forum

a_hisa - inertia [CatchTheBeat]

posted
Total Posts
3
Topic Starter
Kyuare
This beatmap was submitted using in-game submission on vendredi 7 avril 2017 at 11:49:45

Artist: a_hisa
Title: inertia
BPM: 180
Filesize: 4355kb
Play Time: 01:40
Difficulties Available:
  1. Overdose (5,41 stars, 544 notes)
Download: a_hisa - inertia
Information: Scores/Beatmap Listing
---------------
Have fun
This map has been submitted with a_hisa's permission.
CLSW
00:12:693 (1,2,3,4,5) - Not really a satisfying flow imo. At least I wanna see an antiflow for here, just a straight flow with 00:12:901 (2,3,4,5) - doesn't seem fun. It's just a straight dash-to-win. here is my suggestion, you can remove 00:12:651 (10) - if its inertia is too big 00:19:943 (2) - If possible try to add HDash for the instrument change
00:25:277 (2) - ^
00:39:026 (2,3) - in 180 bpm these jumps can be considered as semi-edge dash. They're also harder than usual edge dashes because their anti-flows, so you may consider to reduce the jumps or the sliders themselves
00:40:359 (4,5) - ^
00:58:026 (6) - HDash here will fit very well

Not very much to poke about the kiai part, good job with that!

:idea:
Topic Starter
Kyuare

CLSW wrote:

00:12:693 (1,2,3,4,5) - Not really a satisfying flow imo. At least I wanna see an antiflow for here, just a straight flow with 00:12:901 (2,3,4,5) - doesn't seem fun. It's just a straight dash-to-win. here is my suggestion, you can remove 00:12:651 (10) - if its inertia is too big Fixed with a different pattern
00:19:943 (2) - If possible try to add HDash for the instrument change Well it's not strong enough to add a HDash, it won't really fit with other patterns
00:25:277 (2) - ^ ^
00:39:026 (2,3) - in 180 bpm these jumps can be considered as semi-edge dash. They're also harder than usual edge dashes because their anti-flows, so you may consider to reduce the jumps or the sliders themselves Reduced the spacing scale here
00:40:359 (4,5) - ^ ^
00:58:026 (6) - HDash here will fit very well Indeed

Not very much to poke about the kiai part, good job with that!

:idea:
Thanks !
Please sign in to reply.

New reply