This map has been deleted on the request of its creator. It is no longer available.
Inversal wrote:
[Hard]
01:17:724 (1,2,3,4) - หางของตัวนี้ 01:18:145 (2) - อาจจะทำให้คนนึกว่ามันแทน vocal ได้นะ ดูที่อื่นที่เหมือนกันด้วย ok
01:22:491 - แร็พตรงนี้ กับตรงนี้ 02:33:986 - ทำไมที่นึงมันเรียบๆตาม melody ทำไมอีกที่เป็น stream ตาม Vocal ละ คือถ้าเราตาม vocal อ่ะ มันจะรัวมาก บวกมี 1/3 ด้วยเราเลยไม่เอา แต่ตรงท่อนแร็ปที่สองอ่ะ เราทำเพราะมันทำได้ :v
02:40:715 (1) - ตรงนี้ไม่แน่ใจนะ ว่าควรแยกโน้ตกลองกับ return stream ออกจากกันมั้ยนะ เพราะมันคนละอย่างกันเลย กำ เราทำ return stream ตามเสียงแร็ป :v
03:48:906 - Not snapped ok
[Advanced]
2 Downbeat NC เราว่ายาวไปนะ แก้เหลือ 1 Downbeat พอละ ok
00:25:855 (3) - กีตาร์มันหยุดแค่ตรงนี้นะ Vocal ก็หยุดตรงนี้ ไม่น่าวางต่อนะ ถึงจะมีเสียงแก๊กๆ ก็เหอะ ok DS จะได้เท่ากันด้วย 555
02:26:486 - DS error ok
03:09:523 - DS error ok
03:48:919 - Not snapped ok
[Normal]
00:26:135 (4) - เหมือน Advanced 00:25:855 (3) ok
03:37:350 (5,6) - พยายามอย่า stack ถ้าเป็นไปได้ ไม่รู้ว่าจะเอาไว้ไหน T-T
โอเค ขอโทดนะ หาไม่เจอละ :3 ไม่เป็นไรร แค่มอดให้ก็ดีใจแล้ว >w<
แรงค์ไวๆนะ <3
cosmiccc wrote:
Hi, my mod
Timing is pretty spot on to me yeah ;(Normal03:09:033 - I recommend ending the slider one tick prior, to go with the sound that reintroduces the melody back It doesn't fit for me ;w;
Very nice map Thanks!Advanced00:33:706 - Rhythm feels off, extend slider to 00:34:266 , instead, and add two circles or a slider at 00:34:547 to 00:34:827 okay
00:46:322 - I suggest ending slider one tick earlier to go with vocals okay
Maybe add more variation during the rapping like:Just a thought but I think variation there would be nice
- 02:39:033 - add circle here and another circle on the next tick It doesn't fit for me ;w;
- 02:39:453 - and add a 2 tick slider here that repeats until 02:40:014 okay
Nice map as well Thanks!Hard00:23:051 - Make slider repeat instead to outline vocals It fits with the song but it will affect to DS so I'm not gonna do it
00:33:706 - Extend slider to 00:34:266 ok
00:34:266 - Move slider to 00:34:547 and put a circle at 00:34:967 It's not okay for me ;w;
Rapping Part Variation suggestion
01:23:332 - Extend slider to 01:23:892 it will affect to DS
01:24:313 - Add circle here and 01:24:453 , and two tick long slider at 01:24:593 that repeats till 01:25:014 It's not okay for me ;w;
01:25:294 - Shorten slider to 01:25:575 , and have it repeat once It's not okay for me ;w;
Great map as well
All the maps are very good, just some of the interesting parts lack variation, which can be a little boring for the player imo Always like that lol
Hope this helped Thanks!
Thanks to all modders. <3Lilyanna wrote:
Hi Hi
from osu!kpop discord i guess xd <3
General
disable widescreen support ok
02:33:986 - 02:42:958 - this rap part shouldnt be kiai style it doesnt belong to the chorus ;w; ok
normal
00:26:416 - break maybe for sake of drain for new players ok
00:46:322 (1) - lower object maybe ok
01:33:425 (4,5) - would avoid using such pattern overlap maybe u could do it in hard or insane but this normal can be more simple ok
01:53:051 (6,1) - same here new players can confuse and hard to read for them ok
02:13:799 (4,5,6,7) - im not so fan with lot of circular flow but maybe just me xD if you say so, I could fix it for you :v but i don't know how to fix it
02:57:537 (3,4) - it would be better mapped as 1/1 slider and a circle ok
02:58:659 (1) - also remove nc since u nc on after every 2 downbeats ok
overall its solide i kinda would avoid the stacks tho u only did them twice they are not so consistent i know it's a problem but i don't know where ;w;
Advanced
00:26:135 (4) - high object or maybe just me already deleted it xD
00:32:304 (9,1) - spacing should be 1.2 also they visualy touching xd they aren't touching together for me :3 and nc should be here on downbeat 00:32:864 (3) - not here 00:32:584 (1) - okay!
00:34:196 - the vocal is snapped to 1/8 idk already deleted it xD
01:48:565 (4) - this the only time u did this stack because idk where should it be
02:17:725 (3,4) - avoid placing objects suchs as high 02:17:725 (3,5) - also this small touching i try to fix it ;w;
check aimod
Hard
00:12:397 (6) - nc ok
00:30:341 (6) - ^ ok
00:35:107 (6) - well i dont get first u go on every downbeat now u nc after 2 i think its better if u nc each downbeat whole map and stay consistent or u will end up with lot of (11) long combos ok
01:35:107 (4) - almost touching health bar ok
03:46:419 (2) - high object and maybe nc? ok
pretty neat map and sweet song i hope i helped good luck! >w</ Thanks! <3 Really love you c(^w^c)~
wasinkingspeedq wrote:
ไฮ
ม็อดไทยนะ ขก อังกฤษ
เจเนรอล
ผ่าน~
ธรรมดา
00:29:198 - จิงเพิ่ม circle ได้นะตรงนี้แต่แล้วแต่ละกัน เค
01:02:001 (4,5,6,7) - flow มันแปลกๆอ่ะ มันก็ไหลดีนะแต่มันดูไม่สวยเลย แก้ได้จะดีมาก ตรง kiai ที่เหลือด้วยนะ กำ ไม่ดีตรงไหน ;w;
01:22:188 (1) - finish หน่อยไหม เค
03:00:319 (7) - ใช้ circle ก็พอแล้ว เค
03:23:309 (4,5) - X 244 Y 316 ดีกว่าเยอะ เค
พิเศษ
00:14:596 (8,9,1) -00:28:615 (2) - 00:32:540 (5,6,1) - 00:44:035 (1,2) - 00:52:447 (3,4,1) - 00:56:652 (3,4,5) - 01:00:577 (2,3,4) - 01:06:185 (1) - 01:14:316 (3,4) - 01:15:998 (2,3,1) - 01:30:858 (4,5,1) - 01:40:391 (2) - 01:44:316 (1) - and etcที่มันเกี่ยวกับเส้นสีฟ้า. พวกนี้ แอดว้าววว lol ไม่รู้ว่าอนุญาตทำแบบนี้ได้ไหมนะ แต่เราเคยทำแบบนี้ โดน บีเอน มาบอกไห้แก้, เอาไว้ก่อนก็ได้ค่อยรอมอดหลังๆมาบอก กรรม advanced มันก็ได้ป่าววะ :v
00:48:521 (1) - แบบนี้แจ่มแมวกว่า https://puu.sh/uYWAT/49dc71e1e2.jpg เค
02:20:204 (5,1) - DS เออเร่อ ไมมันติดกันแบบนี้หละ wtf how did it happened?!
02:25:811 (2) - DS เออเร่อ นะ มันติดเพดาน อ่ะ ย้ายที่ๆ เค
02:33:662 (4,1) - DS เออเร่อ แก้ๆ เค
03:08:989 (2,3,1) - มันดูเละๆ อ่ะ ทำเป็นแบบนี้ดีกว่านะ https://puu.sh/uYWQv/cb77ce5800.jpg เค
พิเศษใส่ไข่
00:23:870 (1,2) - เอา 2 ติดกับหาง 1 เลยก็ได้ DS error guys
01:14:758 (4) - 02:26:534 (4) - 03:31:581 (4) - ใช้ 2 circle เถอะ อันนี้ดูไม่สวยเลย เค
02:41:814 (3,4,5,6,7,1) - stream แบบนี้ที่จิงไม่น่าทำได้ใน ฮาท นะ แต่เพลงนี้ bpm ช้าน่าจะทำได้ it should guys
03:37:328 (2,3) - อันนี้ก็ไม่มีเหตุจำเป็นต้อง โดดนะ ใช้ DS ตามปกติดีกว่าเพลงมันจะได้ไหลต่อๆกัน okay i try
แมพดีนะ จุดไห้แก้มีน้อย น่าจะ rank ได้ในเร็วๆนี้ถ้า จิงจังแมปปิ้ง, โชคดีีีีี เขิล
ปล. style วางโนดเพลงนี้เหมือน Firetruck เลย #freefiretruck
de เป็นแค่ดิฟ adv เท่านั้นแหล่ะตรง timing ลืมแก้ 555wasinkingspeedq wrote:
อีกนิด ไม่ต้อง kds นะ
Offset 10391 เอาจิงๆถ้าฟังดีๆมันไวกว่าเสียงติ๊กๆนิดหนึ่งนะ(ลองกด timing แล้วไปฟังดู ตรงนี้เป็นต้นไป 02:42:914 - มันจะไวกว่าเสียง clap นิดหนึ่ง)
ถ้าให้ดีเปลี่ยนเป็น 10415 กำลังดีเลย
advanced
02:26:933 (5) - ds ยังเน่าอยู่แก้ด้วย
Firetruck wrote:
Kreygasm lol
Kisses wrote:
[]Hard
- Hitsounding, I think your hitsounding could be a bit better. The hitnormals are really loud compared to your claps. I recommend increasing the volume of your hitsound files a bit with an audio program such as audacity. okay!
I also think adding default whistles on some of the vocals (such as 00:12:375 , 00:13:497 etc) would be nice but this is optional idk where i should add. sorry ;w;- 00:19:104 (1,2,3,4) - This rhythm didn't fit the rhythm patterns of your other patterns and imo didn't really follow anything distinctly. I really think you should map the vocal at 00:20:226 with a 1/1 slider as you have been mapping similar vocals with a 1/1 slider too. A rhythm similar to this would be suffice. http://puu.sh/uZDbH/8a084c9c79.png okay!
- 00:26:394 (1,2,3,4,5) - A decrease in spacing would match the song better to emphasize it's quietness. okay!
- 00:27:796 (5) - personally I would have it as a 3/4 slider to map the bass sound. since I don't think it's worth mapping the sound at 00:28:076 with a passive beat (slider end) okay!
- 00:49:104 (2) - a curvier blanket around 5 would look nicer okay!
- 00:49:665 (3,4) - ctrl + g would fit the rhythm of the song better (for what you're following) that's a great idea! but i don't know how to fix it so ;w; sorry..
- 01:04:244 (1) - you can ctrl + g this if you want to add spacing emphasis to this slider. It would make sense imo since you have increased spacing on 01:02:562 (3,1) . If you do this apply it to 02:16:020 (1) and 03:21:066 (1) - as well not flow (idk how to explain T_T)
- 03:06:768 (1,2,3) - the spacing seems way too big relative to all your other increased spacings in the rest of the map I'll try to make it easier :3
- 03:39:011 (1) - add whistle on head? okay!
- 03:46:419 (1) - reducing the volume would be nice as the sliderslider drowns out the music a bit change to 15%
- 03:49:130 (1) - unsnapped. Also would be nice to have the default soft whistle on the spinner toookay!
I hope this was useful, GL! Thank you! ^_^
samosita wrote:
HELLO FROM MY MOD Qmodscan i just say im happy to mod this because this feels so relaxing hahaha lol really? xD[Normal]
cleaaan difficulty :O
00:20:506 (2) - move this a lil bit down i move. but just a little bit. If I move this down a lot it'll affect to DS.
01:02:001 (4,5) - spice things up a lil bit by transforming this to a kickslider kickslider is a bad idea here & kickslider isn't allowed in Normal x(
03:18:823 (4,5) - ^ ^
01:28:917 (3,4,5) - too far down in the screen for me. consider moving it a bit upward no. i prefer this ;w; and imo it doesn't have to make it near at all
[Advanced]
00:44:478 (2) - move this slider to 00:44:618 instead then add a circle at 00:44:478 like this: https://puu.sh/v14qc/3499e32079.png D: It doesn't fit with the song at all!
01:55:833 (1,2) - something like this too^^? ^
01:12:936 (5,1) - stack? to emphasize the high note imo doing like that isn't emphasize at all
01:23:310 (3) - move this upward cos the hit error bar may obstruct the object. i wanna fix too, but idk where should i put. sorry ;w;
01:33:123 (4,1) - you could change this to follow the pattern at 01:30:880 (4,5,1) ^ and I think it's kinda bad if i do like that
02:53:870 (5,1) - stack to emphasize high note imo doing like that isn't emphasize at all
03:29:758 (5,1) - ^ ^
02:53:870 (5,1) - add circle to emphasize long note there is no stream here so i don't need to do. and it'll overmapped too
03:14:898 (2,3) - move a lilttle bit up because it's too far bottom. no. i prefer this ;w; and imo it doesn't have to make it near at all
03:21:908 (2,3) - move a bit up ^
[Hard]
00:25:553 (3) - move a bit up move but just a little bit
00:33:684 (3) - ^ okay
00:39:011 (4,1) - ^ they aren't too low
00:51:347 (2) - ^ prefer this
00:59:758 (1,2) - ^ ^
01:17:422 (6,7,1,2) - ^ ^
01:20:506 (2) - ^ ^
01:31:721 (2) - ^ they aren't too low
01:36:487 (3,5) - ^ prefer this
01:49:104 (1) - ^ ^
01:53:029 (4) - ^ ^
02:01:441 (3,5) - ^ ^
02:16:020 (1) - ^ ^ and I intend to blanket with 02:14:899 (1)
02:32:282 (2) - ^ prefer this
02:39:011 (2,3,4) - ^ ^
03:23:870 (2) - ^ prefer this
03:30:039 (1) - ^ they aren't too low
03:33:964 (5,2) - ^ color=red]prefer this[/color]
01:12:936 (6,1) - stack to emphasize high note then add a circle at 01:13:076 imo doing like that isn't emphasize at all
02:24:712 (6,1) - same ^ ^
03:29:758 (6,1) - same^ ^
01:27:796 (4,5) - dont stack slider end of (4) with (5). consider moving 5 a bit left. i wanna fix too, but idk where should i put. sorry ;w;
03:28:917 (4) - ctrl g for flow~okay
Goodluck with this mapset!~ Thanks!
Bakari wrote:
I just fell asleep, otherwise it would've been modded yesterday. Sorry. lmao nvm xD
[General][Normal]
- You probably should consider rechecking the timings. Normal has some kind of inconsistency.
Note: the best way to solve it is to copy the timings from Advanced, I suppose. you can do it by opening the timing panel and pressing Ctrl+A and then Ctrl+C. i think it's the same but i fixed!- I feel like having Circle Size set to 4 for all difficulties is pretty restrictive. Why not try something like 3 for Normal and 3,5 for advanced. Or 3,5/4/4,5 any choice is fine as long as it brings more variety, I suppose. okay! fixed to 3/3.5/4
[Advanced]
- 00:20:506 (2) - I don't feel quite alright about the snapping here, you leave out the vocls/instruments on 00:20:226 - to map something on 00:20:506 - which isn't very audible. Why not try something like the rhythm you use in harder difficulties? example. okay!
- 00:23:870 (1) - both of the beats 00:23:870 - 00:24:431 - are pretty much equal in terms of strength/intensity/pitch. Besides, they are not really connnected as there is no sliding sound in-between. Why not use two circles to map this part? example okay!
- 00:26:113 - I don't know if you know it, but you can just drag the beginning of the break and snap it on the beat. as easy as that. Try it, should work well with the music. okay! (i know that xd)
- 00:45:179 (4) - both vocals and the guitar kind of change the sound here to more 1/4 like something. So, let's show it? If you intend to follow vocals, you probably should do it like this. okay!
Note: 01:56:534 - same. okay!- 01:23:029 (2) - I'd rather replace it with a single circle on 01:23:310 - as both vocals and the background music have a very clear peak there. Besides, it does look pretty nice as well, check that out! okay!
- 01:45:740 (2) - I understand that you want some simple rhythm, but the vocals peak on 01:46:020 - so, probably we should try something like this? okay! but i want to keep 01:46:300 so i will make 1/2 slider and a circle.
- 02:32:842 (6,7,1) - minor most of the pattern flow in a softer way, so I though we could change this one to match the general idea. How about rotating (1) just a bit? example okay but just a little, unlike a picture ;w;
- 02:42:936 (1) - since flow in general is pretty much built around soft angles, I feel like (1) sort of stands out. What do you think about placing it like this? okay!
- 03:09:011 (3) - rhythm sort of switches from the instruments to vocals and it does not feel very comfortable. How about something like the rhythm you've used for Advanced? example i can't make it as you did ;w; so i'll make something like this instead
- 03:44:317 (2,1) - try spacing them further apart, as the time between 03:43:533 (1,2) - and 03:44:317 (2,1) - is pretty much the same. okay!
I like it a lot, a few things here and there could be a bit better, but it's still a good difficulty. <3[Hard]
- 00:23:870 (1) - remember how I suggested replacing these sliders with circles in Normal? If you agreed to do so, probably you should do the same here. The reeason is the same, plus, we should keep the rhythm consistent through difficulties. okay!
- 01:03:684 (4,1) - is it just me or does the flow feel a bit too shap? You can move the whole 1-2-3-4 pattern to have the pattern spaced like this. Doesn't it look prettier to you? okay!
Note: same would apply to 02:15:460 (4,1) - okay!- 01:23:310 (3) - this slider gets overlapped with the score-metre. A picture. Try placing it slightly higher to prevent that from happening? I tried to fix it but (4) is overlapped with (2). ;w;
- 01:31:020 (5) - it feels quite odd to have 01:31:020 (5) - mapped and 01:30:740 - ignored, while I understand that you follow the background music some players might feel confused. How do you feel about this rhythm? i don't think players would be confused in this part. imo It can easily readable for me.
- 01:47:983 - the vocals fade here, so, extending slider further feels odd to me. What about a rhythm like this? example okay but not as you did
- 03:42:936 (4,1) - should be spaced further to match the time/distance equality. A picture okay!
I like this one a lot! Thanks! <3Neat and pleasant set, though it could use just a bit more polishing!
- 00:28:076 - in order not to ignore the piano beats like this one consider using Slider Tick Rate 2. You can also apply it to Advanced as both of the difficulties are built around 1/2 snapping. I instead delete this part as Normal & Advanced diff did
- 01:49:104 (1) - this is very, very close to touching the offscreen zone. Consider placing it a little higher? okay!
- 03:09:571 (5,6) - I'd rather use a slider instead of two circles, the whole part feels a bit too complex, so, a slider would make it easier. okay!
- 03:06:768 (1,2,3) - try lacing jumps here, the drums could use some extra emphasis wasin says it's pretty hard and i think it increase the SR too. anyway, I instead fix DS to 1.6x.
- 03:49:130 (1) - object isn't snapped, probably something went wrong with the spinner. okay!
I feel like it lacks jumps as there are very few of those and they are very context-dependent. Apart from that it is a very neat and plesant Hard, not much to say. Thanks
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Best of luck! Thank you very much! ^_^