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YURIA - MAH-JONG

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Topic Starter
Hinagiku
[size=85:1337]This beatmap was submitted using in-game submission on 2019年8月11日 at 22:45:22[/size:1337]

[b:1337]Artist:[/b:1337] YURIA
[b:1337]Title:[/b:1337] MAH-JONG
[b:1337]Source:[/b:1337] Neko Go-Shuunen Kinen Soft Mahjong
[b:1337]Tags:[/b:1337] Neko Sound Collection mjw5150
[b:1337]BPM:[/b:1337] 135
[b:1337]Filesize:[/b:1337] 4535kb
[b:1337]Play Time:[/b:1337] 03:27
[b:1337]Difficulties Available:[/b:1337]
[list:1337][*:1337][url=https://osu.ppy.sh/web/maps/YURIA%20-%20MAH-JONG%20(Hinagiku)%20%5b5150%20no%20Sanbaimann%5d.osu:1337]5150 no Sanbaimann[/url:1337] (3.59 stars, 464 notes)
[*:1337][url=https://osu.ppy.sh/web/maps/YURIA%20-%20MAH-JONG%20(Hinagiku)%20%5bEasy%5d.osu:1337]Easy[/url:1337] (1.6 stars, 206 notes)
[*:1337][url=https://osu.ppy.sh/web/maps/YURIA%20-%20MAH-JONG%20(Hinagiku)%20%5bInsane%5d.osu:1337]Insane[/url:1337] (4.42 stars, 654 notes)
[*:1337][url=https://osu.ppy.sh/web/maps/YURIA%20-%20MAH-JONG%20(Hinagiku)%20%5bNormal%5d.osu:1337]Normal[/url:1337] (2.13 stars, 280 notes)
[/list:o:1337]

[size=150:1337][b:1337]Download: [url=https://osu.ppy.sh/d/33288:1337]YURIA - MAH-JONG[/url:1337][/b:1337][/size:1337]
[b:1337]Information:[/b:1337] [url=https://osu.ppy.sh/s/33288:1337]Scores/Beatmap Listing[/url:1337]
---------------
Back to OSU
My 2nd map>_<MahJong
Thx for mjw150' GD
5150 no Sanbaimann =Hard
mjw5150
~
vellee
哲学的1♂STAR。
LongTimeNoC
loli_milk
=3=<3
starstarstarstarstarstarstarstarstarstarstarstarstarstarstarstarstarstarstarstarstarstarstarstar
mjw5150
蛋炒饭 你懂的 ;)
(凑字数 凑字数 字数 字数 数 数......

Download: YURIA - MAH-JONG (Hinagiku) [5150].osu
Grudge_old
8-) 27哥的图 看看 字数字数字数字数字数
ukeSnake
七对子
诶~~~
一向听
诶~~~~~~
´ω`)ノstar
LQX
Your message is too short. Please do not post messages like "star", and make sure you are constructively adding to the thread in question.
celiceyy
good song,good map,good mapper,star this map absolutely! :) :) :)
DarkRingSystem
8-)
问题蛮多咧
黄线咧?
音效咧?

你需要找能提高质量的mod 而不是路人mod
I diff 不是很满意
JauiPlaY
hihi~ :)
一些建議:

[General]
normal和hard的bg因為過于暴露有被戳泡的危險,尤其是normal
224kbps的mp3應該是unrankable的...
另外請將osb文件刪掉吧

[Easy]&[Normal]
雖然這麼說有點失禮,不過感覺這兩個難度完成度實在不高...因此就先大致提一些建議,希望能用得上:
1:多加些音效;就現在而言感覺音效太少了...而這也是unrankable的
2:就算加了音效,clap也要下準;比如easy的00:33:366(1,2,3,4),最后(4)的clap其實應該下在(2)的結尾...請盡量把clap這樣的音效扔在24白線上
3:請盡量規范spacing;尤其是在easy,normal這樣的新手難度,請盡可能避免出現像easy的00:40:477(1,2,3)這樣明顯的spacing差異
4:有些地方note密集,而有些地方卻什麼都沒有;舉例來說,easy的00:49:365 - 00:51:144和00:51:144 - 00:53:810就有很大的差異...這樣會讓你的圖看上去"非常像是新人做的"
5:規范combo數量;easy的combo數量請控制在3-5,normal則為4-7左右

[5150 no Yakuman]
00:06:698(1) - 這slider的開頭用00:04:920(1)的開頭遮一下比較好
00:08:476(3) - new combo.
00:12:032(11) - ^
01:49:143(4) - clap.
01:49:365(6) - ^

[Insane]
有必要AR9嗎...這歌沒有快到那個地步吧
這個難度槽點也不少,還是用建議的方式來mod比較好:
1:需要注意的是如果你根據歌詞map,那麼很多地方會有必要用到藍線;比如00:04:921(1)的結尾就應該落在00:05:254
2:重疊;這個東西對于map的工整性有很大影響,比如00:17:810 (10,11,12)就最好能被00:16:032 (2)重疊,否則看上去太那啥了XD
3:音效;這難度從各種意義上來講音效還是太少,而且說實話N的聲音有點太大了...先把總體音量降到50%上下,在加些clap在24白線吧~起碼這樣聽上去不會像是"沒什麼音效的圖"...
這些都僅僅是最最基本的建議,希望你能夠盡量找著這個方向改...此外:
01:56:810(T) - 這里有個沒用的綠線,請刪掉

加油!
Topic Starter
Hinagiku

JauiPlaY wrote:

hihi~ :)
一些建議:

[General]
normal和hard的bg因為過于暴露有被戳泡的危險,尤其是normal
224kbps的mp3應該是unrankable的...
另外請將osb文件刪掉吧

[Easy]&[Normal]
雖然這麼說有點失禮,不過感覺這兩個難度完成度實在不高...因此就先大致提一些建議,希望能用得上:
1:多加些音效;就現在而言感覺音效太少了...而這也是unrankable的
2:就算加了音效,clap也要下準;比如easy的00:33:366(1,2,3,4),最后(4)的clap其實應該下在(2)的結尾...請盡量把clap這樣的音效扔在24白線上
3:請盡量規范spacing;尤其是在easy,normal這樣的新手難度,請盡可能避免出現像easy的00:40:477(1,2,3)這樣明顯的spacing差異
4:有些地方note密集,而有些地方卻什麼都沒有;舉例來說,easy的00:49:365 - 00:51:144和00:51:144 - 00:53:810就有很大的差異...這樣會讓你的圖看上去"非常像是新人做的"
5:規范combo數量;easy的combo數量請控制在3-5,normal則為4-7左右

[5150 no Yakuman]
00:06:698(1) - 這slider的開頭用00:04:920(1)的開頭遮一下比較好
00:08:476(3) - new combo.
00:12:032(11) - ^
01:49:143(4) - clap.
01:49:365(6) - ^

[Insane]
有必要AR9嗎...這歌沒有快到那個地步吧
這個難度槽點也不少,還是用建議的方式來mod比較好:
1:需要注意的是如果你根據歌詞map,那麼很多地方會有必要用到藍線;比如00:04:921(1)的結尾就應該落在00:05:254
2:重疊;這個東西對于map的工整性有很大影響,比如00:17:810 (10,11,12)就最好能被00:16:032 (2)重疊,否則看上去太那啥了XD
3:音效;這難度從各種意義上來講音效還是太少,而且說實話N的聲音有點太大了...先把總體音量降到50%上下,在加些clap在24白線吧~起碼這樣聽上去不會像是"沒什麼音效的圖"...
這些都僅僅是最最基本的建議,希望你能夠盡量找著這個方向改...此外:
01:56:810(T) - 這里有個沒用的綠線,請刪掉

加油!
:D 谢谢你的建议
自己确实是作图新手,第一次尝试做这种图,确实犯了很多错误,多谢你的指导
另mp3格式码率貌似没问题,虽然码率很畸形 :?
DarkRingSystem
:)
mod on mod

JauiPlaY wrote:

hihi~ :)
一些建議:

[General]
normal和hard的bg因為過于暴露有被戳泡的危險,尤其是normal 所言很对 很多外国人 特别是 不是 动画宅的那种 他们 那方面的 很那个的
而且 NM的BG 图长宽比例 不对 看起来很不舒服

224kbps的mp3應該是unrankable的...这个MP3文件是VBR 就看文件容量就知道不会是恒定224的比特率 音质和容量 方面肯定是没问题的

另外請將osb文件刪掉吧 这个删不删已经没有规定了 我个人有洁癖 还是赞成删掉的好


[Insane]
有必要AR9嗎...這歌沒有快到那個地步吧 AR9不能接受 在读图方面没有任何帮助 而且违和度满载 建议降到7 不错

00:14:921 (12) - 后面加两个note 是不是节奏更完整一点呢 后面还有很多这种类似的地方

00:41:144 (4) - cancel this note 这里跟歌词感觉好很多

00:50:477 (13) - add this note & 00:50:699 (14) - added 注意节奏的完整性

这个....
这样来说吧 注意下 某些节奏的完整性 和 一些地方 的节奏感的体现 比如说
01:55:144 (5,6,7,8,9,10,11) - 如个地方 10 的节奏就很鸡肋 不如删掉 跟歌词 之后的那个slider延续下 节奏就挺好的
总体来说 加上一些后缀的note 和删掉一些鸡肋的note 会使你的图的节奏感体现得更好

还有
02:22:255 (1,2,3,4,5,6,7,8) - 这一串 肯定不合剧情 换节奏

音效方面 可以参考一下mjw的 他那个很不错


加油! 再加油
KayeSara
nice~不过我这渣技术怎么玩都不能FC啊><
mjw你就是个hentai啊
Topic Starter
Hinagiku
N的BG换成男人了 >:( 再也不怕吐槽了 :D :D :D
xinhe
先STAR再说
STAR
STAR
STAR
STAR
STAR
STAR
STAR
STAAAAAAAAAAAAAAAAAAAR
Rex
staaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaar
Hinacle
Thank you mod request!

All of them just a suggestion


mod
<Easy>
  1. AR+1?
  2. Because it's easy diff, Please do spacing constantly
  3. slider Tick Rate 1?
  4. 00:12:921 (2,3) - Remove finish and add whistle?
  5. 00:42:255 (4) - new combo?
  6. 00:56:477 (1) - End this at 00:58:254
  7. 01:56:477 (1) - Kind of soon after a spinner for an easy difficulty.
  8. 02:11:144 (4) - new combo?
  9. 02:16:477 (3) - ^
  10. 02:23:588 (3) - ^
  11. 02:55:144 (1) - End this at 02:58:254
  12. 03:11:588 (4) - new combo?
  13. 03:25:810 (4) - ^
  14. 03:24:921 (2,3) - Remove finish and add whistle?

<Normal>
  1. AR+1 HP+1?
  2. 00:12:921 (2,3) - Remove finish and add whistle?
  3. 00:30:699 (2) - Remove whistle
  4. 01:40:921 (3,4) - add whistle?
  5. 02:11:143 (1) - new combo?
  6. 02:50:254 (7) - ^
  7. 02:55:588 (1) - End this at 02:58:254

<5150 no Yakuman>
  1. 100% volumes way too loud
  2. 00:13:809 (5) - new combo?
  3. 00:58:254 (4) - ^
  4. 01:56:032 (1) - Remove new combo?
  5. 01:56:920 (2) - new combo?
  6. 02:30:032 (2,3,4,5,6) - try this? http://osu.ppy.sh/ss/133596
  7. 02:34:254 (7) - new combo?
  8. 03:11:588 (6) - ^

<Insane>
  1. slider Tick Rate 1?
  2. 00:31:588 (7) - Remove finish and add whistle at beginning end?
  3. 00:43:144 (8) - Remove whistle and add finish?
  4. 00:52:921 (7) - new combo?
  5. 01:12:477 (8) - ^
  6. 01:13:810 (x) - add note
  7. 01:51:588 (5) - new combo?
  8. 02:11:144 (8) - ^
  9. 02:50:255 (8) - ^
  10. 03:25:810 (9) - ^

Nice map~!!
Selee
[General]

  • Source: Neko Go-Shuunen Kinen Soft Mahjong (full romaji title name of the game)

    Tags: Neko Sound Collection mjw5150

    Remove all countdowns since they aren't used?
[Eazy]

Slider velocity is too high imo..try 1.0?

The volume is so low tht I can't hear the hitsounds...try 70%~90%? ... Also...you'd better have more hitsounds...

Err...why don't you map something at these parts...

  1. 00:45:810~00:47:588
  2. 00:49:365~00:51:143
  3. 01:48:032~01:49:810
  4. 02:12:921~02:23:588

    01:34:699 (4,1) - Spacing.
    01:56:474 (1) - break instead of spinner, or follow pattern at 00:56:477 (1)? next note is too close to this spinner...
    02:14:254 (X) - add note?
    02:16:032 (X) - ^
    02:17:810 (X) - ^
    02:19:588 (X) - ^
    02:21:365 (X) - ^
    02:23:143 (X) - ^
[Normal]

what the f@ck is this BG ._.

The volume is so low tht I can't hear the hitsounds...try 70%~90%? ... Also...you'd better have more hitsounds...

  • 00:07:144 (6) - Extend this slider for 1/2 beat?
    00:14:255 (5) - Remove the reverse and extend this for 1/2 beat?
    02:12:921 (1) - straighten this slider?
    02:18:699 (2) - Move right for a little?

[5150 no Yakuman]

hmm, you'd better use AR7 or higher...some parts are hard to read like 02:09:365 (6,7,8,1,2,3,4,5)..

  • 00:14:698 (7) - Move to here?
    00:51:143 (4) - New combo?
    00:55:143 (2,3) - I prefer not to stack these...make a simple symmetry like this
    00:57:365 (3) - New combo here to show the slow down like 01:56:032 (1) ?
    01:28:477 (1,2,3) - Hard to read ._. especially in AR6
    01:37:365 (5) - New combo?
    02:27:143~02:40:921 - this diff is a hard, right? is there any reason for this insane part?
    02:44:254 (4) - ._. why jump+stack...make just like this ?
    02:47:810 (4) - ^
    03:11:588 (6) - New combo?
[Insane]

  • 01:00:032 (1,2,3,4,5,6) - hard to read. make a symmetry like this?
    01:37:810 (8,10) - 10 isn't perfectly stacked
    01:44:477 (7) - err..intentional? I mean...spacing?
鬼畜玩家对这种懒B卖萌送分行为表示强烈谴责

音效和摆法这么简单根本没法mod啊(掀桌
Topic Starter
Hinagiku
;) fxed~~thx for your mod
8-)just very lazy in summer holiady lol
Suzully
Sorry to late mod. :(

[Easy]
  1. 02:10:699 (3,1) - It's hard for newbie to read imo.
[Normal]

  • Some of sound pattern are kinda random, but overall mapset is good.
  1. 02:50:254 (1) - Replace whistle with finish?
[Hard]
  1. 00:14:699 (3) - Change it to slider, and add finish at the end?
  2. 01:13:365 (3) - ^
[Insane]

  • Why is countdown enabled?
  1. 00:03:810 (x) - Add a note?
  2. 00:58:255 (1) - Add whistle as well as 01:58:255 (6)?
  3. 01:00:032 (1) - Add finish?
  4. 01:01:365 (6) - Add whistle?
  5. 01:58:699 (1) - Add finish at the start of slider?
  6. Why aren't there two-beat-clap sound pattern in 2nd and 3rd KIAI?
  7. 02:56:477 (x) - How about adding spinner here? If so, end it at 02:58:699.
  8. 02:59:144 (1) - Add finish?
Very clear mapset~
Good luck~ :)
Topic Starter
Hinagiku

Suzully wrote:

Sorry to late mod. :(

[Easy]
  1. 02:10:699 (3,1) - It's hard for newbie to read imo.
[Normal]

  • Some of sound pattern are kinda random, but overall mapset is good.
  1. 02:50:254 (1) - Replace whistle with finish?
[Hard]
  1. 00:14:699 (3) - Change it to slider, and add finish at the end?
    [attachment=0:80512]screenshot125.jpg[/attachment:80512]
  2. 01:13:365 (3) - ^
[Insane]

  • Why is countdown enabled?
  1. 00:03:810 (x) - Add a note?
  2. 00:58:255 (1) - Add whistle as well as 01:58:255 (6)?
  3. 01:00:032 (1) - Add finish?
  4. 01:01:365 (6) - Add whistle?
  5. 01:58:699 (1) - Add finish at the start of slider?
  6. Why aren't there two-beat-clap sound pattern in 2nd and 3rd KIAI?
  7. 02:56:477 (x) - How about adding spinner here? If so, end it at 02:58:699.
  8. 02:59:144 (1) - Add finish?
Very clear mapset~
Good luck~ :)
:D thx a lot
Nymph
Hi Nymph here and request from my mod queue~

General:
Source are not the same, please check them.
Tags are not the same too, please check.

Easy:
Issue/unrankable stuff
00:15:588 - maybe drag the breaktime to let it starts here?
01:14:254 (7) - add a note with finish?
01:56:032 (4) - maybe add a break after here?

Beatmap design/suggestion
02:26:699 - I suggest to add a note here? and with finish hitsound.
02:27:144 - ^
02:44:032 - add a note here? feel empty.
02:47:143 - ^
02:47:588 - ^
03:27:588 - maybe add a note with finish here?

Hitsound
02:59:144 (1) - finish on the head of this slider?
03:06:255 (1) - ^
03:13:366 (1) - ^
03:20:477 (1) - ^


Normal:
Issue/unrankable stuff
01:56:032 (4) - same as easy. won't mention about this again~
01:14:254 (7) - same as easy.

Beatmap design/suggestion
00:46:254 - add a note here? don't make it so empty =.=
00:46:699 - ^
00:50:254 - ^
00:50:699 - ^
01:45:365 - ^
01:48:921 - ^
01:49:365 - ^
02:44:032 - ^
02:47:588 - ^
02:48:032 - ^
03:27:588 - ^
...so many add note suggestion...

Hitsound
00:35:588 (4) - I suggest to delete the finish on the slider tail, just feel a little werid that 2 finishs together, kinda of loud.


5150 Hard:
Beatmap design/suggestion
03:27:588 - still suggest to add a note with finish here.
Hitsound
nothing to complain, just suggest maybe you can use some more finish. Sometimes whistles are not strong enough.


Insane:
Beatmap design/suggestion
02:56:477 (1) - all 1/2 beats after this spinner? add some 1/4 will fit very well. add some more claps here too? this is the last kiai, you should make here more excited.
03:27:588 -
Hitsound
01:01:365 (6) - whistle is better imo, finish is too early to use here.
01:03:143 (11) - actually I think clap is better here. clap with finish is not very good here imo...
01:14:254 (9) - =.= again I think the finish should be here... this is the heavy beat, but no note here.. Sorry for keep saying things like this, just personal opinion, won't be montioned again.
02:00:255 (6) - weird finish here..maybe delete it?
02:01:810 (12) - shouldn't have a clap on the tail of this slider...clap on 11 is better, just like what you did before.
02:08:699 (11,12) - ^
03:13:366 (2) - suggest finish here.


that is all I think. then good luck! have my star.

顺便跟SELEE吐槽一下 =A= 真是够简单的...
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