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HO-KAGO TEA TIME - Fuwa Fuwa Time

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Makar
Hello from the challenge thread :3

Sorry if it feels like I am demanding you to change something. I just don't feel like thinking of a way to make it sound like its only a suggestion and not being rude about it, so I will had a "?" at the end if its meant this way and doesn't really need to be changed even if it doesn't make sense grammatically

NOTE: I started this mod in the morning before some of the previous mods were posted. If some things were updated in the previous mods and is not there anymore please ignore. I wanted to help my roommate move-in today lol.

[General]
-Nice theme and SB : D

[Easy]
00:10:810 (4,1) - (nazi) make more symmetrical?
00:14:143 (3) - ^?
00:15:809 (4) - ^?
00:21:809 (1) - Would be nice if you could get this to blanket the end of the previous slider. It's fine how it is though. Could use better symmetry I guess but I will tell you right now I might nazi a lot because this difficulty seems great how it is.
00:24:809 (1) - (nazi) Better symmetry (and get rid of the red point at the end too :s) ?
00:27:143 (1) - ^?
-Okay I don't wanna be a nazi modder so I will try to stop pointing these out orz
00:57:143 (2) - Remove finish?
01:01:309 (2) - Shift right so it starts on the white tick and don't forget to fix spacing http://puu.sh/4Ctd
01:02:809 - I don't really think this break fits here. the song is only 1:45 so I think its safe to map here if you want to even though it is Easy.
01:42:143 (2) - (nazi) Blanket the start of the next slider better?
Nice difficulty :D

[Normal]
-I'll avoid being a symmetrical nazi this time orz but consider making the sliders more symmetrical and stuffz
00:19:476 (5) - (nazi asdf) Copy 00:18:143 (2) - and do a horizontal flip ?
00:23:476 (5) - Blanket (6)?
00:30:809 (3) - Use a copy of 00:29:476 (1) - instead?
00:31:809 (4) - Stack under 00:30:476 (2) - ?
00:52:476 (5) - Add the custom clap at the start of this slider? It seems weird because you can't really hear the soft hitsound
00:57:143 (6,7) - Don't sure red slider points in these sliders?
01:00:476 (3) - Finish?
01:02:809 - As said before I don't really think this break fits?
01:25:143 (8) - Make this blanket the end of (7) better?
01:30:143 (7) - Stack with the end of 01:28:476 (5) -
01:41:809 (3) - Blanket the next circle better?

[Hard]
00:12:476 (2) - Rotate anti-clockwise so it blankets the previous circle?
00:15:643 (2) - (nazi) Please fix the symmetry on this slider. Remove the red point at the end before doing it to make it easier.
00:23:309 (1) - Rotate/adjust so it blankets (2)
00:25:476 (4) - Rotate/adjust so it blankets (3)
00:26:809 (3) - ^ for (2)
00:27:309 (1) - (nazi) fix so the blanket is better?
00:31:310 (1) - Make the body of this slider stretch more so the path is clear. http://puu.sh/4D7Y use copy and paste for the sliders after it?
00:34:810 (4) - Blanket (1)?
00:38:476 (6) - Use more slider points so the curve isn't as sharp (or just use a redpoint?
00:53:809 (10) - New Combo?
01:02:809 - This break orz
01:18:143 (11) - You could blanket (7), then stack 01:18:809 (2) - on (7) and make it blanket 01:18:643 (1) -

[Insane]
-Slider velocity is a little high ._.
00:08:143 (2) - Move this here - http://puu.sh/4D91 ?
00:08:809 (2) - Move here - http://puu.sh/4D97 ?
00:09:309 (3) - Move here - http://puu.sh/4D9d ?
00:09:476 (4) - Move here - http://puu.sh/4D9i ?
00:34:809 (6) - Move here - http://puu.sh/4D9t ?
00:35:309 (1) - (nazi) one grid down?
00:51:476 (7) - If you fix the symmetry and made the curves "bigger" you could stack this under the slider before with (6) in the middle
01:02:809 - This break really shouldn't be here for insane :s

So overall this map just needs better looking sliders, everything else is fine imo. Sorry for all the nazi mods ;-;
Topic Starter
SYSEN

-Sekai- wrote:

New combo mod~ :3

[Easy]
00:51:143 (4) - new combo okay
01:23:143 (4) - ^okay
01:29:143 (4) - ^okay
for some reason i got confused because you stuck with 3 combo and and suddenly changed into four or more i think you better keep it just 3 combos :3

[Normal]
00:17:476 (1) - remove the new combomaybe not...since there are beggining finish and the vocals start here
00:18:143 (2) - start new combo here~
00:46:476 (1) - remove the new combothe vocals...didn't support it
00:46:809 (6) - new combo
00:57:143 (6) - ^okay
01:22:809 (5) - ^okay
01:29:143 (6) - ^okay

[Hard]
00:11:976 (6) - new combon-no..really....i got mod to change like this and after i change it...there are another modder says to change it back....(really, i've changed this part more than 2 times already)
00:12:310 (1) - remove the new combo
00:50:809 (6) - new combookay
01:17:476 (7) - ^okay
01:26:643 (1) - remove the new combookay
01:26:809 (2) - new combo here~okay

[Insane]
00:52:143 (9) - new combookay
01:41:810 (7) - ^okay
01:42:143 (1) - remove the new combookay
lol nice nothing much i guess =w=

nice map and good luck with it <3
thanks.... man...i was really bad at new combos...
Suimya

Index-San wrote:

thanks.... man...i was really bad at new combos...
and I'm a girl xD
haha~
Topic Starter
SYSEN

Keilara wrote:

Hi! From my queue c:

Easy

This difficulty looks like a Normal imo >.>

Suggestions only~

00:25:820 (2) - Deleteokay
00:28:476 (2) - ^no... but i changed this part
00:28:643 (x) - Add note^
00:29:143 (3) - Delete^
00:30:809 (2) - Delete repeat and delete note (3).okay
00:37:476 (2) - Replace with circle?no..
00:44:143 (1) - Repeat slider and delete the slider (2).umm..no..it sounds not match the vocal
00:46:809 (1) - ^^
00:49:809 (2) - Delete.okay
00:51:143 (3) - Delete.no...
00:51:476 (x) - Add note.
00:53:809 (5) - Delete.okay
00:54:143 (1) - Replace with a longer slider with endpoint at 00:54:809 with 1 repeat.okay
00:57:143 (2) - Delete?okay
01:01:309 (2) - Move 1 tick forward.okay
01:15:809 (2) - Deleteno...
01:16:143 (2) - Repeat this slider.no...maybe because the new combo colour....sorry that's ridicolous answer...but i really don't like it when there are something makes the notes color did not match the SB
01:17:476 (1) - Delete this.no...
01:20:476 (5) - Delete.okay
01:21:809 (2) - ^okay
01:22:143 (2) - Repeat this slider, and delete slider (3).okay
01:26:476 (2) - Delete.no...
01:29:143 (3) - Maybe NC?already fixed
01:32:809 (2) - Replace this note with a slider with endpoint in 01:33:476 (3) and 1 repeat. (delete (3))maybe i better not...it's confusing for easy to have a note that start at red tick

Normal


And this one looks hard too >.> Make it easier .-. n-noo...i have make it easier already : ( i don't want to make it easier again

Hard & Insane

Ok to me ^u^

That's all!

Good beatmap and nice SB.
Good luck~!
thanks for the mod : D
Topic Starter
SYSEN

-Sekai- wrote:

Index-San wrote:

thanks.... man...i was really bad at new combos...
and I'm a girl xD
haha~
s-sorry... my bad
Raging Bull
Hard:
01:22:476 (7) - Totally different slider angle compared to 01:21:143 (3,5). Is it intentional?
01:29:476 (3) - Lol okay hold on.
Hmm...this is the best I can come up with.
288,216,89143,69,0
384,208,89309,1,0
336,120,89476,2,0,B|312:104|256:88|200:104|176:120,1,168.000004005432
256,192,90309,1,0
176,120,90476,1,4
176,120,90810,1,6
01:29:476 (3) - Stacks with 01:28:643 (6) and makes 01:30:476 (5,6) - stack perfectly on the slider end.
Whoops. Forgot to make the slider repeat. Do that one please.
It should look like this http://osu.ppy.sh/ss/134703. I removed notes in screenshot so its easier to see

Insane:
00:25:976 (1,2,3) -
248,312,25976,22,0,B|248:342|288:374|360:326|368:286|352:230|318:223,1,219.999993443489
224,200,26476,2,0,B|216:168|232:144|264:112|312:136,1,109.999996721745
320,224,26809,2,0,B|337:254|385:246|423:226|441:190|441:142|401:102|394:115,1,219.999993443489

I could fix other overlaps but kinda hard too ;_; I tried making your arcs but mine turns out not as round as yours so I'll leave it at that.
Topic Starter
SYSEN

Makar8000 wrote:

Hello from the challenge thread :3

Sorry if it feels like I am demanding you to change something. I just don't feel like thinking of a way to make it sound like its only a suggestion and not being rude about it, so I will had a "?" at the end if its meant this way and doesn't really need to be changed even if it doesn't make sense grammatically

NOTE: I started this mod in the morning before some of the previous mods were posted. If some things were updated in the previous mods and is not there anymore please ignore. I wanted to help my roommate move-in today lol.

[General]
-Nice theme and SB : D

[Easy] i remaped it....sorry : (
00:10:810 (4,1) - (nazi) make more symmetrical?
00:14:143 (3) - ^?
00:15:809 (4) - ^?
00:21:809 (1) - Would be nice if you could get this to blanket the end of the previous slider. It's fine how it is though. Could use better symmetry I guess but I will tell you right now I might nazi a lot because this difficulty seems great how it is.
00:24:809 (1) - (nazi) Better symmetry (and get rid of the red point at the end too :s) ?
00:27:143 (1) - ^?
-Okay I don't wanna be a nazi modder so I will try to stop pointing these out orz
00:57:143 (2) - Remove finish?
01:01:309 (2) - Shift right so it starts on the white tick and don't forget to fix spacing http://puu.sh/4Ctd
01:02:809 - I don't really think this break fits here. the song is only 1:45 so I think its safe to map here if you want to even though it is Easy.
01:42:143 (2) - (nazi) Blanket the start of the next slider better?
Nice difficulty :D

[Normal]
-I'll avoid being a symmetrical nazi this time orz but consider making the sliders more symmetrical and stuffz
00:19:476 (5) - (nazi asdf) Copy 00:18:143 (2) - and do a horizontal flip ? i like my super strange slider for this one xD
00:23:476 (5) - Blanket (6)?okay
00:30:809 (3) - Use a copy of 00:29:476 (1) - instead?i want to... but the way i make the points doesn't support it xD ( it got 5 points, and when i rotate it, the slider instantly become a mess)
00:31:809 (4) - Stack under 00:30:476 (2) - ?okay
00:52:476 (5) - Add the custom clap at the start of this slider? It seems weird because you can't really hear the soft hitsoundokay
00:57:143 (6,7) - Don't sure red slider points in these sliders?err...that's made because accident xD, anyway fixed
01:00:476 (3) - Finish?i-im sure i had finish here before....oh well, added xD
01:02:809 - As said before I don't really think this break fits?im confused now : (, when i map this part some modder says strange place to map...but when i remove it i got mod to add it : (, maybe i'll do something about this part when a flying bats told me to do so
01:25:143 (8) - Make this blanket the end of (7) better?umm..no... (because im a bit confused because i change the combo xD)
01:30:143 (7) - Stack with the end of 01:28:476 (5) - okay
01:41:809 (3) - Blanket the next circle better?okay, but it's hard because the slider is short

[Hard]
00:12:476 (2) - Rotate anti-clockwise so it blankets the previous circle? i perfer to continue the zigzag pattern for this one
00:15:643 (2) - (nazi) Please fix the symmetry on this slider. Remove the red point at the end before doing it to make it easier.okay
00:23:309 (1) - Rotate/adjust so it blankets (2) okay
00:25:476 (4) - Rotate/adjust so it blankets (3)okay
00:26:809 (3) - ^ for (2)i think no for this...because it breaks the spacing and pattern
00:27:309 (1) - (nazi) fix so the blanket is better?okay
00:31:310 (1) - Make the body of this slider stretch more so the path is clear. http://puu.sh/4D7Y use copy and paste for the sliders after it?okay
00:34:810 (4) - Blanket (1)?no because spacing and pattern
00:38:476 (6) - Use more slider points so the curve isn't as sharp (or just use a redpoint? that slider...error xD, fixed
00:53:809 (10) - New Combo?i'll take it into my note, since it's a bit ankward because the part hasn't ended yet...but still acceptable
01:02:809 - This break orz
01:18:143 (11) - You could blanket (7), then stack 01:18:809 (2) - on (7) and make it blanket 01:18:643 (1) - changed some

[Insane]
-Slider velocity is a little high ._. ohhhhh.... there are some trick....it's more easier than hard if you know the secret xD....there are some reason i make some of sliders had shaped like doghnut and had a blank parts that has the same shape as the cursor)
00:08:143 (2) - Move this here - http://puu.sh/4D91 ?okay
00:08:809 (2) - Move here - http://puu.sh/4D97 ?okay
00:09:309 (3) - Move here - http://puu.sh/4D9d ?okay
00:09:476 (4) - Move here - http://puu.sh/4D9i ?okay
00:34:809 (6) - Move here - http://puu.sh/4D9t ?okay
00:35:309 (1) - (nazi) one grid down?okay
00:51:476 (7) - If you fix the symmetry and made the curves "bigger" you could stack this under the slider before with (6) in the middle yes, but there a pattern that makes me must make this slider
01:02:809 - This break really shouldn't be here for insane :s

So overall this map just needs better looking sliders, everything else is fine imo. Sorry for all the nazi mods ;-;
thanks for the mod xD
Topic Starter
SYSEN

Raging Bull wrote:

Hard:
01:22:476 (7) - Totally different slider angle compared to 01:21:143 (3,5). Is it intentional? i forgot to fix it
01:29:476 (3) - Lol okay hold on.
Hmm...this is the best I can come up with. thanks a lot! xD, i really had a hard time stacking it
288,216,89143,69,0
384,208,89309,1,0
336,120,89476,2,0,B|312:104|256:88|200:104|176:120,1,168.000004005432
256,192,90309,1,0
176,120,90476,1,4
176,120,90810,1,6
01:29:476 (3) - Stacks with 01:28:643 (6) and makes 01:30:476 (5,6) - stack perfectly on the slider end.
Whoops. Forgot to make the slider repeat. Do that one please.
It should look like this http://osu.ppy.sh/ss/134703. I removed notes in screenshot so its easier to see

Insane:
00:25:976 (1,2,3) - thanks xD
248,312,25976,22,0,B|248:342|288:374|360:326|368:286|352:230|318:223,1,219.999993443489
224,200,26476,2,0,B|216:168|232:144|264:112|312:136,1,109.999996721745
320,224,26809,2,0,B|337:254|385:246|423:226|441:190|441:142|401:102|394:115,1,219.999993443489

I could fix other overlaps but kinda hard too ;_; I tried making your arcs but mine turns out not as round as yours so I'll leave it at that.
thanks! xD
this post deserves kudos.........but i dunno you want it or not.....just post here ... im ready to kick a kudos xD
wmfchris
[General]
- (Nazi) By cutting off the useless transparant dimension in the SB it reduces the size, though this is all up to you.

Looking nice.

[Insane]
-duplicated timeline: 19976
-I see that your SV changes from 1.0x to 1.1x from 0:06 to 0:12, but I don't see the reason why. The passion/speed/feeling of the song in these section are just similar, so maybe you can put 1.1x starting from 0:06.
00:11:309 (1) - spacing, left 1 grid
00:11:476 (2,3,9,1) - The spacing may look better for these two spacing remaining 0.8x such that spacing between triplets are the same.
00:24:643 (1) - remove finish here as you don't put finish in similar situation later and I don't hear any finish here
00:25:976 (1,3) - try to stack the ending well
00:30:643 (3,6) - stack it well so that there'll be less misleading due to coverage by the "300" of (3).
00:33:476 (4) - right 1 grid to make it symmetrical
00:51:309 (6) - Place around (232,176)
01:16:143 (1) - finish

Arrangements are quite well.

[Hard]
- some duplicated timelines: 48476, 54643, 57309, 58976, 80976, 84309, 87809, 99643

00:31:976 (3) - minor fix on slider shape that it looks more consistant with other sliders
64,192,31976,2,0,B|40:232|56:272,1,70,8|0
00:39:809 (5,6,7) - left 1 grid looks better and the spacing looks nice.

[Normal]
OD+1
- I don't much problems, but it seems that comparing with hard and insane, finish are used much more frequently orz

-Easy would be fine for me. Just remember to stack the notes well so there would be less misleading.
Magicphoenix
Yo ! From the Challenge queue, already modded a map of a guy in my group so I'm gunna have a look at urs

[Insane]

00:06:809 (1) - Use this custom finish? http://puu.sh/4Ewc
00:07:476 (2) - Ctrl + R
00:08:809 (2,4) - Make them more symmetric around (3)
00:12:310 (9,1) - Swap New Combo
00:14:476 (7) - Remove 1 reverse
00:15:476 - Add a note with NC here
00:20:143 (1) - The clap here comes totally out of the blue and doesn't fit...remove?
00:22:309 (1) - Add finish on slider end
00:27:309 (1) - Add finish on start
00:29:476 (1) - ^
00:44:143 - Why are the claps suddenly starting here? Use them on the first part of the map as well, I don't even understand the lack of hitsounds in the first part
00:51:309 (6) - Place this note symmetric to (5,7)
00:56:143 (3,4,5,6,7) - Remove the whistles
00:57:643 (1) - Add Finish
00:59:477 (1,2) - Move them 1/1 later
01:01:476 - Place the notes like this : http://puu.sh/4Exs if you want to follow the vocals.
Place them like this : http://puu.sh/4ExE if you want to map the beats, the current circles follow neither the beats nor the vocals, thus causing 100's or even misses
01:23:143 (5) - Add finish on start
01:26:476 (4) - Add finish on end
01:28:143 (2) - Add finish on start
01:33:476 - Same as 01:01:476

The hitsounds in this diff are messed up IMO, you may get someone to mod them all or you fix them yourself, i wouldn't let them in a state like it's now

[Hard]

00:13:809 (1) - Random whistle , remove
00:19:476 (7) - NC
00:28:643 (5) - Replace this with a 1/1 slider
00:29:143 (1) - Remove NC => 00:29:476 (2) - NC here
00:36:143 (1,2,) - Remove the whistles
00:44:143 (1) - Remove the clap at start
00:48:809 (1) - Remove the finish at start
00:48:809 (1) - Remove the clap on end
00:49:809 (2) - Remove the clap
00:50:809 (1) - Clap on start
00:51:476 (2) - Clap on start, remove the one at on the reverse
00:53:809 (5) - NC
01:21:143 (3,5,7) - Remove the sliderpath-whistles
01:26:809 (1) - Remove whistle
01:28:143 (5) - ^
01:28:810 (7) - ^
01:31:476 (1) - ^
01:33:476 - Same as [Insane]

[Normal]

00:27:476 (1) - Remove finish & clap
00:27:809 (2) - Remove claps on reverse & end
00:28:476 (3) - ^
00:29:143 (4) - Replace with clap
00:31:809 (4) - ^
00:41:143 (7) - Remove finish
00:46:143 (4) - ^
00:46:809 (2) - ^
01:00:809 (4) - Replace clap with finish on slider end
01:01:809 (5) - Remove Note
01:18:143 (4) - Replace with clap
01:20:143 (4) - ^
01:20:809 (1) - Replace with finish on slider end

[Easy]

The rhythm is really strange on many parts, try to better it



This map still needs a lot of modding, especially for the hitsounds.
Try asking an expert to mod them all or work on them for yourself !
Raging Bull
Lol Sakura so nice. Kudosu'd my post even though I said no kudos. :P Thanks.
Topic Starter
SYSEN

wmfchris wrote:

[General]
- (Nazi) By cutting off the useless transparant dimension in the SB it reduces the size, though this is all up to you. i have cut it...really....there are some glow...so it looks like usless transparency

Looking nice.

[Insane]
-duplicated timeline: 19976 thanks for reminding
-I see that your SV changes from 1.0x to 1.1x from 0:06 to 0:12, but I don't see the reason why. The passion/speed/feeling of the song in these section are just similar, so maybe you can put 1.1x starting from 0:06. the 1.0 is because it's intro...yeah i know the feel is same...but maybe i'll add some easier parts in the begginning
00:11:309 (1) - spacing, left 1 gridokay
00:11:476 (2,3,9,1) - The spacing may look better for these two spacing remaining 0.8x such that spacing between triplets are the same.okay
00:24:643 (1) - remove finish here as you don't put finish in similar situation later and I don't hear any finish here okay
00:25:976 (1,3) - try to stack the ending well it has stacked : (, really....
00:30:643 (3,6) - stack it well so that there'll be less misleading due to coverage by the "300" of (3).it's...really...it's stacked...(or it's me that have hard time stacking it...but really...it's stacked........i think)
00:33:476 (4) - right 1 grid to make it symmetricalokay
00:51:309 (6) - Place around (232,176) okay
01:16:143 (1) - finishokay

Arrangements are quite well.

[Hard]
- some duplicated timelines: 48476, 54643, 57309, 58976, 80976, 84309, 87809, 99643
w-wow... thanks for reminding...i never thought i got this many useless green section...anyway 99643 is 15% volume...so i am not removing it
00:31:976 (3) - minor fix on slider shape that it looks more consistant with other slidersthanks
64,192,31976,2,0,B|40:232|56:272,1,70,8|0
00:39:809 (5,6,7) - left 1 grid looks better and the spacing looks nice. okay

[Normal]
OD+1 ok
- I don't much problems, but it seems that comparing with hard and insane, finish are used much more frequently orz i've been thinking to remaping the sounds xD


-Easy would be fine for me. Just remember to stack the notes well so there would be less misleading.
thanks for the mod
Topic Starter
SYSEN

Magicphoenix wrote:

Yo ! From the Challenge queue, already modded a map of a guy in my group so I'm gunna have a look at urs

[Insane]

00:06:809 (1) - Use this custom finish? http://puu.sh/4Ewc it's....just a bit odd...so i won't use it
00:07:476 (2) - Ctrl + R sorry...but it breaks the flow
00:08:809 (2,4) - Make them more symmetric around (3) okay
00:12:310 (9,1) - Swap New Combo okay
00:14:476 (7) - Remove 1 reverseno...it just feels empty
00:15:476 - Add a note with NC here okay
00:20:143 (1) - The clap here comes totally out of the blue and doesn't fit...remove?changed into finish
00:22:309 (1) - Add finish on slider end okay
00:27:309 (1) - Add finish on start okay
00:29:476 (1) - ^ okay
00:44:143 - Why are the claps suddenly starting here? Use them on the first part of the map as well, I don't even understand the lack of hitsounds in the first part because it's Kiai Time....at least i want something that is different in kiai time from other parts of the map
00:51:309 (6) - Place this note symmetric to (5,7) okay
00:56:143 (3,4,5,6,7) - Remove the whistles forgot to remove it
00:57:643 (1) - Add Finish okay
00:59:477 (1,2) - Move them 1/1 later okay
01:01:476 - Place the notes like this : http://puu.sh/4Exs if you want to follow the vocals.
Place them like this : http://puu.sh/4ExE if you want to map the beats, the current circles follow neither the beats nor the vocals, thus causing 100's or even misses
01:23:143 (5) - Add finish on start i'll think about it later
01:26:476 (4) - Add finish on end ^
01:28:143 (2) - Add finish on start ^
01:33:476 - Same as 01:01:476 okay

The hitsounds in this diff are messed up IMO, you may get someone to mod them all or you fix them yourself, i wouldn't let them in a state like it's now man...i never thought i'll instantly get hardcore mod on the first day this map remaped...anyway thanks....i know the hitsounds are ridiculous.... since i only got pattern modding now i need to work on this hitsound

[Hard]

00:13:809 (1) - Random whistle , remove never thought there are whistles there....
00:19:476 (7) - NC okay
00:28:643 (5) - Replace this with a 1/1 sliderokay
00:29:143 (1) - Remove NC => 00:29:476 (2) - NC hereokay
00:36:143 (1,2,) - Remove the whistlesi thought i already remove it.....
00:44:143 (1) - Remove the clap at startokay
00:48:809 (1) - Remove the finish at startokay
00:48:809 (1) - Remove the clap on endokay
00:49:809 (2) - Remove the clapokay
00:50:809 (1) - Clap on startokay
00:51:476 (2) - Clap on start, remove the one at on the reverse
00:53:809 (5) - NCoh.. you're the second person who said that... okay then
01:21:143 (3,5,7) - Remove the sliderpath-whistlesokay
01:26:809 (1) - Remove whistleokay
01:28:143 (5) - ^okay
01:28:810 (7) - ^okay
01:31:476 (1) - ^okay
01:33:476 - Same as [Insane]okay

[Normal]

00:27:476 (1) - Remove finish & clapokay
00:27:809 (2) - Remove claps on reverse & endokay
00:28:476 (3) - ^okay
00:29:143 (4) - Replace with clapokay
00:31:809 (4) - ^okay
00:41:143 (7) - Remove finishokay
00:46:143 (4) - ^okay
00:46:809 (2) - ^okay
01:00:809 (4) - Replace clap with finish on slider endokay
01:01:809 (5) - Remove Noteokay
01:18:143 (4) - Replace with clapokay
01:20:143 (4) - ^okay
01:20:809 (1) - Replace with finish on slider endokay

[Easy]

The rhythm is really strange on many parts, try to better it really........i haven't test play it......just a bit after i take a rest after remapping you suddenly came xD


This map still needs a lot of modding, especially for the hitsounds.
Try asking an expert to mod them all or work on them for yourself !i know...and im sorry, maybe i take the mod for now...maybe i can get something from it......hard and insane...i have been thinking to remapping the hitsounds...using soft hitsound and custom clap like easy and normal
thanks for the mod xD
Makar
Modding just Easy since it was remapped ^^

I'll 100% avoid nazi modding this time... for reals

[Easy]
00:13:809 (2) - While test playing I hit this slider to early. It doesn't fit the music where it starts imo but that may because of the timeline pattern you use at the beginning. Or I am just a noob at playing easy ._.
00:41:476 (3) - This loop does not have a clear center, which may make it confusing for beginners to follow the path on. Even if you think otherwise, I still think that the slider would look better (not just play better) with a visible center hole. Look at the looping section of this guide.

No kudosu since I already modded. Nice easy
Topic Starter
SYSEN

Makar8000 wrote:

Modding just Easy since it was remapped ^^

I'll 100% avoid nazi modding this time... for reals

[Easy]
00:13:809 (2) - While test playing I hit this slider to early. It doesn't fit the music where it starts imo but that may because of the timeline pattern you use at the beginning. Or I am just a noob at playing easy ._. no... it's just i make the pattern like that mostly they are on white tick(they need to be on red)...that's why many notes that hits earlier because i haven't playtest it xD
00:41:476 (3) - This loop does not have a clear center, which may make it confusing for beginners to follow the path on. Even if you think otherwise, I still think that the slider would look better (not just play better) with a visible center hole. Look at the looping section of this guide. i'll try it tomorrow

No kudosu since I already modded. Nice easy
thanks for the mod
i'll upload it tommorow
indyinyou
i try mod hitsound xD

[normal]

00:21:809 : remove fin / add clap
00:21:976 : remove clap /add fin
00:22:809 : add fin
00:25:476 : ^
00:28:143 : ^
00:38:476 : move clap / add fin
00:39:143 : add clap
00:39:476 : remove clap
00:39:809 : add clap
00:40:143 : remove clap
00:40:476 : add clap
00:40:809 : remove clap
00:54:809 : add fin
01:00:476 : add clap
01:00:809 : remove clap / add fin

[Hard]

my mod in [Hardsoundtest]

let`s try to listen

Download: HO-KAGO TEA TIME - Fuwa Fuwa Time (Index-San) [Hard-soundtest].osu
Raging Bull
General:
I don't understand why 7 combo colors? I suggest maybe using 4 instead.
Easy:
Change to tick rate 2. Someone else going to complain for consistency if you don't hehe. (Me :L)
I prefer you use hitsounds on every 2 and 4 white ticks. What you're doing is using the clap hitsound on whatever tick you feel like. ;_;
00:12:143 (1,2) - Like these two. These are good placement.
00:17:476 (1) - Here you add clap to slider end.
00:20:143 (2) - Remove this clap hitsound from slider start and end.
00:21:809 (1) - Add clap to slider start and end
00:23:476 (2) - Add to slider end.
etc etc.
I'll check again when you add it correctly.
00:27:476 (1,1) - Tried my best.
215,212,27476,22,0,B|181:216|136:204|125:159|135:128,1,140,0|0
216,136,28476,2,0,B|218:103|207:57|162:46|128:48,1,140,8|8
136,128,29476,2,0,B|102:116|56:128|45:173|56:207,1,140,0|0
00:41:476 (3) - Did best as I can. SV is too low for me/slider ends fast for me to make the center clear. If anything just try a wiggle instead next time since it also sounds like it makes sense.
256,184,41476,2,4,B|384:216|432:64|336:-24|240:64|288:216|416:184,1,420
00:59:476 (4) - NC here.
01:15:476 (1) - Really ugly because kiai starts in the middle of the slider. Just use two sliders instead.
01:20:809 (1,2) -
312,144,80809,54,0,B|288:58|216:24|144:58|120:144,2,280
416,240,84143,2,0,B|392:326|320:360|248:326|224:240,1,280
01:26:143 (1) - *facepalm* wrong spacing.
01:35:143 (1) - Looks ugly. Why don't you try a blanket? http://osu.ppy.sh/ss/135358 Only bad thing is that if you do that, you might have to remap/move all notes at the end. It's only 12 seconds so it shouldn't be that bad.
Rather unusually easy since you did only sliders, but oh well.

Normal:
Maybe lower AR HP by 1.
00:06:810 (1,2,3,4,5,6,1,2,3,4,5) - ;_; You used clap hitsound on the wrong tick D: Change it to every 2nd and 4th ticks. Funny thing is that after this part, the claps were correct.
00:36:143 (1) - I would map here since spinner seems short.
01:16:143 (1) to 01:34:476 (6) - Ticksound on every 3rd and 1st tick instead. Change it to 2nd and 4th.
Seems rather hard due to timeline density. See if you can remove some notes.

Hard:
Awwww. Your hitsounds again. Change clap to 2nd and 4th.
00:10:476 (3,4) -
419,265,10476,2,0,B|490:218|456:144,1,140,0|8
456,144,11143,1,0
00:13:809 (1,3) -
198,223,13809,70,0,B|198:183|224:160,1,70,0|8
224,160,14643,2,0,B|154:160,1,70
01:21:476 (4) - You can stack it underneath perfectly I believe. I moved it and it worked.
01:29:476 (3,4,5,6) - Nice! ;D

Insane:
00:25:976 (1) - Oh dear. Looks like you moved this and it doesnt stack with 3 anymore ;_;
Seems okay. Though your hitsound doesnt seem consistent with other diffs with your normal whistle now.

No kudosu please Sakura! Got 3 from this map already.
Topic Starter
SYSEN

indyinyou wrote:

i try mod hitsound xD

[normal]

00:21:809 : remove fin / add clap
00:21:976 : remove clap /add fin
00:22:809 : add fin
00:25:476 : ^
00:28:143 : ^
00:38:476 : move clap / add fin
00:39:143 : add clap
00:39:476 : remove clap
00:39:809 : add clap
00:40:143 : remove clap
00:40:476 : add clap
00:40:809 : remove clap
00:54:809 : add fin
01:00:476 : add clap
01:00:809 : remove clap / add fin
added all of them xD
[Hard]

my mod in [Hardsoundtest] oh! that's what i need...thanks a lot! xD...there some part i change like the first part i still follows clap and no clap pattern... and the last half part of half kiai i used 1/1 clap pattern

let`s try to listen
thanks! : D !
that mod is what i need right now
Topic Starter
SYSEN

Raging Bull wrote:

General:
I don't understand why 7 combo colors? I suggest maybe using 4 instead. (i need light blue and sky blue for the first part..orange and yellow to match the fiery colored cloud, white for the white BG at the end and start...and dark blue and dark green to match the SB in kiai)
Easy:
Change to tick rate 2. Someone else going to complain for consistency if you don't hehe. (Me :L) not after you see this: http://osu.ppy.sh/ss/135397
I prefer you use hitsounds on every 2 and 4 white ticks. What you're doing is using the clap hitsound on whatever tick you feel like. ;_;
00:12:143 (1,2) - Like these two. These are good placement. but i change it because it doesn't follow anything xD
00:17:476 (1) - Here you add clap to slider end.okay
00:20:143 (2) - Remove this clap hitsound from slider start and end.okay
00:21:809 (1) - Add clap to slider start and endokay
00:23:476 (2) - Add to slider end. i changed that pattern......
etc etc.
I'll check again when you add it correctly.
00:27:476 (1,1) - Tried my best. sorry xD...but that pattern changed because it doesn't follow anything
215,212,27476,22,0,B|181:216|136:204|125:159|135:128,1,140,0|0
216,136,28476,2,0,B|218:103|207:57|162:46|128:48,1,140,8|8
136,128,29476,2,0,B|102:116|56:128|45:173|56:207,1,140,0|0
00:41:476 (3) - Did best as I can. SV is too low for me/slider ends fast for me to make the center clear. If anything just try a wiggle instead next time since it also sounds like it makes sense.okay
256,184,41476,2,4,B|384:216|432:64|336:-24|240:64|288:216|416:184,1,420
00:59:476 (4) - NC here.okay
01:15:476 (1) - Really ugly because kiai starts in the middle of the slider. Just use two sliders instead. okay
01:20:809 (1,2) - okay
312,144,80809,54,0,B|288:58|216:24|144:58|120:144,2,280
416,240,84143,2,0,B|392:326|320:360|248:326|224:240,1,280
01:26:143 (1) - *facepalm* wrong spacing.
01:35:143 (1) - Looks ugly. Why don't you try a blanket? http://osu.ppy.sh/ss/135358 Only bad thing is that if you do that, you might have to remap/move all notes at the end. It's only 12 seconds so it shouldn't be that bad. okay
Rather unusually easy since you did only sliders, but oh well.

Normal:
Maybe lower AR HP by 1. AR suits the pattern... i think
00:06:810 (1,2,3,4,5,6,1,2,3,4,5) - ;_; You used clap hitsound on the wrong tick D: Change it to every 2nd and 4th ticks. Funny thing is that after this part, the claps were correct.okay
00:36:143 (1) - I would map here since spinner seems short.i wonder why i created spinner in that place xD
01:16:143 (1) to 01:34:476 (6) - Ticksound on every 3rd and 1st tick instead. Change it to 2nd and 4th.okay
Seems rather hard due to timeline density. See if you can remove some notes. that's why i hate it when i remaped easy......i must make this easier....maybe i'll make the easy harder if a mat or flying bats tell me about this map's diff spread...(i have the old osb of easy lol)

Hard:
Awwww. Your hitsounds again. Change clap to 2nd and 4th.
00:10:476 (3,4) -
419,265,10476,2,0,B|490:218|456:144,1,140,0|8
456,144,11143,1,0
00:13:809 (1,3) - the slider is gone when i applied that code xD
198,223,13809,70,0,B|198:183|224:160,1,70,0|8
224,160,14643,2,0,B|154:160,1,70
01:21:476 (4) - You can stack it underneath perfectly I believe. I moved it and it worked. it's really hard......i better remaping all these three than must stack perfectly xD....
01:29:476 (3,4,5,6) - Nice! ;D it's from your code

Insane:
00:25:976 (1) - Oh dear. Looks like you moved this and it doesnt stack with 3 anymore ;_;
Seems okay. Though your hitsound doesnt seem consistent with other diffs with your normal whistle now.

No kudosu please Sakura! Got 3 from this map already.
thanks for the mod
Raging Bull
Hi again and again and again and again.

It took me this long to realize it was a different SB >_>

Folder:
Blur, cloud1 are over the maximum size of 800x600 for SB images. Reduce it.

No kds. Again I think I have too much from this thread already.
indyinyou
here for hitsound suggestions [insane] diff

and star 8-)


Your message is too short. :cry:

no kd for this

Download: HO-KAGO TEA TIME - Fuwa Fuwa Time (Index-San) [Insane hitsoundtest].osu
Topic Starter
SYSEN

Raging Bull wrote:

Hi again and again and again and again.

It took me this long to realize it was a different SB >_>

Folder:
Blur, cloud1 are over the maximum size of 800x600 for SB images. Reduce it.

No kds. Again I think I have too much from this thread already.
okay, i'll reduce it on the next full upload...5000bytes of upload speed is super fast you know xD
Topic Starter
SYSEN

indyinyou wrote:

here for hitsound suggestions [insane] diff

and star 8-)


Your message is too short. :cry:

no kd for this
okay...
looks like the hitsound now a bit same as my insane (because i followed most from your hard suggestion xD)... maybe i apply some of the finishes in this mod xD
anyway..thanks for the hitsound help
Tony
[General]
Nice Storyboard. Looked in the folder and saw that you have all Sb elements there.Suggestion for future maps: Put all SB elements in SB folder. and all lyrics in Lyric folder. You should be more organized then.


[Easy]
No circles? That's boring imo

I must tell you that soft finish hitsound is used when you hear cymbal sound on music.

00:06:809 (1) - finish at start
00:12:143 (1) - finish instead of clap at start . You can hear the cymbal sound in the song.
00:15:143 (2) - clap instead of finish at start. You can't hear cymbal sound in the song.
00:20:143 (2) - same on end ^^

00:21:809 - 00:43:476 - I suggest remapping this part. I don't see the rhythm here (I mean you didn't follow the rhythm correctly..sorry)

00:44:143 (1) - finish at start
00:50:809 (2) - remove that finish from end. You can't hear the cymbal sound in the song.
00:54:143 (1) - finish on repeat arrow. You can hear the cymbal sound in the song.
00:57:476 (3) - remove finish from end.You can't hear the cymbal sound in the song.


I suggest to remap second kiai section. It's boring and it does not fit :(

01:39:143 (2) - finish at end. You can hear the cymbal sound in the song.

[Normal]
Rename this diff to Normal+. 4,5 stars ...

00:36:143 (6) - redesign this slider (make it symmetrical) and move it. I hate that you overlapped with previous slider (silder (5) ). It does not look right imo. http://osu.ppy.sh/ss/135690

The code for (4) , (5) , (6)
360,132,34476,2,8,B|268:72,2,105,8|0|8
272,192,35476,2,8,B|272:272,2,52.5,8|8|8
168,180,36143,2,0,B|232:276|208:340|116:388|32:340|8:276|72:180,1,420,8|8

00:46:809 (2) - ahh damn dat overlapping
00:48:809 (1) - ahh dat slider...
00:50:810 (3) - same ^^

............................................................................................................................................................
Same things on hard and Insane. You should check them by yourself...that's how you will gain mapping experience.
Topic Starter
SYSEN

Tony wrote:

[General]
Nice Storyboard. Looked in the folder and saw that you have all Sb elements there.Suggestion for future maps: Put all SB elements in SB folder. and all lyrics in Lyric folder. You should be more organized then.
done


[Easy]
No circles? That's boring imo n-no... it's not xD

I must tell you that soft finish hitsound is used when you hear cymbal sound on music. i know...but i just can't help to not put a finish in some places xD

00:06:809 (1) - finish at start okay
00:12:143 (1) - finish instead of clap at start . You can hear the cymbal sound in the song.okay
00:15:143 (2) - clap instead of finish at start. You can't hear cymbal sound in the song.okay
00:20:143 (2) - same on end ^^okay

00:21:809 - 00:43:476 - I suggest remapping this part. I don't see the rhythm here (I mean you didn't follow the rhythm correctly..sorry)
i didn't follow the rythm...i follow the vocals in kiai xD...well... maybe i'll ask another modder if this aprt of all part of this map needs some remapping
00:44:143 (1) - finish at start why i always forgot to add finish in that part (i forgot to add in in normal diff last time lol)
00:50:809 (2) - remove that finish from end. You can't hear the cymbal sound in the song.okay
00:54:143 (1) - finish on repeat arrow. You can hear the cymbal sound in the song. okay
00:57:476 (3) - remove finish from end.You can't hear the cymbal sound in the song. n-no...for this part...i use finish on all diffs...really...even there's no cymbal it's just fit


I suggest to remap second kiai section. It's boring and it does not fit :(
man... when i make it not boring some modder says this is too hard : (...i'll remap it if another modder says so
01:39:143 (2) - finish at end. You can hear the cymbal sound in the song.okay

[Normal]
Rename this diff to Normal+. 4,5 stars ... 4,1....i can make it 4 stars xD....just replace the 00:36:143's slider into spinner and it's becomes 4 star instantly ... i dunno why...but really... i make that slider only and it turned into 4.5 stars

00:36:143 (6) - redesign this slider (make it symmetrical) and move it. I hate that you overlapped with previous slider (silder (5) ). It does not look right imo. http://osu.ppy.sh/ss/135690 okay...i fixed the note after that to make the spacing better

The code for (4) , (5) , (6)
360,132,34476,2,8,B|268:72,2,105,8|0|8
272,192,35476,2,8,B|272:272,2,52.5,8|8|8
168,180,36143,2,0,B|232:276|208:340|116:388|32:340|8:276|72:180,1,420,8|8

00:46:809 (2) - ahh damn dat overlapping okayy... fixed
00:48:809 (1) - ahh dat slider... cute right?.......okayyyyyy i'll fix it xD
00:50:810 (3) - same ^^ fixed

............................................................................................................................................................
Same things on hard and Insane. You should check them by yourself...that's how you will gain mapping experience.for hard and insane there are some overlappig and finishes that i make in purpose....but i'll check some of it.. thanks xD
thanks for the mod : D
Nyquill
Am I the only one feeling that Yui looks odd?

Mod post reserved, gonna go out for something to eat now. Hopefully I can do this by the end of today ^^.

Alright here I go. Sorry for the slow post btw, I fell asleep on my keyboard yesterday after seeing your request.

[General]

"Copy of YuiHirasawa.png" wut.
I'm pretty sure hit indicators need to be 256x256.
Quite a lot of sliders in all the diffs look unsymmetrical when they are probably supposed to be. Consider going back and fixing some of those?

[Easy]

0:39:143 (2) - Extend this slider by one beat. Sounds much better.
1:26:143 (1,2,3) - Move this combo away from the previous one. Spacing makes it seem close.
1:33:476 (2,1) - This change of beat seems sudden. What I'm suggesting is to reduce the length of (2) by 2 beats and and adding a hit circle in it's place at 1:34:809. Up to you.

[Normal]
00:20:143 (6,7) - Move one grid up for it to look nice with (5)


[Hard]
The claps at the end of this diff were perfect. Why not use this for the other diffs?
00:29:143 (6,1,2,3,4) - This star... looks bad :/. When I make stars I usually make it on the use the middle line as a reference. Then I rotate it to fit the part where I am supposed to put it.


[Insane]

00:21:476 (1,2,3) - Yeah, especially with a slider speed like that, the first time around I thought these are supposed to be a stream. Try a different spacing.
00:43:143 (9) - Left 1 grid
01:01:476 (1,2) - Consider changing this into a shaking slider or a slow slider.
01:44:809 (1,3,1) - Might as well make this part symmetrical? Move the first (1) Left 5 grids. (3,1) left 1 grid.

[Storyboard]

1:05:143 (Spotlight.png) - This should come in at 1:05:476 in time with the "Taimu" (lol)

Not a lot to complain about. Great Hard diff and a decent Insane. I can't judge easy and normal well but as far as I can tell Normal is good. Easy might need a little bit of work.

Don't have any KD left for a star. But your map looks like its overflowing with them already ^^.
Topic Starter
SYSEN

Nyquill wrote:

Am I the only one feeling that Yui looks odd? no..maybe it's because she is in the front....

Mod post reserved, gonna go out for something to eat now. Hopefully I can do this by the end of today ^^.

Alright here I go. Sorry for the slow post btw, I fell asleep on my keyboard yesterday after seeing your request.

[General]

"Copy of YuiHirasawa.png" wut. no one will see that again after next full submit xD..
I'm pretty sure hit indicators need to be 256x256. i don't want to get yelled because of the useless transparency
Quite a lot of sliders in all the diffs look unsymmetrical when they are probably supposed to be. Consider going back and fixing some of those? i know....but...there are too many of them xD (especially on insane)....well... it wasn't noticeable if you play it xD (n-no... im not lazy mapper...it's just too many of unsymmetrycal slider...i use too many point to make it)

[Easy]
i missed this mod last time xD...
0:39:143 (2) - Extend this slider by one beat. Sounds much better. okay
1:26:143 (1,2,3) - Move this combo away from the previous one. Spacing makes it seem close. why i don't see it when i opened the AIMod xD
1:33:476 (2,1) - This change of beat seems sudden. What I'm suggesting is to reduce the length of (2) by 2 beats and and adding a hit circle in it's place at 1:34:809. Up to you. i'll think something. . . i'l lchange it later xD, and i won't add a circle in this diff xD

[Normal]
00:20:143 (6,7) - Move one grid up for it to look nice with (5) the (6) i move it 2 grid..and (7) 1 grid


[Hard]
The claps at the end of this diff were perfect. Why not use this for the other diffs? i think i have use it on the other diff....just the total of notes that make it has a different feel xD
00:29:143 (6,1,2,3,4) - This star... looks bad :/. When I make stars I usually make it on the use the middle line as a reference. Then I rotate it to fit the part where I am supposed to put it. okay..fixed


[Insane]

00:21:476 (1,2,3) - Yeah, especially with a slider speed like that, the first time around I thought these are supposed to be a stream. Try a different spacing. i make that in purpose...it just feels odd to make a jump sliders...or ordinary notes here...maybe i'll do something about it if another modder says so
00:43:143 (9) - Left 1 gridokay
01:01:476 (1,2) - Consider changing this into a shaking slider or a slow slider. i can't make shaking slider xD ( and i can imagine it's a bit ankward to make that slider in the middle of speedy slider)...and for slow slider is't not possible because i already had a 3 different SV.....so i'll leave it like that
01:44:809 (1,3,1) - Might as well make this part symmetrical? Move the first (1) Left 5 grids. (3,1) left 1 grid. okay

[Storyboard]

1:05:143 (Spotlight.png) - This should come in at 1:05:476 in time with the "Taimu" (lol)
it'll be fixed in next full submit xD

Not a lot to complain about. Great Hard diff and a decent Insane. I can't judge easy and normal well but as far as I can tell Normal is good. Easy might need a little bit of work.

Don't have any KD left for a star. But your map looks like its overflowing with them already ^^.
thanks for the mod xD
L_P
YO! i love this song!
star for you
sssssssssssssssssssssssssssssssssssssss
Topic Starter
SYSEN

L_P wrote:

YO! i love this song!
star for you
sssssssssssssssssssssssssssssssssssssss
thanks xD
Nakagawa-Kanon
WOW good SB!

[Easy]
00:33:809 (3) - add new combo

[Normal]
no comment

[Hard]
00:13:809 (1) - add clap at first and remove at finish
00:59:143 (4,5) - I think this isn't good

[Insane]
00:06:809 (1) - add clap at finish
01:23:809 (8) - add new combo
01:34:809 (2) - add new combo because this is counfusing object
haha5957
[Easy]

00:24:143 (2,1,2) - These sounds kinda weird~ i tried to push there back 1 white notes and it sounded better
and there are many parts that sounds much better when pushed back 1 white tick..but since it still makes sense O.O just saying.
00:39:143 (2) - move ending point few grids up..?


[Normal]

00:32:476 (1) - remove new combo..?

O.O~

[Hard]
00:45:476 (1) - new combo


[Insane]
01:23:809 (1) - new combo

[Hard+Insane]
Clapspam on last FUWAFUWA TIME~ zone doesnt sound IMO






Very nice O.O! bad thing that i can't star cuz i don't hav kudo :(
Topic Starter
SYSEN

Nakagawa-Kanon wrote:

WOW good SB!

[Easy]
00:33:809 (3) - add new combo okay

[Normal]
no comment : )

[Hard]
00:13:809 (1) - add clap at first and remove at finish okay
00:59:143 (4,5) - I think this isn't good w-whyy : (.... i'll take it into my note xD . . i'll change it if there are another modder say something about this part of this map

[Insane]
00:06:809 (1) - add clap at finish ehh. . i forgot to add it last time xD . .okay fixed
01:23:809 (8) - add new combookay okay
01:34:809 (2) - add new combo because this is counfusing object okay
thanks for the mod
Topic Starter
SYSEN

haha5957 wrote:

[Easy]

00:24:143 (2,1,2) - These sounds kinda weird~ i tried to push there back 1 white notes and it sounded better yeah i know. . .last time it was like that xD . . . and it's very confusing because the sudden rythm change, and the pattern is becoming really close which is ugly XD
and there are many parts that sounds much better when pushed back 1 white tick..but since it still makes sense O.O just saying.
00:39:143 (2) - move ending point few grids up..? okay


[Normal]

00:32:476 (1) - remove new combo..? no . . .because if i remove this other modder will make me add it again xD

O.O~

[Hard]
00:45:476 (1) - new combo it might be good if i follow the rythm pattern . . but i follow the vocal here


[Insane]
01:23:809 (1) - new combo oh, i added a new combo in other place xD

[Hard+Insane]
Clapspam on last FUWAFUWA TIME~ zone doesnt sound IMO i overused it in Insane xD






Very nice O.O! bad thing that i can't star cuz i don't hav kudo :(
thanks for the mod
val0108
ya-

[SB]
lyric1 http://puu.sh/52s1 ”ハート”plz write this if you change it.
lyric6 delete las word "二" and lyric7 add "二" first.lyric6:"夢の中なら" lyric7:"二人の距離縮められるのにな"
chours A3 "お気に入りのうさちゃん抱いて今夜も"
chours A4 "オヤスミ♪"
[Easy]
00:17:476 (1) - Make a clean circle.http://puu.sh/52se
Code: 376,176,17476,22,0,B|463:135|574:263|506:395|357:427|261:299|331:206,1,490,4|0
00:21:809 (1) - put symmetry
00:27:809 (1) - re new combo
00:31:143 (2) - change http://puu.sh/52sw and,add note 00:33:143 - if you fixed it.
00:54:809 - add finish

[Normal]
fine.

[Hard]
00:59:809 (5,6) - 2grid right

[Insane]
00:07:976 (1,1) - renew combo
00:12:476 (1) - ^
01:45:476 (1) - 1grid left


awesome SB xDD
Topic Starter
SYSEN

val0108 wrote:

ya-

[SB]
lyric1 http://puu.sh/52s1 ”ハート”plz write this if you change it. o-okay xD(good thing image editor these days can flip it easily)
lyric6 delete las word "二" and lyric7 add "二" first.lyric6:"夢の中なら" lyric7:"二人の距離縮められるのにな" okay
chours A3 "お気に入りのうさちゃん抱いて今夜も" okay
chours A4 "オヤスミ♪"okay xD
[Easy]
00:17:476 (1) - Make a clean circle.http://puu.sh/52se okayy
Code: 376,176,17476,22,0,B|463:135|574:263|506:395|357:427|261:299|331:206,1,490,4|0
00:21:809 (1) - put symmetryokay
00:27:809 (1) - re new combo okay
00:31:143 (2) - change http://puu.sh/52sw and,add note 00:33:143 - if you fixed it. i'll keep this way since the whole slider is only consist two white ticks from the beggining and some long slider
00:54:809 - add finish okay

[Normal]
fine.

[Hard]
00:59:809 (5,6) - 2grid right okay

[Insane]
00:07:976 (1,1) - renew combookay
00:12:476 (1) - ^ okay, changed something in this part
01:45:476 (1) - 1grid leftokay


awesome SB xDD
thanks for the mod : D
Weez
~From modreqs~

Gerneral
- Offset is 1476. Change this and make sure everything is snapped properly.

Easy
- change tick rate to 2 like every diff.
00:29:809 (1) - Could be made neater.
00:39:143 (2) - blanket this better.

Normal
01:43:143 (3) - Line this up with (1) (Make sure distance snap is off and just go up 1 grid

Hard
00:11:143 (4) - Not stacked perfectly
00:33:477 (4) - Curved weird. Make it neater.

Insane
00:28:809 (5) - Not even close to being even and doesn't look right either. Try redoing this slider.
00:42:810 (1,2,3,4) - Inconsistent spacing. Fix the spacing here.
01:01:976 (2,3) - Why the sudden increase on space between them? Doesn't really suit it here plus doesn't look right either. Just keep it the same for (1,2,3) and then a jump at (4).
Topic Starter
SYSEN
i'll finish weezy's mod after a few hours. . .
got busy again suddenly X(
Astom
o/
Some suggestions

[Easy]
-01:44:143 (3) - shorten it at 01:44:809 and add finish at start and end.

[Normal]
-00:54:809 (2) - finish at start
-01:00:143 (2) - whistle instead of finish
-01:00:476 (3) ---^(if) finish
-01:00:809 (4) ---^(if) shorten it at 01:01:143, add a repeat, clap in first beat, finish in second and third.
-01:01:976 (5) ---^(if) move to 01:02:143.
-01:16:143 (1) - finish at start
-01:33:809 (4) - delete this circle
-01:32:809 (3) ---^(if) finish at end.
-01:39:809 (1) - finish in repeat instead of clap

[Insane]
-01:21:476 (2) - finish at start

Nice SB :>
Good luck ~
Topic Starter
SYSEN

Weezy wrote:

~From modreqs~

Gerneral
- Offset is 1476. Change this and make sure everything is snapped properly. okay, but everything is just snapped by itself xD

Easy
- change tick rate to 2 like every diff.
00:29:809 (1) - Could be made neater. okay
00:39:143 (2) - blanket this better. spacing doesn't support this xD. . .i'll blanket it from beggining if this won't become spacing error

Normal
01:43:143 (3) - Line this up with (1) (Make sure distance snap is off and just go up 1 grid okay

Hard
00:11:143 (4) - Not stacked perfectly okay. . .i'll try fix it. . .is just super hard X(
00:33:477 (4) - Curved weird. Make it neater. okay

Insane
00:28:809 (5) - Not even close to being even and doesn't look right either. Try redoing this slider. okay
00:42:810 (1,2,3,4) - Inconsistent spacing. Fix the spacing here.i-i do that in porpose
01:01:976 (2,3) - Why the sudden increase on space between them? Doesn't really suit it here plus doesn't look right either. Just keep it the same for (1,2,3) and then a jump at (4).okay
thanks for the mod xD
Topic Starter
SYSEN

Astom wrote:

o/
Some suggestions

[Easy]
-01:44:143 (3) - shorten it at 01:44:809 and add finish at start and end. okay

[Normal]
-00:54:809 (2) - finish at start okay
-01:00:143 (2) - whistle instead of finishokay (but i dunno if i could change it other time cause i don't use whistles here xD
-01:00:476 (3) ---^(if) finishokay
-01:00:809 (4) ---^(if) shorten it at 01:01:143, add a repeat, clap in first beat, finish in second and third. okay
-01:01:976 (5) ---^(if) move to 01:02:143.okay. . .and i change some in this part
-01:16:143 (1) - finish at startokay
-01:33:809 (4) - delete this circleokay
-01:32:809 (3) ---^(if) finish at end.okay
-01:39:809 (1) - finish in repeat instead of clapokay

[Insane]
-01:21:476 (2) - finish at start okay

Nice SB :>
Good luck ~
thanks for the mod xD
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