Hello,
moemoe~
[Extra]
00:10:946 (4,5) - Actually its 1/8 triple and really noticable, example
https://puu.sh/vsqLY.jpg For me this section sounds like double tbh
01:20:528 (4,5) - ^same
00:11:858 - strong sound there, i recommend make it clicable
00:12:669 (4,5,4,5) - i understand why You used stacks before, cause it was strong-weak "doubles", but now "doubles" have equal high sounds (somtimes even 2nd one stronger than 1st), but in gameplay i still feel them like strong and weak, it's really strange.... i stongly suggest change it . 1st reason - diferent pars of sounds should be emphrasis diferenly. 2nd - circles on strongest sounds should make more feed from song, stacks in current variation do it poorly imo.
If you are interested, what i think fits better:
00:12:365 (3,4,5) -
http://puu.sh/vsrne.jpg00:14:088 (3,4,5) -
https://puu.sh/vsrpD.jpg00:15:608 (3,4,5,1) -
https://puu.sh/vsrqF.jpga bit chaotic , need to polish them of course
00:17:736 (1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,1,2,3,4,5,6,7,8,1) - tbh i don't get what You are following there... It's mainly on vocals with sacrificing emphrasis on strong beats like 00:18:467 - or 00:19:492 - but sometimes You back to them like 00:18:028 - for highlight beat and vocals on the same time? So, player get swaps between red tick priority rhythm and white tick priority rhythm ~8 (!!!) times, during this section, it's soooo random imo. I suggest to focus on one thing. Or strong clickable calps or rework a bit your current variant.
Suggestions: 00:17:736 (1) - 1/2 reverse with 00:18:028 - on tail
00:20:077 (1) - ^ at least
perfectly do it there too
00:18:321 (4) -
00:20:662 (4) -
You'll get vocal priority rhythm without polarity swaps, it will be less chaotic for player and he(she) can focus better on song.
00:24:760 (1,2) -
https://puu.sh/vssF0.jpg yep these just curved in another way then previous, by aesthetic side looks better imo and it's more consistent, like with previous, like with next part >_<
00:30:028 (5,6,7,8) - "toki doki"? for vocals ->
https://puu.sh/vssRH.jpg https://puu.sh/vssU9.jpg00:30:028 (1) - also it shold be NC for consistent with 00:39:833 (1) -
00:40:711 (5) - ^
00:44:662 (1) - 1/1 slider for vocal works much better, You are anyway 00:44:882 - skipped beat here so make no sense extra emphasis on 00:44:809 -
00:52:272 (3,4) - "wak wak" i like it
00:59:296 (3) - make visually same spacing like 00:58:710 (1,2) - , it brokes after sv changing, looks dity
00:59:881 (1) - ^
01:00:691 (5,3) - avoid this overlap if posible, just visualy uncomfortable
01:27:676 - questionable missed circle, cause here vocals and strong beat
[wkyik's Insane]
00:01:824 - 00:02:128 - can You map, at least, most hyped beat equal intense? this part feels weird, equal beats mapped in different ways without any visible reason...
https://puu.sh/vsu78.jpg , at least 00:02:128 - clicable
https://puu.sh/vsu8T.jpg00:13:277 (5) - imo again, but NC here is too much, it's hard to read as 1/4 jump
00:30:028 (3,4,5,6) - make sense to do diferent spacing (00:30:028 (3,4) - and 00:30:175 (4,5) -) , cause in music and in vocal emphrasis on 00:30:028 (3,5) - beats..
00:31:199 (3,4,5,6) - ^
00:41:296 (2) - to 1/4 slider for consistansy with 00:32:077 (3) - 00:33:248 (2) - (00:36:467 (1) - so, change this one too)
or 00:41:150 (1) - to 3/4 slider for consistansy with 00:36:467 (1) - 00:41:150 (1) -
00:44:955 (3,2) - avoid overlap if possible it's not aesthetically good.
01:02:810 (3,4) - ^
00:58:271 (2,4) - mb stack them? or make 00:58:271 (2,3,4) - equal overlaps
00:59:588 (5,1) - blanket pls xD
01:18:716 (5,6) - why this one unstacked, but other did
01:26:065 (3,4,5) - it's kinda uneven increases of spacing like x1.5 of default 01:13:985 (1,2,3,4) - looks more like 1/2 jumps 01:24:253 (2,4) -
01:28:079 (1,2) - need moe moe slliders ->
https://puu.sh/vsvFV.jpg pls
but more accurate because im sucks on slider art T_T[Begginer]
1 billion useless greenlines
If to be honest i don't see many sence to make begginer diff with 1/2 pattern... like 00:34:126 (1,2) - , actually it's fine for easy but if You have one ,so begginer should be more easy and avoid 1/2...
Actually real problem of this diff is unpredictable swaps bettwen 1/2 and 1/1 spacing For example parts like 01:02:710 (2,3,1) - is absolutly unreadable for begginers. newbies can't even defeat simple reading problems, so i guess You should think about it more... Maybe rework some place in your easiest diff.
Other stuff
00:19:784 - imo it's overmaped, it's broke your usual rhythm gap. 00:21:248 (2) - Also You missed this one wich sounds eqaul, tbh i did't see reason to make rhythm harder right after bpm changing, it will make reading problem for begginers.
00:27:101 - Make strong down beat with strong vocal not clicable bad idea...
https://puu.sh/vsvUj.jpg 00:59:881 (1) - i suggest to make it as 1 slider 2/1, this bpm change will be really hard to cacth for bigginers, maybe even make sense to buff SV, for equal slider speed with parts before and after... have no idea about rules in this case, so ... yeah. Anyway i strongly recommed to place 1 sliders instead of 2 circles.
[]
Stop for now...
Cute song, please add BG
i'll back if i will not die x_x