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Roselia - LOUDER [CatchTheBeat|Osu]

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Winnie
Hello from modding queue

Based on my rules I'll be modding diffs you created.


[LOUDER]
00:03:956 - 00:04:033 - These tie together with 00:04:110 (2) - why is this only a single note. I can see it though, I'm pretty sure I know what the reasoning is
00:05:340 (1,2,1,2,1,2,1,2) - Seems to monetary for the highest diff. Doesn't feel like it's impacting enough to just throw the same thing for like 2 full measures with gradual spacing, but hey if you want it that's cool
00:07:802 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - Kinda the same with this. The crescendo starts growing deeply at 00:08:417 (1) - yet there is no representation of that, it's just the copy and paste stream pattern. Extra spacing other things would've worked but it's just kept the same as the rest so it feels so useless.
00:11:340 (8) - Not sure why spacing is so big here, it's not emphasizing anything strong in particular but for some reason it's just that far spaced out compared to a strong snare beat 00:11:187 (7) - It doesn't make sense because the only thing that was strong or had a change was the 1/4s right after it.
00:15:033 (1) - The node in the middle feels unnecessary http://puu.sh/wd0kD/4ba1734ad0.jpg Could've achieved the same thing with just using the last one
00:29:340 (1) - Can barely see the number but it is a higher difficulty so who knows
00:29:802 (4) - Could be a single note, keeps things different from one another, just having all 4 of these sliders back to back with each one having it's own slight sound quirk just feels awkward
00:56:725 (2,3,4,5,1,2,3,4,5,6,7,8,9,10) - Haha seems something like Mythol would do
Not much to really say to be honest with you, just feels like the other generic mapping style with songs like this. I'm not trying to be bashful but it really does feel like things are thrown in for the purpose of making SR higher for people. As a player when I play it I feel that way. It's not bad but it's just not something that truly represents the song in a way I can look at it and be like damn this was pretty n33t. As far as I am concerned that won't matter in the ranking criteria, so GL.


Checked your other diffs looks clean enough for my evaluations. I can see this moving out of pending soon. Bring me back the 2013 Polished Scanter,
I've checked all your shit from then makes me feel great.
Topic Starter
scanter

Kocari wrote:

Hello from modding queue

Based on my rules I'll be modding diffs you created.


[LOUDER]
00:03:956 - 00:04:033 - These tie together with 00:04:110 (2) - why is this only a single note. I can see it though, I'm pretty sure I know what the reasoning is oops
00:05:340 (1,2,1,2,1,2,1,2) - Seems to monetary for the highest diff. Doesn't feel like it's impacting enough to just throw the same thing for like 2 full measures with gradual spacing, but hey if you want it that's cool seems fine here
00:07:802 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - Kinda the same with this. The crescendo starts growing deeply at 00:08:417 (1) - yet there is no representation of that, it's just the copy and paste stream pattern. Extra spacing other things would've worked but it's just kept the same as the rest so it feels so useless. nice /o\
00:11:340 (8) - Not sure why spacing is so big here, it's not emphasizing anything strong in particular but for some reason it's just that far spaced out compared to a strong snare beat 00:11:187 (7) - It doesn't make sense because the only thing that was strong or had a change was the 1/4s right after it. reduced here
00:15:033 (1) - The node in the middle feels unnecessary http://puu.sh/wd0kD/4ba1734ad0.jpg Could've achieved the same thing with just using the last one yup
00:29:340 (1) - Can barely see the number but it is a higher difficulty so who knows lol
00:29:802 (4) - Could be a single note, keeps things different from one another, just having all 4 of these sliders back to back with each one having it's own slight sound quirk just feels awkward I've kept 1/4s between 00:28:571 and 00:39:802. now seems better to play just single one that you pointed.
00:56:725 (2,3,4,5,1,2,3,4,5,6,7,8,9,10) - Haha seems something like Mythol would do lol
Not much to really say to be honest with you, just feels like the other generic mapping style with songs like this. I'm not trying to be bashful but it really does feel like things are thrown in for the purpose of making SR higher for people. As a player when I play it I feel that way. It's not bad but it's just not something that truly represents the song in a way I can look at it and be like damn this was pretty n33t. As far as I am concerned that won't matter in the ranking criteria, so GL. frankly said, I conscious higher SR when I mapped this as you said. there was no other way to make it higher. but I think it worked well with many multiple 1/4s and few nice mechanics. I don't know what will happen afterwards, but players of this map tell us with User rating whether it's good or not. thanks your nice opinion anyway.


Checked your other diffs looks clean enough for my evaluations. I can see this moving out of pending soon. Bring me back the 2013 Polished Scanter,
I've checked all your shit from then makes me feel great. thanks for looked at my shits lol
thanks your mod \o/
CLSW
http://puu.sh/wdvp3/b94a17d6d1.zip 오버도즈 셀프업뎃
Topic Starter
scanter
\o/
DeletedUser_423548
From PM
日本語で大丈夫ですか?もしわからなければ英語で書きます

  • [General]
  1. remove widescreen support Yuria's Insane
  2. Tagが多くてわかりづらいのでtagの最後にGD参加メンバーの名前を書きませんか?
  3. プレビューはoffset変更でずれているのですか?
    できればメモリに合わせたほうが言いと思います

  • [Easy]
  1. 00:09:033 - volume下げても良いかも 40%辺りなんてどうですか? (他のDiffも同じく)
  2. 00:16:110 (2,2) - 完全に消えていますがこの重なりは避けれそうです
  3. 00:24:879 (1) - 画像のようにスライダーを下向きにしてみてはどうですか?流れも良くなります
  4. 00:29:956 - ここからヒット音が少しうるさく感じます50%にしてみてはどうですか? (他のDiffも同じく)
  5. 00:57:033 (1,2) - Distance×1.56 !? EasyではDistance×1.20までのはずです
  6. 01:22:263 (1) - NC使わなくてもいい気がします
  7. 01:23:956 (1,2,3) - こっちの方が対象っぽくて綺麗に見えると思います

  • [Meep]
  1. 00:04:571 (1) - It is not like using NC
  2. 00:09:033 - The volume here feels a bit noisy
    I think the volume is the best 40%
  3. 00:11:956 (3) - I think that it is better not to stack
    00:11:494 (1,2) - just like here
  4. 00:17:033 (1) - Why NC?
    00:15:802 (3) - It would be better to put NC here if you use NC
  5. 00:17:341 (2) - 00:16:725 (2) - I think that it is better to stack here
  6. 00:23:340 (4,3) - This is a slider with a slightly different shape
    Let's use copy
  7. 00:24:879 (1,2) - unstack is better
  8. 00:30:879 (4,1,4,1) - Let's keep it at the same interval
  9. 00:39:802 (1,2,3) - It is a very confusing placement
    I thought of your mapping and placed it like an image
  10. 00:42:571 (2,3) - ^
  11. 00:48:417 (1) - It is not necessary to use NC even in downbeat
    00:48:879 (1) - The NC here will be more prominent
  12. 01:12:571 (4,5) - Ctrl+G is better
  13. 01:17:340 (5,6) - I think that it can be a stream using NC
    00:18:879 (1,2,1,2,3,4,5,6) - 01:27:802 (1,2,1,2,3,4,5,6) - just like here
BN探してそうなのでこの辺にします
Topic Starter
scanter

Yasaija 714 wrote:

From PM
日本語で大丈夫ですか?もしわからなければ英語で書きます

  • [General]
  1. remove widescreen support Yuria's Insane haii
  2. Tagが多くてわかりづらいのでtagの最後にGD参加メンバーの名前を書きませんか? 譜面を検索するときに順番は関係ないと思います
  3. プレビューはoffset変更でずれているのですか?
    できればメモリに合わせたほうが言いと思います全難易度を変更しなければなりませんので、このままにしておきます;w;

  • [Easy]
  1. 00:09:033 - volume下げても良いかも 40%辺りなんてどうですか? (他のDiffも同じく) 30%
  2. 00:16:110 (2,2) - 完全に消えていますがこの重なりは避けれそうです hai~
  3. 00:24:879 (1) - 画像のようにスライダーを下向きにしてみてはどうですか?流れも良くなります 動きが少しおかしくなります。可能な限り対称にしておきました
  4. 00:29:956 - ここからヒット音が少しうるさく感じます50%にしてみてはどうですか? (他のDiffも同じく) 今のままでも良さそうな感じです。
  5. 00:57:033 (1,2) - Distance×1.56 !? EasyではDistance×1.20までのはずです まじかww
  6. 01:22:263 (1) - NC使わなくてもいい気がします 前のと入れ替えました
  7. 01:23:956 (1,2,3) - こっちの方が対象っぽくて綺麗に見えると思います haii
BN探してそうなのでこの辺にします
どうもありがとうございます!
Dailycare
늦어서 죄송합니다 ㅠ..

[General]
*요즘도 쓰이는지 모르겠는데 AudioLeadIn 설정하시는게 어떨까요?

[LOUDER]
*00:08:725 (1) - 다른 00:08:110 (1,1) - 들 처럼 1.6정도로 띄워주시는게 어떨까요? 00:08:725 (1,2,3,4) - 가 1.2 정도의 간격을 갖고있어서 지금의 00:08:648 (4,1) - 간격인 1.2와 1.6은 유의미한 차이가 있다고 생각합니다.
*00:17:033 (5,6) - 이 두 노트는 스택이나 점프 둘 다 노래 표현에 있어서 어울린다고 생각하지만 앞 노트들 때문에 얘네도 스택해버리면 조금 단조로워 질 수 있다고 생각합니다..
*01:11:340 (4,5,1,2) - 개인적으로는 01:11:648 (1) - 가 약간 어색해서 앞 01:01:494 (5,1) - 처럼 1/2와 1/1로 만드는 것도 좋았을 것 같다 생각됩니다.
*01:34:110 (2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - 좀 더 의도한 모양을 알아차릴 수 있게 하면 좋을 것 같은데, 에디터를 보지 않고서 플레이하면 눈치채기 힘들 것 같아요. 패턴이 묻히는게 아쉬워서 한 번 언급해봅니다.
*01:38:725 - 여기에 소리가 없으니까 01:37:494 (3) - 이 슬라이더 꼬리도 소리 살짝 줄여주시면 좋을 것 같아요. 20~40 정도?

[eLy's Extra]
*00:27:956 (5) - Consider setting NC here because you set NC at 01:36:879 (1) -
*00:37:340 (1,2) - Are you sure using circles instead of 1/4s? Personally I don't know the difference between the previous 1/4s and the current.
*01:04:956 (4) - What about removing this? Because you didn't use the triplet even at the next similar part. And I guess it would be a specific type of an overmapping though it's just a minor issue.

[Meep's Insane]
*01:16:648 (2) - Why did you put the circle here? There's no sound for a note imo.

[Normal]
*01:01:340 (7) - 01:11:187 (7) - 1/1도 어울릴 수 있을 것 같아요. 지금의 1/2는 보컬을 따라가는 느낌은 좋았으나 개인적으로 전반적인 흐름이나 소리가 끊기는 느낌이 많이 들었습니다.
Topic Starter
scanter

Dailycare wrote:

늦어서 죄송합니다 ㅠ.. ㄱㅊ아요 헤헷

[General]
*요즘도 쓰이는지 모르겠는데 AudioLeadIn 설정하시는게 어떨까요? 지금도 충분히 준비할 시간은 주어져 있다고 생각하기 때문에 그대로 냅두겠습니다.

[LOUDER]
*00:08:725 (1) - 다른 00:08:110 (1,1) - 들 처럼 1.6정도로 띄워주시는게 어떨까요? 00:08:725 (1,2,3,4) - 가 1.2 정도의 간격을 갖고있어서 지금의 00:08:648 (4,1) - 간격인 1.2와 1.6은 유의미한 차이가 있다고 생각합니다. 엌 등간격으로 설정한건데 제대로 좌표 설정이 안됬네욬ㅋㅋ
*00:17:033 (5,6) - 이 두 노트는 스택이나 점프 둘 다 노래 표현에 있어서 어울린다고 생각하지만 앞 노트들 때문에 얘네도 스택해버리면 조금 단조로워 질 수 있다고 생각합니다.. 넹 하나 바껐어요
*01:11:340 (4,5,1,2) - 개인적으로는 01:11:648 (1) - 가 약간 어색해서 앞 01:01:494 (5,1) - 처럼 1/2와 1/1로 만드는 것도 좋았을 것 같다 생각됩니다. 개인적으로는 슬라 뒤끝에 강한 힛사 들어가는걸 굉장히 싫어해서 이대로 두고싶네요.
*01:34:110 (2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - 좀 더 의도한 모양을 알아차릴 수 있게 하면 좋을 것 같은데, 에디터를 보지 않고서 플레이하면 눈치채기 힘들 것 같아요. 패턴이 묻히는게 아쉬워서 한 번 언급해봅니다. 일단 뉴콤을 노트 3개씩 끊어서 다 박아놓긴 했는데 ㄷㄷ. 모르겠네요
*01:38:725 - 여기에 소리가 없으니까 01:37:494 (3) - 이 슬라이더 꼬리도 소리 살짝 줄여주시면 좋을 것 같아요. 20~40 정도?

[Normal]
*01:01:340 (7) - 01:11:187 (7) - 1/1도 어울릴 수 있을 것 같아요. 지금의 1/2는 보컬을 따라가는 느낌은 좋았으나 개인적으로 전반적인 흐름이나 소리가 끊기는 느낌이 많이 들었습니다. 넹 뒷부분도 바껐어요
ㄳㄳ
Erisan

Dailycare wrote:

늦어서 죄송합니다 ㅠ..

[eLy's Extra]
*00:27:956 (5) - Consider setting NC here because you set NC at 01:36:879 (1) -
*00:37:340 (1,2) - Are you sure using circles instead of 1/4s? Personally I don't know the difference between the previous 1/4s and the current.
*01:04:956 (4) - What about removing this? Because you didn't use the triplet even at the next similar part. And I guess it would be a specific type of an overmapping though it's just a minor issue.

:arrow: all changed ;)
thank you for modding ;)
https://puu.sh/wlOfH/2125339b62.osu
KUURAhoshi
Some suggestion :D

scanter wrote:

Tags: Event Garupa Bandori ガールズバンドパーティ! ガルパ! バンドリ! Girls Band Party! Minato Yukina 湊友希那 Hikawa Sayo 氷川紗夜 Imai Lisa 今井リサ Udakawa Ako 宇田川あこ Shirogane Rinko 白金燐子 ロゼリア Aiba Aina 相羽あいな Akesaka Satomi 明坂聡美 Endou Yurika 遠藤ゆりか Kudou Haruka 工藤晴香 Sakuragawa Megu 桜川めぐ eLy _Meep_ Meep Yuria Anais CLSW Crystal groundswim JarrenTanJR Ancelyze Rayon
Should be Udagawa Ako?
IMO, add game size or short version because this song has the full version (03:35 from "Black Shout - EP" single)

Good luck!
Topic Starter
scanter

KUURAhoshi wrote:

Some suggestion :D

scanter wrote:

Tags: Event Garupa Bandori ガールズバンドパーティ! ガルパ! バンドリ! Girls Band Party! Minato Yukina 湊友希那 Hikawa Sayo 氷川紗夜 Imai Lisa 今井リサ Udakawa Ako 宇田川あこ Shirogane Rinko 白金燐子 ロゼリア Aiba Aina 相羽あいな Akesaka Satomi 明坂聡美 Endou Yurika 遠藤ゆりか Kudou Haruka 工藤晴香 Sakuragawa Megu 桜川めぐ eLy _Meep_ Meep Yuria Anais CLSW Crystal groundswim JarrenTanJR Ancelyze Rayon
Should be Udagawa Ako? oh shit why missed here
IMO, add game size or short version because this song has the full version (03:35 from "Black Shout - EP" single) but it is marked LOUDER in game. so I'll keep now

Good luck!
thanks your support \o/
UndeadCapulet
chekc
general

screenshot you linked above and https://bang-dream.bushimo.jp/music/ both say title should just be "LOUDER"
you can add "game version" to tags if you want


hard
01:04:725 (2) - unsnapped tail

normal
change ar to 5.5 or so, ar4.7 is pretty low for this diff, mappingwise, spreadwise, and bpmwise. (i'd even prefer something like 6 but meh)

easy
up ar to 4 or 4.5 or smth to avoid the 01:19:033 (1) - slider loading in a bunch during the 01:16:725 (1) - spinner

---
call me back after a ctb bn shows up i guess?
Topic Starter
scanter

UndeadCapulet wrote:

chekc
general

screenshot you linked above and https://bang-dream.bushimo.jp/music/ both say title should just be "LOUDER"
you can add "game version" to tags if you want


hard
01:04:725 (2) - unsnapped tail

normal
change ar to 5.5 or so, ar4.7 is pretty low for this diff, mappingwise, spreadwise, and bpmwise. (i'd even prefer something like 6 but meh)

easy
up ar to 4 or 4.5 or smth to avoid the 01:19:033 (1) - slider loading in a bunch during the 01:16:725 (1) - spinner

---
call me back after a ctb bn shows up i guess?
everything is fixed! thanks!
Underdogs
Rank hype :00000000
Topic Starter
scanter

Underdogs wrote:

Rank hype :00000000
thanks~
Xinnoh
CLSW is dead so idk how this will work, I've made this mod so anyone can apply it without knowing ctb

Captivation
00:21:187 (5) - 00:41:033 (1,3) - 00:42:417 (2) - 00:46:571 (3) - 01:30:110 (5) - These are too close to the edges, they should be moved to x16 and x496.
00:25:187 (1,2,3,1,2,3,1,2,3,1,2,1,2) - These should be scaled down by 0.95x, too difficult right now.
00:29:494 (3) - Point this to the left so it has a better lead in.
01:34:110 (1) - Same as above
00:49:494 (8) - The drums are weaker here, ctrl-h the pattern so it looks like this https://puu.sh/zqdZS/572f543564.png
Expert
You need to change the name to Crystal's Rain, don't want to have naming issues.
01:05:340 (4,1) - Move this to x40, distance is too high.
01:12:110 (2) - Rhythm and flow isn't following music, need some steps to fix:
  1. Ctrl-g 01:12:110 (2,3,4) - to change rhythm
  2. Move 01:12:417 (3,5) - to x288 and 01:12:570 (4) - to x174
  3. Fix hitsounds, should look like https://puu.sh/zqegA/86038cfc12.png
Topic Starter
scanter
thanks! Spectator will upload he's reply
Spectator

Sinnoh wrote:

CLSW is dead so idk how this will work, I've made this mod so anyone can apply it without knowing ctb

Captivation
00:21:187 (5) - 00:41:033 (1,3) - 00:42:417 (2) - 00:46:571 (3) - 01:30:110 (5) - These are too close to the edges, they should be moved to x16 and x496. all fixed!
00:25:187 (1,2,3,1,2,3,1,2,3,1,2,1,2) - These should be scaled down by 0.95x, too difficult right now. it's not that hard tho. they're not even close to edge dashes
00:29:494 (3) - Point this to the left so it has a better lead in. no? the current pattern also works pretty nicely and I like how it is consistent with 00:29:648 (4) - in structure
01:34:110 (1) - Same as above same
00:49:494 (8) - The drums are weaker here, ctrl-h the pattern so it looks like this https://puu.sh/zqdZS/572f543564.png good point, fixed
Expert
You need to change the name to Crystal's Rain, don't want to have naming issues.
01:05:340 (4,1) - Move this to x40, distance is too high. done
01:12:110 (2) - Rhythm and flow isn't following music, need some steps to fix:
  1. Ctrl-g 01:12:110 (2,3,4) - to change rhythm
  2. Move 01:12:417 (3,5) - to x288 and 01:12:570 (4) - to x174
  3. Fix hitsounds, should look like https://puu.sh/zqegA/86038cfc12.png fixed!
thanks for mod Sinnoh owo

http://puu.sh/zqR7B/88bb7b7b8a.zip
Topic Starter
scanter
updated!
UndeadCapulet
BUBBLED
Topic Starter
scanter
thanks \o/
Xinnoh
recheck

Change Rain back to Expert, didn't read p/5960007 so should be fine

Discussed AR with spec, should be fine
Topic Starter
scanter

Sinnoh wrote:

recheck

Change Rain back to Expert, didn't read p/5960007 so should be fine

Discussed AR with spec, should be fine
done
Civil oath
쿠도수
Xinnoh
qual
Uta
congrats!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1
Homura-
gratz!
Topic Starter
scanter
thanks \o/
Elasia
축하드려용 :)
Gaia
gratz scantaaa san ^-^
Spectator
:) :)
_kotachi_
omedesu! :)
Fu Xuan
Hii,
Plz fix ur source : ((
Should be バンドリ! ガールズバンドパーティ! instead of BanG Dream! since louder didn't appear in the anime
Fycho
since the song is only in the game but not in anime, source should be バンドリ!ガールズバンドパーティ!
Topic Starter
scanter
updated! thanks your early checked
Underdogs
im the one requested that sorry scanter-san :(
Topic Starter
scanter

Underdogs wrote:

im the one requested that sorry scanter-san :(
it's okay. all of my fault
Fycho
:3
Topic Starter
scanter
\o/
Luna-
WOW CONGRATS!! <3<3<3<3<3
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