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posted
This beatmap was submitted using in-game submission on 30 Agustus 2017 at 11:00:21

Artist: DJ Genki VS Camellia feat. moimoi
Title: YELL!
Tags: mayumi morinaga senya happy hardcore revolution of happy? #01 comic market コミックマーケット 91 cametek
BPM: 170
Filesize: 9346kb
Play Time: 05:01
Difficulties Available:
  1. Colorful Smile - 4Key (4,89 stars, 3468 notes)


Download: DJ Genki VS Camellia feat. moimoi - YELL!
Information: Scores/Beatmap Listing
---------------
camellia is love
please redl if you dl before 17-8-2017 bcause i actually added new hs
posted

Maxus wrote:

camellia is love
camellia is live

hey mod from my queue

SHOUT!
01:28:847 (88847|3,88847|2) - delete a note
01:31:053 (91053|1) - add a note
01:31:097 (91097|3) - delete this note
01:31:141 (91141|2) - ^^
01:50:200 (110200|2,110376|1) - ghost notes?
01:52:494 (112494|1,112494|0) - delete a note
01:52:935 (112935|3) - add a note
01:54:523 (114523|1,114523|2,114700|0,114700|3,114876|1,114876|0,115053|0,115053|1) - ctrl + H?
02:14:023 (134023|3,134023|0) - delete a note
03:42:170 (222170|2) - add a note same sound as 03:42:523 (222523|2,222523|1) -
04:08:465 (248465|1) - consider adding a note here
04:11:023 (251023|1) - add a note
04:29:553 (269553|0,269553|3) - delete a note
04:34:759 (274759|3,274759|2) - ^


sry for the short mod but your map is really nice and a didn't notice many flaws

good luck with your map
posted

Cokiiplay wrote:

Maxus wrote:

camellia is love
camellia is live owob

hey mod from my queue

SHOUT!
01:28:847 (88847|3,88847|2) - delete a note yeah delete one note
01:31:053 (91053|1) - add a note
01:31:097 (91097|3) - delete this note
01:31:141 (91141|2) - ^^ hmm i purposely make full single stream burst instead of 1/8 jumpstream because i find the emphasis isn't that strong (not finish sound)
01:50:200 (110200|2,110376|1) - ghost notes? it kinda has low deep drum sound there.
01:52:494 (112494|1,112494|0) - delete a note yeah i delete one here too.
01:52:935 (112935|3) - add a note as explained before.
01:54:523 (114523|1,114523|2,114700|0,114700|3,114876|1,114876|0,115053|0,115053|1) - ctrl + H? i really feel the current pattern flows well with the drum instrument here, will keep.
02:14:023 (134023|3,134023|0) - delete a note for this one, since after this jumptrill is empty pattern, i intendedly make it like this.
03:42:170 (222170|2) - add a note same sound as 03:42:523 (222523|2,222523|1) - yeah kinda messed up my layering here, fixed and rearrange some.
04:08:465 (248465|1) - consider adding a note here same as before.
04:11:023 (251023|1) - add a note consider adding a note here nope but i rearrange something here.
04:29:553 (269553|0,269553|3) - delete a note same as before
04:34:759 (274759|3,274759|2) - ^ it's for piano.


sry for the short mod but your map is really nice and a didn't notice many flaws

good luck with your map
Thank you for the mod cookie :3
posted
irc some stuff
22:27 Critical_Star: sorry about just now, my com sometimes got crazy a bit xd
22:28 Maxus: that;s alright, hope it's fine xd
22:28 Maxus: what do u think about the map?
22:29 Critical_Star: i accidentally sent wrong msg to monstrata lol
22:30 Critical_Star: l0oks, i just suggest a little stuff here
22:30 Critical_Star: 04:31:053 (271053|2,271097|1,271141|0,271185|2,271229|3,271273|0,271318|1,271362|2) - personally prefer a short LN to differentiate the sound here
22:31 Maxus: omg to monstrata? ._.
22:31 Maxus: at first i want to, but im not sure about 1/8 LN
22:31 Critical_Star: because i click wrong since your name panel are just beside him lol
22:31 Maxus: it's not too excessive?
22:31 Maxus: u mutual with him? im jealous qwq
22:32 Critical_Star: nah no xd
22:32 Critical_Star: i think 1/8 LN is nice to do so here
22:32 Maxus: ok will make 1/8 'w')
22:33 Critical_Star: some pattern remind me of happiness xd
22:34 Maxus: the burst and the LN /run xd
22:34 Maxus: but this one is less agressive imo
22:34 Maxus: since i make this more comfortable xd
22:34 Critical_Star: 03:37:759 (217759|0,217759|3,217759|1,217847|2,217935|1,217935|0,218023|3,218112|2,218112|1,218200|0,218200|3,218288|1,218288|2,218376|0,218465|1,218465|3,218553|2,218553|0,218641|1,218641|3) -
22:35 Critical_Star: how about just do double for vocal here?
22:35 Critical_Star: 03:40:582 (220582|1,220582|0,220670|3,220670|2,220759|0,220759|1,220847|3,220935|1,220935|2,221023|0,221023|3,221112|2,221112|1,221200|0,221288|1,221288|3,221376|2,221376|0,221465|1,221465|3) - ^
22:35 Critical_Star: i think that
22:36 Critical_Star: u been doing this kind of pattern all the time so maybe give less anchor here will be good
22:36 Maxus: i just realize it can be made to follow vocal xd
22:36 Critical_Star: 03:43:406 (223406|0,223406|2,223494|3,223494|1,223582|0,223582|2,223670|3,223759|2,223759|1,223847|0,223847|3,223935|2,223935|1,224023|0,224112|3,224112|2,224200|1,224200|0,224288|3,224288|2) - then start here is okay since the kick are getting intensive xd
22:37 Maxus: 02:35:641 - here too i think?
22:37 Critical_Star: 04:05:994 (245994|1,245994|0,246082|3,246082|2,246170|0,246170|1,246259|3,246347|0,246347|1,246435|2,246435|3,246523|0,246523|1,246612|2,246700|0,246700|3,246788|2,246788|1,246876|0,246876|3,246965|1,247053|3,247053|2,247141|0,247141|1,247229|3,247229|2,247318|0,247406|2,247406|3,247494|1,247494|0,247582|2,247582|3,247670|0,247759|2,247759|1,247847|0,247847|3,247935|2,247935|1,248023|3,248112|1,248112|0) - same idea vocal layering
22:37 Critical_Star: yea\
22:38 Maxus: to also differentiate with 02:38:465 - ? since i notice they are different in intensity xd
22:38 Critical_Star: u get the point xd
22:39 Maxus: yeah, it will be dense jumpstream instead of jumptrill xd
22:40 Maxus: 00:48:523 - hmm about this, do you think this too boring? bcoz i think so xd
22:40 Critical_Star: hmm seems pretty fine imo
22:41 Critical_Star: or
22:41 Critical_Star: u can ignore 1/2 sound and catch every vocal here with LN
22:41 Critical_Star: also it is a good build up structure after 00:59:641 -
22:42 Critical_Star: but current one is fine too
22:42 Maxus: somehow i felt it is too long to make players waiting.. but i'm not sure either
22:43 Critical_Star: but still i prefer your current one 1/2 pattern
22:45 Maxus: hmm i see, then will use the current for now then xd.. if players find it boring, i might change it xd
22:45 Critical_Star: sure xd
22:46 Critical_Star: rest seems fine for me, only those double trill stuff i mention
22:47 Maxus: double trill for pp /run xd , jk
22:47 Maxus: thank u so much my moe star >//<
22:49 Maxus: may u post the irc so i can give kudosu? xd
22:49 Critical_Star: np np :D
22:49 Critical_Star: suree


good luck! :)
posted
Hii hii Maxus-dono. . . here's the mod as requested

|1| |2| |3| |4|


SHOOT!
00:53:994 (53994|0,53994|1) - are this doubles for vocal?
01:01:053 (61053|3,61229|3) - mov col1, 01:01:406 (61406|2,61406|1,61582|1) - ctrl + h, 01:01:759 (61759|0,61935|0) - col2 & 01:02:112 (62112|3,62112|2,62288|2) - swap col, ofc rearrange 01:02:465 (62465|3) - to avoid sumthing <--if you will apply this
01:04:935 - & 01:06:700 - as you see here, col2's empty, might consider to rearrange some notes for balance
01:22:053 (82053|0,82141|0) - mov col2 & 01:22:229 (82229|1) - col1? (ofc rearrange sum conflicts of you'll apply this)
01:30:391 (90391|2,90435|3,90479|1,90523|2,90568|0) - this 1/8 burst really gonna hurt/too hard. but still looks good sice it follows the music
01:44:288 (104288|2,104465|1) - ctrl + h, since you did same as 01:41:112 (101112|2,101288|1,101465|2,101641|1) - & 01:35:465 (95465|3,95641|2,95818|3,95994|2) -
02:32:465 - 02:34:582 - make triple like u did 02:31:759 - & 02:31:053 -
03:33:170 - better mov some LN's to the right hand, seems focus on left
03:42:876 - is the emptiness of col4 intentional?
03:59:288 - add note
This is all I can see. . . and Im suck at looking in mapping vocals especially when I can still hear some various sound rip


Well then that's all. . . .
posted

JooF12 wrote:

Hii hii Maxus-dono. . . here's the mod as requested

|1| |2| |3| |4|


SHOOT!
00:53:994 (53994|0,53994|1) - are this doubles for vocal? for a bit emphasis on the string sound (i put double every 4/1 thick white line
01:01:053 (61053|3,61229|3) - mov col1, 01:01:406 (61406|2,61406|1,61582|1) - ctrl + h, 01:01:759 (61759|0,61935|0) - col2 & 01:02:112 (62112|3,62112|2,62288|2) - swap col, ofc rearrange 01:02:465 (62465|3) - to avoid sumthing <--if you will apply this don't really see a problem with this one tbh.. still balance on its own and complement the structure well enough.
01:04:935 - & 01:06:700 - as you see here, col2's empty, might consider to rearrange some notes for balance tbh it's already balance if you look at 01:04:229 (64229|1,64229|0,64406|0,64582|1,64759|1,64935|0) - where it's pure left hand jack.
01:22:053 (82053|0,82141|0) - mov col2 & 01:22:229 (82229|1) - col1? (ofc rearrange sum conflicts of you'll apply this) the emphasis kinda getting bigger, so i want to spread the jack to accent that.
01:30:391 (90391|2,90435|3,90479|1,90523|2,90568|0) - this 1/8 burst really gonna hurt/too hard. but still looks good sice it follows the music hmm don't think it's too hard tbh, since it's 14-23 motion which still easy in readability.
01:44:288 (104288|2,104465|1) - ctrl + h, since you did same as 01:41:112 (101112|2,101288|1,101465|2,101641|1) - & 01:35:465 (95465|3,95641|2,95818|3,95994|2) - the pitch before is the same, this one has quite significant differences since this part actually lead to the second stanza.
02:32:465 - 02:34:582 - make triple like u did 02:31:759 - & 02:31:053 - how am i missed this.. fixed.
03:33:170 - better mov some LN's to the right hand, seems focus on left I kinda want to make stair lead starting from right to leftr at 03:32:641 - , and then going to left to right at 03:33:259 - , but i fixed the one at 03:33:700 - though.
03:42:876 - is the emptiness of col4 intentional? originally i want to make players prepare for the jumptrill there, that's why the col 4 started at 03:43:318 (223318|3) - , but i still move 03:42:965 - to col.4
03:59:288 - add note in the mini LN section, i kinda make the kick and crash the same amount of note for playability.
This is all I can see. . . and Im suck at looking in mapping vocals especially when I can still hear some various sound rip still help me figure out things here, thank you! xd


Well then that's all. . . .
Thank you Joo for the mod!

Critical_Star wrote:

irc some stuff
22:27 Critical_Star: sorry about just now, my com sometimes got crazy a bit xd
22:28 Maxus: that;s alright, hope it's fine xd
22:28 Maxus: what do u think about the map?
22:29 Critical_Star: i accidentally sent wrong msg to monstrata lol
22:30 Critical_Star: l0oks, i just suggest a little stuff here
22:30 Critical_Star: 04:31:053 (271053|2,271097|1,271141|0,271185|2,271229|3,271273|0,271318|1,271362|2) - personally prefer a short LN to differentiate the sound here
22:31 Maxus: omg to monstrata? ._.
22:31 Maxus: at first i want to, but im not sure about 1/8 LN
22:31 Critical_Star: because i click wrong since your name panel are just beside him lol
22:31 Maxus: it's not too excessive?
22:31 Maxus: u mutual with him? im jealous qwq
22:32 Critical_Star: nah no xd
22:32 Critical_Star: i think 1/8 LN is nice to do so here
22:32 Maxus: ok will make 1/8 'w')
22:33 Critical_Star: some pattern remind me of happiness xd
22:34 Maxus: the burst and the LN /run xd
22:34 Maxus: but this one is less agressive imo
22:34 Maxus: since i make this more comfortable xd
22:34 Critical_Star: 03:37:759 (217759|0,217759|3,217759|1,217847|2,217935|1,217935|0,218023|3,218112|2,218112|1,218200|0,218200|3,218288|1,218288|2,218376|0,218465|1,218465|3,218553|2,218553|0,218641|1,218641|3) -
22:35 Critical_Star: how about just do double for vocal here?
22:35 Critical_Star: 03:40:582 (220582|1,220582|0,220670|3,220670|2,220759|0,220759|1,220847|3,220935|1,220935|2,221023|0,221023|3,221112|2,221112|1,221200|0,221288|1,221288|3,221376|2,221376|0,221465|1,221465|3) - ^
22:35 Critical_Star: i think that
22:36 Critical_Star: u been doing this kind of pattern all the time so maybe give less anchor here will be good
22:36 Maxus: i just realize it can be made to follow vocal xd
22:36 Critical_Star: 03:43:406 (223406|0,223406|2,223494|3,223494|1,223582|0,223582|2,223670|3,223759|2,223759|1,223847|0,223847|3,223935|2,223935|1,224023|0,224112|3,224112|2,224200|1,224200|0,224288|3,224288|2) - then start here is okay since the kick are getting intensive xd
22:37 Maxus: 02:35:641 - here too i think?
22:37 Critical_Star: 04:05:994 (245994|1,245994|0,246082|3,246082|2,246170|0,246170|1,246259|3,246347|0,246347|1,246435|2,246435|3,246523|0,246523|1,246612|2,246700|0,246700|3,246788|2,246788|1,246876|0,246876|3,246965|1,247053|3,247053|2,247141|0,247141|1,247229|3,247229|2,247318|0,247406|2,247406|3,247494|1,247494|0,247582|2,247582|3,247670|0,247759|2,247759|1,247847|0,247847|3,247935|2,247935|1,248023|3,248112|1,248112|0) - same idea vocal layering
22:37 Critical_Star: yea\
22:38 Maxus: to also differentiate with 02:38:465 - ? since i notice they are different in intensity xd
22:38 Critical_Star: u get the point xd
22:39 Maxus: yeah, it will be dense jumpstream instead of jumptrill xd
22:40 Maxus: 00:48:523 - hmm about this, do you think this too boring? bcoz i think so xd
22:40 Critical_Star: hmm seems pretty fine imo
22:41 Critical_Star: or
22:41 Critical_Star: u can ignore 1/2 sound and catch every vocal here with LN
22:41 Critical_Star: also it is a good build up structure after 00:59:641 -
22:42 Critical_Star: but current one is fine too
22:42 Maxus: somehow i felt it is too long to make players waiting.. but i'm not sure either
22:43 Critical_Star: but still i prefer your current one 1/2 pattern
22:45 Maxus: hmm i see, then will use the current for now then xd.. if players find it boring, i might change it xd
22:45 Critical_Star: sure xd
22:46 Critical_Star: rest seems fine for me, only those double trill stuff i mention
22:47 Maxus: double trill for pp /run xd , jk
22:47 Maxus: thank u so much my moe star >//<
22:49 Maxus: may u post the irc so i can give kudosu? xd
22:49 Critical_Star: np np :D
22:49 Critical_Star: suree


good luck! :)
Thank you moe :D
posted
this mod will be less focusing on PR and other general stuff and move focusing on concepts that can make the map more "unique" in a sense so this will probably be relatively short

SHOUT!
in places like 00:06:347 - 00:09:170 - 00:11:994 - and so on, I'd create two sets of minijacks following the "echo" of sorts from the voice coming in, so you'd end up with something like

if you wanted to carry this concept onto the LNs however you'd have to be careful, because stuff like

is the only decent way to do it to avoid potential LN breaking due to there being a minijack and an LN on the same hand

00:34:935 (34935|2,35288|3) - change these two around for PR (I did say this was not going to be a PR mod but this bothered me)

00:38:288 (38288|3,38465|2) - why are these two separate LNs? I don't hear any break in the music or vocals that would make sense for this

00:48:347 - to 00:59:641 - why not keep the vocal LNs going? I don't see any reason to stop

00:59:641 - to 01:08:112 - there are very quiet 1/4 sounds throughout here that you might want to take advantage of (and then argue against because you know that's always fun)

02:52:582 - switch the 2 SV values around here and maybe make it a bit stronger for desired slam effect (0.5 / 1.5)

03:42:612 (222612|0,222700|1) - maybe switch these two around to avoid 03:41:906 (221906|0,222082|0,222259|0,222435|0,222612|0) -

04:40:229 - etc same suggestion as earlier

04:55:406 - from here on out I would just use a 1 bar pattern over and over again until the song ends because I feel like it's more fitting due to the music repeating itself over and over again

that's about it with the restrictions already in play (aka asking why the LNs at 02:55:406 - don't follow the triples as before then realising it would cause unnecessary minijacks) so good luck with ranking :)
posted

Hydria wrote:

this mod will be less focusing on PR and other general stuff and move focusing on concepts that can make the map more "unique" in a sense so this will probably be relatively short

SHOUT!
in places like 00:06:347 - 00:09:170 - 00:11:994 - and so on, I'd create two sets of minijacks following the "echo" of sorts from the voice coming in, so you'd end up with something like

if you wanted to carry this concept onto the LNs however you'd have to be careful, because stuff like

is the only decent way to do it to avoid potential LN breaking due to there being a minijack and an LN on the same hand sounds good, at first i was hesitant with this, but ok, applied

00:34:935 (34935|2,35288|3) - change these two around for PR (I did say this was not going to be a PR mod but this bothered me) switch the column

00:38:288 (38288|3,38465|2) - why are these two separate LNs? I don't hear any break in the music or vocals that would make sense for this the vocal keeps constant, but the bg instrument felt it was separated into different part, so i separate them.

00:48:347 - to 00:59:641 - why not keep the vocal LNs going? I don't see any reason to stop kinda want to emphasize the different section here.

00:59:641 - to 01:08:112 - there are very quiet 1/4 sounds throughout here that you might want to take advantage of (and then argue against because you know that's always fun) i love it tbh :p

02:52:582 - switch the 2 SV values around here and maybe make it a bit stronger for desired slam effect (0.5 / 1.5) naisss xd

03:42:612 (222612|0,222700|1) - maybe switch these two around to avoid 03:41:906 (221906|0,222082|0,222259|0,222435|0,222612|0) - the current trill kinda fit with the lead instrument imo

04:40:229 - etc same suggestion as earlier applied too

04:55:406 - from here on out I would just use a 1 bar pattern over and over again until the song ends because I feel like it's more fitting due to the music repeating itself over and over again kinda feel the repeating trill here already fit the instrument.

that's about it with the restrictions already in play (aka asking why the LNs at 02:55:406 - don't follow the triples as before then realising it would cause unnecessary minijacks) so good luck with ranking :)
Thank you for the mod Hydria :D! nais one xd
posted
NM From My Mod Que


Col 1 2 3 4

SHOUT!
actually i wanted to do nm+, but i dont like the song, so i just do NM. sorry :>>

00:26:994 (26994|0) - vocal start at 00:26:906
00:38:465 (38465|2) - no beat, not vocal
00:38:288 (38288|3) - i think shouldnt be this short
01:21:700 (81700|1,81788|1,81876|2,81965|2,82053|0,82141|0) - i think no need minijacks, also idk what those minijacks what for
01:32:818 (92818|1) - delete, then 01:32:465 (92465|1) - extend to white line, i think looks better cuz consistency isnt everything :>
01:54:700 (114700|0,114876|0,115053|0,115229|0,115406|0) - 5.. avoid (?)
02:25:759 idk better or not.. im sleepy ;_;
03:02:465 (182465|1) - whats this for
03:02:818 try this
03:26:818 (206818|2,206906|2) - 03:28:229 (208229|2,208318|2) - pls avoid,, this is 4k, you dont need to map every sound ;_; theyre full and messy
03:29:641 (209641|1,209729|1) - i suggest 03:29:641 (209641|1) - move to 4
03:39:876 (219876|1) - you can make more variation if you dont map every sound, maybe something like this
03:41:994 (221994|2,222170|2) - 03:42:347 (222347|2,222523|2) - note + LN on same hand, it's okay if 1/2, but 03:41:818 (221818|2,221994|2,222170|2,222347|2,222523|2,222700|2) - anchors 03:41:818 (221818|2,221906|0,221994|2,222082|0,222170|2,222259|0,222347|2) - unintended trill, i suggest remap that part (?)


i think thats all :>
*note : dat hitsound .... pls
posted

genkicho wrote:

NM From My Mod Que


Col 1 2 3 4

SHOUT!
actually i wanted to do nm+, but i dont like the song, so i just do NM. sorry :>>

00:26:994 (26994|0) - vocal start at 00:26:906 Don't think so, it's correct in the red line.
00:38:465 (38465|2) - no beat, not vocal not sure if you look at outdated ver, but there's no note here.
00:38:288 (38288|3) - i think shouldnt be this short but it is ended that way?
01:21:700 (81700|1,81788|1,81876|2,81965|2,82053|0,82141|0) - i think no need minijacks, also idk what those minijacks what for vocal,
fast rapid 1/4 vocal for jack.

01:32:818 (92818|1) - delete, then 01:32:465 (92465|1) - extend to white line, i think looks better cuz consistency isnt everything :> decided to implement my LN idea.
01:54:700 (114700|0,114876|0,115053|0,115229|0,115406|0) - 5.. avoid (?) intended for hithat effect, i do think it flows naturally.
02:25:759 idk better or not.. im sleepy ;_; I won't delete the blue line note, it serves importantly to enhance the repeating instrument section.
03:02:465 (182465|1) - whats this for rising sound
03:02:818 try this intended for the current one because i want to emphasize rising background effect from LN at 03:02:818 (182818|3,183523|0) -
03:26:818 (206818|2,206906|2) - 03:28:229 (208229|2,208318|2) - pls avoid,, this is 4k, you dont need to map every sound ;_; theyre full and messy don't really get it why its messy, for me, this is pinnacle moment where the music started to get even higher and higher to near the "top moment", i find it important to layer it in the way that makes people think " oh, this map still have more?" , aside that, i follow PR for this map, if you see the structure more closely, you can see that this is not randomly placed :/
03:29:641 (209641|1,209729|1) - i suggest 03:29:641 (209641|1) - move to 4 sure okay
03:39:876 (219876|1) - you can make more variation if you dont map every sound, maybe something like this rearrange it on my own, the drum still quite prominent here.
03:41:994 (221994|2,222170|2) - 03:42:347 (222347|2,222523|2) - note + LN on same hand, it's okay if 1/2, but 03:41:818 (221818|2,221994|2,222170|2,222347|2,222523|2,222700|2) - anchors 03:41:818 (221818|2,221906|0,221994|2,222082|0,222170|2,222259|0,222347|2) - unintended trill, i suggest remap that part (?) intended though, it works to get the essence of emphasize the synth at 03:41:994 (221994|3,222347|3) - even better, the trill isn't unintended, but rather works as a symbol that the pattern want to emphasize certain instrument through other form of pattern, i do think this works as it is now.


i think thats all :>
*note : dat hitsound .... pls later.. wkwk
Thank you for the mod :3
posted
owo
|1|2|3|4|
--
00:08:906 (8906|1,8994|0) - jack should be here i believe then move 00:09:170 (9170|1) - to |3|
00:23:112 - add for that vocal? in |2|
00:30:523 - add to |2| aswell
00:32:818 - ^ to |3|
01:10:759 - add to |4|
01:32:112 (92112|0,92112|3) - would change to 2 ln's instead... then double this 01:32:376 -
01:50:200 (110200|2) - move to |1| since the start of the stream [if thats what u call it lmao] is here 01:50:465 - and would change these to a long note 01:50:288 (110288|3,110376|1)
01:50:288 (110288|3,110376|1) - add to |2| for something like this note 02:40:406 (160406|2) -
02:58:141 - missing notes?
04:10:318 (250318|2,250318|1) - should be single only?
04:42:876 (282876|3,282965|2,283053|0,283141|0,283229|2,283229|3,283318|3,283406|0) - ctrl+h
04:45:700 (285700|0) - move to |3|

ps: im modding it with 50% playback rate to be able to read notes :3 and point out / suggest some comfortable stuffs to me
thats all i can find~ sorry if its short i did my best senpai >~<
posted
irc
12:49 Maxus: testplay?
12:50 Abraxos: um sure
12:50 *Maxus is listening to [https://osu.ppy.sh/b/1252228 DJ Genki vs. Camellia feat. moimoi - YELL!]
12:50 Maxus: :3
12:51 Abraxos: just check #osumania
12:51 Abraxos: \np'd the wrong place but whatever
12:51 Maxus: did u just promote my map ;w; /run xd
12:56 Maxus: it seems my map so hard orz qwq
12:56 Abraxos: nah im not warm
12:56 Abraxos: you need to remodel your bursts
12:57 Abraxos: seems pretty good other than that though
12:57 Maxus: i agree, i'm not sure how to make it without felt like my happiness
12:57 Abraxos: 00:17:641 (17641|2,17729|2,17818|3,17906|3) - these are on the same hand
12:57 Abraxos: shift
12:57 Abraxos: do the same for all cases
12:57 Maxus: remodel my LN to separate the jack?
12:57 Abraxos: ye
12:58 Maxus: 00:48:523 - you have any idea to layer this without felt like only 1/2 1/2 single note?
12:58 Abraxos: https://osu.ppy.sh/ss/7949528 ?
12:58 Abraxos: and similar
12:59 Maxus: the sequence will felt too long if combined with 00:59:641 - ?
12:59 Abraxos: you can make them 4 notes long too
13:00 Maxus: i see xd, about the burst, i remodel all of them ;w;?
13:00 Abraxos: 01:31:406 (91406|0,91406|3,91494|2,91494|1,91582|3,91582|0) -
13:00 Abraxos: yeah dont do these things
13:00 Abraxos: its hard to read
13:01 Maxus: ah i thought it's alright xd, so i stick with 12-34 double thingy i guess?
13:01 Abraxos: ye
13:01 Abraxos: 02:16:229 (136229|3,136229|0,136406|2,136406|3,136715|0,136715|1) - these are alright
13:01 Abraxos: but idk about the diff spike lol
13:01 Abraxos: i need to strain a bit to hit
13:03 Maxus: so i guess the thing that makes it not alright is if the transition between the pattern change too many times?
13:03 Maxus: or in all cases?
13:03 Abraxos: in most cases imo
13:05 Abraxos: other than that the chart is p.gud
13:06 Abraxos: 03:32:465 (212465|1,212465|0,212553|0) - people will complain about these tho lol
13:06 Abraxos: i can read them with my skin but idk
13:06 Maxus: yeah im aware of that, but some of places are kinda unavoidable
13:06 Maxus: for example is 03:31:759 (211759|1,211759|2) -
13:06 Abraxos: oh no
13:06 Abraxos: 03:32:465 (212465|1,212465|0,212553|0) -
13:07 Abraxos: this is a jack
13:07 Abraxos: look at it again
13:07 Maxus: i thought you refer to shield more than jack xd
13:07 Abraxos: shield is ok uw u
13:07 Abraxos: jack maybe not so much
13:08 Abraxos: 03:32:465 (212465|1,212465|0,212553|0) - also a lot of these are on the 1st column
13:08 Abraxos: y tho
13:08 Maxus: ah i see uwu , all the jack turn into shield if unavoidable i guess xd
13:08 Abraxos: owo
13:09 Maxus: i kind of want to bring the movement from left to right but somehow felt not work xd
13:09 Abraxos: hmm
13:09 Abraxos: think its fine because its not drastic
13:10 Abraxos: but some people will complain anyway because they like balance a lot
13:11 Maxus: i try to have PR on some extent there xd, but will try to look at it, bcoz mini ln is hard acc x.x
13:11 Maxus: 04:31:406 - seems like this burst also give you trouble?
13:11 Abraxos: especially because 04:31:053 (271053|1,271097|2,271185|1,271229|2,271318|1,271362|2,271450|1,271494|2,271626|1,271670|2,271759|1,271803|2) -
13:11 Abraxos: anchor
13:13 Maxus: i thought as long as the movement is generic burst , it's alright to have that xd
13:13 Maxus: 04:32:244 - i thought this pose more problem? :p
13:13 Abraxos: its more about the anchor yeah
13:13 Abraxos: i can hit it though but then its quite a bit of a diff spike
13:14 Maxus: is the spike acceptable for the last burst in the map for the "music hype"?
13:14 Abraxos: i dont really like dropping at the end of a marathon lol
13:15 Maxus: ah i see xd.. i must consider the length of map u wu
13:15 Abraxos: uw u
13:15 Maxus: maybe making spike at the end isn't good idea orz xd
13:15 Abraxos: xd
13:17 Maxus: may i ask for one more if u dont mind u wu
13:17 Abraxos: ?
13:17 Maxus: 02:07:406 - any idea for differentiating this one?
13:18 Abraxos: https://osu.ppy.sh/ss/7949612 either one?
13:20 Maxus: ah the LN one -w- , xie xie a lot :DD
13:20 Abraxos: np
13:20 Abraxos: ww
posted
owo M4M owo

|1|2|3|4|

SOMEBODY SCREAM FIDUHUXCBIVZNUYVFUY A7A6BHTIOBK78YU
make overall hitsound to 10-20, 30 is a bit too loud =w=
00:43:406 (43406|2,43406|0) - shouldn't this be a single note only, since double notes are mostly used for some blurry sound like 00:44:818 - ?
01:54:523 - this should be fitting of a triple, maybe a note at 1? if you apply this then 01:55:053 (115053|0,115053|1) - switch this to 3 and 4
02:14:112 (134112|2) - LN to 02:14:465 - ?
02:30:347 (150347|2,150435|2,150523|1,150612|1) - I think you only use jacks when the voice becomes jacky, but this part, the voice is not jacky at all (slow down to 25%) so 02:30:435 (150435|2,150523|1) - ctrl+h this?
02:44:818 (164818|1,164818|0,165170|1,165347|0,165523|0,165876|0) - ctrl+h this whole pattern and then shift it to columns 1 and 2 (basically, I just ask you to swap column 1 notes and column 2 notes), so that the LNs are at PR and it plays out nicely :D
03:00:700 (180700|0,180700|3,180744|1,180788|2,180832|0,180876|1,180920|3,180965|2) - this is a bit hard to press tbh. idk if this is much better but you can try?
03:04:053 - missed out a uh... piano note? or is it a xylophone idk
03:09:700 - another one here
03:10:582 - another one here
03:11:112 (191112|2) - note should be at 03:11:090 - (1/16) , if you apply, I suggest shifting 03:10:759 (190759|3) - LN end to same snap
03:11:288 (191288|0,191288|1) - this should be at 03:11:266 - too
hmmm idk, I feel like this part, the xylophone notes are on 1/16 snaps just one snap below...
03:11:818 (191818|3) - like this one, should be at 03:11:795 -
03:10:053 (190053|2,190053|0) - just spotted this one too.
apparently the first half is fine, but the second half turns into 1/16 :thinking:
03:10:759 (190759|3,190759|2) - this too, should be one snap (1/16) down
ok everything else is ok now
04:29:641 (269641|3) - LN to 04:29:994 - ?


Somehow this is actually a really good song LOL :D:D:D

good luck on rank :P
posted

- Ly0572 - wrote:

owo
|1|2|3|4|
--
00:08:906 (8906|1,8994|0) - jack should be here i believe then move 00:09:170 (9170|1) - to |3| I follow jack in places where there's 2 sound of 1/4 identic sound, not only one.
00:23:112 - add for that vocal? in |2| no need , i focus on gaining the increasing of momentum.
00:30:523 - add to |2| aswell not audible tbh
00:32:818 - ^ to |3| same
01:10:759 - add to |4| there's sv
01:32:112 (92112|0,92112|3) - would change to 2 ln's instead... then double this 01:32:376 - arrange it myself.
01:50:200 (110200|2) - move to |1| since the start of the stream [if thats what u call it lmao] is here 01:50:465 - and would change these to a long note 01:50:288 (110288|3,110376|1) a bit forget what i change here, but i think i make LN instead for this.
01:50:288 (110288|3,110376|1) - add to |2| for something like this note 02:40:406 (160406|2) - ^
02:58:141 - missing notes? yes i think
04:10:318 (250318|2,250318|1) - should be single only? i guess
04:42:876 (282876|3,282965|2,283053|0,283141|0,283229|2,283229|3,283318|3,283406|0) - ctrl+h the current works fine.
04:45:700 (285700|0) - move to |3| same as previous one

ps: im modding it with 50% playback rate to be able to read notes :3 and point out / suggest some comfortable stuffs to me
thats all i can find~ sorry if its short i did my best senpai >~<
Thank you ly0 :3

Raveille wrote:

owo M4M owo

|1|2|3|4|

SOMEBODY SCREAM FIDUHUXCBIVZNUYVFUY A7A6BHTIOBK78YU
make overall hitsound to 10-20, 30 is a bit too loud =w= but it's soft hitsound lol, would be too small i think..
00:43:406 (43406|2,43406|0) - shouldn't this be a single note only, since double notes are mostly used for some blurry sound like 00:44:818 - ? no there's some kind of low kick sound as well, see 00:37:759 - too.
01:54:523 - this should be fitting of a triple, maybe a note at 1? if you apply this then 01:55:053 (115053|0,115053|1) - switch this to 3 and 4 It kinda forcing and makes the pattern felt awkward
02:14:112 (134112|2) - LN to 02:14:465 - ? can use that i think
02:30:347 (150347|2,150435|2,150523|1,150612|1) - I think you only use jacks when the voice becomes jacky, but this part, the voice is not jacky at all (slow down to 25%) so 02:30:435 (150435|2,150523|1) - ctrl+h this? true here, i make trill instead.
02:44:818 (164818|1,164818|0,165170|1,165347|0,165523|0,165876|0) - ctrl+h this whole pattern and then shift it to columns 1 and 2 (basically, I just ask you to swap column 1 notes and column 2 notes), so that the LNs are at PR and it plays out nicely :D want to exhibit the mirror pattern,
so i think will keep this.

03:00:700 (180700|0,180700|3,180744|1,180788|2,180832|0,180876|1,180920|3,180965|2) - this is a bit hard to press tbh. idk if this is much better but you can try? This is the pattern that i almost always FC.. although it looks stacked at the left column, in actuality, it mostly contained 1/8 linear stream, so will keep.
03:04:053 - missed out a uh... piano note? or is it a xylophone idk correct here
03:09:700 - another one here i think not
03:10:582 - another one here yes here
03:11:112 (191112|2) - note should be at 03:11:090 - (1/16) , if you apply, I suggest shifting 03:10:759 (190759|3) - LN end to same snap
03:11:288 (191288|0,191288|1) - this should be at 03:11:266 - too
hmmm idk, I feel like this part, the xylophone notes are on 1/16 snaps just one snap below...
03:11:818 (191818|3) - like this one, should be at 03:11:795 -
03:10:053 (190053|2,190053|0) - just spotted this one too.
apparently the first half is fine, but the second half turns into 1/16 :thinking:
03:10:759 (190759|3,190759|2) - this too, should be one snap (1/16) down regarding the 1/16, the current RC allowed me to have some sort of simplification as long as i do it consistently, so i will keep all 1/16 thingy
ok everything else is ok now
04:29:641 (269641|3) - LN to 04:29:994 - ? sure here


Somehow this is actually a really good song LOL :D:D:D

good luck on rank :P
Thank you for the mod ^^
posted
m4m from pm


  • SHOUT
  1. 00:38:465 - till 00:38:994 - I think I can hear the sound on every 1/2. So, maybe add a note to represent it. I quite prefer it when playing.
  2. 00:40:406 - Same issue as above
  3. 00:44:465 - I think I can here this sound (and maybe a little sound from 00:44:288 - 00:44:641 -). I prefer adding a note in those position.
  4. 00:46:053 (46053|1) - Maybe remove it? Same as 00:40:229 - and only LN can hold this sound already imo. Otherwise, add a note in other position that have same issue as here.
  5. 00:47:994 - Maybe add a single note here in fourth column to represent its huge sound?
  6. 00:55:406 - It has same sound as 00:53:994 -. Using a chord pattern could represent this sound better.
  7. 00:57:876 - Maybe add a note here to represent this sound like 00:56:818 - .
  8. 01:04:406 (64406|0) - Move to the fourth column, I think left hand hold too much dense in this verse. Then maybe change a pattern of 01:04:935 (64935|3,64935|0,65112|3) - to make it balance too~
  9. 01:08:288 (68288|3,68641|2) - Because of 01:08:112 (68112|0) - sound, it maybe push these note down and I feel strange about that a bit. Maybe remove it and change the double note around there to single? imo~ (what i mean is https://puu.sh/vY1lt/4ee1ca7c3d.png)
  10. 02:44:994 (164994|3) - Move to the third column for balancing? Fourth column is too dense imo.~
  11. 02:46:759 (166759|1,166847|0) - Maybe swapping them? Because the overall LN pattern is swapped like 02:47:465 (167465|2,167553|0) - and 02:48:170 (168170|1,168259|2) - . I prefer it more~
  12. 02:57:876 - Use triple note here? This sound is same as 02:57:170 - and others.
  13. 03:32:465 (212465|1,212553|0) - Maybe swap it? I think it have too much of shield in this pattern.
  14. 03:35:818 - LN here? I can hear the sound and it will make this verse consistence.
  15. 04:39:523 - Maybe use short LN here to represent this sound?


That's it. btw Nice map -- GL~
posted
dikson blekewing cecedes, ga bedugh otw.
posted
ihhhh 4K D:

01:54:700 (114700|0,114700|3) - could be removed to to emphasize 01:54:523 (114523|1,114876|0) -
01:54:170 (114170|2,114259|2,114347|3,114435|3,114523|2) - avoid awkward 1 hand jack thx https://puu.sh/vZS8z/d1d5ddef4b.png and better visual

02:37:053 (157053|2,157318|2,157582|2) - ain't going to layer this authentic vocal?
02:51:700 (171700|0) - move to 3 to avoid anchor + LN in same hand

02:57:700 (177700|2,177788|3) - i think you can make a jack

03:26:288 (206288|0,206376|1,206465|2) - https://puu.sh/vZSiV/3b4c77aa39.png
03:26:641 (206641|2,206818|2,206906|2) - if you want to keep this jack, at least avoid it having anchor in 03:26:465 (206465|2) -

03:43:406 (223406|0) - kinda, i'd emphasize the synth over the other stuff because its really dominant, good for variation https://puu.sh/vZSng/10f615ec42.png

03:46:935 (226935|2,227112|3,227288|3,227465|0) - ain't going to be overkill to add doubles in these 1/8 8DD

03:49:406 (229406|2) - optionally, consider to use triples for the loud snares, this part looks bland compared with the intensity of the song
04:01:406 (241406|0,241406|2) - and use LN for YELL in here

04:05:994 (245994|1,245994|0) - same as i suggested in 03:43:406 - honestly this part feels anticlimax D:

the ending kiai is okay i guess, though i personally it feels a little bit off because you choose to make a casual jumpstream through the percussion instead of the synth

k thx bay kud thx
posted

PnX wrote:

m4m from pm


  • SHOUT
  1. 00:38:465 - till 00:38:994 - I think I can hear the sound on every 1/2. So, maybe add a note to represent it. I quite prefer it when playing. too quiet imo, i want to maintain light density in calm part, that's why i tried to add for more audible one.
  2. 00:40:406 - Same issue as above not sure, but will add for now.
  3. 00:44:465 - I think I can here this sound (and maybe a little sound from 00:44:288 - 00:44:641 -). I prefer adding a note in those position. added only for 00:44:465 here.
  4. 00:46:053 (46053|1) - Maybe remove it? Same as 00:40:229 - and only LN can hold this sound already imo. Otherwise, add a note in other position that have same issue as here. LN for vocal here, so i prefer have an independent note for snare.
  5. 00:47:994 - Maybe add a single note here in fourth column to represent its huge sound? suree
  6. 00:55:406 - It has same sound as 00:53:994 -. Using a chord pattern could represent this sound better. they have different emphasis though, this one is when it wanna repeat the same thing with different lyrics, so i have double for that.
  7. 00:57:876 - Maybe add a note here to represent this sound like 00:56:818 - . prefer double at start of LN here.
  8. 01:04:406 (64406|0) - Move to the fourth column, I think left hand hold too much dense in this verse. Then maybe change a pattern of 01:04:935 (64935|3,64935|0,65112|3) - to make it balance too~ only move 01:04:759 (64759|1) - to col 3 here, i think this will balance it.
  9. 01:08:288 (68288|3,68641|2) - Because of 01:08:112 (68112|0) - sound, it maybe push these note down and I feel strange about that a bit. Maybe remove it and change the double note around there to single? imo~ (what i mean is https://puu.sh/vY1lt/4ee1ca7c3d.png) rearrange on my own but use your concept :3
  10. 02:44:994 (164994|3) - Move to the third column for balancing? Fourth column is too dense imo.~ col 4 is easier to hit imo, will keep for now.
  11. 02:46:759 (166759|1,166847|0) - Maybe swapping them? Because the overall LN pattern is swapped like 02:47:465 (167465|2,167553|0) - and 02:48:170 (168170|1,168259|2) - . I prefer it more~ I make LN at 02:46:759 (166759|1,166847|0) - at col 4-3 instead, will mirrored previous small LN and balance it more.
  12. 02:57:876 - Use triple note here? This sound is same as 02:57:170 - and others. nice catch
  13. 03:32:465 (212465|1,212553|0) - Maybe swap it? I think it have too much of shield in this pattern. kinda break the overall structure i want to make at 03:32:288 (212288|1,212376|2,212465|3,212465|1,212553|0,212641|3,212818|2,212818|0,212906|1) - , will keep for now. i think it's not too hard.
  14. 03:35:818 - LN here? I can hear the sound and it will make this verse consistence. sure here :D
  15. 04:39:523 - Maybe use short LN here to represent this sound? make double instead, felt it was too forcing if i try make LN there.


That's it. btw Nice map -- GL~
Thank you PnX, will go to your map soon :D

Arzenvald wrote:

ihhhh 4K D: 4K is love /run

01:54:700 (114700|0,114700|3) - could be removed to to emphasize 01:54:523 (114523|1,114876|0) -
01:54:170 (114170|2,114259|2,114347|3,114435|3,114523|2) - avoid awkward 1 hand jack thx https://puu.sh/vZS8z/d1d5ddef4b.png and better visual
Really nice >< , I also make the SV here to emphasize the "sudden drop sound" sound to compensate for not mapping hithat.

02:37:053 (157053|2,157318|2,157582|2) - ain't going to layer this authentic vocal? layer more vocal, want to consistent with drum first,
but i think variation can work better.

02:51:700 (171700|0) - move to 3 to avoid anchor + LN in same hand gotchaa

02:57:700 (177700|2,177788|3) - i think you can make a jack kinda forgot about this sound

03:26:288 (206288|0,206376|1,206465|2) - https://puu.sh/vZSiV/3b4c77aa39.png
03:26:641 (206641|2,206818|2,206906|2) - if you want to keep this jack, at least avoid it having anchor in 03:26:465 (206465|2) - more like i didn't have choice because i also want to layer the long vocal >< , anyway changed.

03:43:406 (223406|0) - kinda, i'd emphasize the synth over the other stuff because its really dominant, good for variation https://puu.sh/vZSng/10f615ec42.png I like the sheriruth jack >< , but this part here is arguably the densest part in the diff, and i kinda think people won't like get their acc dropped at the end in marathon map, so i'm still makes this straightforward for players

03:46:935 (226935|2,227112|3,227288|3,227465|0) - ain't going to be overkill to add doubles in these 1/8 8DD i will get my haters club later if i layer double on that xd
For serious one, I try to layer double on burst if i find the finish sound really hard to be emphasized, like my happiness map.


03:49:406 (229406|2) - optionally, consider to use triples for the loud snares, this part looks bland compared with the intensity of the song
04:01:406 (241406|0,241406|2) - and use LN for YELL in here hmm it will makes the other part get jacked with the small LN at other part,
and some player feedback me they don't like it, so i try to keep player focused to hit LN.
I will try to do something with YELL sound though, I agree that i should layer that.

04:05:994 (245994|1,245994|0) - same as i suggested in 03:43:406 - honestly this part feels anticlimax D: I agree i can layer jack here,
since this part is shorter dense pattern, so player won't get surprised.


the ending kiai is okay i guess, though i personally it feels a little bit off because you choose to make a casual jumpstream through the percussion instead of the synth you mean when the vocal started? well, i thought it would be too same with previous kiai if i constantly use LN to signify the synth there, and vocal makes the synth kinda faded there, so i choose to not signify synth anymore.
I agree using handstream kinda "meh" , but i'm not sure how to layer that while the vocal exist either wkkw.

k thx bay kud thx
Makasih ajee, kaget wa wkwkwk xd
Tunggu kdtengan gw /run ><

Surono wrote:

dikson blekewing cecedes, ga bedugh otw.
Bkinin wa GD taiko :<
posted

Maxus wrote:

Bkinin wa GD taiko :<

this is seriously words, ok hands = oke oce
posted
Hello
SHOUT!
00:00:700 (700|1) - I would like this LN to start from 00:00:347 - since the song starts from there. It feels a bit awkward.

00:06:523 (6523|0,6523|1,6612|0,6700|1) - This is possible to play but i would like you to change it in a comfortable way for playability

01:22:406 (82406|0) - I think it would be better if you move it to col 2 in order to make it a jack like above.

02:15:523 (135523|3,135523|0,135568|1,135612|2,135656|3,135700|0,135744|1,135788|2,135832|3) - You might want to reconsider making this LN in order to differ from the 8 snap drum sounds above

04:31:097 (271097|0,271141|1,271185|2,271229|3,271273|0,271318|1,271362|2,271406|3,271406|0) - same as above

04:59:553 (299553|0,299553|3) - It feels a bit awkward because the last LN finishes too early 05:02:465 - I recommend you to extend it until here

yee
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