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Konomi Suzuki - One Day Sky

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Total Posts
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Topic Starter
Deception2011
This beatmap was submitted using in-game submission on Montag, 8. Mai 2017 at 03:45:23

Artist: Konomi Suzuki
Title: One Day Sky
Tags: No Game No Life Zero Movie
BPM: 185
Filesize: 14756kb
Play Time: 04:34
Difficulties Available:
  1. Insane (4,65 stars, 990 notes)
Download: Konomi Suzuki - One Day Sky
Information: Scores/Beatmap Listing
---------------
WiP


Let me know if you have any suggestions/want to add a diff or maybe even want to add this diff to your set

I want to add more diffs but I'm a total noob when it comes to mapping easy/normal

This Song is sho good ;...;

I look forward to the Movie :D
Cheesey
00:39:941 (1,2,3,4,5,6,7) - you dont need to have the stream stop just keep it going, no point in it stopping (00:34:590 (1,2,3,4,5,6,7,8,9) - This one is a good stream stop dont change that one)

01:06:050 (1,2,3,4) - May just be a pet peeve. but make these Jumps instead of double stops. may make it better imo (01:12:698 (1,2,3,4,5,6,7,8) - These are good Stops.)

another issue i see is that the difficulty of the map changes from jumps a lot to slow. and it alternates to fast Example: 00:44:644 (2,3,4,5,6,7,1,2,3,4,1,2,3,4,5) - Try adding in vocal sliders and such. What im trying to say is try to keep it consistant
Topic Starter
Deception2011
Thank you for your mod :D

Good Idea, I'll change it like that!

I'll think about this later


Cheesey wrote:

00:39:941 (1,2,3,4,5,6,7) - you dont need to have the stream stop just keep it going, no point in it stopping (00:34:590 (1,2,3,4,5,6,7,8,9) - This one is a good stream stop dont change that one)
Yeah you're right, that plays much better

Cheesey wrote:

01:06:050 (1,2,3,4) - May just be a pet peeve. but make these Jumps instead of double stops. may make it better imo (01:12:698 (1,2,3,4,5,6,7,8) - These are good Stops.)
I guess I wanted to slow it down a little bit but jumps fit in there really good

Cheesey wrote:

another issue i see is that the difficulty of the map changes from jumps a lot to slow. and it alternates to fast Example: 00:44:644 (2,3,4,5,6,7,1,2,3,4,1,2,3,4,5) - Try adding in vocal sliders and such. What im trying to say is try to keep it consistant
I want to have it slower when Konomi sings thats why I slowed her part down this much
Luken
(listen to the song without sound effects at the following parts)

00:24:212 (2,3,4,5) - Feels wrong when playing, may destroy the flow
00:34:671 (2) - not necessary but you can remove this hitcircle since theres no beat
00:45:617 (1,2) - i would place a hitcircle between the slider and the next circle
00:46:590 (3) - delay this slider by one tick to make it flow better on the song
00:57:293 (3) - the slider ends well but starts too late
01:02:644 (1,2,3,4,5,6) - the second object of the last double is not on a beat, but consider replacing this beatchanging pattern by a short kickslider and a stream of 4 notes
02:17:725 (3) - the slider ends well but starts too late (same as 00:57:293 (3) )
03:15:779 (1,2,3,1,2,3,1,2,3) - this pattern (paired in 3) seems to be a bit late for me
Topic Starter
Deception2011

LukenSkyne wrote:

(listen to the song without sound effects at the following parts)
Great Idea, I'll try that out, thank you

LukenSkyne wrote:

00:24:212 (2,3,4,5) - Feels wrong when playing, may destroy the flow
I made the slider longer and changed the tripple to a double, that should be better now

LukenSkyne wrote:

00:34:671 (2) - not necessary but you can remove this hitcircle since theres no beat
I removed (2) and I am using (1) as a "bridge" from the slider to the stream

LukenSkyne wrote:

00:45:617 (1,2) - i would place a hitcircle between the slider and the next circle

I want Konomis part to be way slower and as of now I don't want to add anymore circles or slider there



00:46:590 (3) - delay this slider by one tick to make it flow better on the song

LukenSkyne wrote:

00:57:293 (3) - the slider ends well but starts too late
Changed the beginning to 00:57:131 -

LukenSkyne wrote:

01:02:644 (1,2,3,4,5,6) - the second object of the last double is not on a beat, but consider replacing this beatchanging pattern by a short kickslider and a stream of 4 notes
You have good ears man, changed it just like you suggested

LukenSkyne wrote:

02:17:725 (3) - the slider ends well but starts too late (same as 00:57:293 (3) )
Changed

LukenSkyne wrote:

03:15:779 (1,2,3,1,2,3,1,2,3) - this pattern (paired in 3) seems to be a bit late for me
Already thought so too, I'll start the pattern a bit earlier

Thanks alot for your mod, it was very helpful.

have a great day o/
Aerxia
00:34:590 (1,2,3,4,5,6,7,8) - This stream feels awkward at the end, perhaps you could change direction of them instead of them overlapping.

00:52:752 (2) - right where this timing point is there is a triple beat that you could maybe somehow implement

00:57:779 (4,5,6) - these three notes could even be blanketed closer into the slider, it would look neater aswell if the 6 and 7 slider ends were raised up more

01:38:644 (1) - maybe remove this spinner and map this part in since there is a break very soon after. it also makes 01:39:458 (1,2,1) - seem out of place.

01:39:458 (1,2,1) - i believe the last note doesnt require a new combo

02:49:509 (4) - this slider just feels odd imo, smoothen it out and i feel it will transition into the stream more seamlessly

03:13:834 (3) - 03:15:131 (3) - 03:16:428 (3) - if you made these all the same slider and just copy paste it would look cleaner

03:19:671 (1,2,3,4) - i like the idea of kicksliders here, but maybe make them symmetrical to eachother

other than that i like the map, good song and you have good flow in many parts, good job dude!
Topic Starter
Deception2011

Aerxia wrote:

00:34:590 (1,2,3,4,5,6,7,8) - This stream feels awkward at the end, perhaps you could change direction of them instead of them overlapping.

00:52:752 (2) - right where this timing point is there is a triple beat that you could maybe somehow implement

00:57:779 (4,5,6) - these three notes could even be blanketed closer into the slider, it would look neater aswell if the 6 and 7 slider ends were raised up more

01:38:644 (1) - maybe remove this spinner and map this part in since there is a break very soon after. it also makes 01:39:458 (1,2,1) - seem out of place.

01:39:458 (1,2,1) - i believe the last note doesnt require a new combo

02:49:509 (4) - this slider just feels odd imo, smoothen it out and i feel it will transition into the stream more seamlessly

03:13:834 (3) - 03:15:131 (3) - 03:16:428 (3) - if you made these all the same slider and just copy paste it would look cleaner

03:19:671 (1,2,3,4) - i like the idea of kicksliders here, but maybe make them symmetrical to eachother

other than that i like the map, good song and you have good flow in many parts, good job dude!
I've applied everything except the last last suggestion about the kicksliders, I like them the way they are right now and don't want to change them, but I'll think about it!

thank you for the mod! These are some usefull tips =3=
Rishe
Hello, quick mod since I'm looking forward to the movie ;)

[Insane]
  1. 01:25:347 (4) - I suggest making this into two circles since you miss a loud beat on white tick
  2. 01:26:320 (3) - Make it into a circle and move the next slider onto the previous white tick (you did this correctly in the other parts of the song where this
  3. rhythm repeated :D)
  4. 01:39:455 (3,4,5) - These are supposed to be 1/3 :)
  5. 02:34:428 (3) - Loud clickable beat on white tick, so two circles would be better imo rather than the slider
  6. 02:51:131 (5) - http://puu.sh/v9Z54.jpg (or make the 5th kick slider into a circle) this plays better because you are missing clickable beat on the red tick at
  7. 02:51:293 - then put whistle on the slider head on 1?
Good job on the map :D
Topic Starter
Deception2011

Rishe wrote:

Hello, quick mod since I'm looking forward to the movie ;)

[Insane]
  1. Rishe wrote:

    01:25:347 (4) - I suggest making this into two circles since you miss a loud beat on white tick
    If I change the slider to two circles it somehow sounds so... "wrong" to me, I don't know maybe it's just me but I've just replaced it with a reverseslider there. That plays better then before now :V

    Rishe wrote:

  2. 01:26:320 (3) - Make it into a circle and move the next slider onto the previous white tick (you did this correctly in the other parts of the song where this
  3. rhythm repeated :D)
Applied the changes

Rishe wrote:

01:39:455 (3,4,5) - These are supposed to be 1/3 :)
Yee you're right, and a circle on the white tick at the end was missing too, just noticed it

Rishe wrote:

02:34:428 (3) - Loud clickable beat on white tick, so two circles would be better imo rather than the slider
I want to decrease the speed a little bit there thats why I used a slider there ^^ And I think it fits quite well for that purpose :D

Rishe wrote:

02:51:131 (5) - http://puu.sh/v9Z54.jpg (or make the 5th kick slider into a circle) this plays better because you are missing clickable beat on the red tick at
I've changed (5) to a stream now, I didn't want to do that at first but it seems right now since this part is supposed to be the climax of the map anyways

Rishe wrote:

02:51:293 - then put whistle on the slider head on 1?

I'm not really good when it comes to hitsounds :V I'm sure there are still a lot of "wrong" or out of place


Good job on the map :D

Thank you for testing and modding my map =3=
I'm glad you like it
Topic Starter
Deception2011
osu won't let me edit my response QQ
sry that it looks like that now D:
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