Hi. Mod from Neilperry (posted as per his request)
00:14:893 (1,2) - proceeding your overall conception of beginning you can stack this as well.
00:45:061 (2) - NC this to emphase music and pattering change. It will be fit more for your future NC structure
01:06:129 - 01:16:915 im rly disagree with this rythm conception in this part. Before you emphase more strong sounds, now you start follow only beats. Will be cool to emphase thous tripples in sound and other things.
01:27:365 (7) - NC this to emphase sv change and strong wub sound
01:33:769 (4,4) - you can avoid this kind of overlaps. Your map will looks more clean and smart. 01:41:016 (6,3) - but this looks good
01:46:409 (8) - same asbout bad overlapping
01:51:971 (1) - make wave shape more neat
01:59:724 (5) - bad idea to make perfect angle of this slider. you can follow this angle 01:58:376 (3,4) - https://puu.sh/vDTdY/fffab0b1ee.jpg it will structure pattern better
02:19:612 (3) - NC this to show that you continue map with 1\1 and got better emphase on 1\2 rythm in next pattern
02:42:365 - use this to emphase vocal
02:53:320 (1,2,1) - just wanna offer you to make sliders with rising SV. It will follow sound better
03:02:758 - why you skip this? You emphase that kind of vocal before
03:03:938 (2) - make shape more perfect like this https://puu.sh/vDTB6/6b346d738e.jpg
In your wub part i wanna to offer you continue sliders. 03:18:263 (1) - for example: this wub sound ends only on last blue tick https://puu.sh/vDTIo/edae94274e.jpg try continue all sliders like this (not shape on pic xd)
03:33:769 (1) - make it more neat
03:45:230 (1,4) - angles of this slider different. make the same to more neat structure
Im rly impressed of some parts. Pretty cool spacing gaps and overall space concept. For me this map need some visual work with angles and shapes.
Best of luck o/
00:45:061 (2) - NC this to emphase music and pattering change. It will be fit more for your future NC structure
01:06:129 - 01:16:915 im rly disagree with this rythm conception in this part. Before you emphase more strong sounds, now you start follow only beats. Will be cool to emphase thous tripples in sound and other things.
01:27:365 (7) - NC this to emphase sv change and strong wub sound
01:33:769 (4,4) - you can avoid this kind of overlaps. Your map will looks more clean and smart. 01:41:016 (6,3) - but this looks good
01:46:409 (8) - same asbout bad overlapping
01:51:971 (1) - make wave shape more neat
01:59:724 (5) - bad idea to make perfect angle of this slider. you can follow this angle 01:58:376 (3,4) - https://puu.sh/vDTdY/fffab0b1ee.jpg it will structure pattern better
02:19:612 (3) - NC this to show that you continue map with 1\1 and got better emphase on 1\2 rythm in next pattern
02:42:365 - use this to emphase vocal
02:53:320 (1,2,1) - just wanna offer you to make sliders with rising SV. It will follow sound better
03:02:758 - why you skip this? You emphase that kind of vocal before
03:03:938 (2) - make shape more perfect like this https://puu.sh/vDTB6/6b346d738e.jpg
In your wub part i wanna to offer you continue sliders. 03:18:263 (1) - for example: this wub sound ends only on last blue tick https://puu.sh/vDTIo/edae94274e.jpg try continue all sliders like this (not shape on pic xd)
03:33:769 (1) - make it more neat
03:45:230 (1,4) - angles of this slider different. make the same to more neat structure
Im rly impressed of some parts. Pretty cool spacing gaps and overall space concept. For me this map need some visual work with angles and shapes.
Best of luck o/