[All difficulties]
Set slider tick rate to 1. Sounds much better.
[Kayoko]
01:00:507 (1) - Remove new combo
01:06:024 (1) - ^
02:01:197 (1) - Maybe end this at 02:03:265 - so there's more recovery time
02:06:369 (3,4) - This spacing felt deceiving even if it's distance snapped. Maybe move it left one or two grids?
[Shizuna]
00:09:472 (1) - Remove new combo
This was... kind of boring. Very square patterns and many straight lines with a 1/1/1/1 rhythm for the majority of the map. Think you can spruce things up a bit and make it more interesting to play?
[Aya]
Circle/Slider ratio is :/ 86:191
That said, it plays nice.
[Sera]
01:06:024 (1) - Remove new combo
01:46:197 (6) - This repeat is getting covered by 01:44:990 (3) - Please rearrange.
[Mikoto]
01:41:369 (1,2,3) - Doesn't really feel like a good spot for an anti-jump like this. If anything, actual jumps or a short repeating slider would work better imo
Normal could use a lot of improvement in the design area, and Easy could also use a little sprucing up, but there's not much you can do with the rhythms you chose. The upper-level difficulties felt a lot more polished.