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Halsey - Castle

posted
Total Posts
31
Topic Starter
Wikozo
This beatmap was submitted using in-game submission on 22 czerwca 2017 at 21:28:33

Artist: Halsey
Title: Castle
Tags: Badlands Dyl-Byl Alternative ReFaller Szarlotek The Huntsman: Winter’s War
BPM: 130
Filesize: 4191kb
Play Time: 02:15
Difficulties Available:
  1. Dyl's Queen (3,09 stars, 258 notes)
  2. Normal (1,64 stars, 117 notes)
  3. ReFaller's Hard (2,81 stars, 209 notes)
  4. Szarlotek's Insane (3,04 stars, 296 notes)
Download: Halsey - Castle
Information: Scores/Beatmap Listing
---------------


Normal - by me
ReFaller's Hard - by ReFaller
Szarlotek's Insane - by Szarlotek
Dyl's Queen - by Dyl-Byl


Modders
  1. Dyl-Byl
  2. Hey lululu
  3. Nedsing
  4. - Frontier -
  5. Kujinn
  6. davidminh0111
  7. elena2705
  8. ReFaller
Special Thanks <3
  1. Dyl-Byl for hit sounding and the best diff in the world.
  2. ReFaller for the best diff in the world.
  3. KittyAdventure for THE BEST BANNER IN THE WORLD!
  4. Everyone who mod my map.
  5. And You!
Qiyana
irc

mod thing
09:01 Dyl-Byl: halsey?
09:02 Wikozo: yea
09:02 Dyl-Byl: omg she's queen
09:02 Wikozo: i love this song
09:02 Wikozo: yea
09:02 Dyl-Byl: badlands?
09:02 Dyl-Byl: if you like halsey... do you like melanie martinez??
09:02 Wikozo: some of her songs yes
09:02 Wikozo: i like
09:03 Dyl-Byl: omg
09:03 Wikozo: mr potato heads
09:03 Dyl-Byl: i like all her songs
09:03 Wikozo: good :D
09:31 Wikozo: https://osu.ppy.sh/s/596570
09:31 Wikozo: my map
09:31 Dyl-Byl: k
09:31 Wikozo: :D
09:31 Dyl-Byl: i'll check it out later
09:32 Wikozo: ok
09:36 *Dyl-Byl is playing [http://osu.ppy.sh/b/1261408 Hasley - Castle [Hard]]
09:37 Wikozo: oh no
09:37 Wikozo: xD
09:38 Dyl-Byl: um the distance seem a bit umm off
09:39 Dyl-Byl: umm
09:39 Dyl-Byl: ye i can see why now
09:39 Dyl-Byl: http://puu.sh/vevg2.jpg
09:39 Dyl-Byl: the sv is a bit low for a hard diff
09:39 Wikozo: oohh
09:40 Dyl-Byl: maybe 1.53
09:40 Wikozo: omg
09:40 Wikozo: yeaa
09:40 Wikozo: srr
09:40 Dyl-Byl: when you mapped this did you use distance snapping
09:41 Dyl-Byl: maybe have less streams in places that don't need them
09:41 Dyl-Byl: for a hard diff, try to have less streams as people who try normals diffs and want to advance a bit further may not be used to streams.. yet
09:42 Dyl-Byl: 00:19:361 (5) - remove this
09:42 Wikozo: i removed this
09:42 Dyl-Byl: 00:39:900 (3) - remove that
09:42 Wikozo: thanks for modding this
09:43 Dyl-Byl: 00:40:131 (5) -
09:43 Dyl-Byl: anytime bud
09:43 Dyl-Byl: 00:51:900 (6) -
09:43 Dyl-Byl: \00:52:131 (8) -
09:43 Dyl-Byl: there are some cases where streams are allowed in hard diffs
09:44 Dyl-Byl: but for a song with low bpm like this, it could be rare
09:44 Dyl-Byl: 01:26:054 (2) -
09:44 Dyl-Byl: for example this 01:29:631 (1,2,3,4,5,6,7,8,9) -
09:44 Dyl-Byl: don't remove it
09:45 Dyl-Byl: just look at it. would you see those in average hard diffs
09:45 Wikozo: no
09:45 Dyl-Byl: ye
09:46 Dyl-Byl: 01:29:746 (2,4,6,8) - remove those
09:46 Dyl-Byl: k done checking streams
09:46 Dyl-Byl: the bpm is a bit too big
09:46 Wikozo: thanks
09:46 Dyl-Byl: i'll find one
09:47 Dyl-Byl: http://wallpaperswide.com/halsey_badlands-wallpapers.html
09:47 Dyl-Byl: k this is the same image but smaller size
09:48 Dyl-Byl: select the one that says 1366x768
09:48 Wikozo: ok
09:48 Dyl-Byl: try using distance snap in all diffs
09:49 Wikozo: ok
09:49 Dyl-Byl: but in hard and insane or extra, you may want to turn them off once in a while
09:49 Wikozo: ok
09:49 Dyl-Byl: 00:19:246 (4,1) - move these away from the slider to make them visible for the player to see
09:49 Dyl-Byl: remember to keep distance snap on
09:50 Dyl-Byl: 00:20:400 (3) - also move this away
09:50 Dyl-Byl: wait did you turn sv to something higher yet?
09:50 Dyl-Byl: 00:27:785 (3) - also move that away
09:51 Dyl-Byl: 00:28:938 (1,2,3,4) - an example of why you should use distance snap (ds)
09:51 Dyl-Byl: 00:32:400 (4) - this slider isn't snapped on
09:52 Dyl-Byl: it's only visible on 1/12 which is allowed in osu
09:52 Wikozo: ok
09:52 Dyl-Byl: 00:34:246 (1) - this too
09:52 Dyl-Byl: 00:34:938 (2) - move that away from the slider
09:53 Wikozo: i do that
09:53 Dyl-Byl: 00:36:092 (4) - this is not snapped
09:53 Wikozo: what is snapped
09:53 Wikozo: in osu
09:53 Dyl-Byl: 1/4
09:53 Dyl-Byl: 1/6
09:53 Dyl-Byl: 1/3
09:53 Dyl-Byl: 1/2
09:53 Dyl-Byl: 1/1
09:54 Dyl-Byl: you can use those
09:54 Wikozo: oh ok
09:54 Dyl-Byl: 1/12 and 1/16 is not allowed and is unrankable
09:54 Wikozo: i know that
09:54 Dyl-Byl: 1/8 can be used but only for emergencies
09:54 Dyl-Byl: k
09:54 Dyl-Byl: there were some stuff on 1/12 in there
09:54 Dyl-Byl: 00:51:900 (6) - remove
09:54 Wikozo: srsly?
09:54 Dyl-Byl: 00:52:131 (8) - also remove
09:54 Dyl-Byl: ye srsly
09:55 Dyl-Byl: ic an prove it
09:57 Dyl-Byl: http://puu.sh/vew0G.jpg
09:57 Wikozo: what is it
09:57 Dyl-Byl: the grey lines mean 1/12
09:58 Dyl-Byl: 01:26:054 (2) - remove
09:58 Dyl-Byl: 01:26:285 (4) - also remove
09:59 Dyl-Byl: basically after everything is said change the sv to 1.5 and turn distance snap on and move whatever around and stuff
09:59 Dyl-Byl: k onto normal diff
09:59 Dyl-Byl: try to avoid using 1/4 in normal diffs
09:59 Dyl-Byl: 00:16:246 (2) -
10:00 Dyl-Byl: for example that one
10:00 Dyl-Byl: try moving that onto a 1/2 line
10:00 Dyl-Byl: and turn on distance snap
10:00 Wikozo: https://osu.ppy.sh/d/596570
10:00 Wikozo: can you re-download this map?
10:00 Dyl-Byl: sure
10:02 Dyl-Byl: the sv in normal should be about 1.20
10:02 Dyl-Byl: and distance snap
10:03 Dyl-Byl: 00:54:554 (3,1) - add a note in between
10:04 Wikozo: ok
10:04 Dyl-Byl: 02:13:015 (1) - this slider is too short
10:04 Dyl-Byl: *spinner
10:04 Dyl-Byl: k onto metadate
10:04 Dyl-Byl: *metadate
10:05 Dyl-Byl: k go into hard diff
10:05 Dyl-Byl: the tags are kind of... um weird
10:05 Wikozo: yea i know
10:05 Wikozo: bcs
10:05 Dyl-Byl: remove all the tags in hard diff
10:05 Dyl-Byl: you don't need those
10:05 Wikozo: ok
10:05 Dyl-Byl: maybe you could add the word "badlands" and "badland" in there
10:06 Dyl-Byl: because it's her album
10:06 Wikozo: oh
10:06 Wikozo: yea
10:06 Dyl-Byl: and add that to the other diff too
10:06 Wikozo: i uptadet
10:07 Dyl-Byl: k
10:07 Dyl-Byl: going to post mod

Plus4j
Hey M4M

Normal

! pls use distance snap to map-->Ranking Criteria !
00:16:246 (2) - this slider is too short for normal such as 00:17:169 (4,5) - don't use 1/4 in normal
00:23:631 (1,2) - don't stack circle under slider in normal is hard read for new player
00:24:554 (3,4) - well this stack is fine but don't use 1/4 in normal
00:34:246 (1,2) - same problem
00:36:092 (3,1) - overlap
00:54:554 (3) - don't use long kick slider in normal,hard to new player

Hard
suggestion AR7 CS4
00:16:246 (2,3) - stack?
00:28:938 (1,2,3,4,5,1) - try to this ?
01:25:938 (1,2) - 1 don't stack here,it's hard to read in this situation

GL!
Nedsing
Normal
00:24:554 (3,4) - I think this double should be a short slider since you use it before and after
01:13:015 (1,1) - There's not enough recovery time after the spinner for a normal diff
01:27:785 (1,1) - ^
01:42:554 (1,1) - ^
01:32:400 (5,6,7) - This overlap can be hard for new players to read
01:41:631 (3,4,5) - ^

Hard
AR should be around 6
00:21:785 - There's a strong sound on the white tick here, yuou should emipsize it with a circle
00:52:708 - ^
01:13:131 (1,1) - Spinner, not enough time to recover for this diff
01:13:131 (1,1) - Spinner starts on a blue tick, it should start on the white or the red tick
01:27:208 (5,6) - I think these should be 1/3

Good job! GL :)
Qiyana
hai. IN CASE YOU DON'T KNOW. DON'T GIVE ME KUDOS FOR THIS. Thanks

Here's the finished GD
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 73131
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.4

[Metadata]
Title:Castle
TitleUnicode:Castle
Artist:Halsey
ArtistUnicode:Halsey
Creator:Wikozo
Version:Dyl's Queen
Source:
Tags:badlands badland Dyl Byl Dyl_Byl
BeatmapID:1269260
BeatmapSetID:596570

[Difficulty]
HPDrainRate:6
CircleSize:4.5
OverallDifficulty:7.9
ApproachRate:8.4
SliderMultiplier:1.78
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
15785.0476190476,461.538461538462,4,2,0,29,1,0
30554,-100,4,2,0,33,0,0
73015,-100,4,2,0,27,0,0
74861,-100,4,2,0,41,0,1
96785,-100,4,2,0,41,0,0
97015,-100,4,2,0,41,0,1
104400,-100,4,2,0,29,0,0
122861,-100,4,2,0,33,0,0
136708,-100,4,2,0,5,0,0


[Colours]
Combo1 : 184,200,201
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Combo3 : 12,117,156
Combo4 : 255,168,255

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364,140,72554,1,2,0:0:0:0:
188,132,73015,6,0,P|184:216|120:212,1,133.5,4|0,0:0|0:0,0:0:0:0:
104,220,73477,2,0,L|192:336,1,133.5,8|0,0:0|0:0,0:0:0:0:
72,304,73938,2,0,L|24:248,1,44.5,2|0,0:0|0:0,0:0:0:0:
167,170,74169,2,0,L|195:203,1,44.5
132,252,74400,2,0,L|84:196,1,44.5,8|0,0:0|0:0,0:0:0:0:
228,120,74631,2,0,L|256:153,1,44.5
167,170,74861,6,0,P|143:106|208:44,1,133.5,4|0,0:0|0:0,0:0:0:0:
220,44,75323,2,0,P|252:48|300:92,1,89,8|0,0:0|0:0,0:0:0:0:
216,44,75785,1,2,0:0:0:0:
396,140,76015,1,0,0:0:0:0:
384,96,76131,1,0,0:0:0:0:
368,56,76246,2,0,P|368:104|324:160,1,89,8|0,0:0|0:0,0:0:0:0:
328,180,76592,1,0,0:0:0:0:
263,275,76708,6,0,P|329:230|284:164,1,178,2|8,0:0|0:0,0:0:0:0:
196,176,77400,1,0,0:0:0:0:
128,232,77631,2,0,P|108:188|112:140,2,89,2|0|8,0:0|0:0|0:0,0:0:0:0:
212,256,78323,1,0,0:0:0:0:
256,264,78438,1,0,0:0:0:0:
300,256,78554,6,0,P|364:220|368:172,1,89,4|0,0:0|0:0,0:0:0:0:
256,120,79015,2,0,P|292:184|340:188,1,89,8|0,0:0|0:0,0:0:0:0:
396,76,79477,2,0,P|332:112|328:160,1,89,2|0,0:0|0:0,0:0:0:0:
302,187,79823,1,0,0:0:0:0:
300,256,79938,2,0,P|260:244|232:188,1,89,8|0,0:0|0:0,0:0:0:0:
364,220,80400,6,0,P|364:296|272:324,2,178,2|8|2,0:0|0:0|0:0,0:0:0:0:
248,140,81554,1,0,0:0:0:0:
300,256,81785,1,8,0:0:0:0:
328,136,82015,1,0,0:0:0:0:
228,212,82246,2,0,P|188:188|168:128,1,89,4|0,0:0|0:0,0:0:0:0:
248,140,82708,1,8,0:0:0:0:
96,148,83169,6,0,P|100:192|140:236,1,89,2|0,0:0|0:0,0:0:0:0:
248,140,83631,2,0,P|200:140|160:172,1,89,8|0,0:0|0:0,0:0:0:0:
202,320,84092,2,0,P|270:252|202:212,2,178,4|8|2,0:0|0:0|0:0,0:0:0:0:
126,227,85246,1,0,0:0:0:0:
112,316,85477,1,8,0:0:0:0:
96,148,85708,2,0,P|48:184|44:248,2,89,0|4|0,0:0|0:0|0:0,0:0:0:0:
248,140,86400,2,0,P|204:116|192:56,1,89,8|0,0:0|0:0,0:0:0:0:
276,68,86861,2,0,P|324:112|308:192,2,133.5,2|0|0,0:0|0:0|0:0,0:0:0:0:
256,220,87785,6,0,P|280:240|316:252,1,44.5,2|0,0:0|0:0,0:0:0:0:
336,252,88015,1,0,0:0:0:0:
416,208,88246,2,0,P|424:268|388:320,1,89,8|0,0:0|0:0,0:0:0:0:
340,168,88708,2,0,P|384:132|496:180,1,178,2|8,0:0|0:0,0:0:0:0:
336,252,89400,6,0,P|280:228|252:168,1,89,0|4,0:0|0:0,0:0:0:0:
196,148,89861,1,0,0:0:0:0:
188,192,89977,1,0,0:0:0:0:
180,236,90092,2,0,L|100:172,1,89,8|0,0:0|0:0,0:0:0:0:
300,80,90554,2,0,P|280:156|184:128,1,178,2|8,0:0|0:0,0:0:0:0:
112,180,91246,1,0,0:0:0:0:
52,244,91477,6,0,L|68:344,1,89,2|0,0:0|0:0,0:0:0:0:
112,180,91938,2,0,L|40:108,1,89,8|0,0:0|0:0,0:0:0:0:
132,264,92400,2,0,L|216:184,1,89,2|0,0:0|0:0,0:0:0:0:
264,264,92861,1,8,0:0:0:0:
212,248,92977,1,0,0:0:0:0:
196,202,93092,1,0,0:0:0:0:
344,232,93323,6,0,P|340:300|244:352,1,178,4|8,0:0|0:0,0:0:0:0:
316,144,94015,2,0,P|384:148|436:244,1,178,2|2,0:0|0:0,0:0:0:0:
256,208,94708,1,8,0:0:0:0:
316,144,94938,1,0,0:0:0:0:
399,100,95169,2,0,P|415:176|339:232,2,178,2|8|2,0:0|0:0|0:0,0:0:0:0:
316,144,96323,1,0,0:0:0:0:
192,118,96554,1,8,0:0:0:0:
303,65,96784,1,0,0:0:0:0:
249,178,97015,6,0,P|284:212|348:212,1,89,4|0,0:0|0:0,0:0:0:0:
192,118,97477,2,0,B|136:88|84:132|16:100,2,178,8|2|8,0:0|0:0|0:0,0:0:0:0:
144,196,98631,1,0,0:0:0:0:
88,264,98861,2,0,P|56:216|52:176,1,89,4|0,0:0|0:0,0:0:0:0:
180,276,99323,1,8,0:0:0:0:
348,216,99785,6,0,L|336:312,1,89,2|0,0:0|0:0,0:0:0:0:
175,304,100246,2,0,L|163:215,1,89,8|0,0:0|0:0,0:0:0:0:
184,176,100592,1,0,0:0:0:0:
120,116,100708,2,0,P|80:128|28:112,1,89,4|0,0:0|0:0,0:0:0:0:
184,176,101169,2,0,P|226:163|268:175,1,89,8|0,0:0|0:0,0:0:0:0:
348,216,101631,2,0,P|272:180|320:112,1,178,2|8,0:0|0:0,0:0:0:0:
428,176,102323,1,0,0:0:0:0:
416,264,102554,2,0,B|472:376|472:376|424:320,1,178,2|8,0:0|0:0,0:0:0:0:
260,312,103477,5,2,0:0:0:0:
192,148,103708,1,0,0:0:0:0:
276,304,103938,1,8,0:0:0:0:
208,140,104169,1,0,0:0:0:0:
296,292,104400,6,0,P|372:220|332:172,1,178,4|2,0:0|0:0,0:0:0:0:
292,104,105092,2,0,P|352:176|444:140,1,178,0|8,0:0|0:0,0:0:0:0:
296,16,105785,2,0,P|248:28|208:72,1,89,2|0,0:0|0:0,0:0:0:0:
208,140,106246,6,0,B|224:200|224:200|212:224,1,89,2|0,0:0|0:0,0:0:0:0:
124,232,106708,2,0,P|72:208|36:252,1,89,2|0,0:0|0:0,0:0:0:0:
156,316,107169,2,0,P|192:292|204:240,1,89,8|0,0:0|0:0,0:0:0:0:
76,296,107631,1,2,0:0:0:0:
141,67,107861,6,0,B|165:155|165:155|117:243,1,178,2|0,0:0|0:0,0:0:0:0:
156,316,108554,1,2,0:0:0:0:
355,211,108785,2,0,P|270:193|204:248,1,178,2|8,0:0|0:0,0:0:0:0:
156,316,109477,2,0,P|200:332|256:324,1,89,2|0,0:0|0:0,0:0:0:0:
196,135,109938,2,0,P|143:195|204:248,2,178,4|2|8,0:0|0:0|0:0,0:0:0:0:
284,148,111092,1,0,0:0:0:0:
248,68,111323,1,2,0:0:0:0:
336,76,111554,1,0,0:0:0:0:
322,224,111785,6,0,P|369:159|329:71,2,178,4|2|8,0:0|0:0|0:0,0:0:0:0:
284,148,112938,1,0,0:0:0:0:
204,249,113169,2,0,P|204:313|224:345,1,89,2|0,0:0|0:0,0:0:0:0:
200,172,113631,2,0,B|144:136|76:200|12:156,2,178,2|2|8,0:0|0:0|0:0,0:0:0:0:
204,249,114785,2,0,L|192:337,2,89,0|2|0,0:0|0:0|0:0,0:0:0:0:
324,116,115477,5,4,0:0:0:0:
264,180,115708,1,0,0:0:0:0:
196,12,115938,1,2,0:0:0:0:
232,96,116169,1,0,0:0:0:0:
404,78,116400,2,0,P|360:30|295:31,2,133.5,8|0|2,0:0|0:0|0:0,0:0:0:0:
424,164,117323,2,0,B|384:240|384:240|284:292,1,178,2|2,0:0|0:0,0:0:0:0:
88,164,118246,2,0,B|128:240|128:240|209:282,1,178,8|2,0:0|0:0,0:0:0:0:
302,282,118938,1,0,0:0:0:0:
376,120,119169,6,0,L|336:200,1,89,4|0,0:0|0:0,0:0:0:0:
302,282,119631,2,0,P|284:204|192:208,2,178,2|8|2,0:0|0:0|0:0,0:0:0:0:
228,332,120785,1,0,0:0:0:0:
368,228,121015,1,2,0:0:0:0:
302,282,121246,1,0,0:0:0:0:
384,316,121477,2,0,P|448:292|440:184,2,178,2|8|2,0:0|0:0|0:0,0:0:0:0:
302,282,122631,1,0,0:0:0:0:
224,240,122861,6,0,P|215:156|289:117,1,178,4|2,0:0|0:0,0:0:0:0:
302,282,123554,2,0,P|240:328|140:272,1,178,2|8,0:0|0:0,0:0:0:0:
296,196,124246,1,2,0:0:0:0:
304,284,124477,1,0,0:0:0:0:
224,240,124708,2,0,P|224:140|300:112,2,178,4|2|8,0:0|0:0|0:0,0:0:0:0:
368,344,125861,1,0,0:0:0:0:
304,284,126092,1,2,0:0:0:0:
388,260,126323,1,0,0:0:0:0:
228,332,126554,6,0,P|220:260|308:196,1,178,4|2,0:0|0:0,0:0:0:0:
428,80,127477,2,0,P|436:132|440:192,1,89,8|0,0:0|0:0,0:0:0:0:
348,32,127938,1,2,0:0:0:0:
344,120,128169,1,0,0:0:0:0:
240,68,128400,6,0,B|256:156|256:156|272:68,2,178,4|2|8,0:0|0:0|0:0,0:0:0:0:
212,216,129554,2,0,P|256:228|312:208,2,89,0|2|0,0:0|0:0|0:0,0:0:0:0:
352,148,130246,2,0,P|384:204|320:304,1,178,4|2,0:0|0:0,0:0:0:0:
256,332,130938,1,0,0:0:0:0:
180,284,131169,2,0,P|172:344|184:376,2,89,8|0|2,0:0|0:0|0:0,0:0:0:0:
354,255,132092,6,0,B|366:323|314:351|314:351|298:339|298:339|278:343|278:343|246:327,1,178,4|4,0:0|0:0,0:0:0:0:
352,180,133015,5,4,0:0:0:0:
208,72,133246,1,8,0:0:0:0:
204,248,133477,1,2,0:0:0:0:
300,100,133708,1,8,0:0:0:0:
256,192,133938,12,8,136708,0:0:0:0:
- Frontier -
hi 900th posts! ^^

[General]
  1. Difficulties end time is not consistent. Let me show you.
    1. 02:14:861 - Normal
    2. 02:14:862 - Hard
    3. 02:16:708 - Dyl's Queen
  2. Add "Alternative" in tags because it's an genre of this song.
  3. Tag conflict with Dyl's Queen diff.
  4. Tick out "Widescreen Support" in Hard diff.
  5. Your background image resolution isn't 1366x768.
  6. If your map is finish and ready then move it to Pending Section!
  7. Your map has no any hitsounds! You should have it!
[Normal]
  1. I recommend not to use AR5 for this kind of slow song in normal diff.
  2. Looks like DS in this diff is pretty inconsistent. You should make it consistent as the guidelines say.

    Guidelines in Normal wrote:

    Spacing should be mostly consistent to teach beginners the correlation between timing and distance. It is not recommended to change the distance spacing during the mapping process.
  3. 00:19:938 (2) - this is 1/4th slider and I recommend not to use it even it's a slow song.

    Guidelines in Normal wrote:

    Blue ticks (also known as 1/4 snap) are often difficult for newer players to play because of how quick and/or awkward they are when you start playing, so avoid using them if you can.
    also fix the other notes that have the same pattern like 00:21:785 (5).
  4. 00:24:554 (3,4) - This also not allowed in Normal due to above.
  5. 00:36:092 (3) - I'm not recommend you to make a slow slider here even the song is slow because newbie players can misunderstand that this is as fast as the other beats. There is also a sound at 00:36:554 which you should make a note here too.
  6. 00:43:477 (4) - ^
  7. 01:18:554 (1) - ^
  8. 01:33:323 (1) - ^
  9. 01:13:015 (1) - You should have a recovery time for players to recovery.

    Guidelines in Easy but also works in Normal because it says like that lol wrote:

    Spinners should be used sparingly in Easy difficulties - generally ends of mapped parts before a break and the entire song. When using a spinner, make sure the length is fairly long. 2-4 measures is a good guide.
    The reasoning is because most new players are going to react slowly to a spinner, so there's a delay in starting them. Then they will also spin wildly, usually drawing along the perimeter of the screen. Once the spinner is complete, they will be most probably disoriented and wondering where their cursor is. This is the reason why if you have a spinner in the middle of a mapped phrase, you should allow for as much time as possible for recovery. A good rule of thumb is 3-4 beats after a spinner, but this can vary depending on BPM. Mappers are also encouraged to place notes/sliders within the center of the play field once a spinner has ended.
  10. 01:27:785 (1) - ^
  11. 01:42:554 (1) - ^ You could also extend a spinner to 01:44:400! (Make sure you delete 01:44:400 (1) too :P )
Let's take a break here.

That looks like you have big issues here to fix and that might be too hard for you. But I'm pretty sure that if you fix this and get many mods, you could have a polished & neat mapset. And after that, you can make your map rank! 8-)
GL then~ Looks like it just a little mod here. If you want more you can poke me then.
Kujinn
m4m

[Dyl's Queen]
  1. 00:21:785 (6) - x206 y259 maybe?
  2. 00:23:169 (1,2) - because there's only a strong sound on 1, I suggest making this a 1/2 slider
  3. 00:24:092 (4,5,6) - blanket maybe?
  4. 00:25:477 (7) - shape is kinda weird and breaks flow, consider using this slider 00:25:015 (6) - and ctrl j and ctrl g
  5. 00:25:015 (6) - nc, 00:25:938 (1) - no nc 00:26:861 (5) - nc
  6. 00:39:785 (6) - I'd suggest using a 1/2 slider instead
  7. 00:42:554 (2) - Maybe face in same direction as 00:41:631 (1) -
  8. 00:52:708 (5,6) - maybe fix end of slider so that they blanket
  9. 00:55:477 (5) - Maybe adjust it a little
  10. 00:58:246 (1,2) - This has no flow is is really boring to play. Try doing something like a side to side thing similar to 00:56:400 (1,2) - except vertically with 1 facing down and 2 facing up
  11. 00:59:169 (3,1,2) - blankets?
  12. 01:00:785 (2,4) - ^
  13. 01:02:861 (6,1) - no touchy
  14. 01:09:323 (3) - maybe seems weird to use the same thing twice, but ctrl g. Having it like this breaks that nice flow
  15. 01:11:861 (2,3) - blanket
  16. Strong vocals here 01:13:246 - and here 01:13:708 - but wasn't mapped.
  17. From here 01:00:092 - to here 01:13:015 - lower the Slider Velocity. It just feels weird to have them move at the same speed in a quieter less intense sention.
  18. 01:22:015 (4) - x355, y136 maybe?
  19. 01:22:938 - a clickable circle can be placed here.
  20. 01:25:708 (6) - remove this. There is a strong vocal on the white tick and it being mapped on a repeat slider doesn't emphasize it enough. Place a circle on the red tick previous to it 01:25:708 - and a new combo 1/2 slider on the white tick 01:25:938 - . This should fix the rhythm.
  21. 01:28:708 (4,1) - Consider making this a jump pattern. There are strong sounds 01:28:938 - 01:29:169 - 01:29:400 - which the current rhythm you used doesn't support.
  22. 01:29:400 (1) - A slider or a circle should be place here. Without tarnishing what you have already mapped, I'd suggest replace with a circle.
  23. 01:31:246 (6,1,2,3) - Should fix these sliders to make it look like a triangle
  24. 01:33:323 (1,2) - if you're following the vocals, move 01:34:015 (2) - to 01:34:246 - and place a circle 01:34:015 - . This rhythm would work better, in my opinion at least
  25. 01:35:169 (5) - this is actually fine but as a suggestion, because there are no vocals at this point and there's a sound that supports a triple here 01:35:400 - , Mapping that instead would fit better than a long repeat slider.
  26. 01:37:477 (2) - A repeat slider just doesn't work because of the vocals. maybe switch to a 1/1 slider and place circles 01:38:169 - 01:38:400 -
  27. 01:38:631 (3,4) - blanket
  28. 01:44:400 - Like I said before, for quieter, less intense sections, you should use a lower slider velocity, and you should probably have longer sliders and/or more gaps. For Example. 01:44:400 (1,2,3,1) - this kind of feels overmapped for a section like this. Keep the 1/1 slider 01:44:400 (1) - and have a gap before vocal start again 01:46:708 (2) - .
  29. 01:47:861 (1,2,3,4,5) - Same here, it's just way overmapped. Try something like this
    Remove these 01:48:554 (2,3,4,5) - and make 01:47:861 (1) - a 1/1 repeat slider followed by another slider ending on 01:49:708 - with a clickable on the next white tick, followed by a gap until vocals start again.
  30. 01:57:323 (6,7) - follow the vocals, the song doesn't support this.
  31. 01:59:631 (2) - Remove the repeat and just make it a 1/1 slider and remove these circles 02:00:785 (3,4,7) -
  32. 02:02:861 (1,2,3,4,5,6,7,8) - Pretty much the same suggestion I gave with 01:47:861 - except starts on a white tick.
  33. 02:15:785 - Should probably end spinner here, or just remove it all together. Your Choice.

    I like this diff overall, I just think it needs some improvements before its ready.

I didn't mod Normal and Hard because they have too many issues that needs fixing. There's little decent rhythm structure, no use of distance snapping nor do they follow the ranking criteria. I'd suggest remapping, taking a look at other maps with similar bpm or style that you're trying to aim for and reading the ranking criteria for what and what not to do when mapping.

Good Luck!
Topic Starter
Wikozo

Kujinn wrote:

m4m

[Dyl's Queen]
  1. 00:21:785 (6) - x206 y259 maybe?
  2. 00:23:169 (1,2) - because there's only a strong sound on 1, I suggest making this a 1/2 slider
  3. 00:24:092 (4,5,6) - blanket maybe?
  4. 00:25:477 (7) - shape is kinda weird and breaks flow, consider using this slider 00:25:015 (6) - and ctrl j and ctrl g
  5. 00:25:015 (6) - nc, 00:25:938 (1) - no nc 00:26:861 (5) - nc
  6. 00:39:785 (6) - I'd suggest using a 1/2 slider instead
  7. 00:42:554 (2) - Maybe face in same direction as 00:41:631 (1) -
  8. 00:52:708 (5,6) - maybe fix end of slider so that they blanket
  9. 00:55:477 (5) - Maybe adjust it a little
  10. 00:58:246 (1,2) - This has no flow is is really boring to play. Try doing something like a side to side thing similar to 00:56:400 (1,2) - except vertically with 1 facing down and 2 facing up
  11. 00:59:169 (3,1,2) - blankets?
  12. 01:00:785 (2,4) - ^
  13. 01:02:861 (6,1) - no touchy
  14. 01:09:323 (3) - maybe seems weird to use the same thing twice, but ctrl g. Having it like this breaks that nice flow
  15. 01:11:861 (2,3) - blanket
  16. Strong vocals here 01:13:246 - and here 01:13:708 - but wasn't mapped.
  17. From here 01:00:092 - to here 01:13:015 - lower the Slider Velocity. It just feels weird to have them move at the same speed in a quieter less intense sention.
  18. 01:22:015 (4) - x355, y136 maybe?
  19. 01:22:938 - a clickable circle can be placed here.
  20. 01:25:708 (6) - remove this. There is a strong vocal on the white tick and it being mapped on a repeat slider doesn't emphasize it enough. Place a circle on the red tick previous to it 01:25:708 - and a new combo 1/2 slider on the white tick 01:25:938 - . This should fix the rhythm.
  21. 01:28:708 (4,1) - Consider making this a jump pattern. There are strong sounds 01:28:938 - 01:29:169 - 01:29:400 - which the current rhythm you used doesn't support.
  22. 01:29:400 (1) - A slider or a circle should be place here. Without tarnishing what you have already mapped, I'd suggest replace with a circle.
  23. 01:31:246 (6,1,2,3) - Should fix these sliders to make it look like a triangle
  24. 01:33:323 (1,2) - if you're following the vocals, move 01:34:015 (2) - to 01:34:246 - and place a circle 01:34:015 - . This rhythm would work better, in my opinion at least
  25. 01:35:169 (5) - this is actually fine but as a suggestion, because there are no vocals at this point and there's a sound that supports a triple here 01:35:400 - , Mapping that instead would fit better than a long repeat slider.
  26. 01:37:477 (2) - A repeat slider just doesn't work because of the vocals. maybe switch to a 1/1 slider and place circles 01:38:169 - 01:38:400 -
  27. 01:38:631 (3,4) - blanket
  28. 01:44:400 - Like I said before, for quieter, less intense sections, you should use a lower slider velocity, and you should probably have longer sliders and/or more gaps. For Example. 01:44:400 (1,2,3,1) - this kind of feels overmapped for a section like this. Keep the 1/1 slider 01:44:400 (1) - and have a gap before vocal start again 01:46:708 (2) - .
  29. 01:47:861 (1,2,3,4,5) - Same here, it's just way overmapped. Try something like this
    Remove these 01:48:554 (2,3,4,5) - and make 01:47:861 (1) - a 1/1 repeat slider followed by another slider ending on 01:49:708 - with a clickable on the next white tick, followed by a gap until vocals start again.
  30. 01:57:323 (6,7) - follow the vocals, the song doesn't support this.
  31. 01:59:631 (2) - Remove the repeat and just make it a 1/1 slider and remove these circles 02:00:785 (3,4,7) -
  32. 02:02:861 (1,2,3,4,5,6,7,8) - Pretty much the same suggestion I gave with 01:47:861 - except starts on a white tick.
  33. 02:15:785 - Should probably end spinner here, or just remove it all together. Your Choice.

    I like this diff overall, I just think it needs some improvements before its ready.

I didn't mod Normal and Hard because they have too many issues that needs fixing. There's little decent rhythm structure, no use of distance snapping nor do they follow the ranking criteria. I'd suggest remapping, taking a look at other maps with similar bpm or style that you're trying to aim for and reading the ranking criteria for what and what not to do when mapping.

Good Luck!

- Frontier - wrote:

hi 900th posts! ^^

[General]
  1. Difficulties end time is not consistent. Let me show you.
    1. 02:14:861 - Normal
    2. 02:14:862 - Hard
    3. 02:16:708 - Dyl's Queen
  2. Add "Alternative" in tags because it's an genre of this song.
  3. Tag conflict with Dyl's Queen diff.
  4. Tick out "Widescreen Support" in Hard diff.
  5. Your background image resolution isn't 1366x768.
  6. If your map is finish and ready then move it to Pending Section!
  7. Your map has no any hitsounds! You should have it!
[Normal]
  1. I recommend not to use AR5 for this kind of slow song in normal diff.
  2. Looks like DS in this diff is pretty inconsistent. You should make it consistent as the guidelines say.

    Guidelines in Normal wrote:

    Spacing should be mostly consistent to teach beginners the correlation between timing and distance. It is not recommended to change the distance spacing during the mapping process.
  3. 00:19:938 (2) - this is 1/4th slider and I recommend not to use it even it's a slow song.

    Guidelines in Normal wrote:

    Blue ticks (also known as 1/4 snap) are often difficult for newer players to play because of how quick and/or awkward they are when you start playing, so avoid using them if you can.
    also fix the other notes that have the same pattern like 00:21:785 (5).
  4. 00:24:554 (3,4) - This also not allowed in Normal due to above.
  5. 00:36:092 (3) - I'm not recommend you to make a slow slider here even the song is slow because newbie players can misunderstand that this is as fast as the other beats. There is also a sound at 00:36:554 which you should make a note here too.
  6. 00:43:477 (4) - ^
  7. 01:18:554 (1) - ^
  8. 01:33:323 (1) - ^
  9. 01:13:015 (1) - You should have a recovery time for players to recovery.

    Guidelines in Easy but also works in Normal because it says like that lol wrote:

    Spinners should be used sparingly in Easy difficulties - generally ends of mapped parts before a break and the entire song. When using a spinner, make sure the length is fairly long. 2-4 measures is a good guide.
    The reasoning is because most new players are going to react slowly to a spinner, so there's a delay in starting them. Then they will also spin wildly, usually drawing along the perimeter of the screen. Once the spinner is complete, they will be most probably disoriented and wondering where their cursor is. This is the reason why if you have a spinner in the middle of a mapped phrase, you should allow for as much time as possible for recovery. A good rule of thumb is 3-4 beats after a spinner, but this can vary depending on BPM. Mappers are also encouraged to place notes/sliders within the center of the play field once a spinner has ended.
  10. 01:27:785 (1) - ^
  11. 01:42:554 (1) - ^ You could also extend a spinner to 01:44:400! (Make sure you delete 01:44:400 (1) too :P )
Let's take a break here.

That looks like you have big issues here to fix and that might be too hard for you. But I'm pretty sure that if you fix this and get many mods, you could have a polished & neat mapset. And after that, you can make your map rank! 8-)
GL then~ Looks like it just a little mod here. If you want more you can poke me then.
THANK YOU VERY MUCH FOR MOD <3
Qiyana
Kujinn
if i don't respond it means i applied it

Kujinn wrote:

m4m

[Dyl's Queen]
  1. 00:21:785 (6) - x206 y259 maybe?
  2. 00:23:169 (1,2) - because there's only a strong sound on 1, I suggest making this a 1/2 slider nah. there's also enough sliders in that combo.
  3. 00:24:092 (4,5,6) - blanket maybe? i used the tail for blanket already.
  4. 00:25:477 (7) - shape is kinda weird and breaks flow, consider using this slider 00:25:015 (6) - and ctrl j and ctrl g
  5. 00:25:015 (6) - nc, 00:25:938 (1) - no nc 00:26:861 (5) - nc
  6. 00:39:785 (6) - I'd suggest using a 1/2 slider instead nope. it would ruin the circle pattern.
  7. 00:42:554 (2) - Maybe face in same direction as 00:41:631 (1) - nada. prefer to keep distance snap on for that.
  8. 00:52:708 (5,6) - maybe fix end of slider so that they blanket
  9. 00:55:477 (5) - Maybe adjust it a little
  10. 00:58:246 (1,2) - This has no flow is is really boring to play. Try doing something like a side to side thing similar to 00:56:400 (1,2) - except vertically with 1 facing down and 2 facing up
  11. 00:59:169 (3,1,2) - blankets?
  12. 01:00:785 (2,4) - ^ i want to keep the triangle.
  13. 01:02:861 (6,1) - no touchy yep.. no touchy
  14. 01:09:323 (3) - maybe seems weird to use the same thing twice, but ctrl g. Having it like this breaks that nice flow
  15. 01:11:861 (2,3) - blanket
  16. Strong vocals here 01:13:246 - and here 01:13:708 - but wasn't mapped. realized that earlier and didn't care
  17. From here 01:00:092 - to here 01:13:015 - lower the Slider Velocity. It just feels weird to have them move at the same speed in a quieter less intense sention.
  18. 01:22:015 (4) - x355, y136 maybe? that would ruin the star
  19. 01:22:938 - a clickable circle can be placed here. wanted to have a short beat break here
  20. 01:25:708 (6) - remove this. There is a strong vocal on the white tick and it being mapped on a repeat slider doesn't emphasize it enough. Place a circle on the red tick previous to it 01:25:708 - and a new combo 1/2 slider on the white tick 01:25:938 - . This should fix the rhythm.
  21. 01:28:708 (4,1) - Consider making this a jump pattern. There are strong sounds 01:28:938 - 01:29:169 - 01:29:400 - which the current rhythm you used doesn't support. no thanks
  22. 01:29:400 (1) - A slider or a circle should be place here. Without tarnishing what you have already mapped, I'd suggest replace with a circle. still no
  23. 01:31:246 (6,1,2,3) - Should fix these sliders to make it look like a triangle
  24. 01:33:323 (1,2) - if you're following the vocals, move 01:34:015 (2) - to 01:34:246 - and place a circle 01:34:015 - . This rhythm would work better, in my opinion at least not following
  25. 01:35:169 (5) - this is actually fine but as a suggestion, because there are no vocals at this point and there's a sound that supports a triple here 01:35:400 - , Mapping that instead would fit better than a long repeat slider.
  26. 01:37:477 (2) - A repeat slider just doesn't work because of the vocals. maybe switch to a 1/1 slider and place circles 01:38:169 - 01:38:400 -
  27. 01:38:631 (3,4) - blanket how tho..
  28. 01:44:400 - Like I said before, for quieter, less intense sections, you should use a lower slider velocity, and you should probably have longer sliders and/or more gaps. For Example. 01:44:400 (1,2,3,1) - this kind of feels overmapped for a section like this. Keep the 1/1 slider 01:44:400 (1) - and have a gap before vocal start again 01:46:708 (2) - .
  29. 01:47:861 (1,2,3,4,5) - Same here, it's just way overmapped. Try something like this
    Remove these 01:48:554 (2,3,4,5) - and make 01:47:861 (1) - a 1/1 repeat slider followed by another slider ending on 01:49:708 - with a clickable on the next white tick, followed by a gap until vocals start again.
  30. 01:57:323 (6,7) - follow the vocals, the song doesn't support this.
  31. 01:59:631 (2) - Remove the repeat and just make it a 1/1 slider and remove these circles 02:00:785 (3,4,7) - nah
  32. 02:02:861 (1,2,3,4,5,6,7,8) - Pretty much the same suggestion I gave with 01:47:861 - except starts on a white tick.
  33. 02:15:785 - Should probably end spinner here, or just remove it all together. Your Choice.

    I like this diff overall, I just think it needs some improvements before its ready.

I didn't mod Normal and Hard because they have too many issues that needs fixing. There's little decent rhythm structure, no use of distance snapping nor do they follow the ranking criteria. I'd suggest remapping, taking a look at other maps with similar bpm or style that you're trying to aim for and reading the ranking criteria for what and what not to do when mapping.

Good Luck!

update
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 73131
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
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LetterboxInBreaks: 0
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[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.4

[Metadata]
Title:Castle
TitleUnicode:Castle
Artist:Halsey
ArtistUnicode:Halsey
Creator:Wikozo
Version:Dyl's Queen
Source:
Tags:badlands badland Dyl Byl Dyl_Byl
BeatmapID:1270156
BeatmapSetID:596570

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CircleSize:4.5
OverallDifficulty:7.9
ApproachRate:8.4
SliderMultiplier:1.78
SliderTickRate:1

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Qiyana

- Frontier - wrote:

Your map has no any hitsounds! You should have it!
Kyouren
Metadata check! (No Kudosu!)

Link sended by Dyl-Byl is not valid. Here the correct link:
https://halseyshop.com/collections/badl ... e-download
https://www.youtube.com/watch?v=Vk0xkd8qs9I
https://www.youtube.com/watch?v=adScYCXzuLg
https://www.youtube.com/watch?v=1rfSHisyHdc

Source: The Huntsman: Winter’s War
This song is used for The Huntsman: Winter’s War, so yeah!

Remove "badland" because the album is correct is Badlands with s not without s

(Can I know which version you used?)

If not sure, you can ask Bakari for more correct!

Good luck! :3
Qiyana

KittyAdventure wrote:

Remove "badland" because the album is correct is Badlands with s not without s
I told Wikozo to put it in there spelt that way bcuz someone might think the album is called Badland or maybe they spelt it wrong or something.

Edit: This song is a different version; the one meant for the album. The one for the movie is actually a different version with an different music. So I would really just remove the source and just add it to the tags. @Wikozo, change timing points to custom 1 bcuz of the hitsound added.

update
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 73131
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.4

[Metadata]
Title:Castle
TitleUnicode:Castle
Artist:Halsey
ArtistUnicode:Halsey
Creator:Wikozo
Version:Dyl's Queen
Source:
Tags:Badlands Halsey Dyl-Byl Alternative the huntsman winter’s war
BeatmapID:1270156
BeatmapSetID:596570

[Difficulty]
HPDrainRate:6
CircleSize:4.5
OverallDifficulty:7.9
ApproachRate:8.4
SliderMultiplier:1.78
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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30554,-100,4,2,1,33,0,0
73015,-100,4,2,1,27,0,0
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248,185,43131,1,0,0:0:0:0:
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160,199,46246,2,0,P|164:149|208:109,1,89,2|0,0:0|0:0,0:0:0:0:
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128,281,47631,1,8,0:0:0:0:
160,199,47862,1,0,0:0:0:0:
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168,353,48785,1,0,0:0:0:0:
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256,53,49708,1,0,0:0:0:0:
304,129,49938,2,0,B|360:145|360:145|416:117|416:117|472:133,1,178,2|8,0:0|0:0,0:0:0:0:
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208,161,52592,1,0,0:0:0:0:
184,121,52708,2,0,L|88:137,1,89,4|0,0:0|0:0,0:0:0:0:
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232,189,54785,1,0,0:0:0:0:
404,177,55015,1,8,0:0:0:0:
316,157,55246,1,0,0:0:0:0:
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256,225,58015,1,0,0:0:0:0:
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256,225,58707,2,0,P|284:252|244:372,2,178,8|2|8,0:0|0:0|0:0,0:0:0:0:
328,276,59861,1,0,0:0:0:0:
416,268,60092,6,0,P|440:200|344:124,1,178,4|2,0:0|0:0,0:0:0:0:
202,252,60785,2,0,P|270:276|352:190,1,178
148,181,61477,1,2,0:0:0:0:
236,165,61708,1,0,0:0:0:0:
116,265,61938,2,0,B|144:321|144:321|212:341,2,133.5,2|2|2,0:0|0:0|0:0,0:0:0:0:
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362,91,65400,1,0,0:0:0:0:
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364,136,72554,1,2,0:0:0:0:
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384,93,76131,1,0,0:0:0:0:
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128,229,77631,2,0,P|108:185|112:137,2,89,2|0|8,0:0|0:0|0:0,0:0:0:0:
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300,253,81785,1,8,0:0:0:0:
340,128,82015,1,0,0:0:0:0:
228,209,82246,2,0,P|188:185|168:125,1,89,4|0,0:0|0:0,0:0:0:0:
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248,137,83631,2,0,P|200:137|160:169,1,89,8|0,0:0|0:0,0:0:0:0:
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112,313,85477,1,8,0:0:0:0:
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108,140,85938,6,0,P|160:148|196:184,1,89
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112,177,91246,1,0,0:0:0:0:
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192,115,96554,1,8,0:0:0:0:
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428,173,102323,1,0,0:0:0:0:
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232,93,116169,1,0,0:0:0:0:
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380,232,121015,1,2,0:0:0:0:
312,276,121246,1,0,0:0:0:0:
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312,276,124477,1,0,0:0:0:0:
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Kyouren
Yep, I really agree with Dyl-Byl's sugestion but i'm still don't agree why you add Badland and your reason is invalid. In album say Badlands not Badland!

Why you add again Hasley to tags? It's already in artist so remove it from tags!
Qiyana

KittyAdventure wrote:

Yep, I really agree with Dyl-Byl's sugestion but i'm still don't agree why you add Badland and your reason is invalid. In album say Badlands not Badland!
what if someone spells it wrong? and forgets the s
Kyouren
We can searching other word like Halsey or Castle!
davidminh0111
Hello from your m4m queue, sorry for late:

[Hard]
00:37:938: This slider has too many reverse arrows. Can you remove them and add some circles?
00:45:092: This isn't an unrankable overlap, fix please.
00:45:323: What happened to the end of the slider? Fix please
00:52:708: Remove NC here and add NC 00:53:169
01:18:092: Seperate them instead you make a confusion: make them stick together but different timing

I don't see any problems in Normal. Good music, I love it.
Good luck on ranking
Qiyana

davidminh0111 wrote:

I don't see any problems in Normal.
thanks for being honest.
- Frontier -
if your mapset is ready to find mods and the others, then MOVE TO PENDING SECTION!!!
Qiyana

- Frontier - wrote:

if your mapset is ready to find mods and the others, then MOVE TO PENDING SECTION!!!
owner is really active with map tbh. not updated since 4 days.
elena2705
Hi~
M4M ;)

Song is very beautiful!!!)))
I write some things that i noticed and some annoying me.
Please reply me, with what you agree and not agree)

Easy

I try to play at the beginning od mod, and i can't play it good!!! It's impossible to play!!! So let's think why.
00:17:400 - 00:18:092 when objects are situated so near, it knocks down.
Even if it's normal, it's too complicated. Players should understand when click. In this diff EVERY time use 'distance snap'! Maybe it's your style... do intervals between objects so, but in this diff it is VERY bad. It's just normal... it's not insane...
00:19:938 (2,3,4,5,6,7,8) - here i can't understand when i should click.
00:25:938 (6) - i think it would be better, if you copy first slider and use vertical

00:30:554 (1,2) - it would be better

00:36:092 (3) - bad idea to do it so... Maybe like this?

00:37:477 (5,6,1) - and here

00:43:477 (4,5,6,7,1) - also
00:52:708 (7) - add circle
01:14:861 (1,2,3,4,5,1) - you have not got fantasy?! Why you situated it like this
01:14:861 (1) -
01:16:708 (3) -
01:17:631 (5) -
I don't tell you do like this, but i just show you how it can be.
01:20:400 (2,3,4) - this is good, but it's really need, so nearly?
01:24:092 (3) - copy this slider and use vertical to this place 01:22:246 (1)
When you start to use 'DS' you song will better. Please don't forget.

Hard

Also distance very bad.
00:19:015 (3) - repeat slider
00:30:092 (5) - don't do short sliders so complicated. It would be better if you do all short sliders without dots in the center
01:18:323 (6) - add circle and this:

02:02:861 (4) - maybe like this?


Dyl's Queen

Good diff. But if it's beautiful, it's not mean that is excellent.
But it's easy to understand. But for 3.16* it's so complicated i think...
01:16:592 (7,1) - here it's fot insane, move these near

01:33:323 (1) - change objects

02:13:938 (5) - delete spinner, song ended but spinner not. Add one slider, 02:14:400 - end of slider and end of the song)

Hmmmm.... I can't tell you more, because DS is knocks me down.
When it will more better, I can do mod the second time. I like song, and i can help you)
Good luck!
ReFaller
Hejo.

Dotarłem tu randomowo błądząc po forum
[Normal]
Od samego początku aż do 00:29:631 (4) rytm jest zbyt niekomfortowy do klikania.

00:15:785 (1) - na przykład tutaj jako że to jest downbeat to lepiej zacząć od slidera z długością 1/1 beatu - jak go dasz do po tym sliderze masz dwie opcje: albo stawić 2 kółka na białych tickach, albo dać reverse na slidera który zrobiłeś (o ile taki zrobiłeś) i dać kółko
Obowiązkowo używaj włączonego przycisku Distance Snap
[Hard]
Powiem ci szczerze że chętnie bym zrobił harda zamiast twojego bo dosyć dobra nutka jest.
[Dyl's Insane...mean Queen]
00:19:477 (1,2,3) - maybe make 1/4 beat jumps more equal?
01:13:938 (3) - take NC because cursor movement on these sliders is faster than previous
01:22:246 (5,1) - switch NC's
01:51:554 (8,1) - time between these objects make visiblity of reverse unrankable since 01:48:785 (3,4,5) makes sense because it's object between 01:48:785 (3,5)
02:13:938 (1) - you could optional shorten spinner by half of its lenght because of silence after vocal

Powodzonka / Good Luck
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