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Mr.Kitty - Carnations

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DeletedUser_6181859
Hello!
Don't think that you can saying like Dark is your diff. If you write that it's really not your diff, you should to add his name to Tags and, if original mapper wants to, rename "Dark" to "Auxent's Dark". Even if this guy was banned.
Namki
Привет. Увидел Мр.Китти в модрексе, не мог пройти мимо.

На такой трек хорошо бы какие-нибудь кастомные хсы. Я подобрал, можешь ими пользоваться.
тык

Так же, я думаю, что сюда лучше подойдет софт самплесет, поэтому предлагаю поменять.

  1. Очень странно, что ты не выделяешь такое 00:16:379 - / 00:17:339 - / 00:18:299 - клепами или чем-то еще.
    Тут тебе стоит моими хсами, если будет их ставить, конечно, на каждый даунбит ставить вистл 00:15:899 - / 00:16:859 - / 00:17:819 - etc.
    А на апбиты ставить клеп 00:16:379 - / 00:17:339 - / 00:18:299 - даже не смотря на то, что там большой белый тик (очень странно, что он без хса стоит), то все равно стоит ставить клеп, потому что звук не намного сильнее.
    Ну иногда финиш надо ставить, когда звук действительно сильнее.
  2. Светло-серый чуть-чуть сливается с БГ, мб как-нибудь заменить его.
Дарк
  1. 00:52:859 (3,4,5,6) - из-за того, что 00:52:859 (3,4) - два сильный снейра, вот эти два 00:53:339 (5,6) - должны как-либо отличатся от них, мб стакнуть, мб слайдер.
    01:08:939 (6) - ну вот тоже, там нет звука под кругом, звук больше напоминает что-то под слайдер.
  2. Не буду разбирать всё полностью, надеюсь, ты понял идею. Такое вот повторяется на протяжении диффы, сам просмотри.
В Адванседе посмотри на НК 00:29:339 (1) - тут явно не надо его ставить, опираясь на то, как ты расставлял НК. Пройдись тут тоже.

Особо претензий нет, немного неаккуратно, но мне так даже больше нравится, в стиле Мр.Китти, что ли. Стоит собрать немного больше мнений о ритме, тут его явно можно намного улучшить. Уверен, ты сможешь это ранкнуть, удачи.
Topic Starter
Gordon123

100bit wrote:

Hello!
Don't think that you can saying like Dark is your diff. If you write that it's really not your diff, you should to add his name to Tags and, if original mapper wants to, rename "Dark" to "Auxent's Dark". Even if this guy was banned.
@100bit, ok,thanks for help!

@Namki, спасибо,я потом отвечу. Пока что устаю после работы думаю чекну завтра,насчёт ранка,я постараюсь - ибо я такая ленивая жепка) ;)
Topic Starter
Gordon123

Namki wrote:

Привет. Увидел Мр.Китти в модрексе, не мог пройти мимо. =w=

На такой трек хорошо бы какие-нибудь кастомные хсы. Я подобрал, можешь ими пользоваться.
тык

Так же, я думаю, что сюда лучше подойдет софт самплесет, поэтому предлагаю поменять.

  1. Очень странно, что ты не выделяешь такое 00:16:379 - / 00:17:339 - / 00:18:299 - клепами или чем-то еще.
    Тут тебе стоит моими хсами, если будет их ставить, конечно, на каждый даунбит ставить вистл 00:15:899 - / 00:16:859 - / 00:17:819 - etc.
    А на апбиты ставить клеп 00:16:379 - / 00:17:339 - / 00:18:299 - даже не смотря на то, что там большой белый тик (очень странно, что он без хса стоит), то все равно стоит ставить клеп, потому что звук не намного сильнее.
    Ну иногда финиш надо ставить, когда звук действительно сильнее.
    Прости,но на счёт ХС не соглашусь,как по мне drum звучит намного лучше нежели чем soft,что на счёт расставления ХС,я придерживался того же порядка что и Dark'e,это не мой первоначальный вариант,но переделывать не вижу смысла так как песне подходит именно так как расставил автор.
  2. Светло-серый чуть-чуть сливается с БГ, мб как-нибудь заменить его. Да ,есть такое,я подправил.
Дарк
  1. 00:52:859 (3,4,5,6) - из-за того, что 00:52:859 (3,4) - два сильный снейра, вот эти два 00:53:339 (5,6) - должны как-либо отличатся от них, мб стакнуть, мб слайдер.
    01:08:939 (6) - ну вот тоже, там нет звука под кругом, звук больше напоминает что-то под слайдер.
  2. Не буду разбирать всё полностью, надеюсь, ты понял идею. Такое вот повторяется на протяжении диффы, сам просмотри.
    Скину Auxent'у он сам будет править.
В Адванседе посмотри на НК 00:29:339 (1) - тут явно не надо его ставить, опираясь на то, как ты расставлял НК. Пройдись тут тоже. Да,я потом пересмотрел и исправил пару мест по флоу,спасибо!

Особо претензий нет, немного неаккуратно, но мне так даже больше нравится, в стиле Мр.Китти, что ли. Стоит собрать немного больше мнений о ритме, тут его явно можно намного улучшить. Уверен, ты сможешь это ранкнуть, удачи.
Спасибо за мод.
tutuhara
IRC MODE
20:48 tutuhara: 00:29:339 (4) - хз почему аж сердечко болит от этого слайдера 
20:48 tutuhara: у тебя диффа
20:48 Gordon123: ? мне нравиться)
20:49 tutuhara: 00:57:659 (4) - передвинь крюг под удар бита
20:50 tutuhara: чтобы он во время удара бита ударялся об низ закорючки
20:50 Gordon123: хмм
20:50 Gordon123: а это найс идея)
20:51 tutuhara: это н00:15:899 (2,4) -
20:52 Gordon123: (2) мне нравиться
20:52 Gordon123: не хочу менять
Topic Starter
Gordon123
@tutuhara,спасибо за хорошие идеи.
davidminh0111
hello from #modreqs:
Advanced:
00:30:299 (5, 6): Don't do like this, use reverse instead
01:39:899: NC here
01:41:819: NC
01:49:979: NC
01:55:259: Don't always use this kind of sliders. Change their styles
Bekko
MA MOD BOII

Advanced
GENERAL
*This difficulty could have had much better flow and you need to be careful where you place your circles/sliders so the don't bump on each other or make some weird uncomfortable movement
*Maybe disable countdown?

ADVANCED
sorry if this mod look boring but this is like a cake. It's not about how it look like, it's about how it tastes

00:15:899 (2,3) - move (3) a little bit up so it folws better!
00:17:339 (3,1) - these two touches each other and it doesn't look that nice, either you can move (2) and make a blanket with (3) or you can move it up
instead (like x313y112 would be nice)
00:20:699 (3,4) - uncomfortable movement in slow maps ;w;
00:23:579 (1,2) - these look a little bit too straight for my liking
00:28:859 (3,4) - blanket
00:33:179 (3,4) - ^
00:37:979 (6,1) - again with the uncomfortble movement /!\
00:42:299 (5,1,2) - this could have been a triangle (?)
00:44:699 (3,4,5,1) - This would be very hard to read 1,6* map
00:48:059 (4,5,1) - I don't know what you were trying to do here, why is (5) rotated a tiny bit?
00:48:539 (5,4) - touches each other again
00:50:459 (4) - blanket
00:55:259 (5,1) - oh, if this would have looked better, then (5) would be below (1) for better flow
00:59:099 (5) - mini blanket pls
00:59:099 (5,6,1) - what is this movement?
01:01:499 (3,4) - flow?
01:02:939 (5,6) - ^
01:12:299 (2,3) - blanket
01:16:859 (1,2) - I don't really like this straight movements; you know form a straigh slider/circle to a curved slider with straight movement
01:21:179 (1) - this slider doesn't fit here
01:21:179 (1,2) - blanket, blanket, blanket
01:22:139 (2,3,4) - flow again xd
01:29:819 (2,3) - i'm picky with blankets
01:36:539 (1,2,3) - flow
01:43:739 (3,1,2) - i need my blanket
01:47:579 (1,3) - why didn't you just copy/paste these sliders?
01:50:939 (2,3,4) - uncomfortable movement again
02:03:419 (4,5,6) - ???
02:04:379 (6,7,1) - ^
02:06:779 (3,5) - touchie, touchie
02:11:579 (4,5) - blanket maybe?
02:11:099 (3,6) - bad touch
02:16:619 (2,3,4) - why these random slider shapes

There are still problems with this difficulty and I know I got a little harsh, but critiques are important when it comes to mapping if you want to get better. So just map, map, map, mod, map and when you are done...

... MAP SOME MORE!!
Topic Starter
Gordon123

davidminh0111 wrote:

hello from #modreqs:
Advanced:
00:30:299 (5, 6): Don't do like this, use reverse instead nah,i like it,this plase needn't reverse
01:39:899: NC here ok
01:41:819: NC ok
01:49:979: NC ok
01:55:259: Don't always use this kind of sliders. Change their styles nah,There is a lingering sound,so its good!
Thank you for mod ;)
Topic Starter
Gordon123

danielexus wrote:

MA MOD BOII

Advanced
GENERAL
*This difficulty could have had much better flow and you need to be careful where you place your circles/sliders so the don't bump on each other or make some weird uncomfortable movement
*Maybe disable countdown? sure,my mistake! owo

ADVANCED
sorry if this mod look boring but this is like a cake. It's not about how it look like, it's about how it tastes haha, LOL

00:15:899 (2,3) - move (3) a little bit up so it folws better! ok
00:17:339 (3,1) - these two touches each other and it doesn't look that nice, either you can move (2) and make a blanket with (3) or you can move it up
instead (like x313y112 would be nice) k,lil fix!
00:20:699 (3,4) - uncomfortable movement in slow maps ;w; why? This is groundless!Many mappers do this on their maps, although their speed is slow!
00:23:579 (1,2) - these look a little bit too straight for my liking//> https://puu.sh/vj1Pm/8d7200de71.png i like it,this plase have good flow
00:28:859 (3,4) - blanket k
00:33:179 (3,4) - ^ i think this plase is good!
00:37:979 (6,1) - again with the uncomfortble movement /!\ bro,dont forget,ots not Normal diff,its Advanced,and here its looks good!
00:42:299 (5,1,2) - this could have been a triangle (?) naah
00:44:699 (3,4,5,1) - This would be very hard to read 1,6* map i really dont know about it,But if it coincides with the music - then I think it's normal.
00:48:059 (4,5,1) - I don't know what you were trying to do here, why is (5) rotated a tiny bit? "It diverge in different directions"
00:48:539 (5,4) - touches each other again k,fix(but its not overlap)
00:50:459 (4) - blanket ok
00:55:259 (5,1) - oh, if this would have looked better, then (5) would be below (1) for better flow nah
00:59:099 (5) - mini blanket pls huh,its looks good!
00:59:099 (5,6,1) - what is this movement? // > https://puu.sh/vj4mT/9beb337771.png HUH???
01:01:499 (3,4) - flow? sure!
01:02:939 (5,6) - ^ lil fix
01:12:299 (2,3) - blanket k
01:16:859 (1,2) - I don't really like this straight movements; you know form a straigh slider/circle to a curved slider with straight movement nope,i like it
01:21:179 (1) - this slider doesn't fit here why?
01:21:179 (1,2) - blanket, blanket, blanket i like it
01:22:139 (2,3,4) - flow again xd ^
01:29:819 (2,3) - i'm picky with blankets ^
01:36:539 (1,2,3) - flow lil fix
01:43:739 (3,1,2) - i need my blanket i think its loos good too
01:47:579 (1,3) - why didn't you just copy/paste these sliders? There are small differences in distance, this is done manually
01:50:939 (2,3,4) - uncomfortable movement again hmm
02:03:419 (4,5,6) - ??? !!!
02:04:379 (6,7,1) - ^ ^
02:06:779 (3,5) - touchie, touchie nope
02:11:579 (4,5) - blanket maybe? k
02:11:099 (3,6) - bad touch ???
02:16:619 (2,3,4) - why these random slider shapes why? i like it

There are still problems with this difficulty and I know I got a little harsh, but critiques are important when it comes to mapping if you want to get better. So just map, map, map, mod, map and when you are done... uhhhhhhhhhhh

... MAP SOME MORE!!
thanks for mod ;)
Renumi
uploaded 13 days ago boy am i glad
Topic Starter
Gordon123

Renumi wrote:

uploaded 13 days ago boy am i glad
HUH ? :3
2zz
Axn drk

00:43:739 (4,5) - Goes well for music, but out of place in the map. Found only once.
Also 00:54:539 (2,3) and 00:58:859 (4,5) - come twice, but after it disappears.
Put it away, or do similar things in other places.

00:33:899 (3,4,5,1) - Why jump in front of NC? Here a lot of places like this: 00:37:979 (4,5,1) and 00:49:259 (4,5,6,1) and many others. It is nonlinear and not even stands out in the music. Besides, usually in maps mr.Kitty it not used. Yes, it was set by style of a one mapper, so I'm not demand to remove it. But I also don't see reasons to leave it so.

02:02:219 (5,6,7) - bend this.
Topic Starter
Gordon123
@2zz ty for mod
JierYagtama
m4m request only gonna mod ur diff though
Advanced
00:24:059 (3,4,5,7,6) - somehow placing these like this looks better to me

00:29:339 (4) - skipping alot of important sounds tbh
00:33:179 (3,4) - fix blanket
00:45:659 (5) - 01:16:379 (3) - 01:47:099 (5) 02:17:819 (4) - - dont recommend this even if its an advanced diff
00:48:059 (4,5) - yeah sliders with slightly different angles fix this
00:49:979 (3,4) - fix blanket thx
00:57:659 (4) - this looks cleaner dont you think the current one looks a little unbalanced to me

01:06:299 (5,6) - fix blanket
01:29:819 (2,3) - slightly fix blanket
01:32:699 (1,2) - fix blanket again
01:55:259 (4) - is this on purpose if not then fix it
02:11:579 (5,6) - fix thy blanket
02:15:419 (6,1) - ^
Goodluck
Topic Starter
Gordon123

JeirYagtama wrote:

m4m request only gonna mod ur diff though ok
Advanced
00:24:059 (3,4,5,7,6) - somehow placing these like this looks better to me nah,I do not want to rework this place is because 00:26:459 (7,1) - this part has a small repetition with other places

00:29:339 (4) - skipping alot of important sounds tbh yeah,i know 00:29:819 - what here i have a "beat sound" ,but really like this plase!
00:33:179 (3,4) - fix blanket sure
00:45:659 (5) - 01:16:379 (3) - 01:47:099 (5) 02:17:819 (4) - - dont recommend this even if its an advanced diff Why? I saw in other maps almost the same place and even more difficult
00:48:059 (4,5) - yeah sliders with slightly different angles fix this why? its not error!~
00:49:979 (3,4) - fix blanket thx here,looks good
00:57:659 (4) - this looks cleaner dont you think the current one looks a little unbalanced to me lil fix

01:06:299 (5,6) - fix blanket why? In this place it is not necessary
01:29:819 (2,3) - slightly fix blanket ok
01:32:699 (1,2) - fix blanket again ok
01:55:259 (4) - is this on purpose if not then fix it yep,is this on purpose
02:11:579 (5,6) - fix thy blanket lil fix
02:15:419 (6,1) - ^ this plase looks good!
Goodluck
Thx for mod JeirYagtama ;)
JierYagtama
The repeating sliders that I mentioned is a part of the new ranking criteria
"Avoid 1/2 sliders with multiple reverses. New players are unable to read additional reverses because they are visible for such a short amount of time. "
Thats why I told you to change it
Topic Starter
Gordon123

JeirYagtama wrote:

The repeating sliders that I mentioned is a part of the new ranking criteria
"Avoid 1/2 sliders with multiple reverses. New players are unable to read additional reverses because they are visible for such a short amount of time. "
Thats why I told you to change it
ok,thx ! i'll fix it later owo
A1caida
Привет!М4М

[Auxent's Dark]
Это же хард, А значит флоу должен быть лучше в некоторых местах. Например в 00:22:619 (5,1) - Лучше сделать вот так https://osu.ppy.sh/ss/8017776
Все моменты с флоу я писать не буду, что потребуешь нужным исправишь.
00:44:939 - пропущена нота
Кстати,в харде нежелательно использовать стримы. Например : 01:16:379 (6,7,8,9,1) - , и 00:45:659 (4,5,6,7) - Может заменишь на слайдеры с реверсом??(И так по всей карте)
Почему спесинг увеличен в 01:39:659 (5,1) - Разницы в звуках нет(возможно там ещё были проблемы с ds, но я только это заметил)
02:12:539 (1) - ^
02:15:899 (4,1) - ^

[Advanced]
Мне здесь флоу тоже не нравится 00:20:699 (3,4) - https://osu.ppy.sh/ss/8017892
воу воу 00:39:419 (2) - куда слайдер ушел, реверса даже не видно

Мод маленький получился, сорри
Основная проблема , как мне кажется, это флоу. Если хочешь я в игре могу отметить, что мне не понравилось.
Удачи!
Topic Starter
Gordon123
@-Alcaida, спасибо за мод!
исправил реверс слайдер на advenced и был исправлен ещё один слайдер на Dark/ ty
Roger06150
Hey M4M !

[Auxent's Dark]

  1. 00:44:939 - Circle here.
  2. 01:51:419 (1) - Why not a reverse or something like that ? Why a slider so long ?

[Advanced]

  1. 00:30:779 (6) - NC.
  2. 00:33:179 (3) - This slider would be better like that
  3. 00:42:299 (5) - NC.
  4. 02:14:459 (4) - NC.
  5. 02:00:539 (6) - Make a better slider, more clean with the previous slider.
Sorry for the very little mod but the mapset is allready very very good, good luck with the ranking ! :p
Topic Starter
Gordon123

Roger06150 wrote:

Hey M4M !

[Auxent's Dark]

  1. 00:44:939 - Circle here. No, because there should be a small break for the players in front of this 00:45:659 (4,5,6,7) - combo
  2. 01:51:419 (1) - Why not a reverse or something like that ? Why a slider so long ? In rhythm

[Advanced]

  1. 00:30:779 (6) - NC. ok
  2. 00:33:179 (3) - This slider would be better like that sure
  3. 00:42:299 (5) - NC. nope
  4. 02:14:459 (4) - NC. make nc 02:14:939 (1) - here
  5. 02:00:539 (6) - Make a better slider, more clean with the previous slider. lil fix
Sorry for the very little mod but the mapset is allready very very good, good luck with the ranking ! :p
Thx for mod Roger06150 ;)
Blan_C
Hello~♪
M4M from #modreqs

Auxent's Dark
  1. 00:17:339 (1,2) - You can blanket here to improve quality http://puu.sh/vMSTz/1c793a960e.jpg
  2. 00:22:379 (4,5) - The same as above
  3. Personally i dont like how this flows/look 00:16:859 (4,1) - 00:27:899 (3,4) - Another thing is that you repeat similar thing in your map almost all the time. Please make some diferences.
  4. The best place to put circle after slider is to make movement flowy it to put em like this in green area (i do that, maybe i am wrong) Also i am a paint master
    That being said:
    00:55:259 (4,1) -
    01:09:899 (2,3) -
    01:15:419 (3,4) -
  5. Note: imo overlaps are bad looking unless you make it intentional to make patterns. imo yours look bad.
    00:39:419 (3,1) - Avoid this overlap
    00:49:019 (3,4,5,6) - Diferent spacing + ovelap 00:49:979 (1) -
  6. 01:00:779 (5,6,7) - I would avoid making this wide-angled. Movement of the hand to klick these is a bit unnatural. Sharp angles are better
  7. 02:02:219 (5,6,7) - Inconsistant spacing
    Your placing is a bit..random, try to improve it.
Advanced
  1. 00:28:859 (3,4) - Fix blanket and also there is important beat here that you skipped 00:29:819 -
  2. 00:33:179 (4,5) - Blanket
  3. 00:35:099 (1,4) - too sharp
  4. 00:49:979 (3,4) - This blanket is a bit off too
  5. 00:57:659 (4) - I dont like this. Work on shape more
  6. 01:28:379 (6,1) - Another blanket
  7. 01:29:819 (2,3) - ^
  8. 01:32:699 (1,2) - ^
  9. 01:43:739 (4,1) - ^
GL
Topic Starter
Gordon123

Blan_C wrote:

Hello~♪
M4M from #modreqs

Advanced
  1. 00:28:859 (3,4) - Fix blanket and also there is important beat here that you skipped 00:29:819 - Here there is no bad blanket,also about it 00:29:819 - I did it on purpose
  2. 00:33:179 (4,5) - Blanket sure
  3. 00:35:099 (1,4) - too sharp nahh,i like it
  4. 00:49:979 (3,4) - This blanket is a bit off too yeah,lil fix
  5. 00:57:659 (4) - I dont like this. Work on shape more I did it on purpose
  6. 01:28:379 (6,1) - Another blanket fix
  7. 01:29:819 (2,3) - ^ ^
  8. 01:32:699 (1,2) - ^ sorry,but i like this moment
  9. 01:43:739 (4,1) - ^ lil fix
GL
Thx for mod Blan_C ;)
Aistre
Hello, M4M from #modreqs

Only modding the first diff since I don't have much time.

Advanced

General
  1. Why is this called "Advanced"? It's weird because Advanced is usually a difficulty inbetween a Normal and a Hard. Also, generally looking through the map there isn't really much complex rhythm used except for a select few parts and the density isn't a whole lot either. Changing the diff name to Normal would be a better idea since it also has metadata of a Normal difficulty anyway and it fits with the spread, but you will have to change the SV at each kiai to 1.00x. Alternatively, you can buff up the rhythm of the map instead but that also means you will have to add another difficulty to shape up the spread.
  2. (Applies to both diffs) The offset could be pushed a little later, probably around 5ms, since the map feels too early.
Map
  1. Starting off, there's a lot of important beats that are being ignored (00:26:459 (7) - , 00:37:979 (6) - etc...) and it also makes the NC patterning look inconsistent when you want to do the opposite of that for a difficulty like this.
  2. 00:25:499 (4,5,6) - It's odd that you emphasize this beat to make it more difficult but 00:22:139 (5,6) - isn't emphasized equally or more. This is definitely a stronger beat.
  3. 00:29:339 (4) - I can't tell what this is following; It can't be following the vocals since the slider is extended too long and the backing instruments are being ignored, this is probably not following anything at all. I'd suggest to change this into a 1/1 slider.
  4. 00:51:899 (6,1) - I'm questioning the NC usage in this difficulty. At some points you're using them on downbeats and at others you're using it slightly later. It seems to be completely random too. I'd like an explanation for this since it's all over the map and not just here.
  5. 01:16:859 - to 01:47:579 - (Assuming that you want to keep this as Advanced) I don't see why this is using a more complex rhythm than the beginning, it sounds the same and it makes it inconsistent, the rhythm is very similar to the kiai overall and there isn't much difference between the peak of the song and a random verse in the map.
  6. 01:18:299 (2) - Again, I don't like how you're making the player ignore the significance of the downbeats in this map since you don't have to click it. (There's more like this)
  7. 01:30:779 (1) - Why the NC here?
  8. 02:03:899 (6) - Remove the clap here, doesn't follow anything.

Good luck
Topic Starter
Gordon123
@Alphabet :
  1. Rename the diff (now its Light)
  2. Offset is good
  3. 00:25:499 (4,5,6) - and 00:22:139 (5,6) - Now it's the same
  4. 00:29:339 (4) - ignored,because I did it on purpose
  5. fix NCs
  6. 01:16:859 - to 01:47:579 - I show that the rhythm can be versatile
  7. 02:03:899 (6) - no
thx for mod
Chalwa
Hellow! m4m!
[Light]
  1. 00:25:499 (4,5) - I prefer to make a 1/1 slider here, cause on 00:22:139 (5,6) you made the same rhythm, but there it's very stong sounds. 00:29:339 (4,5,1) - Here you made also similliar rhythm and also strong sounds are here.
  2. 00:28:859 (3,4) - You can improve this blanket for better look imo.
  3. 01:20:699 (1,2,3) - Argh... I think a flow you've made here is very uncomfortable for newbies, but you can make it comfortable very easily. Just copy 01:22:139 (3) slider, do Ctrl + H and place it within 01:21:179 (2) slider.
  4. 01:23:099 (1,1) - Remove NC and add it on 01:24:539 (4) for better read.
  5. 01:46:139 (1) - Make curve on this slider like sliders after this one? I think this one will looks better then.
  6. 01:59:579 (2) - Please make this more aesthetic, cause now it's very bad blanket i think.
  7. You have got kinda unconsistent NCs but i think you can catch it :D
[Auxent's Dark]
  1. 00:21:659 (2,1) - I think more aesthetics it's when the second slider is parallel with this first, it look nicer.
  2. 00:37:979 (4,3) - Why you haven't stacked this two when it's ideal place to do it? Of course you should to move to up 00:39:179 (2) circle when you made it.
  3. Rest is fine i think, but i personally don't like this mapping style.
GL
Topic Starter
Gordon123

Chalwa wrote:

Hellow! m4m!
[Light]
  1. 00:25:499 (4,5) - I prefer to make a 1/1 slider here, cause on 00:22:139 (5,6) you made the same rhythm, but there it's very stong sounds. 00:29:339 (4,5,1) - Here you made also similliar rhythm and also strong sounds are here. sure
  2. 00:28:859 (3,4) - You can improve this blanket for better look imo. ah no,i like this moment - this plase needn't in blanket
  3. 01:20:699 (1,2,3) - Argh... I think a flow you've made here is very uncomfortable for newbies, but you can make it comfortable very easily. Just copy 01:22:139 (3) slider, do Ctrl + H and place it within 01:21:179 (2) slider. sure,good idea
  4. 01:23:099 (1,1) - Remove NC and add it on 01:24:539 (4) for better read. ok
  5. 01:46:139 (1) - Make curve on this slider like sliders after this one? I think this one will looks better then. ah no,i like it
  6. 01:59:579 (2) - Please make this more aesthetic, cause now it's very bad blanket i think. I cant understand why you did not like this place ._.
  7. You have got kinda unconsistent NCs but i think you can catch it :D

GL
thx for mod Chalwa ;)
Bekko
light

00:28:859 (3,4) - Blanket?
00:42:779 (2,3,4) - Blanket?
00:57:179 (6,1) - Better Blanket?
01:21:179 (2,3) - Blanket?
01:43:739 (1,2) - Better Blanket?
01:47:579 (1,2,3) - Blanket?
01:59:579 (2,3) - Blanket?
02:15:419 (3,4) - Blanket?

...


Blanket?
Topic Starter
Gordon123

danielexus wrote:

light

00:28:859 (3,4) - Blanket?
00:42:779 (2,3,4) - Blanket?
00:57:179 (6,1) - Better Blanket?
01:21:179 (2,3) - Blanket?
01:43:739 (1,2) - Better Blanket?
01:47:579 (1,2,3) - Blanket?
01:59:579 (2,3) - Blanket?
02:15:419 (3,4) - Blanket?

...


Blanket?
lmao
BanchoBot
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