131705|3,132089|6,132089|2,132089|4) - rather uncomfortable LH pattern for beginners, especially left thumb users. It might be a good idea changing it to a more balanced pattern, such as 5-37-159 (also this avoids the jack in lane three with first note of next bar)
02:13:628 (133628|5) - this note looks out of place because you didn’t include it previously in this part of the bar. Consider removing for consistency with previous bars
02:37:987 (157987|3,158500|1,158500|3) - maybe move these left 1 column to get symmetry like you did for the next bar
02:45:166 (165166|2,165679|3,165679|4) - same
02:45:166 - alternatively you could consider using a stair pattern of some sort to replicate the sudden change in percussion sound to having a kick each 1/2 beat
02:50:295 (170295|0,170295|3,171320|3,171320|6) - these being 2 notes seems a little inconsistent with the rest of the section, unless you’re trying to imitate the vocals or something
02:51:833 (171833|1,171833|0) - consider moving to right hand for better flow, or alternatively doing crtl+h on 02:52:346 (172346|3,172346|0,173115|8,173115|5) -
03:12:602 (192602|3) - this note should instead begin at 03:12:859 - to keep consistency with the previous klai at 01:33:371 -
03:14:910 (194910|8,195423|7,195936|6,196448|5,196961|4) - you have used the stair pattern a bit, but I personally feel this can be better represented with an alternating pattern, such as 7-3-6-4-5, and make it more interesting
03:16:961 (196961|4) - LN should end at 03:17:987 - rather than the half beat
03:18:500 - add a note for vocals
03:23:115 (203115|0,203628|1,204141|2,204654|3,205166|4) - if you did the alternating pattern 3 points ago, do the same but mirror
03:29:269 (209269|5,210295|3) - maybe you should make these end at 03:30:295 - and then adding a note at 03:30:807 - for the vocals, since it is a little different
03:31:320 (211320|4,211833|5,212346|6,212859|7,213371|8) - great potential for pitching here, but I’ll leave it up to you
03:34:654 - not a bad idea adding a note here
03:35:423 (215423|1,216448|2) - do the same thing as in 01:55:936 (115936|6,116961|5) - some time ago by ending it early
03:39:013 (219013|4) - move this to 03:39:269 - as the vocals begin here
03:41:577 (221577|4) - LN sound seems to end at 03:43:115 -
03:50:807 (230807|0,231192|1,231192|3,231577|6,231577|2,231577|4) - same as what I said earlier
03:53:115 (233115|5) - remove for consistency, as mentioned earlier
04:00:038 (240038|8) - I strongly recommend moving this somewhere else because that pinky jack is really really nasty for an easy diff
04:12:089 (252089|2) - not too sure what this is for, maybe remove it and extend the LN to the next LN

Normal
00:07:218 (7218|7) - I recommend moving this note to 7. This chord has an interval of a 6th (from what I can hear) and the next chord has a much larger interval, so it makes sense for this chord to be ‘closer’ than the next. Also gives variation from 00:05:166 -, which is not a similar sound
00:10:295 (10295|6) - would be better in lane 9 to match pitch. You will probably need to move the two notes before too
00:15:166 (15166|4,15423|8) - I see why you did this, but 4 and 7 would be much better pitch-wise (especially if you did the suggestion above)
00:17:474 (17474|1) - don’t think this note is necessary, otherwise you would need to put this note on every 2 beats or at least every bar (the reason why I don’t say the same for 00:09:269 (9269|0) - is because it is the beginning of this section)
00:33:884 (33884|3) - remove this, there is no sound here that warrants an extra note
00:42:089 - to 01:14:910 - you don’t seem to layer the drum and clicks consistently throughout this section. I have included a few of the first places I would make changes, but you can look into the rest yourself. Of course you don’t want to make this diff too complex, but you MUST be consistent with your layering
00:42:346 (42346|7,42602|5) - swap columns so you don’t have everything going in the same direction lol (pitch not a worry since they are the same pitch)
00:45:936 (45936|0) - this note should be here instead 00:46:064 - . Since this will be ass to play, consider moving it to 4
00:47:218 - add a note for click
00:47:474 - add a note for drum, lane 1 is a good place
00:49:525 - 00:50:038 - consider adding notes here for drum, if you do, maybe make them on the same lane
00:54:269 - can delete a note here, since you only used two notes for drum + voice and even omitted some drums. Also two notes makes it hard. On top of that, move 00:54:141 (54141|4) - to the left if you deleted the note in 1, or to the right if you deleted the note in 6 (avoid awkwardness for left/right thumb users)
00:54:910 (54910|4,55166|5) - either swap lanes, or change to 7-5 for better pitch and variation with the next pattern
01:02:089 (62089|4) - since you’re leaving our drum sounds, I don’t think this deserves to have a note, so maybe remove it
01:09:525 (69525|4) - I hear this ending at 01:10:295 -, if you agree then make the LN end there
01:37:474 (97474|5) - I think this LN should really end at 01:38:500 -
01:39:013 (99013|6) - remove this for consistency (you didn’t use two notes for a clap anywhere previously in the chorus)
01:39:525 (99525|8) - remove this for consistency (there is no cymbal sound here for the note to be warranted)
01:46:705 (106705|1,106961|5) - not sure what these note are representing
01:47:218 - 01:47:730 - remove 1 note from each for consistency with reasons as above
01:50:807 (110807|7) - not sure this needs to be a LN, but up to you I guess
01:51:320 - remove a note for consistency (clap issue again)
01:53:371 (113371|1) - ^
01:54:910 - no significant noise here (vocal, drum or clap) so I don’t think this note is needed
01:59:782 (119782|0,120038|1,120295|2) - 2-4-3 would be better here (pitch and (anti)flow). If you are worried about not enough notes in lane 1, then move 01:57:987 (117987|1,118243|2,118756|3) - 1 column to the left
02:08:371 (128371|5,128500|6,128628|7,128756|8,129397|5,129525|6,129654|7,129782|8) - these 1/4 all on one hand feels too difficult and very hard to control (even for me), so I suggest you spread it out
02:14:654 (134654|8,134782|7,134910|6) - hard but not sure what else you could do
02:15:936 (135936|1,136192|2) - swap columns for better pitch
02:16:577 (136577|5,136705|6,136833|7,136961|8,137602|5,137730|6,137859|7,137987|8) - make easier
02:18:756 (138756|1,139013|2,139269|3) - could consider making this a descending stair for better pitch
02:21:577 - to 02:37:987 - HARD and belongs in a Hard diff  (also if you look at just the density, this bit is way higher than the rest of the map, which is particularly worrying because you only have single notes here, yet it has higher density than sections with doubles and triple). I recommend you look at ways to change this section to be more suitable for this difficulty. One idea is to remove the middle note in each ‘triplet’ (I know it is not technically a triplet), which still captures the rhythm quite nicely.
02:58:500 - try something like this to better follow the pitch (I personally feel pitch is more important when following something like vocals): https://osu.ppy.sh/ss/9148279
03:10:807 - I feel this should have more notes than 03:10:295 - because it is louder and has more instruments at the same time
03:16:961 (196961|5) - LN should end at 03:17:987 -
03:18:500 (198500|6,199013|8) - remove for consistency, as I described for the previous chorus
03:26:192 (206192|8,206448|7) - not sure what these notes are for
03:26:705 - 03:27:218 - remove 1 note from each for layer consistency
03:30:295 (210295|7) - to LN or not to LN, I guess that is up to you
03:30:807 - remove a note because you only put 1 note for other clap + voice sounds in the chorus
03:32:859 (212859|1) - ^
03:34:397 (214397|5) - no kick on this note, so you might like to remove it (kick occurs 1/4 beat later)
03:39:269 - read what I said for the same bit of the last chorus with regards to pitch and flow
03:47:859 (227859|5,227987|6,228115|7,228243|8,228884|5,229013|6,229141|7,229269|8) - spread/nerf
03:54:141 (234141|8,234269|7,234397|6) - hard but up to you, kinda hard to do something else that fits
03:55:423 (235423|1,235679|2) - swap columns for pitch
03:56:064 (236064|5,236192|6,236320|7,236448|8,237089|5,237218|6,237346|7,237474|8) - you know
03:58:243 (238243|1,238500|2,238756|3) - descending stair better reflects pitch, might wanna reshuffle lanes

Hard
00:03:115 - should probably be 2 notes instead, especially if 00:01:064 - 00:05:166 - are both 2 notes
00:05:807 - consider removing a note here, because every other stair only has 1 note for the melody and there is no bass piano note here that is noticeable for me
00:07:218 (7218|0,7987|1) - swap columns for better pitch
00:15:936 - 00:16:448 - I recommend you add a note in both these places for layering consistency. You might have to rearrange that long stair to something different to fit them in
00:16:961 (16961|2,17218|3,17474|4) - change this to 5-4-3 because reflects the pitch of the harmonising part better (listen to the strings in particular). Also, it stops having everything going in the same direction all the time
00:18:243 (18243|5,18371|4,18500|3) - for these types of patterns, I notice you have the exact same thing every time. Don’t be afraid of changing a few of these to ascending stair, or even a 6-4-5 type of pattern, which makes this part a lot more interesting
00:21:064 - add a note for click
00:24:141 - add a note for click
00:42:474 (42474|6) - no clue what this note is for
00:42:346 (42346|7,42602|5,42859|8,43115|7,43371|6,43628|5,43884|4,44141|3) - I think there are better ways to represent the vocals here than a straight stair, since you seem to use that everywhere. Even a jack pattern would work, such 9-9-8-8-7-7-6 etc.
00:45:679 (45679|2,45936|3) - swap columns for better pitch
00:46:192 - not something necessarily to change, but just wanted to point out it is a slightly odd place to suddenly change from following vocals to piano. Be careful that you don’t jump around with your layering too often as it can be confusing
00:48:243 - 00:50:038 - these should be 2 notes to be consistent with the whole section
00:49:782 - imo this would be better with just 1 note, because it is soft in comparison with the notes around it due to the drum sounds
00:50:679 (50679|5) - not sure this note is for anything
00:51:320 - should this have one more note for click?
00:51:577 - very little sound other than the vocal note here, I would remove a note and just make this single
00:52:089 - could do the same for this too
00:59:013 - 01:00:038 - these have very little other than the voice so you could probably just use 1 note, unless you’re using two notes per voice sound then you have to make others consistent with this
01:02:602 - should add 1 more note, since this sound at the beginning of each bar in this part you have 3 notes
01:06:705 (66705|8) - consider moving to 4 to better reflect the pitching (and lack of any high noise)
01:07:730 - add a note for click
01:07:218 - 01:08:243 - remove a note from each if you did the suggestion for 00:59:013
01:10:807 - add a note for consistency
01:12:859 - add a note for consistency, probably in 1
01:16:961 - add a note to be consistent with 01:14:910 -
01:20:038 (80038|3) - this note makes the transition to the next notes awkward for left thumb users, maybe think about moving it elsewhere
01:21:064 - add a note to be consistent with 01:19:013 -
01:22:089 (82089|6,82089|8,82089|3,82346|7,82346|2,82346|5,82602|4,82602|6,82602|1,82859|3,82859|0,82859|5) - these three note chords would be better with just two notes each, as the piano actually only has one note for each of the ‘chords’, so three would be too over the top
01:26:320 (86320|2) - move to 1
01:26:320 (86320|3,86448|4,86577|5,86705|6) - move these 1 column to the left for better playability
01:28:371 (88371|6,88371|4,88500|5,88628|4) - awkward, consider rearranging
01:32:346 - could remove a note since there is no kick/clap here so it isn’t very loud
01:32:987 - I think it would be nice to add a note here for the high piano sound, as it is quite noticeable
01:35:038 - think there is enough piano here to warrant a note, 2 or 6 could work
01:38:115 (98115|0,98115|3,98243|4,98243|1,98371|2,98371|5,98500|3,98500|6,98628|4,98628|7,98756|8,98756|5,98884|7,98884|3) - these aren’t loud piano sounds, so it is probably better to layer it just like you did for the rest of the section, with one for piano and an extra for kick/clap. Also, this pattern is really quite hard in 9k
01:39:269 - add a note for kick
01:41:192 - add a note for high piano
01:41:320 - add a note for kick
01:43:243 - probably enough piano here for a note too
01:46:705 (106705|7,106705|1,106833|5,106833|3,106961|1,106961|7,107089|6,107089|2) - only the second 1/4 tick warrants two notes imo, but up to you I guess
01:47:218 - this should be 2 notes only for layering consistency, because there are two note chords placed in areas with more sound
01:53:756 - remove a note here, nothing significant for the double
01:53:884 - remove a note for layering consistency, 2 notes for this type of sound throughout the chorus
01:54:397 (114397|8,114397|0,114525|1,114525|7,114654|2,114654|6,114782|5,114782|3,114910|4,115038|5,115038|3,115166|2,115166|6,115295|7,115295|1) - what I said about the double stair pattern. You don’t want to force patterns out of the music too hard
01:57:730 - add a note for kick
01:57:987 (117987|2,117987|5,117987|6,117987|3,118243|6,118243|3,118243|4,118243|7,118756|5,118756|8,118756|4,118756|7) - might wanna think about spreading them out between two hands, as the first two chords in particular are a real pain to play correctly for right thumb users. You can keep the pairs of notes together, but do something like 1267 or similar
02:02:089 - careful with this bar, this isn’t freedom dive or our Friday nights together ;)
02:05:936 (125936|2,125936|6,125936|4,126064|5,126064|3,126192|6,126192|2) - rather uncomfortable, I’m not sure 02:06:064 - even needs to have any notes at all
02:07:987 (127987|7,127987|1,128115|2,128115|6) - 37-46 would be more appropriate for this difficulty imo (move the note in lane 7 in the previous chord if you do this to avoid jack)
02:09:910 - add a note for kick?
02:14:397 (134397|3) - maybe move this to 8
02:16:192 (136192|4,136192|1,136320|2,136448|3,136448|0) - kinda hard for left thumb people considering this is 1/4 notes, maybe try it yourself and see
02:40:038 - add a note for consistency with 02:37:987 -
02:43:756 - add a note for kick
02:44:141 - add a note for consistency with 02:42:089 -
02:45:166 - unlike the same bit at 01:22:089 -, three notes ARE ok here because of the finish sounds (more reason to remove the notes at 01:22:089 -)
02:52:218 - you can remove a note here since there is no kick
02:52:346 - in theory, this chord should have notes more to the right than 02:53:115 - because you are going from chord IV to chord I (remember your stuff from piano) and it is quite noticeable that there is a note going from IV to III. In practice however, it might be hard to fit in so up to you
03:10:807 - to 04:00:038 - apply the same suggestions as you did for the first klai section and a bit: 01:31:320 - to 02:20:551 -

Insane
00:04:397 (4397|2) - remove this note because there is no melody note here, so you need consistency with 00:02:346 -
00:05:166 (5166|1,5295|2,5423|3) - maybe move these 1 column to the left otherwise you have the same thing on the left hand three beats in a row
00:09:782 - 00:11:833 - 00:23:115 - on these clicks, you have three notes. All others in this section only have two notes. I recommend you remove one note from each of these, otherwise this section isn’t mapped consistently
00:11:064 - remove a note, it is less than the next bar line yet has three notes
00:11:320 - you have three notes for every first beat of every other bar in this section, but not this one. Again, you should add one here for consistency
00:12:346 - 00:20:551 - remove a note for both of these. On every half bar tick, you have only two notes everywhere else in this section, so you should make that consistent here (unless you are layering differently to what I thought)
00:12:602 - I think you are missing a note here
00:13:628 (13628|5) - might be a good idea moving this note, as the jack with the previous note doesn’t really fit the song here imo
00:20:295 - missing a note for vocal/piano?
00:32:730 - 00:33:243 - since this is the insane diff, I don’t think it would be a bad idea adding single notes in these two places for the drum thingy sound
00:40:936 - 00:41:448 - same ^
00:46:064 - add a note for the drum, maybe in 9
00:50:038 (50038|0) - move to 9 for better playability
00:50:295 - add a note here, a single note isn’t enough considering this is the beginning of a bar, and there is also a piano sound on top of the drum
01:06:577 - maybe add a note here in 5 if you think it fits the music
01:07:730 - why is this only 1 note if 00:59:525 - has 3? Should make this consistent
01:22:474 - add a note for drum sound, 2 would be good
01:34:525 - might need an extra note for the kick, up to you
01:35:166 (95166|3) - this note might be better in the right hand
01:38:500 - this should probably be only two notes, unless you’re mapping the rap too, then ignore me
01:42:730 - add a note for the strong kick
01:47:474 (107474|4) - consider moving to 7 to avoid the unintentional jack with the slide
01:51:320 - remove a note for consistency, 3 should be enough compared to everything else here
01:59:782 (119782|4) - move to avoid the unintentional jack, you might have to rearrange the chord before that too though to fit it in
02:03:884 - probably needs another note for kick, 1 might be the best spot unless you have other ideas
02:04:397 (124397|2,124397|6,124397|8,124397|4,124525|7,124525|3,124525|5,124654|8,124654|2,124654|6,124654|4) - this is quite nasty, but might not be easy to change. I won’t mention this type of pattern again in this mod, change them all if you feel it is necessary
02:05:295 - add a note for kick
02:07:346 - ^
02:09:397 - preferable to add two notes for the kick for consistency, but you could get away with one more I suppose
02:09:910 - this spot is really crying out for notes for the kick. To fit them in, you may need to change the chords at 02:09:782 - 02:10:038 - to three notes, which is not a problem since you only used three notes for nakamura’s vocals in the same part of the previous bars
02:13:115 - ideally, this should be three notes. I would even consider making the next 3-chord on the next 1/4 tick a double instead
02:13:500 - add a note for kick?
02:17:602 - definitely add notes here for kick, at least one if not two more
02:18:115 - needs notes for kick, read suggestion for 02:09:910 -
02:19:013 - 02:19:269 - add one note for each for the clap and kick, I know you want emphasis for the 6-chords but these really need three notes imo
02:37:987 (157987|6) - might be nicer on 9
02:40:423 - 02:44:525 - 02:48:628 - there is no kick on these, so it may be worth removing a note here, unless you are strictly mapping 3 notes to the piano melody
02:42:089 (162089|2) - consider moving to 1 for playability
03:10:807 - to 04:00:038 - do the same suggestions for this chorus as you did for the last chorus (01:31:320 - to 02:20:551 - ). I’m not gonna repeat it because lazy

rank pls
SolaceXCIX

hannanos wrote:

Hi I modded this map here is my mod

Columns are |1|2|3|4| 5 |6|7|8|9|


Earthfox’s Easy
00:07:218 (7218|0,7987|8) - consider extending these to the bar line (00:09:269 - ). Two reasons for me: the bulk of the noise ends on the bar line and 1/2 line LN releases are kinda awkward on easy when there is no note to move to immediately - done
00:14:397 (14397|4) - moving this to 7 would make a nice alternating pattern, in particular for those using left thumb on lane 5 - done
00:19:525 (19525|3,19525|1) - moving both 1 lane to the right would make a pattern, but up to you (only suggested as pitching doesn’t appear to be followed strictly here) - oh that was a misplacement, will apply!
00:21:320 - wouldn’t be a bad idea adding a note here to have consistency with 00:13:115 - added note to 5th colum
00:37:474 (37474|3) - moving this to 2 would make better sense for flow and consistency with this section imo - ok
00:40:038 (40038|4,41577|4) - if you moved these to 4 and 6 respectively, then you can avoid the middle lane ‘jack’, which looks a little out of place with the rest of this bit - applied, I applied the jack there to following the "ting" noise
00:51:320 (51320|6) - maybe move to 4 for better patterning (more optional, just copying the next bar)
00:58:500 - to 01:14:910 - to be honest, I’m not sure that LN + rice patterning is appropriate for this diff, especially as it is the easiest in a 4 diff spread. You may want to consider redoing this bit or just getting rid of the LNs, since they make it more complex than I think it needs to be. That being said, it isn’t by any means outrageous, just something that could be brought up during qualification stage if left. Also, I think the three note chords would be better as two, as it should be used sparingly in this diff. Message me if you need ideas for this - removed all LNs for this section. Playing it again in testing did feel rather awkward at times so I will agree with that.
01:31:320 - loud crash and the start of klai, so it might be a good idea adding another note here for emphasis -note added in 4th colum
01:37:474 (97474|4) - LN should only be 2 beats long (i.e. ending here 01:38:500 - ) - ok
01:49:782 (109782|5) - methinks this should end 1/2 a beat earlier, in time with the other note’s beginning - done
01:50:807 (110807|3) - if you did the above suggestion, make this a rice note not a LN (imo not much point in having 1/2 LNs outside of special cases in easy diff) - ^
01:51:833 - try this to follow pitch much more accurately (also avoid slightly awkward ring to pinkie): https://osu.ppy.sh/ss/9140673 -applied, my main motive was to make uasge of both ring fingers alternating.
01:55:936 (115936|6,116961|5) - this should probably end at 01:56:961 – because the sound ends much closer to the 3rd beat than it does the 4th beat. Basically make the note in 6 a rice note instead -ok
01:59:525 (119525|6) - move to 01:59:782 - as the vocal is actually on the half tick - Missed that, thanks for catch
02:02:089 (122089|8) - imo it would be nice to finish the chorus/klai section with the note in the middle lane, since the vocal pitch finishes on I/doh (1 or 9 feel a little out of place for this, as they might be more reserved for ending on an octave above or below). If you did this, you might wanna consider rearranging the previous bar’s notes too in order to flow to it better - moved to middle colum, changed patterning for notes before hand
02:11:320 (131320|0,131705|1,131705|3,132089|6,132089|2,132089|4) - rather uncomfortable LH pattern for beginners, especially left thumb users. It might be a good idea changing it to a more balanced pattern, such as 5-37-159 (also this avoids the jack in lane three with first note of next bar) -ok
02:13:628 (133628|5) - this note looks out of place because you didn’t include it previously in this part of the bar. Consider removing for consistency with previous bars -done
02:37:987 (157987|3,158500|1,158500|3) - maybe move these left 1 column to get symmetry like you did for the next bar - done
02:45:166 (165166|2,165679|3,165679|4) - same tbh
02:45:166 - alternatively you could consider using a stair pattern of some sort to replicate the sudden change in percussion sound to having a kick each 1/2 beat - applied
02:50:295 (170295|0,170295|3,171320|3,171320|6) - these being 2 notes seems a little inconsistent with the rest of the section, unless you’re trying to imitate the vocals or something -Following the vocals here. I decided to keep this section
02:51:833 (171833|1,171833|0) - consider moving to right hand for better flow, or alternatively doing crtl+h on 02:52:346
(172346|3,172346|0,173115|8,173115|5) - -flipped notes
03:12:602 (192602|3) - this note should instead begin at 03:12:859 - to keep consistency with the previous klai at 01:33:371 - -done
03:14:910 (194910|8,195423|7,195936|6,196448|5,196961|4) - you have used the stair pattern a bit, but I personally feel this can be better represented with an alternating pattern, such as 7-3-6-4-5, and make it more interesting -ok
03:16:961 (196961|4) - LN should end at 03:17:987 - rather than the half beat -done
03:18:500 - add a note for vocals -ok
03:23:115 (203115|0,203628|1,204141|2,204654|3,205166|4) - if you did the alternating pattern 3 points ago, do the same but mirror -ok
03:29:269 (209269|5,210295|3) - maybe you should make these end at 03:30:295 - and then adding a note at 03:30:807 - for the vocals, since it is a little different -applied
03:31:320 (211320|4,211833|5,212346|6,212859|7,213371|8) - great potential for pitching here, but I’ll leave it up to you -changed into an alternating pattern similar to before. Wasn't 100% sure on the pitching.
03:34:654 - not a bad idea adding a note here -ok
03:35:423 (215423|1,216448|2) - do the same thing as in 01:55:936 (115936|6,116961|5) - some time ago by ending it early -done
03:39:013 (219013|4) - move this to 03:39:269 - as the vocals begin here -ok
03:41:577 (221577|4) - LN sound seems to end at 03:43:115 - good catch
03:50:807 (230807|0,231192|1,231192|3,231577|6,231577|2,231577|4) - same as what I said earlier -done
03:53:115 (233115|5) - remove for consistency, as mentioned earlier -ok
04:00:038 (240038|8) - I strongly recommend moving this somewhere else because that pinky jack is really really nasty for an easy diff -fair point, moved to 6th colum
04:12:089 (252089|2) - not too sure what this is for, maybe remove it and extend the LN to the next LN -moved over to 4th colum

Thanks for mod hannanos :)

rank pls
Topic Starter
kaythen

hannanos wrote:

Hi I modded this map here is my mod

Columns are |1|2|3|4| 5 |6|7|8|9|

General
02:21:577 - Add uninherited timing point here for all diffs. The song from here and beyond has bar lines in incorrect places, because the last bar was only 2 beats long Done
Some parts of Hard and Normal have quite a large difficulty gap, but I’ve seen worse ranked so it shouldn’t be too much of an issue Oops! My bad...

Normal
00:07:218 (7218|7) - I recommend moving this note to 7. This chord has an interval of a 6th (from what I can hear) and the next chord has a much larger interval, so it makes sense for this chord to be ‘closer’ than the next. Also gives variation from 00:05:166 -, which is not a similar sound Moved
00:10:295 (10295|6) - would be better in lane 9 to match pitch. You will probably need to move the two notes before too Done. Moved previous notes around.
00:15:166 (15166|4,15423|8) - I see why you did this, but 4 and 7 would be much better pitch-wise (especially if you did the suggestion above) I agree with you on the pitch. I think the patterns look nicer too! Changed
00:17:474 (17474|1) - don’t think this note is necessary, otherwise you would need to put this note on every 2 beats or at least every bar (the reason why I don’t say the same for 00:09:269 (9269|0) - is because it is the beginning of this section) Removed note
00:33:884 (33884|3) - remove this, there is no sound here that warrants an extra note Removed
00:42:089 - to 01:14:910 - you don’t seem to layer the drum and clicks consistently throughout this section. I have included a few of the first places I would make changes, but you can look into the rest yourself. Of course you don’t want to make this diff too complex, but you MUST be consistent with your layering
00:42:346 (42346|7,42602|5) - swap columns so you don’t have everything going in the same direction lol (pitch not a worry since they are the same pitch) Done
00:45:936 (45936|0) - this note should be here instead 00:46:064 - . Since this will be ass to play, consider moving it to 4 It was supposed to follow the vocals but as you said earlier, the layering is not consistent, so I have added a note on 4. However, I have also added another note at the vocal spot (the spot where the note was previously) on 5 since I feel it transitions better (not starting a new phrase on an offbeat).
00:47:218 - add a note for click Added a note on 6
00:47:474 - add a note for drum, lane 1 is a good place Added
00:49:525 - 00:50:038 - consider adding notes here for drum, if you do, maybe make them on the same lane Added notes, but not entirely sure if it's what you had in mind (msg me if it's not and we can sort this one out)
00:54:269 - can delete a note here, since you only used two notes for drum + voice and even omitted some drums. Also two notes makes it hard. On top of that, move 00:54:141 (54141|4) - to the left if you deleted the note in 1, or to the right if you deleted the note in 6 (avoid awkwardness for left/right thumb users) Deleted note. Moved note to column 4 and the note representing the kick to 3
00:54:910 (54910|4,55166|5) - either swap lanes, or change to 7-5 for better pitch and variation with the next pattern Changed to 7-5
01:02:089 (62089|4) - since you’re leaving our drum sounds, I don’t think this deserves to have a note, so maybe remove it Removed
01:09:525 (69525|4) - I hear this ending at 01:10:295 -, if you agree then make the LN end there I don't hear it end there, sorry
01:37:474 (97474|5) - I think this LN should really end at 01:38:500 - Yes, this one I can definitely hear
01:39:013 (99013|6) - remove this for consistency (you didn’t use two notes for a clap anywhere previously in the chorus) Done
01:39:525 (99525|8) - remove this for consistency (there is no cymbal sound here for the note to be warranted) Done
01:46:705 (106705|1,106961|5) - not sure what these note are representing I'm not sure either. Removed notes
01:47:218 - 01:47:730 - remove 1 note from each for consistency with reasons as above Done
01:50:807 (110807|7) - not sure this needs to be a LN, but up to you I guess Looking back on it, short LN are pretty hard to hit accurately, and even harder when it's on lane 8, just after hitting something on lane 9
01:51:320 - remove a note for consistency (clap issue again) Removed
01:53:371 (113371|1) - ^ ^
01:54:910 - no significant noise here (vocal, drum or clap) so I don’t think this note is needed ^^
01:59:782 (119782|0,120038|1,120295|2) - 2-4-3 would be better here (pitch and (anti)flow). If you are worried about not enough notes in lane 1, then move 01:57:987 (117987|1,118243|2,118756|3) - 1 column to the left Applied both
02:08:371 (128371|5,128500|6,128628|7,128756|8,129397|5,129525|6,129654|7,129782|8) - these 1/4 all on one hand feels too difficult and very hard to control (even for me), so I suggest you spread it out Changed pattern
02:14:654 (134654|8,134782|7,134910|6) - hard but not sure what else you could do I will sacrifice pitch for the sake of playability for this. I have shifted this 1 lane to the left.
02:15:936 (135936|1,136192|2) - swap columns for better pitch Done
02:16:577 (136577|5,136705|6,136833|7,136961|8,137602|5,137730|6,137859|7,137987|8) - make easier Yep
02:18:756 (138756|1,139013|2,139269|3) - could consider making this a descending stair for better pitch Done
02:21:577 - to 02:37:987 - HARD and belongs in a Hard diff  (also if you look at just the density, this bit is way higher than the rest of the map, which is particularly worrying because you only have single notes here, yet it has higher density than sections with doubles and triple). I recommend you look at ways to change this section to be more suitable for this difficulty. One idea is to remove the middle note in each ‘triplet’ (I know it is not technically a triplet), which still captures the rhythm quite nicely. Agreed. I will go with your suggestion and remove the middle note
02:58:500 - try something like this to better follow the pitch (I personally feel pitch is more important when following something like vocals): https://osu.ppy.sh/ss/9148279 Applied
03:10:807 - I feel this should have more notes than 03:10:295 - because it is louder and has more instruments at the same time Removed 2 notes that were on just before the chorus begins
03:16:961 (196961|5) - LN should end at 03:17:987 - Yes
03:18:500 (198500|6,199013|8) - remove for consistency, as I described for the previous chorus
03:26:192 (206192|8,206448|7) - not sure what these notes are for
03:26:705 - 03:27:218 - remove 1 note from each for layer consistency
03:30:295 (210295|7) - to LN or not to LN, I guess that is up to you
03:30:807 - remove a note because you only put 1 note for other clap + voice sounds in the chorus
03:32:859 (212859|1) - ^
03:34:397 (214397|5) - no kick on this note, so you might like to remove it (kick occurs 1/4 beat later)
03:39:269 - read what I said for the same bit of the last chorus with regards to pitch and flow
03:47:859 (227859|5,227987|6,228115|7,228243|8,228884|5,229013|6,229141|7,229269|8) - spread/nerf
03:54:141 (234141|8,234269|7,234397|6) - hard but up to you, kinda hard to do something else that fits
03:55:423 (235423|1,235679|2) - swap columns for pitch
03:56:064 (236064|5,236192|6,236320|7,236448|8,237089|5,237218|6,237346|7,237474|8) - you know
03:58:243 (238243|1,238500|2,238756|3) - descending stair better reflects pitch, might wanna reshuffle lanes Applied the rest of the proposed changes

Hard
00:03:115 - should probably be 2 notes instead, especially if 00:01:064 - 00:05:166 - are both 2 notes Removed a note
00:05:807 - consider removing a note here, because every other stair only has 1 note for the melody and there is no bass piano note here that is noticeable for me Removed note on the left side instead of the right since you said the bass piano is not noticeable
00:07:218 (7218|0,7987|1) - swap columns for better pitch Applied
00:15:936 - 00:16:448 - I recommend you add a note in both these places for layering consistency. You might have to rearrange that long stair to something different to fit them in Added notes. Rearranged pattern
00:16:961 (16961|2,17218|3,17474|4) - change this to 5-4-3 because reflects the pitch of the harmonising part better (listen to the strings in particular). Also, it stops having everything going in the same direction all the time Done
00:18:243 (18243|5,18371|4,18500|3) - for these types of patterns, I notice you have the exact same thing every time. Don’t be afraid of changing a few of these to ascending stair, or even a 6-4-5 type of pattern, which makes this part a lot more interesting I agree. I've moved the notes around there
00:21:064 - add a note for click Done
00:24:141 - add a note for click ^^
00:42:474 (42474|6) - no clue what this note is for It is the "tsu" syllable in i-tsu-mo (vocal lyric)
00:42:346 (42346|7,42602|5,42859|8,43115|7,43371|6,43628|5,43884|4,44141|3) - I think there are better ways to represent the vocals here than a straight stair, since you seem to use that everywhere. Even a jack pattern would work, such 9-9-8-8-7-7-6 etc. Rearranged some notes, but kept most of the stairs in tact. I understand how overuse of the pattern can get very boring and uninteresting, but I feel it really works here.
00:45:679 (45679|2,45936|3) - swap columns for better pitch Done
00:46:192 - not something necessarily to change, but just wanted to point out it is a slightly odd place to suddenly change from following vocals to piano. Be careful that you don’t jump around with your layering too often as it can be confusing Rearranged some notes to cause less confusion
00:48:243 - 00:50:038 - these should be 2 notes to be consistent with the whole section Yes
00:49:782 - imo this would be better with just 1 note, because it is soft in comparison with the notes around it due to the drum sounds Deleted a note
00:50:679 (50679|5) - not sure this note is for anything Same as last time, a syllable is there, though the vocalist does kind of blend it in. If other people have issues with it, I will consider changing it to just 2 notes rather than 3.
00:51:320 - should this have one more note for click? Added
00:51:577 - very little sound other than the vocal note here, I would remove a note and just make this single Done
00:52:089 - could do the same for this too Done
00:59:013 - 01:00:038 - these have very little other than the voice so you could probably just use 1 note, unless you’re using two notes per voice sound then you have to make others consistent with this Agreed. Removed notes
01:02:602 - should add 1 more note, since this sound at the beginning of each bar in this part you have 3 notes Done
01:06:705 (66705|8) - consider moving to 4 to better reflect the pitching (and lack of any high noise) Moved note
01:07:730 - add a note for click That note already exists. The existing note is not to emphasise the vocal increasing in volume.
01:07:218 - 01:08:243 - remove a note from each if you did the suggestion for 00:59:013 Yepp
01:10:807 - add a note for consistency Added a note
01:12:859 - add a note for consistency, probably in 1 Done
01:16:961 - add a note to be consistent with 01:14:910 - Added a note
01:20:038 (80038|3) - this note makes the transition to the next notes awkward for left thumb users, maybe think about moving it elsewhere As a left handed spacie myself, I don't find it particularly awkward, but I'll take your word for it. I've moved the note on spacebar instead to prevent this issue
01:21:064 - add a note to be consistent with 01:19:013 - Added
01:22:089 (82089|6,82089|8,82089|3,82346|7,82346|2,82346|5,82602|4,82602|6,82602|1,82859|3,82859|0,82859|5) - these three note chords would be better with just two notes each, as the piano actually only has one note for each of the ‘chords’, so three would be too over the top Agreed. Removed all middle notes for the 3 note chords
01:26:320 (86320|2) - move to 1 Moved
01:26:320 (86320|3,86448|4,86577|5,86705|6) - move these 1 column to the left for better playability Done
01:28:371 (88371|6,88371|4,88500|5,88628|4) - awkward, consider rearranging Rearranged notes
01:32:346 - could remove a note since there is no kick/clap here so it isn’t very loud Removed
01:32:987 - I think it would be nice to add a note here for the high piano sound, as it is quite noticeable Added a note. Moved a note in previous section to make the pitch of the high piano sound make sense
01:35:038 - think there is enough piano here to warrant a note, 2 or 6 could work Added a note on 2
01:38:115 (98115|0,98115|3,98243|4,98243|1,98371|2,98371|5,98500|3,98500|6,98628|4,98628|7,98756|8,98756|5,98884|7,98884|3) - these aren’t loud piano sounds, so it is probably better to layer it just like you did for the rest of the section, with one for piano and an extra for kick/clap. Also, this pattern is really quite hard in 9k Rearranged pattern
01:39:269 - add a note for kick Added
01:41:192 - add a note for high piano Added, and like last time, moved previous note in order to make the note representing the pitch of the high piano sound make sense.
01:41:320 - add a note for kick Added
01:43:243 - probably enough piano here for a note too Added a note
01:46:705 (106705|7,106705|1,106833|5,106833|3,106961|1,106961|7,107089|6,107089|2) - only the second 1/4 tick warrants two notes imo, but up to you I guess I agree. It is very similar to the previous bit where you said the pattern was difficult in 9k, so changing here would be necessary to keep it consistent anyway
01:47:218 - this should be 2 notes only for layering consistency, because there are two note chords placed in areas with more sound Yes. I have rearranged the pattern a bit to make it look nicer
01:53:756 - remove a note here, nothing significant for the double Removed note
01:53:884 - remove a note for layering consistency, 2 notes for this type of sound throughout the chorus Removed notes and rearranged ending chord+follow up to make it look better
01:54:397 (114397|8,114397|0,114525|1,114525|7,114654|2,114654|6,114782|5,114782|3,114910|4,115038|5,115038|3,115166|2,115166|6,115295|7,115295|1) - what I said about the double stair pattern. You don’t want to force patterns out of the music too hard Rearranged as done previously
01:57:730 - add a note for kick Done
01:57:987 (117987|2,117987|5,117987|6,117987|3,118243|6,118243|3,118243|4,118243|7,118756|5,118756|8,118756|4,118756|7) - might wanna think about spreading them out between two hands, as the first two chords in particular are a real pain to play correctly for right thumb users. You can keep the pairs of notes together, but do something like 1267 or similar Shifted notes(the 2 notes together on the left side) to the very left making each 4 note chord played with 2 fingers on each hand
02:02:089 - careful with this bar, this isn’t freedom dive or our Friday nights together ;) Changed as did previously. Hoo0oOWOo00ooo I'd like to think our Friday nights together are spicier than that ;)
02:05:936 (125936|2,125936|6,125936|4,126064|5,126064|3,126192|6,126192|2) - rather uncomfortable, I’m not sure 02:06:064 - even needs to have any notes at all Agreed. Removed notes
02:07:987 (127987|7,127987|1,128115|2,128115|6) - 37-46 would be more appropriate for this difficulty imo (move the note in lane 7 in the previous chord if you do this to avoid jack) Done
02:09:910 - add a note for kick? Done
02:14:397 (134397|3) - maybe move this to 8 And done
02:16:192 (136192|4,136192|1,136320|2,136448|3,136448|0) - kinda hard for left thumb people considering this is 1/4 notes, maybe try it yourself and see It is okay for me, but I can see how it can be awkward for most other players. I have moved the thumb note to column 6
02:40:038 - add a note for consistency with 02:37:987 - Added
02:43:756 - add a note for kick Added
02:44:141 - add a note for consistency with 02:42:089 - Added
02:45:166 - unlike the same bit at 01:22:089 -, three notes ARE ok here because of the finish sounds (more reason to remove the notes at 01:22:089 -) Ahh, yes I can definitely see what you mean. Applied changes
02:52:218 - you can remove a note here since there is no kick Removed
02:52:346 - in theory, this chord should have notes more to the right than 02:53:115 - because you are going from chord IV to chord I (remember your stuff from piano) and it is quite noticeable that there is a note going from IV to III. In practice however, it might be hard to fit in so up to you Been way too long and I was never really good at music theory :(. I've moved the notes around, but I'm not entirely sure if I got it right. If there are corrections to be made, let me know
03:10:807 - to 04:00:038 - apply the same suggestions as you did for the first klai section and a bit: 01:31:320 - to 02:20:551 - Applied all changes that were accepted previously

Insane
00:04:397 (4397|2) - remove this note because there is no melody note here, so you need consistency with 00:02:346 - Removed
00:05:166 (5166|1,5295|2,5423|3) - maybe move these 1 column to the left otherwise you have the same thing on the left hand three beats in a row Whoops, I didn't realise. Moved notes
00:09:782 - 00:11:833 - 00:23:115 - on these clicks, you have three notes. All others in this section only have two notes. I recommend you remove one note from each of these, otherwise this section isn’t mapped consistently Removed notes
00:11:064 - remove a note, it is less than the next bar line yet has three notes Removed
00:11:320 - you have three notes for every first beat of every other bar in this section, but not this one. Again, you should add one here for consistency Added
00:12:346 - 00:20:551 - remove a note for both of these. On every half bar tick, you have only two notes everywhere else in this section, so you should make that consistent here (unless you are layering differently to what I thought) I was following something else, but looking back at it now, I see it was pretty silly of me to put a note there. Removed notes
00:12:602 - I think you are missing a note here oops, thanks
00:13:628 (13628|5) - might be a good idea moving this note, as the jack with the previous note doesn’t really fit the song here imo Moved to column 7
00:20:295 - missing a note for vocal/piano? Damn, good catch. I'm missing a lot of these notes...
00:32:730 - 00:33:243 - since this is the insane diff, I don’t think it would be a bad idea adding single notes in these two places for the drum thingy sound I denied this change before, but since so many modders have brought this up, I've decided to add it in
00:40:936 - 00:41:448 - same ^ Yup
00:46:064 - add a note for the drum, maybe in 9 Added
00:50:038 (50038|0) - move to 9 for better playability Moved
00:50:295 - add a note here, a single note isn’t enough considering this is the beginning of a bar, and there is also a piano sound on top of the drum Added a note in column 5
01:06:577 - maybe add a note here in 5 if you think it fits the music Added
01:07:730 - why is this only 1 note if 00:59:525 - has 3? Should make this consistent Vocals eat 2 notes for this bit. 01:07:730 does not have a new note from the vocal (I don't count the crescendo going on there) but 00:59:525 does. The single note obviously being the finger snapping.
01:22:474 - add a note for drum sound, 2 would be good Added
01:34:525 - might need an extra note for the kick, up to you Added
01:35:166 (95166|3) - this note might be better in the right hand Moved to column 7 so it doesn't conflict too badly with the next and previous notes on right hand (preventing pinky repeat and making the pattern make more sense when going to the next notes on the right hand in terms of pitch)
01:38:500 - this should probably be only two notes, unless you’re mapping the rap too, then ignore me Actually not sure what the note was doing there. Removed note
01:42:730 - add a note for the strong kick Added
01:47:474 (107474|4) - consider moving to 7 to avoid the unintentional jack with the slide Moved
01:51:320 - remove a note for consistency, 3 should be enough compared to everything else here Removed a note
01:59:782 (119782|4) - move to avoid the unintentional jack, you might have to rearrange the chord before that too though to fit it in Moved and rearranged previous chord
02:03:884 - probably needs another note for kick, 1 might be the best spot unless you have other ideas 1 felt really awkward, and so did the other columns. I've rearranged the pattern a little bit so hopefully this is better
02:04:397 (124397|2,124397|6,124397|8,124397|4,124525|7,124525|3,124525|5,124654|8,124654|2,124654|6,124654|4) - this is quite nasty, but might not be easy to change. I won’t mention this type of pattern again in this mod, change them all if you feel it is necessary I originally thought it was fine, but I didn't consider the struggles right handed spacebar users would experience, so I have changed the pattern (and hopefully it's more comfortable than the previous pattern)
02:05:295 - add a note for kick Added
02:07:346 - ^ ^^
02:09:397 - preferable to add two notes for the kick for consistency, but you could get away with one more I suppose Added 2 notes
02:09:910 - this spot is really crying out for notes for the kick. To fit them in, you may need to change the chords at 02:09:782 - 02:10:038 - to three notes, which is not a problem since you only used three notes for nakamura’s vocals in the same part of the previous bars Added 2 notes for the kick and made the chords 3 notes instead of 4
02:13:115 - ideally, this should be three notes. I would even consider making the next 3-chord on the next 1/4 tick a double instead Good idea! Applied
02:13:500 - add a note for kick? Added
02:17:602 - definitely add notes here for kick, at least one if not two more Added two notes in 7 and 9
02:18:115 - needs notes for kick, read suggestion for 02:09:910 - Yep, applied!
02:19:013 - 02:19:269 - add one note for each for the clap and kick, I know you want emphasis for the 6-chords but these really need three notes imo Added notes respectively
02:37:987 (157987|6) - might be nicer on 9 Done
02:40:423 - 02:44:525 - 02:48:628 - there is no kick on these, so it may be worth removing a note here, unless you are strictly mapping 3 notes to the piano melody Yes, it is following the piano
02:42:089 (162089|2) - consider moving to 1 for playability Done
03:10:807 - to 04:00:038 - do the same suggestions for this chorus as you did for the last chorus (01:31:320 - to 02:20:551 - ). I’m not gonna repeat it because lazyWill apply all that I have accepted previously

rank pls aaaaahhhhhhhhhhh
Thank you so so much for the mod!! Super helpful! <3 <3
It's late, so I'll upload the changes I've applied so far and will complete the rest of the changes (2nd kiai and stuff on all diffs) within the next day or two... and without errors, hopefully!
Hestia-
hihi~
[Easy]
01:49:782 (109782|5) - End at 01:51:064 - or 01:50:807 -
01:58:243 (118243|7) - Move to 7
[Normal]
00:25:679 - 00:42:089 - This part is very right hand focused. It makes the map more unique/memorable but imo is too challenging for a normal. Shift some of the notes left for balance.
02:21:577 - 02:37:987 - This part is pretty fun
[Hard]
00:14:141 (14141|3) - Remove?
seems ok
[Missing You]
01:16:577 - Add 3
01:18:628 - Add 5
01:20:679 - Add 6
01:22:218 - Add 6
01:25:038 - Add 7

good luck~
Topic Starter
kaythen

Hestia- wrote:

hihi~
[Normal]
00:25:679 - 00:42:089 - This part is very right hand focused. It makes the map more unique/memorable but imo is too challenging for a normal. Shift some of the notes left for balance. I agree, but it won't represent the pitch as well as it currently does and I feel like the 9th column will be too empty without it. If I think of a new pattern idea of some sort, I will consider changing to make it easier for the right hand.
02:21:577 - 02:37:987 - This part is pretty fun
[Hard]
00:14:141 (14141|3) - Remove? This note is for the accompanying piano
seems ok
[Missing You]
01:16:577 - Add 3 Added
01:18:628 - Add 5 ^^
01:20:679 - Add 6 Added on 4 instead since I feel like it would be pretty awkward to play for right handed spacebar users
01:22:218 - Add 6 Done
01:25:038 - Add 7 Added

good luck~
Thank you so much for your mod!! :)
SolaceXCIX

Hestia- wrote:

hihi~
[Easy]
01:49:782 (109782|5) - End at 01:51:064 - or 01:50:807 - Done
01:58:243 (118243|7) - Move to 7 - Done
cheers lad~
Tornspirit
IRC mod here
22:46 Tornspirit: hey do you mind if i do an irc mod for your map 
22:47 Tornspirit: i'm not too familiar with 9k so there's going to be a lot of 'idek even' bits
22:48 kaythen: oh yeah sure
22:49 kaythen: thanks for giving my map a chance
22:49 kaythen: bless your soul
22:49 Tornspirit: i mean lets be honest this is pretty much a m4m
22:49 Tornspirit: lol
22:49 kaythen: you didn't have to though.. haha
22:49 kaythen: i just wanted that phat kudosu
22:50 Tornspirit: okay um 00:05:679 (5679|1,5679|6,5807|2,5807|7,5936|3,5936|8) -
22:50 kaythen: 222
22:50 kaythen: mm
22:50 Tornspirit: have you considered doing a minijack for the piano pitch relevance here
22:50 kaythen: i have but i found it pretty hard jacking and t hen the last finger transitioning to pinky
22:51 kaythen: what do you think could work?
22:51 kaythen: as a comfortable pattern
22:52 Tornspirit: i mean you could always just make 00:05:679 (5679|1,5807|2,5936|3) - into 223 or something
22:52 Tornspirit: because the piano with the same pitch thing isn't part of the continuous piano
22:53 kaythen: oh actually that could work
22:53 kaythen: let me test it a few times
22:53 kaythen: hmm i reckon it'd be better fit for right hand though
22:53 kaythen: but yes i can follow with this
22:54 Tornspirit: okay
22:54 Tornspirit: hold on this might take a while lol i'm pretty slow at reading maps
22:55 kaythen: it's all good
22:55 kaythen: i've chucked the jack thing on right hand
22:55 kaythen: and moved a few things around
22:55 kaythen: should be ok
22:55 Tornspirit: okay
22:56 Tornspirit: 00:29:525 - should there be something here
22:57 kaythen: which column you reckon?
22:57 kaythen: i'm not sure what is appropriate
22:57 Tornspirit: how about 3
22:58 kaythen: that works
22:58 Tornspirit: 00:32:602 (32602|7,32602|4) - starting here
22:58 Tornspirit: i think the chords here should all be 3 notes
22:58 Tornspirit: 00:33:628 (33628|3,33628|0) - until this one
22:59 kaythen: i'm not sure how i can do it since uhm
22:59 kaythen: since i'm currently going for two note chords
22:59 kaythen: 00:32:859 (32859|6,32859|8,32859|3) -
22:59 kaythen: this will have to become 4
23:00 kaythen: because the 3rd note on it is for theclick
23:00 kaythen: i'm not sure how i can make a nice descending looking pattern
23:00 kaythen: with 3 notes
23:00 Tornspirit: huh i didn't notice the click actually
23:00 Tornspirit: i just noticed the volume increase
23:00 kaythen: i should use ab etter click hitsound tbh haha
23:00 kaythen: oh yeah, there is an accent there, haha
23:01 Tornspirit: i think you can ignore the click tbh
23:01 Tornspirit: it's barely noticeable
23:01 Tornspirit: while the volume increase is far more noticeable
23:02 kaythen: hmm where would i place the extra notes?
23:02 Tornspirit: try https://puu.sh/ydNTv/b5daeec8a1.png?
23:02 Tornspirit: oh wtf question mark why
23:02 kaythen: still works allg
23:04 Tornspirit: you might also have to move 00:42:089 (42089|2) - to 2
23:04 kaythen: ok i moved that to 2
23:04 Tornspirit: tbh this is a pretty drastic change so if you don't want to do it then I think it's still okay
23:05 kaythen: hmm i'm not sure about the 3 note chord though since that 3>1>2 is pretty difficult and uncomfy for me
23:05 Tornspirit: could make the 1 to 8?
23:05 kaythen: it feels too out of place imo since the previous one is so close
23:06 kaythen: like
23:06 kaythen: 3 1 2 makes the most sense
23:06 kaythen: but it just feels weird to play
23:06 kaythen: i think i'll leave it as it is for now
23:06 Tornspirit: okay
23:06 kaythen: if someone elses brings it up, i'll be sure to see if there are better ways to make it more comfy to play
23:07 Tornspirit: um for 00:43:628 (43628|5,43628|2,43884|1,43884|4,44141|7,44141|2,44141|0,44397|4,44397|6,44525|1,44654|3,44654|5) -
23:08 Tornspirit: are you purposely ignoring the percussion there?
23:08 Tornspirit: umm
23:08 kaythen: yes
23:08 Tornspirit: the cymbal i think
23:09 kaythen: originally i did have it follow it but i felt like it was too much when compared to the chorus bits
23:09 kaythen: so now it's just the kicks
23:09 Tornspirit: it just seems a bit weird to leave that empty i guess compared to sections like 00:47:730 (47730|5,47730|2,47859|3,47987|4,47987|7,47987|1,48115|5,48243|8,48243|0,48243|6) -
23:09 kaythen: yeah i can see why
23:10 Tornspirit: it's like
23:10 Tornspirit: well
23:10 Tornspirit: for this entire bit up until like 01:14:910 -
23:10 Tornspirit: it just feels like some noises get left out even when the sections are very empty
23:11 Tornspirit: something i'd expect more from the hd diff rather than the insane
23:11 kaythen: yeah i see what you mean
23:11 kaythen: but when i had the original symbal/highhat or whatever it was
23:12 kaythen: i wasn't following all of them since it would make some of the patterns really weird to play
23:12 Tornspirit: okay
23:12 kaythen: and someone told me i had to add all of them or remove them all
23:12 kaythen: in order to keep consistency
23:12 kaythen: so i had to remove them :(
23:12 Tornspirit: well
23:12 kaythen: but yeah i defs know what you mean by that
23:12 kaythen: unfortunately i'm really worried about this consistency issue people bring up, so yeah
23:13 Tornspirit: I'm going to admit i don't really agree with having ALL of the notes in that section removed or added
23:13 Tornspirit: because you can divide the section into more subsections
23:13 Tornspirit: and keep it consistent within those subsections
23:13 Tornspirit: in order to make the note difficulty itself more consistent
23:13 Tornspirit: but at the same time i see where they're coming from and i'm not sure lol ayy
23:14 kaythen: yeah i'm on your side tbh like
23:14 kaythen: i thought it was so nice having my old pattern but after hearing about
23:14 Tornspirit: like i don't really encounter these issues when i map lower keys because everyone expects some notes to be cut out when you're doing the stupid layering i do
23:14 Tornspirit: in my maps
23:14 kaythen: how anal some people can be about consistency, i just decided to not deal with it
23:14 kaythen: ahh
23:14 Tornspirit: like
23:14 Tornspirit: i keep individual sections very structured
23:15 Tornspirit: and rapidly change sections
23:15 Tornspirit: and in each section, different notes can get emphasizedd
23:15 kaythen: i think your maps have like a very specific structure
23:15 kaythen: that is consistent in your own way
23:15 Tornspirit: so like for example do you know 'the artist'
23:15 kaythen: but my maps don't really have that
23:15 kaythen: i'm not sure what that is
23:15 Tornspirit: one of my maps it was in mwc
23:15 Tornspirit: um
23:15 Tornspirit: lemme think of a better example lol
23:16 kaythen: i think i know what you mean
23:16 kaythen: i kind of saw elements of it in your a bella map
23:16 kaythen: it wasn't consistent with the instruments as a whole
23:16 kaythen: but consistent with when it appears, highlighted, etc
23:16 Tornspirit: yeah basically like that
23:17 Tornspirit: so for example
23:17 Tornspirit: during the vocal sv bits
23:17 Tornspirit: i would completely ignore all other instruments
23:17 kaythen: yeah
23:17 kaythen: that's like, what i wish my map could have but my mapping is pretty generic so i don't think i can fit that in
23:18 kaythen: unless i do an overhaul
23:18 Tornspirit: yeah i wouldn't do that now
23:18 Tornspirit: okay well i'll try to see if there are any issues given the current consistency
23:18 kaythen: if only i did it earlier :(
23:19 Tornspirit: oh some of this stuff seems really weird to me because you're using the same patterns for completely different instruments at times
23:19 Tornspirit: so like for example 00:47:730 (47730|2,47730|5,47859|3,47987|7,47987|4,47987|1,48115|5,48243|8,48243|0,48243|6) -
23:19 Tornspirit: the stairs don't correspond to what the stairs did earlier
23:19 Tornspirit: which was piano stairs
23:20 Tornspirit: it now corresponds to like 3 different instruments and they just happen to be placed in a stair pattern
23:20 Tornspirit: for ease of playing
23:20 kaythen: ahh yes, so do youreckon i should sacrifice the easier pattern for what i did similarly previously?
23:21 kaythen: or ahead
23:21 kaythen: forgot where abouts it was
23:21 Tornspirit: umm
23:21 Tornspirit: which part are you referring to
23:21 kaythen: the part you highlighted
23:21 kaythen: oh you mean the
23:22 Tornspirit: the easier pattern previously which part do you mean?
23:22 kaythen: not exactly the same but
23:22 kaythen: 00:49:525 (49525|6,49525|2,49525|3,49654|5,49782|1,49782|6,49782|4,49910|2,50038|3,50038|5,50038|8) -
23:22 Tornspirit: oh
23:22 kaythen: it's not stairs
23:22 Tornspirit: i think that would be better yes
23:22 kaythen: hmm ok i'll shuffle the notes around
23:23 Tornspirit: what happened to the piano here? 01:06:705 (66705|8,66705|2,66705|0,67218|5,67218|7,67730|8,68243|4,68243|6,68756|4,68756|2,68756|0) -
23:23 Tornspirit: the piano isn't mapped to
23:23 Tornspirit: and it's super empty
23:24 kaythen: o
23:24 kaythen: didn't hear that
23:24 kaythen: thankss
23:24 kaythen: where should i
23:24 kaythen: place the note
23:24 kaythen: to capture the best pitch relevanc
23:24 Tornspirit: more for left hand i suppose?
23:24 Tornspirit: since most of the existing notes are on right side
23:25 Tornspirit: mabye something like https://puu.sh/ydOAw/91eab0612f.png
23:25 Tornspirit: though that might be a bit awkward on right hand
23:25 Tornspirit: so maybe move 7 somewhere else
23:25 Tornspirit: for that chord after the existing one
23:26 kaythen: ok got it
23:26 kaythen: hmm how come you had two notes
23:26 kaythen: over there though
23:27 Tornspirit: i think that's a piano chord?
23:27 Tornspirit: i could be hearing it wrong idk you check
23:27 kaythen: idk i don't really hear it
23:27 kaythen: just has a heavy accent on it
23:27 Tornspirit: alright well just one note is fine too
23:27 kaythen: ok i got your pattern
23:27 kaythen: thankss
23:28 Tornspirit: going to skip over the chorus i don't think i'll find anything after a quick look in there
23:29 kaythen: ah ok
23:29 Tornspirit: um
23:29 Tornspirit: for your sv's
23:29 Tornspirit: are you intentionally making them 1.3 and 0.5?
23:29 Tornspirit: they won't balance each other out properly like that
23:29 kaythen: actualy idkhow they really work LOL
23:29 kaythen: could you
23:29 kaythen: fix that
23:29 Tornspirit: so basically
23:30 kaythen: like, i want it subtle but not non existent
23:30 Tornspirit: 001:57:987 - lets say starting from here
23:30 Tornspirit: think of the time that's needed to pass from 01:57:987 - to 01:58:243 - as 100%
23:30 kaythen: uh oh maths
23:30 Tornspirit: right now you have 01:57:987 - to 01:58:115 - as 1.3x, which takes up 50% of the space
23:31 Tornspirit: and you have 01:58:115 - to 01:58:243 - as 0.5 which also takes up 50%
23:31 kaythen: so it actually has to be 1.5x?
23:31 Tornspirit: so 50*1.3 is 65 and 50*0.5 is 25
23:31 Tornspirit: 65 + 25 is 90
23:31 kaythen: oh no
23:31 Tornspirit: which means that on the screen, it will LOOK like it takes longer than it does to get there
23:31 kaythen: idk how to do this
23:32 kaythen: so what values
23:32 kaythen: should i change them too
23:32 kaythen: to*
23:32 Tornspirit: i'd suggest
23:32 Tornspirit: if you want subtle
23:32 Tornspirit: to keep 1.3
23:32 Tornspirit: but change the 0.5's to 0.7
23:32 kaythen: alrighty
23:33 kaythen: and how about the other sv
23:33 kaythen: i thikn you need to look over all the sv tbh
23:33 Tornspirit: are all the sv the same values?
23:33 kaythen: well, the chorus bit is exactly the same so i can fix that
23:33 kaythen: errr
23:33 kaythen: no theyre random
23:33 kaythen: oh no
23:33 kaythen: oh wait
23:33 kaythen: some are similar
23:33 kaythen: all the chorus should be same
23:33 kaythen: so i can fix those
23:33 Tornspirit: ah brb give me a minute
23:33 kaythen: but there's another little bit in the middle
23:33 kaythen: let me fix the chorus ones
23:37 Tornspirit: okay back
23:38 Tornspirit: for 'cry cry cry' svs i'd suggest changing it to 1.5, 0.5
23:38 kaythen: wbb
23:38 Tornspirit: because the effect is more pronounced than in the chorus
23:38 kaythen: oki
23:38 Tornspirit: although
23:39 Tornspirit: the 1.1 and 0.9 i think actually works fine
23:39 Tornspirit: on the third one
23:39 Tornspirit: so you can keep that if you want
23:39 kaythen: ok so i'll just change the first two
23:39 kaythen: samechange for the 2nd cry cry cry bit?
23:39 kaythen: that ends the chorus
23:39 Tornspirit: yeah
23:39 kaythen: alrighty
23:40 Tornspirit: uh for the second cry cry cry bit you want 1.5 and 0.5 for the third one too
23:40 Tornspirit: other than that yeah the same
23:41 kaythen: ok awesome
23:43 Tornspirit: 02:28:243 - for the svs here
23:43 Tornspirit: change it to 1.75, 0.25
23:43 Tornspirit: see how that feels
23:43 Tornspirit: for all of them
23:43 kaythen: woahh
23:43 kaythen: alright
23:45 kaythen: oh too strong imo
23:45 kaythen: kinda hard to read it since 9 keys is so many
23:45 kaythen: or maybe i'm just bad
23:45 Tornspirit: okay do 1.5, 0.5 then
23:46 kaythen: hmm ok that's better
23:46 kaythen: i assume you'd want it the same in the bit right after?
23:47 Tornspirit: nah that's fine
23:47 Tornspirit: the sound isn't too disruptive there
23:47 Tornspirit: so a small bump is okay
23:47 kaythen: ohh right
23:47 kaythen: yeah
23:47 kaythen: alright
23:48 kaythen: i'm lucky to have a modder like you who can fix my svs T-T
23:48 kaythen: bless
23:52 Tornspirit: okay try this 03:08:756 - sv to 0.203:09:782 - add sv 1.75
23:53 kaythen: woah that's kinda hard to react to
23:54 Tornspirit: its basically the same as the previous one actually
23:54 Tornspirit: but you get to see the note before it speeds up
23:54 Tornspirit: and the speed up is slightly faster
23:54 kaythen: maybe my scroll speed is too high or my reaction is too slow idk lol
23:54 Tornspirit: do you see the note appear
23:54 Tornspirit: before it speeds up?
23:55 kaythen: for about a split second
23:55 Tornspirit: ah
23:55 kaythen: it's basically already sped up by then
23:55 Tornspirit: okay try changing 03:08:756 - to 0.1
23:55 Tornspirit: and change 03:09:782 - to 1.5 or 1.6
23:56 kaythen: ahh just out of range again
23:56 kaythen: a little better than before though
23:56 kaythen: what's your scroll speed at
23:56 Tornspirit: okay nevermind then
23:56 Tornspirit: low lol
23:56 Tornspirit: i read very slowly
23:56 kaythen: o
23:56 Tornspirit: compared to everyone else
23:57 Tornspirit: i was reading the map at about 15 fixed LMAO
23:57 Tornspirit: had to check that since i use scaled
23:57 Tornspirit: like a pleb
23:57 kaythen: ohh
23:57 kaythen: haha
23:58 kaythen: i use 24 fixed, so yeah...
23:58 Tornspirit: i blame ddr and itg
23:58 kaythen: lightning fast
23:58 kaythen: well at least youcan read slowjam and sv very easily
23:58 Tornspirit: wtb more slowjam maps
23:58 kaythen: slowjam so hardd
00:00 Tornspirit: https://www.youtube.com/watch?v=A20CVS-lQ8s i use this speed on itg/fakeddr lol
00:00 Tornspirit: for this map
00:01 kaythen: jesuusss
00:01 Tornspirit: just cause the ending speeds up
00:01 kaythen: oh
00:01 Tornspirit: to 400 bpm
00:01 Tornspirit: my usual reading speed is 500-550 bpm
00:02 Tornspirit: so the ending turns into 600 bpm
00:02 Tornspirit: which i can read but its a bit faster than what i usually read
00:02 kaythen: ohf air enough
00:02 kaythen: that's not readable for me haha
00:02 Tornspirit: i'm basically staring at the top of the screen lol
00:03 kaythen: slowjam king
00:03 kaythen: i am basically crippled when it comes to slowjam
00:03 kaythen: hey i'm gonna have to change the cry cry cry sv a little
00:03 kaythen: tone it down
00:03 Tornspirit: okay
00:03 Tornspirit: as long as the two values equal 2x in total (like 1.5 + 0.5)
00:04 kaythen: yeah
00:06 Tornspirit: have you considered mirroring 02:29:782 - to 02:35:935 -
00:07 kaythen: yes, but i wanted to keep the piano strictly the same and on right hand
00:07 Tornspirit: okay
00:07 kaythen: with left being more of the accompanying instrument
00:08 Tornspirit: okay i think that's it i just had a quick lookover the rest and it looks the same so i won't touch
00:08 Tornspirit: o boy 1 diff done lol
00:08 kaythen: mm ye basically
00:08 kaythen: i'll change hard's svs to match insane
00:08 kaythen: so you won't have to retouch on it
00:08 Tornspirit: aight
00:08 kaythen: just patterns
00:09 Tornspirit: okay hard
00:09 Tornspirit: um
00:09 Tornspirit: 00:12:089 - make this a chord? not sure if that's too difficult
00:09 Tornspirit: oh wait you do the same pattern later on yeah make that a chord
00:09 kaythen: 2 note chord?
00:10 Tornspirit: yeah
00:10 kaythen: where should i
00:10 kaythen: place the note
00:10 kaythen: actually dw i found a spot
00:13 Tornspirit: actually 01:38:884 (98884|4,98884|0) - what's the second note meant to be for?
00:13 Tornspirit: i hear the kick on the previous two but not this one
00:13 kaythen: oh whoops
00:13 kaythen: yeh i don't
00:13 kaythen: hear anyhting
00:13 kaythen: i'll remoev a note
00:13 Tornspirit: i guess check that for the other diffs too
00:15 Tornspirit: 01:47:474 (107474|5) - the kick is missing here
00:15 kaythen: o thanks
00:15 Tornspirit: 01:52:987 (112987|6) - how about this note
00:15 Tornspirit: seems a bit crowded but kick not there
00:16 Tornspirit: 01:55:679 (115679|7) -
00:16 kaythen: alright note added
00:16 kaythen: added that too
00:16 kaythen: man i misseed a lot
00:16 kaythen: geeez
00:16 Tornspirit: also check those in second chorus
00:16 Tornspirit: if you copy pasted
00:16 kaythen: yeah
00:16 kaythen: i did that
00:17 Tornspirit: okay i think that's all for hard
00:18 kaythen: alrightyy
00:18 Tornspirit: normall
00:18 Tornspirit: 00:27:474 (27474|4) - get rid of this note
00:19 kaythen: ok
00:19 Tornspirit: and 00:31:577 (31577|2) -
00:19 Tornspirit: etc
00:19 kaythen: done
00:21 Tornspirit: you can probably follow the chime 01:02:089 -
00:21 Tornspirit: and add a note here 01:02:602 -
00:22 kaythen: done
00:23 Tornspirit: umm do you hear the chime here?
00:23 Tornspirit: 01:08:756 -
00:23 Tornspirit: i'm not 100% sure
00:23 Tornspirit: tbh if it's hard enough to hear you can probably be safe leaving it
00:24 kaythen: it's too hard to tell
00:24 Tornspirit: okay
00:24 kaythen: since the kick is so loud
00:24 Tornspirit: have you considered adding the chimes during 01:09:525 (69525|4,70807|0) -
00:24 kaythen: err i wanted to keep the ln+note strictly in the chorus so i was against it
00:24 kaythen: do you think i should add notes?
00:25 Tornspirit: well my reasoning is that you've already been using the chime for the entire time
00:25 Tornspirit: so you might as well continue there
00:25 kaythen: hmm ok
00:26 kaythen: i'll move the long note though
00:26 Tornspirit: also 01:12:859 (72859|4) - and 01:13:628 (73628|1) -
00:26 Tornspirit: okay that's fine too
00:26 kaythen: so it won't be discriminate to any spacebar user
00:26 kaythen: add a 2nd note to those?
00:26 Tornspirit: yeah
00:27 kaythen: ok done
00:27 Tornspirit: i think you should flip 02:06:448 (126448|2,126577|6,126705|2,126961|6,127089|2) -
00:27 Tornspirit: er
00:27 Tornspirit: 02:06:448 (126448|2,126577|6,126705|2,126961|6,127089|2,127346|0) -
00:27 Tornspirit: so that the last note is on 9
00:28 Tornspirit: just for some variety for next section
00:28 Tornspirit: where 1 is used repeatedly
00:28 kaythen: ok done
00:29 Tornspirit: i think 02:36:448 (156448|5) - should be moved to 02:36:448 (156448|5) -
00:29 Tornspirit: er
00:29 Tornspirit: 02:36:320 -
00:29 Tornspirit: so it follows the previous pattern timing + gives more time to prepare for the triple
00:29 Tornspirit: and well turns it into a triple
00:29 Tornspirit: also maybe move the note locations?
00:30 kaythen: can you give me visual aid
00:30 kaythen: sorry
00:30 Tornspirit: so something like this instead https://puu.sh/ydQyd/a7419d5cbd.png
00:31 kaythen: ooh
00:31 kaythen: ok thanks
00:31 Tornspirit: um flip this the same as before 03:45:936 (225936|2,226064|6,226192|2,226448|6,226577|2,226833|0) -
00:31 Tornspirit: then the rest is fine
00:31 kaythen: yepp
00:32 Tornspirit: okay i looked over the easy before and cbf nitpicking anything pr related so yeah
00:32 Tornspirit: i think that's it
00:32 Tornspirit: woo \ o \
00:32 kaythen: hoo
00:33 kaythen: thanks so much!
00:33 kaythen: bless your soul
00:33 Tornspirit: i'll just post the chatlog onto your thread
00:33 kaythen: now i just have to copy timing points
00:33 kaythen: yeahh
00:33 kaythen: that workss
00:33 kaythen: oh wait
00:33 kaythen: you know how at the start of the normal mod
00:33 kaythen: you told me to remove those notes
00:33 kaythen: im hearing the chime :(
00:33 Tornspirit: uhhh which one
00:33 Tornspirit: OH
00:33 Tornspirit: RIP
00:33 Tornspirit: HOLD ON
00:34 Tornspirit: ummm wait i don't hear it
00:34 Tornspirit: just for clarity
00:34 Tornspirit: 00:27:474 (27474|4) - ?
00:34 Tornspirit: like these ones?
00:34 kaythen: 00:27:474 (27474|4) -
00:34 kaythen: yes
00:34 kaythen: that
00:35 Tornspirit: no there's definitely no chime there..?
00:35 Tornspirit: there's like a small percussion hit
00:35 kaythen: o
00:35 Tornspirit: but that is also ignored in the other pattern
00:35 kaythen: ahhh
00:35 kaythen: damn not sure
00:36 kaythen: try listening on 25%
00:36 Tornspirit: okay so the first one definitely doesn't have it
00:37 Tornspirit: because the chime is already doing like a scale thing
00:37 Tornspirit: but i hear it faintly on the other ones
00:37 kaythen: hmm alright
00:37 Tornspirit: and it's faint enough to be drowned out enough by the percussion that it's inconsequential
00:38 Tornspirit: the chimes later on are significantly louder
00:38 kaythen: alright
00:38 kaythen: guess we've solved that then

How does 9k work can't playtest even because everything feels awkward when i try :(
No_sync
hi!

From my NM/M4M queue.

Columns 9K 0|1|2|3| 4 |5|6|7|8



General
MP3: PASS
BG: PASS
  1. For me 1000x707 passes! But you could another background that you like, the maximum allowed is 1920x1200.
Video: SKIP
BPM & Offset: MISS
  1. Three things to say here:
    1. First, why the offset is -987? The song didn't even begin there so i can't figure why you set that value. I would try 553 instead since is the most appropiate in my opinion. Try it.
    2. Second, there is another BPM change much later. If you change the first value above commented, then this next BPM offset is 02:21:578 or 141578.
    3. Third, Earthfox's Easy doesn't have the second BPM change in the timeline. So is inconsistent with the next difficulties, try to fix that. Don't forget to snap notes and Inherited/Green lines after all the fixes.
Diff.Spread: PASS
Diff.Name: PASS?
  1. Missing You or Missing you?
HP & OD: PASS?
  1. For Missing You difficulty you could try OD=8.5 instead...
Hitsound: PASS
Hitsound Volume: PASS?
  1. There some with 20% i would try 30% all the time. Up to you.
Kiai Time: PASS
Metadata: MISS
  1. There are some parts that i think need to be fixed. Link (4th album): https://cliff-edge.com/discography/page/2
    1. Unicode Artist: "クリフエッジ" Currently "CLIFF EDGE" appears two times. In the first artist field you add the unicode artist (japanese) and after that the romanized artist.
    2. Tags1: "HEART" <- I don't know why this is here.
    3. Tags2: You can erase "クリフエッジ" if you already applied that in the artist field (above mentioned).
    4. Tags3: You could add the catalog number from the CD disc: "KICS-1723" Up to you.
Widescreen Support: PASS
Preview Point: PASS?
  1. I think that at 01:30:551 is even better.
AiMod Things: MISS
  1. Some things:
    1. Earthfox's diff doesn't have the second BPM change, already pointed above.
    2. soft-hitwhistle.wav is too short: https://puu.sh/ymUTF.png <- Down below it says that lasts 84ms. You need hitsounds that are above 100ms (From ranking criteria: https://puu.sh/ymV3B.png ) Try to fix this.

Mod!
[Earthfox's Easy]
00:07:218 (7218|0,7987|8) - Just a point view based on how much i played 9K (Not so much lol). For new players this can be a bit hard in my opinion. (Also, not too sure about using Longnotes in these columns, only Notes)
Since the pinkies are weak compared with the rest of the fingers, i suggest alternating between each one, instead of 2 Longnotes at the same time. Screenshot: https://osu.ppy.sh/ss/9579629 or https://osu.ppy.sh/ss/9579643

00:16:961 (16961|3) - I rather move this note to |1| because is empty since 00:10:295.

00:21:320 (21320|4) - Same case can be said here. In this case, move to |5|.

00:21:577 (21577|7,22602|7) - There many space in my opinion, i don't see necessary this. Try to move 00:22:602 (22602|7) - to |6|

00:37:987 (37987|6,39013|6) - Same case, i rather move 00:37:987 (37987|6) - to | 4 |

00:48:243 (48243|5,48243|6,50295|5,50295|6) - Seems repetitive in my opinion. You can try this instead: https://osu.ppy.sh/ss/9579765

00:49:782 (49782|2,51320|2,53371|2) - Same case about note placement. I rather move 00:51:320 (51320|2) - to |3|

00:57:730 (57730|6,57987|5,58243|4,58500|3,58500|2) - For me sounds like 1,2 - 1,2 for the kicks. In other words: two notes on right and two notes on left. Maybe like this: https://osu.ppy.sh/ss/9579811

00:59:525 (59525|2) - I would move this note to | 4 | instead, there are many notes there.

01:00:038 (60038|3,60551|3,61064|3) - I don't see a clear connection between the song and this stack. Try to spread more the notes, maybe like this: https://osu.ppy.sh/ss/9579852

01:03:628 (63628|0,64654|1,64654|0) - There is a lot of things on the left side. I know that pitch is important but in this difficulty i think is more important to make it easier. Suggestion: https://osu.ppy.sh/ss/9579884

01:07:730 (67730|6,68243|5,68756|6,68756|5) - Same case about using notes in one side only. I rather change this to: https://osu.ppy.sh/ss/9579909

01:09:782 (69782|5) - I rather move this note to |1| because is really empty.

01:10:807 (70807|6,70807|7) - I rather move this chord to |2||3|, same reasons about using notes in one side.

01:11:833 (71833|8,72859|8,72859|7) - I prefer to move 01:11:833 (71833|8) - to |0|. Alternate notes to make it easier.

01:13:884 (73884|4,74397|1,74910|3) - In this case maybe following the piano sound, in a "roll" pattern: https://osu.ppy.sh/ss/9579964

01:19:397 (79397|6,80166|6) - Now in this part is looking good, but i rather alternate the columns where you put these stacks. Like this one, i rather both notes to |7|: https://osu.ppy.sh/ss/9579989

01:21:448 (81448|2,82089|0) - No stack? Seems inconsistent with the rest. I rather do something like this: https://osu.ppy.sh/ss/9580008

01:23:500 (83500|1,83884|7,84269|1) - I suggest do Ctrl+H here. Since the last stack was already in this left side. That means less strain.

01:25:551 (85551|7,85936|1,86320|7) - Same as above here. Same reason.

01:27:602 (87602|1,87987|7,88371|1) - ^Again.

01:39:525 (99525|0,101577|1) - These two Longnote seem odd in this current placement, also like i said at the start not too sure about Longnotes on |0| or |8|.
I would try this instead: https://osu.ppy.sh/ss/9580080

01:47:730 (107730|6,109782|5) - The second one is 1/2 short (if you compared with the rest seems noticeable). I would try something like this: https://osu.ppy.sh/ss/9580124 <- I did a rearrange here for longnotes and notes to be more easier, up to you.

01:53:884 (113884|0,115423|4) - Same as the reason i said before about longnotes here. I rather try this: https://osu.ppy.sh/ss/9580149

01:55:936 (115936|6,116961|5,117474|0) - For a better placement in my opinion, try something like this: https://osu.ppy.sh/ss/9580168

01:57:987 (117987|4,118756|8) - I think can be better for emphasize better the kicks and cymbal. Suggestion: https://osu.ppy.sh/ss/9580183 or https://osu.ppy.sh/ss/9580189

02:04:654 (124654|5) - I rather move this note to |8| instead, because is somewhat empty.

02:15:936 (135936|2,136448|2,137218|2,137987|2) - Is getting repetitive, i rather move 02:15:936 (135936|2,136448|2) - to |3|.

02:28:243 (148243|6) - I prefer to make it a Longnote because that vocal. Suggestion: https://osu.ppy.sh/ss/9580233

02:50:807 (170807|7,170807|6) - If i'm seeing correct the pattern that you did here, i think that this chord is |7||8| instead of |6||7|. Like this: https://osu.ppy.sh/ss/9580286

03:06:705 (186705|7) - I rather separate this piano sound from the rest to emphasize it better and the notes for the vocal as well. Maybe like this: https://osu.ppy.sh/ss/9580301

03:12:859 (192859|3,193884|5) - I prefer Ctrl+H here, since there are many longnotes in this side in my opinion.

03:21:064 (201064|0,202089|8) - In this case, i prefer this arrange: https://osu.ppy.sh/ss/9580346 <- for more balance.

03:26:705 (206705|4) - I would move this to |0|, is pretty much empty.

03:29:269 (209269|5,210295|3) - I would arrange in this way as well, again for balance: https://osu.ppy.sh/ss/9580389 <- I moved as well the note on 03:28:243.

03:34:910 (214910|5) - I rather move this note to |8|, again is empty, and 03:35:166 (215166|3) - to | 4 |

03:36:961 (216961|8,217474|7,217474|4,217730|6,217730|2,218243|0,218243|5) - I rather do some inverse pattern like 01:57:987 . Suggestion: https://osu.ppy.sh/ss/9580417 or https://osu.ppy.sh/ss/9581548

03:39:525 (219525|0,220551|2) - I think that this two notes aren't placed well, maybe you wanted something like this: https://osu.ppy.sh/ss/9581564

03:45:423 (225423|3,225679|6) - Because of the kicks here you can do something like this instead: https://osu.ppy.sh/ss/9581575

03:47:218 (227218|2) - I rather move this note to |8|, because is empty.

03:48:243 (228243|7,228500|2,228884|4) - I rather do something different for these three, i think that the placement could be better. Maybe like this: https://osu.ppy.sh/ss/9581604

03:49:525 (229525|6,230038|7,230295|1,230551|7) - Same case here, mainly to make it easier in my opinion. Like this: https://osu.ppy.sh/ss/9581615

03:51:192 (231192|2,231833|2,232730|2,233628|2) - Stack, you could move 03:51:833 (231833|2,232730|2) - like this instead: https://osu.ppy.sh/ss/9581618

03:55:423 (235423|2,235936|2,236705|2,237474|2) - Seems repetitive. Try to vary columns, maybe like this: https://osu.ppy.sh/ss/9581623

03:58:756 (238756|6) - For symmetry, i rather move this note to |7| instead: https://osu.ppy.sh/ss/9581627

04:06:961 - Seems inconsistent with the end: 04:15:166 (255166|7,255423|6,255679|5,255936|4,256192|3) - despite of being the same piano sounds? I would try: https://osu.ppy.sh/ss/9581652 <- A better arrange could be done in my opinion for those Longnotes, up to you.

I think there are many potential ideas here, but it seems incomplete. Some parts are good and consistent and some are inconsistent. I think that needs more work in my opinion.

[Normal]
00:10:295 (10295|8,12346|8) - I rather move the second Longnote 00:12:346 (12346|8) - to |7| instead, i don't see necessary the same Longnote again there and |7| is a bit empty.

00:25:679 (25679|8,25936|6,26192|4,26448|8,26705|6,26961|4,27218|8) - Why is repetitive? The second roll have different pitch for the piano sounds. I rather do something like this: https://osu.ppy.sh/ss/9581699

00:28:500 (28500|7,28756|5,29013|3) - Same case can be said here, maybe like this: https://osu.ppy.sh/ss/9581710

00:30:551 (30551|6,30807|4,31064|2) - ^Here as well: https://osu.ppy.sh/ss/9581715

Well the rest is pretty much the same. What i hearing for these patterns of 6 notes (two rolls) is: 3 piano; 1 piano, 1 clap, 1 piano.
I think that the distance between the notes of the second roll compared with the first roll that i propose above with the screenshots is clear. Skipping the next ones... and those at the end starting on 04:00:038 .

02:08:371 (128371|2,128500|3,128628|4,128756|5,129397|2,129525|3,129654|4,129782|5) - I think that is repetitive. Three suggestions: https://osu.ppy.sh/ss/9581771 , https://osu.ppy.sh/ss/9581783 and https://osu.ppy.sh/ss/9581792 Up to you.

02:16:577 (136577|2,136705|3,136833|5,136961|6,137602|2,137730|3,137859|5,137987|6) - Same case can be said here: https://osu.ppy.sh/ss/9581797

02:25:679 - These trills...ok? But in this part, is like the first part on 02:21:577 . So i rather do this instead: https://osu.ppy.sh/ss/9581823 , Zoom in: https://osu.ppy.sh/ss/9581829

02:33:884 (153884|7,154141|3,154269|7,154525|3,154653|7,154910|3,155038|7,155294|3,155423|7,155679|3) - ^Again here.
I think what if you don't alternate these trills, you could start to smashing the keyboard to catch up the notes meanwhile your accuracy drops. Changing the columns instead reduce that to happen in my opinion. (Something pretty common that i can relate so many times, lol)

03:10:807 (190807|6) - I rather move this note to |8|, because is somewhat empty.

03:16:961 (196961|5,199013|5) - I rather move the second Longnote to |7| instead. Seems repetitive currently.

03:48:884 (228884|2,229012|3,229141|4,229269|5) - Same advice about this roll, like i did on 02:08:371 .

03:57:089 (237089|2,237218|3,237346|4,237474|5) - Same case here.

I really like the patterns you use here, but not so much how repetitive they are in some cases mentioned above.

[Hard]
(Antimeta)^2 = 9K without Longnotes ? lol

00:07:987 (7987|0,7987|3) - I'm not that good with piano sounds but this chord doesn't sound exactly like 00:07:218 (7218|1,7218|4,7218|6) ? I suggest you to add a note for this chord so that can be consistent.

01:10:807 (70807|2,71320|2,71705|2,72089|2,72474|2) - I think you could move this notes better for evade this stack. Maybe 01:12:089 (72089|2) - to | 4 |

02:04:141 (124141|3,124397|3,124654|3,124910|3) - Same case, maybe you can move the notes like this: https://osu.ppy.sh/ss/9581960

02:42:474 (162474|3,162859|3,163115|3,163500|3) - Same case, this time maybe like this: https://osu.ppy.sh/ss/9581984

03:39:269 (219269|3,219525|3,219910|3,220166|3) - Again, maybe like this: https://osu.ppy.sh/ss/9581995

03:43:628 (223628|3,223884|3,224141|3,224397|3) - ^, maybe moving 03:43:628 (223628|3) - to |4|.

I saw the same roll pattern thing, from Normal. You can applied the thing about i talked before there, or invert the rolls (in other words like this: https://osu.ppy.sh/ss/9582014 ) since is pretty similar to Normal: https://osu.ppy.sh/ss/9582009

[Missing You]
00:05:679 (5679|6,5807|6) - Unexpected jack in my opinion. I rather move 00:05:807 (5807|6) - to |7|.

00:07:987 (7987|3,7987|0) - No triple note?

01:22:859 (82859|5,83051|5,83243|5) - Maybe moving a bit to the right the roll for evade this stack: https://osu.ppy.sh/ss/9582045

01:26:705 (86705|3,86961|3,87218|3,87474|3) - Stack, I rather move the last note 01:27:474 (87474|3) - to |2| instead.

01:27:089 (87089|5,87346|5,87602|5,87859|5,88115|5) - In this case instead, i would move 01:27:346 (87346|5) - to |7|.

01:46:833 (106833|3,107089|3,107346|3,107602|3) - Again, in this case moving 01:46:833 (106833|3) - to |2|.

02:28:243 (148243|3,148500|3,148756|3,149012|3,149269|3,149525|3,149718|3) - Stack, in this case i rather move 02:28:756 (148756|3) - to |0| and 02:29:269 (149269|3) - again to |0|

02:36:961 (156961|3,157218|3,157474|3,157730|3,157987|3) - ^, I would move 02:37:218 (157218|3) - to |0|.

03:24:141 (204141|3,204397|3,204589|3,204910|3,205166|3) - ^, I rather move 03:25:166 (205166|3) - to |2|.

03:26:320 (206320|3,206577|3,206833|3,207089|3) - Stack, this time move 03:26:320 (206320|3) - to |2|.

03:34:910 (214910|8,215166|8,215423|8) - Isn't a bit hard? I rather move 03:34:910 (214910|8) - to |0|.

Sorry for the delay. "I wanna crYcrYcrY for my pc"

Good Luck to both! :)
Topic Starter
kaythen

No_sync wrote:

hi!

From my NM/M4M queue.

Columns 9K 0|1|2|3| 4 |5|6|7|8



General
MP3: PASS
BG: PASS
  1. For me 1000x707 passes! But you could another background that you like, the maximum allowed is 1920x1200. If you have another background in mind, I can consider it.
Video: SKIP
BPM & Offset: MISS
  1. Three things to say here:
    1. First, why the offset is -987? The song didn't even begin there so i can't figure why you set that value. I would try 553 instead since is the most appropiate in my opinion. Try it. The songs starts on an anacrusis.
    2. Second, there is another BPM change much later. If you change the first value above commented, then this next BPM offset is 02:21:578 or 141578.
    3. Third, Earthfox's Easy doesn't have the second BPM change in the timeline. So is inconsistent with the next difficulties, try to fix that. Don't forget to snap notes and Inherited/Green lines after all the fixes. Fixed
Diff.Spread: PASS
Diff.Name: PASS?
  1. Missing You or Missing you? Basically a title; Nouns should be capitalised (I think lol).
HP & OD: PASS?
  1. For Missing You difficulty you could try OD=8.5 instead... I think the song's pretty hard for a 3.9star song. I don't think it needs to have 8.5. It's already challenging enough in my opinion (though it was 8.5 originally, haha).
Hitsound: PASS
Hitsound Volume: PASS?
  1. There some with 20% i would try 30% all the time. Up to you. Hitsound volume is lowered in the less intense parts to fit the song better(?)
Kiai Time: PASS
Metadata: MISS
  1. There are some parts that i think need to be fixed. Link (4th album): https://cliff-edge.com/discography/page/2
    1. Unicode Artist: "クリフエッジ" Currently "CLIFF EDGE" appears two times. In the first artist field you add the unicode artist (japanese) and after that the romanized artist. Done
    2. Tags1: "HEART" <- I don't know why this is here. I'm not sure either
    3. Tags2: You can erase "クリフエッジ" if you already applied that in the artist field (above mentioned).
    4. Tags3: You could add the catalog number from the CD disc: "KICS-1723" Up to you. I don't think this one is necessary.
Widescreen Support: PASS
Preview Point: PASS?
  1. I think that at 01:30:551 is even better. Changed
AiMod Things: MISS
  1. Some things:
    1. Earthfox's diff doesn't have the second BPM change, already pointed above. Changed
    2. soft-hitwhistle.wav is too short: https://puu.sh/ymUTF.png <- Down below it says that lasts 84ms. You need hitsounds that are above 100ms (From ranking criteria: https://puu.sh/ymV3B.png ) Try to fix this. Will find a new hitsound. Thank you for pointing this out.

Mod!
[Normal]
00:10:295 (10295|8,12346|8) - I rather move the second Longnote 00:12:346 (12346|8) - to |7| instead, i don't see necessary the same Longnote again there and |7| is a bit empty. Shuffled the notes so make it fit into the column

00:25:679 (25679|8,25936|6,26192|4,26448|8,26705|6,26961|4,27218|8) - Why is repetitive? The second roll have different pitch for the piano sounds. I rather do something like this: https://osu.ppy.sh/ss/9581699 It is not following the piano, but rather the chime(?) sound. It is repetitive to maintain consistency in the pitch. The chime(?) sound only makes pitch changes every bar (4 beats). Unfortunately it does seem repetitive, but I'm going to keep this one.

00:28:500 (28500|7,28756|5,29013|3) - Same case can be said here, maybe like this: https://osu.ppy.sh/ss/9581710 Same as said above^^

00:30:551 (30551|6,30807|4,31064|2) - ^Here as well: https://osu.ppy.sh/ss/9581715 ^^

Well the rest is pretty much the same. What i hearing for these patterns of 6 notes (two rolls) is: 3 piano; 1 piano, 1 clap, 1 piano.
I think that the distance between the notes of the second roll compared with the first roll that i propose above with the screenshots is clear. Skipping the next ones... and those at the end starting on 04:00:038 .

02:08:371 (128371|2,128500|3,128628|4,128756|5,129397|2,129525|3,129654|4,129782|5) - I think that is repetitive. Three suggestions: https://osu.ppy.sh/ss/9581771 , https://osu.ppy.sh/ss/9581783 and https://osu.ppy.sh/ss/9581792 Up to you. Applied first suggestion

02:16:577 (136577|2,136705|3,136833|5,136961|6,137602|2,137730|3,137859|5,137987|6) - Same case can be said here: https://osu.ppy.sh/ss/9581797 Yup

02:25:679 - These trills...ok? But in this part, is like the first part on 02:21:577 . So i rather do this instead: https://osu.ppy.sh/ss/9581823 , Zoom in: https://osu.ppy.sh/ss/9581829 Followed your suggestion

02:33:884 (153884|7,154141|3,154269|7,154525|3,154653|7,154910|3,155038|7,155294|3,155423|7,155679|3) - ^Again here.
I think what if you don't alternate these trills, you could start to smashing the keyboard to catch up the notes meanwhile your accuracy drops. Changing the columns instead reduce that to happen in my opinion. (Something pretty common that i can relate so many times, lol) Changed as did above. I didn't think people would mash that, but I guess that could happen.

03:10:807 (190807|6) - I rather move this note to |8|, because is somewhat empty. Done

03:16:961 (196961|5,199013|5) - I rather move the second Longnote to |7| instead. Seems repetitive currently. Done. Moved previous two notes to make it flow into the long note better while maintaining pitch

03:48:884 (228884|2,229012|3,229141|4,229269|5) - Same advice about this roll, like i did on 02:08:371 . Done

03:57:089 (237089|2,237218|3,237346|4,237474|5) - Same case here. Done

I really like the patterns you use here, but not so much how repetitive they are in some cases mentioned above. Apologies. I hope your suggestions I've applied help alleviate some of the repetition.

[Hard]
(Antimeta)^2 = 9K without Longnotes ? lol

00:07:987 (7987|0,7987|3) - I'm not that good with piano sounds but this chord doesn't sound exactly like 00:07:218 (7218|1,7218|4,7218|6) ? I suggest you to add a note for this chord so that can be consistent. As you said, it doesn't sound like the chord, that is why it's 2 notes rather than 3. The 2nd one is softer and doesn't sound like a triad unlike the first chord (though if I am wrong, correct me on that).

01:10:807 (70807|2,71320|2,71705|2,72089|2,72474|2) - I think you could move this notes better for evade this stack. Maybe 01:12:089 (72089|2) - to | 4 | Done

02:04:141 (124141|3,124397|3,124654|3,124910|3) - Same case, maybe you can move the notes like this: https://osu.ppy.sh/ss/9581960 Followed your suggestion

02:42:474 (162474|3,162859|3,163115|3,163500|3) - Same case, this time maybe like this: https://osu.ppy.sh/ss/9581984 Done. Moved a previous note too to make it more lenient for right handed spacebar users

03:39:269 (219269|3,219525|3,219910|3,220166|3) - Again, maybe like this: https://osu.ppy.sh/ss/9581995 Done

03:43:628 (223628|3,223884|3,224141|3,224397|3) - ^, maybe moving 03:43:628 (223628|3) - to |4|. Done

I saw the same roll pattern thing, from Normal. You can applied the thing about i talked before there, or invert the rolls (in other words like this: https://osu.ppy.sh/ss/9582014 ) since is pretty similar to Normal: https://osu.ppy.sh/ss/9582009 Unfortunately, like I've said with normal, I'd like to keep it this way. Sorry.

[Missing You]
00:05:679 (5679|6,5807|6) - Unexpected jack in my opinion. I rather move 00:05:807 (5807|6) - to |7|. Done

00:07:987 (7987|3,7987|0) - No triple note? Same reasoning as Hard difficulty

01:22:859 (82859|5,83051|5,83243|5) - Maybe moving a bit to the right the roll for evade this stack: https://osu.ppy.sh/ss/9582045 Done

01:26:705 (86705|3,86961|3,87218|3,87474|3) - Stack, I rather move the last note 01:27:474 (87474|3) - to |2| instead. Done

01:27:089 (87089|5,87346|5,87602|5,87859|5,88115|5) - In this case instead, i would move 01:27:346 (87346|5) - to |7|. Done

01:46:833 (106833|3,107089|3,107346|3,107602|3) - Again, in this case moving 01:46:833 (106833|3) - to |2|. Done

02:28:243 (148243|3,148500|3,148756|3,149012|3,149269|3,149525|3,149718|3) - Stack, in this case i rather move 02:28:756 (148756|3) - to |0| and 02:29:269 (149269|3) - again to |0| Moving this note will make the whole pattern uncomfortable to play. I will leave this one as is.

02:36:961 (156961|3,157218|3,157474|3,157730|3,157987|3) - ^, I would move 02:37:218 (157218|3) - to |0|. Same as above^^

03:24:141 (204141|3,204397|3,204589|3,204910|3,205166|3) - ^, I rather move 03:25:166 (205166|3) - to |2|. Done. Moved the next two notes for better flow for the newly positioned note

03:26:320 (206320|3,206577|3,206833|3,207089|3) - Stack, this time move 03:26:320 (206320|3) - to |2|. Done

03:34:910 (214910|8,215166|8,215423|8) - Isn't a bit hard? I rather move 03:34:910 (214910|8) - to |0|. Changed. Probably would be difficult for right handed spacebar users. Thanks for pointing this one out.

Sorry for the delay. "I wanna crYcrYcrY for my pc" No need to apologise :P I'm just happy to get a mod (and a very good mod this is!) :)

Good Luck to both! :)
Hopefully I didn't make any errors, but if I did, please let me know.

Thank you very much for your mod! <3
SolaceXCIX

No_sync wrote:

hi!

From my NM/M4M queue.

Columns 9K 0|1|2|3| 4 |5|6|7|8





Mod!
[Earthfox's Easy]
00:07:218 (7218|0,7987|8) - Just a point view based on how much i played 9K (Not so much lol). For new players this can be a bit hard in my opinion. (Also, not too sure about using Longnotes in these columns, only Notes)
Since the pinkies are weak compared with the rest of the fingers, i suggest alternating between each one, instead of 2 Longnotes at the same time. Screenshot: https://osu.ppy.sh/ss/9579629 or https://osu.ppy.sh/ss/9579643 - Done, went with your first suggestion.

00:16:961 (16961|3) - I rather move this note to |1| because is empty since 00:10:295. - Good Catch! Moved Note over.

00:21:320 (21320|4) - Same case can be said here. In this case, move to |5|. - Done

00:21:577 (21577|7,22602|7) - There many space in my opinion, i don't see necessary this. Try to move 00:22:602 (22602|7) - to |6| - Done

00:37:987 (37987|6,39013|6) - Same case, i rather move 00:37:987 (37987|6) - to | 4 | - Ok

00:48:243 (48243|5,48243|6,50295|5,50295|6) - Seems repetitive in my opinion. You can try this instead: https://osu.ppy.sh/ss/9579765 - Yeah does look a bit repetitive. Will use suggestion.

00:49:782 (49782|2,51320|2,53371|2) - Same case about note placement. I rather move 00:51:320 (51320|2) - to |3| - Ok

00:57:730 (57730|6,57987|5,58243|4,58500|3,58500|2) - For me sounds like 1,2 - 1,2 for the kicks. In other words: two notes on right and two notes on left. Maybe like this: https://osu.ppy.sh/ss/9579811 - For this bit I was following the vocal part which sounded like it was going up in pitch. I'll keep this section as it is

00:59:525 (59525|2) - I would move this note to | 4 | instead, there are many notes there. - Done

01:00:038 (60038|3,60551|3,61064|3) - I don't see a clear connection between the song and this stack. Try to spread more the notes, maybe like this: https://osu.ppy.sh/ss/9579852 - Think I overlooked this bit, thanks for pointing it out

01:03:628 (63628|0,64654|1,64654|0) - There is a lot of things on the left side. I know that pitch is important but in this difficulty i think is more important to make it easier. Suggestion: https://osu.ppy.sh/ss/9579884 - Yeah True, moved it over

01:07:730 (67730|6,68243|5,68756|6,68756|5) - Same case about using notes in one side only. I rather change this to: https://osu.ppy.sh/ss/9579909 - Done

01:09:782 (69782|5) - I rather move this note to |1| because is really empty. - Ok

01:10:807 (70807|6,70807|7) - I rather move this chord to |2||3|, same reasons about using notes in one side. - Done

01:11:833 (71833|8,72859|8,72859|7) - I prefer to move 01:11:833 (71833|8) - to |0|. Alternate notes to make it easier. - Done

01:13:884 (73884|4,74397|1,74910|3) - In this case maybe following the piano sound, in a "roll" pattern: https://osu.ppy.sh/ss/9579964 - Ok

01:19:397 (79397|6,80166|6) - Now in this part is looking good, but i rather alternate the columns where you put these stacks. Like this one, i rather both notes to |7|: https://osu.ppy.sh/ss/9579989 - Went with your suggestion

01:21:448 (81448|2,82089|0) - No stack? Seems inconsistent with the rest. I rather do something like this: https://osu.ppy.sh/ss/9580008 - I initially had this as the piano picks up pitch here. I'll go with your suggestion to keep it consistent

01:23:500 (83500|1,83884|7,84269|1) - I suggest do Ctrl+H here. Since the last stack was already in this left side. That means less strain. - Done

01:25:551 (85551|7,85936|1,86320|7) - Same as above here. Same reason. ^

01:27:602 (87602|1,87987|7,88371|1) - ^Again. ^

01:39:525 (99525|0,101577|1) - These two Longnote seem odd in this current placement, also like i said at the start not too sure about Longnotes on |0| or |8|.
I would try this instead: https://osu.ppy.sh/ss/9580080 - Applied based on your reasonings before


01:47:730 (107730|6,109782|5) - The second one is 1/2 short (if you compared with the rest seems noticeable). I would try something like this: https://osu.ppy.sh/ss/9580124 <- I did a rearrange here for longnotes and notes to be more easier, up to you. - Shortened the LN but I'll keep the notes the way they are. Thank you for the suggestion though

01:53:884 (113884|0,115423|4) - Same as the reason i said before about longnotes here. I rather try this: https://osu.ppy.sh/ss/9580149 - Ok

01:55:936 (115936|6,116961|5,117474|0) - For a better placement in my opinion, try something like this: https://osu.ppy.sh/ss/9580168 - Done

01:57:987 (117987|4,118756|8) - I think can be better for emphasize better the kicks and cymbal. Suggestion: https://osu.ppy.sh/ss/9580183 or https://osu.ppy.sh/ss/9580189 - Went with your 2nd suggestion

02:04:654 (124654|5) - I rather move this note to |8| instead, because is somewhat empty. -Ok

02:15:936 (135936|2,136448|2,137218|2,137987|2) - Is getting repetitive, i rather move 02:15:936 (135936|2,136448|2) - to |3|. - Done

02:28:243 (148243|6) - I prefer to make it a Longnote because that vocal. Suggestion: https://osu.ppy.sh/ss/9580233 - Done

02:50:807 (170807|7,170807|6) - If i'm seeing correct the pattern that you did here, i think that this chord is |7||8| instead of |6||7|. Like this: https://osu.ppy.sh/ss/9580286 - I kept it there as It follows the same vocal chord from 02:49:782 (169782|6,169782|7) - . Rather Keep that bit consistint

03:06:705 (186705|7) - I rather separate this piano sound from the rest to emphasize it better and the notes for the vocal as well. Maybe like this: https://osu.ppy.sh/ss/9580301 - Done

03:12:859 (192859|3,193884|5) - I prefer Ctrl+H here, since there are many longnotes in this side in my opinion. - Ok

03:21:064 (201064|0,202089|8) - In this case, i prefer this arrange: https://osu.ppy.sh/ss/9580346 <- for more balance. - Done

03:26:705 (206705|4) - I would move this to |0|, is pretty much empty. - Ok

03:29:269 (209269|5,210295|3) - I would arrange in this way as well, again for balance: https://osu.ppy.sh/ss/9580389 <- I moved as well the note on 03:28:243. - Done, I think this works better, thank you for this one

03:34:910 (214910|5) - I rather move this note to |8|, again is empty, and 03:35:166 (215166|3) - to | 4 | - Ok

03:36:961 (216961|8,217474|7,217474|4,217730|6,217730|2,218243|0,218243|5) - I rather do some inverse pattern like 01:57:987 . Suggestion: https://osu.ppy.sh/ss/9580417 or https://osu.ppy.sh/ss/9581548 - Went with your second suggestion

03:39:525 (219525|0,220551|2) - I think that this two notes aren't placed well, maybe you wanted something like this: https://osu.ppy.sh/ss/9581564 - Yeah this works better

03:45:423 (225423|3,225679|6) - Because of the kicks here you can do something like this instead: https://osu.ppy.sh/ss/9581575 - Done

03:47:218 (227218|2) - I rather move this note to |8|, because is empty. - Ok

03:48:243 (228243|7,228500|2,228884|4) - I rather do something different for these three, i think that the placement could be better. Maybe like this: https://osu.ppy.sh/ss/9581604 - Agreed

03:49:525 (229525|6,230038|7,230295|1,230551|7) - Same case here, mainly to make it easier in my opinion. Like this: https://osu.ppy.sh/ss/9581615 - Ok

03:51:192 (231192|2,231833|2,232730|2,233628|2) - Stack, you could move 03:51:833 (231833|2,232730|2) - like this instead: https://osu.ppy.sh/ss/9581618 - Ok

03:55:423 (235423|2,235936|2,236705|2,237474|2) - Seems repetitive. Try to vary columns, maybe like this: https://osu.ppy.sh/ss/9581623 - Done


03:58:756 (238756|6) - For symmetry, i rather move this note to |7| instead: https://osu.ppy.sh/ss/9581627 - Ok

04:06:961 - Seems inconsistent with the end: 04:15:166 (255166|7,255423|6,255679|5,255936|4,256192|3) - despite of being the same piano sounds? I would try: https://osu.ppy.sh/ss/9581652 <- A better arrange could be done in my opinion for those Longnotes, up to you. - tbh I really didn't know the best way to do that ending. I went with your suggestion as well as putting the Long Notes in other coloums for variation


I think there are many potential ideas here, but it seems incomplete. Some parts are good and consistent and some are inconsistent. I think that needs more work in my opinion.
Yes, You are right! This diff definitely needed better structuring. As a newbie mapper, I have a lot to learn and improve on; but I thank you so much for showing me a lot of good advice and better patterning throughout the mod!



Good Luck to both! :)
Cheers for the mod :)
Drum-Hitnormal
Hitsound mod:

You have missing hitsounds. If you don't add them , people with different skins will hear different sounds.
soft-hitnormal.wav
soft-hitfinish.wav
soft-hitclap.wav

Here is a hitsound difficulty, with everything fixed. Feel free to use/edit it.
I didn't change your piano.

https://puu.sh/yGACP/3ebd3aa271.rar

use my Magic Copy to copy hitsound:
https://osu.ppy.sh/forum/p/5392330

If you have time pls mod my map
https://osu.ppy.sh/s/657205
error_exe777
i have no experience with 9k so this will be a first for me

no special names for columns, just 1 to 9

Mod
[General]
  1. Check AiMod in the Normal diff, there are some unsnapped notes (all timestamps from that diff will be from before the resnap if i end up modding it)

  2. HP6 and OD6 for easy is slightly low, try bumping the normal diff to OD7.5 and HP7.5, and make easy OD7 and HP7

  3. You can remove "earthfox99" from the tags since the username isnt in use anymore

  4. Seems hitsounds are being dealt with
seems most of the general stuff was ruled out my No_sync tbh

[Missing You]

00:07:987 - there is a rising kind of wind sound in the bg and you could add an LN to represent that, lasting until the downbeat above. something like this? https://osu.ppy.sh/ss/10352015

00:08:756 (8756|4,9013|5) - these are probably more suited as 1/2 LNs as the sound you are charting is vocal rather than percussion and it has more dragged out connotations if you know what i mean

00:09:910 - 00:10:936 - 00:11:192 - 00:11:961 - etc you are missing quite a few 1/4th notes for no apparent reason. since there is piano you should probably add them, unless you have a reason for the gaps. (there are more but i just didnt add the timestamps, you might wanna go through and add them depending)

00:10:166 - 00:12:218 - 00:14:269 - etc there are some extra percussion sounds here (some sort of drum clap thing) and it stands out, or isn't so blended in with the other percussion sounds so you should probably compensate for this by adding an extra note for each instance of it. you're not really limited by space or difficulty here i dont see it being a problem

00:25:679 - same as above for this section if you applied

00:42:474 (42474|6) - ghost note? i dont hear any sound that suggests a triplet here

00:43:628 (43628|2,43628|5) - this should be a single, since there is only a hat sound here and you charted hats just before with singles

00:43:756 - missing a note for the hat sound here

00:44:141 - here you have skipped a couple 1/4th sounds and charted the kick sound with a single, which is pretty backwards considering its the most impactful sound of the section. try something along the lines of this? https://osu.ppy.sh/ss/10352150 (also added that double at the top for the extra clap)

00:45:679 - again missing notes on the 1/4th for the hat sounds. ill be repeating myself for alot of this section so ill leave it up to you to sort it

00:58:500 - the idea of completely phasing out this section to only 1/1 notes is an odd choice, since there is enough percussion in the background to be mapped well enough. plus its pretty inconsistent considering you have been adamant on adding the percussion sounds in every instance of its existence before this point. i dont see why it would be a problem to add them

01:39:013 - here you might want to fit in a 1/1 LN for the reverb sound. it will also help with the transition to the next phase of kiai

01:47:218 - ^^ same thing, wont mention further

01:57:987 - SVs here are a bit odd since you have one bump using 1/4th units and the section using 1/2 units. its not really a problem but leads for some messy speedups that last for different intervals. try adding one at 01:58:371 - with a 0.7x, changing the line at 01:58:500 - to a 1x, and adding another bump at 01:58:756 -

02:20:551 - again, maybe add an LN for the reverb sound

03:08:756 - you see i think another LN here might be suited to bring out that vocal hold towards the claps you charted further on. maybe add one from the timestamp up to 03:10:294 - preferably in col 5 since the middle column has more emphasis than the others

03:37:474 - same suggestion about SVs. you may want to apply similarly to the other instances of SVs with the 1.3 and 0.7 bumps, since alot arent averaged and the idea i proposed is

04:00:423 - 04:00:935 - 04:01:448 - etc missing notes for the drum percussion thing in the bg

i couldnt mention much mainly down to the fact i dont have much 9k experience but i did notice there are some quads and triples for hats and kicks which should only be charted with singles and doubles respectively. other than that there arent very many glaring problems, nice job

[Solace's Easy]

00:07:218 (7218|0) - i recommend shortening this to 00:07:987 - to place more emphasis on 00:07:987 (7987|4) - as its the lead reverb sounding thing into the next section which is where the music starts to pick up, so would make more sense to try to show that in your chart

00:42:089 (42089|3,42089|2) - you seem to have made all of these doubles this closed off pattern (eg [34] or [78]) which doesnt allow for much variation since you are stuck with having all the doubles forcing the playfield to one side. i recommend balancing the notes out more, rather than kind of shooting yourself in the foot with the idea you tried to execute.

00:57:730 (57730|6,57987|5,58243|4,58500|2,58500|3) - having this 1/2 stair isnt really a problem gameplay wise but charting the vocal over the kicks is pretty backwards since the kicks are more prominent, yet you placed all that emphasis on the vocals. you dont have to add the 1/4th, but you could stack them like so, to show the kicks pretty well, while keeping the difficulty low. https://osu.ppy.sh/ss/10352383

01:47:218 (107218|2,108756|2) - no real reason to have these in the same column, so may as well move one along a little bit to permit for more variation

02:04:141 (124141|1,124654|8,125038|1) - seems pretty unnecessary to have these trill, especially at such a wide angle, which i can only assume is a pain for an easy diff. maybe move some around?

02:11:320 (131320|4,131705|6,131705|2,132089|4,132089|0,132089|8) - probably had concerns about this already but each clap has the same amount of intensity behind it so having the note count gradually rise from 1 to 3 seems contradictory. if you want to keep the symmetry, you could try something like https://osu.ppy.sh/ss/10352411 or https://osu.ppy.sh/ss/10352418 depending on how hard you want the section (i recommend the prior since this is an easy and triples dont really work)

02:19:525 - same ^^

02:20:551 - might wanna add an LN for the reverb here, since it will help with the transition into the next section

sorry for the shit mod, i cant mod 9k properly oops

anyway, best of luck!
Topic Starter
kaythen

error_exe777 wrote:

i have no experience with 9k so this will be a first for me

no special names for columns, just 1 to 9

Mod
[General]
  1. Check AiMod in the Normal diff, there are some unsnapped notes (all timestamps from that diff will be from before the resnap if i end up modding it) Fixed

  2. HP6 and OD6 for easy is slightly low, try bumping the normal diff to OD7.5 and HP7.5, and make easy OD7 and HP7 Changed

  3. You can remove "earthfox99" from the tags since the username isnt in use anymore oki

  4. Seems hitsounds are being dealt with
seems most of the general stuff was ruled out my No_sync tbh

[Missing You]

00:07:987 - there is a rising kind of wind sound in the bg and you could add an LN to represent that, lasting until the downbeat above. something like this? https://osu.ppy.sh/ss/10352015 ok

00:08:756 (8756|4,9013|5) - these are probably more suited as 1/2 LNs as the sound you are charting is vocal rather than percussion and it has more dragged out connotations if you know what i mean yeah ok

00:09:910 - 00:10:936 - 00:11:192 - 00:11:961 - etc you are missing quite a few 1/4th notes for no apparent reason. since there is piano you should probably add them, unless you have a reason for the gaps. (there are more but i just didnt add the timestamps, you might wanna go through and add them depending) Added missing piano notes. I did not add the notes where noticeable percussion is played simultaneously so the other stronger sounding notes (melody mostly) are emphasised well without being making the map overly messy (and the map's already pretty messy lol).

00:10:166 - 00:12:218 - 00:14:269 - etc there are some extra percussion sounds here (some sort of drum clap thing) and it stands out, or isn't so blended in with the other percussion sounds so you should probably compensate for this by adding an extra note for each instance of it. you're not really limited by space or difficulty here i dont see it being a problem As stated above, I've kept them a single note to preserve the emphasis of the melody and not having too many notes at once.

00:25:679 - same as above for this section if you applied I think it'll make it too messy here considering the music is soft and simple in this section, especially since some of the already existing 2 note chords will turn into 3 note chords to make it consistent with the percussion. Not to mention it'll blur the distinction between the slightly more amped bit ahead of it which leads into the chorus

00:42:474 (42474|6) - ghost note? i dont hear any sound that suggests a triplet here Vocal. 2nd syllable of whatever word she is singing (tsu in i-tsu-mo).

00:43:628 (43628|2,43628|5) - this should be a single, since there is only a hat sound here and you charted hats just before with singles Done

00:43:756 - missing a note for the hat sound here For this section I ignore all high hat sounds (pointed out in circusgalop's mod). I would like this section to remain relatively easy and relaxing so it reflects the song better (it is much less busier than the other parts of the song). Adding high hat sounds will make it too similar to the other sections and will feel like just chord streams the whole way through.

00:44:141 - here you have skipped a couple 1/4th sounds and charted the kick sound with a single, which is pretty backwards considering its the most impactful sound of the section. try something along the lines of this? https://osu.ppy.sh/ss/10352150 (also added that double at the top for the extra clap) As stated earlier, I'd like to keep the high hats out for this section. For that other strange sound (I don't know how to describe it - 00:44:782 for referrence), I've also removed those to keep this section cleaner and more relaxing just like I've said before.

00:45:679 - again missing notes on the 1/4th for the hat sounds. ill be repeating myself for alot of this section so ill leave it up to you to sort it

00:58:500 - the idea of completely phasing out this section to only 1/1 notes is an odd choice, since there is enough percussion in the background to be mapped well enough. plus its pretty inconsistent considering you have been adamant on adding the percussion sounds in every instance of its existence before this point. i dont see why it would be a problem to add them I have ignored a fair bit of percussion/accompaniment sounds in this entire section, and those notes right here would mean I would have to add them everywhere else in the section for the sake of consistency but as you already know, I would like to keep this section simple and clean.

01:39:013 - here you might want to fit in a 1/1 LN for the reverb sound. it will also help with the transition to the next phase of kiai Not sure how I can put it in without it feeling weird to play. I'll happily apply if you happen to find a comfortable pattern to ease the transition

01:47:218 - ^^ same thing, wont mention further

01:57:987 - SVs here are a bit odd since you have one bump using 1/4th units and the section using 1/2 units. its not really a problem but leads for some messy speedups that last for different intervals. try adding one at 01:58:371 - with a 0.7x, changing the line at 01:58:500 - to a 1x, and adding another bump at 01:58:756 - I agree. They are a bit odd but your proposed solution is quite weird to play for me, so I will just remove these particular SVs

02:20:551 - again, maybe add an LN for the reverb sound I think this LN would seem out of place and throw people off because they just played a kiai section without any LN. Also I think it makes better breathing room without the LN here.

03:08:756 - you see i think another LN here might be suited to bring out that vocal hold towards the claps you charted further on. maybe add one from the timestamp up to 03:10:294 - preferably in col 5 since the middle column has more emphasis than the others Added, however I ended the LN when the vocal stops producing sound (I don't include the pseudo sustained bit that lingers after the note is finished)

03:37:474 - same suggestion about SVs. you may want to apply similarly to the other instances of SVs with the 1.3 and 0.7 bumps, since alot arent averaged and the idea i proposed is Applied same thing as I did above

04:00:423 - 04:00:935 - 04:01:448 - etc missing notes for the drum percussion thing in the bg I made this part in the end easier than the beginning to help ease out out of the song reaching its conclusion whereas the start was bringing you in.

i couldnt mention much mainly down to the fact i dont have much 9k experience but i did notice there are some quads and triples for hats and kicks which should only be charted with singles and doubles respectively. other than that there arent very many glaring problems, nice job

sorry for the shit mod, i cant mod 9k properly oops Noo! It's a very good mod. Thank you very much for pointing out some issues! :D I think you're being a bit modest haha

anyway, best of luck!
Thank you very much for you mod!!!
It means a lot :)
SolaceXCIX

error_exe777 wrote:

i have no experience with 9k so this will be a first for me

no special names for columns, just 1 to 9

Mod
[General]
  1. Check AiMod in the Normal diff, there are some unsnapped notes (all timestamps from that diff will be from before the resnap if i end up modding it)

  2. HP6 and OD6 for easy is slightly low, try bumping the normal diff to OD7.5 and HP7.5, and make easy OD7 and HP7

  3. You can remove "earthfox99" from the tags since the username isnt in use anymore

  4. Seems hitsounds are being dealt with
seems most of the general stuff was ruled out my No_sync tbh


[Solace's Easy]

00:07:218 (7218|0) - i recommend shortening this to 00:07:987 - to place more emphasis on 00:07:987 (7987|4) - as its the lead reverb sounding thing into the next section which is where the music starts to pick up, so would make more sense to try to show that in your chart - ok

00:42:089 (42089|3,42089|2) - you seem to have made all of these doubles this closed off pattern (eg [34] or [78]) which doesnt allow for much variation since you are stuck with having all the doubles forcing the playfield to one side. i recommend balancing the notes out more, rather than kind of shooting yourself in the foot with the idea you tried to execute. - Fair nuff, Moved a couple around


00:57:730 (57730|6,57987|5,58243|4,58500|2,58500|3) - having this 1/2 stair isnt really a problem gameplay wise but charting the vocal over the kicks is pretty backwards since the kicks are more prominent, yet you placed all that emphasis on the vocals. you dont have to add the 1/4th, but you could stack them like so, to show the kicks pretty well, while keeping the difficulty low. https://osu.ppy.sh/ss/10352383 - feels a little weird to play for me but I'll stack them

01:47:218 (107218|2,108756|2) - no real reason to have these in the same column, so may as well move one along a little bit to permit for more variation -
opps didnt see that. thanks

02:04:141 (124141|1,124654|8,125038|1) - seems pretty unnecessary to have these trill, especially at such a wide angle, which i can only assume is a pain for an easy diff. maybe move some around? - Personally, I think the trill is fine there and not too difficult for beginner level. I also want to keep in consistency with the trill at 02:12:346 - so I'll move the note in a little bit but for now, i'll keep this in unless others feel it should be changed.

02:11:320 (131320|4,131705|6,131705|2,132089|4,132089|0,132089|8) - probably had concerns about this already but each clap has the same amount of intensity behind it so having the note count gradually rise from 1 to 3 seems contradictory. if you want to keep the symmetry, you could try something like https://osu.ppy.sh/ss/10352411 or https://osu.ppy.sh/ss/10352418 depending on how hard you want the section (i recommend the prior since this is an easy and triples dont really work) - went with the prior pattern screenshot. this was previously more focus on the vocal intensity raising.

02:19:525 - same ^^ - ^^

02:20:551 - might wanna add an LN for the reverb here, since it will help with the transition into the next section - sure

sorry for the shit mod, i cant mod 9k properly oops

anyway, best of luck!
Cheers for the mod! Appreciate the effort you put into it :)
Topic Starter
kaythen
Additional response for my reply to error_exe777's mod:
Originally the hard and insane difficulty were going to feature zero LN, but I decided to add your LN suggestion to see if it'd spice it up a bit.
However, after play testing it a bit over the past few weeks, I felt like the LN in the hard and insane difficulty were so few and far between that it felt somewhat disruptive during gameplay.
Because of this, I've decided to revert the LN additions to hard and insane difficulty.
Maxus
So, here i come.

[Solace's Easy]
00:33:371 (33371|5) - This note transition felt unnatural somehow, i would move this to col 7 for 2 reasons : 1. so it would line up well with structure at 00:33:884 (33884|2,34397|4,34910|0,35423|6) - 2. two notes at 00:32:859 - will essentially be mirroring 00:35:423 (35423|6,35936|7) - which makes your structure better.

00:48:243 (48243|5,48243|6,50295|6,50295|5) - is there any reason you make these doubles at the same hand? considering easy diff has much less note in nature, i don't think you should make double note like this unless for very specific reason, not when its clearly different pitch. I will recommend 00:48:243 (48243|5,48243|6) - to be moved to the right one time. You will see soon how it will connect the structure with 00:46:192 (46192|8,46192|7,50295|5,50295|6,52346|5,52346|4) -

01:06:705 (66705|5) - Try move this to col 8 for similar reason as above. in this part it's even more apparent at how 01:00:551 (60551|6,60551|5,66705|5,66705|6,68756|6,68756|5) - all at the same column which kinda confusing on what the reason it has.

01:47:218 (107218|1,108756|2) - Kinda recommend to move these 2 notes to the left 1 time for 2 reasons: 1. If you take a look at https://puu.sh/AiiFP/398616e895.png , you can see how col 1 doesn't have note at all while even col 9 already receive 2 note, which is really awkward for me 2. you can essentially mirror the pattern at 01:40:551 (100551|8,102602|7) - , which for me makes the structure even more firm.

02:06:192 (126192|6,126705|6) - This jack is out of place when i seeing the structure around this part.. there isn't 1/1 jack around here other than this, and both note even has significanly different 1 sound (one being soft sound, the other one being clap snare sound) , i do think move 02:06:705 (126705|6) - to col 9 is great, it makes a nice separate stair structure with 02:05:679 (125679|0,125936|3,126192|6) -

02:16:961 (136961|6) - This note seems to be awkward to be one part with the trill at 02:15:936 (135936|3,136192|6,136448|3) - , however, i recommend you to move 02:16:192 (136192|6) - to col 8 instead though, seems to line up the trill better.

02:45:166 (165166|1,165423|2,165679|3,165935|4) - Although you seem not follow pitch, this still felt really awkward having stair from left to right when the pitch clearly supposed to be right to left. I recommend to reverse the stairs.

[Normal]
ngghh, for normal difficulty, i don't think i should mod this difficulty for now. more like i can't though.

Why? well, because there's fundamental issues that needs to be fixed first.

and it's about the gap between normal and hard diff. for the example is like http://puu.sh/AkkVb/cb6ac5edea.png , you see how dense the 1/4 in hard diff, and yet normal only feature 1/1 with sometimes short 1/2 which is obviously too large of the gap. (the 1,3* gap is already showed how big it is)

Things i need you to do, is to give quite big buff in normal diff, where if hard diff is 1/4 pattern, it means in normal it needs to have 1/2 pattern. if hard has some chordstream, then normal diff also have 1/2 chord to compensate for the gap. (having normal at 2,1* probably will do good).

This is something that you need to remap for buffing so the gap can be rankable.

[Hard]
00:10:166 - Should add note here since you did the same at 00:12:218 -

00:16:448 (16448|1,16577|2) - probably move to col 4 and col 2

00:30:295 (30295|2,30551|3,31064|2) - Probably 4-3-4 here, it just somehow felt more natural.

00:38:371 - same as before.

01:27:730 (87730|8,87987|7) - probably switch column between these notes to col 8 and col 9 to maintain the structure with 01:28:371 (88371|0,88628|4) -

01:36:577 - I know this one is personal preference, but this pattern somehow disturbing me with how "familiar" it is.. (a person with tail walking?) really recommend you to change that to something much more delightful to see and play like http://puu.sh/AklUY/4a94a89eff.png

01:42:730 (102730|7) - move to col 2 to balance a bit the col 2 that's more rare to appear.

02:21:577 - I must say i really like this part, great job.

02:55:294 - a bit suggestion , probably try move 02:55:294 (175294|2,175423|1,175551|2) - to col 2-3-5. I find the aesthetic and structure better here.

03:15:679 - Try do similar suggestion as 01:36:577 - , since apparently this part is mirrored from first kiai? not sure.

I guess i will mod insane at the same time with normal after it get buffed. for now this first i guess.
Topic Starter
kaythen

Maxus wrote:

So, here i come.

[Normal]
ngghh, for normal difficulty, i don't think i should mod this difficulty for now. more like i can't though.

Why? well, because there's fundamental issues that needs to be fixed first.

and it's about the gap between normal and hard diff. for the example is like http://puu.sh/AkkVb/cb6ac5edea.png , you see how dense the 1/4 in hard diff, and yet normal only feature 1/1 with sometimes short 1/2 which is obviously too large of the gap. (the 1,3* gap is already showed how big it is)

Things i need you to do, is to give quite big buff in normal diff, where if hard diff is 1/4 pattern, it means in normal it needs to have 1/2 pattern. if hard has some chordstream, then normal diff also have 1/2 chord to compensate for the gap. (having normal at 2,1* probably will do good).

This is something that you need to remap for buffing so the gap can be rankable.

I agree! I will remap this difficulty. Thank you very much for pointing this out!

[Hard]
00:10:166 - Should add note here since you did the same at 00:12:218 - Added

00:16:448 (16448|1,16577|2) - probably move to col 4 and col 2 Done

00:30:295 (30295|2,30551|3,31064|2) - Probably 4-3-4 here, it just somehow felt more natural. Ok changed

00:38:371 - same as before. ok

01:27:730 (87730|8,87987|7) - probably switch column between these notes to col 8 and col 9 to maintain the structure with 01:28:371 (88371|0,88628|4) - ok

01:36:577 - I know this one is personal preference, but this pattern somehow disturbing me with how "familiar" it is.. (a person with tail walking?) really recommend you to change that to something much more delightful to see and play like http://puu.sh/AklUY/4a94a89eff.png I didn't copy your suggestion exactly, but I did change the pattern a little bit so it's not as strange and awkward. If it's still weird, please let me know.

01:42:730 (102730|7) - move to col 2 to balance a bit the col 2 that's more rare to appear. ok

02:21:577 - I must say i really like this part, great job.

02:55:294 - a bit suggestion , probably try move 02:55:294 (175294|2,175423|1,175551|2) - to col 2-3-5. I find the aesthetic and structure better here. yes, i agree. applied change

03:15:679 - Try do similar suggestion as 01:36:577 - , since apparently this part is mirrored from first kiai? not sure. yep. I've applied the change

I guess i will mod insane at the same time with normal after it get buffed. for now this first i guess.
I will get back to you after I remap the normal difficulty and all that stuff.

Thank you very much Maxus! Bless you and your soul <3
SolaceXCIX

Maxus wrote:

So, here i come.

[Solace's Easy]
00:33:371 (33371|5) - This note transition felt unnatural somehow, i would move this to col 7 for 2 reasons : 1. so it would line up well with structure at 00:33:884 (33884|2,34397|4,34910|0,35423|6) - 2. two notes at 00:32:859 - will essentially be mirroring 00:35:423 (35423|6,35936|7) - which makes your structure better. Ok

00:48:243 (48243|5,48243|6,50295|6,50295|5) - is there any reason you make these doubles at the same hand? considering easy diff has much less note in nature, i don't think you should make double note like this unless for very specific reason, not when its clearly different pitch. I will recommend 00:48:243 (48243|5,48243|6) - to be moved to the right one time. You will see soon how it will connect the structure with 00:46:192 (46192|8,46192|7,50295|5,50295|6,52346|5,52346|4) - No specific reason, oversight on my part. Applied change

01:06:705 (66705|5) - Try move this to col 8 for similar reason as above. in this part it's even more apparent at how 01:00:551 (60551|6,60551|5,66705|5,66705|6,68756|6,68756|5) - all at the same column which kinda confusing on what the reason it has. Yeah I can see how more apparent it is now. Done

01:47:218 (107218|1,108756|2) - Kinda recommend to move these 2 notes to the left 1 time for 2 reasons: 1. If you take a look at https://puu.sh/AiiFP/398616e895.png , you can see how col 1 doesn't have note at all while even col 9 already receive 2 note, which is really awkward for me 2. you can essentially mirror the pattern at 01:40:551 (100551|8,102602|7) - , which for me makes the structure even more firm. Done

02:06:192 (126192|6,126705|6) - This jack is out of place when i seeing the structure around this part.. there isn't 1/1 jack around here other than this, and both note even has significanly different 1 sound (one being soft sound, the other one being clap snare sound) , i do think move 02:06:705 (126705|6) - to col 9 is great, it makes a nice separate stair structure with 02:05:679 (125679|0,125936|3,126192|6) - Yeah looks much better. applied

02:16:961 (136961|6) - This note seems to be awkward to be one part with the trill at 02:15:936 (135936|3,136192|6,136448|3) - , however, i recommend you to move 02:16:192 (136192|6) - to col 8 instead though, seems to line up the trill better. Ok

02:45:166 (165166|1,165423|2,165679|3,165935|4) - Although you seem not follow pitch, this still felt really awkward having stair from left to right when the pitch clearly supposed to be right to left. I recommend to reverse the stairs. done
Thank you very much <3
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