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SENTIVE - Don't Lose Luck (TV Size)[Osu|Taiko]

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zsr123

spboxer3 wrote:

[zsr123's Taiko]
00:45:476 (221) - finish是不能用在節奏間距只有1/4拍的連音上! 同樣地方我認為加速部份應該在 00:45:591 - 讓kiai與加速分開來吧!!
fixed 谢谢 :)

(话说这个难度貌似挺早做的 那时候还不知道这个规则> <..)

Download: SENTIVE - Don't lose luck (tutuhaha) [zsr123's Taiko].osu
EnakoRin
use New "ld.mp3"( I have sent it to you through the E-mail

try offset = 1255;
Numbers 596108
Mod Request from tutuhaha(From 596108's Mod Queue)

再修改以前,請先閱讀過顏色所代表的意義 :P

Color Help

Red -> 純粹只是建議,不一定要修
Orange -> 有違反一些taiko譜上的規則或是其他比較重要而必須修改
Green -> 調整時間或移動Note
Blue -> 已經沒問題的,不需要再修整
Purple -> 如果修改了紫色裏的其中一個,請把一組的一起修改

Taiko

Timing :

00:01:255 131.01 BPM - N - -> OK
00:15:330 1.0x - N - -> 刪除
00:44:636 1.0x - N - -> 刪除

00:45:559 1.0x - K - -> OK
00:45:674 1.0x - K - -> 刪除
00:52:943 1.0x - K - -> 刪除
01:00:327 1.0x - K - -> 刪除
01:07:711 1.0x - K - -> 刪除
01:15:095 1.0x - N - -> 刪除
01:29:632 1.0x - N - -> 刪除


Notes :

00:24:445 (101) -
00:55:712 (269) -
00:55:943 (271) -


譜面有點擺的太多了,請刪減一些Note

Others :

Song Difficulty -
HP Drain Rate - 5 -> 6~8
Circle Size - 5 -> 7
Approach Rate - 5 -> 10
Overall Difficulty - 5 -> 3~4


這張圖做得還不錯,只是有點擺的太多Note了,加油吧ww
zsr123

Numbers 596108 wrote:

Mod Request from tutuhaha(From 596108's Mod Queue)

再修改以前,請先閱讀過顏色所代表的意義 :P

Color Help

Red -> 純粹只是建議,不一定要修
Orange -> 有違反一些taiko譜上的規則或是其他比較重要而必須修改
Green -> 調整時間或移動Note
Blue -> 已經沒問題的,不需要再修整
Purple -> 如果修改了紫色裏的其中一個,請把一組的一起修改

Taiko

Timing :

00:01:255 131.01 BPM - N - -> OK
00:15:330 1.0x - N - -> 刪除
00:44:636 1.0x - N - -> 刪除

00:45:559 1.0x - K - -> OK
00:45:674 1.0x - K - -> 刪除
00:52:943 1.0x - K - -> 刪除
01:00:327 1.0x - K - -> 刪除
01:07:711 1.0x - K - -> 刪除
01:15:095 1.0x - N - -> 刪除
01:29:632 1.0x - N - -> 刪除


Notes :

00:24:445 (101) - done
00:55:712 (269) - done
00:55:943 (271) - done


譜面有點擺的太多了,請刪減一些Note

Others :

Song Difficulty -
HP Drain Rate - 5 -> 6~8 7
Circle Size - 5 -> 7 done
Approach Rate - 5 -> 10 done
Overall Difficulty - 5 -> 3~4 3


(其实我想知道 改Circle Size , Approach Rate 有些什么影响= =)
這張圖做得還不錯,只是有點擺的太多Note了,加油吧ww
谢谢 :)

Download: SENTIVE - Don't lose luck (tutuhaha) [zsr123's Taiko].osu
HakuNoKaemi
[General]
You Make the video a bit longer, so the map end correctly.
could have mapped the part after 00:08:408 (6)... it's a TV Size..


[Game]
00:06:331 (3) - Blanket (2)
You basically leave a symmetry halfway.. so I completed the simmetries and it became 3,02. So i mapped an easier continue and it became 2,99 so...
Download: SENTIVE - Don't lose luck (tutuhaha) [~GAME~].osu
00:21:561 (5) - "S" Shape doesn't look good used like this... so Arch or blanket
00:22:714 (6) - Doesn't look good because of the quasi complete overlap, like [url=l]this[/url] is better
So rework 00:23:407 (1,2,3,4,5) - pattern following the previous suggestion
Things after goes the same. The graphic part could be well done... if you actually didn't used overlaps ( you could had used more stacks though ) so continue to correct Overlap, I Suggest to AR + 1 or AR + 2 to make overlaps less frequents

[Love]
It is an Hard, so:AR + 3, HP + 3/4 , OD + 2/3/4
00:04:024 (5,1) - I don't think you wanted this to stack so... use less Stack Leniency
00:08:408 (6) - nazi it to make it a Blanket?
00:15:561 (2) - nazi it to make it a Blanket?
00:23:637 (1,3) - I don't like the overlap, make it go like this
00:25:022 (4,5,6,7,8) - Just an Idea on How to correct
00:59:404 (6,1) - Don't Overlap and do like this
01:24:094 (1) - Make it a Blanket
01:28:940 (1) - ^
01:04:019 (1,2,1,2) - Move them as they're Angle-Snapped like this

[Show Time]
00:03:101 (6) and 00:04:947 (1) - Well, Soft Hitsounds on the repeat if you do want to leave them like this
00:25:253 (5,6) - Don't Overlap, do this
00:28:714 (5,6,7) - Don't Overlap, do this
00:31:714 (4,5,1) - Position them in a more precise manner
00:38:405 (x) - add a Hit like this
00:51:097 (5) - Make it a smarter Blanket
00:58:481 (5) - Make it a smarter Blanket
00:59:404 (7,8,9) - Make them like an arch
01:00:096 (1) - Delete, and NC the note after
01:01:596 (5) - Stack on 01:01:942 (6) - Start
01:05:403 (3) - Make it a little curvy
01:07:249 (6) - ^
01:10:018 (5) - Blanket
01:20:633 (3,4,5) - try this?

[Lucky Dog]
Well, i said some possible suggestion arleady while modding others .. So : Less Overlaps, More precise Patterns and Blankets.
00:15:561 (2) - Flip Vertically and make it a blanket

The mod is long.. but your mapping style is somewhat pretty good, so star for now
Numbers 596108

zsr123 wrote:

(其实我想知道 改Circle Size , Approach Rate 有些什么影响= =) 是沒有影響,不過是為了衝難度用的 :P
這張圖做得還不錯,只是有點擺的太多Note了,加油吧ww

谢谢 :)
Topic Starter
tutuhaha
晚一点我上传。。。。。。
家里的网络令我不敢恭维。。。。。
Topic Starter
tutuhaha
done
wmfchris
Taiko mod

00:01:255 - I prefer [1/1] k k d k d d k
00:32:637 - d d

整體上很不錯 該放的都放了 整首的感覺也很統一流暢
唯一問題是01:18:556和00:04:254兩個空位
照你這style把這2處填上也ok的
比如00:04:024可放k ddd d k....

8/10

EDIT: I prefer OD -> 5~6 orzzzzzz. P.S., remove the tag SENTIVE and GAME, since SENTIVE is the song title and the "game" can be searched via genre while ranked.
zsr123

wmfchris wrote:

Taiko mod

00:01:255 - I prefer [1/1] k k d k d d k no,sorry
00:32:637 - d d done

整體上很不錯 該放的都放了 整首的感覺也很統一流暢
唯一問題是01:18:556和00:04:254兩個空位
照你這style把這2處填上也ok的
比如00:04:024可放k ddd d k....
那2个地方 音乐本身也是有停顿的 所以我也就跟着那样弄了....> <

8/10

EDIT: I prefer OD -> 5~6 orzzzzzz. P.S., remove the tag SENTIVE and GAME, since SENTIVE is the song title and the "game" can be searched via genre while ranked. OD 5


谢谢 :)


(Tag里的东西.. 图图哈哈 交给你来弄了 :D )

Download: SENTIVE - Don't lose luck (tutuhaha) [zsr123's Taiko].osu
JauiPlaY
下次請記得人滿了不要post :(

[General]
請規范BG大小,把size調整到1024x768比較好
hitsound太少是unrankable的-__-

[~GAME~]
倒是沒什麼大問題啦,不過這作為一個最低難度實在是太難了點
可以試下把2,3個note合并成一個slider或折返slider以降低難度,順便也可以減少object數量以避免遮擋...現在這遮得太厲害
00:36:329(1,1) - 無意義的new combo
01:28:940(1,2) - 把(1)變成一個note,(2)變成一個從01:29:402開始到01:29:632結尾的slider

[~LOVE~]
00:04:024(5) - 這note應該放前面的藍線
00:24:560(3) - 移至x136y16,這種小遮小擋會讓妳map的工整度大打折扣...同樣的問題不再說了,請仔細修改
00:34:713(x) - 加個note

[~SHOW TIME~]
00:08:639(x) - 加個有finish的note
00:15:330(T) - 這綠線有用...?
00:46:482(3) - 這個slider在00:46:828結束

[~LUCKY DOG~]
00:04:254(1) - 請用00:03:562(6)的尾巴遮擋好
00:11:638(T) - 這綠線有用...?

圖是很不錯的,但很多小地方看起來不夠工整,繼續努力吧
so
star~
wanshu
yooooooooooooooooooooooooooooooooooooooooooo~
wanshu
Yooooooooooooooooooooooooooooooooooooo!
wanshu
Yooooooooooooooooooooooooooooooooooooo!
Topic Starter
tutuhaha
...........OTL
官网抽的太惨绝人寰了有没有T^T....
- Rche -
[~GAME~]
00:28:945 (3,4) - looks no good...
00:52:938 (1) - unsnapped object!
is this an easy? if yes then you probably have to kill the 1/2s.

[~LOVE~]
wow.

[~SHOW TIME~]
3 objects unsnapped.
and looks quite...insane.
just one thing...
01:00:788 (3,4,5,6) - don't you think it's quite ugly?

+star.

P.S. what?! BL?!
Topic Starter
tutuhaha

justnobody wrote:

[~GAME~]
00:28:945 (3,4) - looks no good...
00:52:938 (1) - unsnapped object!
is this an easy? if yes then you probably have to kill the 1/2s.

[~LOVE~]
wow.

[~SHOW TIME~]
3 objects unsnapped.
and looks quite...insane.
just one thing...
01:00:788 (3,4,5,6) - don't you think it's quite ugly?

+star.

P.S. what?! BL?!
Yes!BL~\(≧▽≦)/~
thank for you mod~
winber1
sorry for the late response

General

--Ok something is extremely wrong with this offset. It needs like -20ms >_>. It plays much better with offset 1235. probably not the best offset, but it's a lot better than the previous one imo.
--Why use bpm 130.010? why not just 130...?
--00:08:639 - i would rather map this break in all diffs, but ok..

~LUCKY DOG~

00:11:619 (1,2) - um.. this stack just doesn't fit imo.
[00:14:504 (x) - add note
00:14:965 (5) - delete note] follows music more if you do these two, and makes more sense to me
01:03:542 (4,5,6) - i would rather have combo 5 placed in the middle of combo 4 and 6, but thats just my preference.
01:08:619 (6,7,8) - space out more evenly?
01:29:042 (1,2) - this jump is just really unexpected.. imo
01:29:042 (1,2,3) - in general i just don't really like how these three are placed. They don't seem to be introduced in a way that fits.

~SHOWTIME~


--I wouldn't use so many jumps and overlaps and things similar to that in this diff. This diff isn't all that much easier than LUCKY DOG which is probably an insane (i'm assuming this diff is a hard).
--AR +1?

00:03:101 (6) - doesn't really follow anything...
00:04:947 (1) - if you really want to use this, i would at least be consistent with where in the pattern you use this... you put this pattern in a different place then the first time you used the pattern.
00:07:023 (5,6) - space out better
00:39:098 (4) - new cmobo
00:40:944 (4) - ^
01:28:940 (1,2) - i would rather have combo 2 not be stacked under combo 1

~LOVE~

--I would assume this is a normal, but obviously from what I'm seeing it's not >_>. This would be a much better "hard" difficulty than the other one... imo..

00:04:947 (1) - yea... it doesn't really make much sense imo.
00:25:022 (4,5,6) - this is pretty unexpected. you use this type of spacing for the 1/2 ticks, so it looks like one of those jumps you have.

--well.. if I assume this is another "hard" diff, I'm just gonna say nothing else seems that wrong, since I am able to read it fine (though you really should have a normal difficulty. The difficulty gap is pretty big between this diff and the easiest diff.)

~GAME~


--SV is a little large imo..

00:37:252 (1) - remove combo?
00:40:021 (3) - new combo
00:47:866 (4) - i feel uncomfortable stacking this some reason.
00:49:482 (1) - this slider doesn't really follow anything at the beginning... I would much rather have it start on the white tick 00:49:712 -

same goes for the repeated patterns

01:18:787 (2,3) - sounds a little weird. this one 01:20:633 (1,2) - sounds better, so i would suggest reversing the order of the notes

Nice map! :3

Star~~
Kenezz
Hey o/
Kenezz's Bakamod~

General
  1. Resnap all inherited timing points in all diffs, remember: when you change the bmp or offset should be resnaped~
  2. If you want added yaoi, gay and tennenouji in the tags same another yaoi map
  3. You should be put hitsounds (in all diffs) since the begin of the map to 00:30:552 (approximately)
~Game~
  1. 00:34:936 (4) - If you want follow the flow about the new combos here, you should be put NC here then...
  2. 00:37:244 (1) - ...Remove new combo here, compared with others combos this is abnormal
  3. 00:38:167 (1,2) - wrong spacing, 2 is far away from 1, I can see many problems like this in the map, try to follow more the "Distance Snap" anyways the symetry can be achieved
  4. 01:05:857 (2) - Same as above but here the note is closer
  5. In General, check the combos and spacing as they come to break the flow
~LOVE~
  1. If this Diff is normal you should be fixed the spacing same as suggestion in ~Game~
  2. 00:30:086 (3,4) - ^ wrong spacing therefore if this is a hard diff this jump is weird also would need new combo
  3. 00:30:317 (4) - uhmm sounds rare, maybe... http://puu.sh/3LOd
  4. 00:36:317 (6) - New combo?
  5. 01:00:086 (1) - Remove the slider and add a note here 01:00:316 (7) ?
  6. 01:14:163 (4) - Ninja Spacing, many problems like this, the solution, use distance snap >_>
  7. Well but i'm confused, is normal or hard? >,<
~SHOW TIME~
  1. 00:07:931 (7) - New combo and remove new combo here 00:08:624 (1)
  2. 00:17:855 (7) - New combo
  3. 00:52:470 (9) - Remove this and add a repeat to the previous slider then...
  4. 00:52:701 (x) - ... add a note here?
  5. 00:59:856 (9) - Same as 00:52:470 (9)
  6. 01:00:086 (x) - Same as 00:52:701 (x)
  7. 01:01:586 (2) - Move this note to x: 312 y: 32 a place more visible ~
  8. 01:14:163 (5) - New combo for the jump?
  9. 01:22:701 (2,3) - Imo a triplet is better same as 01:25:470 (5,6,7)
  10. 01:24:085 (1,2) - ^
~LUCKY DOG~
  1. o_o Try to mapped in Playback rate 50% or best, listen this diff in 50% and you will see all mistakes that there is on the placement of notes and sliders
Gool Luck o/
Starred~
Topic Starter
tutuhaha

Kenezz wrote:

Hey o/
Kenezz's Bakamod~

General
  1. Resnap all inherited timing points in all diffs, remember: when you change the bmp or offset should be resnaped~
  2. If you want added yaoi, gay and tennenouji in the tags same another yaoi map
  3. You should be put hitsounds (in all diffs) since the begin of the map to 00:30:552 (approximately)
~Game~
  1. 00:34:936 (4) - If you want follow the flow about the new combos here, you should be put NC here then...
  2. 00:37:244 (1) - ...Remove new combo here, compared with others combos this is abnormal
  3. 00:38:167 (1,2) - wrong spacing, 2 is far away from 1, I can see many problems like this in the map, try to follow more the "Distance Snap" anyways the symetry can be achieved
  4. 01:05:857 (2) - Same as above but here the note is closer
  5. In General, check the combos and spacing as they come to break the flow
~LOVE~
  1. If this Diff is normal you should be fixed the spacing same as suggestion in ~Game~
  2. 00:30:086 (3,4) - ^ wrong spacing therefore if this is a hard diff this jump is weird also would need new combo
  3. 00:30:317 (4) - uhmm sounds rare, maybe... http://puu.sh/3LOd
  4. 00:36:317 (6) - New combo?
  5. 01:00:086 (1) - Remove the slider and add a note here 01:00:316 (7) ?
  6. 01:14:163 (4) - Ninja Spacing, many problems like this, the solution, use distance snap >_>
  7. Well but i'm confused, is normal or hard? >,<
~SHOW TIME~
  1. 00:07:931 (7) - New combo and remove new combo here 00:08:624 (1)
  2. 00:17:855 (7) - New combo
  3. 00:52:470 (9) - Remove this and add a repeat to the previous slider then...
  4. 00:52:701 (x) - ... add a note here?
  5. 00:59:856 (9) - Same as 00:52:470 (9)
  6. 01:00:086 (x) - Same as 00:52:701 (x)
  7. 01:01:586 (2) - Move this note to x: 312 y: 32 a place more visible ~
  8. 01:14:163 (5) - New combo for the jump?
  9. 01:22:701 (2,3) - Imo a triplet is better same as 01:25:470 (5,6,7)
  10. 01:24:085 (1,2) - ^
~LUCKY DOG~
  1. o_o Try to mapped in Playback rate 50% or best, listen this diff in 50% and you will see all mistakes that there is on the placement of notes and sliders
Gool Luck o/
Starred~

~LOVE~is hard.....hmm ~Game~ is normal XD
thank you for you mod~
poisonchan
Heeya :3 Modding your map as your request, hope it helps ^-^~


[~ GAME~]
In my opinion, the Distance spacing you used, is kinda hard and confusing for an easy, consider making it closer.
Even if you consider this as a normal, you must an easy diff.
00:04:009 (6,1) - The spacing between these notes can be a bit hard for an 'easy', I sugges you changing the distance between them.
00:23:855 (2,3) - Jumps on easy.. really? even if is a small one, this is an easy.. right?
00:28:009 (2) - ^
00:37:240 (2) - ^
00:42:778 (2) - ^
00:43:701 (3) - ^
00:44:624 (4) - ^

Ok.. lemme say something, before I start quoting the whole diff. You are changing the spacing to make a 'pretty pattern', but this is creating 'jumps' and... in an easy, they aren't supposed to happen. You need to get rid of them. Even if they are small jumps, they are, yes, hard for new players and it also makes the map unrankable. If you need help, fix that and ask me for a recheck.

[~LOVE~]
00:04:932 (1) - The slider doing the reverse sounds a bit weird. Make it reverse at: 00:05:163 and add a note here: 00:05:624.
00:27:086 (7) - New combo
00:27:317 (1) - Remove new combo
00:28:932 (1) - ^

[~SHOW TIME~]
00:17:855 (1) - Remove new combo
00:19:476 (4) - New combo
00:19:932 (1) - Remove new combo
01:29:624 (4) - Unstack this note.

[~LUCKY DOG~]
00:04:239 (1) - Totally 'out' of the context, makes the flow odd.
00:25:124 (4) - Don't stack this note, it's blind and makes the flow odd.
00:30:201 (4) - ^
00:35:740 (4) - ^
00:44:624 (1,2,3) - This pattern here is almost 'hidden', maybe change it for a non stacked one ?
01:15:086 - The change of the velocity here could be warned with something in the SB, looks better and make the map complete.

Good map. Just need to play attention in the easy diff.
kanpakyin
As per your request:
Mostly are suggestion only!You don't need to follow them if you disgaree.

[General]
  1. I guess 1500 Lead-in is enough?2000 is too much for me.
  2. Personally I prefer offset: 1255 (-5),please check the mod first if you decide to change it!
[~GAME~]
  1. Why do did that in Easy/Normal?x2.0 slider speed.that is obvious too hard for newbie,they can't follow the speed,so I'm just wondering why you use x2 slider spped,please back to x1.0!
  2. 00:36:336 (1,2,1,2) - Please change another position if possible,it's a bit confused for now because some of the notes(the end of the slider) will be covered by skin element!
  3. 00:42:798 (2,3,4) - No,please fix the spacing!Don't make a "Jump" in easy or normal diff!Please use the distance snap to fix it.
  4. 00:49:490 (1,2,3) - ^ Same.Fix it please.
  5. 01:20:644 (1) - Please remove this unnecessary new combo to consistent your combo!
  6. 01:28:952 (1) - ^Same!
[~LOVE~]
  1. 00:34:952 (3) - This jump totally broken the play flow because you didn't put anyway jump in this part and it's really sudden although I can hanle it.
  2. 01:10:836 (7) - Probably unstack?I guess some player will misunderstand it to 1/2.
[~SHOW TIME~]
  1. 00:04:375 (1) - Triplet doesn't fit the music here!Some simple 1/2 is good enough here.I just feel a bit weird if you put 1/4 here :/ fix it if possible please!
  2. 00:07:951 (1,2,3,4) - Please consistent the spacing of this jump please!The spacing of (3.4)- is obvious different with (1.2)-
  3. 00:29:879 (7) - Due to the speed and hitbursts of (5) and some of the part of the beginning of the slider have been coverd by (6)- .So this slider is hard to predict.
  4. 01:26:183 (2) - [Nazi]Would you make this slider more beautiful?It's look a little bit ugly!
  5. 01:28:029 (1) - ^Same.
  6. 01:28:952 (1,2,3,4) - How about make it like this?I think that should be more beautiful!
[~LUCKY DOG~]
  1. 00:04:260 (1) - How about follow the music?Make the slider stop at 00:04:490 - ,you also can add a new combo here to mention the player here is x0.5 BPM
  2. 00:35:414 (3,4,5) - It's a bit ugly imo,would you remake these slider if possible?
  3. 00:44:067 (4,5) - I just feel a little bit awkward of this.How about unstack and then make 00:44:413 (1) - to central? (x:0 y:0)
  4. 01:22:260 (1) - Please remove the new combo please!It's really unnecessary!I recommend you put a new combo at 01:22:490 (3) - then remove new combo at 01:22:721 (1) - then the new combo is in a accent point!
That's it!
linya_old
给星~☆ =v=
是戳那个Star this map! (does not use kudosu)没错吧……亚历山大
Sallad4ever
Hi tutuhaha :D

[General]
- Shouldn't the title be "Don't Lose Luck" capitalize first alphabet of each word?
- I'm agree with kanpakyin's offset
- Add Tennenouji to tags cause it's the name of the studio
- I don't really like the tilde at the start and the end of the diffs name. It's silly
- The soft hitclap is nice~

[~GAME~]
1 unsnapped object, please re-snapped re-snapped them
00:04:029 (6) - Bad jump
00:08:644 (5) - I suggest to use normal - hitfinish on this circle just like in the ~SHOW TIME~ diff. It's more suitable
00:23:413 (1) - Try using normal finish here too
00:30:798 (1) - ^ at the start
00:42:798 (2,3,4) - Please use normal spacing here
01:28:029 (1) - Unnecessary NC, remove it

[~LOVE~]
18 unsnapped objects, please re-snapped them
00:08:413 (6) - same as 00:08:644 (5) in ~GAME~ diff. Add it on the end of this slider
00:04:945 (1,2) - If you're trying to follow the rhythm in the music, the whole pattern should be like this

[~SHOW TIME~]
00:03:101 (6,7) - The rhythm here doesn't work very good. I suggest this as it will fit with the music perfectly
00:04:370 (1) - following the "all right" in the vocal, this slider should be on 00:04:255 then lengthen it by 1/4 beat more
00:04:947 (2,3) - Same as 00:03:101 (6,7) for this one I suggest this
00:29:870 (7) - Bad overlap. Not only the start is half covered by the previous slider track, it's also covered by the hit burst too. Can you please reposition it?
00:36:331 (1) - The previous pattern mostly follow the vocal with 1/2 sliders, but this slider disrupt the flow with it slider repeat on 1/4. It's better to make this slider into 1/2 beat to follow the vocal
01:28:024 (1) - Unnecessary NC
01:28:947 (1,2,3) - Unstack all of these? The stack doesn't look good im

[~LUCKY DOG~]
57 unsnapped objects, please re-snapped them
00:44:413 (1) - Remove NC
00:44:644 (1,2,3) - This would play better if you unstack all of them. Currently it's a little confusing to read because of the stack
00:45:336 (1) - Remove NC
01:19:952 (2) - Almost completely covered by hitburst, reposition this short slider

Even from the song lyric it's already smell of yaoi
anyway Good Luck with the map and Star

EDIT: I forgot something, read this if you decide to change the title
Snowy Dream
[General]
.osb文件没用的话可以删了


[~GAME~]
00:37:255 (2) - 嗯。。这样摆倒不是不可以 可是spacing却脱了>.> (建议而已。)


[~love~]
00:40:947 (7) - spacing
01:03:793 (4) - ^
01:09:562 (4) - ^


[~SHOW TIME~]
00:15:331 (1) - 这个重新摆 时间没对准


[~LUCKY DOG~]
这个diff做的很好。。
--------------------------------------------------
简单的diff话 spacing最好整齐些..
没什么大的问题了
加油吧
star~☆
Topic Starter
tutuhaha

Snowy Dream wrote:

[General]
.osb文件没用的话可以删了


[~GAME~]
00:37:255 (2) - 嗯。。这样摆倒不是不可以 可是spacing却脱了>.> (建议而已。)


[~love~]
00:40:947 (7) - spacing
01:03:793 (4) - ^
01:09:562 (4) - ^


[~SHOW TIME~]
00:15:331 (1) - 这个重新摆 时间没对准


[~LUCKY DOG~]
这个diff做的很好。。
--------------------------------------------------
简单的diff话 spacing最好整齐些..
没什么大的问题了
加油吧
star~☆

你来的蛮快的showtime我发现了然后我家网挂了然后我没上传 :cry:
悲剧死了~~~~(>_<)~~~~

NO DONE
Dark_Ai
[~GAME~]
00:04:947 (1) - Spacing
00:43:716 (3) - ^

[~LOVE~]
00:46:831 (3) - move it to 00:46:947 (1/1) and end this slider 1/1 (I find its better)
00:48:678 (6) - same. Move to 00:48:793 and end 1/1

[~SHOW TIME~]
00:15:331 (1) - end 1/1
00:16:024 (2) - move to 00:15:793
00:37:255 (1) - remove new combo
01:01:255 (1) - ^

[~LUCKY DOG~]
~

Get a Star~ ;D
Katsuri
General

First!

You have 3 osu!Standard Insane diffs, and It's not allowed, remove one or make one easier to become Hard.

Resized the BackGround Image(1024x768) for you here.

You are a good mapper, The best I saw on my queue at the moment.

Normal

01:28:947 (1) - This kick Slider(Slider with more than one repeat) is hard to read for an newbie, make something like:


Insane1

Perfect~

Insane2

The worst diff of your mapset, suggest you to remove it.
No problems~

Insane3

Perfect~

You have my star!
Topic Starter
tutuhaha

Katsuri wrote:

General

First!

You have 3 osu!Standard Insane diffs, and It's not allowed, remove one or make one easier to become Hard.

Resized the BackGround Image(1024x768) for you here.

You are a good mapper, The best I saw on my queue at the moment.

Normal

01:28:947 (1) - This kick Slider(Slider with more than one repeat) is hard to read for an newbie, make something like:


Insane1

Perfect~

Insane2

O____O Perfect~

Insane3

Perfect~

You have my star!




thank you so much~\(≧▽≦)/~

thank you for you star!

DONE!
Megurine Luka
Yooooooooooooooooooooooooooooooo
无节操Mod
附带一句,我COS过Luchino哟。这感觉真是...Yooooooooooooooo

[General]
嗯因为你说过图片推荐..我这边LD1的壁纸也不多...大多都在Ipad里..丢两张你看看肿么样吧[我只负责丢图]
http://puu.sh/3Sx5
http://puu.sh/3Sx8
3I不可同时存在这种操蛋规定不知道还是不是约束着。保险起见把一个降为H吧

[Game]
Circle size-1
HP+1~2

[Love]
00:02:639 (2) - Three grid down and 4 grid right
00:52:947 (1) - try to make this symmetrical
01:25:485 (3) - 这个难度可以改的简单一点._.不然难度上和下一个难度拉不开

[Show time]
Nice map

[Lucky Dog]

因为我不喜欢中小note所以建议Circle Size-1
其他的...我都很喜欢


这Video太风骚了看得我一阵鼻血[抽餐巾纸]
Star with no doubt
Topic Starter
tutuhaha

Megurine Luka wrote:

Yooooooooooooooooooooooooooooooo
无节操Mod
附带一句,我COS过Luchino哟。这感觉真是...Yooooooooooooooo

[General]
嗯因为你说过图片推荐..我这边LD1的壁纸也不多...大多都在Ipad里..丢两张你看看肿么样吧[我只负责丢图]
http://puu.sh/3Sx5
http://puu.sh/3Sx8
3I不可同时存在这种操蛋规定不知道还是不是约束着。保险起见把一个降为H吧

[Game]
Circle size-1
HP+1~2

[Love]
00:02:639 (2) - Three grid down and 4 grid right
00:52:947 (1) - try to make this symmetrical
01:25:485 (3) - 这个难度可以改的简单一点._.不然难度上和下一个难度拉不开

[Show time]
Nice map

[Lucky Dog]

因为我不喜欢中小note所以建议Circle Size-1
其他的...我都很喜欢


这Video太风骚了看得我一阵鼻血[抽餐巾纸]
Star with no doubt

这视频必须得啊!刚开始我可是天天扔MP4里看的有没有!!!!
呜呜呜我比较喜欢紫毛小媳妇真的萌死了~~~~(>_<)~~~~
Thank you for you mod and star 哦亲~
Beren
:oops:
Your message is too short. Please do not post messages like "star", and make sure you are constructively adding to the thread in question.
Topic Starter
tutuhaha

Beren wrote:

:oops:
Your message is too short. Please do not post messages like "star", and make sure you are constructively adding to the thread in question.
:) 谢谢!
Thank you for you star!
Daiguren
good for me                                                       
star only~XD
Topic Starter
tutuhaha

Daigurenhyourinmaru wrote:

good for me                                                       
star only~XD

Surprised!
太好人了大好人大大的好人怎么这么好人\(^o^)/~!
Very thank you for you star!!!!!
Leorda
Hi there

GAME
00:38:178 (1) - Overlapped by previous slider is ugly, make sure this slider is have a clear path (not sure if this already have a clear path)

------------------------------------------------------------------------

LOVE

00:45:562 (1) - Make symetric? (Nazi)
00:52:947 (1) - ^
01:00:101 (7) - I don't like this slider is overlapped by previous slider..... (Nazi, again)

------------------------------------------------------------------------

SHOW TIME
00:25:947 (6,7) - Move down a bit to make a stack notes are not overlapped by previous slider while gameplay (Nazi)
00:29:870 (7) - I'm not sure if this are hidden, but it's a bit hidden. But, you can change it if you want

------------------------------------------------------------------------

LUCKY DOG
00:04:947 (2) - New combo, since the previous slider is a slowdown slider (new combo is reqired for slow slider to notice that is a slider changing speed)
00:22:831 (3) - It's overlapped by hitbursts a bit

------------------------------------------------------------------------

I can't find something wrong :(
GiNa
[General]
-I think hitsounds’ volumes are too low.

[Game]
Seems fine to me.

[Love]
00:30:101 (1,2) – this is crazy far from the previous note, this is just a Normal I guess ?

[Show Time]
Pretty good too.

[Lucky Dog]
00:44:178 (5) – I don’t know why you stack this note since 00:43:716 (1,2,3,4) are straight, but that’s just my opinion.
01:29:639 (1) – I would suggest you to remove NC here because other diffs didn’t have single NC at this point.

That’s all, sorry I’m not a pro modder x_x
Star ~
Topic Starter
tutuhaha
Game is normal and Love is hard~
I think it is ok maybe......
OzzyOzrock
Hellooooo

[GAME]
GOOD
[LOVE]
00:45:562 (1) - More like this for symmetrical.


Rest is good.
[SHOW TIME]
01:26:178 (2) - More like this?

Rotate or re-make for second one.
[LUCKY DOG]
00:22:831 (3) - Hard to read because of hitburst


Aand, rest is fine.
[zsr123's Taiko]
- Keep volume at 80% always? But it's fine if not.

00:02:870 - Don here to add rhythm?
00:10:139 - Don here too?
00:13:831 - ^

00:11:870 (41) - Make a big katu? :3
00:43:255 (208) - katu
00:43:485 (209) - don
00:43:716 (210) - katu

But very good job :3 Star~
zsr123
[zsr123's Taiko]
- Keep volume at 80% always? But it's fine if not.

00:02:870 - Don here to add rhythm? no,sorry > <
00:10:139 - Don here too? k
00:13:831 - ^ k

00:11:870 (41) - Make a big katu? :3 no,sorry > <
00:43:255 (208) - katu k
00:43:485 (209) - don k
00:43:716 (210) - katu k

But very good job :3 Star~

thank you , ozzy :)

Download: SENTIVE - Don't Lose Luck (TV Size) (tutuhaha) [zsr123's Taiko].osu
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