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Kagamine Rin - Melancholic [Osu|Taiko]

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Topic Starter
orange-
This beatmap was submitted using in-game submission on jueves, 28 de julio de 2011 at 08:10:23 p.m.

Artist: Kagamine Rin
Title: Melancholic
Source: Vocaloid
Tags: eldnl winber1
BPM: 140
Filesize: 2103kb
Play Time: 01:38
Difficulties Available:
  1. Easy (2 stars, 102 notes)
  2. eldnL's Hard (4,51 stars, 188 notes)
  3. Insane (5 stars, 308 notes)
  4. Taiko (4,83 stars, 494 notes)
  5. Winber1's Normal (4,29 stars, 166 notes)
Download: Kagamine Rin - Melancholic
Information: Scores/Beatmap Listing
---------------
Thanks to eldnl and winber1 for the guest difficulties.
hez
:) GOOD song \:D/
Kei
Hola! Soy la del mod queue c:

[Easy]

Slider Tick rate 1
Creo que esta algo dificil para ser una easy :c

00:31:184 (3) - New combo
00:48:327 (3) - New combo
00:48:756 (1) - Quitar combo
00:51:327 (1) - Quitar combo
00:52:184 (5) - New combo

[eldnL's Hard]

00:06:113 (5) - New combo?
00:20:898 (1) - quitar combo
00:21:327 (5) - New combo
01:33:541 (4) - ^
01:34:613 (1) - quitar combo
01:35:014 (4) - new combo
01:36:756 (1) - quitar combo?

[Insane]

00:51:970 (9) - new combo y quitar el combo del siguiente slider
00:59:684 (1, 2, 3...) - Y si le haces al stream otra forma que se vea mejor? como asi: http://puu.sh/3nr9

Me gustó tu map ^^ star! buena suerte.
winber1
lol i get my guest diffs get done pretty fast. I'll mod later, cuz i'm tired and lazy.

(fyi, my rules say star priority 3+...

..but wait! if i star it, it will have 3 star priority :3!)

hope you like my diff. the star rating is kinda high, but it's not that hard imo, and you have an easier diff.

Good luck!

Download: Kagamine Rin - Melancholic (dioric) [Winber1's Normal].osu
Haneii
~General ~
Make sure the preview times matches in all the difficulties (right now they don’t)
According to the new mapping rules you need a Normal difficulty for this to be ranked Nevermind. I guess I'll mod winber's normal tomorrow

~Easy~
Please increase AR to at least 4!
It’s too slow. Remember: A really low Approach Rate does not make a map easier. It causes the screen to be filled will approach rate circles and it forces a beginner to focus more on the approach circles than the rhythm. Beginners don’t even have a grasp on how to use approach circles so it’ll just confuse them.

~eldnL's Hard~

00:23:041 (1) – this jump caught me by surprise. It’s random and doesn’t follow the song at all.

~Taiko~

Nice difficulty <3
Slider Velocity is too high. Max SV for taiko difficulties is 1.6. Right now you have it set to 2.0!
MAKE SURE TO FIX THE SLIDERS AFFECTED AFTER YOU FIX SV!

~Insane~
Nothing really bothered me in this difficulty

Everything here is only a suggestion.
00:17:898 – remove repeat and stack note at the end of slider at 00:18:327 (add clap to it too) like this: http://osu.ppy.sh/ss/113709
00:19:184 (6,1) – this jump feels odd. Don’t really see a need for one.
00:23:041 (1,2,3,4,5) – space them out a bit more a nd arrange to something like this http://osu.ppy.sh/ss/113758
00:28:184 (1,2,1,2,1,2,1,2) – space these combo out more (ie: make the jumps larger)

~Twinkle twinkle little star~
Topic Starter
orange-

Keilara wrote:

Hola! Soy la del mod queue c:

[Easy]

Slider Tick rate 1 Ok
Creo que esta algo dificil para ser una easy :c

00:31:184 (3) - New combo Nop
00:48:327 (3) - New combo Nop
00:48:756 (1) - Quitar combo Nop
00:51:327 (1) - Quitar combo Ok
00:52:184 (5) - New combo Ok

[Insane]

00:51:970 (9) - new combo y quitar el combo del siguiente slider Ok
00:59:684 (1, 2, 3...) - Y si le haces al stream otra forma que se vea mejor? como asi: http://puu.sh/3nr9 Excelente

Me gustó tu map ^^ star! buena suerte. Gracias :B

Haneii wrote:

~General ~
Make sure the preview times matches in all the difficulties (right now they don’t) Fixed
According to the new mapping rules you need a Normal difficulty for this to be ranked Nevermind. I guess I'll mod winber's normal tomorrow

~Easy~
Please increase AR to at least 4! Fixed
It’s too slow. Remember: A really low Approach Rate does not make a map easier. It causes the screen to be filled will approach rate circles and it forces a beginner to focus more on the approach circles than the rhythm. Beginners don’t even have a grasp on how to use approach circles so it’ll just confuse them.

~eldnL's Hard~

00:23:041 (1) – this jump caught me by surprise. It’s random and doesn’t follow the song at all. He said don't.

~Taiko~

Nice difficulty <3
Slider Velocity is too high. Max SV for taiko difficulties is 1.6. Right now you have it set to 2.0! Fixed
MAKE SURE TO FIX THE SLIDERS AFFECTED AFTER YOU FIX SV!

~Insane~
Nothing really bothered me in this difficulty

Everything here is only a suggestion.
00:17:898 – remove repeat and stack note at the end of slider at 00:18:327 (add clap to it too) like this: http://osu.ppy.sh/ss/113709 Fixed
00:19:184 (6,1) – this jump feels odd. Don’t really see a need for one. Ignored
00:23:041 (1,2,3,4,5) – space them out a bit more a nd arrange to something like this http://osu.ppy.sh/ss/113758 Ignored
00:28:184 (1,2,1,2,1,2,1,2) – space these combo out more (ie: make the jumps larger) Ignored

~Twinkle twinkle little star~
Thanks for mod :)
GiNa
Hi!
From my queue.
I might do lots of nazi (because I don’t really like this song), just let you know.

My Mod
[General]
-Add “winber1” to the Tags.

[Easy]
-First of all … AR is too high and this is just an Easy, I would suggest you to lower this down to 2.
00:30:327 – why is blank here? Paste the previous slider and make it looks like this: http://osu.ppy.sh/ss/114297
00:40:184 - ^ http://osu.ppy.sh/ss/114298
00:46:613 – add a note
00:53:470 - ^

[Winber1’s Normal]
First of all, Hello, winber ;3
-So many green lines ;O
00:33:756 (4) – stack this perfectly
That’s all, nice diff

[eldnL’s Hard]
00:33:113 (3) – stack this perfectly
00:51:113 (6) – ^
01:14:256 (7) - ^
01:21:113 (3) - ^
00:46:827 (4) – clap at the end of slider ?
00:48:113 (5) – clap at the middle ?
Sorry for my nazi mod, nice diff too ;3

[Insane]
-OD-1?
00:18:327 (4) – stack this perfectly
00:32:256 (2) - ^
00:49:827 (2) - ^
01:34:827 (5) - ^
That’s it
Star ~
winber1

gina91189 wrote:

[Winber1’s Normal]
First of all, Hello, winber ;3 Hi :3
-So many green lines ;O :P
00:33:756 (4) – stack this perfectly actually, it is already stacked perfectly. It's just that the stack leniency makes these two sliders look like that. I find that the way osu stacks these two sliders look fine
That’s all, nice diff thanks
I actually changed a few notes and stuff into longer sliders, but not much (so basically, the star rating only went down .04 or something lmao). As i have said earlier, although the star rating is high, the actualy diff is truly not that hard. I'll see what i can do to lower it even more if you want. Here's like version 1.01 lol

Edit: here's my mod
SPOILER
General

--Disable countdown (and uncheck letterbox during breaks)
--you should also add my name as part of the tags like gina said

Insane

--Up until 00:13:827 (3) - there seems to be a lack of hitsounds. Possibly use some whistles there?

00:17:256 (x) - add note. it flows a lot better this way imo.
00:32:470 (3) - add whistle
00:41:256 (6) - you should group this note with 00:40:827 (4,5) -
00:40:827 (4) - new combo, to be consistent with your previous pattern
00:41:470 (7) - ^
00:41:256 (3,2) - remove whistles
00:41:470 (1) - add whistle
00:47:684 (4) - new combo
00:48:327 (7) - new combo
00:57:863 (8) - i normally don't like start these sliders on blue ticks in the middle of streams. tho it seems to not cause much of a problem in this case.
01:03:113 (x) - add note (yes i know this note is not played by the drums, but it helps the player understand the rhythm of this section a little more, which is why i like adding it)
01:30:220 (x) - some reason, i really want to add a note here..

eldnl's hard

--this diff lacks hitsounds imo..

00:32:470 (2) - add whistle
00:48:970 (2,3) - this jump really makes no sense to me ._.

looks fine other than that

Easy

00:19:184 (x) - add note.

lol i didn't disable countdown or uncheck those things, so i guess i'll update again (since you never even downloaded the other one lol)

Download: Kagamine Rin - Melancholic (dioric) [Winber1's Normal].osu
Topic Starter
orange-

winber1 wrote:

General

--Disable countdown (and uncheck letterbox during breaks) Ok
--you should also add my name as part of the tags like gina said Already done.

Insane

--Up until 00:13:827 (3) - there seems to be a lack of hitsounds. Possibly use some whistles there? Ok

00:17:256 (x) - add note. it flows a lot better this way imo. Nah
00:32:470 (3) - add whistle Added
00:41:256 (6) - you should group this note with 00:40:827 (4,5) - I follow the guitar rhythm
00:40:827 (4) - new combo, to be consistent with your previous pattern naah
00:41:470 (7) - ^ naah
00:41:256 (3,2) - remove whistles ^
00:41:470 (1) - add whistle ^
00:47:684 (4) - new combo ^
00:48:327 (7) - new combo ^
00:57:863 (8) - i normally don't like start these sliders on blue ticks in the middle of streams. tho it seems to not cause much of a problem in this case. If another mod mentioned it I change it.
01:03:113 (x) - add note (yes i know this note is not played by the drums, but it helps the player understand the rhythm of this section a little more, which is why i like adding it) After the first play he will can understand it perfectly.
01:30:220 (x) - some reason, i really want to add a note here.. Yeah sounds better :)


Easy

00:19:184 (x) - add note. Ok

lol i didn't disable countdown or uncheck those things, so i guess i'll update again (since you never even downloaded the other one lol)
Thanks guys
eldnl

gina91189 wrote:

[eldnL’s Hard]
00:33:113 (3) – stack this perfectly Ok
00:51:113 (6) – ^ Ok
01:14:256 (7) - ^ Ok
01:21:113 (3) - ^ Ok
00:46:827 (4) – clap at the end of slider ? Ok
00:48:113 (5) – clap at the middle ? Ok
Sorry for my nazi mod, nice diff too ;3 Thanks ~

winber1 wrote:

eldnl's hard

--this diff lacks hitsounds imo..

00:32:470 (2) - add whistle Yep
00:48:970 (2,3) - this jump really makes no sense to me ._. Fixed

looks fine other than that
All fixed :P

Download: Kagamine Rin - Melancholic (dioric) [eldnL's Hard].osu
-s u i r e n-
hi:3

<・normal>

・00:00:756(1)-It is better to carry out a slider in this way http://puu.sh/fzpM

eldnL's Hard Nice MAP^w^b

I am sorry to be poor at Mod TAT
BanchoBot
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