{"content":"
IceKalt wrote:<\/h4>HeyComing fro my Q<\/span>Driving me Insane<\/li><\/ul>Generel- I dont like how you too often switch between the beeps, voice and drumps - maybe get a bit consistend next time~ Maybe, but as i told about it, i use these switches specially, because and music, and vocal are outstanding, so now it is the most fitable for this song<\/span>- 00:20:694 - wouldnt put a circle there - instead here 00:20:847 - because the is this beep-sound you are mapping to I tried, but it sounds really bad and it is not understandable at all....<\/span>- 00:21:000 (5,6) - blanket slightly off: https:\/\/osu.ppy.sh\/ss\/8280422<\/a> Fixed<\/span>- 00:25:592 (4,5,6,7,8,9) - mhhh - i dont understand to what is this mapped? (overmapped) ok, 00:25:592 - i deleted circle, and now all circles fit music<\/span>- 00:29:418 (1) - should stand out from 00:29:112 (8,9) - cause its like a intenser sound which should have a higher DS fixed<\/span>- 00:48:551 (7) - here is no sound if i delete this sound, this part will not understandable, but now this sound do structure more smooth, so it will be weird without this<\/span>- 00:49:316 (2,3) - why is here the DS higher than in the rest - when you say because of the tick sound at 00:49:469 - then why not do that to at for example 00:49:929 - \/00:50:235 - \/00:50:694 - \/etc Firstly, it's beautiful, secondly this part includes many jumps like this, so i don't think that it's a problem<\/span>- put the 00:51:765 (2) - in the middle of the 00:52:071 (3) - so you dont have the small overlap between (2) sliderend and (3) + looks better fixed<\/span>- 00:53:296 (3,4) - here is not really a sound but 00:53:602 (5,6) - on the other hand have very strong sounds - but you mapped them equal~Better remap that jumo pattern (3,4) for vocal part, if i delete these, the structure will be crashed. This part has difference of music. And you think superficially, (5,6) very strong and they have strong sound of drum (hitwhistle), and of course (5,6) stand out insead of (3,4). But (3,4) are needed to follow the structure<\/span>- I dont like how you used 00:58:806 (1,2,3,4) - for representing the music because there is no really a structure in the music that would represent slider spam - would use this rythm instead (placements dont matter here) https:\/\/osu.ppy.sh\/ss\/8280567<\/a> These part for sliders 00:58:806 (1,2,3,4,1) - , 01:00:337 (2,3,4,5,6,7,8,9,10) - this for circles. It fits for music better, because the tone of the song rises.<\/span>- 01:00:337 (2,3,4,5,6,7,8,9,10) - what part of the music should represent the stream? Yes!!! Sound, that increase sinusoidly, allow me to use stream<\/span>- 01:04:010 (2) - would not put a reverse there, sounds a bit wierd~ (cause of the hisound at 01:04:316 - ) Don't think that it's a problem<\/span>- 01:08:143 - there is no sound (overmapped) No, it's connect circle<\/span>- 01:08:143 - ^ - 01:25:745 (1) - maybe place it over 01:26:816 (4) - cause overlap fixed<\/span>I think i stop here - this map is harldy maodable because of so many objects where is no sound or where your DS decisionmaking isnt very fitting to the musicVisualy the map looks alright but - how should i out it - not very modern - its probably not something i should complain but problably many others will~The thing is that the song itself isnt the best for rythm games i guess because it isnt very linear\/ well mappable because of not really outstanding musci background like drums\/rythm etc(Maybe you can relate to my critizism and can fix the rest by yourself - #learningbydoing)Nontheless i wish you luck with your set and have a nice day~^^<\/blockquote>Thanks for your mod! Red is more than green, but it's because i tried to explane my opinion, why i rejected this. But all things i fixed are really good noticing!!!!<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Tiff<\/a>\n\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 402 posts\n <\/a>\n <\/div>\n\n \n Joined May 2016<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Tiff<\/a>\n\n \n 2017-06-08T22:48:39+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n HII NM from my queue I just got a bit of advice <\/span>Normal<\/a>02:26:944 (1,2) - it was not really an important beat, I would suggest to make it to a slide (it depends on u)02:28:781 (6,7) - same ^basically this lol<\/div><\/div><\/span>Advanced<\/a>01:47:760 (1,2) - stack them together, is easier to read<\/div><\/div><\/span>hard<\/a>AR is a bit for hard, maybe you want to make the difficulty up(cause is a bit too low for hard..) but perhaps shorten the break times (make more)like continue 00:44:086 (1) - 03:04:904 (4,5,6,7) - don't stack with 4, is easy to confuse<\/div><\/div><\/span>drive me crazy insane<\/a>00:20:669 (5,6) - u can put one more circle between them to make it more sense<\/div><\/div>srry there is only a bit <\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n elena2705<\/a>\n\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 530 posts\n <\/a>\n <\/div>\n\n \n Joined May 2012<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Topic Starter\n <\/span>\n <\/div>\n \n \n elena2705<\/a>\n\n \n 2017-06-09T07:31:05+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n tiffany yu tyu wrote:<\/h4>HII NM from my queue I just got a bit of advice <\/span>Normal<\/a>02:26:944 (1,2) - it was not really an important beat, I would suggest to make it to a slide (it depends on u) Fixed<\/span>02:28:781 (6,7) - same ^ Fixed<\/span>basically this lol<\/div><\/div><\/span>Advanced<\/a>01:47:760 (1,2) - stack them together, is easier to read Fixed<\/span><\/div><\/div><\/span>hard<\/a>AR is a bit for hard, maybe you want to make the difficulty up(cause is a bit too low for hard..) but perhaps shorten the break times (make more) Fixed<\/span>like continue 00:44:086 (1) - HAHA, yes, maybe... I will do it, probably<\/span>03:04:904 (4,5,6,7) - don't stack with 4, is easy to confuse Fixed<\/span><\/div><\/div><\/span>drive me crazy insane<\/a>00:20:669 (5,6) - u can put one more circle between them to make it more sense Fixed<\/span><\/div><\/div>srry there is only a bit <\/blockquote>Thanks for your mod, tiffany!)<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Nikakis<\/a>\n\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 769 posts\n <\/a>\n <\/div>\n\n \n Joined May 2014<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Nikakis<\/a>\n\n \n 2017-06-15T15:18:41+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n ~Hello again!<\/span><\/strong>(When you see the symbol ''^''<\/span>,it means that i mentioned my suggestion already on a previous pattern\/kiai or whatever)<\/em><\/strong>Normal:<\/strong>00:20:669 (2,3) - : Hmm,you should never start sliders on blue ticks.In these difficulties you should always start sliders on white and red ticks.For Normal's<\/strong> case,blue ticks are often difficult for newer players to play because of how quick and\/or awkward they are when you start playing,so you should avoid using them.It's a bit inconsistent rhythm.I recommend to move them on the next white ticks.I know that you want to map the exact part that the vocals are starting from,but you should follow a normal cohesion on the hierarchy's of ticks.,don't worry about the small delay,trust me it works better like this<\/em><\/strong>00:30:006 (2,3) - : Ctrl+G,it sounds better in my opinion.00:31:842 (1,2) - : Hmm,i don't know about those reverse sliders.I think that this sounds better01:50:209 (1,2) - : ^<\/strong>03:03:373 (4) - : 1\/1 sliders are too sudden and fast for a Normal<\/strong> difficulty.Just add a simple note there.03:04:597 (3) - : Same thing.03:05:822 (6) - : Same thing.You can map those 03:05:515 (5,6,1) - simply like this03:22:965 (4) - : ^<\/strong>03:24:189 (3) - : ^<\/strong>Advanced:<\/strong>00:06:740 (3,1) - : Kinda ugly overlap,fix it.00:36:740 (1,2,3) - : I think that this sounds better in my opinion01:01:230 (1,2,1,2) - : These sliders i think are too long for no reason.Maybe map it like this?01:16:842 (3) - : This too,it's really akward for a ''kiai'' part.I recommend to map from 01:15:924 (1) - to 01:16:842 (3) - like this01:21:740 (3) - This is very long too.Maybe do this?01:34:904 (4) - This is a really noticeable held vocal,should be slider.01:42:862 (1,2,3,4,5) - : Hmm,i think this is a better vocal cohesion01:47:455 (5,6,1,2) - : The player will read it as whole stream line with that slider.I recommend to unstack this 01:47:760 (1) - .01:55:413 (2,3) - : ^<\/strong>02:19:597 (1,2,1,2) - : ^<\/strong>02:27:862 (3) - : You should emphasize this more,so you can introduce the player on how strong sounds can change the distance of the notes.02:31:536 (5,1,2) - : ^<\/strong>02:35:209 (3) - : ^<\/strong>02:40:107 (3) - : ^<\/strong>03:02:148 (2) - : ^<\/strong>,emphasize it more.03:07:046 (3) - : ^<\/strong>03:14:393 (3) - : ^<\/strong>03:16:842 (3) - : ^<\/strong>03:19:291 (3) - : ^<\/strong>03:21:740 (3) - : ^<\/strong>03:26:638 (3) - : ^<\/strong>03:33:985 (3) - : ^<\/strong>03:36:434 (3) - : ^<\/strong>03:38:883 (3) - : ^<\/strong>Hard:<\/strong>(Btw,why 1\/8 Beat Snap Divisor :p ?)<\/em><\/strong>Uh.Ok so,i feel sad to say that but this difficulty will need a serious remap,for example this part(00:04:903 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4) - ).Your sliders end too often on strong sounds,instead on the vocal's end.You focused too much on the beats and you ignored a lot of important vocal parts.(for example,00:07:351 (1) - ,00:09:495)This mix of mapping vocals + beats is really inconcistent.This specific part is calm<\/strong> and you should focus<\/strong> to map only<\/strong> the vocals<\/strong>.Try to always start sliders on vocals(red+white ticks)and end them when they stop<\/strong>,not in the duration<\/strong> of them.I hope you get my point.00:24:494 (1,2,3,4,5) - : As i said from above.There is no reason to map those beats that are on the song just to keep it \u0436\u0438\u0432\u043e\u0439(LOL,had to google traslate it to understand it quite better)and to keep it interesting,not boring.Your main goal is to map the vocals.So try this?00:26:331 (8,9) - : Same thing.00:27:556 (3,4) - : ^<\/strong>00:30:005 (2) - : ^<\/strong>00:31:229 (7,8) - : ^<\/strong>00:32:454 (3,4) - : ^<\/strong>00:34:290 (1,2,3,4) - : ^<\/strong>(So i will just stop here.I gave you some examples about the issue,i wont continue the ^'s<\/span> cause it will take forever for me.)<\/em><\/strong>Drives You Insane:<\/strong> .Same issues just like from above about the vocal things.I will give a simple example on how you should map the whole map with this part 00:04:903 (1,2,3,4,5,6,1,2,3,4) - I hope again that you got my point.If you want your mapset to get ranked,you should remap those things that i mentioned about this mix of beats+vocals,it's really inconsistent.I would really recommend to contact BN<\/span> and ask him to explain you better those things with a mod or with a IRC.For example,those pauses are really akward<\/strong> 00:15:464 (3,4,5,6) - and they should not even exist,those 2 seconds break on the whole map.You should just map the vocals with a very little variety of those beats.<\/strong>~That's all i had to say,good luck!<\/em><\/strong><\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n elena2705<\/a>\n\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 530 posts\n <\/a>\n <\/div>\n\n \n Joined May 2012<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Topic Starter\n <\/span>\n <\/div>\n \n \n elena2705<\/a>\n\n \n 2017-06-15T18:13:02+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Nikakis wrote:<\/h4>~Hello again!<\/span><\/strong>(When you see the symbol ''^''<\/span>,it means that i mentioned my suggestion already on a previous pattern\/kiai or whatever)<\/em><\/strong>Normal:<\/strong>00:20:669 (2,3) - : Hmm,you should never start sliders on blue ticks.In these difficulties you should always start sliders on white and red ticks.For Normal's<\/strong> case,blue ticks are often difficult for newer players to play because of how quick and\/or awkward they are when you start playing,so you should avoid using them.It's a bit inconsistent rhythm.I recommend to move them on the next white ticks.I know that you want to map the exact part that the vocals are starting from,but you should follow a normal cohesion on the hierarchy's of ticks.,don't worry about the small delay,trust me it works better like this<\/em><\/strong> Yes, it's really better) Fixed. I knew about blue ticks in easy diffs, but it recently had 196 BPM, and so it was red tick<\/span>00:30:006 (2,3) - : Ctrl+G,it sounds better in my opinion. fixed<\/span>00:31:842 (1,2) - : Hmm,i don't know about those reverse sliders.I think that this sounds better fixed<\/span>01:50:209 (1,2) - : ^<\/strong> ^<\/span>03:03:373 (4) - : 1\/1 sliders are too sudden and fast for a Normal<\/strong> difficulty.Just add a simple note there. fixed<\/span>03:04:597 (3) - : Same thing. fixed<\/span>03:05:822 (6) - : Same thing.You can map those 03:05:515 (5,6,1) - simply like this fixed<\/span>03:22:965 (4) - : ^<\/strong> fixed<\/span>03:24:189 (3) - : ^<\/strong> fixed<\/span>Advanced:<\/strong>00:06:740 (3,1) - : Kinda ugly overlap,fix it. fixed<\/span>00:36:740 (1,2,3) - : I think that this sounds better in my opinion 00:36:740 (1,2,3,4,5,1,2,3) - 01:01:230 (1,2,1,2) - : These sliders i think are too long for no reason.Maybe map it like this? This part for vocal, so these sliders for 'want~'<\/span>01:16:842 (3) - : This too,it's really akward for a ''kiai'' part.I recommend to map from 01:15:924 (1) - to 01:16:842 (3) - like this fixed<\/span>01:21:740 (3) - This is very long too.Maybe do this? fixed<\/span>01:34:904 (4) - This is a really noticeable held vocal,should be slider. fixed<\/span>01:42:862 (1,2,3,4,5) - : Hmm,i think this is a better vocal cohesion fixed<\/span>01:47:455 (5,6,1,2) - : The player will read it as whole stream line with that slider.I recommend to unstack this 01:47:760 (1) - . fixed<\/span>01:55:413 (2,3) - : ^<\/strong> fixed<\/span>02:19:597 (1,2,1,2) - : ^<\/strong>
tiffany yu tyu wrote:<\/h4>HII NM from my queue I just got a bit of advice <\/span>Normal<\/a>02:26:944 (1,2) - it was not really an important beat, I would suggest to make it to a slide (it depends on u) Fixed<\/span>02:28:781 (6,7) - same ^ Fixed<\/span>basically this lol<\/div><\/div><\/span>Advanced<\/a>01:47:760 (1,2) - stack them together, is easier to read Fixed<\/span><\/div><\/div><\/span>hard<\/a>AR is a bit for hard, maybe you want to make the difficulty up(cause is a bit too low for hard..) but perhaps shorten the break times (make more) Fixed<\/span>like continue 00:44:086 (1) - HAHA, yes, maybe... I will do it, probably<\/span>03:04:904 (4,5,6,7) - don't stack with 4, is easy to confuse Fixed<\/span><\/div><\/div><\/span>drive me crazy insane<\/a>00:20:669 (5,6) - u can put one more circle between them to make it more sense Fixed<\/span><\/div><\/div>srry there is only a bit <\/blockquote>Thanks for your mod, tiffany!)<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Nikakis<\/a>\n\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 769 posts\n <\/a>\n <\/div>\n\n \n Joined May 2014<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Nikakis<\/a>\n\n \n 2017-06-15T15:18:41+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n ~Hello again!<\/span><\/strong>(When you see the symbol ''^''<\/span>,it means that i mentioned my suggestion already on a previous pattern\/kiai or whatever)<\/em><\/strong>Normal:<\/strong>00:20:669 (2,3) - : Hmm,you should never start sliders on blue ticks.In these difficulties you should always start sliders on white and red ticks.For Normal's<\/strong> case,blue ticks are often difficult for newer players to play because of how quick and\/or awkward they are when you start playing,so you should avoid using them.It's a bit inconsistent rhythm.I recommend to move them on the next white ticks.I know that you want to map the exact part that the vocals are starting from,but you should follow a normal cohesion on the hierarchy's of ticks.,don't worry about the small delay,trust me it works better like this<\/em><\/strong>00:30:006 (2,3) - : Ctrl+G,it sounds better in my opinion.00:31:842 (1,2) - : Hmm,i don't know about those reverse sliders.I think that this sounds better01:50:209 (1,2) - : ^<\/strong>03:03:373 (4) - : 1\/1 sliders are too sudden and fast for a Normal<\/strong> difficulty.Just add a simple note there.03:04:597 (3) - : Same thing.03:05:822 (6) - : Same thing.You can map those 03:05:515 (5,6,1) - simply like this03:22:965 (4) - : ^<\/strong>03:24:189 (3) - : ^<\/strong>Advanced:<\/strong>00:06:740 (3,1) - : Kinda ugly overlap,fix it.00:36:740 (1,2,3) - : I think that this sounds better in my opinion01:01:230 (1,2,1,2) - : These sliders i think are too long for no reason.Maybe map it like this?01:16:842 (3) - : This too,it's really akward for a ''kiai'' part.I recommend to map from 01:15:924 (1) - to 01:16:842 (3) - like this01:21:740 (3) - This is very long too.Maybe do this?01:34:904 (4) - This is a really noticeable held vocal,should be slider.01:42:862 (1,2,3,4,5) - : Hmm,i think this is a better vocal cohesion01:47:455 (5,6,1,2) - : The player will read it as whole stream line with that slider.I recommend to unstack this 01:47:760 (1) - .01:55:413 (2,3) - : ^<\/strong>02:19:597 (1,2,1,2) - : ^<\/strong>02:27:862 (3) - : You should emphasize this more,so you can introduce the player on how strong sounds can change the distance of the notes.02:31:536 (5,1,2) - : ^<\/strong>02:35:209 (3) - : ^<\/strong>02:40:107 (3) - : ^<\/strong>03:02:148 (2) - : ^<\/strong>,emphasize it more.03:07:046 (3) - : ^<\/strong>03:14:393 (3) - : ^<\/strong>03:16:842 (3) - : ^<\/strong>03:19:291 (3) - : ^<\/strong>03:21:740 (3) - : ^<\/strong>03:26:638 (3) - : ^<\/strong>03:33:985 (3) - : ^<\/strong>03:36:434 (3) - : ^<\/strong>03:38:883 (3) - : ^<\/strong>Hard:<\/strong>(Btw,why 1\/8 Beat Snap Divisor :p ?)<\/em><\/strong>Uh.Ok so,i feel sad to say that but this difficulty will need a serious remap,for example this part(00:04:903 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4) - ).Your sliders end too often on strong sounds,instead on the vocal's end.You focused too much on the beats and you ignored a lot of important vocal parts.(for example,00:07:351 (1) - ,00:09:495)This mix of mapping vocals + beats is really inconcistent.This specific part is calm<\/strong> and you should focus<\/strong> to map only<\/strong> the vocals<\/strong>.Try to always start sliders on vocals(red+white ticks)and end them when they stop<\/strong>,not in the duration<\/strong> of them.I hope you get my point.00:24:494 (1,2,3,4,5) - : As i said from above.There is no reason to map those beats that are on the song just to keep it \u0436\u0438\u0432\u043e\u0439(LOL,had to google traslate it to understand it quite better)and to keep it interesting,not boring.Your main goal is to map the vocals.So try this?00:26:331 (8,9) - : Same thing.00:27:556 (3,4) - : ^<\/strong>00:30:005 (2) - : ^<\/strong>00:31:229 (7,8) - : ^<\/strong>00:32:454 (3,4) - : ^<\/strong>00:34:290 (1,2,3,4) - : ^<\/strong>(So i will just stop here.I gave you some examples about the issue,i wont continue the ^'s<\/span> cause it will take forever for me.)<\/em><\/strong>Drives You Insane:<\/strong> .Same issues just like from above about the vocal things.I will give a simple example on how you should map the whole map with this part 00:04:903 (1,2,3,4,5,6,1,2,3,4) - I hope again that you got my point.If you want your mapset to get ranked,you should remap those things that i mentioned about this mix of beats+vocals,it's really inconsistent.I would really recommend to contact BN<\/span> and ask him to explain you better those things with a mod or with a IRC.For example,those pauses are really akward<\/strong> 00:15:464 (3,4,5,6) - and they should not even exist,those 2 seconds break on the whole map.You should just map the vocals with a very little variety of those beats.<\/strong>~That's all i had to say,good luck!<\/em><\/strong><\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n elena2705<\/a>\n\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 530 posts\n <\/a>\n <\/div>\n\n \n Joined May 2012<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Topic Starter\n <\/span>\n <\/div>\n \n \n elena2705<\/a>\n\n \n 2017-06-15T18:13:02+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Nikakis wrote:<\/h4>~Hello again!<\/span><\/strong>(When you see the symbol ''^''<\/span>,it means that i mentioned my suggestion already on a previous pattern\/kiai or whatever)<\/em><\/strong>Normal:<\/strong>00:20:669 (2,3) - : Hmm,you should never start sliders on blue ticks.In these difficulties you should always start sliders on white and red ticks.For Normal's<\/strong> case,blue ticks are often difficult for newer players to play because of how quick and\/or awkward they are when you start playing,so you should avoid using them.It's a bit inconsistent rhythm.I recommend to move them on the next white ticks.I know that you want to map the exact part that the vocals are starting from,but you should follow a normal cohesion on the hierarchy's of ticks.,don't worry about the small delay,trust me it works better like this<\/em><\/strong> Yes, it's really better) Fixed. I knew about blue ticks in easy diffs, but it recently had 196 BPM, and so it was red tick<\/span>00:30:006 (2,3) - : Ctrl+G,it sounds better in my opinion. fixed<\/span>00:31:842 (1,2) - : Hmm,i don't know about those reverse sliders.I think that this sounds better fixed<\/span>01:50:209 (1,2) - : ^<\/strong> ^<\/span>03:03:373 (4) - : 1\/1 sliders are too sudden and fast for a Normal<\/strong> difficulty.Just add a simple note there. fixed<\/span>03:04:597 (3) - : Same thing. fixed<\/span>03:05:822 (6) - : Same thing.You can map those 03:05:515 (5,6,1) - simply like this fixed<\/span>03:22:965 (4) - : ^<\/strong> fixed<\/span>03:24:189 (3) - : ^<\/strong> fixed<\/span>Advanced:<\/strong>00:06:740 (3,1) - : Kinda ugly overlap,fix it. fixed<\/span>00:36:740 (1,2,3) - : I think that this sounds better in my opinion 00:36:740 (1,2,3,4,5,1,2,3) - 01:01:230 (1,2,1,2) - : These sliders i think are too long for no reason.Maybe map it like this? This part for vocal, so these sliders for 'want~'<\/span>01:16:842 (3) - : This too,it's really akward for a ''kiai'' part.I recommend to map from 01:15:924 (1) - to 01:16:842 (3) - like this fixed<\/span>01:21:740 (3) - This is very long too.Maybe do this? fixed<\/span>01:34:904 (4) - This is a really noticeable held vocal,should be slider. fixed<\/span>01:42:862 (1,2,3,4,5) - : Hmm,i think this is a better vocal cohesion fixed<\/span>01:47:455 (5,6,1,2) - : The player will read it as whole stream line with that slider.I recommend to unstack this 01:47:760 (1) - . fixed<\/span>01:55:413 (2,3) - : ^<\/strong> fixed<\/span>02:19:597 (1,2,1,2) - : ^<\/strong>
Nikakis wrote:<\/h4>~Hello again!<\/span><\/strong>(When you see the symbol ''^''<\/span>,it means that i mentioned my suggestion already on a previous pattern\/kiai or whatever)<\/em><\/strong>Normal:<\/strong>00:20:669 (2,3) - : Hmm,you should never start sliders on blue ticks.In these difficulties you should always start sliders on white and red ticks.For Normal's<\/strong> case,blue ticks are often difficult for newer players to play because of how quick and\/or awkward they are when you start playing,so you should avoid using them.It's a bit inconsistent rhythm.I recommend to move them on the next white ticks.I know that you want to map the exact part that the vocals are starting from,but you should follow a normal cohesion on the hierarchy's of ticks.,don't worry about the small delay,trust me it works better like this<\/em><\/strong> Yes, it's really better) Fixed. I knew about blue ticks in easy diffs, but it recently had 196 BPM, and so it was red tick<\/span>00:30:006 (2,3) - : Ctrl+G,it sounds better in my opinion. fixed<\/span>00:31:842 (1,2) - : Hmm,i don't know about those reverse sliders.I think that this sounds better fixed<\/span>01:50:209 (1,2) - : ^<\/strong> ^<\/span>03:03:373 (4) - : 1\/1 sliders are too sudden and fast for a Normal<\/strong> difficulty.Just add a simple note there. fixed<\/span>03:04:597 (3) - : Same thing. fixed<\/span>03:05:822 (6) - : Same thing.You can map those 03:05:515 (5,6,1) - simply like this fixed<\/span>03:22:965 (4) - : ^<\/strong> fixed<\/span>03:24:189 (3) - : ^<\/strong> fixed<\/span>Advanced:<\/strong>00:06:740 (3,1) - : Kinda ugly overlap,fix it. fixed<\/span>00:36:740 (1,2,3) - : I think that this sounds better in my opinion 00:36:740 (1,2,3,4,5,1,2,3) - 01:01:230 (1,2,1,2) - : These sliders i think are too long for no reason.Maybe map it like this? This part for vocal, so these sliders for 'want~'<\/span>01:16:842 (3) - : This too,it's really akward for a ''kiai'' part.I recommend to map from 01:15:924 (1) - to 01:16:842 (3) - like this fixed<\/span>01:21:740 (3) - This is very long too.Maybe do this? fixed<\/span>01:34:904 (4) - This is a really noticeable held vocal,should be slider. fixed<\/span>01:42:862 (1,2,3,4,5) - : Hmm,i think this is a better vocal cohesion fixed<\/span>01:47:455 (5,6,1,2) - : The player will read it as whole stream line with that slider.I recommend to unstack this 01:47:760 (1) - . fixed<\/span>01:55:413 (2,3) - : ^<\/strong> fixed<\/span>02:19:597 (1,2,1,2) - : ^<\/strong>