hi owo/
[General]
It feels weird that the kiai starts 2/1 later while the music rather sounds to start with the kiai at 01:05:556 - . If you prefer that, that's fine. I just find it pretty odd.
[Kantan]
00:30:584 (33,34) - Personally I'd switch them so you have k d k first, then d k d and again k d k. However, nothing major so feel free to disagree.
00:41:556 (45,46) - ^
00:57:327 (4,5) - I'd remove (5) and change (4) to d - it's a nicer build up to 00:58:699 (6,1) - and sounds more consistent.
01:17:899 (2,3,4) - and 01:20:641 (6,7,8) - I made some thoughts about these two parts and maybe we could use some mirroring to 01:06:927 (4,5,6) - 01:09:670 (8,9,10) - . 01:17:899 (2,3,4) - should be dkk and 01:20:641 (6,7,8) - to kkd.
[Futsuu]
00:02:470 - 00:11:899 - Comparing this with the Muzukashii difficulty, you should nerf this part since both are really similar in this part. That's one example you could follow: https://derpovic.s-ul.eu/qeMX4Esq.png I'd generally exclude 1/2 notes for this part since Muzukashii uses them too, also that part in Kantan is quite calm, you should also keep that calm for the Futsuu difficulty here.
00:17:899 (34,35) - how about switching them? It'd add a little note of variation in this part of the difficulty. Apply this for 00:23:384 (46,47) - too.
00:38:127 (22,23,24) - I felt that k d d sounds better, the previous loop with d k d was nice but repeating it is boring and it's good you do something else here. But like said, personally I find k d d better. Same for 00:43:613 (32,33,34) - .
[Muzukashii]
So I've been testplaying the difficulty and noticed how easy it actually is. I was quite surprised and checked the Oni difficulty afterwards and.. well, the Muzukashii is too easy. The only thing I'd suggest to do is to add some triplets in the difficulty since Oni works with many multi-colour triplets and even five-lets. Having some single-colour triplets in the Muzukashii will regulate the spread better and the jumps between the difficulties are smoother.
Good places for triplets would be 00:48:327 - , 01:01:956 - , 01:07:356 - , 01:12:841 - , 01:18:327 - , 01:38:041 - (also add a note on 01:37:956 - ). If you find other places to use them, that's also good.
[Oni]
00:23:813 (100,101) - Wouldn't you just switch them? Because of the light sound at 00:23:899 - it'd be a better choice.
01:05:727 - Since the Kiai starts at 01:05:899 - the SV of 0.95x still applies for 01:05:727 (13) - . Add here a green line with 1.00x but without the kiai. It looks pretty weird that 01:05:727 (13) - is apart of 01:05:899 (14) - .
I think I found something I want to check again. I will come back and check out the map after you guys applied to my mod.
[General]
It feels weird that the kiai starts 2/1 later while the music rather sounds to start with the kiai at 01:05:556 - . If you prefer that, that's fine. I just find it pretty odd.
[Kantan]
00:30:584 (33,34) - Personally I'd switch them so you have k d k first, then d k d and again k d k. However, nothing major so feel free to disagree.
00:41:556 (45,46) - ^
00:57:327 (4,5) - I'd remove (5) and change (4) to d - it's a nicer build up to 00:58:699 (6,1) - and sounds more consistent.
01:17:899 (2,3,4) - and 01:20:641 (6,7,8) - I made some thoughts about these two parts and maybe we could use some mirroring to 01:06:927 (4,5,6) - 01:09:670 (8,9,10) - . 01:17:899 (2,3,4) - should be dkk and 01:20:641 (6,7,8) - to kkd.
[Futsuu]
00:02:470 - 00:11:899 - Comparing this with the Muzukashii difficulty, you should nerf this part since both are really similar in this part. That's one example you could follow: https://derpovic.s-ul.eu/qeMX4Esq.png I'd generally exclude 1/2 notes for this part since Muzukashii uses them too, also that part in Kantan is quite calm, you should also keep that calm for the Futsuu difficulty here.
00:17:899 (34,35) - how about switching them? It'd add a little note of variation in this part of the difficulty. Apply this for 00:23:384 (46,47) - too.
00:38:127 (22,23,24) - I felt that k d d sounds better, the previous loop with d k d was nice but repeating it is boring and it's good you do something else here. But like said, personally I find k d d better. Same for 00:43:613 (32,33,34) - .
[Muzukashii]
So I've been testplaying the difficulty and noticed how easy it actually is. I was quite surprised and checked the Oni difficulty afterwards and.. well, the Muzukashii is too easy. The only thing I'd suggest to do is to add some triplets in the difficulty since Oni works with many multi-colour triplets and even five-lets. Having some single-colour triplets in the Muzukashii will regulate the spread better and the jumps between the difficulties are smoother.
Good places for triplets would be 00:48:327 - , 01:01:956 - , 01:07:356 - , 01:12:841 - , 01:18:327 - , 01:38:041 - (also add a note on 01:37:956 - ). If you find other places to use them, that's also good.
[Oni]
00:23:813 (100,101) - Wouldn't you just switch them? Because of the light sound at 00:23:899 - it'd be a better choice.
01:05:727 - Since the Kiai starts at 01:05:899 - the SV of 0.95x still applies for 01:05:727 (13) - . Add here a green line with 1.00x but without the kiai. It looks pretty weird that 01:05:727 (13) - is apart of 01:05:899 (14) - .
I think I found something I want to check again. I will come back and check out the map after you guys applied to my mod.