Hello, m4m from my queue
Sounds like drummer was drunk af
[Modding assistant stuff]
1. Unused hitsounds:
drum-hitclap3.wav
drum-hitfinish3.mp3
drum-hitwhistle3.wav
drum-sliderslide3.wav
2. Usage of mp3 and ogg as hitsounds is not recommended (consider converting to .wav):
drum-hitfinish2.mp3
drum-hitfinish3.mp3
3. Hitsound file is not 100 ms length:
drum-hitnormal2.wav 97.3ms
[Normal]
00:23:269 (2,3) - will be more understanable for newbies if you continue doing your short slider-long slider rhythm as you did here - 00:20:888 (2,3)
00:45:756 (5) - this slider scared me, 1/2 slider on the vocal will be cool
[Space's Hard]
00:08:550 (1) - if you remove one reverse it will be more appropriate for this difficulty lvl imo
00:40:440 (3) - this clap sounds out of place, try whistle instead
00:54:647 (4) - ^
00:43:375 (6) - remove whistles from head and end of the slider, please, it sounds like hs spam x_x
00:57:583 (5) - put clap instead of whistle, it sounds better here
01:00:223 (7) - remove clap
01:08:848 (3) - put nc so it will be easier to read?
[Insane]
00:33:809 (2,3) - this two sliders looks a bit random, try this - https://osu.ppy.sh/ss/8931244
00:36:304 (1) - move it up a bit up, I think this vocal needs more spacing (like between these objects - 00:34:835 (2,3))
00:37:674 (5,6) - same as before, try to make spacing between this objects similar to spacing between these two notes - 00:37:377 (3,4)
00:38:968 (4) - what about this - https://osu.ppy.sh/ss/8931302? For creating difference between this slider and sliders from next part
00:43:975 (1,2,3) - just an aesthetic suggestion, copy 1 slider, put it instead of 2, ctrl+h and ctrl+g it - https://osu.ppy.sh/ss/8931333
00:45:756 (8,9) - map vocal by 1/2 slider isntead of these two notes, because you mapped vocal before?
00:47:262 (5) - ctrl+h? Spacing between 4 and 5 is too small imo
00:49:353 (3) - what about end this slider on the white tick? Sound on it is stronger than sound on blue tick
00:52:438 - you missed vocal sound on this tick, try to make note+slider instead of big slider?
00:56:988 (5,6) - what about cirlce+1/1 slider rhythm here, I think it will emphasize vocal better https://osu.ppy.sh/ss/8931423
01:08:848 (1,2,3,1,2,3) - make similar angle like you did here - 01:04:107 (1,2,3,1,2,3), because it sounds pretty same?
[Parachute's Kiss]
This diff was really enjoyable to mod, gj
There is not so much yellow color on the bg, maybe remove it?
01:19:543 - you have red and green line with different volume lvl (58% and 38%)
00:18:542 (3,4) - oh, you can copy this thing - 00:17:952 (1,2), ctrl+j it and stack head of 4 slider with the end of 2 slider, I think it will be cool with your style https://osu.ppy.sh/ss/8930977
00:26:513 (4) - why you stop cursor on this slider, there is nothing in music for it, what about ctrl+g this - 00:26:513 (4,5)? (don't forget that hitsounds will ctrl+g too)
00:31:556 (1,2,3) - ctrl+j and move it down? This will be more intuitive to play
00:33:809 (3,4) - what about ctr+g this rhythm? It will fit vocal better imo
00:34:543 (1,2) - not a very good spacing solution for 1/2 objects, I would recommend you to make smth like this - https://osu.ppy.sh/ss/8931080
00:35:715 (3,4) - if you did this ^, I guess you'll need to make smth with these notes
00:48:755 (1) - stack this with 00:47:859 (7)? This note deserves more spacing imo
00:52:014 (5) - maybe put nc here so it will be more pleasant to read?
00:54:080 (3) - 00:54:647 (5) - 00:55:214 (7) - it will plays more fun if you do ctrl+g for these sliders
01:00:481 (1,2,3,4,5,6) - ...these notes are unsnapped, right?
01:07:089 (3) - stack it with slider's head will be better, because it's the same sound as here - 01:05:908 (3)
01:16:444 (5) - what about ctrl+h, j, g and move it up for better flow?? https://osu.ppy.sh/ss/8931165
Good luck with this set
Sounds like drummer was drunk af
[Modding assistant stuff]
1. Unused hitsounds:
drum-hitclap3.wav
drum-hitfinish3.mp3
drum-hitwhistle3.wav
drum-sliderslide3.wav
2. Usage of mp3 and ogg as hitsounds is not recommended (consider converting to .wav):
drum-hitfinish2.mp3
drum-hitfinish3.mp3
3. Hitsound file is not 100 ms length:
drum-hitnormal2.wav 97.3ms
[Normal]
00:23:269 (2,3) - will be more understanable for newbies if you continue doing your short slider-long slider rhythm as you did here - 00:20:888 (2,3)
00:45:756 (5) - this slider scared me, 1/2 slider on the vocal will be cool
[Space's Hard]
00:08:550 (1) - if you remove one reverse it will be more appropriate for this difficulty lvl imo
00:40:440 (3) - this clap sounds out of place, try whistle instead
00:54:647 (4) - ^
00:43:375 (6) - remove whistles from head and end of the slider, please, it sounds like hs spam x_x
00:57:583 (5) - put clap instead of whistle, it sounds better here
01:00:223 (7) - remove clap
01:08:848 (3) - put nc so it will be easier to read?
[Insane]
00:33:809 (2,3) - this two sliders looks a bit random, try this - https://osu.ppy.sh/ss/8931244
00:36:304 (1) - move it up a bit up, I think this vocal needs more spacing (like between these objects - 00:34:835 (2,3))
00:37:674 (5,6) - same as before, try to make spacing between this objects similar to spacing between these two notes - 00:37:377 (3,4)
00:38:968 (4) - what about this - https://osu.ppy.sh/ss/8931302? For creating difference between this slider and sliders from next part
00:43:975 (1,2,3) - just an aesthetic suggestion, copy 1 slider, put it instead of 2, ctrl+h and ctrl+g it - https://osu.ppy.sh/ss/8931333
00:45:756 (8,9) - map vocal by 1/2 slider isntead of these two notes, because you mapped vocal before?
00:47:262 (5) - ctrl+h? Spacing between 4 and 5 is too small imo
00:49:353 (3) - what about end this slider on the white tick? Sound on it is stronger than sound on blue tick
00:52:438 - you missed vocal sound on this tick, try to make note+slider instead of big slider?
00:56:988 (5,6) - what about cirlce+1/1 slider rhythm here, I think it will emphasize vocal better https://osu.ppy.sh/ss/8931423
01:08:848 (1,2,3,1,2,3) - make similar angle like you did here - 01:04:107 (1,2,3,1,2,3), because it sounds pretty same?
[Parachute's Kiss]
This diff was really enjoyable to mod, gj
There is not so much yellow color on the bg, maybe remove it?
01:19:543 - you have red and green line with different volume lvl (58% and 38%)
00:18:542 (3,4) - oh, you can copy this thing - 00:17:952 (1,2), ctrl+j it and stack head of 4 slider with the end of 2 slider, I think it will be cool with your style https://osu.ppy.sh/ss/8930977
00:26:513 (4) - why you stop cursor on this slider, there is nothing in music for it, what about ctrl+g this - 00:26:513 (4,5)? (don't forget that hitsounds will ctrl+g too)
00:31:556 (1,2,3) - ctrl+j and move it down? This will be more intuitive to play
00:33:809 (3,4) - what about ctr+g this rhythm? It will fit vocal better imo
00:34:543 (1,2) - not a very good spacing solution for 1/2 objects, I would recommend you to make smth like this - https://osu.ppy.sh/ss/8931080
00:35:715 (3,4) - if you did this ^, I guess you'll need to make smth with these notes
00:48:755 (1) - stack this with 00:47:859 (7)? This note deserves more spacing imo
00:52:014 (5) - maybe put nc here so it will be more pleasant to read?
00:54:080 (3) - 00:54:647 (5) - 00:55:214 (7) - it will plays more fun if you do ctrl+g for these sliders
01:00:481 (1,2,3,4,5,6) - ...these notes are unsnapped, right?
01:07:089 (3) - stack it with slider's head will be better, because it's the same sound as here - 01:05:908 (3)
01:16:444 (5) - what about ctrl+h, j, g and move it up for better flow?? https://osu.ppy.sh/ss/8931165
Good luck with this set